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Thread Statistics | Show CCP posts - 5 post(s) |
Lors Dornick
Kallisti Industries Solar Assault Fleet
786
|
Posted - 2013.12.06 15:59:00 -
[121] - Quote
Tear Dancer wrote:Lors Dornick wrote: It's a young thread, and one that might bring up quite emotional reactions memories from CCP staff.
Remember that when we got parts of a future game removed or delayed, they had friends who lost their jobs.
Someone got fired over walking in stations? Just about 20% of the staff.
Not directly down to WiS, but down to CCP's overstretch in trying to do too much at the same time.
Which among other things led to WoD getting slashed down to a slow simmer and WiS losing it's needed companion game.
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
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Rhes
GoonWaffe Goonswarm Federation
492
|
Posted - 2013.12.06 16:03:00 -
[122] - Quote
Lors Dornick wrote:Just about 20% of the staff.
Not directly down to WiS, but down to CCP's overstretch in trying to do too much at the same time.
Which among other things led to WoD getting slashed down to a slow simmer and WiS losing it's needed companion game.
So basically when people are crying for CCP to waste more time on WiS they are trying to cause even more people to lose their jobs. Shameful. EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Stitcher
Alexylva Paradox
2532
|
Posted - 2013.12.06 16:03:00 -
[123] - Quote
Speaking for myself, I want more WiS content. It doesn't need to be big expansions, it doesn't need to be major overhauls. I'd just like to see it slowly grow and improve beyond its current, purely cosmetic status.
I don't care if it takes resources away from something else. What we have right now just isn't enough, and I reject the notion that EVE is purely an internet spaceships game right now - it's far too big and metagamey to be just that - and I completely reject the idea that it should always remain solely about the spaceships.
I am, however, resigned to not seeing WiS receive any attention for several years now. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Tear Dancer
State War Academy Caldari State
10
|
Posted - 2013.12.06 16:06:00 -
[124] - Quote
Jenn aSide wrote:Lors Dornick wrote:Ishtanchuk Fazmarai wrote:
The arguments in favor of avatars still are the same now as they were in 2011:
- provide a immersive New Player Experience - improve player attachment to the game - optimize and exploit the resources spent in developing WoD - gain female players - enable vanity microtransactions - expand EVE beyond its "cult" niche
And currently there's a few more:
- attract new players - compete against a new generation of "classic" space games featuring avatars - expand beyond its stagnant niche
Must be noted that all the above except the expansion can be achieved without additional gameplay. Must be noted too that the ongoing Hallelujah Plan does not adress any of the above.
Now. Since it doesn't look like we are getting any avatar based game play in the close future (which in EvE terms means not for then next 3-5 years) it either means that you have a better understanding of the market and/or are much smarter then CCP management. Or that they have other opinions and/or access to information that you don't have. Since I refuse to question your intelligence I think it comes down to the latter. I think it's just a lot to do with outsider arrogance, the whole "I could do way better than that" people have in all aspects of life (like who pot bellied guys who used to play football but never made it to college let alone the pros set around on sundays yelling at TV screens about what NFL players should have done on that last play ). I couldn't keep my 1st marriage going for 10 years let alone keep an MMO worth millions of dollars with thousands of players. I think I'll reserve judgement about what CCP should be doing with it's properties lol. Quote:But one thing. Ishtanchuk Fazmarai wrote: - expand EVE beyond its "cult" niche
Is that really very wise? Isn't that what has kept EvE alive for 10 years, despite "EvE Killers" popping up every 6-12 months? If you are running a small but successful and commercially stable book shop focussed on a narrow but enthusiastic audience. Is going for wider audience always the best solution? Or could, for example, using what you have a try to create an another store focussing on a different but equally narrow audience be wiser? So much this.
Well, so much for getting more women involved in the game.
Honestly I like the station environment and it was fun making an Avatar. I think this game has better looking characters than most MMO's out there. Why not expand on something they already started? Does expanding a little on characters need to take anything away from the space ships?
Blowing things up in space is a blast though, just not sure how long it will be fun. Would be nice to blow up a hapless miner then go back for some drinks at the station bar with my pirate friends. Keep flying those retrievers
Pi$$ed off Exotic Dancer |
Rhes
GoonWaffe Goonswarm Federation
494
|
Posted - 2013.12.06 16:07:00 -
[125] - Quote
Stitcher wrote:I don't care if it takes resources away from something else. And this is why I loathe roleplayers.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Ramona McCandless
Red Federation RvB - RED Federation
1285
|
Posted - 2013.12.06 16:09:00 -
[126] - Quote
Rhes wrote:Stitcher wrote:I don't care if it takes resources away from something else. And this is why I loathe roleplayers.
What has that got to do with RP in my MMORPG? High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
flakeys
Antwerpse Kerels Fidelas Constans
1633
|
Posted - 2013.12.06 16:12:00 -
[127] - Quote
@OP , how about ' Five years later : POS revamp '
We are all born ignorant, but one must work hard to remain stupid.
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Jenn aSide
STK Scientific Initiative Mercenaries
3602
|
Posted - 2013.12.06 16:12:00 -
[128] - Quote
Tear Dancer wrote:Well, so much for getting more women involved in the game. Honestly I like the station environment and it was fun making an Avatar. I think this game has better looking characters than most MMO's out there. Why not expand on something they already started? Does expanding a little on characters need to take anything away from the space ships? Blowing things up in space is a blast though, just not sure how long it will be fun. Would be nice to blow up a hapless miner then go back for some drinks at the station bar with my pirate friends. Keep flying those retrievers
If CCP wants more women in the game, they should find women who like space ships and market to them. I fail to see what a person's gender has to do with space ships.
As for having drinks, I do that all the time, with real drinks, while on coms with buddies who's avatars i don't have to look at.
I wonder if people playing WoW right now are walking around Azeroth thinking "you know what this game needs? Spaceships." |
Mr Pragmatic
755
|
Posted - 2013.12.06 16:13:00 -
[129] - Quote
More stale arguments concerning "the players that left".
If players get butt hurt over something so simple as a walk in station, maybe Eve isnt for them. Super cali hella yolo swaga dopeness. -á-Yoloswaggins, in the fellowship of the bling. |
Ramona McCandless
Red Federation RvB - RED Federation
1285
|
Posted - 2013.12.06 16:14:00 -
[130] - Quote
Jenn aSide wrote:Tear Dancer wrote:Well, so much for getting more women involved in the game. Honestly I like the station environment and it was fun making an Avatar. I think this game has better looking characters than most MMO's out there. Why not expand on something they already started? Does expanding a little on characters need to take anything away from the space ships? Blowing things up in space is a blast though, just not sure how long it will be fun. Would be nice to blow up a hapless miner then go back for some drinks at the station bar with my pirate friends. Keep flying those retrievers If CCP wants more women in the game, they should find women who like space ships and market to them. I fail to see what a person's gender has to do with space ships. As for having drinks, I do that all the time, with real drinks, while on coms with buddies who's avatars i don't have to look at. I wonder if people playing WoW right now are walking around Azeroth thinking "you know what this game needs? Spaceships."
Also, isnt it offensive to say that more women would be in the game if we put in more kitchens and shoe shops??? High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
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Jenn aSide
STK Scientific Initiative Mercenaries
3604
|
Posted - 2013.12.06 16:16:00 -
[131] - Quote
Ramona McCandless wrote:Jenn aSide wrote:Tear Dancer wrote:Well, so much for getting more women involved in the game. Honestly I like the station environment and it was fun making an Avatar. I think this game has better looking characters than most MMO's out there. Why not expand on something they already started? Does expanding a little on characters need to take anything away from the space ships? Blowing things up in space is a blast though, just not sure how long it will be fun. Would be nice to blow up a hapless miner then go back for some drinks at the station bar with my pirate friends. Keep flying those retrievers If CCP wants more women in the game, they should find women who like space ships and market to them. I fail to see what a person's gender has to do with space ships. As for having drinks, I do that all the time, with real drinks, while on coms with buddies who's avatars i don't have to look at. I wonder if people playing WoW right now are walking around Azeroth thinking "you know what this game needs? Spaceships." Also, isnt it offensive to say that more women would be in the game if we put in more kitchens and shoe shops???
LOL, yep
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Rhes
GoonWaffe Goonswarm Federation
495
|
Posted - 2013.12.06 16:22:00 -
[132] - Quote
Ramona McCandless wrote:Rhes wrote:Stitcher wrote:I don't care if it takes resources away from something else. And this is why I loathe roleplayers. What has that got to do with RP in my MMORPG? Every MMO I've ever played there have been roleplayers who insist that their nonsense take priority over everything else. WiS fetishists are the same way. Eve Online is a spaceship game and any resources that aren't spent on improving or adding to real Eve content are a waste and bad for the game. People demanding that CCP hurt their own game are just incredibly selfish.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Stitcher
Alexylva Paradox
2533
|
Posted - 2013.12.06 16:22:00 -
[133] - Quote
Ramona McCandless wrote:Rhes wrote:Stitcher wrote:I don't care if it takes resources away from something else. And this is why I loathe roleplayers. What has that got to do with RP in my MMORPG?
Well he's right, I AM a roleplayer, but that has very little to do with why I want WiS.
WiS wouldn't actually do much to improve the quality of RP any. There's not much quality make-believe to be gained from being able to walk into somebody's CQ and sit on their couch - we can just imagine we're doing that in a chat channel anyway. Adding the ability to mechanically go somewhere wouldn't change anything very much because we're already RPing like we've gone there anyway.
Largely, roleplayers are playing the game, and interacting with in-game mechanics, and drawing inspiration for our subjects and conversations from what we're able to do to make money and interact with other players, exactly like everybody else.
So what I want is WiS that has useful sandboxy mechanics that are complimentary to the space gameplay. I want WiS to enrich and improve the whole of EVE, in ways that benefit my out-of-character play experience and that of everybody else who plays the game too, regardless of whether or not they RP.
What I'm asking for, in short, is that resources that are being used to create interesting gameplay mechanics, should be used to create interesting gameplay mechanics. I'd just like for them to be a specific kind of gameplay mechanics that are avatar-based rather than spaceship-based.
I don't agree that they'd be bad for the game - I'm envisioning stuff that would do nothing but enrich, expand and improve the game, here. I'm very explicitly NOT asking for those resources to be wasted - I'm asking for them to be usefully put to work in an area that I think is currently underdeveloped.
Other players may not see what they gain from it, but then again that's true of the resources that were spent making Ghost sites and the SoE ships this time around for people who don't do exploration/hacking, or fly faction ships. Every expansion contains stuff that doesn't benefit everyone. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Davon Mandra'thin
Rotten Legion Ops
252
|
Posted - 2013.12.06 16:24:00 -
[134] - Quote
Rhes wrote:Stitcher wrote:I don't care if it takes resources away from something else. And this is why I loathe roleplayers.
If you don't like people wanting stuff other than Eve content maybe you should go onto the Dust forums and rant at them. There are more people there that want developers doing that 'not on spaceships' than in this forum. I think your purpose would be better served there. Also, we don't really want you and your alts here.
Also, biomass. |
Rhes
GoonWaffe Goonswarm Federation
495
|
Posted - 2013.12.06 16:26:00 -
[135] - Quote
Mr Pragmatic wrote:More stale arguments concerning "the players that left".
If players get butt hurt over something so simple as a walk in station, maybe Eve isnt for them. Nobody got "butt hurt" over "walk in station". Eve players got mad over the game being ignored for two years while "walk in station" was developed.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Ramona McCandless
Red Federation RvB - RED Federation
1288
|
Posted - 2013.12.06 16:27:00 -
[136] - Quote
Rhes wrote:Ramona McCandless wrote:Rhes wrote:Stitcher wrote:I don't care if it takes resources away from something else. And this is why I loathe roleplayers. What has that got to do with RP in my MMORPG? Every MMO I've ever played there have been roleplayers who insist that their nonsense take priority over everything else. WiS fetishists are the same way. Eve Online is a spaceship game and any resources that aren't spent on improving or adding to real Eve content are a waste and bad for the game. People demanding that CCP hurt their own game are just incredibly selfish.
Ah I see what you mean. But a good roleplayer works with what they have.
They do not cry to the GM that its "not fair"
If things change, they adapt.
They dont demand hats when there are none.
They accept that hats are banned under Galactic Ordanance 12y9y2346234 High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
Rhes
GoonWaffe Goonswarm Federation
495
|
Posted - 2013.12.06 16:27:00 -
[137] - Quote
Davon Mandra'thin wrote:Rhes wrote:Stitcher wrote:I don't care if it takes resources away from something else. And this is why I loathe roleplayers. If you don't like people wanting stuff other than Eve content maybe you should go onto the Dust forums and rant at them. There are more people there that want developers doing that 'not on spaceships' than in this forum. I think your purpose would be better served there. Also, we don't really want you and your alts here. Also, biomass. Dust is failing all on its own without my help.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Ramona McCandless
Red Federation RvB - RED Federation
1288
|
Posted - 2013.12.06 16:28:00 -
[138] - Quote
Davon Mandra'thin wrote:
If you don't like people wanting stuff other than Eve content maybe you should go onto the Dust forums and rant at them .
Confirmed, lots of Spaceship content in DUST forums High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
Lors Dornick
Kallisti Industries Solar Assault Fleet
787
|
Posted - 2013.12.06 16:30:00 -
[139] - Quote
Stitcher wrote:Speaking for myself, I want more WiS content. It doesn't need to be big expansions, it doesn't need to be major overhauls. I'd just like to see it slowly grow and improve beyond its current, purely cosmetic status.
Despite what people might think, I want the same thing.
But 30+ years being part of or leading software projects has had it's effects.
So while I want exactly that to happen as a player, I can see why it's not going to,
Stitcher wrote: I don't care if it takes resources away from something else. What we have right now just isn't enough, and I reject the notion that EVE is purely an internet spaceships game right now - it's far too big and metagamey to be just that - and I completely reject the idea that it should always remain solely about the spaceships.
The point is, I guess, is that the powers that be, based on their opinions and the facts they have, don't think it's worth the resources needed to add minor polish to the current state of affairs.
There's also the issue that adding even something small to this quite sensitive part of EvE can actually be more destructive than constructive. (Adding a way to change colours in a broken UI can/will agitate users more than just leaving it broken.)
So I don't think that there will be anything more than minor vanity stuff added until they either can import some serious stuff from WoD (they owe it to us, if they're still alive, or undead or whatever) or that there really is a solid plan leading to good gameplay..
Stitcher wrote: I am, however, resigned to not seeing WiS receive any attention for several years now.
I would say "accepted the facts" rather than "resigned", but otherwise I agree ;) CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
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Ramona McCandless
Red Federation RvB - RED Federation
1288
|
Posted - 2013.12.06 16:31:00 -
[140] - Quote
Stitcher wrote:. I'd just like for them to be a specific kind of gameplay mechanics that are avatar-based rather than spaceship-based.
Like what?
Id be all for boarding your ship, tearing you out of your pod and draining your blood, but I dont think its practical in this game
Avatars shouldnt be just about being nice if they are to work.
The Covenant could be real fun with WiS
But
What else would you want to do?
Has anyone even suggested what they want to do apart from the perennial "Sit in a bar"? High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
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Baroness Vulna
Armada vi Vulnezia
73
|
Posted - 2013.12.06 16:40:00 -
[141] - Quote
Wow, this topic has hit a few nerves and hearts it seems. For good reason, WiS has been a big topic for years, it's too bad CCP messed up so badly on the big expansion for it.
WiS is not just about role playing, it is about immersion in the game and expanding an already promising character/avatar part of the game.
CCP doesn't need to put as much resources into improving WiS , they could gradually work on it with each expansion that way it would complement space ship improvements.
From what i get after reading posts so far, there is a camp of people who absolutely hate the idea of CCP putting any effort into WiS again and a camp that would like to see it done right this time.
Lets hope CCP does something with it. |
Davon Mandra'thin
Rotten Legion Ops
254
|
Posted - 2013.12.06 16:41:00 -
[142] - Quote
Ramona McCandless wrote: Has anyone even suggested what they want to do apart from the perennial "Sit in a bar"?
Yes.
The OP of this thread had a pretty good idea. |
Rhes
GoonWaffe Goonswarm Federation
495
|
Posted - 2013.12.06 16:42:00 -
[143] - Quote
Baroness Vulna wrote:Wow, this topic has hit a few nerves and hearts it seems. For good reason, WiS has been a big topic for years, it's too bad CCP messed up so badly on the big expansion for it.
WiS is not just about role playing, it is about immersion in the game and expanding an already promising character/avatar part of the game.
CCP doesn't need to put as much resources into improving WiS , they could gradually work on it with each expansion that way it would complement space ship improvements.
From what i get after reading posts so far, there is a camp of people who absolutely hate the idea of CCP putting any effort into WiS again and a camp that would like to see it done right this time.
Lets hope CCP does something with it.
Let's hope CCP keeps their promise to focus on real Eve content.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Davon Mandra'thin
Rotten Legion Ops
255
|
Posted - 2013.12.06 16:49:00 -
[144] - Quote
Rhes wrote: Let's hope CCP keeps their promise to focus on real Eve content.
You can hope that. It's fine. The rest of us will hope you biomass. |
Lors Dornick
Kallisti Industries Solar Assault Fleet
788
|
Posted - 2013.12.06 16:49:00 -
[145] - Quote
Stitcher wrote: So what I want is WiS that has useful sandboxy mechanics that are complimentary to the space gameplay. I want WiS to enrich and improve the whole of EVE, in ways that benefit my out-of-character play experience and that of everybody else who plays the game too, regardless of whether or not they RP.
What I'm asking for, in short, is that resources that are being used to create interesting gameplay mechanics, should be used to create interesting gameplay mechanics. I'd just like for them to be a specific kind of gameplay mechanics that are avatar-based rather than spaceship-based.
This I can support 100%
It is exactly what I want too.
The problem remains that it's very hard to add this a little bit at the time.
It's back to the issue that more or less every online game has had for the last 20+ years.
It has to work well enough, it has to provide some form of valid game play.
There's a very subtle line of combined functionality and fun that defines the difference between almost instant failure and a chance to go on and get better.
I'm quite sure that there are several people working at CCP that really want to advance Avatar gameplay (and several who think it's crap, but that's office politics ;)).
The problem is that it will not get a go unless there's some form a solid goal or "selling point".
There first has to be a solid addition to EvE, or it's going to be shot down.
But all is not lost, if some clever person (or group of persons) can come up with that idea, then the wall (or possible even door) is broken.
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
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Baroness Vulna
Armada vi Vulnezia
74
|
Posted - 2013.12.06 16:50:00 -
[146] - Quote
Rhes wrote:Baroness Vulna wrote:Wow, this topic has hit a few nerves and hearts it seems. For good reason, WiS has been a big topic for years, it's too bad CCP messed up so badly on the big expansion for it.
WiS is not just about role playing, it is about immersion in the game and expanding an already promising character/avatar part of the game.
CCP doesn't need to put as much resources into improving WiS , they could gradually work on it with each expansion that way it would complement space ship improvements.
From what i get after reading posts so far, there is a camp of people who absolutely hate the idea of CCP putting any effort into WiS again and a camp that would like to see it done right this time.
Lets hope CCP does something with it. Let's hope CCP keeps their promise to focus on real Eve content.
WAlking in stations is a real part of EVE content sir, that happened in 2011 and nothing will change that. All I and others are asking for is a piece of the pie each expansion to see it grow. Who knows you may like the improvements someday yourself while still being able to do your internet spaceships. |
Stitcher
Alexylva Paradox
2536
|
Posted - 2013.12.06 16:54:00 -
[147] - Quote
Ramona McCandless wrote:Stitcher wrote:. I'd just like for them to be a specific kind of gameplay mechanics that are avatar-based rather than spaceship-based. Like what? [...] Has anyone even suggested what they want to do apart from the perennial "Sit in a bar"?
Imagine if you will a scenario in which a capsuleer can, say, walk into a Lai Dai corporate office aboard a station while posing as an executive, hack the mainframe and abscond with stolen data. But they risk being caught, evicted from the station, being fined, losing standings... Maybe they did all of this on behalf of the Hyasyoda Corporation, maybe they did the job themselves for their own reasons.
Maybe those blueprints are for prototype implants. Being stolen, these are Illegal to move around highsec and illegal to trade on the SCC market or even via the station trade interface - the only way to trade them is face to face, at a handover on some lower decks, maybe with some bodyguards in tow. The deal could go south - maybe the guy being traded with prefers to get the firepower discount. Maybe it's a sting by a player looking to claim a bounty on confiscated contraband.
Think Ocean's 11, okay? Maybe the pilot can hire DUST mercs to hit a nearby corporate facility for him, distracting the security forces, or making the hack easier by opening a back door into the mainframe. Maybe he can have other players watching his back, intercepting comms traffic, improving his odds of success... or maybe betraying him.
Or here's an idea - graphical representations for strategic planning, industrial planning, corp ship fitting and stuff. Corp members gather around a holographic projector in their office, all looking at the same data, able to play around with it like Tony Stark and his holographic design tools.
CCP Bayesian had his "exploring abandoned facilities" concept which I thought was cool, too.
If the theme of the next few expansions is capsuleers breaking free from the Empires and beginning to go their own way, then I'd view WiS as being the capsuleers beginning to exploit and manipulate the empires now that their dependence upon them has been broken.
The point is, whatever you do in stations should benefit you in space. It should be a money-making mechanic that gives you materials, ISK, LP or whatever. It should be another new corner in the sandbox where you can build your own castle and earn money off it... or watch it be kicked over. It shouldn't just be an RP venue - we already have those. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Mr Pragmatic
755
|
Posted - 2013.12.06 16:55:00 -
[148] - Quote
Rhes wrote:Mr Pragmatic wrote:More stale arguments concerning "the players that left".
If players get butt hurt over something so simple as a walk in station, maybe Eve isnt for them. Nobody got "butt hurt" over "walk in station". Eve players got mad over the game being ignored for two years while "walk in station" was developed.
I think CCP has the capability to chew bubble gum and walk. Developing content for WiS need not be too difficult, even if its slowly brought into the game.
IE a room in the WiS per expansion. All they got to do is develop 4 Rooms per expansion. Not too difficult, especially since the ground work is there.
Super cali hella yolo swaga dopeness. -á-Yoloswaggins, in the fellowship of the bling. |
Stitcher
Alexylva Paradox
2537
|
Posted - 2013.12.06 17:05:00 -
[149] - Quote
Basically, what are the six things that capsuleers (i.e., players) care about?
Ships, things to fit on ships, boosters and implants, clones, ISK, and the means to acquire, earn or make all of the above.
WiS advocates are proposing that WiS should be another flavour of that last one. As opposed to a closet where you sit on the couch and maybe change your shirt. Which is what every expansion ever has added to the game.
the difference between spaceships and avatars is an illusion. It's all EVE. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Lors Dornick
Kallisti Industries Solar Assault Fleet
788
|
Posted - 2013.12.06 17:09:00 -
[150] - Quote
Baroness Vulna wrote:
CCP doesn't need to put as much resources into improving WiS , they could gradually work on it with each expansion that way it would complement space ship improvements.
I'm afraid that you hit upon exactly the crucial spot.
Unless they stick to updating some art and polish a bit in the corners, they will have to put serious amount of resources into getting WiS anywhere beyond where it is.
The code that is currently in EvE (WoD was forked and is most likely much better) is a mess.
How do I know? Because if it wasn't then we would have seen a lot of little stuff done.
There are CCP staff that wants WiS to advance, and they all have time allocated to add some little stuff just for fun.
Please note that my views on the state of affairs in the world of WiS in based only on public statements from CCP and CCP staff using official channels, parsed by ego and experience ;)
I would like to see those little things happen, but if my assumption of the state of code and the various projects is correct and I'd been anywhere in charge, then I'd said No.
Not until there is a solid case to assign some serious amount of resource.
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
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