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Author |
Thread Statistics | Show CCP posts - 25 post(s) |
DjCiNo
BALTIC AREA Legion of xXDEATHXx
0
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Posted - 2015.06.02 19:25:38 -
[301] - Quote
SRSLY ? why gallente race must be in over in this strange list ? we heave minmatar amarr and now finally caldari and tell me why gallente must be last i dont understand you ccp : / |
FunGu Arsten
Radical Astronauts Plundering Eve WormHole Occupation and Resource Exploitation
85
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Posted - 2015.06.02 19:26:32 -
[302] - Quote
Havenard wrote:FunGu Arsten wrote:Didn't we warn you befoere the release that the new icons are terrible? they clutter the overview and make it worse to actualy identify something... The new icons follow a pattern and make it much easier to identify the class of a ship, they are not bad at all, you will get used to them shortly. The only old icon I liked more was the Pod one.
try doing pvp - hope no npc are on grid(they look so simular), make sure your drone icons are off ( but you need them), you gain no extra info off the icons because you need the shiptype, not the size to determine what you're up agains....
pretty **** is still ****. but its not like ccp gained this info off the testservers right... https://forums.eveonline.com/default.aspx?g=posts&t=422538
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Rogan Guild
Helion Production Labs Independent Operators Consortium
2
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Posted - 2015.06.02 19:27:54 -
[303] - Quote
The new overview icons look cartoonish and not at all in theme with Eve when playing with graphics optimized for memory or performance. Why are they blurry? Why did we lose the old clean lines? Please bring back the old icons. |
Kreethos
Republic Military School Minmatar Republic
0
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Posted - 2015.06.02 19:28:24 -
[304] - Quote
Alt-tab in space BLAMM client hangs--have to end task.
(alt-tab in station, no problem) |
Joia Crenca
Science and Trade Institute Caldari State
118
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Posted - 2015.06.02 19:29:33 -
[305] - Quote
If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
9839
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Posted - 2015.06.02 19:29:41 -
[306] - Quote
CCP Claymore + minions, good job on the icons, much much better than the first itteration . pity about the 90% scaling please do look into this (I know you have stated you are but still one more voice and all that).
The ship icons in the hangars are looking a bit ropey , that aside good patch , cheers for the work.
=]|[=
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Michael Ruckert
Hohere Kavallerie-Kommando
310
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Posted - 2015.06.02 19:30:00 -
[307] - Quote
Update smooth. Launcher flawless. Icons beautiful and functional. Much love to CCP. I win at EVE.
"No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier
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Trajan Unknown
Agony Unleashed Agony Empire
31
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Posted - 2015.06.02 19:30:32 -
[308] - Quote
Where were the vocal masses when CCP released their dev blog with the icon changes?
I said it three times and I will say it again, the new icons make way more sense than all the old ones.
Space Invaders got it right 20years ago, the military is using it and EvE should use it too it was about time to get some meaningful icons. Next on my list would be better tab structure so I have all the needed "data" available within a blink of an eye. It-¦s not horrible by any means but it could be better.
The thing with the scaling seems to be only real problem here but on 100% they are pretty good. Some slight changes here and there would be nice too but the general route is good. The old icons made no sense and were a pure mess with many ships on grid let alone all the drones.
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Joia Crenca
Science and Trade Institute Caldari State
118
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Posted - 2015.06.02 19:30:49 -
[309] - Quote
Kreethos wrote:Alt-tab in space BLAMM client hangs--have to end task.
(alt-tab in station, no problem)
I'm on a Windows 7 computer, x64, Nvidia Geforce, and alt-tabbing in space without an issue. What are you running? |
Koba Kyogen
Ultima Unitatis The Asylum.
10
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Posted - 2015.06.02 19:31:41 -
[310] - Quote
The new icons need to go.
Give us the option to disable them if you refuse to take them out.
Koba |
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Joia Crenca
Science and Trade Institute Caldari State
118
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Posted - 2015.06.02 19:33:09 -
[311] - Quote
Trajan Unknown wrote:Where were the vocal masses when CCP released their dev blog with the icon changes?
They were the participants on SiSi, the test server, and the thread concerning this issue was quite long. CCP ignored the testers. I guess SiSi testing doesn't matter if CCP had their mind made up before calling for testers. |
E6o5
Tyler Durden Demolitions
280
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Posted - 2015.06.02 19:33:48 -
[312] - Quote
new overview icons are, **** looks like icon houses flying around in space. shuttle got a larger icon than a rookie ship ... i'd like the old icons back, i.e make the new stuff optional
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Koba Kyogen
Ultima Unitatis The Asylum.
10
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Posted - 2015.06.02 19:34:29 -
[313] - Quote
Trajan Unknown wrote:..... 20years ago, the military is using it and EvE should use it too it was about time to get some meaningful icons. Next on my list would be...
The military icons make sense. These do not.
Here are the ones the Navy uses:
https://awacstacsim.files.wordpress.com/2013/01/20130130-091207.jpg
GET RID OF THE NEW ICONS !!! Seven years of visual cues and muscle memory down the drain.
Koba |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
9839
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Posted - 2015.06.02 19:34:30 -
[314] - Quote
Joia Crenca wrote:If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?
This is the second iteration of the icons, the first was put on sisi pushed on us and tested then rolled back due to player feed back and redone.
You can take your foot out of your mouth now.
=]|[=
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Havenard
Havenard Corporation
7
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Posted - 2015.06.02 19:35:15 -
[315] - Quote
FunGu Arsten wrote: try doing pvp - hope no npc are on grid(they look so simular)
You must be colorblind. |
Captain Africa
GRIM MARCH Circle-Of-Two
114
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Posted - 2015.06.02 19:35:41 -
[316] - Quote
Holy **** that caracal looks awesome ....as for the rest lemme check. BTW CCP ty for updating this awesome game !!!! |
Tyr Dolorem
Snuff Box Snuffed Out
78
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Posted - 2015.06.02 19:35:51 -
[317] - Quote
Ralph King-Griffin wrote:Joia Crenca wrote:If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?
This is the second iteration of the icons, the first was put on sisi pushed on us and tested then rolled back due to player feed back and redone.You can take your foot out of your mouth now.
yea and they made it worse god knows how |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1658
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Posted - 2015.06.02 19:38:35 -
[318] - Quote
Ralph King-Griffin wrote:Joia Crenca wrote:If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?
This is the second iteration of the icons, the first was put on sisi pushed on us and tested then rolled back due to player feed back and redone.You can take your foot out of your mouth now.
But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present.
THAT was the feedback that was not dealt with. We were almost begging them to get professional advice.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
9841
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Posted - 2015.06.02 19:38:58 -
[319] - Quote
Tyr Dolorem wrote:Ralph King-Griffin wrote:Joia Crenca wrote:If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?
This is the second iteration of the icons, the first was put on sisi pushed on us and tested then rolled back due to player feed back and redone.You can take your foot out of your mouth now. yea and they made it worse god knows how Did you see the first one's?
=]|[=
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Koba Kyogen
Ultima Unitatis The Asylum.
12
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Posted - 2015.06.02 19:39:15 -
[320] - Quote
Strip out the new icons. Wasn't broken, didn't need fixing.
Give us the option to at least disable them.
I blame Iceland. All of it. |
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Unbreakble Dragon
Freedom Express Yokai
0
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Posted - 2015.06.02 19:39:51 -
[321] - Quote
Blood Enslaver wrote:You people really are afraid of learning new things.
Honestly everything looks fine to me, and i have no problem learning new things. i patched in like 3 minutes had no problems logging in either but im running windows 7 and internet connection of 188 mb/s download speed
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Enddel Ayere
Red Federation RvB - RED Federation
0
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Posted - 2015.06.02 19:40:09 -
[322] - Quote
I really like the new shader. The light is more balanced and the dirt texture is very cool. Indirect lightning make it really realistic. Congrats.
There seems to be some issue with texture loading though, sometimes ships and interior of stations appear all black (ie without texture). The ships regain their texture but the not station interior, which interfere with ship fitting.
Concerning the icons, its a great set people will get used to it, maybe it could be made better by three things (esp. for the ship icons)
1. graphically, the dash underneath the triangle is difficult to read 2. the battlecruiser icon look too much like a house. this is debatable but a triangle on a square is a symbol of a house... abit confusing. 3. differentiating NPC and player icons would be great, so that at gates (or else) there is no confusion
Looking forward to the new Nullsec system! |
Zaporozh
FinFleet Northern Coalition.
10
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Posted - 2015.06.02 19:40:59 -
[323] - Quote
Undo the new Icons, they are terrible. Icons were not broken work on something that needs fixing!!!!! |
Rowells
ANZAC ALLIANCE Fidelas Constans
2455
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Posted - 2015.06.02 19:41:19 -
[324] - Quote
nobody mentioned corpse icons from any of the devblogs i can remember, yet here i sit, pleasantly surprised. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
9841
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Posted - 2015.06.02 19:42:24 -
[325] - Quote
epicurus ataraxia wrote:Ralph King-Griffin wrote:Joia Crenca wrote:If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?
This is the second iteration of the icons, the first was put on sisi pushed on us and tested then rolled back due to player feed back and redone.You can take your foot out of your mouth now. But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present. Only at 90%, they are perfectly legible otherwise.
The issue is they're new and you are constantly registering and interpreting them, give it a week and you won't even see them anymore.
=]|[=
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Mikey Zonda
Island Assault Force Fortuna Alliance
0
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Posted - 2015.06.02 19:42:52 -
[326] - Quote
Please roll back the icon release, these new ones are just terrible....
Clustered, confusing, awful and an unnecessary and unrequested change....
Just dump them in the bad idea bin..........
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Chinicata Shihari
Eternity INC. Goonswarm Federation
47
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Posted - 2015.06.02 19:43:06 -
[327] - Quote
The the Overview tags look like ass (Technical Term) on 90% scaling http://i.imgur.com/66t79wt.png |
Jeven HouseBenyo
Baron and Serpent Productions
42
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Posted - 2015.06.02 19:44:07 -
[328] - Quote
CCP Claymore wrote:Panterata wrote:Hey Lebowski, who is responsible for the icons?
Tell him to write something here on the players and not hide as a mouse! That would be me and my team, Team Game of Drones. We are reading the feedback you are providing. All I can say at the moment is please take some time to get used to the new icons if this is the first time you are seeing them. It has been a while since they last changed, if ever, and it will take a while to learn them again. We are aware that the new icons do not look great with 90% UI Scaling. This is an issue we are looking at but is a bigger project due to the nature of UI Scaling. We are monitoring your feedback and will try and respond to your issues and concerns. Thank you for all your feedback so far.
There is a thread from Test Server Feedback, that has plenty of feedback on the icon revamp. Not to be too snarky (serious effort needed, even in RL I communicate in snark and sarcasm!) but perhaps there would be a positive place to start reading feedback on the new icons and brackets. There is less outrage and more constructive suggestions than this General Feedback thread.
Please at least give us, the unwashed end user masses, an opt out choice as is in place with the map.
Thankee sai in advance for that personally needed opt out choice.
>Jeven
Full time industrialist, part time pirate, snark cranked to 11 at all times.
Overkill loss magnet. Orphaned drone adopter.
It's not paranoia, it's Eve Online!
Experience: the thing you needed right before you received it.
WTB moar wingy bits!
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1658
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Posted - 2015.06.02 19:45:19 -
[329] - Quote
Ralph King-Griffin wrote:epicurus ataraxia wrote:Ralph King-Griffin wrote:Joia Crenca wrote:If there is a culture issue at CCP, perhaps that needs to be addressed? There may be a thought that: 'If the work is finished enough to put on SiSi, then it CAN'T be rolled back, or someone will lose their job for allowing it to go this far'. But that would defeat one main purpose of SiSi, wouldn't it, in having an internal culture issue cancel out player feedback?
This is the second iteration of the icons, the first was put on sisi pushed on us and tested then rolled back due to player feed back and redone.You can take your foot out of your mouth now. But the issues raised by the players were equally applicable in the second iteration, the problem was NOT that the players did not like the aesthetics, the problem was one of clarity and legibility, and the problems are still present. Only at 90%, they are perfectly legible otherwise. The issue is they're new and you are constantly registering and interpreting them, give it a week and you won't even see them anymore.
No, you are quite wrong. They are much worse at 90% we have worked with them for quite a while on sisi, the issue is one of bad legibiliy. I and others no doubt envy your eyesight, and I assure you the stabbing pain behind my eyes after playing for an hour is something I AM NOT WILLING TO GET USED TO.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Desas
Destructive Influence Northern Coalition.
2
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Posted - 2015.06.02 19:48:22 -
[330] - Quote
Are you guys out of your mind with those new Icons???
Do you devs got to many time on your hands that your are screwing around with unnecessary new stuff which was perfectly fine like it was???
Come on you got on both iterrations a lot of negative feedback from the community and you still went with it ... Did you forget who is paying your sallerys??
Make it atleast an option to choose or roll it back !!
An very upset Desas |
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