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Sasiah
Rising Sun Mining Inc. Electus Matari
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Posted - 2008.03.15 04:33:00 -
[481]
I am up for a skill queue, mainly because I work, a lot. My first week I work 5 days, the next I only work two... but on those days I work I get maybe 1 hour to come online and check skills. I have recently started hard core skill swapping to min / max my training simply because otherwise I lose sometimes up to 7 - 8 hours of training like last night, where I had a two hour skill I had planned to flip... but my ISP died on me. It's ignorant that we can't queue at least 1 skill to start over when the training finishs. On the days I work, I am working 12 hours straight and I don't get to come online except maybe 1 hour when I get off and 1 hour when I wake up to go back to work.
I like the idea of this queue simply for this reason. 1 training skill queued, but you have to be within 24 hours of it being up. God this would help me so much, and I would actually have a chance of seeing HULK sometime before the middle of the year.
*sigh*
Yes, I support this 100%. And for those of you who say "If you want a skill queue, you're lazy." Try my story on for size, and I work for a sheriff's department. I just don't have the time I would like to be able to train. Jeez, I would even support if we could only queue a certain number of times a month. Like, have an allotment of queue's you can do to keep farmers off of the process.
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Ethan Joznin
Darkhold Enterprises Caeruleum Alliance
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Posted - 2008.03.16 11:21:00 -
[482]
LOL!
I'm still shocked at the enormous amount of "casual" players that stress out over an imaginary character's "skill" training in an imaginary world. You claim to be casual players who don't take games so seriously but you're all whining (yea, I use whining because its a stronger word than complaining.) about skill training and losing precious training time. If you were really casual players who didn't take games seriously then losing a few hours of training time wouldn't matter.
I'm going on a job for the next three months with limited internet access and I DON'T want a skill queue. I'm foresighted enough to train up several skills to level 4 and start one training to level 5 before I leave. Now I just have to log on sometime three weeks later and change to the next skill. Repeat 5 times and I can stay gone for over three months and not lose any training time. So I'll get to have my cake, I'll just have to wait a week after I get back before I can eat it. I think it will taste wonderful.
x for no skill queue!!!
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X950
Royal Amarr Institute
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Posted - 2008.03.16 12:16:00 -
[483]
BLESS!!!
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Belmarduk
de Prieure
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Posted - 2008.03.16 12:40:00 -
[484]
Originally by: Ethan Joznin LOL!
I'm still shocked at the enormous amount of "casual" players that stress out over an imaginary character's "skill" training in an imaginary world. You claim to be casual players who don't take games so seriously but you're all whining (yea, I use whining because its a stronger word than complaining.) about skill training and losing precious training time. If you were really casual players who didn't take games seriously then losing a few hours of training time wouldn't matter.
I'm going on a job for the next three months with limited internet access and I DON'T want a skill queue. I'm foresighted enough to train up several skills to level 4 and start one training to level 5 before I leave. Now I just have to log on sometime three weeks later and change to the next skill. Repeat 5 times and I can stay gone for over three months and not lose any training time. So I'll get to have my cake, I'll just have to wait a week after I get back before I can eat it. I think it will taste wonderful.
x for no skill queue!!!
Youre a spiteful selfish little **** arent you? You are probly one of those people who like to take other peoples parking places away in front of there noses, and the kind of person I get hauled to court for,for breaking there noses... Thousands of people want a skill-queue - We are talking about a ONE Skillqueue - A BACKUP Skill You probly dont even know about that do you? You found this thread and without reading it and constructivley bringing arguments you just post your drivel to annoy people... Have a nice day and may your head NOT fall off at an akward moment..
CCP Please give us casual players a Skill-Queue !
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Ogdru Jahad
Utopian Research I.E.L. Hedonistic Imperative
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Posted - 2008.03.16 14:35:00 -
[485]
Originally by: Belmarduk
Originally by: Ethan Joznin LOL!
I'm still shocked at the enormous amount of "casual" players that stress out over an imaginary character's "skill" training in an imaginary world. You claim to be casual players who don't take games so seriously but you're all whining (yea, I use whining because its a stronger word than complaining.) about skill training and losing precious training time. If you were really casual players who didn't take games seriously then losing a few hours of training time wouldn't matter.
I'm going on a job for the next three months with limited internet access and I DON'T want a skill queue. I'm foresighted enough to train up several skills to level 4 and start one training to level 5 before I leave. Now I just have to log on sometime three weeks later and change to the next skill. Repeat 5 times and I can stay gone for over three months and not lose any training time. So I'll get to have my cake, I'll just have to wait a week after I get back before I can eat it. I think it will taste wonderful.
x for no skill queue!!!
Youre a spiteful selfish little **** arent you? You are probly one of those people who like to take other peoples parking places away in front of there noses, and the kind of person I get hauled to court for,for breaking there noses... Thousands of people want a skill-queue - We are talking about a ONE Skillqueue - A BACKUP Skill You probly dont even know about that do you? You found this thread and without reading it and constructivley bringing arguments you just post your drivel to annoy people... Have a nice day and may your head NOT fall off at an akward moment..
how about ccp make is so you must be online only to train? how does that sounds? -
If a pig loses his voice...is he disgruntled?
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Belmarduk
de Prieure
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Posted - 2008.03.16 22:25:00 -
[486]
Edited by: Belmarduk on 16/03/2008 22:26:37
Originally by: Ogdru Jahad how about ccp make is so you must be online only to train? how does that sounds?[/quote
Eve would be unplayable and everyone would still be flying T1 ships. People, you confuse content-opening with leveling. The system we have in Eve is good - but - it is built that you MUST skill from the first minute you play away otherwise you seriously fall back. Skilltime you lose here is LOST (and I¦m not talking about a few minutes but days,weeks - which can happen if you play for longer...) In other games you can level (Wow *pukes*)- If you fall back you can catch up again easily if you have a period of time where you can play more - NOT so in Eve.
And if you work and have a RL it can happen FAST that you can lose 16 hours...Add that up and it gets BIG - the time you lost. It shouldnt be a hassle to skill ! Noone is talking about queuing up skills for weeks/months ! We ONLY want a backup-skill - ONE SKILL ! What also ****es me off is that this has been on the DRAWINGBOARD for MONTHS now.... Talk about dangling a carrot infront of ones nose and then a kick in the face... Greetings Belmarduk
Edit: Typo CCP Please give us casual players a Skill-Queue !
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Sue Mee
Science and Trade Institute
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Posted - 2008.03.17 07:47:00 -
[487]
Originally by: Ogdru Jahad
how about ccp make is so you must be online only to train? how does that sounds?
great, as long as we get sp from missions and rats. uppps, welcome back to wow.
eve sp system is balanced about the fact that we skill all the time. i would be stupid to be online 5 days (which can be as much as 3 months if you play 1 hour daily) to train navigation 5. you just dont think what you say, or are you that dumb?
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Cfiloruz Xilocient
Imperial Academy
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Posted - 2008.03.17 12:05:00 -
[488]
Originally by: Dimagus Edited by: Dimagus on 21/06/2007 09:13:33 I wouldn't mind a queue for the next skill only to automatically start training, just so we don't have to lose time or switch to another halfway because a skill will complete during downtime or when we're not home.
We would still be required to log in for every skill to put next in the queue, but it'd be at a time that's convenient, and not whenever the timer happens to run out.
what he said. I totally agree. this would be helpful.
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ICommandoI
Astral Wolf Pack
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Posted - 2008.03.19 02:33:00 -
[489]
Originally by: Ethan Joznin LOL!
I'm still shocked at the enormous amount of "casual" players that stress out over an imaginary character's "skill" training in an imaginary world. You claim to be casual players who don't take games so seriously but you're all whining (yea, I use whining because its a stronger word than complaining.) about skill training and losing precious training time. If you were really casual players who didn't take games seriously then losing a few hours of training time wouldn't matter.
I'm going on a job for the next three months with limited internet access and I DON'T want a skill queue. I'm foresighted enough to train up several skills to level 4 and start one training to level 5 before I leave. Now I just have to log on sometime three weeks later and change to the next skill. Repeat 5 times and I can stay gone for over three months and not lose any training time. So I'll get to have my cake, I'll just have to wait a week after I get back before I can eat it. I think it will taste wonderful.
x for no skill queue!!!
You pay for either a 30 Day Game Time Card, or 90 Day Game time Card, or pay per month via Credit Card. And in that time you expect those x days you've purchased to be used up appropriately and not get wasted because there is a lack of feature for players.
If you paid 1 day by day basis then I don't think people would really care if they lost a few hours per day to on skill training. Which means the next day they will have to pay for again and continue the cycle. ie. they're getting close to 98% of their monies worth.
If they're paying for 30 days / 90 days / per month via CC. Then they expect to receive what they are paying for. And those few hours per day stack up x 30 days = how many days lost on skill training? A lot.
So it comes down to ie. you're paying for a service and you want 100% use of that service for the duration of the time you have purchased! BOTTOM OF THE LINE! THAT IS IT! Simple.
Sorry for caps but it had to be noted and that is why the "casual" player wants skill queue, which all players would benefit from.
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Cae'phon
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Posted - 2008.03.21 04:29:00 -
[490]
I for one would love to see a Skill Training Que Skill, As far as training time, for those of us who have work, would be a very nice way of describing it, would have it skill based, where the time that the que would start would be doubled each time:
Level 1: 30 Minutes Level 2: 1 Hour Level 3: 2 Hours Level 4: 4 Hours Level 5: 8 Hours
The nice thing about this set-up, is that when first starting out, level 1 would be perfect for semi-noobs (Still can't be trained on Trial Accounts, and it's a Rank 10 Skill) Getting it to level 4 would be perfect for most with jobs and such, as you could train any skill less than 4 hours, and it could then switch to a longer skill, or even the next level of that skill. It isn't viable for Char-Farms as the que doesn't give them an option to just say hey I want Battleship 5 then Titan 5 to que up as BS is done. It's a viable Option to use, as most would just get it to level 4 for their work days. Does not breed laziness, just gives a litle shove in the right direction. And being a Rank 10 skill to boot means you have to work for that litle helper.
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Sue Mee
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Posted - 2008.03.21 09:26:00 -
[491]
Originally by: Cae'phon I for one would love to see a Skill Training Que Skill, As far as training time, for those of us who have work, would be a very nice way of describing it, would have it skill based, where the time that the que would start would be doubled each time:
Level 1: 30 Minutes Level 2: 1 Hour Level 3: 2 Hours Level 4: 4 Hours Level 5: 8 Hours
The nice thing about this set-up, is that when first starting out, level 1 would be perfect for semi-noobs (Still can't be trained on Trial Accounts, and it's a Rank 10 Skill) Getting it to level 4 would be perfect for most with jobs and such, as you could train any skill less than 4 hours, and it could then switch to a longer skill, or even the next level of that skill. It isn't viable for Char-Farms as the que doesn't give them an option to just say hey I want Battleship 5 then Titan 5 to que up as BS is done. It's a viable Option to use, as most would just get it to level 4 for their work days. Does not breed laziness, just gives a litle shove in the right direction. And being a Rank 10 skill to boot means you have to work for that litle helper.
please, no more useless skills. just give us a backup skill CCP!!!!!
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Belmarduk
de Prieure
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Posted - 2008.03.31 11:29:00 -
[492]
Originally by: Sue Mee
please, no more useless skills. just give us a backup skill CCP!!!!!
Yep - *bumps* CCP Please give us casual players a Skill-Queue !
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Pegasus IX
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Posted - 2008.03.31 13:22:00 -
[493]
I did not read this whole thread, but indeed I came to this forum to request this feature.
Where I'm coming from: Give the noobies a break! C'mon! I have 23m SP and I don't really need this functionality, but the noobies do!
Logic: Eve is HARD to get started in! Give the noobs a break by allowing them to queue 1 skill, or simply have the "Continue next level" feature. Lets face it, it is hard enough to get going in eve as it is, logging in every 2 hours to train a skill is an even bigger pain! And honestly, its only the noobies that are affected by this.
Why the heck not? I would say certainly not to have an unlimited queue, but 1 or 2 skills in queue would be very helpful to new players.
signed.
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1Commando1
Caldari Provisions
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Posted - 2008.04.01 01:59:00 -
[494]
/signed for a skillque system
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ceyriot
Crimson Rebellion Cold Star Alliance
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Posted - 2008.04.01 02:20:00 -
[495]
no wall'o'text, just /signed
Faction Store |

Jita Laggy
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Posted - 2008.04.01 03:06:00 -
[496]
:) [img]<a href="http://www.smilenet3.net/" ><img src="http://off1.picsrc.net/images/sluv/animateme/animatedASCIIArtGirlDancinSexi.gif" border=0></a><br><a href="http://www.smilenet3.net/" >Sexy Comments |

N'jai Hill
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Posted - 2008.04.01 12:13:00 -
[497]
Its a game. Not the end of the world if u miss a few hours of training time.
Already good enough we dont have to spend a bunch of time in game. First it will be one skill. Then more people will cry two. Then why cant we que up 4 and get speeded training time.
Next you people will want auto pilot to jump like a player would.
Please visit your user settings to re-enable images. |

N'jai Hill
Royal Hiigaran Navy
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Posted - 2008.04.01 12:22:00 -
[498]
Originally by: ICommandoI
Originally by: Ethan Joznin LOL!
I'm still shocked at the enormous amount of "casual" players that stress out over an imaginary character's "skill" training in an imaginary world. You claim to be casual players who don't take games so seriously but you're all whining (yea, I use whining because its a stronger word than complaining.) about skill training and losing precious training time. If you were really casual players who didn't take games seriously then losing a few hours of training time wouldn't matter.
I'm going on a job for the next three months with limited internet access and I DON'T want a skill queue. I'm foresighted enough to train up several skills to level 4 and start one training to level 5 before I leave. Now I just have to log on sometime three weeks later and change to the next skill. Repeat 5 times and I can stay gone for over three months and not lose any training time. So I'll get to have my cake, I'll just have to wait a week after I get back before I can eat it. I think it will taste wonderful.
x for no skill queue!!!
You pay for either a 30 Day Game Time Card, or 90 Day Game time Card, or pay per month via Credit Card. And in that time you expect those x days you've purchased to be used up appropriately and not get wasted because there is a lack of feature for players.
If you paid 1 day by day basis then I don't think people would really care if they lost a few hours per day to on skill training. Which means the next day they will have to pay for again and continue the cycle. ie. they're getting close to 98% of their monies worth.
If they're paying for 30 days / 90 days / per month via CC. Then they expect to receive what they are paying for. And those few hours per day stack up x 30 days = how many days lost on skill training? A lot.
So it comes down to ie. you're paying for a service and you want 100% use of that service for the duration of the time you have purchased! BOTTOM OF THE LINE! THAT IS IT! Simple.
Sorry for caps but it had to be noted and that is why the "casual" player wants skill queue, which all players would benefit from.
Yes since theres plenty of MMOs that offer you ability to progress when not logged on. So you want reimbursement for not being entertained...
Hmmmm I have to do real life stuff, EvE better automate my game play for me. What about FPS or RPGs... you payed the intial approx 60 dollars for them so they should give you 2 months of experience,skill, or knowledge in the game for any time that you arent playing, and are doing real life things.
Big deal if you miss a training completion. All players wouldn't benefit. In the short run it seems like a benefit because even people like me who dont want it, or still reaping the benefits. But then farmers come in and see its easy to train up a saught after character. ISK sellers are already bad enough, we dont need more excuses for farmers to come.
Seriously, missing a hour, hell even a day of training time is not the end of the world. No kittens will be killed.
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align2me
Fleeting Moments of Insanity
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Posted - 2008.04.01 12:52:00 -
[499]
Just out of interest... has this post... in all its 17 pages of glory... ever had a single CCP reply?
I for one agree this is required functionality for casual players with families etc...
I am also going away on holiday for a few weeks on Saturday and its impossible for me to use the time constructively in Eve whilst I am gone... defeating the concept of training even when you can't be online...
Would be nice for things like that... But should definitely STOP the second your subscription runs out.
Join -FMI- Now!!!! |

Bob Artis
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Posted - 2008.04.01 18:13:00 -
[500]
Ok well I don't know if anyone has suggested this yet (And I am not spending 2 hours checking to see if someone has in these 17 pages ) So heres how I think the skill auto-training should work.
The queue for this system should be unlimited in how many skills you can put in the queue. What the limit should be is for how long the system will "auto switch" for you. For example if you put 100 skills in the queue, and the time limit is 24 hours then after 24 hours the queue will no longer switch to your next skill. After 24 hours are up you can log back in and reset the command. It will continue switching skills for you that you have in your queue for another 24 hours.
Why would this system work?  If it will only auto switch for 24 hours then farming will not be possible unless they plan on getting on that account every 24 hours, but it will still help you get all the small skills while your away.
But Im going to be gone for 2 weeks, and I can't get back on every 24 hours! Set the queue so that the final skill in the queue is longer then your time away.
If you have any questions I can answer them. It might just take me a while since I'm currently limited to computer access.
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Falaricae
University of Caille
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Posted - 2008.04.02 06:29:00 -
[501]
Just implement a backup skill system already. Some will abuse it, so what? Don't **** over all the playerbase for the actions of the few. People who don't want to use it and play EVE the way it is now still can. Though I bet none will, since having a backup skill only makes sense.
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Kusha'an
Equinox Industrial Co.
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Posted - 2008.04.02 14:24:00 -
[502]
Originally by: Falaricae Just implement a backup skill system already. Some will abuse it, so what? Don't **** over all the playerbase for the actions of the few. People who don't want to use it and play EVE the way it is now still can. Though I bet none will, since having a backup skill only makes sense.
THIS.
I will bet that all the naysayers would take advantage of this system despite their "principles" just as they take advantage of the overview and all the boosts that their personal ships have received over the years.
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Kyreax
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Posted - 2008.04.02 22:29:00 -
[503]
What about if the skill training stops, then a RANDOM other skill starts training after ten minutes of no action? It could switch between skills every day until you log back on, giving you tons of skillpoints in useless stuff (but doesn't stop), encouraging you to log back on to stop the madness! ---------------------------------------------------
It's a Templar, an Amarr Fighter used by Carriers. |

ceyriot
Crimson Rebellion Cold Star Alliance
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Posted - 2008.04.05 00:39:00 -
[504]
Originally by: Kyreax
What about if the skill training stops, then a RANDOM other skill starts training after ten minutes of no action? It could switch between skills every day until you log back on, giving you tons of skillpoints in useless stuff (but doesn't stop), encouraging you to log back on to stop the madness!
This is good as well, cause you could end up training Presence V 
Faction Store |

Damien Wind
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Posted - 2008.04.05 19:43:00 -
[505]
The music and game industry is just starting to figure out that pirates aren't customers, never have been, and never will be: ergo, some developers are starting to drop copy protections that are so stringent it ends up irritating the actual customers.
You can probably already see the parallel I'm going for here.
The farmers, isk sellers, whatever, aren't really CCP's customers. Those of us with paid accounts who get into EVE, love it, and want 'in' for the long haul, are the customers. We decide, with our money, what CCP should and shouldn't do with the game. It's really not up to a small group of people exploiting the system, is it?
So why spend all of your time, effort, money, and energy focused on what that minority is doing?
Anyone with me, there?
Can we have skill queuing now?
The 9-to-5ers like me will <3 you for it, CCP! :D
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Achran Dexx
CompleXion Industries
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Posted - 2008.04.05 20:57:00 -
[506]
Originally by: Damien Wind The music and game industry is just starting to figure out that pirates aren't customers, never have been, and never will be: ergo, some developers are starting to drop copy protections that are so stringent it ends up irritating the actual customers.
You can probably already see the parallel I'm going for here.
The farmers, isk sellers, whatever, aren't really CCP's customers. Those of us with paid accounts who get into EVE, love it, and want 'in' for the long haul, are the customers. We decide, with our money, what CCP should and shouldn't do with the game. It's really not up to a small group of people exploiting the system, is it?
So why spend all of your time, effort, money, and energy focused on what that minority is doing?
Anyone with me, there?
Can we have skill queuing now?
The 9-to-5ers like me will <3 you for it, CCP! :D
Wrong. You decide to join their game, abide by their rules and play with the content that you are given, and promised every patch. I say no to this skill-queue, if you tell those that 'have nothing better to do than follow up every second of their skills' to essentially **** off then you are wrong, very very wrong.
I've been playing for about a month now and I believe you guys are really, really ****** up. When a skill ends, and I'm not there, I honestly couldn't care less. I play Eve to have fun, not to have the most skillpoints or to get closer to those five-year old veterans who have deserved their edge over the casual gamer.
This is Eve. Nobody cares.
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SheriffFruitfly
FlyinPenguin Enterprises
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Posted - 2008.04.05 21:47:00 -
[507]
Just a queue of 1 would be fine with me, and wouldn't help the farmers significantly.
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HakanSherif
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Posted - 2008.04.07 12:32:00 -
[508]
additional 1 skill at queue, training stops if the account is not paid. Loads of happy ppl.
Please visit your user settings to re-enable images. Est Sularus oth Mithas |

Lodia
Jaegermeister Bedlam Consortium
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Posted - 2008.04.07 13:00:00 -
[509]
Originally by: HakanSherif additional 1 skill at queue, training stops if the account is not paid. Loads of happy ppl.
/signed
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Kusha'an
Equinox Industrial Co.
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Posted - 2008.04.07 13:15:00 -
[510]
Edited by: Kusha''an on 07/04/2008 13:16:49
Originally by: Achran Dexx
I've been playing for about a month now and I believe you guys are really, really ****** up.
You really believe this, noob? That the thousands of people who work full time jobs and don't want to be punished for the actions of isk farmers are "really, really ****ed up?"
I guess in your delusional, narcissistic world, anyone who thinks anything that isn't perfectly aligned with your extreme views is "really, really ****ed up."
You, sir, sound like a wacko.
Originally by: welsh wizard stupid falcon pilots uncloak all the time coz they think they need to surface for air.
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