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Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:17:00 -
[211] - Quote
Lors Dornick wrote:Jenn aSide wrote: CCP didn't do much of anything for a couple years in EVE while working on this thing.
That is actually wrong but repeated so often that people tends to believe it. It comes down to 'Carbon(tm)', something that people still think is only related to GPU burning furries. They decided to both upgrade and bugfix fugly old code because they spent more time on emergencies than on adding new stuff. The case for doing that was that if the old 'baby jesus crying' code was updated and eve specific stuff moved from the core, they could expand. Do a search for a number of very yummy (if somewhat nerdy) dev blogs by Veritas&Co and you find a lot of stuff that was coded during those "dark ages". So "didn't do much for EvE" is a complete lie. It wasn't just for EvE and a lot of it didn't show up in the client, until 6-12 months later.
Allow me to retort. What does Marsellus Wallace look like? Wait, wrong forum lol.
What I meant was in terms on content, I know they were working on carbon and back end stuff etc. But a lot of that had to do with what they wanted to do with WiS and WoD. Not flying in space which is the core of EVE. |

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:20:00 -
[212] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
It's not about EVE. It's about CCP. Can they afford to live on the income generated by "no nonsense spaceship gamers" alone?
EVE could work perfectly with 15,000 PCU. But CCP would need to fire a lot of people, cut a lot of expenses, and cut down whatever dreams they have for the future if that happened before they have other games providing revenue.
The funny thing about this is that you (and some others like you) talk about a future situation what could be bad for CCP while advocating they repeat something that was actually bad for them lol. When ccp concentrates on the core focus of the game (spaceships), subs grow, and people keep playing. When they veered way from that and tried to "expand" and "monetize" the game, they almost lost it all. I'm advocating for CCP to stay the tried and true, sensible course it's on: Keep EVE as EVE, do the things that kept CCP alive this long and ex[and slowly/smartly. Screw the things that don't or didn't work (WiS fits in to that). I like horses, but that doesn't mean I think CCP should waste time on PiS (Ponies in Stations). Of course you know that discussion is academic, CCP has said no WiS stuff anytime soon and i agree with them. I'm just pointing out how incredibly irrational the WiS fringe is. i simply think yall are playing the wrong game. Go play Star Trek and Beam down all you want.
I was in your position back in 2011 and I often still do now. But Eve Online has improved greatly over the past one and a half years alone because there were many things prior to Incarna in 2011 that needed desperate attention such as overhauling the skill tree, improving on the new player experience, the war on lag, fixes to the industry mechanics, missiles needing help, bounty hunting needing to be revamped, etc. The list was nearly endless. But now that at least 90% of that has been fixed, perhaps it is time to focus on some non-FiS stuff.
I'm not asking for sweeping changes to WiS.
Just small incremental changes like at least opening that damn door in the CQ to at least mingle in the public areas. I don't care if the public areas are useless. I'm use to that with Dust 514 having a public area in the warbarge that is practically useless. |

Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:21:00 -
[213] - Quote
Mr Pragmatic wrote:Jenn aSide wrote:[quote=Ishtanchuk Fazmarai]
I'm advocating for CCP to stay the tried and true, sensible course it's on: Keep EVE as EVE, do the things that kept CCP alive this long and ex[and slowly/smartly. Screw the things that don't or didn't work (WiS fits in to that).. So lets not innovate anymore. Your argument to "Go okay Startrek, SWTOR" is complete bull crap. I like Eve and its mechanics and its space ships. I like many people can enjoy and like many things. Meaning, I can like multiple aspects of the game and wish for more expansion. I don't like Sov and null sec game play, but you know what? They can continue to make more mechanics for it. I'm not going to whine and cry about it and say "Stop enjoying things I don't like."
Then you don't understand what I'm saying. No one is saying stop innovating., By all means, innovate new things that have to do with spaceshisp. If you don't want to do things with space ships that's cool, you should be playing a game that isn't completely about the spaceships, like STO and SWTOR.
I'm not trying to stop you from playing a game some way, but I'm saying I agree with CCPs stance of not wasting time on something only a small fringe of malcontents want in the 1st place.
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Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:22:00 -
[214] - Quote
Jenn aSide wrote:Gerald Sphinx wrote:
I wouldn't mind seeing more of such content at this point. Eve Online has mostly recovered thanks to Crucible, Inferno, Retribution, Odyssey, and now Rubicon. At this point, I think now would be a good time to focus at least a little bit to open that damn door.
That makes no sense. It's like saying "I shot my self in the foot, but it healed so now I can shoot my other foot".
How the kitten does that not make sense? Also, your analogy of shooting my own foot is terrible.
What I'm saying here is that the foot was already beginning to heal after a long time and that now maybe it's time to upgrade that foot so that it won't get shot again. |

Mr Pragmatic
760
|
Posted - 2013.12.06 18:25:00 -
[215] - Quote
Jenn aSide wrote:Mr Pragmatic wrote:Jenn aSide wrote:[quote=Ishtanchuk Fazmarai]
I'm advocating for CCP to stay the tried and true, sensible course it's on: Keep EVE as EVE, do the things that kept CCP alive this long and ex[and slowly/smartly. Screw the things that don't or didn't work (WiS fits in to that).. So lets not innovate anymore. Your argument to "Go okay Startrek, SWTOR" is complete bull crap. I like Eve and its mechanics and its space ships. I like many people can enjoy and like many things. Meaning, I can like multiple aspects of the game and wish for more expansion. I don't like Sov and null sec game play, but you know what? They can continue to make more mechanics for it. I'm not going to whine and cry about it and say "Stop enjoying things I don't like." Then you don't understand what I'm saying. No one is saying stop innovating., By all means, innovate new things t hat have to do with spaceshisp. If you don't want to do things with space ships that's cool, you should be playing a game that isn't completely about the spaceships, like STO and SWTOR. I'm not trying to stop you from playing a game some way, but I'm saying I agree with CCPs stance of not wasting time on something only a small fringe of malcontents want in the 1st place.
beg to differ, I believe the malcontents that complain against WiS comprise maybe 15% of Eve. Out of that 15% I contend maybe 5% are militantly against it. Out of that 5% maybe 2% will actually quit....and than will come back.
The other 85% of Eve players could care less either way with WiS content and would be mildly satisfied with an expansion of something that doesn't concern the things of Space ships. Super cali hella yolo swaga dopeness. -á-Yoloswaggins, in the fellowship of the bling. |

Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:26:00 -
[216] - Quote
[quote=Gerald Sphinx
Just small incremental changes like at least opening that damn door in the CQ to at least mingle in the public areas. I don't care if the public areas are useless. [/quote]
name one good reason, why CCP should waste time on something like that?
If you want to "mingle" you can undock and orbit their spaceship with your space ship while talking to them in local or over EVE-voice/teamspeak etc etc. How can you need to be looking at a man shaped mountain of pixels to "mingle"?
|

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:26:00 -
[217] - Quote
Jenn aSide wrote:Then you don't understand what I'm saying. No one is saying stop innovating., By all means, innovate new things that have to do with spaceshisp.
So you want to limit the innovation to just one aspect of the game? |

Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:27:00 -
[218] - Quote
Gerald Sphinx wrote:Jenn aSide wrote:Then you don't understand what I'm saying. No one is saying stop innovating., By all means, innovate new things that have to do with spaceshisp.
So you want to limit the innovation to just one -the only important- aspect of the game?
Fixed.
And yes.
|

Ishtanchuk Fazmarai
2671
|
Posted - 2013.12.06 18:27:00 -
[219] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
It's not about EVE. It's about CCP. Can they afford to live on the income generated by "no nonsense spaceship gamers" alone?
EVE could work perfectly with 15,000 PCU. But CCP would need to fire a lot of people, cut a lot of expenses, and cut down whatever dreams they have for the future if that happened before they have other games providing revenue.
The funny thing about this is that you (and some others like you) talk about a future situation what could be bad for CCP while advocating they repeat something that was actually bad for them lol. When ccp concentrates on the core focus of the game (spaceships), subs grow, and people keep playing. When they veered way from that and tried to "expand" and "monetize" the game, they almost lost it all. I'm advocating for CCP to stay the tried and true, sensible course it's on: Keep EVE as EVE, do the things that kept CCP alive this long and ex[and slowly/smartly. Screw the things that don't or didn't work (WiS fits in to that). I like horses, but that doesn't mean I think CCP should waste time on PiS (Ponies in Stations). Of course you know that discussion is academic, CCP has said no WiS stuff anytime soon and i agree with them. I'm just pointing out how incredibly irrational the WiS fringe is. i simply think yall are playing the wrong game. Go play Star Trek and Beam down all you want.
What was bad for CCP was the absolute disaster of the implementation of WiS, not WiS itself. Who couid figure that a shoddy work is bad for business?
Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it... The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:28:00 -
[220] - Quote
Mr Pragmatic wrote:Jenn aSide wrote:Mr Pragmatic wrote:Jenn aSide wrote:[quote=Ishtanchuk Fazmarai]
I'm advocating for CCP to stay the tried and true, sensible course it's on: Keep EVE as EVE, do the things that kept CCP alive this long and ex[and slowly/smartly. Screw the things that don't or didn't work (WiS fits in to that).. So lets not innovate anymore. Your argument to "Go okay Startrek, SWTOR" is complete bull crap. I like Eve and its mechanics and its space ships. I like many people can enjoy and like many things. Meaning, I can like multiple aspects of the game and wish for more expansion. I don't like Sov and null sec game play, but you know what? They can continue to make more mechanics for it. I'm not going to whine and cry about it and say "Stop enjoying things I don't like." Then you don't understand what I'm saying. No one is saying stop innovating., By all means, innovate new things t hat have to do with spaceshisp. If you don't want to do things with space ships that's cool, you should be playing a game that isn't completely about the spaceships, like STO and SWTOR. I'm not trying to stop you from playing a game some way, but I'm saying I agree with CCPs stance of not wasting time on something only a small fringe of malcontents want in the 1st place. beg to differ, I believe the malcontents that complain against WiS comprise maybe 15% of Eve. Out of that 15% I contend maybe 5% are militantly against it. Out of that 5% maybe 2% will actually quit....and than will come back. The other 85% of Eve players could care less either way with WiS content and would be mildly satisfied with an expansion of something that doesn't concern the things of Space ships.
False consensus effect.
|
|

Anna Karhunen
Inoue INEXP
193
|
Posted - 2013.12.06 18:28:00 -
[221] - Quote
Gerald Sphinx wrote:Jenn aSide wrote:Then you don't understand what I'm saying. No one is saying stop innovating., By all means, innovate new things that have to do with spaceshisp.
So you want to limit the innovation to just one aspect of the game? She apparently wants to remove sov warfare completely. After all, sov side of it is not spaceships. Nor is industry for that matter. As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia |

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:29:00 -
[222] - Quote
Jenn aSide wrote:Gerald Sphinx wrote:
Just small incremental changes like at least opening that damn door in the CQ to at least mingle in the public areas. I don't care if the public areas are useless.
name one good reason, why CCP should waste time on something like that? If you want to "mingle" you can undock and orbit their spaceship with your space ship while talking to them in local or over EVE-voice/teamspeak etc etc. How can you need to be looking at a man shaped mountain of pixels to "mingle"?
Look, I don't want to continue having an argument with you over something that is petty. I respec your opinions, therefore you should respect mines. We both want Eve Online to improve and innovate and therefore we should find common ground with that. |

Lors Dornick
Kallisti Industries Solar Assault Fleet
793
|
Posted - 2013.12.06 18:31:00 -
[223] - Quote
Ishtanchuk Fazmarai wrote:
You're talking about 2003-2009. But now it's 2013, and EVE only can grow towards the centre of the room. And that centre is about to be taken over by a returning behemoth.
Currently Star Citizen, the game that doesn't exists, already haves more customers than EVE. That's how the centre of the room looks like, and the corner only grows narrower in the opposite direction.
No, I think you are dead wrong.
4 years later and there actually more corners, not less.
And curb stomps in the middle are getting worse, not less.
Defending their patch as complex, extremely social and antisocial at the same time, hard core and impossible to learn is vital for their survival.
Simply because it's a corner almost impossible to reach for anyone.
Try to launch eve now and it's dead in 48 hours.
Getting more mainstream would be good, but not if it risks the very solid foundation back in that dark corner that EvE has.
CCP is a tiny independent studio, they'd get eaten by a grue if they got lost in the dark.
So I maintain that CCP is doing the right thing, keeping EvE pegged in the corner and lobbing off trials against other markets.
But now I have to go afk since I'm forced to drink alcohol with my best friend coming from a funeral.
Please ignore anything I write for the next 24 hours ...
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:31:00 -
[224] - Quote
Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago.
Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post. |

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:34:00 -
[225] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post.
Ok, now you're just acting like a selfish child. |

Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:36:00 -
[226] - Quote
Gerald Sphinx wrote:Jenn aSide wrote:Gerald Sphinx wrote:
Just small incremental changes like at least opening that damn door in the CQ to at least mingle in the public areas. I don't care if the public areas are useless.
name one good reason, why CCP should waste time on something like that? If you want to "mingle" you can undock and orbit their spaceship with your space ship while talking to them in local or over EVE-voice/teamspeak etc etc. How can you need to be looking at a man shaped mountain of pixels to "mingle"? Look, I don't want to continue having an argument with you over something that is petty. I respec your opinions, therefore you should respect mines. We both want Eve Online to improve and innovate and therefore we should find common ground with that.
Common space you mean.
All joking aside, i simply think what some of you want is unrealistic, not in keeping with what EVE is and too "pie in the sky" for my tastes. I don't care one way or another for WiS, but I agree with CCP not wasting time on it.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:38:00 -
[227] - Quote
Gerald Sphinx wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post. Ok, now you're just acting like a selfish child.
I'm calling it like I see it.
I'm not the one complaining about how CCP won't give me my space barbies, that would be you guys.
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Gerald Sphinx
The Scope Gallente Federation
31
|
Posted - 2013.12.06 18:39:00 -
[228] - Quote
Jenn aSide wrote:All joking aside, i simply think what some of you want is unrealistic, not in keeping with what EVE is and too "pie in the sky" for my tastes. I don't care one way or another for WiS, but I agree with CCP not wasting time on it.
There is nothing unrealistic about what I'm suggesting. Just small incremental expansions for WiS and that's it. As I said earlier, I'm not asking for sweeping changes all at once. This way, CCP can focus mostly on the spaceship part of Eve while at least giving a little something to the WiS crowd. That's it.
That's not too much to ask, really. |

Baroness Vulna
Armada vi Vulnezia
83
|
Posted - 2013.12.06 18:39:00 -
[229] - Quote
What would really discourage me now is if someone from CCP came on this thread and said "we will never work on WiS again , so dont ask again, now go play with your internet spaceships and be happy"
That would really make me feel small....in my station....looking at my big ship. |

Gerald Sphinx
The Scope Gallente Federation
31
|
Posted - 2013.12.06 18:41:00 -
[230] - Quote
Jenn aSide wrote:Gerald Sphinx wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post. Ok, now you're just acting like a selfish child. I'm calling it like I see it. I'm not the one complaining about how CCP won't give me my space barbies, that would be you guys.
Then I'm done debating with you. It's obvious that nothing I say will change your mind. You are just dead set on limiting innovation overall. |
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SurrenderMonkey
Space Llama Industries
316
|
Posted - 2013.12.06 18:42:00 -
[231] - Quote
I'm just looking at the Rubicon patch notes here and honestly, I can't find a single thing on it that I would have been willing to sacrifice for more space-barbie features.
Maybe ISIS, by virtue of the fact that it's sort of fluffy in its own right from a veteran perspective, but it's at least likely to help newbs, so...
Quote:Avatars
Collector's Edition Mystery Code Male and Female cyborg arms have been added.
AFAICT, that's about the correct amount of new avatar content for a patch. |

Sura Sadiva
Entropic Tactical Crew
745
|
Posted - 2013.12.06 18:42:00 -
[232] - Quote
Baroness Vulna wrote:players still believe in the concept of WiS and Immersion in the hangar. But a thread alone will not convince CCP. I think talking about this topic more to devs' to CSM's and in Iceland will show the developers just how important this kind of content still is to the future of EVE even if it is not absolutely necessary to the space portion of the game.
Also, CCP marketing and promotion suggest the false idea that there's evaluable WiS part in EVE. They push this more and more in the last years. So CCP perfectly understand how much an overhaul in this direction is needed to expand EVE gameplay. Problem is actually they're unable to deliver anything relevant (not only WiS, but nothing relevant) casue they focused their main resources elsewhere.
The only developers left working on EVE are the MS-Office specialists, the ones good only in editing ship balance excell sheets. The skilled ones are allocated on the company other titles.
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Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:42:00 -
[233] - Quote
Ishtanchuk Fazmarai wrote:Lors Dornick wrote:Ishtanchuk Fazmarai wrote: Personally my opinion is that they've painted themselves in a corner after a series of bad decissions and are trying to sell the corner as the place they always wanted to be.
If that is so, then they have painted them self into a corner where they have survived and grown for 10 years. Which might not be the wrong move. Getting stuck in a dark corner, where you have a chance to stay and grow can be better than hitting for the centre of the floor and get stomped. You're talking about 2003-2009. But now it's 2013, and EVE only can grow towards the centre of the room. And that centre is about to be taken over by a returning behemoth. Currently Star Citizen, the game that doesn't exists, already haves more customers than EVE. That's how the centre of the room looks like, and the corner only grows narrower in the opposite direction.
This is an exmaple of what I said earlier.
You want CCP to cater to you, so you attempt to use the boogeyman (Star Citizen this time, though he has had other names, Black Prophecy, Jumpgate, SWTOR, STO, he is a trickster he is) as leverage.
Your fear is unfounded. Even if SC is a great game, EVE will survive as it always has, on the backs of those of us so stupid and UN-enlightened to keep paying for it because we don't know how much it sucks.
|

Lors Dornick
Kallisti Industries Solar Assault Fleet
794
|
Posted - 2013.12.06 18:43:00 -
[234] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. While standing up, brushing teeth.
That's almost a Godwin.
I've argued with Fazmarai for some time, but not even I has reached that low ;)
(unless I posted when I was very drunk and don't remember)
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
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Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 18:44:00 -
[235] - Quote
Gerald Sphinx wrote:
Then I'm done debating with you. It's obvious that nothing I say will change your mind. You are just dead set on limiting innovation overall.
I don't work for CCP.
|

Baroness Vulna
Armada vi Vulnezia
85
|
Posted - 2013.12.06 18:49:00 -
[236] - Quote
[quote=Jenn aSide Your fear is unfounded. Even if SC is a great game, EVE will survive as it always has, on the backs of those of us so stupid and UN-enlightened to keep paying for it because we don't know how much it sucks. [/quote]
Just when i was starting to take your arguments seriously you say this. Well, this breaths new life into those who want to see new exciting content that is smart and engaging. To see CCP think outside the box like they always have and perhaps you will have a better attitude as to why you play this amazing game :) |

Stitcher
Alexylva Paradox
2550
|
Posted - 2013.12.06 19:06:00 -
[237] - Quote
Jenn aSide wrote:Stitcher wrote:Jenn aSide wrote:I'm sorry, but I'm not you, I don't care anything about what you are talking about, and as you can see (from WiS lack of popularity with the bulk of the EVE online community) I'm not all that alone. Fine, we get it. you aren't going to use it. That's your call. Why are you so hell-bent on denying it to the people who WOULD use it? Because the people who would use it don't understand that CCP wasting finite resources on something (that isn't about the games FOCUS) is bad.
But it's not wasted!
If those resources are spent making content for EVE then it's not gone to waste; you just THINK it would be a waste because you personally wouldn't be using it. But content is content. It's not like making WiS would just be man-hours down the pan accomplishing nothing - it'd be man-hours assigned to a project in which you personally have no interest, that's all.
EVE's focus is NOT spaceships.
EVE's focus is the players, and the sandbox, and the things we build and do and the ways we interact. EVE is a game about industry, conflict, intrigue, capitalism, economics and intelligence. Spaceships have so far been the medium via which those things have reached us, but that's all.
The sentence "EVE is a game about spaceships" is far too shallow: it's a horrible disservice to the depth, complexity and amazing scale of this game. If you truly believe that that's all EVE is, then I feel very sorry for you for having so completely missed the point. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Ishtanchuk Fazmarai
2673
|
Posted - 2013.12.06 19:07:00 -
[238] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post.
You cherry picked a single point and didn't touch the others. But don't worry, here I post them again:
Reasons from 2011 and still true in 2013:
- provide a immersive New Player Experience - improve player attachment to the game - optimize and exploit the resources spent in developing WoD - gain female players - enable vanity microtransactions - expand EVE beyond its "cult" niche
Reasons specific to 2013:
- attract new players - compete against a new generation of "classic" space games featuring avatars - expand beyond its stagnant niche The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

Baroness Vulna
Armada vi Vulnezia
87
|
Posted - 2013.12.06 19:13:00 -
[239] - Quote
this thread has gotten too big so i edited the OP to give a little history on WiS such as this
A brief history of Walking in Stations (WiS) for newer folks. In 2007 there was a video from ten ton hammer where CCP unveiled a new concept for EVE Online. Walking in stations. It was the first step toward having Avatars or characters in first person not just flying a ship around. The video for many was inspiriting. People waited four years, CCP put out promising news and video's about the progress of Ambulation, then Incarna. In 2011 the Incarna expansion came with tremendous anticipation from some and ire from others. Incarna was a disaster and the fallout was CCP dropped WiS almost completely to focus on spaceships. There are many of us who still believe CCP can add to the station environment and even give us limited WiS while still focusing on our beloved spaceships.
What do you think? |

Dracvlad
Taishi Combine Pirate Nation.
182
|
Posted - 2013.12.06 19:13:00 -
[240] - Quote
Well having seen this thread, I decided to go and have another look at the CQ's, having not gone in there for some time, on my 4 year old system it runs perfectly fine two screens to max resolution all settings high, 75% activity, fan at 50% and 63C. And I have to say how lovely this is, the quarters are very well done indeed and the mirror knocks my socks off.
I cannot in all seriousness understand people not accepting some small developments in this, I for one would like it and as many things are now fixed why not! If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |
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