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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

maGz
Chaos Reborn
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Posted - 2007.03.30 10:34:00 -
[901]
Awesome job CCP. How about actually finding a way to run your game properly instead of running around spewing new patches with new stuff out all the time?
It's a shame that something which potentially could have been absolutely fantastic for the involved parties gets ruined by the inability of CCP to face/sort the real problems of this game. ____________ Coming soon... |

Noluck Ned
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.03.30 10:36:00 -
[902]
Originally by: Ethan Hawk How is the feeling the coaltion is able to take a POS down and you are not able to do anything against it?
Killing all those caps was not doing anything against it? What price to take a whole system from them? Not to smack you but please...accept that both sides are at least on equal footing. The only winner here was the lag.
F4T4L Recruitment |

gaaksel
The Legion.
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Posted - 2007.03.30 10:38:00 -
[903]
Originally by: Marvel Girl
Originally by: gaaksel To be honest,
who has "won" this "fight" is moot, both sides can replace their losses easily, the actual damage done to either side is not enough to make any of the groups worry.
The main problem as i see it is the following : Both sides have proven they can bring ~1000 people to an important operation. That is then 2000 people trying to play a game, a game that due to technical restrictions cannot provide the environment for said 2000 people. And this will happen again, whenever either side attacks an important asset of the oposing faction the numbers will be well in the 1000s again causing the game to become unplayable and players getting frustrated. It is noones fault, not the defenders fault for populating the systems well before the attackers, not the attackers fault for bringing 500 people in T1 frigates, everyone that pays to play the game whether he has 55m SP or 2m SP has all rights to show up at those fights and fight.
I do however think that this is what this war will bring in the immediate future, alot more of those "epic fights" that in the end prove to be a slideshow with unlimited waiting times. Is this what either side wants ? I doubt it, but i also know there is no other feasable way to fight in this war than to bring all you got, so both sides will keep bringing all they have and then some more.
I personally can imagine better things to do with 7hours than staring at stargates and shooting at enemies that possibly never knew i was actually hitting them since their client long stalled. Will i be there again ? Ofc. Will i enjoy it ? Ofc not .
And this is the only thing that leaves a sour taste when thinking of last night, it is a game , we are all supposed to enjoy these aspects of the game and im pretty sure not many enjoyed last night.
You're Digital F**KING Communist aren't you? Aren't you!
Nobody else could post it just like that. Just come out and say you're Digi. It'll make the old farts feel better about all this nonsense anyways. Give some justification to this war of strangeness. Give me a reason to log in again.
Im not sure if this is an accusation or a compliment :)
But i can confirm that i am not Digital Communist, you might want to visit me over at www.legionhq.org, look for the nick steam :)
And i would love to give you reasons to log in a play again, i am afraid however i do not know enough about you to be of any help.
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welsh wizard
0utbreak
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Posted - 2007.03.30 10:41:00 -
[904]
Edited by: welsh wizard on 30/03/2007 10:38:44 Is this fight representative of the future of Eve? If so its clear to me that its time to think of alternative hardware solutions (if there are any). I think we can reasonably assume that the hardware required to run Eve as a single shard in a playable fashion doesn't exist in the public sector.
So, why encourage these fights? It's not just the whinging crowds involved that suffer is it? It's the rest of Eve aswell.
If you want to run a single shard universe then do it properly.
Pre-emptive counter whine: Could I do better? Of course I bloody couldn't, but thats besides the point.
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Zergling2
Gallente Infinitus Odium
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Posted - 2007.03.30 10:43:00 -
[905]
If ccp put a limit on how many are allowed in system it gave bob a huge advantage soon as they had all their pilots already in system. I hope coalition dread petitions are successful because of ccps screwup.
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OozoO
Caldari Omega Enterprises Dusk and Dawn
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Posted - 2007.03.30 10:44:00 -
[906]
ok, we failed ...
.. to acomplish a decent congaline  --------------
Sig removed as it is not eve related. -Conuion Meow ([email protected]) |

Frygok
Minmatar Black Lance NBSI Alliance
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Posted - 2007.03.30 10:46:00 -
[907]
Originally by: Mangus Thermopyle
Originally by: LordInvisible attackers went for same tactic as when attacking LV space: outnumber the defenders. Node crashes. U stay on the edge of the crashed node and jump in when crashed node gets up. Jumpins have higher priority of loading into system then logins into system.
IN this tactic doesnt matter how many numbers defenders had, beacuse coalition was counting on node crash and their higher priority when jumping into system..
Yea, this tactis seem to be popular nowdays. Its lame and pathetic, but there is no defence against it. I hope CCP does something to stop this from being used in the future, or else 20 dreads and 1000 shuttles can kill any pos, no matter how well defended.
I have to ask, what alternative is there? BOB has ****ed off a rather big amount of 0.0 alliances by their actions in the past. Are you now saying that those people coming to get revenge should not be allowed?
Firstly, the Coalition certainly did NOT go with the intent of crashing the node. I know this. I was there. Both in systems and in voice comms.
Secondly, what exactly do you want the Coalition to do? Say: "Well guys, BOB has fielded x number of pilots, so to be gentlemen and to make it fair, we will leave 1/3 of our fleet at home"? Seriously, that is not going to happen. What about enjoying the fact that your opponent has such a respect for the fighting ability, that they bring everything they have to fight?
BOB has made a reputation for themselves, and they brought a huge number of ships yesterday. I'm sorry that the Coalition didn't want to come like lambs to the slaughter, and without the firepower to down the shipyard, but it just doesn't work that way.
And btw, to those who laugh at the Goons and claim they only fly t1 frigs, and with the intent to lag: You weren't there. And you were wrong. What I witnessed sure as hell wasn't a fleet of t1 frigs.
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.03.30 10:47:00 -
[908]
Edited by: Splagada on 30/03/2007 10:43:51
Originally by: Frygok
And btw, to those who laugh at the Goons and claim they only fly t1 frigs, and with the intent to lag: You weren't there. And you were wrong. What I witnessed sure as hell wasn't a fleet of t1 frigs.
from the screenshots it was more T1 dreads 
damn big fleet  ------
Relaxed corp recruiting |

OozoO
Caldari Omega Enterprises Dusk and Dawn
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Posted - 2007.03.30 10:48:00 -
[909]
Originally by: Frygok
And btw, to those who laugh at the Goons and claim they only fly t1 frigs, and with the intent to lag: You weren't there. And you were wrong. What I witnessed sure as hell wasn't a fleet of t1 frigs.
I felt strange between all those goon battleships --------------
Sig removed as it is not eve related. -Conuion Meow ([email protected]) |

D2O HeavyWater
Amarr Synergy. Imperial Republic Of the North
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Posted - 2007.03.30 10:48:00 -
[910]
Gotta say last nights op proved 100% for sure that this game cannot handle large scale fleet battles. With all the need for speed coding/re coding CCP are no where near reaching what the player base requires in order to have large scale battles. I spent 7 hours last night trying to get to the target system it was a 20 jump trip & I didn't make it. It was taking betwen 10 & 30 minutes to get through each gate and even if i had made it to the target system, the player limit was capped at 700 so I could'nt have got in anyways.
In preparing for battle I have always found that plans are useless, but planning is indispensable.
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Silenne Otsaku
Amarr Section XIII Tau Ceti Federation
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Posted - 2007.03.30 11:08:00 -
[911]
it's an old debate.
Since 2004 i've see somes whine :
=> OMG we got lag 20vs20 (random fight) => OMG we got lag 50vs50 (small alliance scale engagemen) => OMG 400 in local, unpossible to play, crash node $^^$ (tribute) => OMG 150VS150 with 600 in local bring lag => OMG 1k vs 1k lag !!!! you forget 1 things eahc times the previous limit is now playing really good.
who this days got lag with 20vs20 ??? 50vs50 ? and with acceptable lag 150vs150 ?
eve have evolved, eve have optimize code, better hardware, but it bring only 1 things : playberbase want MORE.
It's as race playerbase against ccp.
Nahh no sign for now :p |

Siopaos Soltueur
Gallente Pegasus Mining and Securities
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Posted - 2007.03.30 11:14:00 -
[912]
Originally by: Silenne Otsaku it's an old debate.
Since 2004 i've see somes whine :
=> OMG we got lag 20vs20 (random fight) => OMG we got lag 50vs50 (small alliance scale engagemen) => OMG 400 in local, unpossible to play, crash node $^^$ (tribute) => OMG 150VS150 with 600 in local bring lag => OMG 1k vs 1k lag !!!! you forget 1 things eahc times the previous limit is now playing really good.
who this days got lag with 20vs20 ??? 50vs50 ? and with acceptable lag 150vs150 ?
eve have evolved, eve have optimize code, better hardware, but it bring only 1 things : playberbase want MORE.
It's as race playerbase against ccp.
you're completely right, most folks conveniently forget that eve has come a long way.. even 50 vs 50 used to be laggy. I'm sure they'll eventually fix 1000 vs 1000 as well.
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welsh wizard
0utbreak
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Posted - 2007.03.30 11:17:00 -
[913]
Originally by: Siopaos Soltueur
Originally by: Silenne Otsaku it's an old debate.
Since 2004 i've see somes whine :
=> OMG we got lag 20vs20 (random fight) => OMG we got lag 50vs50 (small alliance scale engagemen) => OMG 400 in local, unpossible to play, crash node $^^$ (tribute) => OMG 150VS150 with 600 in local bring lag => OMG 1k vs 1k lag !!!! you forget 1 things eahc times the previous limit is now playing really good.
who this days got lag with 20vs20 ??? 50vs50 ? and with acceptable lag 150vs150 ?
eve have evolved, eve have optimize code, better hardware, but it bring only 1 things : playberbase want MORE.
It's as race playerbase against ccp.
you're completely right, most folks conveniently forget that eve has come a long way.. even 50 vs 50 used to be laggy. I'm sure they'll eventually fix 1000 vs 1000 as well.
Yes but I think that argument is that "eventually" should be now, and rightly so.
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Raem Civrie
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.03.30 11:18:00 -
[914]
Originally by: LoxyRider
Originally by: Xendie
Originally by: Bloedkopp Would like to see Molles balls here on forum after the battle with a word about what was in this POS like Seleene did after her cap event. But maybe thats too much too expect...
To all chestbeating BOB fanbois, hush hush back in your Retrievers, tomorrow is the 1st of the month, your bill has to be paid 
seleene has confirmed in one of his posts early on in this thread that there was indeed a titan being built.
Umm no?
Seleene once confirmed she's my mom.
Or he. Whatever. I just woke up. ----
All you do is bark. You never meow. |

maGz
Chaos Reborn
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Posted - 2007.03.30 11:23:00 -
[915]
Originally by: Silenne Otsaku it's an old debate.
Since 2004 i've see somes whine :
=> OMG we got lag 20vs20 (random fight) => OMG we got lag 50vs50 (small alliance scale engagemen) => OMG 400 in local, unpossible to play, crash node $^^$ (tribute) => OMG 150VS150 with 600 in local bring lag => OMG 1k vs 1k lag !!!! you forget 1 things eahc times the previous limit is now playing really good.
who this days got lag with 20vs20 ??? 50vs50 ? and with acceptable lag 150vs150 ?
eve have evolved, eve have optimize code, better hardware, but it bring only 1 things : playberbase want MORE.
It's as race playerbase against ccp.
Problem is that CCP is, to some extent, forcing people to blob even more with HP boosts etc., so in essence it is a race but CCP seems to be ruining it for themselves by constantly forcing the playerbase to blob more... ____________ Coming soon... |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.03.30 11:23:00 -
[916]
Originally by: Indiano Arko There is no point in complaining about 700 players in local cap. Majority of other MMORPGs can't handle even 300 players in a same place. Don't blame CCP. Blame hardware.
No. you can and you should blame CCP. The lag qhen something blows up or get into system is ridiculowsly high. The efficiency of their system is very low and the performance drop much more than lineraly. Where the heck CCp found a place to put an O¦ algorithm in this game?
And i know what I am talking about, I used to work in MMO development and we could handle abour 200 guys in same node of our system (with FAR FAR more complex game mechanics, including neutonian flights, collision model and response, tracking of each bullet flying and precise hit location (about 30-70 hit location per player). All that in a 2003 common PC. And we considered our performance as BAD... because we knew we should be able to handle at least twice.
EVE scalability is horrible. By the hardware and VERY VERY low game complexity they have, they should be able to sustain at least 2 k players per node, with lag, but with all functionalities still working.
If brute force doesn't solve your problem... you are not using enough |

Edward Einstein
Mythos Corp RAZOR Alliance
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Posted - 2007.03.30 11:23:00 -
[917]
The problem is that CCP have introduced single points of huge strategic importance, that forces thousand of pilots to gather to attack and defend them. The main problem in today's EVE are the supercapitals and mainly Titans. All the latest lagfests happened around capital shipyards. On top of that Titans with their jump bridge make easy the movement of huge blobs. CCP need to spread points of strategic importance. Motherships and Titans should never have been introduced. I don't know what can be done now about them, but it was very poor planning to introduce them without expecting that their building would attract these huge battles. Mythos Website |

Rrroot
Minmatar Momentum. Dusk and Dawn
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Posted - 2007.03.30 11:27:00 -
[918]
Originally by: Noluck Ned
Originally by: Ethan Hawk How is the feeling the coaltion is able to take a POS down and you are not able to do anything against it?
Killing all those caps was not doing anything against it?
What price to take a whole system from them? Not to smack you but please...accept that both sides are at least on equal footing. The only winner here was the lag.
Well, being one of the fortunate ones to get out of it alive, but only this morning, I've been extremely lucky. Most capitals were killed after they crashed to desktop due to lag. Their ships emergency warped with an agression timer on them. Easy scanprey for the bobbettes imho. (anybody remember killing an offline titan? Different situation, same tactics)
So again CCP will mostlikely validate all the kills again, because it can't be their precious game mechanics that is at fault.
GY6A-L system fielded 695 / 700 pilots prior to the attack. The F-TE1T node just crashed under the pressure of 700+ coalition people wanting to come and fight 200+ bobbettes. There's a comfirmation by multiple pilots and some ingame footage about the max number of 430 pilots in F-TE1T. We've seen numerous people being podded, the system go down to 425 and filling up to 430 again. This was either a hard cap on the population size, or some other malfunction?
Come on Kieron / Oveur, surprise us for once! Don't give us a global excuse / request for patience so you can further improve the performance by adding new features. Smack us with full details of the CCP side on this.
For now every new EVE release is starting to look like every new release of windows; It's more feature rich each time, but even when running newer releases on newer hardware, it never improves in speed.
That's my Ç0,02 for now. --- "It is not merely cruelty that leads men to love war, it is excitement." ù Henry Ward Beecher, PROVERBS FROM PLYMOUTH PULPIT, 1887. |

Mss Alt
Gallente The Alt Foundation
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Posted - 2007.03.30 11:29:00 -
[919]
Originally by: Noluck Ned
Originally by: Ethan Hawk How is the feeling the coaltion is able to take a POS down and you are not able to do anything against it?
Killing all those caps was not doing anything against it? What price to take a whole system from them? Not to smack you but please...accept that both sides are at least on equal footing. The only winner here was the lag.
Killing enemy ships is not an objective in a war. You kill enemy ships for fun. The objective is to win the war and capital assembly POS killing is surely a step in winning the war.
BoB had fun / the coalition achieved their stated goal.
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dan drorgar
Minmatar principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.03.30 11:29:00 -
[920]
Originally by: Siopaos Soltueur
even 50 vs 50 used to be laggy.
50v50 is still laggy. The player base has got used to a few seconds activation time lag, now it only screams about 20 minute blank screens and such, the kind of thing that happens at 200v200.
PROMO Director of Not Speaking For My Alliance.
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Mymh Heretache
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Posted - 2007.03.30 11:34:00 -
[921]
Almost as much comments here about the lag as there was talk about the actually attack.. you guys might want to read the dev blogs and posts on forums a bit more often. There was some post a couple of weeks before the nano-change, where the devs were talking about the 'need for speed' wasn't only related to nano- but also regarding servers, and pvp. A few things they would want to see was, for example, lesser blobs, more viable small roaming gangs. How that should work is still to be seen but there's talk about a new tier battleships with mobile jumpdrives, as well as optional ways to jump (not only using gates) for the future.
It'd basicly destroy huge camping, as well as it'd spread people out more in systems, which in its turn would relieve stress on the server. It'd also make this game more viable for people to log in at anytime they want rather than having a fixed time they have to log for that big fleets; i.e. more customer flexibility/service. Sure as hell I bet 300+ people jumping to a POS fight would lag it, it's a massive multiplayer game and sending/receiving/updating would lag down alot of people, no matter what server it as.
But at least this would put less pressure in nearby regions and - it's a reply to all those whiners saying ccp doesn't do anything. At least they seem to look into ways to solve this.
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Pariah Eutrophius
Gallente Thundercats
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Posted - 2007.03.30 11:40:00 -
[922]
Edited by: Pariah Eutrophius on 30/03/2007 11:37:44
Originally by: Mss Alt
Originally by: Noluck Ned
Originally by: Ethan Hawk How is the feeling the coaltion is able to take a POS down and you are not able to do anything against it?
Killing all those caps was not doing anything against it? What price to take a whole system from them? Not to smack you but please...accept that both sides are at least on equal footing. The only winner here was the lag.
Killing enemy ships is not an objective in a war. You kill enemy ships for fun. The objective is to win the war and capital assembly POS killing is surely a step in winning the war.
BoB had fun / the coalition achieved their stated goal.
Mate, spot on. This was 1 battle. No one Won, no one Lost. Each side acheived there objectives, nuff said, stfu and get ready for the next.
Set objectives reached= success Coalition- kill bob pos with cap array= done BOBets- kill as many coalition ships as possible=done
its 1 of many battles still yet to come, i see xmas trees and tinsel in delve. ______________________________________________ Morals are paintings on walls and scruples is money in Russia. aight! |

Callthetruth
Caldari Logical Logtistics
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Posted - 2007.03.30 11:40:00 -
[923]
just waiting for the dust to settle on this one. Sounds like its been a big battle - both sides taking massive losses who will hold together do the coalation have enough firepower left to drive further into delve now
Any news from bob. Any news on empire dwellers heading to 0.0 to join the fun etc etc.
Well waiting for further news
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.03.30 11:54:00 -
[924]
Originally by: BlackKnight
Originally by: Mss Alt What I find strange on these forums is that D2, IRON, RZR, RA, GOON & CO refer to themselves as the coalition while the Xelas, Coreli and LV guys refer to themselves as BOB.
Coalition statement: "We killed the POS". BOB&pets statement: "BOB killed lots of capital ships".
Grow a backbone please. Not pets right?
I've about reached my limit reading stupid threads like this one.
Let me spell it out for you.
I'm in Lotka Volterra. Ticker is LV. I am NOT BoB. I DON'T work for BoB. I'm NOT BoB's pet. I do what want, when I want, short of fulfilling the orders and requests of my CEO and those of LV Management.
Read this carefully: I don't refer to my self as BoB.
Do yourself a favor. Try putting your brain in gear before you set your mouth into four wheel drive.
Backbone? There's plenty of backbone here.
Anyone with more questions? Please feel free to convo me at your convenience.
3 degress of seperation, his alliance is helping bob in this war after they lost theri space..... his alliance leadership wants him via his CEO to help his corp thats as far as it goes.
He however is not bob just someone by association with his corp, who has association with his alliance who associates with the bob side of eve war thats going on at the moment
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BlackKnight
Minmatar CRICE Corporation Lotka Volterra
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Posted - 2007.03.30 11:57:00 -
[925]
Originally by: maGz Edited by: maGz on 30/03/2007 11:47:20
Originally by: BlackKnight
Originally by: Mss Alt What I find strange on these forums is that D2, IRON, RZR, RA, GOON & CO refer to themselves as the coalition while the Xelas, Coreli and LV guys refer to themselves as BOB.
Coalition statement: "We killed the POS". BOB&pets statement: "BOB killed lots of capital ships".
Grow a backbone please. Not pets right?
I've about reached my limit reading stupid threads like this one.
Let me spell it out for you.
I'm in Lotka Volterra. Ticker is LV. I am NOT BoB. I DON'T work for BoB. I'm NOT BoB's pet. I do what want, when I want, short of fulfilling the orders and requests of my CEO and those of LV Management.
Read this carefully: I don't refer to my self as BoB.
Do yourself a favor. Try putting your brain in gear before you set your mouth into four wheel drive.
Backbone? There's plenty of backbone here.
Anyone with more questions? Please feel free to convo me at your convenience.
You honestly believe that? 
Damn right I do. Try lifting that hood off your eyes. It might enable you to see a bit better.
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Mangus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2007.03.30 12:01:00 -
[926]
We are no more BoB pets than AAA are D2 pets. This whote "pet" business is nothing but bs anyway, and its only used for immature progaranda.
BoB are our allies: we helpt them and they help us. Just the same way that RAZOR helps D2 and D2 helps RAZOR.
And for those of you who has been around or a while, you know that many in LV and BoB once where in the same alliance called Five. So the fact that we work together is only natural.
A much more interesting question is: how can an allianes like D2 work with Goon and RA? 
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Mss Alt
Gallente The Alt Foundation
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Posted - 2007.03.30 12:02:00 -
[927]
Originally by: BlackKnight
I've about reached my limit reading stupid threads like this one.
Let me spell it out for you.
I'm in Lotka Volterra. Ticker is LV. I am NOT BoB. I DON'T work for BoB. I'm NOT BoB's pet. I do what want, when I want, short of fulfilling the orders and requests of my CEO and those of LV Management.
Read this carefully: I don't refer to my self as BoB.
Do yourself a favor. Try putting your brain in gear before you set your mouth into four wheel drive.
Backbone? There's plenty of backbone here.
Anyone with more questions? Please feel free to convo me at your convenience.
I just said what I noticed on the forums.
MC might have the right to say BoB killed a lot of caps as they are hired by them but the other alliances involved on BoB's side ...
BoB allies clearly act as pets. Coalition members act like proper allies and that starts by refering to themselvs as 'we', not D2,RA,IRON,RZR.
'I was involved in the fight on BoB's side and BoB killed a lot of ships.' vs 'I was involved in the fight on the coalition side and we killed a lot of ships.'
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Ya Wha
Minmatar
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Posted - 2007.03.30 12:04:00 -
[928]
WTF?a cap on people in system?Has this been done before?If I were in LV I would be extremely angry atm.Looks like favouritism to me.
CCP-'Here are Titans,POS,Moms,Dreads' Players-'Cool' CCP-'Btw could you please limit the amount you field please' Players-'Why?' CCP-'Because the hardware has not been invented to support Alliance scale Warfare' Players-'Then don't advertise your game to say that it can' CCP-'But we didn't realise our game would be so popular' Players-'Oh don't worry about that.You are doing a very good job at making it less appealing and popular' CCP-'But....' Players-'Bye Bye'
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Shin Ra
BURN EDEN Terra Incognita.
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Posted - 2007.03.30 12:06:00 -
[929]
Originally by: Mangus Thermopyle We are no more BoB pets than AAA are D2 pets. This whote "pet" business is nothing but bs anyway, and its only used for immature progaranda.
BoB are our allies: we helpt them and they help us. Just the same way that RAZOR helps D2 and D2 helps RAZOR.
And for those of you who has been around or a while, you know that many in LV and BoB once where in the same alliance called Five. So the fact that we work together is only natural.
A much more interesting question is: how can an allianes like D2 work with Goon and RA? 
Like they helped you defend JZV and the rest of your space for that matter? I do find it funny you actualyl believe those words coming out of your moth tho.
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Mss Alt
Gallente The Alt Foundation
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Posted - 2007.03.30 12:07:00 -
[930]
Originally by: Mangus Thermopyle
A much more interesting question is: how can an allianes like D2 work with Goon and RA? 
Politics have nothing to do with personal grudges. At least Goons, RA, D2 and RZR aren't tagged as backstabber by the rest of the universe.
Anybody remember the easter egg hunt last year? How can FIX be BoB's allies? Anybody remember the EC episode? Who can Axiom be on BoB's side now?
Your logic doesn't stand up mate.
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