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Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Bronya Boga
Isogen 5
407
|
Posted - 2014.08.03 18:18:00 -
[121] - Quote
this would make the life of small corporations, who rely on mass and polarity to win fights, much harder. If it isnt in jump range it will basically make it very hard to take advantage of polarity and mass during small, and even large, fights.
I would ask that you reconsider this feature and throw it away and maybe work on Black holes or something. Host of Down The Pipe-áIngame Channel DTP Podcast www.downthepipe-wh.com GÇïIsogen 5 is recruiting. Check us out
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Hans Bonderstadt
Codename-47
21
|
Posted - 2014.08.03 18:21:00 -
[122] - Quote
no
Pros: lol
Cons: everything
If this is for real, im literally moving to nullsec |

Scarlet Nobleonce
Dominion Enterprise Psychosomatic.
3
|
Posted - 2014.08.03 18:21:00 -
[123] - Quote
MurinA 7o9 wrote:hi .can we get more information why this particular change is being done and what are other changes u guys and girls are cooking for future in wormhole life.thanks
rolling static to iceland
be carefull you might end up in greenland or in the middle of the ocean!
I for one am completly against this change. |

Nakid singularity
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.08.03 18:22:00 -
[124] - Quote
How this currently is implemented is not good for wormhole space. I can only see one way it might be workable. Large ships spawn closer to the hole after jumping through then smaller ships. (cap within 5k, bs 7.5, cs 10, fr 15,... ). Then rolling would stil possible. Cap fights would still be possible. Kiting and brawlng could be viable. Downside never ever will you catch covert ops or frigates. Might make lower class wormhole more kite like and higher class wormholes still brawly. |

Erasmus Phoenix
Balls to the Walls No Response
114
|
Posted - 2014.08.03 18:22:00 -
[125] - Quote
Bronya Boga wrote: I would ask that you reconsider this feature and throw it away and maybe work on Black holes or something.
Good idea |

Sentamon
Imperial Academy Amarr Empire
2034
|
Posted - 2014.08.03 18:23:00 -
[126] - Quote
Omg CCP! !!
Why ruin collapsing wormholes with caps so I can PvE it up in my C6 , 100% safe? 
I'm so mad, I'm going to throw forum tantrums about it ending PvP fights, which rarely happen, about it making w-space more empty, then it already is, and throw in some stuff about making it tougher for the little guy, because I'm just making things up right now.
Please CCP, don't bring danger to w-space, I just want to shoot sleepers in complete safety day after day. ~ Professional Forum Alt -á~ |

Erasmus Phoenix
Balls to the Walls No Response
115
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Posted - 2014.08.03 18:27:00 -
[127] - Quote
If it's worth saying, say it on your main. |

Dasani Waters
Hard Knocks Inc.
22
|
Posted - 2014.08.03 18:28:00 -
[128] - Quote
Kupena wrote:Oh man, love this idea. From my perspective this is going to be a fresh breath to already great environment.
- more strategic approach to deploying forces through a wh, have to take the spread in consideration - means rolling will be harder - easier to catch someone out, incentive to have fights This means you need more people online and active to roll holes, so if you don't have enough you go afk or log off.
Kupena wrote: - less chance of having bigger hulls dropped right on you when fighting on wh's.
Those guys who would've dropped a bigger hull on you just won't fight you to begin with. They'll go afk or log off.
Kupena wrote:- could be that the small mass of frigs will drop them right on the hole, less than 2k off - easier to catch and kill - cov-ops T3 might be dropped more than 2k off meaning it's easier to cloak up and warp off or whatever. It was too random previous to that. So people who would've tried to put a cheap scout into your hole in order to scout you for a fight won't because they'll die. Instead they're forced to try to use a covert T3. If they can't do that, then they'll go afk or log off.
Kupena wrote:Adapt or die, hail bob. So if you see a new sig spawn and don't have anyone willing to jump in a covert t3, then your best bet is to just log off instead of ninja rolling or even scouting their hostiles. This doesn't sound like a good way to get more fights. |

Sentamon
Imperial Academy Amarr Empire
2034
|
Posted - 2014.08.03 18:29:00 -
[129] - Quote
Erasmus Phoenix wrote:If it's worth saying, say it on your main.
Oh I see I've ruffled some feathers with the stupidly rich and entitled wormhole bears. Guess I'm 100% on the mark. ~ Professional Forum Alt -á~ |

Moloney
Mass Effect Enterprises Dark Knights of Eden
67
|
Posted - 2014.08.03 18:30:00 -
[130] - Quote
This is ridiculous.
Leave the damn thing alone!
How long do you intend it to take to close a WH? 1. Orca jumps through 2. Orca spends 5minutes getting back to the hole )assuming it is not hostile, which means they are not getting back [bump / bubble]) 3. ??? 4. Fix* POS FIRST!!!
* Fix does not mean do anything other than sort out an Active Directory like permission / OU system. |
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Myxx
765
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Posted - 2014.08.03 18:31:00 -
[131] - Quote
CCP, stop ******* the entire game up. Its almost like CCP WANTS people to hate them. The CSM seems to be utterly useless and appears to have not done their job (again). Who on the CSM thought this was REMOTELY okay? |

Lemonades
Viperfleet Inc. Disavowed.
57
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Posted - 2014.08.03 18:32:00 -
[132] - Quote
Sentamon wrote:Erasmus Phoenix wrote:If it's worth saying, say it on your main. Oh I see I've ruffled some feathers with the stupidly rich and entitled wormhole bears. Guess I'm 100% on the mark. It's the 'stupidly rich wormhole bears' that will suffer less from this. It's the smaller groups that will feel it the most. |

Zarny Woop
Dominion Enterprise Psychosomatic.
1
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Posted - 2014.08.03 18:33:00 -
[133] - Quote
WH residents honestly don't ask for much. Fix pos mechanics and work on black hole(because it is terrible).
Please listen to your players and don't do it.
This will only popularize the activity of pos spinning. GRAMMAR: It's the difference between knowing your ****, and knowing you're ****... |

Dasani Waters
Hard Knocks Inc.
22
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Posted - 2014.08.03 18:36:00 -
[134] - Quote
BeanBagKing wrote:Ok, in the interest of trying to find meaningful feedback, and keeping in mind I haven't read through everything in this thread....
Positives:
Basically, I absolutely hate the thought of rolling holes with this mechanic, and I'll be one of the ones who figures it's not worth the time, just let it die naturally. However, I love the thought of someone else trying to roll a hole and catching them.
This is NOT a postive. More people will go afk or log off while waiting for their static to die naturally instead of actively looking for fights or isk. |

Chesterfield Fancypantz
Radical Astronauts Plundering Eve WormHole Occupation and Resource Exploitation
8
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Posted - 2014.08.03 18:36:00 -
[135] - Quote
Lemonades wrote:Sentamon wrote:Erasmus Phoenix wrote:If it's worth saying, say it on your main. Oh I see I've ruffled some feathers with the stupidly rich and entitled wormhole bears. Guess I'm 100% on the mark. It's the 'stupidly rich wormhole bears' that will suffer less from this. It's the smaller groups that will feel it the most.
Completely agree.
large wormhole corps like hard knocks, lazerhawks, SSC, etc will just keep using capitals, because they know if one gets tackled they have the numbers to support it. its in essence a large bait.
The smaller groups, like mine, this is almost a complete death blow to our way of life. A couple capital losses and we'd be hit pretty hard. |

Chris Winter
Winters Are Coming
525
|
Posted - 2014.08.03 18:38:00 -
[136] - Quote
The ability to jump back through a hole(within polarity limits) is one thing that makes WH space different from null (where you have to burn back to the gate).
Why are you trying to make wormholes more like null? |

Crispinius
Negative Density No Response
0
|
Posted - 2014.08.03 18:39:00 -
[137] - Quote
I guess there will be a Mod or an Implant which we can buy on AURUM Store to have the Old WH Jumpsystems again  |

Erasmus Phoenix
Balls to the Walls No Response
116
|
Posted - 2014.08.03 18:39:00 -
[138] - Quote
And every large entity WANTS the smaller groups to be committing and using caps. More fights are good. Caps dead on either side means more fun. |

Kupena
Enso Corp
6
|
Posted - 2014.08.03 18:39:00 -
[139] - Quote
Dasani Waters wrote:Kupena wrote:Oh man, love this idea. From my perspective this is going to be a fresh breath to already great environment.
- more strategic approach to deploying forces through a wh, have to take the spread in consideration - means rolling will be harder - easier to catch someone out, incentive to have fights This means you need more people online and active to roll holes, so if you don't have enough you go afk or log off. Kupena wrote: - less chance of having bigger hulls dropped right on you when fighting on wh's.
Those guys who would've dropped a bigger hull on you just won't fight you to begin with. They'll go afk or log off. Kupena wrote:- could be that the small mass of frigs will drop them right on the hole, less than 2k off - easier to catch and kill - cov-ops T3 might be dropped more than 2k off meaning it's easier to cloak up and warp off or whatever. It was too random previous to that. So people who would've tried to put a cheap scout into your hole in order to scout you for a fight won't because they'll die. Instead they're forced to try to use a covert T3. If they can't do that, then they'll go afk or log off. Kupena wrote:Adapt or die, hail bob. So if you see a new sig spawn and don't have anyone willing to jump in a covert t3, then your best bet is to just log off instead of ninja rolling or even scouting their hostiles. This doesn't sound like a good way to get more fights.
Those are some pretty wild assumptions. Sounds like carebears to me, if they would simply log off without a fight with the new mechanics then they'd probably log off without a fight even if nothing changed. Heck, we're small enough and if there's something bigger on the other side we just batphone people in. |

BeanBagKing
Aperture Harmonics No Holes Barred
289
|
Posted - 2014.08.03 18:42:00 -
[140] - Quote
Chesterfield Fancypantz wrote:
large wormhole corps like hard knocks, lazerhawks, SSC, etc will just keep using capitals, because they know if one gets tackled they have the numbers to support it. its in essence a large bait.
The smaller groups, like mine, this is almost a complete death blow to our way of life. A couple capital losses and we'd be hit pretty hard.
The problem is that they can only bring in so much support to rescue a tackled cap. That being about 2 dreads, a carrier, and subcap support. Even if you do bring in reinforcements, they could easily land outside of support range for that single tackled cap. That's also assuming they have the support online, nobody wants to form up a 40 man fleet and have everyone on standby in the correct ships just to roll and old static and see what is in the new chain. Meanwhile whoevers system you rolled into that has your capital tackled can bring in as many caps as they want, at whatever range they desire, not spread out all over. It'll be a complete death blow to our way of life as well.
I agree with Dasani Waters. I was trying to find positives so maybe I didn't make it clear enough, but yea, people will go afk before they try to roll statics 98% of the time. I'm sure someone -will- still try it, and when they do then it might be possible to catch a capital. that's where I was coming from calling it a positive. That other 98% of the time though I completely agree, people will go afk instead of trying for a fight. |
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Alundil
Isogen 5
620
|
Posted - 2014.08.03 18:42:00 -
[141] - Quote
Kynric wrote:Erasmus Phoenix wrote:People roll with a gang larger than that, except they're in the correct ships for the fight they're looking for instead of all being in rolling battleships. Having to wait for half your fleet to go back to their poses and change ships is going to lead to losing fights. Lots of obvious solutions: Use alts for the battleships or have the proper ships in a carrier and just leave the battleships floating in your hole (ghost riding for wormholers), or make a battleship doctrine or send some interdictors in to hold them down while you re-ship. Once again its not the end of your playstyle. Yes because requiring more alts is good for CCPs bottom line account sheet compelling gameplay. The number of alts already needed to be competitive/efficient is pretty excessive. Adding more to that pile of plex/$$ cost simply to be able to find things to do in a timely manner is asinine.
I'm right behind you |

Erasmus Phoenix
Balls to the Walls No Response
117
|
Posted - 2014.08.03 18:46:00 -
[142] - Quote
We already have the same few people with alts doing the boosting/scanning/massing when we rageroll, because other people would have to swap out of a combat ship. This is just going to burn out the people who can multibox even faster. |

Thead Enco
47th Ronin
183
|
Posted - 2014.08.03 18:49:00 -
[143] - Quote
To whom this may concern at CCP,
Can't be bothered to look into a sov/POS revamp? But you gotta fix what's not broken and probably one of the only areas in the game that is working as intended since release right?
-á"A Lannister always pays his debts."
-áTyrion Lannister |

Ness Phase
Hard Knocks Inc.
13
|
Posted - 2014.08.03 18:50:00 -
[144] - Quote
100% not for this change. |

Mr Jesterman
Narwhals Ate My Duck. Narwhals Ate My Duck
0
|
Posted - 2014.08.03 18:50:00 -
[145] - Quote
As stagnation is a problem in Nulsec, So should the people of WH suffer. This is only fair.
Another example of CCP Balance team with no real in game experience living in WH's making changes. |

Deeone
Deadspace Zombie Factory
21
|
Posted - 2014.08.03 18:53:00 -
[146] - Quote
Well this is a horrible change. WH space was just starting to get more population too. Now CCP is going to kill it off. Stupid change almost as dumb as when you could not warp to a gate at 0. just please announce when this is going live CCP so i can move out of my C4 and unsub like most of the high sec indys have already. You guys **** up indy completely and then instead of all hands on deck fixing it you are ******* with wh space great use of resources. Keep this **** up and the eve is dying crowd will finally be right. I mean you guys realize with how wh and polarization work you cant just jump back and escape like a gate. hell if anything randomly spawning 80km off the people trying to kill me is going to help me escape. And on top of it all its one more change that helps large groups over small exactly what we dont want in WH space. You already gave null to the goons how bout letting small groups keep something......... |

Geiri Tyr
Aether Ventures Surely You're Joking
2
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Posted - 2014.08.03 18:56:00 -
[147] - Quote
Surely they're joking. |

CBBOMBERMAN
Probe Patrol Ixtab.
5
|
Posted - 2014.08.03 19:00:00 -
[148] - Quote
There are no words to say how bad this is. We spend hours rolling in order to get good fights. Now we are going to spend even more hours or people just get borred and not login. .
|

Alundil
Isogen 5
620
|
Posted - 2014.08.03 19:00:00 -
[149] - Quote
Mr Jesterman wrote:As stagnation is a problem in Nulsec, So should the people of WH suffer. This is only fair.
Another example of CCP Balance team with no real in game experience with living in WH's making changes. Your avatar looks, a little, like a sad Nicholas Cage.
That said, in the interest of sharing the misery joys of stagnation, we'll happily allow this change if applied to kspace jumping mechanics to include all forms which utilize a cynosural field generator (covert or otherwise), jump bridges, titan bridges.
It ought to really shake things up and that's good right guys? Right?
I'm right behind you |

Firefox4312 Yatolila
Nex Exercitus Northern Coalition.
45
|
Posted - 2014.08.03 19:02:00 -
[150] - Quote
I hope Hellmar isnt telling people to ignore the rage and hate for this change like he did with incarna. Probably already has a "Im sorry I screwed you guys over" speech ready. Seriously, you guys had to fire 20% of all CCP employees last time you basically didnt give a **** about what the community said. You also lost about 10%? or so of all your income from subscriptions as well. Granted, this wont be as bad as incarna, but if you dont give a damn about us now, what about the next change that you completely ignore the public AGAIN and then you have Incarna 2.0 happen?
I would seriously stop being concieted and breaking things that work as intended, and fix something more important like 0.0, pos management, hell walking in station would be nice. Just stop changing things that dont help the gake but rather enrage the player base. WE ALL KNOW MAKING THE EVE COMMUNITY MAD = BAD.
Rant over, watching Lucy in theatre right now. I shall post more when I'm home. Also, Hellmar; Stop. Breaking. This. Game. Please. And. Thank. You. |
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