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Thread Statistics | Show CCP posts - 0 post(s) |

Dzajic
Gallente
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Posted - 2007.04.14 12:09:00 -
[331]
Well, we can at least hope CCP knows of the issue and is to ashamed to post.
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Talmssar
Caldari Raptus Regaliter Pride - Honor - Duty
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Posted - 2007.04.14 17:09:00 -
[332]
Just to annoy drone users, ingore this topic 
Tho usually it goes allways otherwise what I wish for so I say fix drones..
For real drones are INDIVIDUAL AI's and work FINE when ever I have used em. So if you dont assing target to them each drone individually take target wich is hostile to you. So they work as it should. In missions, it is your fault if you let your drone fly too close to some spawn wich agros your poor drone.
So this might be taken as trolling but I think there is dumb-factor in drone users and some of them fail to see how to manage em with current tools.
Fighters is 100% different, those got still bugs around and should get fixed before individual drone controls applies.
I just prefer that all have good time here. |

Ra'ita
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Posted - 2007.04.15 02:31:00 -
[333]
/bump.
la la la. Wish I had more to add, but drones really are broken as is. Module stacking guide |

Thaddeus Brutor
Minmatar The Sobani
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Posted - 2007.04.15 03:50:00 -
[334]
Originally by: Talmssar Just to annoy drone users, ingore this topic 
Tho usually it goes allways otherwise what I wish for so I say fix drones..
For real drones are INDIVIDUAL AI's and work FINE when ever I have used em. So if you dont assing target to them each drone individually take target wich is hostile to you. So they work as it should. In missions, it is your fault if you let your drone fly too close to some spawn wich agros your poor drone.
So this might be taken as trolling but I think there is dumb-factor in drone users and some of them fail to see how to manage em with current tools.
Fighters is 100% different, those got still bugs around and should get fixed before individual drone controls applies.
This morning I was doing L4 Assault. I was 160 km away from the last remaining spawn, fighting a battleship that was 20 km further away from the same spawn. I launched my medium drones and sent them after the battleship...
And the spawn, 160 km away from me, 180 km from the target my drones were swarming around, all simultaneously aggroed my drones. When I recalled the drones they returned to normal.
When I was myself 50 km from the same spawn, blasting away, I didn't get aggro at all.
Yes, I'm sure it's just a "dumb-factor".
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Piotr Anatolev
Gallente The Geriatrics
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Posted - 2007.04.15 04:38:00 -
[335]
Originally by: Talmssar Just to annoy drone users, ingore this topic 
Tho usually it goes allways otherwise what I wish for so I say fix drones..
For real drones are INDIVIDUAL AI's and work FINE when ever I have used em. So if you dont assing target to them each drone individually take target wich is hostile to you. So they work as it should. In missions, it is your fault if you let your drone fly too close to some spawn wich agros your poor drone.
So this might be taken as trolling but I think there is dumb-factor in drone users and some of them fail to see how to manage em with current tools.
Fighters is 100% different, those got still bugs around and should get fixed before individual drone controls applies.
The persistance with players who lacks experience from using drones to comment in these kinds of threads never stops amazing me.
dont just type bcus you can ok - sabotageing a valid issue with misinformation should be a bannable offense.
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WYLEE C0Y0TE
Caldari State War Academy
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Posted - 2007.04.15 04:56:00 -
[336]
I just want Hot-keys like every other module.
I've gotten used to the AI by this point, just take the damned controls out of the overcrowded overview PRETTY PLEASE.
Originally by: Leikeze Mrotserif If it's personal, it's because of you.
My Killboard |

Alaron Giancol
Resurrection R i s e
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Posted - 2007.04.15 05:11:00 -
[337]
dunno if this has been mentioned already, but Drone Link Augmenters don't always provide the proper range bonus, this might be related to modules not coming online right away when you get in a ship and undock in rapid succession, but either way, I had 3 DLAs showing online and only a max 60km control range (with scout drone 4, so it should have been 100km). One of the DLA's was offline after I undocked, and the other two showed online, so my guess is only the DLA that I manually put online was providing the range bonus. The problem corrected itself after I offlined all of the DLAs, docked, and onlined them in station.
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errorist
Caldari Free Mercenaries Union FATAL Alliance
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Posted - 2007.04.15 10:20:00 -
[338]
/signed
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Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
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Posted - 2007.04.15 15:25:00 -
[339]
What, page 2.... BLASPHEMY
Oh and drones have bugs still and other bump stealthing comments....
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.15 18:01:00 -
[340]
Originally by: Talmssar Just to annoy drone users, ingore this topic 
Tho usually it goes allways otherwise what I wish for so I say fix drones..
For real drones are INDIVIDUAL AI's and work FINE when ever I have used em. So if you dont assing target to them each drone individually take target wich is hostile to you. So they work as it should. In missions, it is your fault if you let your drone fly too close to some spawn wich agros your poor drone.
So this might be taken as trolling but I think there is dumb-factor in drone users and some of them fail to see how to manage em with current tools.
Fighters is 100% different, those got still bugs around and should get fixed before individual drone controls applies.
Translation:
I USE A COUPLE OF WASPS WITH MY RAVEN SO I CAN CONFIRM THAT EVERYTHING IS OK WITH DRONES, 100%! PLEASE DON'T FIX THE BUGS, I THINK THEY SOUND QUITE FUN!
Alternatively, those of us who use 100's of drones, for everything, at the exclusion of other weapons, with most of their SP in the drones category, might possibly know better. And just maybe a 12 page discussion about it might be taken as good evidence that they aren't just saying it for kicks, and there might actually be something in it....... --------
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Neo Khan
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Posted - 2007.04.15 18:47:00 -
[341]
Originally by: Face Value I think the main problem with Drones arenot drones themselves, but with the overlay. Yes, there are other issues with AI, but I feel that these are purposfully put there to balence drone effectiveness with other weapons systems.
My biggest beef with drones is that, even if you discount the lag, it takes me far too much time to get commands to them. And all this time is me having to take my eyes off the battle and sift through the overlay to get to the propper command. Plus sometimes I have to issue that order twice to look after any drones that decided to ignore my order.
This issue could be solved by making the individual panes in the overlay window seperatable so that we can drag and drop them any where on the screen or give us buttons above the the module bar. They don't even need hotkeys like other modules have.
The first three bottons would be ATTACK, RETURN/ORBIT, RETURN/DOCK. Then you would have five more buttons for however many drones you have out. Perhaps you'd have a 6th button for ALL DRONES. So I can sellect all five drones or maybe just a single drone, then issue a command by hitting one the the first three buttons. These 8-9 buttons would fit very nice above the high slot buttons. Easy, problem solved.
/signed And I totally agree with the interface suggested here. Make it a window you can position as you choose. The right side of my screen it too clogged now. |

Sol Locus
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Posted - 2007.04.16 07:01:00 -
[342]
Thy shalt not let this into abyss of despair.
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Hugh Ruka
Caldari
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Posted - 2007.04.16 07:14:00 -
[343]
Edited by: Hugh Ruka on 16/04/2007 07:11:44
Originally by: Jade Nexia
Originally by: Hugh Ruka group them ALWAYS. I ever had problems with only hull damaged drones, but that is understandable.
I always group my drones into what I need. medium, lights, spare, rep etc... since then they have no problem with commands.
True the attack random targets, but that is easily fixed by disabling the autoagro feature. They kill the assigned target and return to orbit.
One feature I REALY want is an abandond drone command. So I can launch a new group when my heavies would be 60km away (too long to return).
Trust me I always using drones of same type. I never using drones of diferent type (even damage) because if you do then you have bunch of diferent stupid kids with diferent speed and orbiting distance. Still even I do use five drones of same type (size and damage) they do refuse obey my orders. In new missions it's great fun because single shot on wrong rat mean call for reinforcement!
Drone controll disobey seems to be proportional to range where I can send drones. I can use drones to 120km distance and then I can feel what is pain.
Same broken logic is applied to sentry drones at least I can insta scoop them when I see they do disobey my orders, but in most cases is too late, because they attack excactly last rat what I never told them to attack :(
So CCP any kind of response even drones are fine not need to fix would be nice. I spend on EVE more than 2 000 Ç I should deserve kind answer but not silence at all.
Realy ? well and do you GROUP them ? it's the first thing I always do when loading new drones and undocking.
I used small, med, heavy drones on various shipt (ferox, scorpion, raven, thorax, vexor, myrmidon).
Only problem I ever get is stupid rats aggroing when seeing drones (rat AI bug proly) and drones attacking random targets after finishing the actual one (i.e not acting as a group). Other than that, when grouped they ALWAYS do what I tell them, even returning to drone bay (except the HULL damaged drones).
You ever only need to recall individual drones when they get shot or are damaged and you want to rep them.
The biggest problem is the UI. I'd like a separate dialog for drones, not the sutpidity attached to overview (same goes for gang UI). And an abbandon drone/group button, so I can relaunch a new group in case of emergency. Of course fixing the drone aggro AI would be good (they can start by auto assigning a command drone to the group, so it will not scatter among targets).
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls.... 
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Talmssar
Caldari Raptus Regaliter Pride - Honor - Duty
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Posted - 2007.04.16 07:53:00 -
[344]
Quote: This morning I was doing L4 Assault. I was 160 km away from the last remaining spawn, fighting a battleship that was 20 km further away from the same spawn. I launched my medium drones and sent them after the battleship...
And the spawn, 160 km away from me, 180 km from the target my drones were swarming around, all simultaneously aggroed my drones. When I recalled the drones they returned to normal.
When I was myself 50 km from the same spawn, blasting away, I didn't get aggro at all.
Simple answer is you went out of hidden range wich maybe called mission area. Ie you run towards X target and shoot it. In some point that target (npc) pounch and start mwd back to area where you started mission. So you went off range and only target left was your drones. Allso in some mission if there is friend with you or drones they get agro similar way.
Quote: Translation:
I USE A COUPLE OF WASPS WITH MY RAVEN SO I CAN CONFIRM THAT EVERYTHING IS OK WITH DRONES, 100%! PLEASE DON'T FIX THE BUGS, I THINK THEY SOUND QUITE FUN!
Alternatively, those of us who use 100's of drones, for everything, at the exclusion of other weapons, with most of their SP in the drones category, might possibly know better. And just maybe a 12 page discussion about it might be taken as good evidence that they aren't just saying it for kicks, and there might actually be something in it.......
Sorry to disapoint but I havent touched Raven in about 2 years Second can you say this conversation as there is 10 pages of bumbs 2* Btw Play it dont Live it...
Bumb
I just prefer that all have good time here. |

Kalam
Caldari
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Posted - 2007.04.16 09:03:00 -
[345]
It seems to be more likely the larger the distance, but when you tell drones to go and attack something, by the time they get there, sometimes their status flashes from Fighting to Idle then back to Fighting again, then they all go off and attack random targets. It is incredibly annoying.
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smallgreenblur
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.04.16 09:11:00 -
[346]
Keeping this up the top :)
sgb
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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.04.16 09:18:00 -
[347]
Thats it...im bumping the ol' boost amarr thread because of that bump __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Talmssar
Caldari Raptus Regaliter Pride - Honor - Duty
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Posted - 2007.04.16 10:16:00 -
[348]
Originally by: Kalam It seems to be more likely the larger the distance, but when you tell drones to go and attack something, by the time they get there, sometimes their status flashes from Fighting to Idle then back to Fighting again, then they all go off and attack random targets. It is incredibly annoying.
Maybe hapends on slower drones but I havent experienced that kind of bug as I like use fast drones only. It might be drone link wich extends range and thats why drones go mad. Tho just guesing there.
I just prefer that all have good time here. |

Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.16 13:22:00 -
[349]
Originally by: Talmssar
Sorry to disapoint but I havent touched Raven in about 2 years
Wow, I guessed the wrong ship, I am so burned  --------
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Kalam
Caldari
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Posted - 2007.04.16 13:51:00 -
[350]
Originally by: Talmssar
Originally by: Kalam It seems to be more likely the larger the distance, but when you tell drones to go and attack something, by the time they get there, sometimes their status flashes from Fighting to Idle then back to Fighting again, then they all go off and attack random targets. It is incredibly annoying.
Maybe hapends on slower drones but I havent experienced that kind of bug as I like use fast drones only. It might be drone link wich extends range and thats why drones go mad. Tho just guesing there.
Hmm the drones randomly changing target being linked to drone link augs sounds quite feasible actually
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Carbon Argon
Minmatar Native Freshfood
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Posted - 2007.04.16 14:00:00 -
[351]
Originally by: Nanobotter Mk2 While you are at it PLEASE MAKE SOME FARKING bindable HOTKEYS TO CONTROLS DRONES
Thanks.
/sign
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Haldir Ravenclaw
Ordo Occultus Deus
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Posted - 2007.04.16 15:48:00 -
[352]
/signed
I for one love my drones in my Dominix and Myrmidon. I generally have no problems sometimes with drones, but I mainly use t2 meds and they sometimes get stuck while being bombarded with cruise missiles or any other manner of nastiness, which is highly annoying. I find the slower drones (t2 ogre for example) are the most bugged as they 'forget' their targets when on route to them, and after a while because and go do what they feel like.
And yes, with logistic drones please fix them so that they MWD back to the ship! By god they are slow when your using the heavy ones, especially when your ally is say 40km away! (Note to self: move closer to allies!)
If the drones were set to 'no collide' on each other I'm sure that will fix a small amount of the problem. As for fighters, I've never used them so I can't comment! 
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Traak
CompleXion Industries
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Posted - 2007.04.16 16:03:00 -
[353]
I find the drone issues (namely UI and AI behaviour) to be a particular issue in missions with respawns.
Take Pirate Slaughter for example. Great mission. When the "comms officer" takes ANY damage, a new wave spawns. Cool. Not a bad system, great mission overal. However, this makes drones really dangerous since they like to go off and attack these trigger ships.
Sure, if you are lazy and don't control the drones you probably deserve it. But what about when I'm trying to control my drones and I CAN'T. I tell the group to go attach a frig before their current target is dead (because I know there's a delay). Frig 1 pops, 3 drones move off to frig 2 but 2 of my drones decide to shoot at the bloody comms officer. WTH! New wave of BS spawn, ANOTHER trigger ship in the mix. Ultimately I just pull my drones in because i know that they're more of a liability here than anything else.
If they would listen to my commands, then this wouldn't be a problem. However when I want to control the, I simply can't. My example doesn't even begin to touch on the UI issues.
Please fix these issues with drones CCP. __________
Traak
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2007.04.16 16:23:00 -
[354]
Good stuff good stuff.
About the 'it may be linked to Drone links, that slower drones attack at random after being given an order, but not having reached the target' suggestion:
This could be true, however I have had several occasions where I had heavy tech II drones flying from one 45 km target to another across the full 70-90 km (the enemies being on opposite sides of me, me not moving), so well within my 54km drone control range without links. I did have links installed tho, so it might still be influential.
Ogre II's are most likely to randomly attack other enemies after I order them to take out an enemy over 40km from their current position, Berserker II's hardly ever do it, although 75km seems to be their limit. And this is not some rare issue, it happens a lot: almost makes me wonder if drones in the code have some sort of mwd duration (using up their cap for instance) after which they revert to the kill list (see my sig), which would explain the differences between the slowest and fastest drones.
As for the mission full aggro stuff: afaik the devs have already mentioned some missions were/are bugged when it comes to drones/missiles/additional characters coming in, I've done missions where my drones have literally killed aggroed enemies inside un-aggroed groups and still not get aggro.. while other missions I can shoot for 5 minutes on one group at 80km, only that group aggroes, when I drop my sentries I get full aggro, so .. That needs fixing.
You can get squad windows etc out of the gang UI, so why not drones? Shortkeys should really be implemented and a couple of mods would be nice.
I get the feeling they are working on salvage drones right now, sounds well and good, but really people:
Fix stuff before you add stuff..
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |

LUH 3471
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Posted - 2007.04.16 16:36:00 -
[355]
/signed /bump
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Ione Hunt
Gekidoku Koroshiya Buntai
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Posted - 2007.04.16 16:43:00 -
[356]
Bump
Where the hell is our lovely CCP drone dude??? _______________
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Per Bastet
Amarr B.O.O.M
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Posted - 2007.04.16 21:53:00 -
[357]
*dances the BUMP and grind to see if a Sexy Woman Dancing in the thread will grab the devs attention*
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Ikarus Gaul
Gallente Eiffel Initiatives
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Posted - 2007.04.16 22:06:00 -
[358]
Originally by: Per Bastet *dances the BUMP and grind to see if a Sexy Woman Dancing in the thread will grab the devs attention*
Well, just in case that doesn't float their boat, this circuit boi will gyrate here as well in support of the cause. 
Please, please, give our beloved drones some love!
someday, after my learning skills training, I'll actually have the ability to shoot back :p |

Tuahn
Reikoku Band of Brothers
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Posted - 2007.04.16 23:58:00 -
[359]
*Bump*, I sent an email to a dev today and he said he forwarded it to the department that deals with Drones. I won't give any names as he didn't give any promises and I don't want anyone to shout at him!
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Veritas Falx
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Posted - 2007.04.17 00:25:00 -
[360]
My Space Cow (Domi) is retarded enough, it doesn't need ADD drones also.
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