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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
Hannott Thanos
Notorious Legion
634
|
Posted - 2013.07.31 06:03:00 -
[931] - Quote
Here:
http://i.imgur.com/awemKOf.png
That one does not include drone damage mind you. Dps from drones: 158,4, 727 total Dps |
Lucien Cain
Twilight Phoenix Rising Inc.
7
|
Posted - 2013.07.31 06:10:00 -
[932] - Quote
sten mattson wrote:the sac needs the utility high , but it also needs a low so just take away a launcher , tweak the bonuses so the dmg stays the same , and move one high to low slots.
voila , the sacrilege is fixed!
also the zealot needs drones
THIS! There is clearly a common consensus about how the SAC needs to be changed in order to become a viable ship worth of it's cost and training time. Most people tend to ignore how time consuming it is to actually fly a HAC properly. There is clearly enough evidence for CCP that many people would love to see the SAC get it's reasonable share of changes and upgrades. None of the suggestions and advices would make it OP, so the Balance would be served without compromise.
Alright CCP...we are roasting in the fires of our own devotion to the game. Could you give us an answer please?
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Roime
Ten Thousand Years Shinjiketo
3209
|
Posted - 2013.07.31 06:15:00 -
[933] - Quote
DeadDuck wrote:Omnathious Deninard wrote:Show the fit, remember no deadspace, faction, or officer mods. [Deimos, New Setup 1] 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Armor Explosive Hardener II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Magnetic Field Stabilizer II Experimental 10MN Microwarpdrive I Fleeting Propulsion Inhibitor I Faint Epsilon Warp Scrambler I Medium Capacitor Booster II, Navy Cap Booster 800 Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Medium Hybrid Burst Aerator I Medium Hybrid Collision Accelerator I Hammerhead II x5 Enjoy
Nice one! You can get away with a small cap booster, swap rigs to T2 Burst and ACR and upgrade guns to Ions. T2 plate will fit, and if you opt for a RAH instead of second EANM, you can drop the explo hardener for a second magstab. Not much less EHP against Barrage, and more against other damage types.
That's surprisingly viable, I've based my fits on 800mm plates which is quite a bit thinner in tank, but the 1600 looks rock solid for logi gangs and is a faster alternative to a Proteus.
Ten Thousand Years is recruiting pioneer spirits to Solitude. |
W0lf Crendraven
The Tuskers
114
|
Posted - 2013.07.31 06:17:00 -
[934] - Quote
Thats a solo fit, for any logi supported fleets that would be a total shitfit (due to how it would stack with legion links). |
Roime
Ten Thousand Years Shinjiketo
3209
|
Posted - 2013.07.31 06:26:00 -
[935] - Quote
Yeah, I'd drop the second EANM for a mag like said. Not sure if RAH stacks with links, does it?
Ten Thousand Years is recruiting pioneer spirits to Solitude. |
Hortoken Wolfbrother
Sniggerdly Pandemic Legion
20
|
Posted - 2013.07.31 06:32:00 -
[936] - Quote
Decided to investigate the deimos further now that I'm back. Compared it to pretty much every ship.
If I limited myself to t2 and worse, I couldn't make a ship that was completely better in every possible regard, but i was able to make ships that were mostly better for much cheaper. In every case, the deimos would end up out shining them in one stat (typically speed), but be inferior in all others while still being able to tackle effectively. I decided after that to compare it to the proteus out of interest. I came up with the following fit after about 3 minutes of trying. There's a lot of holes, but it exemplifies the problem I have with the current design approach to hacs:
[Proteus, New Setup 1] Overdrive Injector System II Energized Adaptive Nano Membrane II Damage Control II Energized Adaptive Nano Membrane II 800mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I [empty med slot] [empty med slot] [empty med slot]
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Proteus Defensive - Augmented Plating Proteus Offensive - Hybrid Propulsion Armature Proteus Electronics - Friction Extension Processor Proteus Engineering - Supplemental Coolant Injector Proteus Propulsion - Localized Injectors
Hammerhead II x5
Its superior to the example deimos in all possible regards. Its faster, it does more damage, it has more tank, and it even has 3 rig slots to play around with on top of already accomplishing all these things. There's plenty of grid to fit a cap booster plus some ewar mods, and it has special bonuses that make it far superior to the deimos, especially extended warp scram/disruptor range. I did this mostly so I could evaluate just how desirable the new hacs would be, since this setup could currently be flown by anyone.
So ask yourself. Are there lots of people flying proteus's like this? Is this ship actually going to be desirable to fly if this is all it is? Its essentially a poor mans bad version of this proteus, and if thats all hacs are going to be after their buff- no thanks.
I want hacs to be specialized, is it too much to ask for them to get a role and be designed around accomplishing that role. ATM they're just another ship- and sadly one that is kinda in the middle. These changes do nothing to alter that problem. |
Gorgoth24
Sickology
37
|
Posted - 2013.07.31 06:37:00 -
[937] - Quote
+1
THAT GRAPH HELPED A LOT. I never realized how unintuitive tracking was before, or how much sig resolution affected damage when talking about anything but a dual-prop brawler.
Overall the changes make a lot more sense. Increased fitting on Ishtar, Check. Damage projection on the new Sac, Check. Cerberus looking mean as a skirmisher, Check. Still skeptical about the Eagle, but I'm sure the medium railgun changes will make the Eagle very powerful.
Much improved on this pass, thanks Rise!
P.S. Thanks for not giving the Sac another low |
Lucien Cain
Twilight Phoenix Rising Inc.
7
|
Posted - 2013.07.31 06:52:00 -
[938] - Quote
Gorgoth24 wrote:
P.S. Thanks for not giving the Sac another low
Please be so kind and explain to every single SAC pilot why a weaker tank is such a good idea?
|
Devon Weeks
Deadspace Defense Initiative Initiative Associates
21
|
Posted - 2013.07.31 07:00:00 -
[939] - Quote
You're still showing more armor hp than I am calculating.
With a base armor of 1750 I get a total armor hp of 6988 in this fit. Can you demonstrate how you get to 8188? I'm not saying I don't believe you. It's that one of us has to be mistaken. I'm open to the idea that it's me, but if it is, I just haven't figured out how. |
To mare
Advanced Technology
225
|
Posted - 2013.07.31 07:00:00 -
[940] - Quote
i still dont understand the new vaga bonuses, if you fit a L-ASB you get overall 1800 more raw hp than a LSE, this mean you from the average 29K EHP of a dual LSE vaga to maybe 35K with overload with a LSE+LASB combo, plus you are more at risk of being alpha-ed or being outganked before you use all your charges, plus you need more micro managing, since its so easy to kite especially now that all the other races are getting faster and the vaga its getting slower, right? not really worthy me think. if you try to fit an XL-ASB you have to do so many compromises that the thing start to be ridiculous, like no mwd, no medium neut, you cant even think about fitting something more than 180mm AC, lots of fitting mods, this bring you a ship that surely can tank but have the same (or less) dps of T1 cruiser.
also the "brawling vaga" seems such a good idea but wasnt brawling considered unworthy with HACs (see diemost)?
can we get some extra fittings on the ship or another bonus? maybe a good one? |
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Landaz
Raven's Flight Nulli Secunda
1
|
Posted - 2013.07.31 07:04:00 -
[941] - Quote
Lucien Cain wrote:Gorgoth24 wrote:
P.S. Thanks for not giving the Sac another low
Please be so kind and explain to every single SAC pilot why a weaker tank is such a good idea?
I agree. Give us our sac low slot! |
Devon Weeks
Deadspace Defense Initiative Initiative Associates
21
|
Posted - 2013.07.31 07:14:00 -
[942] - Quote
W0lf Crendraven wrote:Thats a solo fit, for any logi supported fleets that would be a total shitfit (due to how it would stack with legion links).
Interesting. How would you fit it for logi supported fleets? |
Hannott Thanos
Notorious Legion
634
|
Posted - 2013.07.31 07:15:00 -
[943] - Quote
Devon Weeks wrote: You're still showing more armor hp than I am calculating.
With a base armor of 1750 I get a total armor hp of 6988 in this fit. Can you demonstrate how you get to 8188? I'm not saying I don't believe you. It's that one of us has to be mistaken. I'm open to the idea that it's me, but if it is, I just haven't figured out how.
Strange. Maybe EFT applies skills to plates? Are you using the latest modified files? When I do the math I get the same result as you, but EFT does not agree apparently. |
Devon Weeks
Deadspace Defense Initiative Initiative Associates
21
|
Posted - 2013.07.31 07:16:00 -
[944] - Quote
Hannott Thanos wrote:Devon Weeks wrote: You're still showing more armor hp than I am calculating.
With a base armor of 1750 I get a total armor hp of 6988 in this fit. Can you demonstrate how you get to 8188? I'm not saying I don't believe you. It's that one of us has to be mistaken. I'm open to the idea that it's me, but if it is, I just haven't figured out how.
Strange. Maybe EFT applies skills to plates? Are you using the latest modified files? When I do the math I get the same result as you, but EFT does not agree apparently.
Yeah. I figured it out. EFT does (Base Armor HP*1.25)+Plate.
I had figured it was (Base Armor HP*1.25)+Plate.
Still, though, it's a three thousand EHP loss, and the Diemos was already the Diemost. It seems rather unnecessary. |
XvXTeacherVxV
Nightmare Machinery Illusion of Solitude
19
|
Posted - 2013.07.31 07:19:00 -
[945] - Quote
Still disappointed to see no Minmatar Missile HAC. They're the ONLY race to not have a HAC for each racial weapon system. Doesn't seem like there's much point in even bothering with medium missiles for Minmatar unless you want to fly a cyclone. I still don't really see what the point of the Muninn is either. |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
|
Posted - 2013.07.31 07:36:00 -
[946] - Quote
XvXTeacherVxV wrote:Still disappointed to see no Minmatar Missile HAC. They're the ONLY race to not have a HAC for each racial weapon system. Doesn't seem like there's much point in even bothering with medium missiles for Minmatar unless you want to fly a cyclone. I still don't really see what the point of the Muninn is either.
I do support this. Please make the vaga a missile boat. |
Aliventi
Burning Napalm Northern Coalition.
329
|
Posted - 2013.07.31 07:37:00 -
[947] - Quote
Dani Lizardov wrote:XvXTeacherVxV wrote:Still disappointed to see no Minmatar Missile HAC. They're the ONLY race to not have a HAC for each racial weapon system. Doesn't seem like there's much point in even bothering with medium missiles for Minmatar unless you want to fly a cyclone. I still don't really see what the point of the Muninn is either. I do support this. Please make the vaga a missile boat. I support this if only for the tears. They might even rival when the Sliephnir gets changed to a Hurricane hull. "tbh most people don't care about removing local from highsec. They want it gone from nullsec. I want to be able to solo roam hunt without everyone knowing I am there without them actually seeing me jump through the gate. Effortless intel is bad." ~Me |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
752
|
Posted - 2013.07.31 07:42:00 -
[948] - Quote
Alekseyev Karrde wrote:Veshta Yoshida wrote:Alekseyev Karrde wrote:Considering how long they've been in the dog house, possible temporary HAC OPness is not really something i as a PVP player would be terribly upset with.... This is Eve, 'temporary OP'ness' has so far meant 2-3 years or forever .. and even if .. what would end their reign when the time comes, we are pretty much done with the "normal pew hull" tiericide. Best not This is 2013, CCP's dedicated balance team would like to say hello and welcome you That's the claim/idea and I may believe it when I see it
sten mattson wrote:the sac needs the utility high , but it also needs a low so just take away a launcher , tweak the bonuses so the dmg stays the same , and move one high to low slots.
voila , the sacrilege is fixed!
also the zealot needs drones Damnit, had to sleep .. that is what I was going to say, except for the last part as drones will and cannot fix what amounts to an application/control issue. Sacrilege: Increasing RoF and Damage to 7.5%/level and moving a launcher to a low slot yields a whopping dps increase equalling half a launcher, insignificant but quite frankly warranted now that guns are no longer even an option .. can even leave the pointless* range bonus for all I care if done that way. Besides, if Gallente can have a high moved to the far more powerful middle rack (guilt tripping Devs, hahahahaha).
Zealot: It is Godly on the larger scale (>5) where overlapping fields of fire makes sure nothing comes away unharmed, but less leaves very little options if winning is the aim. Drones would help of course but doesn't fix the problem which is cap and damage application (the two are related). Neuts have been a constant in pew since the Nos nerf all those years ago and with tiericide's added mids to everything not sporting the snazzy Amarr emblem you now get TD spammed in PvP so it feels like running that horrible Sansha Blockade. Tracking bonus solves the small but breaks the large so that is out. Drones (25m3) doesn't do anything apart from adding to the micro and distracting the enemy on the small and with current meta in mind would just result in even more sentries under Da Blob FC's control or blot out the sun with ec300 on the large. So what could solve it? .. as I see it there are two options: 1. Remove the laser cap bonus and introduce a brand new one to the balancing toolbox to be used (ad libitum on Amarr gun boats of course!): +10%/level effect of cap modules. Includes relays, flux coils, injectors, rechargers and batteries. 2. Add the 3rd pulse to the Medium and Large categories. Extreme tracking with reduced range and negligible falloff. Adds an option to counter some of the TD spam on the small scale without breaking the large scale where range/oomph is all you want to make the sphere of death as potent as possible. |
Bad Bobby
Bring Me Sunshine
222
|
Posted - 2013.07.31 07:43:00 -
[949] - Quote
Dani Lizardov wrote:XvXTeacherVxV wrote:Still disappointed to see no Minmatar Missile HAC. They're the ONLY race to not have a HAC for each racial weapon system. Doesn't seem like there's much point in even bothering with medium missiles for Minmatar unless you want to fly a cyclone. I still don't really see what the point of the Muninn is either. I do support this. Please make the vaga a missile boat. Surely Munnin?
Another candidate for redeeming the split weapon system maybe? Just give the Munnin a full set of launcher and turret hardpoints and a full strength bonus for each and let the players and the metagame do what they want with it. |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
|
Posted - 2013.07.31 08:08:00 -
[950] - Quote
Quote:EAGLE
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Caldari Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range 4% bonus to shield resistances
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range 5% bonus to Medium Hybrid Turret damage
Slot layout: 5H(-1), 6M(+1), 4L; 5 turrets, 2 launchers Fittings: 990 PWG(+115), 440 CPU(+2) Defense (shields / armor / hull) : 2500(+391) / 1250(-16) / 1550(+3) Capacitor (amount / recharge rate / cap/s) : 1350(-25) / 255s (-80s) / 5.29/s (+1.2) Mobility (max velocity / agility / mass / align time): 180(+16) / .576 / 11720000 / 9.36s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 90km(+20km) / 252 / 8 Sensor strength: 25 Gravimetric(+7) Signature radius: 140(-10)
Why do we have dual 10% Optimal Bonus ? Optimal bonus on a Hybrid Weapon system ?
Why the Eagle is the only HAC one dmg bonus?
Please change one of the optimal bonuses to RoF, DMG or Tracking .
A RoF bonus will make same as Sacrilege but with shields. Sacre bonuses: + 5% DMG + 4% resists + 10% Range + 5% RoF
On the same note, about putting some sense into the interracial balance. Amar has a HAC with a resist bonus Caldary has a HAC with a resist bonus Minmatar will have a HAC with active tank bonus (a waste of TIME!!!)
Gallente: Does not have nor Resist bonus nor Active tank bonus Since the Deimost is already broken. . . shield gallente ship by the new design, please give the Ishtar an Active Armour Bonus
ISHTAR
Gallente Cruiser Skill Bonus: 7.5% increase to armor repair amount per level 10% bonus to drone hitpoints and damage per skill level.
Heavy Assault Ship Skill Bonus: 5 km bonus to Drone operation range per level 7.5% bonus to Drone optimal range and tracking speed (all drones not just sentry)
Quote:Slot layout: 4H(-1), 5M, 5L; 4 turrets(+1), 0 launchers Fittings: 780 PWG(+80), 340 CPU(+55) Defense (shields / armor / hull) : 1400 (-6) / 1600 (-18) / 2300 (+191) Capacitor (amount / recharge rate / cap/s) : 1400 (+275) / 265s (-70s) / 5.28/s (+1.9) Mobility (max velocity / agility / mass / align time): 195(+4) / .52 / 11100000 / 8.43s Drones (bandwidth / bay): 125 / 375(+250) Targeting (max targeting range / Scan Resolution / Max Locked targets): 80km(+20km) / 294 / 7 Sensor strength: 23 Magnetometric (+7) Signature radius: 145
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KatanTharkay
V I R I I Ineluctable.
9
|
Posted - 2013.07.31 08:59:00 -
[951] - Quote
This balance pass looks nice, I can't wait to start testing and give feedback |
Hannott Thanos
Notorious Legion
634
|
Posted - 2013.07.31 09:01:00 -
[952] - Quote
Dani Lizardov wrote: ISHTAR
Gallente Cruiser Skill Bonus: 7.5% increase to armor repair amount per level 10% bonus to drone hitpoints and damage per skill level.
Heavy Assault Ship Skill Bonus: 5 km bonus to Drone operation range per level 7.5% bonus to Drone optimal range and tracking speed (all drones not just sentry)
Please no, we already have 2 repping BC's.
If I were to give my take on it, I would give it the following:
Gallente Cruiser Bonuses: 10% bonus to Heavy Drone and Sentry Drone tracking (was 5% bonus to Medium Hybrid Turret damage) 10% bonus to Drone hitpoints and damage
Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range and Heavy Drone speed (was bonus to drone bay capacity)
But I think the tracking of 10% is a bit much stepping on the Dominix' toes. Whatevs really, the Ishtar is fine now with the new CPU. |
NorthCrossroad
EVE University Ivy League
80
|
Posted - 2013.07.31 09:10:00 -
[953] - Quote
This pass got to be overall much better than previous. On this good job.
The ship changes that bother me is sacrilege. With pretty low speed it's natural role was to brawl. And cap bonus with resist bonus supported that behavior.
Now it can shoot HMLs and lol-kite with HAMs. HMLs are really weak while HAMs still need decent tackle to make it do the damage. So as a fact real damage for the main role, brawling, haven't changed (well drones aside).
So basically what you did with changes to sac: - nerfed sac active tanking ability that allowed it to ourlast the opponent - made the sac a crappy, crappy kiter - didn't change damage projection for it's main role, brawling, which was a big reason why noone was flying sac - it couldn't kill the target in time until his buddies arrived.
Why do you hate that ship so much? It is a very nice looking ship, but people will still won't fly it :(
So my suggestion would be: Amarr Cruiser Bonuses: - 7.5 (was 5)% to Heavy Assault and Heavy Missile damage (if you so want HMLs lol) - 4% to all Armor Resistances
Heavy Assault Cruiser Bonuses: - 5% reduction of capacitor recharge time - 7.5 (was 5)% bonus to Missile Launcher rate of fire
North |
Hannott Thanos
Notorious Legion
634
|
Posted - 2013.07.31 09:15:00 -
[954] - Quote
NorthCrossroad wrote:This pass got to be overall much better than previous. On this good job.
The ship changes that bother me is sacrilege. With pretty low speed it's natural role was to brawl. And cap bonus with resist bonus supported that behavior.
Now it can shoot HMLs and lol-kite with HAMs. HMLs are really weak while HAMs still need decent tackle to make it do the damage. So as a fact real damage for the main role, brawling, haven't changed (well drones aside).
So basically what you did with changes to sac: - nerfed sac active tanking ability that allowed it to ourlast the opponent - made the sac a crappy, crappy kiter - didn't change damage projection for it's main role, brawling, which was a big reason why noone was flying sac - it couldn't kill the target in time until his buddies arrived.
Why do you hate that ship so much? It is a very nice looking ship, but people will still won't fly it :(
So my suggestion would be: Amarr Cruiser Bonuses: - 7.5 (was 5)% to Heavy Assault and Heavy Missile damage (if you so want HMLs lol) - 4% to all Armor Resistances
Heavy Assault Cruiser Bonuses: - 5% reduction of capacitor recharge time - 7.5 (was 5)% bonus to Missile Launcher rate of fire
North Feels good being ignorant right?
Old Sacrilege cap with 2 medium armor repairers: 2m 21s
New Sacrilege cap with 2 medium armor repairers: 2m 37s |
Diesel47
Bad Men Ltd.
804
|
Posted - 2013.07.31 09:15:00 -
[955] - Quote
Make the vaga the arty / autocannon boat and the munnin the missile ship. |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
|
Posted - 2013.07.31 09:17:00 -
[956] - Quote
Hannott Thanos wrote:Dani Lizardov wrote: ISHTAR ....
Please no, we already have 2 repping BC's. If I were to give my take on it, I would give it the following: Gallente Cruiser Bonuses: 10% bonus to Heavy Drone and Sentry Drone tracking (was 5% bonus to Medium Hybrid Turret damage) 10% bonus to Drone hitpoints and damage Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range and Heavy Drone speed (was bonus to drone bay capacity) But I think the tracking of 10% is a bit much stepping on the Dominix' toes. Whatevs really, the Ishtar is fine now with the new CPU.
Why do you even compare ishtar to dominix ?
And I like your proposal on 7.5% speed to the Sentry Drones.... I guess Nannoid was right |
Hannott Thanos
Notorious Legion
634
|
Posted - 2013.07.31 09:31:00 -
[957] - Quote
Dani Lizardov wrote:Hannott Thanos wrote:Dani Lizardov wrote: ISHTAR ....
Please no, we already have 2 repping BC's. If I were to give my take on it, I would give it the following: Gallente Cruiser Bonuses: 10% bonus to Heavy Drone and Sentry Drone tracking (was 5% bonus to Medium Hybrid Turret damage) 10% bonus to Drone hitpoints and damage Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range and Heavy Drone speed (was bonus to drone bay capacity) But I think the tracking of 10% is a bit much stepping on the Dominix' toes. Whatevs really, the Ishtar is fine now with the new CPU. Why do you even compare ishtar to dominix ? And I like your proposal on 7.5% speed to the Sentry Drones.... I guess Nannoid was right That is not what I mean by the last bonus.
Since reading is hard, I'll spell it out more clearly by separating them for you. Gallente Cruiser Bonuses: 10% bonus to Heavy Drone and Sentry Drone tracking (was 5% bonus to Medium Hybrid Turret damage) 10% bonus to Drone hitpoints and damage
Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range 7.5% bonus to Heavy drone speed
I combined the last two because they get the same value bonus, and like this it looks like 3 bonuses |
Hannott Thanos
Notorious Legion
634
|
Posted - 2013.07.31 09:37:00 -
[958] - Quote
And yeah, why would I ever compare the Ishtar to the Dominix? I mean, thats insane, there is literally nothing similar between them.
Ishtar is slow, Domi is slow... Ok, one thing. Ishtar is droneboat, Domi is.. Droneboat.. Well two things. Ishtar can field 5 Heavies and Domi. same. Damn... Ishtar has room for lots of spare drones, Domi as well. Ishtar has drone damage, range and tracking bonus. WTF, Domi too?? |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
|
Posted - 2013.07.31 09:37:00 -
[959] - Quote
Hannott Thanos wrote:[quote=Dani Lizardov][quote=Hannott Thanos][quote=Dani Lizardov] ISHTAR ....
Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range 7.5% bonus to Heavy drone speed
I combined the last two because they get the same value bonus, and like this it looks like 3 bonuses
Now you are giving 3 bonuses on the Ishtar, wile all other HACs have 2...
Quote:And yeah, why would I ever compare the Ishtar to the Dominix? I mean, thats insane, there is literally nothing similar between them.
Ishtar is slow, Domi is slow... Ok, one thing. Ishtar is droneboat, Domi is.. Droneboat.. Well two things. Ishtar can field 5 Heavies and Domi. same. Damn... Ishtar has room for lots of spare drones, Domi as well. Ishtar has drone damage, range and tracking bonus. WTF, Domi too??
Ishtar: 1600 m/s with mwd is slow
And Do not forget that the Ishtar is cruiser class the domi is a Battle Ship class.
P.S. This is why we can not get nice things any-more. EFT Warriors and "experts" all the way since page one.... |
Hannott Thanos
Notorious Legion
634
|
Posted - 2013.07.31 09:51:00 -
[960] - Quote
Dani Lizardov wrote:Now you are giving 3 bonuses on the Ishtar, wile all other HACs have 2... Hannott Thanos wrote:And yeah, why would I ever compare the Ishtar to the Dominix? I mean, thats insane, there is literally nothing similar between them.
Ishtar is slow, Domi is slow... Ok, one thing. Ishtar is droneboat, Domi is.. Droneboat.. Well two things. Ishtar can field 5 Heavies and Domi. same. Damn... Ishtar has room for lots of spare drones, Domi as well. Ishtar has drone damage, range and tracking bonus. WTF, Domi too?? Ishtar: 1600 m/s with mwd is slow And Do not forget that the Ishtar is cruiser class the domi is a Battle Ship class. P.S. This is why we can not get nice things any-more. EFT Warriors and "experts" all the way since page one....
Jesus H. Christ man. Look at current Ishtar bonuses split up:
Gallente Cruiser Bonuses: 7.5% bonus to Heavy Drone speed(was 5% bonus to Medium Hybrid Turret damage) 7.5% bonus to Heavy Drone tracking(was 5% bonus to Medium Hybrid Turret damage) 10% bonus to Drone hitpoints 10% bonus to Drone damage
Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range(was bonus to drone bay capacity) 7.5% bonus to Sentry Drone tracking speed(was bonus to drone bay capacity)
Don't try and lecture me on bonuses when you have no clue yourself. Just because you have a problem with understanding what I'm saying does not make me wrong.
People who want the Deimos to be "a mini Megathron" must be completely bonkers then according to you?
This is why we cant have nice discussions. Stupid people who can't read or understand fits. |
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