| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 .. 188 :: one page |
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Thread Statistics | Show CCP posts - 1 post(s) |

Phantomania
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Posted - 2011.02.25 16:16:00 -
[5371]
Originally by: Kengutsi Akira Like I said, it was incorrectly showing PG an CPU for me... is that fixed?
I get the exact same PG and CPU count in EFT and ingame.
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Richard Aiel
Caldari GloboTech Industries
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Posted - 2011.02.25 16:41:00 -
[5372]
I input my implants, made the fit I have in game, imported my skills, And EFT is telling me the fit im currently using in game doesnt work. In game I have 1149.9 pg, in EFT I have 115.63 PG something isnt right here ----------------------------------------- If you dont learn from the past you are doomed to repeat it http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1469262&page=2#51 |

Ziaxi
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Posted - 2011.02.25 17:31:00 -
[5373]
Originally by: Richard Aiel I input my implants, made the fit I have in game, imported my skills, And EFT is telling me the fit im currently using in game doesnt work. In game I have 1149.9 pg, in EFT I have 115.63 PG something isnt right here
Guessing you typo'd one of those numbers.
Also, why not post the fit so Gripen or others can try to reproduce it? Or a screenshot? (Comment not just aimed at the guy I quoted)
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Richard Aiel
Caldari GloboTech Industries
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Posted - 2011.02.25 20:12:00 -
[5374]
k, working sorry I was afk a while ----------------------------------------- If you dont learn from the past you are doomed to repeat it http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1469262&page=2#51 |

Ziaxi
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Posted - 2011.02.25 23:40:00 -
[5375]
in EFT, all level 5 skills plus a +3% PG implant gets me to your ingame figure of 1149.09. Are you sure you're not sporting a 'Squire' PG4 ingame? You must set implants manually in EFT...
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Richard Aiel
Caldari GloboTech Industries
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Posted - 2011.02.26 01:13:00 -
[5376]
Do you have to manually input them every time you reload or is there a way to save them I missed? Cause I put it in once, but now theyre all gone ----------------------------------------- If you dont learn from the past you are doomed to repeat it http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1469262&page=2#51 |

Target Painter
Minmatar
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Posted - 2011.02.26 01:23:00 -
[5377]
I'm sure I missed it or disabled it somehow, but for some reason I'm not getting my overheat figures anymore, anyone know how to bring it back?
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Amaroq Dricaldari
Amarr Universal Deathdealing Militia Fusion Alliance
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Posted - 2011.02.26 03:57:00 -
[5378]
Problem:
Importing multiple loudouts at the same time counts them as the same type of ship, and gives them the same loudout. It is also impossible for me to read the DAT files, making it hard for me to import my own additions ot the item database. -- As an Amarr Defector, I chose to become a Mercenary and Industrialist. I also have one goal in mind: Create a new age of peace and prosperity for all four empires. |

JaseNZ
Gallente
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Posted - 2011.02.27 04:00:00 -
[5379]
Edited by: JaseNZ on 27/02/2011 03:59:58 Not sure if this has already been mentioned or not, but...
Drone Link Augmentor I; In-Game requirements are Drones Level III and Combat Drone Operation Level III. In EFT requirements are Scout Drone Operation Level IV.
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koan dmitri
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Posted - 2011.03.01 00:16:00 -
[5380]
Great Tool! Have no complaints about it nor do I have any suggestions...
I do have a noobish question though:
I am able to calculate my defence against Guristas, but how do I check my effective dps specifically against Guristas? I know thye are prone to kinetic damage, and want to see specific dps changes if I change from Gallente (Thermal, but higher damage modifier) vs. Caldari (Kinetic, but lower damage modifier) drones.
I know there must be a way to do this...I hope!
Keep up the great work! 
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Mona X
Caldari Caldari Provisions
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Posted - 2011.03.01 00:54:00 -
[5381]
Originally by: Amaroq Dricaldari Is there a way to update your version of EFT without having to lose all of your data?
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=548883&page=179#5363
Join Eve-Online, meet interesting people, grief them. |

JeyF
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Posted - 2011.03.01 10:05:00 -
[5382]
Hi:)
Is it anyhow possible, that the program is calculating something wrong, or what do I forget, or don't know something? (sry, for my english)
I was wondering about the following thing: Dominix vs. Dominix Navy Issue. -> Passive Shield Tanking. Navy Issue has 1 more Med-Slot and higher Shields.
Config: Low = Shield Power Realy II (all) Medium = Large Shield Extender II (all) Large Rigs = Large Core Defense Field Purger I (all)
The Navy Issue has a lower Shieldrecharge (hp/s) then the normal Dominix. Is this really true?
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Mona X
Caldari Caldari Provisions
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Posted - 2011.03.01 16:02:00 -
[5383]
Originally by: JeyF Hi:) The Navy Issue has a lower Shieldrecharge (hp/s) then the normal Dominix. Is this really true?
http://img11.imageshack.us/i/dominix.png/
Join Eve-Online, meet interesting people, grief them. |

JeyF
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Posted - 2011.03.01 18:53:00 -
[5384]
Thank you, very nice:)
But, the shield of the Navy Issue is higher. The Basevalue of the Shieldrecharge (with my skills) for Dominix = 8.2 hp/s for Navy Issue = 9.07 hp/s Everything is great so far.
Shield Power Relay -> Navy Issue is higher. Purger -> Navy Issue is higher. Shield Extender -> somehow it changes.
What do I not understand?
I guessed that the Navy-Issue has the higher shield-recharge at the end, because it has 1 more Med-Slot, more Shields and the beginning of the shieldrecharge is also even higher.
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ChromeStriker
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Posted - 2011.03.02 13:50:00 -
[5385]
Awesome tool! first tyme iv used it and i slapped my self for taking so long. nicely done
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Anshau
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Posted - 2011.03.02 17:02:00 -
[5386]
Hello! Tnx 4 EFT, it's a great program, even 4 newbie like me :D Have 1 question - i have a problem with updating info from my character API. It doesn't update any skills. Now i tried to delete char from Character Editor, added it again, trying to update skills from api - nothing happens. All skills are at 0 lvl. What can it be?
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Zexina
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Posted - 2011.03.03 16:44:00 -
[5387]
How comes when i add a Cap battery(micro)to my ship in the coloum for the cap gain per second says for example +8 but the cap regen my ship actualy gains os only like +1, where as if i only use rechargers what ever the number in the coloum is gets added to what my ship gets persecond. is this intended or a bug? its a little confusing any replys regarding this apreciated
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Tessa Lee
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Posted - 2011.03.04 05:14:00 -
[5388]
I'm sure a million people have already suggested this but it would be phenomenal to have faction fittings included in EFT
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Furb Killer
Gallente
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Posted - 2011.03.04 10:18:00 -
[5389]
Anshau, maybe problems with API server, you should get an error message if it cant contact it though, dunno.
@one after that, your question confuses me
@one above me, at left bottom you can switch between normal, faction, complex and officer
@Domi vs navy domi issue. Shield extenders give a fixed ammount of extra shield HP, since normal domi has far less shield HP it has a larger effect.
Other way to look at it, every shield extender gives fixed ammount of extra shield / second, determined by shield recharge time and HP of the shields, so HP/s is something like extender bonus / recharge time * 2.4 Regular domi has lower shield recharge time -> larger increase in shield recharge per second when fitting LSE.
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DrBmN
Axial tilt The Babylon Consortium
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Posted - 2011.03.04 10:21:00 -
[5390]
Originally by: Tessa Lee I'm sure a million people have already suggested this but it would be phenomenal to have faction fittings included in EFT
there is that option, also deadspace and commander items.
i have another issue here, EFT isn't importing my skills anymore, not working on quick import or with API and ID. Is there a way i could fix that?
thank you
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Morgan Bernhardt
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Posted - 2011.03.05 12:49:00 -
[5391]
Gripen
EFT awesome tool, is there any way to adapt it for Android? Thought Its be very handful due increased popularity of android based tablets and netbooks
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Mona X
Caldari Caldari Provisions
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Posted - 2011.03.05 16:24:00 -
[5392]
Originally by: Tessa Lee I'm sure a million people have already suggested this but it would be phenomenal to have faction fittings included in EFT
Like these?
Join Eve-Online, meet interesting people, grief them. |

Retmas
Gallente Saxon Corporation
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Posted - 2011.03.06 07:39:00 -
[5393]
Not sure what's quite up with it, but i was EFTing a titan (full estamel fit, probably entirely unrelastic, unimportant) and found the citadel torpedos (kinetic flavor) to give an extremely large amount more DPS and burst compared to the other three flavors. i'm no capital pilot, but i doubt kinetic missiles do something to the order of 20,000 DPS more than the other three. might just be my version, though. anywho, thanks for the great tool, and fly safe!
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Mona X
Caldari Caldari Provisions
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Posted - 2011.03.06 10:57:00 -
[5394]
Check ship's description.
Join Eve-Online, meet interesting people, grief them. |

Veronica Alma
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Posted - 2011.03.07 09:39:00 -
[5395]
Originally by: Gripen 2.13.3 available to download. Citadel Launchers which were missing from previous version were added.
Derp looks like damage is wrong from citadel launchers on leviathan (no bunus?) I am seeing battleship sized DPS not titan sized.
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Furb Killer
Gallente
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Posted - 2011.03.07 09:55:00 -
[5396]
If we combine your post with two posts back, might you also be using the wrong ammo type? Unbonused XL weapons do roughly BS area dps, now with bonus:
Quote: 125% bonus to Citadel Missile kinetic damage per level
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Zleon Leigh
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Posted - 2011.03.07 20:01:00 -
[5397]
Originally by: JaseNZ Edited by: JaseNZ on 27/02/2011 03:59:58 Not sure if this has already been mentioned or not, but...
Drone Link Augmentor I; In-Game requirements are Drones Level III and Combat Drone Operation Level III. In EFT requirements are Scout Drone Operation Level IV.
Just found same issue - is this best place to report a change need?
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Frank Lonehorn
Gallente New Eden's Industral Revolution New Eden's Industrial Alliance
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Posted - 2011.03.07 20:15:00 -
[5398]
there is that option, also deadspace and commander items.
i have another issue here, EFT isn't importing my skills anymore, not working on quick import or with API and ID. Is there a way i could fix that?
thank you
Your not alone EFT wont import my skills, its not the API because it will alow me to select a Charater but wont update the skills tho.
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Linda Flamewalker
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Posted - 2011.03.08 00:11:00 -
[5399]
Originally by: Frank Lonehorn there is that option, also deadspace and commander items.
i have another issue here, EFT isn't importing my skills anymore, not working on quick import or with API and ID. Is there a way i could fix that?
thank you
Your not alone EFT wont import my skills, its not the API because it will alow me to select a Charater but wont update the skills tho.
I found if i keep telling it to update the skills it finally does so. Just takes around 5 or so tries.
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Mnengli Noiliffe
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Posted - 2011.03.09 08:30:00 -
[5400]
why isn't there an option to import character from .xml downloaded from the official site?
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