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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Adwokat Diabla
Hel No plz
17
|
Posted - 2014.09.18 01:08:00 -
[91] - Quote
Lex Arson wrote:Great change, CCP.
-Now I can sit my carrier on a POS edge, rep it, and be even more immune to getting dropped on. -If my fleet is bubble inside a tower, I can no longer run outside and cyno in reinforcements; I'll be dead long before I clear a 25km zone of hatred. -Pretty much anything shooting/repping a pos short of dreads/triage is immune to being killed. Can't wait to have my towers reinforced EVERY SINGLE DAY.
This does not even make sense. A long point on a super goes 30km before links and fighters nowadays dunk subcaps like crazy. You can still dunk on noobs in bombers or oracles or w/e. Please, feel free to sit your carrier on the edge of the pos shield and be "invulnerable" . A hic point is 24km? so even that should be fine to just light a cyno, have a hic jump in and mwd for 2seconds at a bad-guy shooting your pos in a titan or something ********. Your whole post makes no sense. |

Unsuccessful At Everything
The Troll Bridge
16858
|
Posted - 2014.09.18 01:14:00 -
[92] - Quote
SPLOOSH.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Neckbeard Nolyfe
Federal Navy Academy Gallente Federation
14
|
Posted - 2014.09.18 01:15:00 -
[93] - Quote
Bob FromMarketing wrote:Jalebi wrote:[quote=Bob FromMarketing][quote=Capqu]*froths at the mouth* *many numbers that didn't help me be in rr range, rip utu*
~lvl 60 paladin~ |

Lex Arson
Adversity. Psychotic Tendencies.
372
|
Posted - 2014.09.18 01:17:00 -
[94] - Quote
Adwokat Diabla wrote:Lex Arson wrote:Great change, CCP.
-Now I can sit my carrier on a POS edge, rep it, and be even more immune to getting dropped on. -If my fleet is bubble inside a tower, I can no longer run outside and cyno in reinforcements; I'll be dead long before I clear a 25km zone of hatred. -Pretty much anything shooting/repping a pos short of dreads/triage is immune to being killed. Can't wait to have my towers reinforced EVERY SINGLE DAY. This does not even make sense. A long point on a super goes 30km before links and fighters nowadays dunk subcaps like crazy. You can still dunk on noobs in bombers or oracles or w/e. Please, feel free to sit your carrier on the edge of the pos shield and be "invulnerable"  . A hic point is 24km? so even that should be fine to just light a cyno, have a hic jump in and mwd for 2seconds at a bad-guy shooting your pos in a titan or something ********. Your whole post makes no sense.
I was referring to cyno'ing in Vindicators to keep the carrier that is 1000-2000m away from the pos edge from getting in while you own it with dreads. Sure you have Loki's, but meh, they don't do the job as well. This mechanic creates more practical "risk-free" situations than it removes.
lelob pls. There's no use crying after every mistake, you just keep on trying 'til you run out of cake. |

Amtey
The Executives Executive Outcomes
0
|
Posted - 2014.09.18 01:23:00 -
[95] - Quote
Adwokat Diabla wrote:Lex Arson wrote:Great change, CCP.
-Now I can sit my carrier on a POS edge, rep it, and be even more immune to getting dropped on. -If my fleet is bubble inside a tower, I can no longer run outside and cyno in reinforcements; I'll be dead long before I clear a 25km zone of hatred. -Pretty much anything shooting/repping a pos short of dreads/triage is immune to being killed. Can't wait to have my towers reinforced EVERY SINGLE DAY. This does not even make sense. A long point on a super goes 30km before links and fighters nowadays dunk subcaps like crazy. You can still dunk on noobs in bombers or oracles or w/e. Please, feel free to sit your carrier on the edge of the pos shield and be "invulnerable"  . A hic point is 24km? so even that should be fine to just light a cyno, have a hic jump in and mwd for 2seconds at a bad-guy shooting your pos in a titan or something ********. Your whole post makes no sense.
a full skilled hic pilot got 36km point range. with skills to lvl 4 Graviton Physics and Hic you are looking at 28.8km. Means you actually have to train them skills to 4 on your suicide hic pilots. and i dont know where you guys get your numbers from.
|

Grarr Dexx
Snuff Box
431
|
Posted - 2014.09.18 01:29:00 -
[96] - Quote
Adwokat Diabla wrote:Lex Arson wrote:Great change, CCP.
-Now I can sit my carrier on a POS edge, rep it, and be even more immune to getting dropped on. -If my fleet is bubble inside a tower, I can no longer run outside and cyno in reinforcements; I'll be dead long before I clear a 25km zone of hatred. -Pretty much anything shooting/repping a pos short of dreads/triage is immune to being killed. Can't wait to have my towers reinforced EVERY SINGLE DAY. This does not even make sense. A long point on a super goes 30km before links and fighters nowadays dunk subcaps like crazy. You can still dunk on noobs in bombers or oracles or w/e. Please, feel free to sit your carrier on the edge of the pos shield and be "invulnerable"  . A hic point is 24km? so even that should be fine to just light a cyno, have a hic jump in and mwd for 2seconds at a bad-guy shooting your pos in a titan or something ********. Your whole post makes no sense.
that's an issue with fighters, not with the cynos being limited to 25k min |

Grarr Dexx
Snuff Box
431
|
Posted - 2014.09.18 01:30:00 -
[97] - Quote
Also, towers RFed every single day? abloobloobloo, a justified nerf to your massive pos network |

AssandTits
University of Caille Gallente Federation
0
|
Posted - 2014.09.18 01:30:00 -
[98] - Quote
The PL alt tears are so tasty.
Perhaps a simple logic test ... if toon = owner of tower activate cynogen within 25km ... if not FOFO 25km you go. |

Tarsas Phage
Freight Club
325
|
Posted - 2014.09.18 01:44:00 -
[99] - Quote
Fozzie, why can't you just avoid the sphere edge (dealing with radians and sin/cosin isn't really taxing max) and make sure the server pics a spawn point from the FF that is further modified by the size of the ship being spawned?
You'll then guarantee that an object spawning on a POS FF will not intersect with the FF's sphere. |
|

ISD Cyberdyne
ISD Community Communications Liaisons
1584

|
Posted - 2014.09.18 01:52:00 -
[100] - Quote
Conducted some thread cleansing. Please keep the discussion on-topic, productive, and respectful. Please discontinue the rule violations. Thanks.
Quote:2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote.
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Racism, gender stereotyping, hate speech, and sexism are not permitted on the EVE Online Forums. Derogatory posting that includes race, religion or sexual preference based personal attacks and trolling can result in immediate suspension of forum posting privileges.
23. Post constructively.
Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.
27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster. ISD Cyberdyne Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Dunk Dinkle
Brave Newbies Inc. Brave Collective
64
|
Posted - 2014.09.18 02:10:00 -
[101] - Quote
This appears to be solving for the exception case at the expense of the majority, no-problematic case. |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
151
|
Posted - 2014.09.18 02:13:00 -
[102] - Quote
AssandTits wrote:The PL alt tears are so tasty.
Perhaps a simple logic test ... if toon = owner of tower activate cynogen within 25km ... if not FOFO 25km you go.
Coming from an alt LOL
That being said, I think you are confusing laughing at goons who should live under the motto "Be careful what you ask for, you may just get it" and us laughing so hard we are crying
https://forums.eveonline.com/default.aspx?g=posts&m=5030264#post5030264
I'll just leave this here for ya |

Kaarous Aldurald
ROC Deep Space The ROC
9809
|
Posted - 2014.09.18 02:19:00 -
[103] - Quote
Good change. There is no reason to permit them as close as they are at present, save to tiptoe around POS bumping exploits. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs. |

Capqu
Love Squad Pasta Syndicate
649
|
Posted - 2014.09.18 02:24:00 -
[104] - Quote
isd im sorry 4 my hate comments i get passionate about this game
overall i think this change is a bit ham fisted and knee jerk to be honest, i don't know if its a good change or not but i think its being made for the wrong raisins https://www.youtube.com/watch?v=yNpMiT5qpyI |

Lord Mantus
Sniggerdly Pandemic Legion
2
|
Posted - 2014.09.18 02:34:00 -
[105] - Quote
Hey how about fixing poses instead. |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1807
|
Posted - 2014.09.18 02:40:00 -
[106] - Quote
Thank you for fixing this exploit, Fozzie! |

Jalebi
Economic Stimulus Corp
23
|
Posted - 2014.09.18 02:46:00 -
[107] - Quote
Oh Takashawa wrote:Why not just have it so nothing that jumps in can spawn within 25km of a POS shield? Wouldn't that be simpler, and not have all the negatives associated with effectively turning every single POS in EVE into a ((shield radius + 25km) * 2) diameter cyno inhibitor?
quoting so CCP doesnt miss this
make it so that you can cyno within 25km but anything that jumps in will have to spawn at 25km away from the force field |

Vhaine Vhindiscar
Wildly Inappropriate Goonswarm Federation
22
|
Posted - 2014.09.18 02:49:00 -
[108] - Quote
Terrible change.
It's arbitrary and bad mechanics. A bandaid on a problem that really only affects that 1%. How about taking it back to the drawing board and seeing if you can't come up with a solution that doesn't affect ALL of null sec just to fix a problem that really only is an issue for a small minority of the players.
Honestly, how long will you let super caps define the play of the entire null sec population? Isn't it time to stop catering to them? Fix the problem, but don't go creating a whole laundry list of issues in the process. Surely, you guys can fix an exploit without resorting to a sledge hammer in the process... |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1850
|
Posted - 2014.09.18 02:59:00 -
[109] - Quote
Grarr Dexx wrote:A step in the right direction. further from the shield of invincibility is definitely the right direction
Vhaine Vhindiscar wrote:It's arbitrary and bad mechanics. A bandaid on a problem that really only affects that 1%. It affects me. Am I part of the 1%? Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) "What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk |

Savesti Kyrsst
CTRL-Q Iron Oxide.
12
|
Posted - 2014.09.18 03:04:00 -
[110] - Quote
Oh god why am I posting on eve-o.
CCP are forbidding cynos to be lit in the 25km radius rather than simply moving the cyno spawn point as it's way more intuitive. Don't worry, I'm sure people new to/bad at capitals will die in many other ways. |

baltec1
Bat Country Goonswarm Federation
13238
|
Posted - 2014.09.18 03:14:00 -
[111] - Quote
Lord Mantus wrote:Hey how about fixing poses instead.
You stop this crazy talk now. Join Bat Country today and defend the Glorious Socialist Dictatorship |

KIller Wabbit
The Scope Gallente Federation
739
|
Posted - 2014.09.18 03:28:00 -
[112] - Quote
Well, CSM - you gave your approval for this I guess?
CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
|

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1807
|
Posted - 2014.09.18 03:31:00 -
[113] - Quote
Vhaine Vhindiscar wrote:Terrible change.
It's arbitrary and bad mechanics. A bandaid on a problem that really only affects that 1%. How about taking it back to the drawing board and seeing if you can't come up with a solution that doesn't affect ALL of null sec just to fix a problem that really only is an issue for a small minority of the players.
Honestly, how long will you let super caps define the play of the entire null sec population? Isn't it time to stop catering to them? Fix the problem, but don't go creating a whole laundry list of issues in the process. Surely, you guys can fix an exploit without resorting to a sledge hammer in the process...
you're so dumb, son. |

CorryBasler
Habitual Euthanasia Pandemic Legion
86
|
Posted - 2014.09.18 04:47:00 -
[114] - Quote
Adwokat Diabla wrote:Lex Arson wrote:Great change, CCP.
-Now I can sit my carrier on a POS edge, rep it, and be even more immune to getting dropped on. -If my fleet is bubble inside a tower, I can no longer run outside and cyno in reinforcements; I'll be dead long before I clear a 25km zone of hatred. -Pretty much anything shooting/repping a pos short of dreads/triage is immune to being killed. Can't wait to have my towers reinforced EVERY SINGLE DAY. This does not even make sense. A long point on a super goes 30km before links and fighters nowadays dunk subcaps like crazy. You can still dunk on noobs in bombers or oracles or w/e. Please, feel free to sit your carrier on the edge of the pos shield and be "invulnerable"  . A hic point is 24km? so even that should be fine to just light a cyno, have a hic jump in and mwd for 2seconds at a bad-guy shooting your pos in a titan or something ********. Your whole post makes no sense.
Since that carrier that was already hugging the shields, can simply burn right in when the cyno goes up in a matter of a few seconds, unless you light the cyno with a long range web ship, which would then need a faction disruptor to prevent the ship from just jumping out before the super gets in to tackle it. |

PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
2118
|
Posted - 2014.09.18 04:52:00 -
[115] - Quote
Sweet. A timely response to a significant issue. Good stuff. |

Catherine Laartii
Providence Guard Templis CALSF
284
|
Posted - 2014.09.18 05:01:00 -
[116] - Quote
Grath Telkin wrote:Do it. This change is nice, its going to shake things up a bit more than people suspect I'd think. Chaos is the mother of adaptation.  |

JIeoH Mocc
brotherhood of desman Southern Federation
281
|
Posted - 2014.09.18 05:19:00 -
[117] - Quote
Travis Musgrat wrote:As a future CSM member and current player who is adamantly against the pos bowling mechanic, I approve this message
Oi!
I see what you did there, you naughty, naughty boy. |

Leifler
The Suicide Kings Black Legion.
3
|
Posted - 2014.09.18 05:54:00 -
[118] - Quote
So lets say a titan in a forward system away from your staging accidentally bumps out of the tower and gets tackled. Said titan doesnt bump 25km outside of the forcefield. With this change he cant even light a cyno to save himself. How does this make sense?
Alchy09 had and interesting idea posted in the reddit thread about this "Whilst I do like this change, the whole mechanic of bumping going through a Cyno is a pain in the backside, and something that should of been looked at years ago. However!
Recently they made some changes elsewhere that could in theory be applied to Cynos. Wormhole mechanics! Hear me out here! What if mass dictated where you appear when you go through a cyno, meaning inties, land 5k off, dreads say 15km around, titans say, 25km around. This would resolve a lot of the issues with bumping, and the mechanic for it already exists, CCP just simply need to apply it to cynos. Tho... would make jumping to stations with a JF seriously fun.... ooo I like!" |

Altrue
Exploration Frontier inc Brave Collective
1289
|
Posted - 2014.09.18 06:10:00 -
[119] - Quote
What if a cyno is lit against a control tower but the password has not been entered? I understand that once its entered, the ship will appear far away, but what if there is no forcefield? Signature Tanking - Best Tanking
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Glasgow Dunlop
The Dark Space Initiative Scary Wormhole People
178
|
Posted - 2014.09.18 06:12:00 -
[120] - Quote
HTFU twitter: @glasgowdunlop-á TDSIN Recruitment Director : Join 'TDSIN pub' Glasgow Meet Organiser
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