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Thread Statistics | Show CCP posts - 0 post(s) |

Mihai1
Caldari
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Posted - 2009.12.04 11:26:00 -
[631]
ok i can't wait:) an another bug report:) Medium salvage tackler II need on perect at JMLC: Tripped Power Circuit 100 Burned Logic Circuit 100 Ward Console 40 on eve:)
Nanite Compound 2 Interface Circuit 3 Intact Armor Plates 3 tx and kep the god work:)
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Lacolo Basema
Kotar Engineering
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Posted - 2009.12.04 16:59:00 -
[632]
Great work on this Zatch! Can't wait for the dominion version :D
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SencneS
Rebellion Against Big Irreversible Dinks
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Posted - 2009.12.08 00:53:00 -
[633]
Not sure if this has been mentioned yet, but the new Java version appears to have errors with some component bpos.. All the component BPOs are perfect ME at ME0, which is confirmed by EVE they are not. It's just the T2 Sub capital components, but it's all of them.
While you're at it fixing this, you might want to adjust the armor plates component bpos from needing 30 Sylramic Fibers to just 10.
Cystalline Carbonide Armor Plate Fernite Carbide Composite Armor Plate Titanium Diborite Armor Plate Tungsten Carbide Armor Plate
Amarr for Life |

Dominic Jacara
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Posted - 2009.12.08 19:47:00 -
[634]
Yes, component BPS are known to be wrong. Zatch has said he will fix it, and provide a Dominion update for all the bp changes just as soon as he can get the time.
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ropnes
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Posted - 2009.12.10 23:12:00 -
[635]
Setting manual prices isn't working for me I enter them, hit enter and the build cost doesn't change
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Miranda Plathe
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Posted - 2009.12.13 12:38:00 -
[636]
Edited by: Miranda Plathe on 13/12/2009 12:38:14 I updated my previous post with errors I got from running the file in (terminal) w/ linux
I have troubles running it on LinuxMint 7 (ubuntu clone). user@computer ~/mlc/JMLCv100a7_incl_updated_bpdata $ java -jar JMLC.jar java.io.FileNotFoundException: /home/user/mlc/JMLCv100a7_incl_updated_bpdata/ownedbps.dat (No such file or directory)java.io.FileNotFoundException: /home/user/mlc/JMLCv100a7_incl_updated_bpdata/ownedbps.dat (No such file or directory)java.io.FileNotFoundException: /home/user/mlc/JMLCv100a7_incl_updated_bpdata/settings.dat (No such file or directory)
*edited the "user" and "computer" values and put in standard (not reviling myself).
Something is needed to be unpacked... this was "first run"-errors. The program runs without errors the second time!
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Zatch
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.12.20 07:00:00 -
[637]
I'm really sorry I haven't had the time to address these issues, I'm currently working about 12 hours every day (including weekends) all the way til Christmas Eve. Factor in a 1-hour commute each way and I pretty much just have time to work, eat, drive, and sleep. :\ ----- Java Material Level Calculator - v100a7 Released Oct. 5, 2009 |

Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2009.12.21 01:01:00 -
[638]
Originally by: Zatch I'm really sorry I haven't had the time to address these issues, I'm currently working about 12 hours every day (including weekends) all the way til Christmas Eve. Factor in a 1-hour commute each way and I pretty much just have time to work, eat, drive, and sleep. :\
Yikes. Just posting to say thanks for this tool! Get some rest and I hope you have a relaxing holiday 
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Ponadol
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Posted - 2009.12.21 01:37:00 -
[639]
+ ne-==±±OF 8eµfe fanF±a=? +±=n na== n=sSdeµsfFT F ta8s˜afFT. +G=e= neT8s= ? + 8sf nde)e ± afpd.!
P.S. +=dF˜fa =aße=a!! -=e±=e F =Seßfa n=ep=a88a.
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Mr BlingBlings
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Posted - 2009.12.21 17:19:00 -
[640]
Great tool, appreciate all the work you've put into it. I'm having a small problem, the window that I have for the app is too small and I can only see a few of the minerals or components needed for the build. Is there any way to to expand the window so I can see everything? It doesn't give me the option to resize the window.
Thanks Mr BlingBlings
PS: looked through 3 pages to see if someone else was having any probs, if someone is and I didn't see it blame it on all the posts 
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Frigo Noram
Gallente Care Bear Society
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Posted - 2009.12.24 11:22:00 -
[641]
Hi Zatch,
I've love this tool and because you have no time, I've started a rewrite of your tool (also in Java). It would be helpful if you could give a link to the sources?
If you can't give them out it will just take a litte longer to finish. 
Great work and I wanted to contribute to it...
Frigo PS: Some Ideas I've got in mind: Use of EveApi to import first the skills and later maybe the Blueprints the character owns... -- I a world without walls and fences, who need Windows and Gates? |

kyrieee
Psykotic Meat Wildly Inappropriate.
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Posted - 2009.12.30 23:32:00 -
[642]
Is there any way to rearrange the order in which the minerals are listed? The current order is different from the one in the ingame market. Having them be the same would be helpful
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Aiko Ito
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Posted - 2010.01.04 23:59:00 -
[643]
Hi there,
I bet this is a great tool, if I could only make it work. I downloaded the latest Java files first and then your tool, but it simply doesn`t work. I mean, I doubleclick on the data, and there is simply a message, that the "destination file" (I don`t know, what Zieldatei means in english) can`t be found. Can somebody help me?
Thanks
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Miranda Plathe
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Posted - 2010.01.07 15:08:00 -
[644]
@Aiko Ito
what sys do you run, in windows (7 x64) it works fine just doubleclick the .jar file. in linux you run the jar-file in console
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Capsups
Minmatar flaming logistics
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Posted - 2010.01.09 02:12:00 -
[645]
So will this ever get updated to dominion numbers? It can't be that hard, really.
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Demetrios III
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Posted - 2010.01.12 06:31:00 -
[646]
Originally by: Capsups So will this ever get updated to dominion numbers? It can't be that hard, really.
you could edit the data files yourself, after you figure out how they have been laid out. its not hard, just time consuming
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Athena Renim
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Posted - 2010.01.12 07:53:00 -
[647]
Edited by: Athena Renim on 12/01/2010 07:55:24 Edited by: Athena Renim on 12/01/2010 07:53:18 actually it is hard. the base number is easy to change, but the other numbers have to change too. or the Material level calculation is inaccurate. I did it for the hulk data and it was not calculated to the same as the bpc.

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Dominic Jacara
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Posted - 2010.01.16 23:18:00 -
[648]
If MLCALC is going to be dead in the water from Zatch not having time anymore, I wish Frigo or anyone else well in coding a replacement program. I too have had, and suggested in this forum, some useful features that could be built into such a program. I have written programs in the past but lack the specific language skills to do it myself in this case, otherwise I'd have a go.
I'd encourage anyone who can to see if it can be done as a plugin to EVEhq. Some of the hard work will already have been done, you could collaborate with other authors so that the application would stand a better chance to grow and be supported should any one person be unable to spend the time on it in future.
You'd also have the character skill data already available without having to write that code, and there seems to be data available between plugins maybe which means you could draw on the Assets data in the Prism module to catalog the blueprints.
What do people think?
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Vessper
SI Radio
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Posted - 2010.01.17 12:27:00 -
[649]
Originally by: Dominic Jacara I'd encourage anyone who can to see if it can be done as a plugin to EVEhq.
You might want to take a look at the BP Manager section of Prism together with the Blueprint Calculator tool.
EveHQ Character App |

Gizan
Gods Killing Machines Ihatalo Cartel Navy
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Posted - 2010.02.12 11:58:00 -
[650]
Zatch's program is editable the way it is, it takes a few minutes to understand how the values work, but you can change it to any way you wait, even to have the items in alphabetical order, it just takes a few steps.
Ive changed it myself so that its easier for me to understand, and also, to implement the recent changes to t2 ships.
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Dominic Jacara
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Posted - 2010.02.16 12:11:00 -
[651]
You mean you've edited the data files, or the code itself? I wasn't sure he'd released the code. For the benefit of all those waiting for an update, can you confirm what you hav ebeen able to do and if you have a means to share your changes. I'm sure if Zatch hasn't the time there's a lot of users of it who would collaborate to continue the work.
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Ryalck
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Posted - 2010.02.24 22:30:00 -
[652]
amasing tool.. thanks... just have one question/surguestion, when you have the t1 version of a bpo and there are me and pe on it... then is it posibel to project what the me and pe at the t2 version is going to be from the saved data about the t1 version??? and the same thing about the price of the t2 version, wich depends on the ME and PE of the t1 version... hope you understand.. othervice mail me ingame... :)
once again, thanks for the nice tool..
Ryalck
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Dominic Jacara
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Posted - 2010.03.01 22:54:00 -
[653]
Edited by: Dominic Jacara on 01/03/2010 22:54:14 Ryalc - The ME and PE of the T1 bp have no bearing on the ME and PE of the T2 bp. Without a decryptor they will both be -4. The materials used in the T2 bp will also be different to those of the T1 blueprint, which you'll see if you call up the T2 version in JMLC.
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grotnisse
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Posted - 2010.03.03 12:39:00 -
[654]
Supercarriers still contain the clone vat bay :( hope you will get time to sort this...
Thanks for a great program!
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Dominic Jacara
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Posted - 2010.03.17 10:37:00 -
[655]
Zatch appears to have disappeared into a wormhole.
R.I.P. JMLCALC 
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Sedontane
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Posted - 2010.03.19 19:36:00 -
[656]
Found a bug
Ishtar recipie a number of components are way way way off.
Note: Photon Microprocessor Magnetometric Sensor Cluster Crystalline Carbonide Armor Plate Oscillator Capacitor Unit
/Sedontane
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Dominic Jacara
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Posted - 2010.03.21 11:11:00 -
[657]
Originally by: Sedontane Found a bug
Ishtar recipie a number of components are way way way off.
Note: Photon Microprocessor Magnetometric Sensor Cluster Crystalline Carbonide Armor Plate Oscillator Capacitor Unit
/Sedontane
This has been known for a long time. If you read back you'd see this, and people's growing frustration about the lack of fixes. T2 component waste calculation errors and the fact that we still haven't got an update for the changes that happened in the Dominion expansion have rendered this software a pointless waste of disk space. Typical bad timing, as I'd contributed isk to its continued development only shortly before Zatch abandoned it for RL. As he hasn't posted anything here for ages I assume he's completely forgotten about us all and wants to keep the software code to himself instead of handing it on to someone with the time and skills to fix it. Shame.
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Femaref
Armageddon Day
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Posted - 2010.03.31 10:26:00 -
[658]
http://femaref.killmail.de/JMLC.src.zip
Source for this program (decompiler 4tw). the *.dat files are just textfiles, and can be easily reverse engineered.
Maybe I can do something about it.
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Femaref
Armageddon Day
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Posted - 2010.03.31 22:40:00 -
[659]
Okay, I'm halfway there, just some problems in the calculation of the data
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Femaref
Armageddon Day
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Posted - 2010.04.01 15:06:00 -
[660]
http://femaref.killmail.de/jmlc.rar
new version, contains dominion data. Sadly, auto-pricing isn't working, as I had to make small changes to the code which broke it. The decompiled version is utterly unreadable, so don't expect it anytime soon, maybe in a rewrite of my courtesy.
Contact me if any problems arise.
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