Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 .. 111 :: one page |
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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Lightzy
Cult of the Spinning Meat
0
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Posted - 2011.11.15 11:43:00 -
[31] - Quote
Ability to set up multiple manufacture/inventio job with single click... if you have all the materials required |
Leemi Sobo
University of Caille Gallente Federation
3
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Posted - 2011.11.15 11:44:00 -
[32] - Quote
Could you make the character creator available on clone-upgrade / jumpclone-creation (maybe for an extra fee)? With all that stuff from select race / bloodline / gender to photo / (possibly name with identities tab in showinfo)? |
Slighet
Siempre Muerto
8
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Posted - 2011.11.15 11:45:00 -
[33] - Quote
Ability to filter ships with no pilot from dscan. Finding targets not POS'd up is a pain. |
Black Dranzer
73
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Posted - 2011.11.15 11:45:00 -
[34] - Quote
It's hard to think of little things. I can think of plenty of BIG things, but little things..? ... Hmm..
1) Some feedback when I double click to change my ship's flight path would be nice. I'm Australian, so it often takes me a couple of seconds to actually see my ship move, and I'm never 100% sure if the game has registered my doubleclick or not. Just a little beep or a flicker of the interface somewhere. Anything.
2) When I right click my portrait in local and click show info, I WANT TO VIEW THE INFO WINDOW THAT EVERYBODY ELSE SEES. No, really, I don't want to open the character sheet. If I wanted to open the character sheet I'd open the bloody character sheet.
3) I spent around half an hour today digging through the sisi files trying to work out how to extract the (absolutely beautiful by the way) Crucible title screen music. I've resorted to having youtube open. Can you please just store it as a standard OGG like every other song? Hell, can you store the pirate music in standard OGG format too? And the old title screen songs?
4) While I'm on music: It'd be nice to have some combat music start up and fade out whenever I get into a battle. I love Below the Asteroids as much as the next guy, but it doesn't suit being on the receiving end of a gatecamp.
5) And while we're at it, we have customizable ambient jukeboxes. How about customizable combat jukeboxes?
6) I don't know how small this is, but being able to configure the CQ TV screen to display random videos off of your hard disk (without having to bik them first), youtube videos, and ESPECIALLY livestreams would have absolutely awesome potential. I'd love to be able to dock in Jita 4-4 and tune into Jitacam.
7) This is incredibly insipid, but when your pod bursts, rather than simply showing a loading bar and acting as if I just activated a clone jump whilst in the middle of space, the screen should flicker, flash, go dark and silent, and then slowly and blurrily fade back in.
If I think of more, I'll post. |
Slighet
Siempre Muerto
8
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Posted - 2011.11.15 11:46:00 -
[35] - Quote
Bookmarks in overview! May not be *that* little but would make an enormous difference. |
Nisd
Nasgul Collective Cascade Imminent
0
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Posted - 2011.11.15 11:46:00 -
[36] - Quote
Drag and drop sort on fleet watch list. |
Lai Munnar
Unicorn Enterprise
0
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Posted - 2011.11.15 11:46:00 -
[37] - Quote
ability to select all items and sell them alltogether \o/ because if u have to go selling 300 different items you have to spend insane amount of time on clicking :(
Khanid themed abaddon! (aka black edition abby <3) |
Real Poison
Aura of Darkness Nulli Secunda
3
|
Posted - 2011.11.15 11:46:00 -
[38] - Quote
little things:
turn the "clone jump"-button into a
"leave-current-ship-and-pause-skilltraining-and-do-the-clone-jump-and-restart-skilltraining"-button |
spookydonut
GoonWaffe Goonswarm Federation
46
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Posted - 2011.11.15 11:47:00 -
[39] - Quote
Fix the beacon list in the jump-to menu on the capacitor context menu. Beyond 15 or so beacons it disappears to be replaced by just "open capital navigation"
Also bring back the jump to beacon broadcast functionality that displayed what system the broadcast cyno is in. Currently it is just "Jump to beacon" where it previously displayed what system that beacon was in. |
Pattern Clarc
Aperture Harmonics
292
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Posted - 2011.11.15 11:48:00 -
[40] - Quote
Command ship changes.
Option to allow saved fittings to install ammo in cargo bay, gun groups, and rigs.
Better drone UI, less drone timing out and for drones never to split targets unless instructed to.
Aggression count down timer
Scan probe layout/patterns to be saved
Better hit area to enable overloading, preheat during jump cloak Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
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Slighet
Siempre Muerto
8
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Posted - 2011.11.15 11:48:00 -
[41] - Quote
Black Dranzer wrote:It's hard to think of little things. I can think of plenty of BIG things, but little things..? ... Hmm..
1) Some feedback when I double click to change my ship's flight path would be nice. I'm Australian, so it often takes me a couple of seconds to actually see my ship move, and I'm never 100% sure if the game has registered my doubleclick or not. Just a little beep or a flicker of the interface somewhere. Anything.
Oh god yes, and on that note, proper buffering of input. Local code saying "you can't do that" just because it hasn't received notification from the server on the success of your previous action is *awful*. I'm looking at you "double click, engage mwd/cloak"
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CMD Bileena
Ajo Heavy Industries
1
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Posted - 2011.11.15 11:48:00 -
[42] - Quote
Missile launching hardpoints and effects... and nicer missile effects in general... pretty please? |
Ravcharas
GREY COUNCIL Nulli Secunda
27
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Posted - 2011.11.15 11:48:00 -
[43] - Quote
If I am pointed and I hit the warp button - the feedback given (you cannot warp because of blahablaha) is in the form of a text message and the ship not responding. Why is the warp button not greyed out and disabled? If I'm scrammed, the MWD module icon might as well be disabled too. If I'm neuted and don't have enough cap to run a module, disable that module icon until I have enough cap to engage it.
Why doesn't the neocom buttons toggle windows? Clicking the wrong button means I have to close the window manually and that annoys me.
The overheat part of module buttons is too small. For crying out loud... |
Night Epoch
Stimulus Rote Kapelle
42
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Posted - 2011.11.15 11:49:00 -
[44] - Quote
Black Ops Battleships need a buff or a role tweak.
Many options could be considered:
1. Buff base stats to be comperable to their T1 counterparts.
2. Give a jump range bonus. The fuel bay is small and the jump range is shite atm.
3. Give ability to fit CovOps cloak (I don't actually like the idea as it's rather pointless ... but it can be considered)
4. Black ops pilots get a time delay on appearing in local. Would be AWESOME (IMO)
As it stands right now, BOps are useful only for bridging onto pure ganks. If you're bridging into a ~goodfite~ with even/stacked odds, the BO pilot is screwed because he's instaprimary with a crap tank.
Please give Black Ops a better defined role by (a) carving their niche a bit more or (b) providing them with enough of a stat buff that they're useful in actual combat (rather than just ganks). |
Admiral Rufus
Lone Star Exploration Lone Star Partners
0
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Posted - 2011.11.15 11:49:00 -
[45] - Quote
Allow a "fit all" option when right clicking a stack of a module which will fill whichever slot with the stacked module, this will really only apply to guns and will save the tedious fitting of 8 of the same module through 16 separate clicks into 2 clicks. Also an option to group/ungroup guns on a ship whilst docked would be useful |
Corpse Bride
The Justified Ancients of Mu-Mu
0
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Posted - 2011.11.15 11:49:00 -
[46] - Quote
Two little things here:
When I open the certificate tab of a ship; it should tell me if I have that certificate or not.
Missiles should tell me their range without making me resort to mental arithmetic. |
T'amber Anomandari Demaleon
Republic Military School Minmatar Republic
86
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Posted - 2011.11.15 11:49:00 -
[47] - Quote
Events Management Menu For Alliance, Corp, or Eve Wide events management (only basic tracking and information) and advertising http://i154.photobucket.com/albums/s260/MrOosterman/eventmenu_version2_mouseover.jpg
Blocklist Libraries Corp and Personal block lists, with Conflict Management / resolution and options to trade. People that haven't been blocked by you (ie your corp or from an imported/ purchased block library are displayed more transparent colour until you confirm their blockage) http://i154.photobucket.com/albums/s260/MrOosterman/blocklistlibraries.png http://i154.photobucket.com/albums/s260/MrOosterman/chatchannels.jpg
Detachable Eve Windows + Eve Database on Mobile Device http://i154.photobucket.com/albums/s260/MrOosterman/detachable_windows_eveonline_client.jpg
Scrolling Market Bar & Player Status (Online, Away) http://i154.photobucket.com/albums/s260/MrOosterman/undockablechat_pink.jpg
Pink Ships http://i154.photobucket.com/albums/s260/MrOosterman/dirtypinkhurricane.jpg
Custom Fur http://i154.photobucket.com/albums/s260/MrOosterman/multiplicity_20101209101356.jpg
New Racial Bloodlines Two per race fitting in with existing history http://i154.photobucket.com/albums/s260/MrOosterman/20110126060257.png
Paint Slots http://i154.photobucket.com/albums/s260/MrOosterman/2011286185712.jpg
Ship Accessories http://i154.photobucket.com/albums/s260/MrOosterman/shiskabob-1.jpg
Eve Client for Mobile Devices basic management of skills, research, pos etc. no actualy ships in space http://i154.photobucket.com/albums/s260/MrOosterman/eve_running_on_cellphone.jpg
Ship Crews http://i154.photobucket.com/albums/s260/MrOosterman/shipcrew_draft.jpg
did you say small things?? :) |
Headerman
Quovis Shadow of xXDEATHXx
319
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Posted - 2011.11.15 11:50:00 -
[48] - Quote
spookydonut wrote:Fix the beacon list in the jump-to menu on the capacitor context menu. Beyond 15 or so beacons it disappears to be replaced by just "open capital navigation"
Also bring back the jump to beacon broadcast functionality that displayed what system the broadcast cyno is in. Currently it is just "Jump to beacon" where it previously displayed what system that beacon was in.
Fixed in Sisi.
To CCP Soundwave, i would love a tab for everyone in my corp when working POS modules.
Failing that, some new music would be great
Edit: And a new audio clip for Gallente drones/xlarge blasters, cause the steam whistle goes Woo Woooo!!
Edit2: A plush slaver hound from the EVE shop :) The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Slighet
Siempre Muerto
8
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Posted - 2011.11.15 11:52:00 -
[49] - Quote
Fix dscan slider and better dscan range input, probably addition of a slider! :)
/spam |
Damhest
Adeptus Mechanicus Inc Shadow of xXDEATHXx
0
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Posted - 2011.11.15 11:52:00 -
[50] - Quote
- Change Drone Control Units to passive modules. They don't use cap and only take time to activate and some space in UI.
- Change fighters AI so that they can auto-attack similar targets like drones do. It's just annoying while flying in a carrier in anomaly . We're lazy, you know? =) (the most important change for me)
- Lastly, it would be nice to see some new rigs and/or implants to fighter and drone damage. Maybe some module to boost fighters speed.
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Drechlas
Shattered Star Exiles SpaceMonkey's Alliance
1
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Posted - 2011.11.15 11:52:00 -
[51] - Quote
@ccp guard... you did it... you opened pandora's box |
Calistai Huranu
Red Federation RvB - RED Federation
10
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Posted - 2011.11.15 11:55:00 -
[52] - Quote
Tech 1 frigates, improved/added slot layouts and bonuses.
Tech 1 cruisers, as above.
Make the red-headed stepchildren of EVE's ship's fun and desirable to fly instead of just when out and about for lulz. |
Dyner
Midgard Protectorate
37
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Posted - 2011.11.15 11:56:00 -
[53] - Quote
Black Dranzer wrote:It's hard to think of little things. I can think of plenty of BIG things, but little things..? ... Hmm..
2) When I right click my portrait in local and click show info, I WANT TO VIEW THE INFO WINDOW THAT EVERYBODY ELSE SEES. No, really, I don't want to open the character sheet. If I wanted to open the character sheet I'd open the bloody character sheet.
THIS, A THOUSAND TIMES, THIS.
I have either:
a) open EVE Gate -or- b) log an alt account on
just to see if my Bio will fit or be chopped
On that note:
Can we please have a character counter for bios. Like Twitter, Youtube, etc use? |
Rayden Lambert
Ministry of War Amarr Empire
0
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Posted - 2011.11.15 11:56:00 -
[54] - Quote
Please increase the font size. It's hardly readable on anything bigger than 20" screen. |
Ronz0
Adv. Persistent Threat
0
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Posted - 2011.11.15 11:57:00 -
[55] - Quote
- Ability to tell your drones to go and sit here or there without moving to said position, then back again. (Eg, gate camps)
- First person flying mode
|
Solstice Project
Cult of Personality
125
|
Posted - 2011.11.15 11:57:00 -
[56] - Quote
The ability to drag an item from the market window to a chat window. Currently, it only works with the searched-for items.
The big icon of a showed item on the right side of the market window would be perfect for drag&drop into a chatwindow.
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Karah Serrigan
The Hatchery Team Liquid
3
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Posted - 2011.11.15 11:59:00 -
[57] - Quote
Make an "unstack" button that splits a stack into pieces of x where x can be set by the player. Make logging out not restart the client and maybe even add a change character button that doesn't require logging out. Make window settings be saved for each character, not per account. It is highly annoying having a trader and a pvp character on the same account, then having to switch the market and contract windows all the time. Fix the align of windows if they are clipped together. For example if the dscan window goes from the top of the screen down to the chat window, then as soon as you minimize the dscan window the chat window will get dragged to the top.
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Lightzy
Cult of the Spinning Meat
1
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Posted - 2011.11.15 11:59:00 -
[58] - Quote
Ronz0 wrote:
- First person flying mode
not really "a small" change?
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George Anninen
Porkchop 'n' Cheese
0
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Posted - 2011.11.15 12:00:00 -
[59] - Quote
make a "toggle zoom direction" Option
is it that hard to implement that? i would love it |
Momiji Sakora
Omni Galactic Frontier Systems Alliance
2
|
Posted - 2011.11.15 12:00:00 -
[60] - Quote
More faction iterations, Calgary navy Rokhs and Abadons etc.
T2 Drake...
A more hands on control system for Frigates and Destroyers, joystick control...
The rest of that walking in stations thing...
Some new iteration on high sec... |
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