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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Crumplecorn
Eve Cluster Explorations
514
|
Posted - 2013.12.06 10:50:00 -
[31] - Quote
Ishtanchuk Fazmarai wrote:Now they are still going wrong and pretend that they didn't needed incarna and thus it's OK to dismiss avatars and devote their efforts to developing three other games and god knows what apps. Those developers whose games actually exist are answerable to this thing called reality, in which EVE going pure-spaceships-development actually brought people back to the game. [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
Baroness Vulna
Armada vi Vulnezia
48
|
Posted - 2013.12.06 10:51:00 -
[32] - Quote
Crumplecorn wrote:
As for losing customers, how many years has it been since Incarna failed to materialise? Exactly when is this mass exodus going to begin?
when EVE gets competition from elite and star citizen and other sci fi games in development |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
879
|
Posted - 2013.12.06 10:52:00 -
[33] - Quote
Baroness Vulna wrote:Kagura Nikon wrote:
The players did , whith their massive revotls, riots and demands that CCP scrapped the focus on incarna in favor of SPACE. CCP lost a LOT of costumers and only started gettign them back after they complied.
THey leaarned a lesson. Do not expect anything incarna related soon.
Well CCP is going to lose alot more players if they just ignore avatars and walking in stations because there are a great many players (i know of) who want that to be part of the game they play. With competition coming, many will just go to the other games if CCP cant deliver. My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships?
They lost almost 1/3 of their players. IT was nto a few..w as enough that CCP had to lay off a large ammount of their workforce. IT was a clear statemernt.. focus on incarna and loose the whole game within a year. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Zol Interbottom
Theft and Taxes
182
|
Posted - 2013.12.06 10:55:00 -
[34] - Quote
Just let me buy a cactus for my quarters already Stupid forum posts become my MS-Paint art, send me some stupid posts if you see them |
Crumplecorn
Eve Cluster Explorations
514
|
Posted - 2013.12.06 10:55:00 -
[35] - Quote
Baroness Vulna wrote:As for losing customers, how many years has it been since Incarna failed to materialise? Exactly when is this mass exodus going to begin? when EVE gets competition from elite and star citizen and other sci fi games in development[/quote]Yes, we'll lose all the people who look for avatar gameplay in games and currently sub to a game with no avatar gameplay. Might lose some married bachelors too. [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
Baroness Vulna
Armada vi Vulnezia
53
|
Posted - 2013.12.06 10:58:00 -
[36] - Quote
Crumplecorn wrote:Baroness Vulna wrote:when EVE gets competition from elite and star citizen and other sci fi games in development Yes, we'll lose all the people who look for avatar gameplay in games and currently sub to a game with no avatar gameplay. Might lose some married bachelors too.
lol, hope you dont make csm anytime soon :P |
baltec1
Bat Country Goonswarm Federation
8964
|
Posted - 2013.12.06 11:00:00 -
[37] - Quote
Vera Algaert wrote:OP doesn't ask "Why did WiS development stop?" as everyone posting in this thread seems to assume, he asks: Baroness Vulna wrote:So who made the big decision to scrap the good walking in stations for what we have now? l2r
The answer is we the players did. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Lipbite
Express Hauler
1544
|
Posted - 2013.12.06 11:03:00 -
[38] - Quote
Avatar content is costly, CCP's R&D budget ($12-16 millions per year) isn't enough to develop it, you better enjoy spaceships PvP because it's cheap.
P.S. Installed Star Trek Online today, game isn't too good but at last it has more sci-fi components than EVE. |
Remiel Pollard
Shockwave Innovations Surely You're Joking
2069
|
Posted - 2013.12.06 11:05:00 -
[39] - Quote
Baroness Vulna wrote: With competition coming....
You mean like X-Stillbirth? I seem to remember a few people calling that a potential EVE-killer before it came out as well...
You don't scare me. I've been to Jita. |
Ishtanchuk Fazmarai
2662
|
Posted - 2013.12.06 11:08:00 -
[40] - Quote
Crumplecorn wrote:Ishtanchuk Fazmarai wrote:Now they are still going wrong and pretend that they didn't needed incarna and thus it's OK to dismiss avatars and devote their efforts to developing three other games and god knows what apps. Those developers whose games actually exist are answerable to this thing called reality, in which EVE going pure-spaceships-development actually brought people back to the game.
Exactly, they brought people back. But they aren't drawing in new customers, and thus the PCU has been stagnating since Incarna, despite that CCP is spending more and more money in advertising.
And, do you guess what else is stagnating too? Interest in EVE. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
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Baroness Vulna
Armada vi Vulnezia
60
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Posted - 2013.12.06 11:08:00 -
[41] - Quote
CCP Avatars are really great, there is soooo much potential in the walking in stations. If you compare EVE avatars to almost any other MMO out there, EVE blows them all away in detail and look. Polish up the movement a bit, add more features like already discussed and ... also add more options for your character look and clothing and you will have one heck of an avatar system in gaming. Sadly i think CCP has given up on it all, so sad. |
Meskiaggaseir
Anunnaku Industrial Corp.
6
|
Posted - 2013.12.06 11:22:00 -
[42] - Quote
Baroness Vulna wrote:CCP Avatars are really great, there is soooo much potential in the walking in stations. If you compare EVE avatars to almost any other MMO out there, EVE blows them all away in detail and look. Polish up the movement a bit, add more features like already discussed and ... also add more options for your character look and clothing and you will have one heck of an avatar system in gaming. Sadly i think CCP has given up on it all, so sad.
yeah tey look good indeed , maybe some day... |
Duran Veldspur
Rebel Empire
2
|
Posted - 2013.12.06 11:26:00 -
[43] - Quote
EVE avatars look great i agree. I need a haircut tho. Any barbershops? |
Tippia
Sunshine and Lollipops
17646
|
Posted - 2013.12.06 11:32:00 -
[44] - Quote
Ishtanchuk Fazmarai wrote:Exactly, they brought people back. But they aren't drawing in new customers, and thus the PCU has been stagnating since Incarna, despite that CCP is spending more and more money in advertising. GǪif by GÇ£stagnatingGÇ¥ you mean GÇ£recoveringGÇ¥. And it's not really since Incarna but since Incursions. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Crumplecorn
Eve Cluster Explorations
514
|
Posted - 2013.12.06 11:38:00 -
[45] - Quote
Ishtanchuk Fazmarai wrote: >Hype Machine 5000 has less interest than 'stagnated' Spreadsheets in Space >Lines are trending to cross, but just then EVE line says '**** you' and goes back up to stay ahead of SC
top kek [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
Ramona McCandless
Red Federation RvB - RED Federation
1273
|
Posted - 2013.12.06 11:40:00 -
[46] - Quote
CCP: Walk around in stations, pose, ERP, itll be fun and a nice test for WoD
Forums: Wah, complain, grissle, Saceship gaem, GrrCCP, ruiners, waste of time, Moar ships, less barbie, why you no listen CCP to customers
CCP: Ok
*Two Years Later *
CCP: Here, more ships, do more, modules, tactics, maybe even ares
Forums: OMG GrrCCP BLINK, ruiners, waste of time, where WiS??
CCP: sigh High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
Gealbhan
Deep Core Mining Inc. Caldari State
496
|
Posted - 2013.12.06 11:42:00 -
[47] - Quote
Captains quarters, go from couch to gantry and back to couch. Grats you have WiS now go play spaceships. |
Davon Mandra'thin
Rotten Legion Ops
240
|
Posted - 2013.12.06 11:51:00 -
[48] - Quote
Kagura Nikon wrote: They lost almost 1/3 of their players. IT was nto a few..w as enough that CCP had to lay off a large ammount of their workforce. IT was a clear statemernt.. focus on incarna and loose the whole game within a year.
"Focus on incarna" wasn't what caused the lay-offs. Poor management, unrealistic goals, making a games engine they didn't need (taking up content development time), releasing content that didn't work, terrible micro-transactions, removing current features that people liked and not delivering on what they said they were going to achieve is what caused lay outs. The dream of Walking in Stations had nothing to do with it.
When ever I see someone blame the WiS idea for CCP's problem, I see someone who is completely ignorant to what actually happened. Walking in stations, done well, would have been amazing. What CCP had planned to develope didn't lose them players. What they actually did, cost them players. That's a massive difference you are conveniently ignoring. |
Tippia
Sunshine and Lollipops
17647
|
Posted - 2013.12.06 12:03:00 -
[49] - Quote
I'll just post the 2008 unveiling, the environments presentation and game design presentation here as a reminder of what was lost (along with these very videos) in the transition from GÇ£WiSGÇ¥ to GÇ£IncarnaGÇ¥, and why the OP is asking his actual questionGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Cypherous
Liberty Rogues Aprilon Dynasty
24
|
Posted - 2013.12.06 12:15:00 -
[50] - Quote
Baroness Vulna wrote:
Well CCP is going to lose alot more players if they just ignore avatars and walking in stations because there are a great many players (i know of) who want that to be part of the game they play.
Good riddence then :P
WIS was a terrible idea that we all told CCP would be terrible when they announced it in the first place, turns out it was terrible, hate to say i told you so CCP, so the project was scrapped, they used that experience for other things like dust, if you have ever walked around in the pre-game lobby you will notice it feels pretty much identical to CQ but with generic clone troopers
I for one will not miss CQ if it were to be removed completely as the only time i see it is when i reinstall and have to disable CQ because its the default option, there were a couple of minor cool features CCP said they wanted with WIS but seeing as the base product failed we wont ever see those interesting features :P
So yeah, if you're going to quit because of no space barbie simulations then please feel free to do so, but before you quit, can i have your stuff? |
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Duran Veldspur
Rebel Empire
2
|
Posted - 2013.12.06 12:22:00 -
[51] - Quote
Davon Mandra'thin wrote:Kagura Nikon wrote: They lost almost 1/3 of their players. IT was nto a few..w as enough that CCP had to lay off a large ammount of their workforce. IT was a clear statemernt.. focus on incarna and loose the whole game within a year.
" Focus on incarna" wasn't what caused the lay-offs. Poor management, unrealistic goals, making a games engine they didn't need (taking up content development time), releasing content that didn't work, terrible micro-transactions, removing current features that people liked and not delivering on what they said they were going to achieve is what caused lay offs. The dream of Walking in Stations had nothing to do with it. When ever I see someone blame the WiS idea for CCP's problem, I see someone who is completely ignorant to what actually happened. Walking in stations, done well, would have been amazing. What CCP had planned to develope didn't lose them players. What they actually did, cost them players. That's a massive difference you are conveniently ignoring.
well said... so does anyone know if CCP is going to revisit walking in stations? or is it dead for good |
Jassmin Joy
Adversity. Psychotic Tendencies.
220
|
Posted - 2013.12.06 12:37:00 -
[52] - Quote
Cypherous wrote:Baroness Vulna wrote:
Well CCP is going to lose alot more players if they just ignore avatars and walking in stations because there are a great many players (i know of) who want that to be part of the game they play.
Good riddence then :P WIS was a terrible idea that we all told CCP would be terrible when they announced it in the first place, turns out it was terrible, hate to say i told you so CCP, so the project was scrapped, they used that experience for other things like dust, if you have ever walked around in the pre-game lobby you will notice it feels pretty much identical to CQ but with generic clone troopers I for one will not miss CQ if it were to be removed completely as the only time i see it is when i reinstall and have to disable CQ because its the default option, there were a couple of minor cool features CCP said they wanted with WIS but seeing as the base product failed we wont ever see those interesting features :P So yeah, if you're going to quit because of no space barbie simulations then please feel free to do so, but before you quit, can i have your stuff? The player base wanted WiS, the problem with incarna was they didn't get it, instead they got one room which players that had well above the required rigs couldent run, and the alternative was a blurred screen instead of ship spinning, the problem with incarna was the lack of promised content, greed is good and $1000 e-jeans, so before you run your mouth you might want to understand what you're actually talking about.
for referance, watch hilmar talking at fanfest about how they were t working on wis, then the reaction of the crowd and his apparent confusion, we want wis not walking in one closed off room, that's the issue. |
Ramona McCandless
Red Federation RvB - RED Federation
1274
|
Posted - 2013.12.06 12:40:00 -
[53] - Quote
Here,
When you are in ship view
You can
Enter Captain's Quarters
or
Launch From Station
So... if Im in my ship but need a wee, and I go to Enter Captains Quarters to take said squat n' squirt
I could accidently press
Launch From Station
and fall out the airlock High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
Sola Azor
VC Academy
0
|
Posted - 2013.12.06 12:44:00 -
[54] - Quote
I don't think the right people at CCP quite get it either. I think they are all so shell shocked from the complete failure of incarna that they are all afraid to even do WIS right.
All they need to do is build on it slowly, bit by bit, incorporate a little more WIS with each ship expansion. Where they would fail is if they do one giant expansion on WIS that is completely different than expectation, that would be the killer.
CCP needs to surprise us, add a little more WIS with each expansion and they will make alot of players happy. Just learn from past failure and dont just add on a new closed off room like a bathroom or something....lol that would not be progress. |
The Legendary Soldier
Jovian Innovations
332
|
Posted - 2013.12.06 12:53:00 -
[55] - Quote
Dextrome Thorphan wrote:WASPY69 wrote:CCP clearly said in a recent statement that EVE is, in fact a game about internet spaceships, and so therein lies the primary development focus. So don't wait up at night expecting WIS to arrive anytime soon. And on your latter question, not to promote another game, but i believe Star Citizen will have said walking in stations, or at least in your ship hangar. Yup but they did spend 4 years of development on it... so that was just a complete waste then?
Yes. Yes it was.
Need to place a high-sec POS? Premade corps for sale, or your corps standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread |
Davon Mandra'thin
Rotten Legion Ops
245
|
Posted - 2013.12.06 13:04:00 -
[56] - Quote
Cypherous wrote:turns out it was terrible
You appear to be referring to something that hasn't happened yet in past tense. I think perhaps your confused.
Duran Veldspur wrote: well said... so does anyone know if CCP is going to revisit walking in stations? or is it dead for good
The official stance is that they currently have nothing planned. And seeing as they have a long term plan they are concentrating on we can assume (that unless that plan goes **** up like the last one) we won't see anything until we have working manufacturable star gates. |
James Noble
Metal Industries Company
10
|
Posted - 2013.12.06 13:05:00 -
[57] - Quote
Baroness Vulna wrote:Also the lesson CCP should have taken from incarna is to never let whoever the lead designer of incarna touch anything with EVE again, he failed horribly. Put someone in there who knows how to get the job done right, if they don't know what to do, then talk to customers and get ideas. It should not be that hard.
If I had to guess the same person who made those decisions is still active and making bad decisions. I can't remember the last time an expansion came out where I had something to look forward to. CCP's track record for adding **** nobody wants and never going back to fix things that needs polishing is legendary and embarrassing. It's not a surprise people quit for a year or so at a time than come back hoping something has changed.
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Mythrandier
Spacelane Salvage
226
|
Posted - 2013.12.06 13:10:00 -
[58] - Quote
Baroness Vulna wrote:
some people see it as just "dress up barbie" or "doesnt have anything to do with internet spaceships" they are wrong
Holy ****. The arrogance in this statement is just amazing, other peoples opinions are GÇ£wrongGÇ¥? Its an opinion, I.E subjective.
Baroness Vulna wrote: There are customers (players) who want the immersion avatars bring, imagine a hangar with your ships parked in a row that you can walk up to and touch.... many people would love that.
There are also people who donGÇÖt want that, who want CCP to fix the myriad of problems that have existed for years.
Baroness Vulna wrote: yes of course keep expanding on an already great spaceship game but ccp seems to not realize they are going to lose customers if they do not tap into the avatar or walking in a station aspect of science fiction. especially if it allows for more game play such as trade shops and avatar interaction . do we have a csm that cares about this kind of stuff?
I think CCP are fully aware of the markets and demographics they target their game at. Has it occurred to you that maybe, just maybe they have looked at the future of their own company regarding competition in their chosen field? Given the development times required I would guess that theyGÇÖve looked at it decided that the rewards (keeping a minority of players happy) do not out way the costs (pissing off the majority of players)
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." --á D. Adams. |
Baroness Vulna
Armada vi Vulnezia
65
|
Posted - 2013.12.06 13:19:00 -
[59] - Quote
Mythrandier wrote:Baroness Vulna wrote:
some people see it as just "dress up barbie" or "doesnt have anything to do with internet spaceships" they are wrong
Holy ****. The arrogance in this statement is just amazing, other peoples opinions are GÇ£wrongGÇ¥? Its an opinion, I.E subjective. Baroness Vulna wrote: There are customers (players) who want the immersion avatars bring, imagine a hangar with your ships parked in a row that you can walk up to and touch.... many people would love that.
There are also people who donGÇÖt want that, who want CCP to fix the myriad of problems that have existed for years. Baroness Vulna wrote: yes of course keep expanding on an already great spaceship game but ccp seems to not realize they are going to lose customers if they do not tap into the avatar or walking in a station aspect of science fiction. especially if it allows for more game play such as trade shops and avatar interaction . do we have a csm that cares about this kind of stuff?
I think CCP are fully aware of the markets and demographics they target their game at. Has it occurred to you that maybe, just maybe they have looked at the future of their own company regarding competition in their chosen field? Given the development times required I would guess that theyGÇÖve looked at it decided that the rewards (keeping a minority of players happy) do not out way the costs (pissing off the majority of players)
Oh mah god...okay we disagree on some things...moving on then lol. I want to see walking in stations, avatar interaction and better ship size comparison, camera angles etc. Just letting people know. I know there are others out there that feel the same way and others who don't. EVE can be something for all of us who love EVE, not just for pixel spaceship fans. |
Wacktopia
Noir. Noir. Mercenary Group
543
|
Posted - 2013.12.06 13:27:00 -
[60] - Quote
Hemi DarkStar wrote:Highly unlikely they will make the same mistake twice.
The mistake with WIS was not necessarily WIS itself but the implementation combined with the NeX debacle. Looks like the yellow quafe shirt is more popular than I thought ;) |
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