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Kita Radeon
Gallente Hakata Group
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Posted - 2007.09.01 20:44:00 -
[511]
Originally by: Zo5o Edited by: Zo5o on 31/08/2007 18:01:43 - Light drones refusing to mwd back to ship, not even able to catch up with my zero-afterburner domi.
- If fighters can return to drone bay upon disconnect, why not other drones?
/signed /signed /signed /signed /signed /signed /signed /signed
Im tired of buying hammerheadIIs 100 at a time 
Now let us take a minute to remember the dronies that were lost on disconnect or were simply to damned slow... 
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Solid Trust
Minmatar Haven Front
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Posted - 2007.09.01 20:47:00 -
[512]
I am all for making Drones better for Empire mission carebears as long as they make them weaker in PVP. =)
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Zemeckis R
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Posted - 2007.09.01 21:19:00 -
[513]
Originally by: Solid Trust I am all for making Drones better for Empire mission carebears as long as they make them weaker in PVP. =)
what the holy f**k are you saying?! read the op message again and find out what we were talking about here!!
btw: ccp are you sleeping?? why no replies on this kind of threads?! there are others long threads ALL signed too and you never give an opinion!! (see about drones GUI or skill queue for example)
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Hayward Cyprus
Caldari Exiled.
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Posted - 2007.09.01 22:35:00 -
[514]
As a Caldari I can only say, drones are fine, most people are just too stupid to use em. My drones tend to do exactly what I want them to, it's just a matter of telling them to attack the next target at the right moment.
Although wait, Drones do need one fix. Remove shield completely from all drones and give them only armor and hull so we can be done with this stupid OVERPOWERED recall and redeploy business.
(The right) Drones already give great range, work against all kinds of targets, inculde logistics/ewar, do very nice dps, can SNIPE (hello? heavy drones 40km out? maybe want to consider using sentrys??).
This answer is mostly centered around pvp tho, so to the OP.
I do vote to give all missionrunners drones that can acquire only 1 target and do not autoagress, call them Newbiedrones for Missionrunners, so they don't run around and agress everything you didn't want to, but wait, that way when i am damped or jammed .... damn, can't make it right somehow....
Quit whineing, of all the problems in eve, drones really need the least fixing. Usually when they wander off it's due to the stupidity of the user. Only thing that should be done quickly is the loose shields on drones thing.
Hayward
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Saaitar
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Posted - 2007.09.02 00:00:00 -
[515]
Originally by: Hayward Cyprus As a Caldari I can only say, drones are fine, most people are just too stupid to use em. My drones tend to do exactly what I want them to, it's just a matter of telling them to attack the next target at the right moment.
Although wait, Drones do need one fix. Remove shield completely from all drones and give them only armor and hull so we can be done with this stupid OVERPOWERED recall and redeploy business.
(The right) Drones already give great range, work against all kinds of targets, inculde logistics/ewar, do very nice dps, can SNIPE (hello? heavy drones 40km out? maybe want to consider using sentrys??).
This answer is mostly centered around pvp tho, so to the OP.
I do vote to give all missionrunners drones that can acquire only 1 target and do not autoagress, call them Newbiedrones for Missionrunners, so they don't run around and agress everything you didn't want to, but wait, that way when i am damped or jammed .... damn, can't make it right somehow....
Quit whineing, of all the problems in eve, drones really need the least fixing. Usually when they wander off it's due to the stupidity of the user. Only thing that should be done quickly is the loose shields on drones thing.
Hayward
You have completely no idea about it and still you want to play smartass...First words that you wrote was about the fact that you are Caldari and probably use missiles as a main weapon system, and that you dont use drones very much. What would you say if the rockets that you fired would stuck just outside the bay? or just fly away not hitting target? huh? then you probably would whine as hell and some other smartass would write : missiles are fine, you are just to stupid do use them...geez...
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Taguchi Hiroko
Xoth Inc Firmus Ixion
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Posted - 2007.09.02 02:48:00 -
[516]
/signed
(phew, am I glad I am specialized in blasters and not drones, I knew they were dodgy and don't follow orders)
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Hayward Cyprus
Caldari Exiled.
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Posted - 2007.09.02 08:50:00 -
[517]
Originally by: Saaitar
Originally by: Hayward Cyprus As a Caldari I can only say, drones are fine, most people are just too stupid to use em. My drones tend to do exactly what I want them to, it's just a matter of telling them to attack the next target at the right moment.
Although wait, Drones do need one fix. Remove shield completely from all drones and give them only armor and hull so we can be done with this stupid OVERPOWERED recall and redeploy business.
(The right) Drones already give great range, work against all kinds of targets, inculde logistics/ewar, do very nice dps, can SNIPE (hello? heavy drones 40km out? maybe want to consider using sentrys??).
This answer is mostly centered around pvp tho, so to the OP.
I do vote to give all missionrunners drones that can acquire only 1 target and do not autoagress, call them Newbiedrones for Missionrunners, so they don't run around and agress everything you didn't want to, but wait, that way when i am damped or jammed .... damn, can't make it right somehow....
Quit whineing, of all the problems in eve, drones really need the least fixing. Usually when they wander off it's due to the stupidity of the user. Only thing that should be done quickly is the loose shields on drones thing.
Hayward
You have completely no idea about it and still you want to play smartass...First words that you wrote was about the fact that you are Caldari and probably use missiles as a main weapon system, and that you dont use drones very much. What would you say if the rockets that you fired would stuck just outside the bay? or just fly away not hitting target? huh? then you probably would whine as hell and some other smartass would write : missiles are fine, you are just to stupid do use them...geez...
Wrong, I use drones very much, actually I have almost as many sp in drones as in Missiles. Which is why I wrote that my drones are doing exactly what I want them to. Being able to read ftw.
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Allestin Villimar
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Posted - 2007.09.02 09:14:00 -
[518]
The main problem I see with this thread is that everyone is trying to use drones as their primary damage instead of a supplement. As of yet, I have not seen any non-minig ship which isn't capable of equipping weapons as well as using drones, and many ships (especially gallente - blasterthron anyone?) are more than capable of dishing out great damage and still getting great effects with drones.
And besides, I use drones all the time. I've never had an NPC that targetted me switch to fight a drone except for new waves/spawns. I've never had my drones magically change targets once I sic'd them on a ship. What you need to do is wait until all of your drones have dumped their old command (once all of them have turned green on the hud before switching back to fighting) before issuing another command. If a new wave agros your drones, recall them and get agro before releasing them again. It's really very easy to do, it just means you can't enter a mission and go afk for an hour and come back victorious.
The only bug I've experienced that I've seen in this thread is the one where they take forever to return to the ship, hanging around ~1550m from the ship for a few seconds to a minute before finally returning. I have yet to identify any common issue behind it though.
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Yao Ying
GoonFleet GoonSwarm
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Posted - 2007.09.02 11:30:00 -
[519]
Almost all of the issues mentioned can be fixed by paying attention. Drones have ADD? Right click -> Return and orbit, right click again -> engage target. This works 100% of the time if you wait for the "returning to ship" status. Drones bumping into each other and going 5m/s? Tell one (I have yet to have more than 2 at once doing this) of them to return and orbit or go attack something else temporarily, then issue the attack order again on what you want it to be shooting at.
Originally by: Allestin Villimar The only bug I've experienced that I've seen in this thread is the one where they take forever to return to the ship, hanging around ~1550m from the ship for a few seconds to a minute before finally returning. I have yet to identify any common issue behind it though.
This is the only issue I really have, namely because there isn't really anything you can do to fix it. :( Sometimes telling them to attack and then instantly recalling works, but not even remotely near always.
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Aero089
Exiled.
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Posted - 2007.09.03 19:31:00 -
[520]
Originally by: Hayward Cyprus
Quit whineing, of all the problems in eve, drones really need the least fixing. Usually when they wander off it's due to the stupidity of the user. Only thing that should be done quickly is the loose shields on drones thing.
Hayward, you broke my heart =( You must realize that unlike other races, we are dependent on drones for DPS. Amarr has guns and armor to focus on, Minmatar have different tanking types (and missiles too) to focus on (poor bastards), Gallente use a combination of drones and turrets to dish out damage. But we have to decide on our setups what to favour. The Myrmidon can use both drones and turrets at the same time, but most of our other ships have to choose between blasters and drones and sadly, our drones can be destroyed, thereby reducing our DPS to below that of other races.
Our guns can be destroyed. Now how would you feel if your drones REFUSE to come back to your drone bay? You can't bail because you'd be leaving your firepower behind. Most ships don't have huge drone bays to be able to leave drones behind.
Hey if we want to balance, even out damages among races and allow us to disable enemy guns!
(Exiled. CEO Exiled. is recruiting! |
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Allestin Villimar
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Posted - 2007.09.03 20:13:00 -
[521]
Originally by: Aero089 You must realize that unlike other races, we are dependent on drones for DPS.
No, you aren't. There's a difference between refusing to use guns for DPS and being forced to use guns for DPS.
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Kita Radeon
Gallente Hakata Group
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Posted - 2007.09.03 20:14:00 -
[522]
Originally by: Hayward Cyprus
Although wait, Drones do need one fix. Remove shield completely from all drones and give them only armor and hull so we can be done with this stupid OVERPOWERED recall and redeploy business.
Right, because people who use drones for the bulk of their dps shouldnt be given the ability to try and save their weapons.
Originally by: Aero089 and allow us to disable enemy guns!
/signed. If our weapons become easyer to destroy, yours should be POSSIBLE to do away with.
Originally by: Allestin Villimar The main problem I see with this thread is that everyone is trying to use drones as their primary damage instead of a supplement. As of yet, I have not seen any non-minig ship which isn't capable of equipping weapons as well as using drones, and many ships (especially gallente - blasterthron anyone?) are more than capable of dishing out great damage and still getting great effects with drones.
Ever hear of the Ishkur or Ishtar? Domi maybe? Some setups are quite dependent on dronies. How would you like a HAC with three rails and very little bonus to them? Some setups (including all carriers) are compleatly dependent on drones for their dps.
Originally by: Allestin Villimar And besides, I use drones all the time. I've never had an NPC that targetted me switch to fight a drone except for new waves/spawns.
Ok, but how many times have you run a mission where there has only been one wave?
Originally by: Allestin Villimar If a new wave agros your drones, recall them and get agro before releasing them again.
Granted but this can be quite hard if your using the slow heavy drones, or even with the smaller ones if your a bit away.
Originally by: Allestin Villimar It's really very easy to do, it just means you can't enter a mission and go afk for an hour and come back victorious.
Or leave their side...
oh and,
Originally by: Aero089 Hayward, you broke my heart =(
Yea! Im crying here! :'(
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Kita Radeon
Gallente Hakata Group
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Posted - 2007.09.03 20:16:00 -
[523]
Originally by: Allestin Villimar
Originally by: Aero089 You must realize that unlike other races, we are dependent on drones for DPS.
No, you aren't. There's a difference between refusing to use guns for DPS and being forced to use guns for DPS.
So if ccp nerfed missles to the point of them being made out of actual nerf, you wouldnt mind just using rails?
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Kuzya Morozov
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Posted - 2007.09.03 22:05:00 -
[524]
I would love the ability to name my drones, simply so that I could create entire families of them, and feel some emotion when they get blasted apart. If CCP just added a small context menu option ("Name drone") I would forever be happy with this game :)
PS - not trolling, I'm serious.
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Reto
The Last Resort
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Posted - 2007.09.03 22:49:00 -
[525]
i just wanted to add that the drones seem to react slower than before the rev.2.2 patch. anyone else experiencing the same ?
Originally by: s4mp3r0r "Hey man, you're mom has a cruise missile".
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Kita Radeon
Gallente Hakata Group
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Posted - 2007.09.04 02:13:00 -
[526]
Originally by: Kuzya Morozov I would love the ability to name my drones, simply so that I could create entire families of them, and feel some emotion when they get blasted apart. If CCP just added a small context menu option ("Name drone") I would forever be happy with this game :)
PS - not trolling, I'm serious.
Haha that would be awesome man. 
Originally by: Reto i just wanted to add that the drones seem to react slower than before the rev.2.2 patch. anyone else experiencing the same ?
Hmm I cant say that I did notice, but then again they were so damned slow before too  
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Mrski Okupator
Amarr Cry Me A River Inc.
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Posted - 2007.09.06 23:20:00 -
[527]
/signed in blood, tears, sweat and ***** if need be.
The little fckrs drive me mad.
Please rewrite their AI. Or at least delete the part where they got ADD.
Cry Me A River Inc. We Care. For a small donation. |

Dr Therikal
Gallente Center for Advanced Studies
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Posted - 2007.09.07 00:29:00 -
[528]
Originally by: Mrski Okupator /signed in blood, tears, sweat and ***** if need be.
The little fckrs drive me mad.
Please rewrite their AI. Or at least delete the part where they got ADD.
/signed here. Perfect way to word it. :) --------------------------------- But courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility. -Erwin Rommel |

Allestin Villimar
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Posted - 2007.09.07 01:11:00 -
[529]
Originally by: Kita Radeon Ever hear of the Ishkur or Ishtar? Domi maybe? Some setups are quite dependent on dronies. How would you like a HAC with three rails and very little bonus to them? Some setups (including all carriers) are compleatly dependent on drones for their dps.
All of which can also use guns or missiles. Know what? If I don't use kinetic missiles, you're doing the same damage I am! And even with the kinetic damage bonuses, in L3 and L4 missions, it's more effective to use the damage type they're weak against.
Originally by: Kita Radeon Ok, but how many times have you run a mission where there has only been one wave?
What, so suddenly the return to drone bay function doesn't work? Again, if you use the button once your drones will do what you tell them to. I've lost 2 drones in the 2 months I've been doing L4s, and both of them are from when I was disconnected. I use a link augmentor so my drones can be as far as 65 km away. I have no problems getting them back to the bay. Admittedly, I don't use ogre 2s, but medium scouts arent the fastest things on the planet either. If you're really that worried, use sentries.
Originally by: Kita Radeon Or leave their side...
Once you have the agro from a wave, the drones will never get agro until a new wave spawns. And when that happens, see above. Maybe pull your drones back before they get that final bit blown up and use another weapon to finish it off?
Originally by: Kita Radeon So if ccp nerfed missles to the point of them being made out of actual nerf, you wouldnt mind just using rails?
That'd be valid if drones were really that weak. Light scouts will tear apart anything T1 short of a battlecruiser in less than a minute. Not only that, my above argument (where your missiles are just as powerful as mine when they aren't kinetic) is still valid. Not every ship gets a damage or rate of fire bonus, and in fact, most don't. I don't think drones were ever supposed to be a primary damage source except for mining ships and a few of the early frigates/cruisers, otherwise they'd do more damage than they do, and most of these ships have room to carry extra drones. Drones are also a very cheap source of damage if you use them well. Missile costs add up over time and the better launchers (even for standards) can cost in the millions of isk. I have yet to pay even 1 million isk for any drone.
Honestly if you really have that many problems getting drones back in between waves, you should use sentries. Hell, they're better against any high thermal resist rat/t2 ship anyway.
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Ashaz
Mindstar Technology United Confederation of Corporations
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Posted - 2007.09.07 07:31:00 -
[530]
/me ignores the flamer above.
This thread needs to stay alive... I think i have found the best example of drone ****yness.
Warrior II drones in a curse.
Appearently these badasses go over 6000 m/s... when they feel like it. I send them out, they do their work (supposedly) and then I order them home again should be no problem since I only fly at a fraction of their speed.
but no. they all come to 2600m away, and then they stay there. ok so i slow down. do they catch up? no.
I experimented a bit, and I managed to set my speed to 2.2 m/s and they STILL could not catch up with me!!!
This doesn't just happen now and then. It happens 99% of the time I use them!
strangely my hammerhead II drones are much better at finding momy. __________________________________ Gallente by birth. Amarr by choice. iDrone |
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Cpt Cosmic
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Posted - 2007.09.07 07:55:00 -
[531]
Edited by: Cpt Cosmic on 07/09/2007 07:55:24 drones are fine, whiners and gallente arent 
drones are destroyable, ok fine but you can fit guns too and l2use your drones properly (scoop redeploy anyone?) the argument about turrets are not destroyable is an EPIC FAIL since drones have big advantage when compined with high speed + EW or used close range (scoop redeploy anyone?). Missiles are balanced because of their lower dmg. btw turrets and missiles suffer from their problems, OPEN YOUR EYES naive whiner brats! |

Buster Terrik
Warhamsters Interstellar Alcohol Conglomerate
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Posted - 2007.09.07 09:06:00 -
[532]
once again... SIGNED. FIX IT ------- When i fly, in my mind I get away just in time. I'll wait the wait, fly away... I only want it for today. |

Shadowfax2121
Gallente Black Lance oooh Shiny
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Posted - 2007.09.07 09:20:00 -
[533]
Edited by: Shadowfax2121 on 07/09/2007 09:20:37 /signed
Come on devs, stop ignoring us and give just a reply. You claim you hired a new guy to fix drone code but we've yet to see anything change, what's he doing, fighting for bob? 
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General Paul
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Posted - 2007.09.07 11:44:00 -
[534]
Ill admit I skipped pages 2-17 but to the guy on pg 1 who wants drones attacking in a group.. that is such a bad idea.
Imagine you have three remote rep drones and 2 hammerheads.. seems the pack instinct would be even more comical than current drones attack behaviour.
Being able to tractor errant drones may prove to be a fun RPing solution (maybe having a drone tractor fitted outside of low/mid/high slots as with the new exploration scanner on all ships) or even a PVP tractor for dragging drones away from their intended targets (think of an interceptor dragging 4 heavy drones a few hundred KM away)
The only current problem with drones that I come across as a missioner is the one where they sit just outside the range to dock up with your ship.. that is just plain annoying and wrong.
So erm.. signed.. fix drones
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Ashaz
Mindstar Technology United Confederation of Corporations
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Posted - 2007.09.07 11:53:00 -
[535]
Originally by: Cpt Cosmic Edited by: Cpt Cosmic on 07/09/2007 07:55:24(scoop redeploy anyone?)
Yes. please show me how to do that when they are sitting 2600m away and refuse to come closer. Please. Show me.
Follow your own advice please. Originally by: Cpt Cosmic OPEN YOUR EYES naive whiner brats!
cause you have no idea what you are talking about. __________________________________ Gallente by birth. Amarr by choice. iDrone |

Sydian Rie
Minmatar Lucky Hydra Corp SMASH Alliance
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Posted - 2007.09.07 14:43:00 -
[536]
Edited by: Sydian Rie on 07/09/2007 14:43:11 I'd just like to have the option to set my sentry drones to auto-agro once I get a lock on target, just like guns do. Had a huge fleet battle the other night and our gang killed over 90BS and I was on only 1 killmail because once i lock target, I have to right click and tell my drones to engage. By that time, the targets are dead.
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