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Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
737
|
Posted - 2014.04.09 21:09:00 -
[781] - Quote
Promiscuous Female wrote:Shepard Wong Ogeko wrote:Xequecal wrote:http://i.imgur.com/NpWi1Ux.png
I'm still maintaining that stuff like this is ridiculous. That's a lot of tank and dps for a cruiser, and you can't do this on an Ishtar. Oh, and before someone jumps on me, those two faction mods are not expensive. You can already get 800+dps out of the Gila. Ask Laserzpewpew about ganking a hundred goons in a PvP Gila. that is less a function of raw damage as it is a function of shooting at the EM hole that most Guristas ratting ships have
That's true of anyone shooting our ratters, be it solo Purifiers or small gangs of Maledictions with EM missiles.
My point is, the Gila can already do huge dps, and the tank isn't getting any real buff. |

KatanTharkay
V I R I I Ineluctable.
22
|
Posted - 2014.04.09 21:15:00 -
[782] - Quote
Carmen Electra wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? Because that would have a tangible effect on the game, which is exactly what the warp speed bonus is trying to avoid. Hahahahahha, I like your sarcasm man! :) |

Ranger 1
Ranger Corp
5570
|
Posted - 2014.04.09 21:22:00 -
[783] - Quote
Quote:Edit: also what good the warp speed bonus will bring? the need for an all Cynabal fleet in order to use that speed bonus in roams? So you don't see the advantage to a roaming party to have a fast cruiser or two that is very survivable be able to warp ahead of their prey and catch them on the other side of the gate? It would easily be able to hold most ships for the few seconds it would take for the rest of the group to get there.
Sure, inty's can do that as well, but depending on the prey can be far less survivable and are more limited in other area's as well. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Carmen Electra
Drunk Chaos
325
|
Posted - 2014.04.09 21:26:00 -
[784] - Quote
KatanTharkay wrote:Carmen Electra wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? Because that would have a tangible effect on the game, which is exactly what the warp speed bonus is trying to avoid. Hahahahahha, I like your sarcasm man! :)
My remark was indeed sarcastic, but I think it's actually pretty accurate as to what's happening here.
I would love to see a point bonus on the Cynabal TBH. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1089
|
Posted - 2014.04.09 21:28:00 -
[785] - Quote
Shtu Lix wrote:nice straw man argument. the point range bonus would be awesome for the whole angel line as it would go naturally with kiting tactics. the problem with the current point ranges (except faction) is that they are not scaling well with kiters, the sweet spot is at the limit of point range and you can easily lose the target with such an extremly narrow range for errors.
Edit: also what good the warp speed bonus will bring? the need for an all Cynabal fleet in order to use that speed bonus in roams? So pointing out that according to your own reasoning the bonus being proposed is useless is a straw man argument? So sticking to the topic and addressing the weaknesses of the bonus directly is a misdirection of the argument over that very same bonus? Either the ship works with 50km points or it doesn't. If not, which was your argument, there is no good reason to add that.
As to your question, the same good it does for every ship which uses faster warping to catch prey before they have a chance to react. |

Carmen Electra
Drunk Chaos
326
|
Posted - 2014.04.09 21:31:00 -
[786] - Quote
Ranger 1 wrote:So you don't see the advantage to a roaming party to have a fast cruiser or two that is very survivable be able to warp ahead of their prey and catch them on the other side of the gate? It would easily be able to hold most ships for the few seconds it would take for the rest of the group to get there.
This is one of those things that sounds great on paper but will not be so great in practice. We're talking about edge cases. Do you put warp speed rigs on your pvp cruiser?
|

Harvey James
The Sengoku Legacy
731
|
Posted - 2014.04.09 21:32:00 -
[787] - Quote
Carmen Electra wrote:KatanTharkay wrote:Carmen Electra wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? Because that would have a tangible effect on the game, which is exactly what the warp speed bonus is trying to avoid. Hahahahahha, I like your sarcasm man! :) My remark was indeed sarcastic, but I think it's actually pretty accurate as to what's happening here. I would love to see a point bonus on the Cynabal TBH.
they would have too increase its falloff and damage bonus too make a 30-35km worth it Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Carmen Electra
Drunk Chaos
326
|
Posted - 2014.04.09 21:38:00 -
[788] - Quote
Tyberius Franklin wrote:So pointing out that according to your own reasoning the bonus being proposed is useless is a straw man argument? So sticking to the topic and addressing the weaknesses of the bonus directly is a misdirection of the argument over that very same bonus? The words are English, but beyond that, I don't even...
Harvey James wrote:they would have too increase its falloff and damage bonus too make a 30-35km worth it I get what you're saying from a solo PvP standpoint, but in a fleet setting, it'd be useful with falloff and damage as-is. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1089
|
Posted - 2014.04.09 21:42:00 -
[789] - Quote
Carmen Electra wrote:Tyberius Franklin wrote:So pointing out that according to your own reasoning the bonus being proposed is useless is a straw man argument? So sticking to the topic and addressing the weaknesses of the bonus directly is a misdirection of the argument over that very same bonus? The words are English, but beyond that, I don't even... Lack of trying? It's pretty strait forward.
|

FT Diomedes
The Graduates RAZOR Alliance
357
|
Posted - 2014.04.09 22:03:00 -
[790] - Quote
Rather than a range bonus to disruptors on Angel ships, they should get a strength bonus to disruptors and scrams. +1 would do nicely. Note that this would not turn a disruptor into a scram (still would need a scram to disable MWD), but would make the Angel ships better at holding those who do not want to be held. This is my signature. There are many like it, but this one is mine. |
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Frostys Virpio
The Mjolnir Bloc The Bloc
1021
|
Posted - 2014.04.09 22:09:00 -
[791] - Quote
FT Diomedes wrote:Rather than a range bonus to disruptors on Angel ships, they should get a strength bonus to disruptors and scrams. +1 would do nicely. Note that this would not turn a disruptor into a scram (still would need a scram to disable MWD), but would make the Angel ships better at holding those who do not want to be held.
Might even be able to hold some stabbed frigs fleeing from beacon in FW. |

Sheimi Madaveda
Arma Purgatorium Neutral in Local.
13409
|
Posted - 2014.04.09 22:10:00 -
[792] - Quote
X Gallentius wrote:I think players will start jamming/td'ing/other ewar'ing Gila drones.
Or any Gurista drone, really. I'm not entirely sure how easy it is to jam them given the omni sensor strength... does that mean you have to jam each racial one, or get super lucky and win all the rolls with a multispec? If so, good luck jamming even a single heavy drone when they have a sensor strength of 22.5 on each sensor type.
Hmm, perhaps this will lead to altering drones to use only their native sensor type? It'd be interesting to see, at the least.
I think the Phantasm looks great compared to what it used to be. The capacitor is inherently better and since it only fits an MWD, not an AB, the cap life gets WAY better (also justifies some of the fitting that was taken away). The loss of a second utility high makes me a little sad but it is by far and away worth the +2 lows that it will receive. One thing I have noticed so far is that Sansha completely lacks any shield bonus... they just have more mid slots than lows. If the Nightmare gets +1 low slot, I would imagine that all Sansha ships could try to armor tank (albeit not fabulously) and use mids for dual web/TC/TD/Cap booster/SeBo or just about any other utility you could think of, just like their lore suggests. (efficient use of hardpoints to do lots of things)
The Ashimmu is going to be GREAT! Sure, people will moan and groan about the loss of a high slot, but if you think about it... Nos RoF bonus will make the new full Nos Ashimmu just as effective as the old Neut Ashimmu in terms of capping power, and with A-type Nos it will have a range of 19km no problem. What does it lose? Well, if loses a 90% web to have 2x60% 20km webs. Though if you have an Ashimmu it might be better to grab the Fed Navy ones to reach out to 30km before heat. There's whining about the fitting as well, but it makes no sense to me whatsoever - it no longer fits another neut/nos OR a medium cap booster, so if anything the fitting is getting a little bit better IMO. Maybe a bit tight on the CPU though, we'll see.
Not too sure what to say about the Cynabal. One of its largest strengths was the sheer versatility it had and while the warp bonus is certainly nice, I can't see it as a justification for reducing its fitting strengths. I'll have to see what the mass/agility changes do to it before I come to any conclusions. Arma Purgatorium - Once for the State, Now for the King Low Sec, PvP, Industrial - Open for Recruiting http://armapurgatorium.files.wordpress.com/2012/11/arpur_recruit1.png-á |

JEFFRAIDER
Sniggerdly Pandemic Legion
292
|
Posted - 2014.04.09 22:19:00 -
[793] - Quote
Man the last three pages are dumb. Just stop bothering. |

Harvey James
The Sengoku Legacy
731
|
Posted - 2014.04.09 22:53:00 -
[794] - Quote
with the nerf to pg on Ashimmu it will nerf the ability too use deadspace nos and a T2 1600 plate and HPL 2's at the same time Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Sigras
Conglomo
714
|
Posted - 2014.04.09 22:55:00 -
[795] - Quote
PinkKnife wrote:Quote:Part of how I justified the weird bonus set is by looking at how it performs as a simple MWD/shield skrimisher, which it does quite well. What? Seriously? Do you ever, or have you ever bothered to actually fly any of these ships? Great at least Angels have some reason to actually fly them. There's no reason to fly a Sansha boat. It's just a ****** shield zealot with more cap problems, and a slower top speed, that can't even sig tank because lol shields. I should have known the ships that are never flown would continue to be never flown. Serpentis, sure keep the web bonus we think/admit is broken. Angels, sure get a unique warp speed buff in addition to your superb combat ability Guristas, Here, have ridiculously powerful drones Sisters, Here have covert ops cloak, woo. Sansha, uhh, you're ******. Here have a useless AB bonus that makes you slower than any MWD cruiser who might be chasing you. And a signature that's still bigger than any other AB cruiser, and a weak tracking bonus so you can't even orbit your own targets and apply full damage. Cool story bro. At least you're interesting and unique!  The fact that you're too short sighted to see that you can now armor tank the ship as an amazing AHAC is not the ship's fault.
Please do not blame ship balance for your short sightedness or stupidity. |

Rabbit P
23rd Tier Overseer's Personal Effects Pangu Coalition
8
|
Posted - 2014.04.10 01:54:00 -
[796] - Quote
CCP Rise wrote: ASHIMMU Mobility (max velocity / agility / mass / align time): 208(+33) / .58 / 11010000 / 5.01s
according to the formula, the align time of ashimmu should be 8.85s rise please check it again. |

Sgt Ocker
Last Bastion of Freedom
151
|
Posted - 2014.04.10 02:35:00 -
[797] - Quote
Promiscuous Female wrote:Shtu Lix wrote:Promiscuous Female wrote:Shtu Lix wrote:KatanTharkay wrote:Cynabal (and the rest of the angel line): why not give them a bonus to point range (gallente) and falloff (minmatar) and make them the ultimate kiter faction? +50% warp disruptor range role bonus would be much better than warp speed bonus and will not disrupt the PVE uses for this ship. It will help with not needing to fit an expensive faction point to an expensive dull ship (considering the changes to the other pirate ships and the boring warp speed bonus). except everyone will still fit the RF warp disruptor on account of it being cheap and taking less than half the CPU of a T2 warp disruptor A 54km point on a cruiser that is as fast and agile as most frigates and is custom-designed to murder said frigates seems pretty broken to me And do crap / no damage at that range. An inty would be a better, faster and cheaper no damage solution in this scenario. so you're admitting that the point range would be completely wasted on the cynabal why have it then That long a point range with a disruptor would certainly be a waste But fit a scram with that bonus and you suddenly have a very usable bonus.
** The box is - T . H . I . S - big. There is a big world of options outside it. ** |

Arthur Aihaken
Arsenite
3258
|
Posted - 2014.04.10 02:45:00 -
[798] - Quote
Time to speculate about Pirate battleships...
GÇó Machariel ... 3.0 AU/s warp speed confirmed, but does it finally get the 8th missing turret? GÇó Nightmare ... Almost certainly to get the afterburner bonus and bump to laser damage. GÇó Vindicator ... Probably no changes (we hope). GÇó Bhalgorn ... Infinite Energy Vampire and web range bonus. GÇó Rattlesnake ... +50% thermal/kinetic missile damage (loses missile velocity bonus), bandwidth reduced to 50mbit and gets a big +% bonus to heavy and sentry drone durability and hit points, and a bonus to heavy drone speed GÇó Nestor ... Covert Ops cloak! I am currently away, traveling through time and will be returning last week. |

Laiannah Sahireen
Republic Military School Minmatar Republic
67
|
Posted - 2014.04.10 02:49:00 -
[799] - Quote
Carmen Electra wrote: This is one of those things that sounds great on paper but will not be so great in practice. We're talking about edge cases. Do you put warp speed rigs on your pvp cruiser?
Nope, they're one of those things I'd love to put on, but I need the rig slots too badly for something else. What would be really awesome is if there was a ship that had a role bonus to warp speed so I didn't have to sacrifice fitting...
Oh, well damn. Would'ya look at that? |

Laiannah Sahireen
Republic Military School Minmatar Republic
67
|
Posted - 2014.04.10 02:56:00 -
[800] - Quote
Arthur Aihaken wrote:Time to speculate about Pirate battleships since this is going around in circles...
GÇó Machariel ... 3.0 AU/s warp speed confirmed, but does it finally get the 8th missing turret? GÇó Nightmare ... Almost certainly to get the afterburner bonus and bump to laser damage. GÇó Vindicator ... Probably no changes (we hope). GÇó Bhalgorn ... Infinite Energy Vampire and web range bonus. GÇó Rattlesnake ... +50% thermal/kinetic missile damage (loses missile velocity bonus), bandwidth reduced to 50mbit and gets a big +% bonus to heavy and sentry drone durability and hit points, and a bonus to heavy drone speed GÇó Nestor ... Covert Ops cloak!
- Machariel - No thanks, I like my utility high. Unless they're doing it as a pure buff without taking away from another bonus, which is incredibly unlikely.
- Nightmare - I'm expecting maybe some more subtle changes to make it more worthwhile for pvp. Probably just numbers (speed, slots etc.)
- Vindicator - Probably will lose some powergrid for no adequately explained reason because that's a Thing now.
- Bhaalgorn - Already has a web range bonus. Do your homework, bro. Doesn't need much of a change, tbh, although it is a little sidelined by the much cheaper Neut 'Geddon now, so we may see some smaller changes to address this.
- Rattlesnake - I get a sneaking feeling that they're going to give that big tasty bonus to only heavy drones and not to sentries, 'cause that seems to be the road they're taking with the guristas ships. Heavy drone speed buff would be nice, but not holding my breath.
- Nestor - No way will it get a cov ops cloak and probably won't be touched by this balance pass. Devs have previously stated that if ANY BS ever gets a covops cloak, it will be the T2 Black Ops battleships who will be first in line. Honestly, Nestor is a solid ship now, just too expensive to see widespread use. |
|

Arthur Aihaken
Arsenite
3258
|
Posted - 2014.04.10 03:06:00 -
[801] - Quote
Laiannah Sahireen wrote:- Machariel - No thanks, I like my utility high. Unless they're doing it as a pure buff without taking away from another bonus, which is incredibly unlikely.
- Rattlesnake - I get a sneaking feeling that they're going to give that big tasty bonus to only heavy drones and not to sentries, 'cause that seems to be the road they're taking with the guristas ships. Heavy drone speed buff would be nice, but not holding my breath.
- Nestor - No way will it get a cov ops cloak and probably won't be touched by this balance pass. Devs have previously stated that if ANY BS ever gets a covops cloak, it will be the T2 Black Ops battleships who will be first in line. Honestly, Nestor is a solid ship now, just too expensive to see widespread use.
With the Machariel I'd rather see a +37.5% ROF for the roll bonus, drop one of the turrets and high slots and grant it another low slot. You're probably right on the Rattlesnake. I wouldn't exactly all the Nestor a "solid ship", because it's not all that effective for half the current price... I am currently away, traveling through time and will be returning last week. |

Laiannah Sahireen
Republic Military School Minmatar Republic
67
|
Posted - 2014.04.10 03:22:00 -
[802] - Quote
Arthur Aihaken wrote:Laiannah Sahireen wrote:- Machariel - No thanks, I like my utility high. Unless they're doing it as a pure buff without taking away from another bonus, which is incredibly unlikely.
- Rattlesnake - I get a sneaking feeling that they're going to give that big tasty bonus to only heavy drones and not to sentries, 'cause that seems to be the road they're taking with the guristas ships. Heavy drone speed buff would be nice, but not holding my breath.
- Nestor - No way will it get a cov ops cloak and probably won't be touched by this balance pass. Devs have previously stated that if ANY BS ever gets a covops cloak, it will be the T2 Black Ops battleships who will be first in line. Honestly, Nestor is a solid ship now, just too expensive to see widespread use. With the Machariel I'd rather see a +37.5% ROF for the roll bonus, drop one of the turrets and high slots and grant it another low slot. You're probably right on the Rattlesnake. I wouldn't exactly all the Nestor a "solid ship", because it's not all that effective for half the current price...
I have a Nestor that reps about 25% more than a standard guardian out to 25km, does around 750dps out to 30km, has 125k EHP and is cap stable running everything except the propulsion mod (and still has a cap booster in case of scary neuts). All that in one hull is what I'd call a solid ship. It's just so damned expensive that it's a painful loss and a huge target for all manner of ganks and hotdrops. |

Sgt Ocker
Last Bastion of Freedom
151
|
Posted - 2014.04.10 03:42:00 -
[803] - Quote
Laiannah Sahireen wrote: - Nestor - No way will it get a cov ops cloak and probably won't be touched by this balance pass. Devs have previously stated that if ANY BS ever gets a covops cloak, it will be the T2 Black Ops battleships who will be first in line. Honestly, Nestor is a solid ship now, just too expensive to see widespread use.
At what price does the Nestor become viable for widespread use?? Would 1 bil see it right? Of course less is better but how much less?
How about 1.3 bil for a vindicator, or a Machariel for 1.1, do they suddenly lose appeal and no longer see widespread use?
The current suggested ideal price for the Nestor is being touted as around 450 ml, 2/3rds less than its current asking price and around the same price as a Stratios.
Considering CCP had a pretty clear picture, due to LP value, of the price the Nestor would sell for at the time they released it. Did CCP just get it wrong or (more likely) is the Nestor not living up to player expectations. TQ residents have very clear ideas on what they want from a ship in a given situation and the price of the ship rarely if ever comes into it. If a particular ship meets my needs I will buy it, price is secondary. So simply saying if it were cheaper it would be good, is tantamount to saying - It is not the best ship to meet my needs. It is not in the right place.
Solid, it may be. Taking cost out of the equation, is it the best for the job i want it for. If it is, cost does not matter. |

Laiannah Sahireen
Republic Military School Minmatar Republic
67
|
Posted - 2014.04.10 03:56:00 -
[804] - Quote
Sgt Ocker wrote:Laiannah Sahireen wrote: - Nestor - No way will it get a cov ops cloak and probably won't be touched by this balance pass. Devs have previously stated that if ANY BS ever gets a covops cloak, it will be the T2 Black Ops battleships who will be first in line. Honestly, Nestor is a solid ship now, just too expensive to see widespread use.
At what price does the Nestor become viable for widespread use?? Would 1 bil see it right? Of course less is better but how much less? How about 1.3 bil for a vindicator, or a Machariel for 1.1, do they suddenly lose appeal and no longer see widespread use? The current suggested ideal price for the Nestor is being touted as around 450 ml, 2/3rds less than its current asking price and around the same price as a Stratios. Considering CCP had a pretty clear picture, due to LP value, of the price the Nestor would sell for at the time they released it. Did CCP just get it wrong or (more likely) is the Nestor not living up to player expectations. TQ residents have very clear ideas on what they want from a ship in a given situation and the price of the ship rarely if ever comes into it. If a particular ship meets my needs I will buy it, price is secondary. So simply saying if it were cheaper it would be good, is tantamount to saying - It is not the best ship to meet my needs. It is not in the right place. Solid, it may be. Taking cost out of the equation, is it the best for the job i want it for. If it is, cost does not matter.
I disagree with your notion that if something is right for the job, cost is no issue.
In the vast majority of situations, a Bhaalgorn will do a much better job than a neut 'geddon, unless you REALLY need that extra 10km range. It can neut harder and hit harder. The fact is that the 'geddon does a good job for about a quarter of the price. It isn't the best for the job, but it's perfectly suitable for the job.
The problem with the Nestor is that people haven't figured out what jobs it is best for yet. One obvious one is that it's amazingly good logistics for an armor BS/BC gang that uses MJDs, because it can keep up. Another is that it's excellent for the times when you're hurting for numbers and you need dps and logistics in one package.
Its price tag definitely stings though and I do think CCP screwed up on that. If this thing was around the 700m mark that Pirate Battleships are currently going for, I think we'd see more of them.
Part of the problem with the Nestor is the price. The other part of the problem, unfortunately, is that people would rather whine about it not being exactly what they want than actually look for interesting ways to use it. This isn't a dig at you, by the way, just the way the community is treating the ship. |

Arthur Aihaken
Arsenite
3258
|
Posted - 2014.04.10 03:57:00 -
[805] - Quote
Sgt Ocker wrote:At what price does the Nestor become viable for widespread use?? About the same price as a Rattlesnake, which is also a hybrid weapons system. The scanning bonuses are really moot; the logistics would offer more in a dual shield-armor role.
Laiannah Sahireen wrote:In the vast majority of situations, a Bhaalgorn will do a much better job than a neut 'geddon, unless you REALLY need that extra 10km range. It can neut harder and hit harder. The fact is that the 'geddon does a good job for about a quarter of the price. It isn't the best for the job, but it's perfectly suitable for the job. And if the Bhaalgorn receives an infinite Vampire (which all indications are it will), then I don't think there will be any comparison between the two. Unfortunately this is not the case for the Nestor; there are faster and more agile ships, better scanning platforms, better logistic platforms and quite frank, ships with better DPS projection and tank. I am currently away, traveling through time and will be returning last week. |

Nevyn Auscent
Broke Sauce
1239
|
Posted - 2014.04.10 03:57:00 -
[806] - Quote
Laiannah Sahireen wrote:
I have a Nestor that reps about 25% more than a standard guardian out to 25km, does around 750dps out to 30km, has 125k EHP and is cap stable running everything except the propulsion mod (and still has a cap booster in case of scary neuts). All that in one hull is what I'd call a solid ship. It's just so damned expensive that it's a painful loss and a huge target for all manner of ganks and hotdrops.
Great on paper. Such a pity that it takes 50% longer to lock so that by the time you have locked the Guardian has made up that difference, and that the sig size more than negates the EHP levels. And that 25km is less than half the range of a Guardian and far closer than you want to be to close range DPS ships to give reps. |

Michael Harari
Genos Occidere HYDRA RELOADED
1147
|
Posted - 2014.04.10 04:06:00 -
[807] - Quote
Arthur Aihaken wrote:Laiannah Sahireen wrote:- Machariel - No thanks, I like my utility high. Unless they're doing it as a pure buff without taking away from another bonus, which is incredibly unlikely.
- Rattlesnake - I get a sneaking feeling that they're going to give that big tasty bonus to only heavy drones and not to sentries, 'cause that seems to be the road they're taking with the guristas ships. Heavy drone speed buff would be nice, but not holding my breath.
- Nestor - No way will it get a cov ops cloak and probably won't be touched by this balance pass. Devs have previously stated that if ANY BS ever gets a covops cloak, it will be the T2 Black Ops battleships who will be first in line. Honestly, Nestor is a solid ship now, just too expensive to see widespread use. With the Machariel I'd rather see a +37.5% ROF for the roll bonus, drop one of the turrets and high slots and grant it another low slot. You're probably right on the Rattlesnake. I wouldn't exactly all the Nestor a "solid ship", because it's not all that effective for half the current price...
Dont you have more 20b ravens to go lose? |

Xavier Azabu
Pwn 'N Play Nulli Secunda
9
|
Posted - 2014.04.10 04:06:00 -
[808] - Quote
Time to speculate about Pirate battleships since this is going around in circles...
- Bhalgorn - I agree with others - Energy Vampire all the way. Oh and also how about a full rack of lowslots? This thing should be the tankiest of all Battleships, IMO.
- Machariel - So increase the Warp Speed, base speed, and give it an extra turret! Drop its armor and structure.
- Nightmare ... AB Bonus and Laser Cap bonus?
- Vindicator ... Please don't nerf the powergrid. Please don't touch it.
- Rattlesnake - Give it a Heavy Drone Speed and Drone Tracking bonus?
- Nestor - Give it a Jump Drive that lets it jump to Covert Ops Portals, or Give it a Covert Ops Cloak
|

Laiannah Sahireen
Republic Military School Minmatar Republic
67
|
Posted - 2014.04.10 04:09:00 -
[809] - Quote
Nevyn Auscent wrote:Laiannah Sahireen wrote:
I have a Nestor that reps about 25% more than a standard guardian out to 25km, does around 750dps out to 30km, has 125k EHP and is cap stable running everything except the propulsion mod (and still has a cap booster in case of scary neuts). All that in one hull is what I'd call a solid ship. It's just so damned expensive that it's a painful loss and a huge target for all manner of ganks and hotdrops.
Great on paper. Such a pity that it takes 50% longer to lock so that by the time you have locked the Guardian has made up that difference, and that the sig size more than negates the EHP levels. And that 25km is less than half the range of a Guardian and far closer than you want to be to close range DPS ships to give reps.
Thank you for making a direct comparison between the guardian and nestor as pure logistics boats. I did not know any of the facts you just stated. I was planning to use them for EXACTLY the same purpose and in the same scenarios.
/sarcasm
You're not telling me anything new, you're literally just comparing the nestor to a specialized T2 logistics boat. Good job on completely missing my point. |

Arthur Aihaken
Arsenite
3258
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Posted - 2014.04.10 04:11:00 -
[810] - Quote
Xavier Azabu wrote:
- Bhalgorn - I agree with others - Energy Vampire all the way. Oh and also how about a full rack of lowslots? This thing should be the tankiest of all Battleships, IMO.
- Machariel - So increase the Warp Speed, base speed, and give it an extra turret! Drop its armor and structure.
- Nightmare ... AB Bonus and Laser Cap bonus?
- Vindicator ... Please don't nerf the powergrid. Please don't touch it.
- Rattlesnake - Give it a Heavy Drone Speed and Drone Tracking bonus?
- Nestor - Give it a Jump Drive that lets it jump to Covert Ops Portals, or Give it a Covert Ops Cloak... Basically give us an extra blops ship and this ship is solid.
Would the Bhaalgorn receive an additional low slot - or would this come at the expense of a mid or high slot? I am currently away, traveling through time and will be returning last week. |
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