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Author |
Thread Statistics | Show CCP posts - 16 post(s) |

AB5URD
Imperial Academy Amarr Empire
0
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Posted - 2013.10.28 05:17:00 -
[31] - Quote
Buzz Madullier wrote:
but... that doesn't make it any less frustrating, and possibly more frustrating when you get a can that is supposed to have 12 different T1/T2 salvage types and you get 3+ junk items from parts and material cans in a row and all the rest start to disappear and you only end up getting like 2 out of the 12 by the end.
In all sites go for DATA containers first if BLUEPRINTS are present then -
Data Sites: PARTS (Decryptors & Datacores) Relic Sites: PARTS & MATERIALS (Salvage T1 & T2) Gas Sites: EQUIPMENT (Implants & Modules)
But yes I agree loot spew is frustrating. |

seth Hendar
I love you miners
221
|
Posted - 2013.10.28 16:30:00 -
[32] - Quote
easy:
i feel robbed for the training time i spent on my exploration toon, which is now unsub an is not giving any more bucks to CCP for 4 month, and will stay in this state unless they roll it back or i need this account to train the toon in something else.
plain and simple |

Rekon X
Federal Navy Academy Gallente Federation
39
|
Posted - 2013.10.28 23:02:00 -
[33] - Quote
It's lame, simple as that.
Guess the objective is to add more click, click, click. |

Lipbite
Express Hauler
1124
|
Posted - 2013.10.28 23:11:00 -
[34] - Quote
Exploration is still barred behind awful scanning mini-game so I'm still ignoring it. |

Julius Priscus
167
|
Posted - 2013.10.29 00:40:00 -
[35] - Quote
Lipbite wrote:Exploration is still barred behind awful scanning mini-game so I'm still ignoring it.
what are you ignoring again???
sorry I have a mental block as far as certain pve "mechanics" go, in eve online ... -»\_(pâä)_/-»-á Sup cracka ! |

BobFenner
Black Hole Runners Brainfarts
82
|
Posted - 2013.10.29 09:58:00 -
[36] - Quote
It would be nice if CCP or a member of the CSM would comment on these broken and obviously intensely disliked changes. But I guess that will not happen as some bright spark at CCP came up with this god awful idea in the first place.  My missus thinks of EvE as 'the other woman'. :) |

Infinity Ziona
Cloakers
640
|
Posted - 2013.10.29 21:56:00 -
[37] - Quote
BobFenner wrote:It would be nice if CCP or a member of the CSM would comment on these broken and obviously intensely disliked changes. But I guess that will not happen as some bright spark at CCP came up with this god awful idea in the first place.  I'm not quite sure what everyones whining about? How hard is it to click a little dot when its green. If you know what loot cans are which you can almost always get what you most want from the can when it ejects the loot. If you got everything they probably wouldn't have included as much in the cans to reduce profit. So who cares. If you're smart you'll do better than others, which is how things should be.
and yeah I have lost a few expensive things, like 320 mill skill-book but who cares, part of the deal. |

Lady Naween
Immortalis Inc. Shadow Cartel
230
|
Posted - 2013.10.30 03:46:00 -
[38] - Quote
hate it with a passion. first there is one annoying mini game, then.., another.
I hate minigames. very rarely have I enjoyed a mini game within a game, last time was.. eh.. chocobo riding in final fantasy seven. yeah that long ago. and back then I was young and dumb. |

Julius Priscus
168
|
Posted - 2013.10.30 05:59:00 -
[39] - Quote
Lady Naween wrote:hate it with a passion. first there is one annoying mini game, then.., another.
I hate minigames. very rarely have I enjoyed a mini game within a game, last time was.. eh.. chocobo riding in final fantasy seven. yeah that long ago. and back then I was young and dumb.
I say make space invaders the new mini game...
http://www.youtube.com/watch?v=437Ld_rKM2s
and everytime a mother ship flies across the top its a faction spawn..
-»\_(pâä)_/-»-á Sup cracka ! |

Sum Olgy
Future Corps Sleeper Social Club
24
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Posted - 2013.10.30 08:28:00 -
[40] - Quote
I hate loot spew. It's infuriating. and with can scanning or knowledge into can contents the whole thing becomes almost an exploit.
It really needs work. |
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Sexy Cakes
Have A Seat
541
|
Posted - 2013.10.30 11:42:00 -
[41] - Quote
Lady Naween wrote:I hate minigames. very rarely have I enjoyed a mini game within a game, last time was.. eh.. chocobo riding in final fantasy seven. yeah that long ago. and back then I was young and dumb.
Chocobo riding \o/ Not today spaghetti. |

Kaivar Lancer
Metropolis Acquisition Services
346
|
Posted - 2013.11.12 16:02:00 -
[42] - Quote
Went back to exploring again. The hacking mini-game is tolerable.
But man, the loot spew at the end is immersion breaking. You have to zoom out REALLY far to see all the cans, and squint as you move your cursor over each pixel, err I mean "can", looking for the right one to loot. And heaven forbid if you play Eve via a wireless or network connection, since the lag can cost you precious seconds and a few cans.
Horrible. |

Jacque Custeau
Knights of the Minmatar Republic
5
|
Posted - 2013.11.12 17:30:00 -
[43] - Quote
I have been doing this for two months, I agree with what everyone is saying about the loot spew. I would like to also to point out the following:
1- In COSMOS/Drug sites, the cans are located inside dust clouds that obscure the view of the loot spew. In my opinion they simply did not test this inside dust clouds or other plex 'decor' options
2- Some items like reactions have been spotted in Equipment, Material and Data containers. Much harder to snatch up
3- Same mini-game for hacking and archeology means that one of them is just a huge time sink. |

Thane Shimaya
Shimaya and Sons Extraction Co.
2
|
Posted - 2013.11.13 06:33:00 -
[44] - Quote
I despise it. Exploring sites used to be an enjoyable pass-time for me. No longer... Well. This changes things... |

Vrykolakasis
Trinity Operations Aurora Irae
90
|
Posted - 2013.11.13 09:17:00 -
[45] - Quote
I tested out the hacking mini game for the first time, didn't like it but didn't hate it, but abandoned the whole exploration thing after the loot spew. |

Capt Amer'ca
Interstellar Brotherhood of Gravediggers Get Off My Lawn
0
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Posted - 2013.11.13 17:54:00 -
[46] - Quote
Absolutely hate it.
If players were getting too much loot before, why not just reduced the amount of loot in relic and data sites instead of punishing us with this repetitive strain injury inducing "mini-game" ? |

Batelle
Komm susser Tod
336
|
Posted - 2013.11.13 17:59:00 -
[47] - Quote
anyone having trouble with loot spew, I've found better results using this method:
1. cargo scan, identify if you need to grab data cans or not. 2. click on parts cans. When one is tractoring, identify the next part can to queue it up. 3. Search for other parts cans, or materials if you're in a relic. 4. For the last few cans only, start double clicking or pulsing your prop mod to get them.
Still annoying as hell, and only remotely justified as some kind of anti-botting thing. Fighting is Magic |

Higgs Foton
4S Corporation Goonswarm Federation
5
|
Posted - 2013.11.14 00:29:00 -
[48] - Quote
mini game is ok, loot spew needs to go. Irritating as hell. Just do minigame and grap lewtz from container. |

Ssabat Thraxx
Rokh You like a Hurricane The Explicit Alliance
34
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Posted - 2013.11.14 00:35:00 -
[49] - Quote
Higgs Foton wrote:mini game is ok, loot spew needs to go.
qft
|

Gigabyte m3
Native Freshfood Minmatar Republic
11
|
Posted - 2013.11.18 16:07:00 -
[50] - Quote
Ssabat Thraxx wrote:Higgs Foton wrote:mini game is ok, loot spew needs to go. qft
Agree, the let spew adds nothing good to the game. Only aggravation. CCP FIX THIS TRAVESTY!  |
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Princess Bride
Corripe Cervisiam Trade Consortium
611
|
Posted - 2013.11.18 16:25:00 -
[51] - Quote
Exploration GOOD. Mini-game okay. Loot spew BAD. http://eveprincessbride.wordpress.com/ |

Kaivar Lancer
Metropolis Acquisition Services
348
|
Posted - 2013.11.19 06:15:00 -
[52] - Quote
The worse part is when cans spew out close to each other and it's near-impossible to check / click each separate can. Very bad design. |

Auduin Samson
Do not disturb Sanctuary Pact
122
|
Posted - 2013.11.19 07:21:00 -
[53] - Quote
I agree. The mini game is kind of nice to the point that it actually feels like you're accomplishing something instead of just waiting for a cycle to succeed. The loot spew is horrific though. |

Ryu BullFrog
Traverse Holdings Setting The Universe on Fire
2
|
Posted - 2013.11.19 08:50:00 -
[54] - Quote
it's said in the 2nd rubicon developtment video that spew mechanics will be out u guys know if it is only for ghost sites or is it for all? |

Dato Koppla
Retribution Innovations
371
|
Posted - 2013.11.19 08:57:00 -
[55] - Quote
Ryu BullFrog wrote:it's said in the 2nd rubicon developtment video that spew mechanics will be out u guys know if it is only for ghost sites or is it for all?
Only for ghost sites. |

Silmas Feanarius
iFly Holdings Greater Western Co-Prosperity Sphere
6
|
Posted - 2013.11.19 09:03:00 -
[56] - Quote
I sound out of line, but I'd say I don't find the loot spew as strain-inducing and a stress generator as many seem to find. Could have something to do with playing Eve with a good mouse and on a 22-inch widescreen? Personally I have other issues with the loot spew, e.g.: most of the cans are meaningless, both in data and relic sites. In data sites it goes like this: - If the can had blueprints in it, pick a couple data containers. - grab ALL the parts! - ...and the parts ONLY, ignore the rest. - if you didn't catch all decryptors/datacores, and/or if you have time left, grab some equipment, there's the remote possibility something is in there too.
In relic sites, on the other hand, it goes like this: - If the can had blueprints in it, pick a couple data containers. - grab ALL the parts! - ...and the parts ONLY, ignore the rest (for now). - if you didn't catch all juicy T2 salvage, and/or if you have time left, grab some materials. - ??? - PROFIT!
...unless there are some spatial attunemet units in the mix, in that case (AFTER you're done with data and parts) you'd want to grab any and all containers within reach.
Can you spot the similarities? I did a month of exploration, which is probably not statistically relevant, but not too few either, and I found all containers except data and parts to be virtually worthless. Maybe something has to be done about this. Another useful thing would be a skill which extends the lifespan on mini cans. I believe such a skill will be added in future expansions? Read about it somewhere, but can't remember where.
I have more issues with the hacking mini game, but that has his own thread. Cunnu 'e mamma tua bagassa limpia. |

Kaivar Lancer
Metropolis Acquisition Services
351
|
Posted - 2013.11.19 13:11:00 -
[57] - Quote
Silmas Feanarius wrote:I Another useful thing would be a skill which extends the lifespan on mini cans.
I'm sure there's an implant that extends can life by 5 seconds.
|

Infinity Ziona
Cloakers
813
|
Posted - 2013.11.19 14:48:00 -
[58] - Quote
Silmas Feanarius wrote:I sound out of line, but I'd say I don't find the loot spew as strain-inducing and a stress generator as many seem to find. Could have something to do with playing Eve with a good mouse and on a 22-inch widescreen? Personally I have other issues with the loot spew, e.g.: most of the cans are meaningless, both in data and relic sites. In data sites it goes like this: - If the can had blueprints in it, pick a couple data containers. - grab ALL the parts! - ...and the parts ONLY, ignore the rest. - if you didn't catch all decryptors/datacores, and/or if you have time left, grab some equipment, there's the remote possibility something is in there too.
In relic sites, on the other hand, it goes like this: - If the can had blueprints in it, pick a couple data containers. - grab ALL the parts! - ...and the parts ONLY, ignore the rest (for now). - if you didn't catch all juicy T2 salvage, and/or if you have time left, grab some materials. - ??? - PROFIT!
...unless there are some spatial attunemet units in the mix, in that case (AFTER you're done with data and parts) you'd want to grab any and all containers within reach.
Can you spot the similarities? I did a month of exploration, which is probably not statistically relevant, but not too few either, and I found all containers except data and parts to be virtually worthless. Maybe something has to be done about this. Another useful thing would be a skill which extends the lifespan on mini cans. I believe such a skill will be added in future expansions? Read about it somewhere, but can't remember where.
I have more issues with the hacking mini game, but that has his own thread. I think it should be more random. Just eject the cans as generic cans. Then its pure pot luck whether you get good stuff or crap. Horrible idea you probably think, but I think it'd get rid of a lot of the whiners (they don't like non-consistent non-perfect un-reliable ticks) and leave exploration for the people who enjoy that score! feeling.. while increasing the value of the stuff you do loot as its availability would decrease dramatically. |

Existential
State War Academy Caldari State
0
|
Posted - 2013.11.19 15:50:00 -
[59] - Quote
I personally like the loot spew....
Said no one ever. It is a very annoying mechanic, who the hell thought of this? |

Julius Priscus
169
|
Posted - 2013.11.19 15:52:00 -
[60] - Quote
anyone able to confirm if all loot spewing is now gone??? -»\_(pâä)_/-»-á Sup cracka ! |
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