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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Chaos Blackhawk
Strategic Incompetence Blue Sun Interstellar Technologies
0
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Posted - 2017.06.02 20:05:40 -
[481] - Quote
I don't often find myself agreeing with a Goon about anything. But, this is one of those times. These Rorqual nerfs are complete BS. What kind of drugs are you people at CCp on? And would you please share with the rest of us? I recently had to decide what to do with one of my paid alts.. Drop her, or resub and train into a Rorqual. I decided to train her up. But after seeing this crap, I'm gonna just let the subscription on her go. Good job CCP, you boobs. |
Prospektor Schipplock
Eclipse Pulsar Goonswarm Federation
5
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Posted - 2017.06.02 20:06:48 -
[482] - Quote
Greetings from the ore ressources processing industry.
CCP, there is no problem telling us, you need more money from us, because money is going down. We are Friends. Eve is Friendship.
Nerving the mining anomalies is stupid. You are ruining the game experience the player loved. Nerfing the Rorqual is ok, but nerfing mining anomalies to spawn after 5 hours totally ruining the whole system.
For example, Mining in our Main system, where the localcount is above 100. All that industry environment is settled up there, and we have short way of using the resource income.
The colossal mining belt, is normally cleared in <1 hour. You are going to force that miners have to switch systems. That wont work. If the players are going to "adapt" whole systems, or constellations will mined down in a few hours.
Where is the gain of playing eve in eu-Timezone ? Coming online, and going to search a mining anomalie where we can mine. Moving the whole systems, competing in the alliance to gain access to minerals. What have you thought there ?
This is contraproductive.
I am wondering, have you done the math ? It seems to be not.
Really, listen to the players and remove that stupid mining anomaly respawn time. There is no need for the regulation of the mining amount, because the market self regulates its values. Tritanium is going to be under 1 isk ? well, then this **** will happen.
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Eidolon Glint
Risen from Ashes inPanic
0
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Posted - 2017.06.02 20:06:50 -
[483] - Quote
CCP Fozzie wrote:Hey folks. We continue to keep a close eye on the impacts of the changes to mining ships that have been made over the past six months. After this observation we have decided that we need to make another intervention to keep the economy healthy. This isn't the first of such changes, and once again it is unlikely to be the last. In the June release we are making a few targeted changes to Nullsec Asteroid Clusters (the ore anomalies created by the Ore Prospecting Array upgrade) and Excavator drones. Firstly, we are adding a respawn cooldown to all Asteroid Cluster anomalies. This cooldown scales based on the size of the anomaly: - 20 minutes for the Small Asteroid Cluster
- 1 hour for the Medium Asteroid Cluster
- 2 hours for the Large Asteroid Cluster variants
- 4 hours for the Enormous Asteroid Cluster variants
- 5 hours for the Colossal Asteroid Cluster variants
These changes will only have a significant impact on the absolute busiest nullsec mining systems. The vast majority of nullsec miners will not be negatively impacted. The pilots mining in those few extremely busy systems will have the option of staggering when they mine, or simply spreading out to a few extra systems. We are also making some more small adjustments to the Excavator drones themselves. In June the changes are: - About 9% less yield for Ore Excavators
- 12.5% lower speed for Ore Excavators
- About 11% longer cycle time for Ice Excavators
- 10% lower speed for Ice Excavators
We will continue observing the economy after these changes and making adjustments as necessary to keep it healthy for all our players. with all respect sir. would it not be simpler to just ban goons form game. these nerf seem to be going after one group of people
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krakinette
ICE is Coming to EVE Goonswarm Federation
9
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Posted - 2017.06.02 20:23:42 -
[484] - Quote
Hi Fozzie
i think you dont make the good decision i think you must destroy all rorqual.
When you see after some month that old player go to other games you win !!! |
Yazor
We Are Down Syndrome Shadow of xXDEATHXx
8
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Posted - 2017.06.02 20:28:09 -
[485] - Quote
"Winter is Coming" to Eve Online...
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Major Sniper
Ascendance Goonswarm Federation
2
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Posted - 2017.06.02 20:31:45 -
[486] - Quote
1st Nerf to Rorqual: Laughable 2nd Nerf to Rorqual: Irritating This nerf to rorqual and Belts: Bordering stupidity
Can you just stop messing with things ? If they affect one, they affect all, its called the ripple effect and is the basis of a sandbox. Every time you guys get bored and do dumb things like this, not only do you **** off your paying customers but you also make the market weaker by applying doubt that there will ever be a chance of market stability with people like yourselves making stupid decisions every time you see the market jitter. |
Hard Deal Mistress
WE Hate Corporations
0
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Posted - 2017.06.02 20:32:58 -
[487] - Quote
Shiroe Kumamato wrote:Yeah, 5 hours for a collasal to re-spawn seems extreme. Does CCP ever un-nerf something if it proves a bad decision? Just curious, I'm still kinda new.
No they never un-nerf. but they will rebalance by nerfing some thing else.
After my 10 year EVE sabbatical, I see that CCP has not lost, nor even slowed down on there nerf BAT.
Sure am glad I am about to complete a person goal in EVE because I just can't stand the unending nerf unBalancing of a once wonderful game. When my subscriptions are up, so will be my EVE playing time. Maybe if CCP can con enough players to not quit, and the servers are still humming, I may will be back in another 10......... |
Triales Tre
I N E X T R E M I S Tactical Narcotics Team
0
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Posted - 2017.06.02 20:44:59 -
[488] - Quote
The constant introduction to new mechanics/game play then nerfing them once people get used to them is getting really old and tiresome. Is CCP trying to destroy Eve Online? What is the point of the new ECs if you keep nerfing the mining ships and the belts? There are many players that have quit playing due to stupid changes and another nerf to the rorqual will surely **** off a bunch more. You Devs do understand how businesses work correct? Players pay to play which generates income for your company which in turn pays your salary. Players stop paying = less revenue for your organization which equals to layoffs. Keep up the nerfs and you will be finding new employment.
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Prospektor Schipplock
Eclipse Pulsar Goonswarm Federation
5
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Posted - 2017.06.02 20:52:07 -
[489] - Quote
Once again CCP,
we all have Real Life, we all know, that you need money to keep the developing running. No Problem.
If you are expecting, that a Gist X Type Shield booster will cost 8 isk because of the influence of the mineral price, thats an argument.
Only delivering the result not explaing the thoughts about it, is not clever.
Keep us informed.
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Jikai
School of Applied Knowledge Caldari State
0
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Posted - 2017.06.02 20:55:00 -
[490] - Quote
Posting in a stealth "delete Goons" thread. |
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Yzebel Baalshillek
Republic Military School Minmatar Republic
0
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Posted - 2017.06.02 20:57:18 -
[491] - Quote
5 hours respawn on colossal : how can you just think on such a thing ?!!!
10 years old player here, 4 accounts payed with real money : this will make me pause all of my accounts.
CCP you just forgot this is a GAME : we PAY to play it, and we spend TIME to play it.
And what are you doing ? Just nerfing and nerfing again, never listening to what players have to say about the changes.
This is too much. You think it's enjoyable to mine hours long with 3 or 4 accounts ? No it's not, but we do to get enough ISK to do something else.
CCP are you just playing your game ?
Fozzie The Brave is a cancer to the game. The guy is nerfing all around, and ruining the game : Fozzi sov to begin with, then jump fatigue. Both nerfs are just bullshit, and you should have a look at the benefit of this kind of change CCP, before you make another.
Really, really desapointed. I think i will spend the 40Gé¼ i spend actually on Eve Online each month on another game that give me instant fun, and does not requires hours of grinding to have fun.
Cheers CCP ! |
Amarisen Gream
Omni Galactic Central Omni Galactic Group
340
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Posted - 2017.06.02 20:58:54 -
[492] - Quote
Ah the gashing of teeth. New Eden has lots of room for people to spread out. I might be the only crazy B here who wants it all to burn and add longer timers.
The issue might be that corporations have the ability to have to many people in them. That it is to easy to form a corp. that the cost associated with maintaining SOV ownership is to cheap. EVE is riddled with tons of problems. Don't like it, row your boat someplace else.
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
#NPCLivesMatter
#Freetheboobs
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elise densi
Ascendance Goonswarm Federation
65
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Posted - 2017.06.02 20:59:30 -
[493] - Quote
Is any of the devs actualy reading our comments ? Been already a day and no blue posts seen ????????????? |
Prospektor Schipplock
Eclipse Pulsar Goonswarm Federation
6
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Posted - 2017.06.02 21:03:17 -
[494] - Quote
Amarisen Gream
its not the the change itself, its the change of gameplaying we have to faced.
If we had a change, like moon mining, so we can kept our mining fleet busy, than its ok. The change here is in my eyes to early. |
Eli Apol
Definitely a nullsec alt
646
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Posted - 2017.06.02 21:08:39 -
[495] - Quote
Yzebel Baalshillek wrote:5 hours respawn on colossal : how can you just think on such a thing ?!!!
10 years old player here, 4 accounts payed with real money : this will make me pause all of my accounts.
CCP you just forgot this is a GAME : we PAY to play it, and we spend TIME to play it.
And what are you doing ? Just nerfing and nerfing again, never listening to what players have to say about the changes.
This is too much. You think it's enjoyable to mine hours long with 3 or 4 accounts ? No it's not, but we do to get enough ISK to do something else.
CCP are you just playing your game ?
Fozzie The Brave is a cancer to the game. The guy is nerfing all around, and ruining the game : Fozzi sov to begin with, then jump fatigue. Both nerfs are just bullshit, and you should have a look at the benefit of this kind of change CCP, before you make another.
Really, really desapointed. I think i will spend the 40Gé¼ i spend actually on Eve Online each month on another game that give me instant fun, and does not requires hours of grinding to have fun.
Cheers CCP ! Jesus you're spending 40 dollars/month AND grinding. You sir are an idiot.
Unsub 3 accounts. Buy 3 plex per month PvP on your remaining account.
Profit
but what would I know, I'm just a salvager
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Invekt
KarmaFleet Goonswarm Federation
0
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Posted - 2017.06.02 21:09:42 -
[496] - Quote
Just unsubbed two mining alts. More and more reasons to spend less and less time in this beautifully crafted game, sh*t on by poor neo-architecture. Fozzie, you will be the death of Eve. |
Mephiztopheleze
Laphroaig Inc.
1278
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Posted - 2017.06.02 21:14:49 -
[497] - Quote
changes to anom spawns is good.
yet more nerfs to Rorquals is bad.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
1493
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Posted - 2017.06.02 21:16:18 -
[498] - Quote
Eidolon Glint wrote:elise densi wrote:seems like devs dont care about playerbase opinions anymore they just swing nerf hammer and let it happen ccp seem to hate goons. Quite the opposite.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Cade Windstalker
1551
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Posted - 2017.06.02 21:19:27 -
[499] - Quote
The really funny thing here is all these people claiming that CCP don't read, don't listen, don't play the game, ect.
Now go back and read the last Rorqual thread and there were people suggesting what?
Oh right, a change to the instantaneous respawn times on Ore Anoms. Oh and several people in the last thread pointed out that the Ice drones hadn't been touched as well.
If I had to guess Rorqual mining has continued to go up in volume and that's the reason for the changes. There's a hint of an upward trend at the end of last month's MER graph and judging from this thread the one for May will probably show a continued upward trend in production, and the general price trend for minerals supports this.
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Imiarr Timshae
Funny Men In Funny Hats
367
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Posted - 2017.06.02 21:29:16 -
[500] - Quote
It still staggers me how much CCP is willing to push Eve as a "sandbox" while punishing player behaviour in that sandbox.
Personal Standings Services - Free 3rd Party & Collateral Holding Service - 7+ Day Old Corps for Highsec POS Sales
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Aeos
Federal Navy Academy Gallente Federation
0
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Posted - 2017.06.02 21:29:26 -
[501] - Quote
Well here I am with a toon I made specifically to train into a Rorqual. And here I am biomassing that toon. |
Thead Enco
Thunderwaffe Goonswarm Federation
292
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Posted - 2017.06.02 21:43:19 -
[502] - Quote
New mining nerfs are on SISI |
Amarisen Gream
Omni Galactic Central Omni Galactic Group
340
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Posted - 2017.06.02 21:47:58 -
[503] - Quote
Prospektor Schipplock wrote:Amarisen Gream
its not the the change itself, its the change of gameplaying we have to faced.
If we had a change, like moon mining, so we can kept our mining fleet busy, than its ok. The change here is in my eyes to early.
I will agree with you there. As I think I posted before. Increase the size of the belts from the current 100km to 300km and make them like 1-8k km with more rocks, including HS/LS ore. 70/20/10 ratio HS/LS/NS. And only let them start a respawn once cleared. No refresh to the whole thing is depleted
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
#NPCLivesMatter
#Freetheboobs
|
Koshea Waters
We Are Down Syndrome Shadow of xXDEATHXx
0
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Posted - 2017.06.02 21:51:31 -
[504] - Quote
7 months ago CCP announced changes for Mining for the better when they made the rorqual the ultimate mining machine.
7 months ago I resubscribed to EVE after 7 years gone and ventured out into null sec for the first time.
I could fly a hulk with perfect skills but mining got boring and missions were just a grind.
Now I had to play catch up and be able to sit in doctrine ships and shoot guns but all the while my ultimate goal was getting into that rorqual and bringing home the big bucks.
Oh sure it's a huge investment, more money than I had ever seen in my career and 5 minutes in a siege cycle is an eternity when you see neutrals in system but despite the risks, the HUGE investment and being left vulnerable for long periods of time risks. It's worth it because for a single box player like myself, there is just nothing better for mining than a rorqual. The Capitol Ship of mining. Just like Super Ratting is the pinacle of ratting. Of course when I get there the goal post will have moved so many times it wont be worth it anymore, the risk of this lumbering beast is just too great for your average player. So yes, cater to only the largest alliances who can have 23/7 protection for their mining fleets as it doesn't matter how bad the Rorqual is, as long as it beats a Hulk it will be THE ship to mine in, and since it's so protected they can bring 10 alts with rorquals no matter how bad it is.
Here's a hint, make mining in a rorqual a more interactive experience, like carriers ratting or exploration so you can't dual box nearly as much and you will do far better at slowing down the problems with rorquals than you will by just giving a flat nerf.
Anyway thanks for s**ting on the last 7 months of my time CCP. |
Cismet
Hard-line Syndicate Serrice Council.
78
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Posted - 2017.06.02 22:03:39 -
[505] - Quote
FearlessLittleToaster wrote:So, I'm actually torn on these changes. On the one hand, this basically reads:
"Dear Goons, through incredible investment of time, money, and effort in your space and the coordination required to defend it you have become able to utilize the Rorqual at it's theoretical limit. We did not anticipate this in the design phase, and we waited until many many players were heavily invested before we took steps to fix it. In short, you will now be punished for being very good at being a nullsec alliance. Also, these changes will apparently break the risk/reward calculus for smaller organizations, so they get punished for Goons being good at Nullsec too."
On the other hand, I can absolutely see how Rorquals are gutting the minerals market in their current form. Given that mining is something people from all regions of the game engage in, that is also a huge problem.
But, Fozzie and the rest of the team, here is the central problem you aren't going to fix by nerfing the Rorq into the floor: The Imperium is going to keep using the crap out of these until you reduce their yield below that of a Mackinaw. I already have four characters at max skills, and I already bought the hulls and drones. Until it's crappier than a barge the Rorq will continue to represent the best isk/hour I can earn while folding my laundry. Meanwhile you will render the hull worthless to players in alliances less able to secure their space.
So I get that you are between a rock and a hard place here. Make the Rorq a doorstop again and save the minerals market. Keep the Rorq as the king of mining and watch Goons bury ever poor new player trying to mine with his Venture in highsec.
However, that is assuming that the only variable that can change is Rorqual yield. I know there are lots of other project and priorities, but might it be worth taking a look at mining in a broader scope? Mining is awful as gameplay, especially in highsec. It might make more sense to remove the direct competition between null and high for lowends, and instead make something unique, valuable, and maybe a bit rare spawn there to give something worthwhile to mine.
Think of it like this. Right now everyone mines the same basic ores, weather they have shovels or massive industrial equipment. So we got better industrial equipment and now the guys with shovels are getting crushed. Would it make sense to give the smaller miners occasional targets that are valuable in smaller amounts but require effort to find? That would diversify mining into two different professions, one for massive industrial harvesting through group cohesion and the other much more like a prospector roaming in search of a gold strike. That could be MUCH more interesting for a new player or alpha clone.
It's not very often I find myself agreeing with a member of the Goonswarm Federation, but I can't find a single thing in this post I disagree with. I couldn't put it better than this. |
Ben Ishikela
88
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Posted - 2017.06.02 23:01:44 -
[506] - Quote
Finaly some ceiling for more system spread. Took long enough.
Ideas are like Seeds. I'd chop fullgrown trees to start a fire.
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Capqu
Half Empty skill urself
1316
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Posted - 2017.06.02 23:08:11 -
[507] - Quote
when was the last time an update to this game excited you
https://www.youtube.com/watch?v=K5tVbVu9Mkg
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Capqu
Half Empty skill urself
1316
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Posted - 2017.06.02 23:08:56 -
[508] - Quote
keyword game
https://www.youtube.com/watch?v=K5tVbVu9Mkg
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Eli Apol
Definitely a nullsec alt
646
|
Posted - 2017.06.02 23:22:08 -
[509] - Quote
Capqu wrote:when was the last time an update to this game excited you Command Dessies... Jump range nerfs and small groups being able to use caps again... Boosts being put ongrid... Medical clones removed... Probe interface improvements... Ship skins... Sooooo many different gfx improvements...
Citadels...ehhh kinda...they're awesome to use and insta undocks, swapping jump clones etc is awesome...just need tweaking so they're not god mode for large alliances moving their caps and supers around.
So yeah...plenty tbh.
but what would I know, I'm just a salvager
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Sgt Ocker
What Corp is it
1374
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Posted - 2017.06.02 23:26:00 -
[510] - Quote
CCP Fozzie wrote:Hey folks. We continue to keep a close eye on the impacts of the changes to mining ships that have been made over the past six months. After this observation we have decided that we need to make another intervention to keep the economy healthy. This isn't the first of such changes, and once again it is unlikely to be the last. In the June release we are making a few targeted changes to Nullsec Asteroid Clusters (the ore anomalies created by the Ore Prospecting Array upgrade) and Excavator drones. Firstly, we are adding a respawn cooldown to all Asteroid Cluster anomalies. This cooldown scales based on the size of the anomaly: - 20 minutes for the Small Asteroid Cluster
- 1 hour for the Medium Asteroid Cluster
- 2 hours for the Large Asteroid Cluster variants
- 4 hours for the Enormous Asteroid Cluster variants
- 5 hours for the Colossal Asteroid Cluster variants
These changes will only have a significant impact on the absolute busiest nullsec mining systems. The vast majority of nullsec miners will not be negatively impacted. The pilots mining in those few extremely busy systems will have the option of staggering when they mine, or simply spreading out to a few extra systems. We are also making some more small adjustments to the Excavator drones themselves. In June the changes are: - About 9% less yield for Ore Excavators
- 12.5% lower speed for Ore Excavators
- About 11% longer cycle time for Ice Excavators
- 10% lower speed for Ice Excavators
We will continue observing the economy after these changes and making adjustments as necessary to keep it healthy for all our players. As soon as i saw the authors name my gut churned with the knowledge these changes were going to once again NOT address issues but simply add more nerfs.
CCP Fozzie - The only Dev you can rely on to screw you over and call it "balance". Can't really blame it on him though, he is just the scapegoat, the ugly face of "CCP don't know what they are doing"
To all other Devs, you have a nice pasty in Fozzie, I hope you all buy him beers. I mean honestly who in their right mind would deliberately set out to make themselves less popular with the community.,.
-- - -- - -- - -- One question though (which I know won't get answered) Is the 9% yield nerf including the 12.5% speed nerf or are they individual nerfs to make it a really major nerf to drone mining? More Travel time = less yield So; 9% reduction in yield + 12.5% reduction in speed = A bloody big nerf.
Quote:we have decided that we need to make another intervention to keep the economy healthy Which simply means - We want to see mineral prices go up so we are making mining with Rorquals even more risky and less productive, all in one sweep.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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