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Thread Statistics | Show CCP posts - 1 post(s) |

Lion Jonson
Caldari State Protectorate
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Posted - 2009.01.02 19:54:00 -
[2941]
Edited by: Lion Jonson on 02/01/2009 20:21:20 Not sure if this is just me being stupid, but fitting shield rechargers doesn't increase the effective shield HP. Surely it should?
EDIT: Terrible spelling/grammar 
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Kasora Neko
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Posted - 2009.01.03 12:18:00 -
[2942]
Can someone explain to me how to get the "Save As image" Option to work? Keep getting a error. =[
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Khanamar
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Posted - 2009.01.03 13:59:00 -
[2943]
How is the align time in EFT calculated? Is it how fast it can make a 180 and get to top speed perhaps?
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AZZMERA
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Posted - 2009.01.03 14:07:00 -
[2944]
this thing doesent work maybe someone knows what the deal is i get errors everytime i use this invalid filenames and crap idk what the deal is but none of the versions work?
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Suri Akagawa
Caldari
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Posted - 2009.01.03 19:41:00 -
[2945]
- Using 2.91 - Fitted a Heavy Missile II that I know I don't have the skills for...light went red, as expected. - Hovered over the light to see what skills I was short, it said Missile Launcher Ops IV and Heavy Missile Spec I, which I am indeed missing. - I went in game to see what I needed to get those skills and saw that, in addition to those 2, I also need Heavy Missiles V, but the red light did not tell me that was missing.
Is that expected? Granted, I can not get Heavy Missile Spec I without Heavy Missile V, but I guess I sort of assumed the tool tip would show me ALL of the skills I was missing.
Great tool, enjoying playing around with it.
Thanks, Suri ---------- "Money frees you from doing things you dislike. Since I dislike doing nearly everything, money is handy." |

Rilwar
22nd Black Rise Defensive Unit
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Posted - 2009.01.03 22:41:00 -
[2946]
Originally by: Suri Akagawa - Using 2.91 - Fitted a Heavy Missile II that I know I don't have the skills for...light went red, as expected. - Hovered over the light to see what skills I was short, it said Missile Launcher Ops IV and Heavy Missile Spec I, which I am indeed missing. - I went in game to see what I needed to get those skills and saw that, in addition to those 2, I also need Heavy Missiles V, but the red light did not tell me that was missing.
Is that expected? Granted, I can not get Heavy Missile Spec I without Heavy Missile V, but I guess I sort of assumed the tool tip would show me ALL of the skills I was missing.
Great tool, enjoying playing around with it.
Thanks, Suri
Yes, it's taken into account that Heavy Missiles V is a prereq of Heavy Spec, but no it dosen't show you. Try putting your char into a carrier, see what EFT says you're missing, then go ask EVEMon the same question. ---O-H--S-H-*-T---
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.01.04 18:45:00 -
[2947]
Originally by: Lion Jonson Not sure if this is just me being stupid, but fitting shield rechargers doesn't increase the effective shield HP. Surely it should?
How so? EHP = alfa strike that will kill you. How the shield recharge can affect it?
Originally by: Kasora Neko Can someone explain to me how to get the "Save As image" Option to work? Keep getting a error. =[
And which error it was - we need to guess?
Originally by: Khanamar How is the align time in EFT calculated? Is it how fast it can make a 180 and get to top speed perhaps?
No, it's a complex formula from your agility and max speed. If you do not know, ships in EVE is a (*cough*) balls, without any direction if they standing still. You can find details in this same thread. -- Thanks CCP for cu |

Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.01.04 18:46:00 -
[2948]
Originally by: AZZMERA this thing doesent work maybe someone knows what the deal is i get errors everytime i use this invalid filenames and crap idk what the deal is but none of the versions work?
Stop this mindstream please and explain your problem. If you getting error while extracting from archive - don't use Explorer. -- Thanks CCP for cu |

Khanamar
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Posted - 2009.01.05 00:04:00 -
[2949]
Quote: You can find details in this same thread.
Any idea on what page?
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Memorya
Minmatar
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Posted - 2009.01.05 07:26:00 -
[2950]
Originally by: Memorya About info we get:
1. sustained and reinforced deffence 2. DPS and voley damage 3. CAP info 4. Resistance
After you fit a ship with spec. hardeners and ammo type, what numbers should you get for good PVE ship ?
1. it's 500 ok? maybe 600 ? how much is enought for most cases ? 2. what is the min. recomended DPS ? 3. Stable CAP is very good, but if it last 10min i think this is ok too 4. How much % is enough resistance ?
anyone ? Metal lives forever !! |

Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.01.05 22:11:00 -
[2951]
Would you be able to add shuttles and capsule to eft like you did with freighters. Would be handy to check out ehp and signature with implants. 
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ShadowMonk
Exiled. Veritas Immortalis
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Posted - 2009.01.06 01:42:00 -
[2952]
Ive lost all my Gallente ships in the ship browser. Im using 2.9.1. Not had any troubles before, great program. I think the problem happened when I updated to the latest version. Ive tried a reinstall.
Any tips?
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.01.06 07:23:00 -
[2953]
Originally by: ShadowMonk Ive lost all my Gallente ships in the ship browser. Im using 2.9.1. Not had any troubles before, great program. I think the problem happened when I updated to the latest version. Ive tried a reinstall.
Any tips?
Buttons at left of ship browser...
Originally by: Khanamar
Quote: You can find details in this same thread.
Any idea on what page?
eve-search.com will help... most likely... -- Thanks CCP for cu |

Snake Pliiskin
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Posted - 2009.01.06 13:42:00 -
[2954]
Originally by: AbdullahAhmed This program just cost me a fully fit rigged raven :(
I warped to a belt, and then saw that my download was finished for EFT so I started checking it out and completely forgot that I was sitting in a 0.0 belt.
When I came back I was in a pod next to my wreck :(
Good program though :)
muhaha |

ShadowMonk
Exiled. Veritas Immortalis
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Posted - 2009.01.06 19:28:00 -
[2955]
Edited by: ShadowMonk on 06/01/2009 19:29:25 Well... Ive never seen those before. Cheers.
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Casino Alkasar
Caldari
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Posted - 2009.01.07 03:59:00 -
[2956]
nice always handy top have and fool around ^^ _________________ itze mine Rock¦n roll |

Klavis lychnuchus
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Posted - 2009.01.07 12:36:00 -
[2957]
Friendly Bump for a fantastic proggy of doom! |

Notos Alluega
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Posted - 2009.01.07 12:53:00 -
[2958]
Edited by: Notos Alluega on 07/01/2009 12:53:10 Hi all,
FYI
EFT shows 125m¦ dronebay for the typhoon bs, but it is 175m¦.
I just want to tell you that.
Thanks.
Kind Regards
Notos |

BadCo NZ
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Posted - 2009.01.08 11:12:00 -
[2959]
Originally by: Notos Alluega Edited by: Notos Alluega on 07/01/2009 12:53:10 Hi all,
FYI
EFT shows 125m¦ dronebay for the typhoon bs, but it is 175m¦.
I just want to tell you that.
Thanks.
Kind Regards
Notos
Swing and a miss.
Its drone bay is 175m3, which EFT shows (just below where it stats your signature). Its drone bandwidth is 125m3, which EFT also shows (just below your CPU and PG usage). |

Nukedeath
Amarr NorCorp Technologies
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Posted - 2009.01.08 11:56:00 -
[2960]
Gripen, i can give you FTP Access and a mirror.
Send over an evemail if your interested. signature hello /signature
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2009.01.09 20:36:00 -
[2961]
Feature request :-)
Can I set damage profiles also for EHP calculation as I can do for tank ? Current EHP numbers are a bit misleading ... --- SIG --- CSM: your support is needed ! |

Amerilia
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Posted - 2009.01.09 20:50:00 -
[2962]
Edited by: Amerilia on 09/01/2009 20:50:09 The 720mm Howitzer Artillery has a wrong optimal range. It says 10km, in game it states 20km. The others might be wrong as well. |

Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2009.01.09 20:55:00 -
[2963]
Originally by: Amerilia Edited by: Amerilia on 09/01/2009 20:50:09 The 720mm Howitzer Artillery has a wrong optimal range. It says 10km, in game it states 20km. The others might be wrong as well.
my EFT says 20km optimal ... check your ammo penalties ... --- SIG --- CSM: your support is needed ! |

Aatch Bland
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Posted - 2009.01.10 00:47:00 -
[2964]
Originally by: Suri Akagawa - Using 2.91 - Fitted a Heavy Missile II that I know I don't have the skills for...light went red, as expected. - Hovered over the light to see what skills I was short, it said Missile Launcher Ops IV and Heavy Missile Spec I, which I am indeed missing. - I went in game to see what I needed to get those skills and saw that, in addition to those 2, I also need Heavy Missiles V, but the red light did not tell me that was missing.
Is that expected? Granted, I can not get Heavy Missile Spec I without Heavy Missile V, but I guess I sort of assumed the tool tip would show me ALL of the skills I was missing.
Great tool, enjoying playing around with it.
Thanks, Suri
If you play areound with the API data, you see that all items only have the actual skill requirements attached to them. So most ships only have 1 or 2 skills for them, but they might require many more. Since there are several prerequisite skills for the main skills. |

Hatsumi Kobayashi
SniggWaffe
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Posted - 2009.01.10 08:44:00 -
[2965]
Not sure if this feature/fix as been suggested before, but I think separating COSMOS modules from the market modules would be a good idea, since they are usually not as readily available and in the same price ranges as the others. In their own tab maybe? |

Himo Amasacia
Minmatar Ultrapolite Socialites GoonSwarm
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Posted - 2009.01.10 15:51:00 -
[2966]
Bug spotted. I was playing around with fits and tracking enhancer Is gave a much bigger range boost to my guns than tracking enhancer IIs. This confirmed what I saw in game as I using TE 1 and II togetether gave me a far less range boost in game than I had on the EFT screen |

Sky Marshal
IMpAct Corp Tau Ceti Federation
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Posted - 2009.01.11 01:40:00 -
[2967]
Small error : The Sentinel (Electro Amarr) has a drone bay capacity of 60m¦ in EVE, but 40m¦ in EFT. |

Deuce TBE
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2009.01.11 04:39:00 -
[2968]
Originally by: Dibsi Dei Would you be able to add shuttles and capsule to eft like you did with freighters. Would be handy to check out ehp and signature with implants. 
I'd also like these added. Granted, you can't fit them, but having that stats available to be able to compare with other ships would be very handy. |

Woulvesbaine
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Posted - 2009.01.11 06:17:00 -
[2969]
FEATURE REQUEST - a rather useful one - Cap Booster Quantity.
Cap Booster quantity and link it to Capacitor (duration). This way EFT would give an accurate Cap duraiton for ships relying on cap boosters.
Would also be handy to be able to consecrate an amount of cargo space to a type of booster. For instance in my armageddon, from a pull tab or type field, input 450m3 for cap booster 800's. This way I dont have to do the math outside of EFT to get a rough idead of how many Cap 800's I can fit and still have room for ammo/loot etc.
Maybe this has been asked of before?
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ZMasterz
Caldari Pothouse Cartel IDLE EMPIRE
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Posted - 2009.01.11 15:07:00 -
[2970]
Originally by: Sky Marshal Small error : The Sentinel (Electro Amarr) has a drone bay capacity of 60m¦ in EVE, but 40m¦ in EFT.
My EFT shows 60m¦ Dronebay for Sentinel, check your version of EFT |
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