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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
DaReaper
Net 7 The Last Brigade
121
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Posted - 2014.02.07 19:31:00 -
[1021] - Quote
digitalwanderer wrote:DaReaper wrote:
Except that video being released was marketing. That's kinda the point, you saw a video, you thought it looked cool, so you tossed your money at the project. That's marketing. Did some random joe user make the video? no, because there is no game play a random joe can use. The company making said game released said video.. that's is marketing.
Fair enough, but it blew eve out of the water visually, never mind that you ignored the other points i made.
No, I did not ignore, you just seem to not understand what you were looking at, but that's ok. You saw a video of a ship moving around... which ofc is going to look amazing, because a) that's all that little program does. And it will do it perfectly, and look good doing it, otherwise they would not of shown you. and b) once you add the other layers of the game, add more people to the mix, and really get it working, then you will see if this ambitious project 'blows eve out of the water' A game that is pretty, but is unplayable due to complexity, is not a good game. Its like a movie that looks amazing but the plot sucks, or a sexy woman (or man) who is dumb as a brick, (or has some flaw that would make the beauty be not so attractive) Its the same with Valkaryie, which I am foaming at the mouth over, it looks awesome, people have played it, but they only play a small section of the game. If its a mmo, and then you add more layers and more people, it may not play quite as well. Dust looked cool when it was demoing, but for a lot, the game play blows.
That's what happens. Something looks great on paper, in demo, then when you add 50 people to the mix you find out that it is not going to work at all the way you thought. And to your quote above me, backers are not subscribers, backers are investors, two different terms. Just because there is a lot of money going to it now, doesn't mean it will come close to sustaining the money it needs to survive. That's how it works. A movie gets million to be made, but could suck. |
digitalwanderer
DF0 incorporated
265
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Posted - 2014.02.07 21:20:00 -
[1022] - Quote
DaReaper wrote:digitalwanderer wrote:DaReaper wrote:
Except that video being released was marketing. That's kinda the point, you saw a video, you thought it looked cool, so you tossed your money at the project. That's marketing. Did some random joe user make the video? no, because there is no game play a random joe can use. The company making said game released said video.. that's is marketing.
Fair enough, but it blew eve out of the water visually, never mind that you ignored the other points i made. No, I did not ignore, you just seem to not understand what you were looking at, but that's ok. You saw a video of a ship moving around... which ofc is going to look amazing, because a) that's all that little program does. And it will do it perfectly, and look good doing it, otherwise they would not of shown you. and b) once you add the other layers of the game, add more people to the mix, and really get it working, then you will see if this ambitious project 'blows eve out of the water' A game that is pretty, but is unplayable due to complexity, is not a good game. Its like a movie that looks amazing but the plot sucks, or a sexy woman (or man) who is dumb as a brick, (or has some flaw that would make the beauty be not so attractive) Its the same with Valkaryie, which I am foaming at the mouth over, it looks awesome, people have played it, but they only play a small section of the game. If its a mmo, and then you add more layers and more people, it may not play quite as well. Dust looked cool when it was demoing, but for a lot, the game play blows. That's what happens. Something looks great on paper, in demo, then when you add 50 people to the mix you find out that it is not going to work at all the way you thought. And to your quote above me, backers are not subscribers, backers are investors, two different terms. Just because there is a lot of money going to it now, doesn't mean it will come close to sustaining the money it needs to survive. That's how it works. A movie gets million to be made, but could suck.
it's using the crysis 3 engine in real time, wich is probably the best looking game on the market with all graphics options cranked up, but need a really solid machine and the game won't feature hundreds of players fighting eachother since you computer wold have a heart attack rendering all that with all options cranked up there.... |
Trii Seo
Flaring Prophet
501
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Posted - 2014.02.07 21:36:00 -
[1023] - Quote
Thing with PLEXing your ship is that you still need to invest skills to fly it well, support skills to have modules perform well. Then of course remains the issue of actual skill to fly one.
As I said, we're yet to see how viable doing the equivalent of killing a battleship with a Rifter is in SC. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |
digitalwanderer
DF0 incorporated
265
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Posted - 2014.02.07 22:02:00 -
[1024] - Quote
Trii Seo wrote:Thing with PLEXing your ship is that you still need to invest skills to fly it well, support skills to have modules perform well. Then of course remains the issue of actual skill to fly one.
As I said, we're yet to see how viable doing the equivalent of killing a battleship with a Rifter is in SC.
I'm losing replies for some reason, but EVE has pay to win and i mentioned this earlier...Just ask all those running mutliple accounts and buying chars to fly those ships from other players, and they don't care ho long it took since it wasn't their cha to begin with.
As for frigates versus battleships, it's unlikely to favor the frigate since the battlship is armed to the teeth.....The carrier shown in the video has 128 guns of various sizes and calibers, wich also include AA guns for small and fast moving ship kills.....This isn't an EVE battleship with just 8 guns or missile launchers and drones, wich even an idris corvette in star citizen out guns it easily. |
Trii Seo
Flaring Prophet
503
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Posted - 2014.02.07 23:36:00 -
[1025] - Quote
Actually, most people that spend vast sums of money do it the other way - there are ways to get a lot of cash without going the PLEX way. In reality, it's not uncommon to see someone earn more than it would be viable to PLEX by, for instance, trade.
I did say "equivalent" meaning the toughest player-controlled boat taken down by the flimsy small underdog though. Actual ship classes will, of course, differ. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |
digitalwanderer
DF0 incorporated
265
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Posted - 2014.02.08 00:38:00 -
[1026] - Quote
Trii Seo wrote:Actually, most people that spend vast sums of money do it the other way - there are ways to get a lot of cash without going the PLEX way. In reality, it's not uncommon to see someone earn more than it would be viable to PLEX by, for instance, trade.
I did say "equivalent" meaning the toughest player-controlled boat taken down by the flimsy small underdog though. Actual ship classes will, of course, differ.
There will only be a few ships of the same class and even then i'm talking about the smaller fighter ships like a hornet versus a origin 300 series or an aurora.....
Once you move to bigger classes like corvettes or frigates or destroyers and cruisers, well as battlecruisers and escort carriers, wich can all be aquired in game, the operating costs increase considerably as the pilot either needs to hire an NPC crew, or have quite a lot of friends to man all the stations aboard the bigger ships, be it navigation, sensors, weapons, enginnering, propulsion, power core, shields...some of the these ships might require up to 30 people.
Add the fittings variable to all those classes, and that some can land on the surface of a planet like corvettes can( needs a crew of 10 for this one), and that said crew is also needed to defend the ship should it be boarded, as it's a possibility once the major systems have been diasabled( no ships don't blow up like in eve unless you want them to), it opens up gamplay that simply doesn't exist in eve.
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Arron S
Rhubarb Lady Inc.
0
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Posted - 2014.02.08 01:58:00 -
[1027] - Quote
My take on the two games is, in eve you command a ship, in Star Citizen you fly a ship, two very different kinds of game play.
I don't think Star Citizen will really compete with eve on a big scale, Will I play the game yes... will I stop playing eve, no. |
digitalwanderer
DF0 incorporated
265
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Posted - 2014.02.08 04:46:00 -
[1028] - Quote
Arron S wrote:My take on the two games is, in eve you command a ship, in Star Citizen you fly a ship, two very different kinds of game play.
I don't think Star Citizen will really compete with eve on a big scale, Will I play the game yes... will I stop playing eve, no.
That's probably the other way around since it is possible to have a real crew made up of friends in real life, or corporation mates or alliance mates occupying important positions in larger star citizen ships....My biggest ship is a retaliator bomber that can carry a crew of 6 people and it's the 29th century version of the WW2 B29 bomber, where you have gunner positions at the top, bottom, rear and in front of the ship, not to mention on the sides of the fuselage so plenty of firepower to greet fighter planes....
I'll be flying the ship and the release of torpedos towards larger ships, but you can imagine the effect of 15~ 20 of these ships, watching over each other with 12 AA turrets in each ship and manned by real people, while torpedos from each plane get released towards a large target... |
digitalwanderer
DF0 incorporated
266
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Posted - 2014.02.14 05:14:00 -
[1029] - Quote
ladies and gentlemen, it is finally confirmed that the dogfighting module will be released at PAX, which is happening between April 11th to the 13th, so the game gets one step closer to completion as it'll be using CIG's own network code and not what's built within the cry engine 3 development kit.
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Mina Sebiestar
Mactabilis Simplex Cursus
615
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Posted - 2014.02.14 05:22:00 -
[1030] - Quote
sweet. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Jove Death
Very Insignificant
496
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Posted - 2014.02.14 08:27:00 -
[1031] - Quote
I actually thought SC might actually be a good game....
Then I saw a Origin sticker in the same page and thought **** that.
Quoting "you will die" in EvE is fail Chars dont die in EvE. Unless you have a heart attack eek. CCP Huggin and Grimmi thanks a bunch for your typical information of nowt. Damm you CCP for making me re-sub-á |
Samoth Egnoled
35332
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Posted - 2014.02.14 09:53:00 -
[1032] - Quote
Agree, there arent many things i will touch with EA Origin or Acti-zard/Blizzard-Vision written on them now
I guess thats what happens games companies spend too much time circle jerking on their consumers. Ego Sum Mortem Incarnatum - I Am Death Incarnate |
digitalwanderer
DF0 incorporated
267
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Posted - 2014.02.14 23:57:00 -
[1033] - Quote
Errrrr,,,There aren't any publishers involved with this game at all. |
Snagletooth Johnson
Snagle Material Services CAStabouts
90
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Posted - 2014.02.15 10:16:00 -
[1034] - Quote
Jove Death wrote:I actually thought SC might actually be a good game....
Then I saw a Origin sticker in the same page and thought **** that.
I think you're confusing Origin in SC. Origin is an in-game manufacturer of ships (kinda like Roden or RSS), has nothing to do with EA. |
Freelancer117
So you want to be a Hero
133
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Posted - 2014.02.23 12:18:00 -
[1035] - Quote
Star Citizen Vs Eve Online : The Discussion (Gameplay/Features/ETC)
by We Are Gamers | TGN.tv
http://www.youtube.com/watch?v=Cx6hd5h9lmk Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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digitalwanderer
DF0 incorporated
268
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Posted - 2014.02.23 18:12:00 -
[1036] - Quote
New concept destroyer has been released:
https://robertsspaceindustries.com/media/drmmuj4721fjor/post/Javelin_GunneryDeckUpdate_SideV_Hobbins.png
14 Guns for AA defence( 8 on the top and another 8 on the bottom), twin torpedo launchers, cruise missile launcher and 4 really large guns dedicated for capital ships, it can also be player owned and lands on planets too.... |
Arkady Vachon
Center for Advanced Studies Gallente Federation
851
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Posted - 2014.02.24 11:30:00 -
[1037] - Quote
Eh...
Like a lot of other designs from SC, I personally don't find it interesting, or appealing. Looks like the modeler swiped the look of the AA turrets from Battlestar Galactica's main gun batteries. Nothing Personal - Just Business...
Chaos Creates Content |
Cypherdog
Pator Tech School Minmatar Republic
34
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Posted - 2014.02.24 12:03:00 -
[1038] - Quote
Arkady Vachon wrote:
Eh...
Like a lot of other designs from SC, I personally don't find it interesting, or appealing. Looks like the modeler swiped the look of the AA turrets from Battlestar Galactica's main gun batteries.
Agree. Pretty uninspiring designs overall. Perhaps once you start playing they'll grow on you, but I doubt it, because the game in it's current pre-alpha is unplayable; at least for me. The framerate is very bad on my current laptop rig. |
Mina Sebiestar
Sebiestor Tribe Minmatar Republic
619
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Posted - 2014.02.24 14:26:00 -
[1039] - Quote
I need to see full model in 3d to be sure fully but so far I like it let S's just hope it is one of many destroyers models to come.
game for me run with difficulties all on high now, but I will not upgrade until 2015 with optimization of game and running it to medium settings il manage to wait it out. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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digitalwanderer
DF0 incorporated
268
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Posted - 2014.02.24 18:26:00 -
[1040] - Quote
Arkady Vachon wrote:Eh... Like a lot of other designs from SC, I personally don't find it interesting, or appealing. Looks like the modeler swiped the look of the AA turrets from Battlestar Galactica's main gun batteries.
Well since the designs are built initially from practical utility, and in this case, it's full firing arcs on the top half and bottom half of the ship, along with turrets covering the rear half of the ship too, there isn't too many choices since it isn't done to simply look good, since there's corridors and living and engineering spaces, and weapons being manned, along with command and control sections that people have to walk to inside the ship itself, not to mention a small flight deck.
In eve ships are designed to look good but don't even try to make any sense, and i'll use a vargur as an example since it does look good overall, but when the right side guns are firing at some angles( namely rear and to the right), the shells are going thru the ships hull before hitting enemy ships......That would never fly in star citizen.
Anyhow, it's still a work in progress and not finalised yet.
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digitalwanderer
DF0 incorporated
268
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Posted - 2014.02.24 18:34:00 -
[1041] - Quote
Mina Sebiestar wrote:I need to see full model in 3d to be sure fully but so far I like it let S's just hope it is one of many destroyers models to come.
game for me run with difficulties all on high now, but I will not upgrade until 2015 with optimization of game and running it to medium settings il manage to wait it out.
Well they did warn that the game will push even high end gaming systems to the limit, so they are living up to that promise and I'm ready for the dogfighting module this april:
http://i765.photobucket.com/albums/xx298/Superfly101_02/20140212_210639_zps4fe50e8f.jpg
Twin 10 core Xeon's( E5 2680 V2's) 4 R9 290x's. 64 GB of ram( corsair dominator GT 2133 CAS 9). Four 240 GB SSD's in raid 0. All water cooled to be quiet and run cool. X52 Saitek Hotas throttle and joysick.
Locked and loaded, ready for war..... |
Mina Sebiestar
Sebiestor Tribe Minmatar Republic
619
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Posted - 2014.02.24 20:42:00 -
[1042] - Quote
^ pure win will go quad GPU my self just need to resist for one more year :) http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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DaReaper
Net 7 The Last Brigade
183
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Posted - 2014.02.25 21:44:00 -
[1043] - Quote
digitalwanderer wrote:Arkady Vachon wrote:Eh... Like a lot of other designs from SC, I personally don't find it interesting, or appealing. Looks like the modeler swiped the look of the AA turrets from Battlestar Galactica's main gun batteries. Well since the designs are built initially from practical utility, and in this case, it's full firing arcs on the top half and bottom half of the ship, along with turrets covering the rear half of the ship too, there isn't too many choices since it isn't done to simply look good, since there's corridors and living and engineering spaces, and weapons being manned, along with command and control sections that people have to walk to inside the ship itself, not to mention a small flight deck. In eve ships are designed to look good but don't even try to make any sense, and i'll use a vargur as an example since it does look good overall, but when the right side guns are firing at some angles( namely rear and to the right), the shells are going thru the ships hull before hitting enemy ships......That would never fly in star citizen. Anyhow, it's still a work in progress and not finalised yet.
You just kinda contradicted yourself a bit there. Stating that stuff shooting through models would not fly, then stating its not finished yet. Thus you really dunno what will and what won't fly or happen when the game is actually running. And why things like the vargur model is not fixed, is its not a huge issue. Hell I never noticed nor do I care.
Anyway, Star Citizen looks interesting, the game play sounds.. mmm... boring and redundant. But I have been wrong before, and I might enjoy it when I try it. but we will see. |
Markku Laaksonen
EVE University Ivy League
437
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Posted - 2014.04.07 12:48:00 -
[1044] - Quote
I have been aware of Star Citizen for some time and loved Wing Commander Privateer, but the options to back the game's development and the rewards you get for various levels of backing were overwhelming. That and I didn't really know much about any specific planned game mechanics.
I've been looking more and more at Star Citizen though and am looking at which pledge package would best suit me. I'm a junkie for physical content, and the Constellation package looks to get me the most stuff without spending a thousand dollars. I'll put some more thought into and research some things. For one, I've read on their forums that physical items also include their digital counterparts, which would be great, but I can't confirm it from any reliable source (i.e. a dev). DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - https://secure.eveonline.com/trial/?invc=047203f1-4124-42a1-b36f-39ca8ae5d6e2&action=buddy
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Commissar Kate
Team Evil
56543
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Posted - 2014.04.07 13:10:00 -
[1045] - Quote
digitalwanderer wrote:Mina Sebiestar wrote:I need to see full model in 3d to be sure fully but so far I like it let S's just hope it is one of many destroyers models to come.
game for me run with difficulties all on high now, but I will not upgrade until 2015 with optimization of game and running it to medium settings il manage to wait it out. Well they did warn that the game will push even high end gaming systems to the limit, so they are living up to that promise and I'm ready for the dogfighting module this april: http://i765.photobucket.com/albums/xx298/Superfly101_02/20140212_210639_zps4fe50e8f.jpgTwin 10 core Xeon's( E5 2680 V2's) 4 R9 290x's. 64 GB of ram( corsair dominator GT 2133 CAS 9). Four 240 GB SSD's in raid 0. All water cooled to be quiet and run cool. X52 Saitek Hotas throttle and joysick.Locked and loaded, ready for war.....
With a computer like that you need to do yourself a favor and get a better joystick People, who talk, don't know. People, who know, don't talk.
Unlocking All Racial Clothing || My Fanclub |
Vaerah Vahrokha
Vahrokh Consulting
5339
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Posted - 2014.04.11 23:12:00 -
[1046] - Quote
So,
PAX video with the whole dogfight module is out.
Skip to minute 21 and have fun! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Mina Sebiestar
Mactabilis Simplex Cursus
649
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Posted - 2014.04.12 03:35:00 -
[1047] - Quote
Impossibru game supposed to fail and hi run away with moneys not develop engine and stuff..... http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Ordellus
ORI Ground Forces
22
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Posted - 2014.04.13 06:05:00 -
[1048] - Quote
Malcanis wrote:Anyone can make a lot of promises. Delivering on them is harder.
That dogfighting reveal sure is looking good. Right on schedule too. |
Ordellus
ORI Ground Forces
22
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Posted - 2014.04.13 06:07:00 -
[1049] - Quote
Trii Seo wrote:Yup, and those people will have a nice headstart vs. actual new players coming into the game around the same time.
Players that started earlier having a time advantage that later players will never be able to make up.
Wonder where they got that idea *rolls eyes*
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Mashie Saldana
BFG Tech
995
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Posted - 2014.04.15 12:54:00 -
[1050] - Quote
I'm sorry but that looks terrible. Is that a tech demo? Mashie Saldana Dominique Vasilkovsky
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