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![Lt Angus Lt Angus](https://images.evetech.net/characters/1015605138/portrait?size=64)
Lt Angus
Wicked Crew
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Posted - 2008.06.13 08:04:00 -
[61]
inty + ecm/tracking disrupter/damps can stop most nano ships throw in a curse and huggin and they are really in trouble
Shhhh, Im hunting Badgers |
![Neerea Neerea](https://images.evetech.net/characters/1491130667/portrait?size=64)
Neerea
Ominous Fatum
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Posted - 2008.06.13 08:20:00 -
[62]
Try fitting a brain ![Rolling Eyes](/images/icon_rolleyes.gif)
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![mentalmonkey mentalmonkey](https://images.evetech.net/characters/186334589/portrait?size=64)
mentalmonkey
Federal Defence Union
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Posted - 2008.06.13 08:34:00 -
[63]
Originally by: Novemb3r
Originally by: mentalmonkey This is not true, people like you lead me to believe nano was invincible so I trained it and nanoed everything I flew. Yesterday I lost my Arby, it had nano mods fitted and was only about 10 fights old yet it died to <5 V 1 at a station undock, I demand an explanation, I invested nearly 5 mill in that ship, it even had some T2 fittings! ![Laughing](/images/icon_lol.gif)
Seriously nano is a really fun way to fly even if its just 2Km/s, not that I wouldn't mind a nos re-buf. Hey if the gallente recons were buffed they would be a good nano counter (forcing them into close range, and ishtar's drones can be popped anyway), but thats not gunna happen.
If nano is so overpowered, train it.
I think you need to check your sarcasm detector. It appears to be broken
Just checked it seems to be working fine, possibly take a look at yours? (the whole first paragraph - joking)
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![Dez Affinity Dez Affinity](https://images.evetech.net/characters/407651031/portrait?size=64)
Dez Affinity
Ore Mongers Black Hand.
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Posted - 2008.06.13 09:02:00 -
[64]
I love the fact you think all nano gangs are lame, yet all battleship gangs are what everyone should be flying. _______________
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![Hannobaal Hannobaal](https://images.evetech.net/characters/839306330/portrait?size=64)
Hannobaal
Shadow Forces Inc.
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Posted - 2008.06.13 10:02:00 -
[65]
Originally by: zulumcar
Originally by: Hannobaal
Originally by: Hrkljus Nano modules need to be stacking nerfed like anything else.
They allready do have stacking penalties.
Yes they do, but there is fundamental diffrence with nano modules vs other ones in term off stacking.
No, there is no difference. Stacking penalties on speed modules work exactly like stacking penalties do on any other type of module.
Quote: U have more then one atribute effecting speed. U have stacking penalty on overdrives/its rigs yes but u aditional gain speed at lowering mass with nanos/polys as well.
Sort of like you can increase your shields' effective hitpoints buffer by putting on a couple of invulnerability fields and then you can increase it even more by putting on a shield extender?
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![Hannobaal Hannobaal](https://images.evetech.net/characters/839306330/portrait?size=64)
Hannobaal
Shadow Forces Inc.
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Posted - 2008.06.13 10:05:00 -
[66]
Originally by: Dez Affinity I love the fact you think all nano gangs are lame, yet all battleship gangs are what everyone should be flying.
hammer + nail's head perfectly
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![Shpuntik Shpuntik](https://images.evetech.net/characters/858420131/portrait?size=64)
Shpuntik
Invicta.
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Posted - 2008.06.13 10:51:00 -
[67]
no counters against nanos??? LOL
Here are a few we have come up with.
huggin and rapiers are the anti nano ship use them with a claymore and the web range can be up to 50+km.
Sniper nano ships (hacs) can counter some of the nano fleets going about.
Theres two for u the rest u will have to figure out for urself.
In regard to the subject of the topic is this because we (invicta) have been using the correct tactic for taking on the caldari blob without the use of caps which I believe CCP wanted to do was to make this game EVE not Cap Ship Online. CCP removes nano ability you will annoy alot of experianced vet players. |
![Celeste Coeval Celeste Coeval](https://images.evetech.net/characters/199225427/portrait?size=64)
Celeste Coeval
The Gosimer and Scarab
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Posted - 2008.06.13 10:58:00 -
[68]
Originally by: MotherMoon bitter but I understand his point in a way.
it gets to a point where even a huggin can't catch something it's broken.
That would be the pilots fault not the huggin. |
![Lo3d3R Lo3d3R](https://images.evetech.net/characters/1647089077/portrait?size=64)
Lo3d3R
The Solvay Conference
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Posted - 2008.06.13 11:07:00 -
[69]
Originally by: Zephyr Rengate Troll.
yes you are, NANO are ruining PVP i use it myself, because they can't catch me, I am all over 0.0 atm... its overpowered bigtime. |
![Larkonis Trassler Larkonis Trassler](https://images.evetech.net/characters/801168935/portrait?size=64)
Larkonis Trassler
Neo Spartans
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Posted - 2008.06.13 11:10:00 -
[70]
I kill nano ships in non nano ships all the time, without any real need to change my setups. If they're in a blob, yeah you're pretty much screwed. But all conventional gangs should have remote reps these days which counter the nano ships pathetic DPS. If you don't have as many ships as the nano gang it is no different to them bringing an oversized conventional fleet, you will get pwned either way. The only people who die solo to nano ships are badly fit anyway, or clueless and can't get past the 'approach, scram, web F1-F8 mentality' that has plagued pvp for so long. |
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![Auron Shadowbane Auron Shadowbane](https://images.evetech.net/characters/712023900/portrait?size=64)
Auron Shadowbane
Pelennor Swarm Souls of Vengeance
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Posted - 2008.06.13 11:11:00 -
[71]
i know ****s about FW but isnt FW more about acchiefing objectives than kill enemies?
i mean get a gang of BS with heavy neuts and a target painter or two and you dont need any webs. if the hostile nanofags enter your 24km bubble of dead they isntapop the moment their mwd turns off (due to a tail of cruise missiles). if they stay out well they cant harm you (a bs's own rack of drones should kill any nanofaggys drones before the bs goes boom) and you secure the objective.
if you cant take BS with you take cerberus, curses, rapiers for the same reason. cerberus missiles (maybe w rigs) should catch any "cheap" nano that isnt a poly-vaga or ceptor and rapier can easily web as far out as any ceptor can do damage from. |
![Inertial Inertial](https://images.evetech.net/characters/2044878242/portrait?size=64)
Inertial
The Python Cartel
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Posted - 2008.06.13 11:15:00 -
[72]
1. Heavy Neuts 2. Curse/Sentinel 3. Rapier/Huginn/Hyena 4. Good tracking medium range guns 5. Cerberus and other high-speed missile ships 6. ECM ships 7. Damp ships 8. Tracking Distruptor ships 9. Doomsday 10. Remote Repping BS fleet 11. Warrior IIs 12. Faction Webs/Officer Webs 13. Nano ships 14. Webbing Drones (really, they work... kinda) 15. High Alpha Ships 16. Blood Raider Ships |
![Pan Crastus Pan Crastus](https://images.evetech.net/characters/611751346/portrait?size=64)
Pan Crastus
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Posted - 2008.06.13 11:16:00 -
[73]
Allow DDD in lowsec tbh ...
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![Inertial Inertial](https://images.evetech.net/characters/2044878242/portrait?size=64)
Inertial
The Python Cartel
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Posted - 2008.06.13 11:22:00 -
[74]
Originally by: Pan Crastus Allow DDD in lowsec tbh ...
NO! NO! and did I mention NO? Maybe I should say NO! to this crap.
NOOOO!
KTHX! |
![bingxhiao bingxhiao](https://images.evetech.net/characters/1166807253/portrait?size=64)
bingxhiao
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Posted - 2008.06.13 11:30:00 -
[75]
Originally by: Inertial Edited by: Inertial on 13/06/2008 11:21:02 1. Heavy Neuts 2. Curse/Sentinel 3. Rapier/Huginn/Hyena 4. Good tracking medium range guns 5. Cerberus and other high-speed missile ships 6. ECM ships 7. Damp ships 8. Tracking Distruptor ships 9. Doomsday 10. Remote Repping BS fleet 11. Warrior IIs 12. Faction Webs/Officer Webs 13. Nano ships 14. Webbing Drones (really, they work... kinda) 15. High Alpha Ships 16. Blood Raider Ships
Many many more counters than what exists against Falcons.
Problem with your argumentative standpoint that you didn't make clear:-
When people "counter" other ships, they destroy them When pro-nano people use the word "counter" they mean "make it run away".
Please fix your list to only include Kill Counters, since that's the only counter that is of interest.
3. Rapier. (Only if nano*** has no idea it's cloaked)
That's it. Everything else = run away.
And Webbing drones? What the lol are you on about? They cannot catch anything worth webbing. |
![Merdaneth Merdaneth](https://images.evetech.net/characters/665320754/portrait?size=64)
Merdaneth
PIE Inc.
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Posted - 2008.06.13 11:49:00 -
[76]
I'm just sad that the MWD has become a (near) mandatory module.
Sure you can counter nano's, but unless you use a nano yourself, you counter will make yourself vulnerable to lots of other things.
And sure, plenty nano's die. Plenty of poor pilots around. But poor pilots are able to lose any ship.
____
The Illusion of Freedom | The Truth about Slavery |
![Larkonis Trassler Larkonis Trassler](https://images.evetech.net/characters/801168935/portrait?size=64)
Larkonis Trassler
Neo Spartans
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Posted - 2008.06.13 11:53:00 -
[77]
Originally by: Merdaneth I'm just sad that the MWD has become a (near) mandatory module.
Sure you can counter nano's, but unless you use a nano yourself, you counter will make yourself vulnerable to lots of other things.
And sure, plenty nano's die. Plenty of poor pilots around. But poor pilots are able to lose any ship.
MWD =/= Nano Assumption of Risk |
![Hellspawn666 Hellspawn666](https://images.evetech.net/characters/821823286/portrait?size=64)
Hellspawn666
Master Miners Intruders.
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Posted - 2008.06.13 12:35:00 -
[78]
Originally by: Podruski I actually am not bitter because I died, im bitter because it has been over a year and the problem persists. I really didnt die too unfairly.. its the fact that when you hear people calling off enemy fleets in militia chan and it follows, ishtar, huginn, huginn, ishtar, zealot, crow, crow, ishtar, huginn, vagabond, crow, huginn, ishtar, zealot, ishtar, crow, claw, rapier, ishtar, ishtar, huginn, it kind of hits you that this game has balance problems.
Whoever made the web comment, I hope you arent that ********, but I am 100% sure you are.... sure, its possible to kill a nano ship, if you have a nanoed rapier or huginn... Neuting does not work, do not suggest it. so they cant run their mwd? they still beat my 130m/s bs without cap. It is the only ship in the game that is unkillable without 1 type of ship. It is totally immune to every kind of warfare except a ranged web. Name one non-nano ship that is like this?
yeah, **** off. its unbalanced. Stop appeasing the ****** movement, delete it.
I think your seeing things unbalanced i mean yes nano ships are an option for alot of people. But bare in mind to really pimp nano fit your ship your spending a heck of alot of iskies which if spent in tanking mods would still be pretty rape. The thing is your mentioning FW which since nobody really trusts each other completly means people will prefer fast ships since they can bail quickly when **** hits the fan rather then fighting to the last man. I really see alot less actual nano ships then usual, most of the time when people yell about nanos its just an ishtar with a couple overdrives and nanos doing just over 3km/s which isnt much and is easily owned if a hugin is in other gang. |
![Megan Maynard Megan Maynard](https://images.evetech.net/characters/346840598/portrait?size=64)
Megan Maynard
Out of Order
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Posted - 2008.06.13 12:39:00 -
[79]
QFT.
My corp killed a vaga and sac worth near a bil two days ago. We haven't seen those pilots since.
YOU FAIL.
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![Inertial Inertial](https://images.evetech.net/characters/2044878242/portrait?size=64)
Inertial
The Python Cartel
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Posted - 2008.06.13 13:09:00 -
[80]
Edited by: Inertial on 13/06/2008 13:14:04
Originally by: bingxhiao
Problem with your argumentative standpoint that you didn't make clear:-
When people "counter" other ships, they destroy them When pro-nano people use the word "counter" they mean "make it run away".
Please fix your list to only include Kill Counters, since that's the only counter that is of interest.
3. Rapier. (Only if nano*** has no idea it's cloaked)
That's it. Everything else = run away.
And Webbing drones? What the lol are you on about? They cannot catch anything worth webbing.
TBH, the word counter is misused kinda, because it really means "responding to" so the word counter is not really that good at all.
When I said "counter" I really ment rendering useless, not destroy or force it to run away.
EDIT: I guess it can be used in this situation, as these you do respond to the nano ships by using the modules. Ex: "The FC uncloaked his Rapiers and Falcons, called in his Curses and Bhaalgorns and ordered the fleet to start spidertanking and run their Heavy Neuts, in order to counter the Nano-Blob"
If you think I am pro nano, think again, nano ships are the opposite type of ships I want to face, when I finally skill up to my Pilgrim, but just because I don't like fighting nano ships, doesn't mean I have to get them nerfed. |
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![Cybele Lanier Cybele Lanier](https://images.evetech.net/characters/1318460418/portrait?size=64)
Cybele Lanier
The Graduates Brutally Clever Empire
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Posted - 2008.06.13 13:14:00 -
[81]
Originally by: Neerea Try fitting a brain ![Rolling Eyes](/images/icon_rolleyes.gif)
Needs too much CPU. ![Smile](/images/icon_smile.gif) |
![Inertial Inertial](https://images.evetech.net/characters/2044878242/portrait?size=64)
Inertial
The Python Cartel
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Posted - 2008.06.13 13:22:00 -
[82]
Originally by: bingxhiao
Please fix your list to only include Kill Counters, since that's the only counter that is of interest.
3. Rapier. (Only if nano*** has no idea it's cloaked)
That's it. Everything else = run away.
And Webbing drones? What the lol are you on about? They cannot catch anything worth webbing.
How about you actually go out and PVP?
Quote: Please fix your list to only include Kill Counters, since that's the only counter that is of interest.
May be the only counter in a clueless persons interest.
Quote: 3. Rapier. (Only if nano*** has no idea it's cloaked)
Oh HAI! Guess what, playing every card on your hand in the first round is a bad idea.
Quote: And Webbing drones? What the lol are you on about? They cannot catch anything worth webbing.
I said they kinda work, because they travel at a speed, and still got a 10k range, so a nano ship orbiting you will not travel away when the nano drones engage, I have been webbed by webbing drones in my Sentinel, and it forced me to break away, something I was barely able to do.
Get some ACTUAL experience before you start making dumb posts at the forums, mkay.
we are recruiting!
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![Euriti Euriti](https://images.evetech.net/characters/2009791575/portrait?size=64)
Euriti
SniggWaffe
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Posted - 2008.06.13 13:31:00 -
[83]
For every thread that pops up more and more people tell the nano whiners to p*ss off.
My crusade against nano whiners seems to be a success. |
![Kay Han Kay Han](https://images.evetech.net/characters/602803271/portrait?size=64)
Kay Han
Stardust Heavy Industries Majesta Empire
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Posted - 2008.06.13 13:43:00 -
[84]
Nano is easy to counter if you have a clue how...
But i agree nerf nanos to oblivion cause the are the OMGWTFUBERPWNGE STUFF!!!111 More importantly. Remove SNAKE IMPLANTS from the game!!!111oneoneone
As for the clueless OP.. Polys are fine and OD¦s are already stacking penalized (like all the other speed mods) ![Shocked](/images/icon_eek.gif) ![Shocked](/images/icon_eek.gif) ![Shocked](/images/icon_eek.gif)
nah seriously.. can we stop this nano is overpowered thingy now? Its getting borring reading teh smae stuff every week
Originally by: CCP Atropos Personally I think Amarr ships should consume slaves in a similar way that other ships consume ammunition.
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![bingxhiao bingxhiao](https://images.evetech.net/characters/1166807253/portrait?size=64)
bingxhiao
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Posted - 2008.06.13 13:50:00 -
[85]
Two replies?
Two opposing replies?
Two replies, one apparently from an eleven year old, the other apparently from his Dad.
Some account sharing going on in your household? |
![Glach Duwat Glach Duwat](https://images.evetech.net/characters/317161934/portrait?size=64)
Glach Duwat
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Posted - 2008.06.13 14:03:00 -
[86]
Why are people so farking stupid?
I mean really.
First Off. Have you ever Tried to assault a POS with Nano ships? It doesn't Really work.
Have you ever tanked a DoomsDay with a Nano Ship? How about Two Dooms Days?
How Often does a Nano Fleet Succeed against the Battleship Blob?
Nano ships are good for only a few things, MAINLY small gangs and Griefing, and even then are not invincible. Sure they can escape, but they are pretty easily countered.
A Battleship with heavy Neuts will trump most Nano Ships. Throw a couple Battleships with heavy Nuets and medium drones, A Falcon and a Rapier, and suddenly the Nanos are uber ******, especially if you have an Arazu who can Warp Scram from long range. Have a couple of them fitting ECM drones and all is well.
Nano's aren't the problem, the problem is people don't want to fit their ships for specific engagements, or form the proper gang. Everyone wants to get in their favorite ships with their favorite fitting and not change. Eve requires adaptation.
Every ship has its place. Nano's are not good For Killing Cap fleets with support.
Get Creative. How about a Two Interceptor, a Scorp, a curse and a Muninn?
an Inty pilot with any skill can out run most nano ships and if the Nano ship is Jammed it can't pop the interceptor.
Rapier is a luxury, use it when you can, but it's not the only way to kill a Nano.
The perfect anti nano Set-up if you as me is Two Falcons, Two Rapiers, Two Arrazu's, Two Muninns and maybe a Heavy Neut Domi for insurance and DPS support. Have the Rapiers and the Muninns fit ECM drones and the Arazu's and the Domi fit DPS drones.
That should **** up Medium Sized Nano Gangs proper.
That should easily eat |
![Inertial Inertial](https://images.evetech.net/characters/2044878242/portrait?size=64)
Inertial
The Python Cartel
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Posted - 2008.06.13 14:09:00 -
[87]
Edited by: Inertial on 13/06/2008 14:16:07 Edited by: Inertial on 13/06/2008 14:13:34
Originally by: bingxhiao Two replies?
Two opposing replies?
Two replies, one apparently from an eleven year old, the other apparently from his Dad.
Some account sharing going on in your household?
Hmm
we are recruiting!
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![Euriti Euriti](https://images.evetech.net/characters/2009791575/portrait?size=64)
Euriti
SniggWaffe
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Posted - 2008.06.13 14:23:00 -
[88]
Originally by: Kay Han Nano is easy to counter if you have a clue how...
But i agree nerf nanos to oblivion cause the are the OMGWTFUBERPWNGE STUFF!!!111 More importantly. Remove SNAKE IMPLANTS from the game!!!111oneoneone
As for the clueless OP.. Polys are fine and OD¦s are already stacking penalized (like all the other speed mods) ![Shocked](/images/icon_eek.gif) ![Shocked](/images/icon_eek.gif) ![Shocked](/images/icon_eek.gif)
nah seriously.. can we stop this nano is overpowered thingy now? Its getting borring reading teh smae stuff every week
This guy is right. Listen to him
Now trolls, crawl back into your caves, learn how to fit ships and learn how to play the game.
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![Xaen Xaen](https://images.evetech.net/characters/922855529/portrait?size=64)
Xaen
Caritas.
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Posted - 2008.06.13 14:35:00 -
[89]
Originally by: Dianeces
Originally by: Podruski End nanos, now. Enuf ****ing around. Ohh, were going to make them expensive.. ohhh were going to increase mass. Remove Polycarbons from the game entirely and put a stacking penalty on overdrives.
Theres a reason everyone flies them... because you cannot kill them. This has been an issue for over a year I think? and what have you done about it? Introduced new ships.... slow ones, like interdictors... Nerfed nos too, remember?
Oh... and undo the nos nerf ^^^ watch how much better pvp gets.
Bitter post spotted.
There are a ****load of counters to nano, I sincerely apologize that your typical IWINBUTAN does not work against them. In the future try one of the following: Your own nano A webbing interceptor heavy nos/neuts on a battleship minmatar EAS/recons
Any of these will allow you to make that 200M+ ship pilot cry. The rigs on a double poly nano cost more than the ship itself by a wide margin. And negatable by a ship that costs less than the rigs fitted with modules that cost less than half a mil each. You don't even need a lot of damage, no nano ship has a decent tank. Once they're slowed down they're dead.
And if it's a whole nano Gang you're facing, then you're SOL, and it has nothing to do with the makeup of the gang. You're simply outnumbered and it wouldn't matter what type of ship they were flying. |
![Xaen Xaen](https://images.evetech.net/characters/922855529/portrait?size=64)
Xaen
Caritas.
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Posted - 2008.06.13 14:48:00 -
[90]
Originally by: Squatdog
Originally by: Fist1 OMG I forgot to overload TRUE SANSHA webs on my ship because that's the only thing that will catch a nanofag orbiting at 20km, PLEASE CCP!!!!! nerf a broken game mechanic which is exploited by noobs who can't PVP.
Fixed!
Complete overkill.
Try a Hyena.
You can fly 5.3km/s with no polycarbons and you'll be approximately twice as agile, so they're not getting away.
With Electronic attack ships IV, and whatever web you can web out to 18km without overloading. Extend that to 23.4km if you do overload. Plenty to ruin any nano ship's day. You'll be faster than all but a vagabond or an interceptor. And the ship costs like 12M fitted. Most nano HACs/recons cost in excess of 200M.
And if there really are like 30 of them, then it doesn't matter what they're flying. - Support fixing the UI|Suggest Jita fixes|Compact logs |
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