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Victor Ivanov
Minmatar The Fated Interstellar Alcohol Conglomerate
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Posted - 2007.12.17 15:37:00 -
[331]
I too would like at least a 1 qeue capability.
/signed ----------------------
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Nevan Blade
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Posted - 2007.12.17 17:22:00 -
[332]
Edited by: Nevan Blade on 17/12/2007 17:26:10 Cut the chatter ppl!
The EVE skill training system is fine as it is, you just need to arrange your skills to the way it suits you best.
If u know that u'r a day away from your pc and a certain skill is to finish that day... You switch it to a one day skill wich will be done right about the time when u get online again! There problem solved. LOL and now go and play eve
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Liu
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Posted - 2007.12.17 17:24:00 -
[333]
Originally by: Nevan Blade Cut the chatter ppl the EVE skill training system is fine as it is you just need to arrange your skills to the way it suits you best if u know that u'r a day away and a certain skill is to finish that day... you switch it to a one day skill that also needs to be completed there problem solved lol and now go and play eve
people shouldnt be allowed to post before reading the whole thread. it would make the world so much better
Originally by: Apertotes tbh, boot.ini was overpowered and needed a nerf
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Nevan Blade
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Posted - 2007.12.17 17:29:00 -
[334]
Originally by: Liu
Originally by: Nevan Blade Cut the chatter ppl the EVE skill training system is fine as it is you just need to arrange your skills to the way it suits you best if u know that u'r a day away and a certain skill is to finish that day... you switch it to a one day skill that also needs to be completed there problem solved lol and now go and play eve
people shouldnt be allowed to post before reading the whole thread. it would make the world so much better
srry i dont get u but i read the thread i just think that the dev's have it hard enough without ppl complaining about this
and we dont like sarcasm , No offence
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Liu
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Posted - 2007.12.17 17:50:00 -
[335]
Originally by: Nevan Blade
Originally by: Liu
Originally by: Nevan Blade Cut the chatter ppl the EVE skill training system is fine as it is you just need to arrange your skills to the way it suits you best if u know that u'r a day away and a certain skill is to finish that day... you switch it to a one day skill that also needs to be completed there problem solved lol and now go and play eve
people shouldnt be allowed to post before reading the whole thread. it would make the world so much better
srry i dont get u but i read the thread i just think that the dev's have it hard enough without ppl complaining about this
and we dont like sarcasm , No offence
well, if you had read the thread you would know that your advice is already known by everybody on the whole universe. yes, we know, set long skill at night and short skill when you are playing. we are not idiots.
what we want is a safety net for times when you set a 15 minutes skill cause you are going to play for at least 2 hours, and suddenly the server goes down. now, tell me smartie, how do you set a long skill when there is no server?
Originally by: Apertotes tbh, boot.ini was overpowered and needed a nerf
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Slate Fistcrunch
Murder-Death-Kill
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Posted - 2007.12.17 18:04:00 -
[336]
The log in queue is starting to **** me off. Need to leave the house for hours to go out but can't change skill because I can't log in because there are 25 people ahead of me in the log in queue.....
Seriously, make a web based way to change the skill. How much difference is there between opening client, enter user / pass, enter game, change skill to open broswer, enter user / pass, click change skill, change skill?
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AncientGuardian
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Posted - 2007.12.17 19:23:00 -
[337]
Again, i support Skill Queuing by any means.
not because im lazy, but because i have a life. and id rather the game alow me to skip that one login for a damn skill so i can go out and have my life.
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Zakgram
Caldari Provisions
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Posted - 2007.12.17 21:53:00 -
[338]
Why not just have an api so that evemon can change skills? Job done.
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Belmarduk
de Prieure Enuma Elish.
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Posted - 2007.12.31 17:40:00 -
[339]
*shameless last bump of 2007* CCP Please give us casual players a Skill-Queue !
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Gadawan
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Posted - 2008.01.01 01:44:00 -
[340]
First bump of 2008 ;)
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Aresgodofspace
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Posted - 2008.01.02 09:33:00 -
[341]
It's a good idea period. As i see it the biggest arguement against having a queue system is character farming. Who cares about character farming really? As long as CCP is getting paid for the extra account who's getting hurt? No one, the guy with the devotion to take care of multiple accounts gets the isk from selling the farmed characters. The buyer gets what he or she is looking for in exchange for some isk and CCP is getting paid to do what the do, run the game.
The only people who don't like the idea of a skill queue system are people that either don't understand the positive outcomes or they don't liek the idea of getting beat out buy a bought character.
Secure character trading is legal friends, so is secure trading of GTC. Sure it would make farming a little easier for people but I'm sure farmers forget less then regular players after all that is their investment.
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Sazeh Dova
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Posted - 2008.01.02 11:04:00 -
[342]
Originally by: Aresgodofspace It's a good idea period. As i see it the biggest arguement against having a queue system is character farming. Who cares about character farming really? As long as CCP is getting paid for the extra account who's getting hurt?
At the current character prices you'd be making about 50 million ISK profit from each character per month because game time codes do not cost much lower in comparison.
Character farming is just simply not profitable for farmers with or without a skill queue. It is significantly more profitable for them to employ keyloggers to hack other people's accounts to steal their characters, which is indeed what the farmers currently do.
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Nacho Daddy
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Posted - 2008.01.02 15:35:00 -
[343]
The best way to do a skill queue (which I like BTW mainly for the 2,3,4, and 5 hour skills) is allow X amount of hours to be queued and make it relative to the rank of the skills.
That way you could queue several level 1 or level 2 skills to train while you go to sleep or work, queue up a few level 3 skills, queue 2 level 4 skills and 1 level 5 skill.
The thing is it sucks to lose time because a skill finishes training while you're asleep, at work, or doing something else. I hate having to switch to another skill before I go to work or sleep because the one I'm currently working on will complete while I'm AFK and I'll lose several hours of training that could be used to raise another skill to level 3. It also is a PITA because I'm using my play time to train the shorter skills where I have to manage it more, training that last 4 hours sucks because I'm not adding or gaining level in the lower level skills while I wait for it to complete.
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Steyr Daghan
thx for all the fish Minuit.
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Posted - 2008.01.03 22:11:00 -
[344]
/thread
This thread is an epic fail for reasons that have been mentioned already.
CCP: Skill system is fine. Queue would do more harm than good. Don't listen to the whiners.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - I was gonna make a cool sig-picture, it was gonna have hot babes, spaceships and stufff...
...but I spent my time playing EVE instead |
Chemical Castration
Chemical Castration Lotto
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Posted - 2008.01.04 03:17:00 -
[345]
Edited by: Chemical Castration on 04/01/2008 03:16:57 They could easily make it less abusable by making the 'queued' skill only train at half or one third speed. That way if something happens where you CAN'T get to your computer for a day or two after training ends, your time isn't 100% wasted.
Hell, even make it another skill. Make it require Level 5 Learning, and a high rank skill (with a Charisma primary, lol) and each level will make the training time increase by 10% (from zero) so it's 10% normal speed to 50% normal speed at level 5, which would be a large time investment to even get to 4.
/shrug |
Bellator Militaris
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Posted - 2008.01.04 10:24:00 -
[346]
I'm just looking at all the cool sigs.
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floater666
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Posted - 2008.01.04 20:14:00 -
[347]
Edited by: floater666 on 04/01/2008 20:15:41 There are at least 3 kinds of people here:
1. Eat dog food because no job and family: Nay to queue, I have all the time to log in every minute when needed. i dont loose 1SP that way. I want to have my e-peen bigger with this advantage over other types of people, since my RL failed thats the only thing I have.
2. Lazy unreasonable people or farmers: I want infinite length queue. I dont care that the gameplay would be killed after that and I will have nothing fun to do. (There would be a huge gap in the game with the ships fliing: barely frigs or cruisers, The pumped up SP characters that come back after weeks of downtime will demand hi-tech equipement and ships even more, which would make CHINA to change name to EVEGOLD)
3. Reasonable people with balanced life. Good job that they like, and a loving family: Add the possibility to set a 1 length queue because I have other things to do somethimes but I dont want to loose SP for which I paid good money to CCP. (They realize that a 1 length queue wouldnt make any difference on the down side, but would bring a whole lot on the upside)
Of course the first 2 characters are just hyperboles to shorten the story, but the 3rd character is a blood and meat real person with something between his ears.
Really give us 1 length queue. Name it emergency plan, or backup skill or whatever that stipulates that there will be no more just this extra slot. JOB WELL DONE!
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Belmarduk
de Prieure Enuma Elish.
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Posted - 2008.01.04 20:55:00 -
[348]
Yes thats exactly the issue here - One skill queue or dual skill training AS SAID ON THE DRAWINGBOARD FOR AGES...sorry caps
Thats reasonable and a good emergency-backup for unscheduled downtimes plus is a LITTLE help for casual players. CCP Please give us casual players a Skill-Queue !
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Gadawan
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Posted - 2008.01.04 22:36:00 -
[349]
Originally by: Steyr Daghan /thread
This thread is an epic fail for reasons that have been mentioned already.
CCP: Skill system is fine. Queue would do more harm than good. Don't listen to the whiners.
Please share one harmful thing caused by a queue to a regular player.
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Zeknichov
Life. Universe. Everything.
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Posted - 2008.01.04 23:47:00 -
[350]
I probably already signed this but... /signed.
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Polly Prissypantz
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Posted - 2008.01.05 17:43:00 -
[351]
I've probably already signed this, but stuff it...
/signed again.
All we need is ONE SKILL QUEUED.
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Pazzuzzu
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Posted - 2008.01.08 14:53:00 -
[352]
/signed for a one skill training queue !
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Katashi Ishizuka
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Posted - 2008.01.09 13:38:00 -
[353]
Just canceled my account because I am getting tired of having to switch skills.
I am a casual player, I don't log in more than once or twice a week when I have time. I really hate being chained to my computer at the strangest hours just so I can log-in to switch a virtual skill. EVE should be relaxation for me, not another job commitment I have to keep track of.
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b1zz
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Posted - 2008.01.09 13:42:00 -
[354]
Originally by: floater666 Edited by: floater666 on 04/01/2008 20:15:41 There are at least 3 kinds of people here:
3. Reasonable people with balanced life. Good job that they like, and a loving family: Add the possibility to set a 1 length queue because I have other things to do somethimes but I dont want to loose SP for which I paid good money to CCP. (They realize that a 1 length queue wouldnt make any difference on the down side, but would bring a whole lot on the upside)
There's another type of person you missed:
4. Reasonable people with balanced life. Good job that they like, and a loving family, that don't care if they miss a few hours training because this is just a game. It doesn't sound like 1 skill queue is going to help you, you'd still be addicted. You need to let go.
Originally by: Polly Prissypantz I've probably already signed this, but stuff it...
All we need is ONE SKILL QUEUED.
Will you be asking for a second skill queue once CCP have caved in on the first?
The current skill training set-up is fine. Keep it simple stupid.
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Andre Coeurl
Gallente TOHA Heavy Industries Brutally Clever Empire
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Posted - 2008.01.09 15:31:00 -
[355]
/signed, the 1 skill queue would be a much needed backup for emergencies. It could be even designed so that in case of server failure (meaning, impossibility to log and switch skills) the backup skill will go up normally, and in case a player can't/won't log-in in time, the backup skill will go at 50% speed for instance, so it won't be used as a "regular" feature.
Originally by: b1zz
There's another type of person you missed:
4. Reasonable people with balanced life. Good job that they like, and a loving family, that don't care if they miss a few hours training because this is just a game. It doesn't sound like 1 skill queue is going to help you, you'd still be addicted. You need to let go.
Will you be asking for a second skill queue once CCP have caved in on the first?
The current skill training set-up is fine. Keep it simple stupid.
BTW, what's simple about EVE?
So if you don't care to miss a skill training time, how a 1 skill queue would affect you? you shouldn't care as well right? Then why you (alt or newbie as you are) should call "stupid" all the ppl proposing a reasonable and long-awaited improvement to the game they like? Maybe it's you who need to take a pause from the game since you're taking this to personal levels without reason, well, that IS a bad sign of addiction, remind it's just a game!
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Trinity: best content release ever, totally obscured by the worst nerf ever |
RoxorsEVE
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Posted - 2008.01.10 00:13:00 -
[356]
Just because someone has life it doesn't mean that he won't feel cheated out of money and gaming-experience when his character is not trained if he misses a logon time.
Its about values, like Bill Gates flies on economy class though he could buy the whole airline. Man without values is a dog, and eat dog food as I wrote above^^
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b1zz
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Posted - 2008.01.10 14:26:00 -
[357]
Edited by: b1zz on 10/01/2008 14:29:57
Originally by: Andre Coeurl /signed, the 1 skill queue would be a much needed backup for emergencies. It could be even designed so that in case of server failure (meaning, impossibility to log and switch skills) the backup skill will go up normally, and in case a player can't/won't log-in in time, the backup skill will go at 50% speed for instance, so it won't be used as a "regular" feature.
If the server goes down everyone loses the same skill training time, so in comparative terms you will lose nothing.
Originally by: Andre Coeurl
So if you don't care to miss a skill training time, how a 1 skill queue would affect you? you shouldn't care as well right? Then why you (alt or newbie as you are) should call "stupid" all the ppl proposing a reasonable and long-awaited improvement to the game they like?
Maybe it's you who need to take a pause from the game since you're taking this to personal levels without reason, well, that IS a bad sign of addiction, remind it's just a game!
Keep it simple stupid (KISS) is an expression, it means don't over complicate it or you risk ruining it. I did not just insult everyone who wants skill queuing. My point is if you allow one skill queue, why not 2, or 3 or 4. Where does it end and where does it start? Why is one skill queue okay but not 2 skill queues? Who decides and how do they decide? If CCP give one, in a years time after the hub-hub has died down there will be calls for a second etc.
If they introduced a skill queue I would use it. I'm a casual player. I get very little time during the week to play because of work. But, I don't think it's necessary. Even though I get very little time to play I manage my skills fine. If I miss a skill change over it's not the end of the world. The people who want this feature are those in a hurry to get their characters uber fast. Fair enough, but I offer one piece of advice for those people, patience and long term thinking in this game get rewarded.
P.S This is my one and only character, and I've been playing for 2 months, if that's considered a newbie then so be it.
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Sue Mee
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Posted - 2008.01.10 15:25:00 -
[358]
Originally by: b1zz
If the server goes down everyone loses the same skill training time, so in comparative terms you will lose nothing.
oh, great! get rid of clone jumps, modules autorepeat, market search and autopilot. cause they may be a source of problems. since it affects everyone, you will loose nothing. great thinking einstein.
Originally by: b1zz My point is if you allow one skill queue, why not 2, or 3 or 4. Where does it end and where does it start? Why is one skill queue okay but not 2 skill queues?
no, you understood nothing at all. only 1 skill queue is needed. only one. enough to get by unexpected server downtimes. that is all. we wont ask for a second skill.
we pay for training time. that is why we can not grind skill points. there is nothing we can do to accelerate training time actively. it is balanced because we train offline too. and we pay for it. thus, we are right on asking for a feature that saves us from loosing money when something goes wrong on the server.
only 1 skill. more is not needed at all. and let the queue go inactive when the account is inactive too.
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Belmarduk
de Prieure Enuma Elish.
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Posted - 2008.01.11 10:35:00 -
[359]
Originally by: Sue Mee
no, you understood nothing at all. only 1 skill queue is needed. only one. enough to get by unexpected server downtimes. that is all. we wont ask for a second skill.
we pay for training time. that is why we can not grind skill points. there is nothing we can do to accelerate training time actively. it is balanced because we train offline too. and we pay for it. thus, we are right on asking for a feature that saves us from loosing money when something goes wrong on the server.
only 1 skill. more is not needed at all. and let the queue go inactive when the account is inactive too.
THIS is the quintessence of the whole issue !!!! EXACTLY this is the reason we need a 1 Skill-Queue Greetings Belmarduk CCP Please give us casual players a Skill-Queue !
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Johnnie Procyon
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Posted - 2008.01.11 10:51:00 -
[360]
Originally by: b1zz 4. Reasonable people with balanced life. Good job that they like, and a loving family, that don't care if they miss a few hours training because this is just a game. It doesn't sound like 1 skill queue is going to help you, you'd still be addicted. You need to let go.
You're a rare type of player, b1zz. I daresay a very mature one. I have been playing for several months now (but under a year) and losing a bit of time to skill training has never been a crisis. In fact I have difficulty applying such a word to anything that happens inside a game.
However I'd support a limited 'backup' skill activation, perhaps with a total running time of no more than a couple of hours. Just enough to bridge the inconvenient gaps that crop up fairly frequently. After the running time has run out, the character of course going back to 'No Skill in Training' status.
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