Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 .. 15 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Armoured C
Federal Defence Union
|
Posted - 2008.06.13 01:10:00 -
[31]
if you nano a gallente recon you get the bonus for the warp disrupter bonus which meand they have to go out even further from you since i can almost get mine out to 60km easy i believe =) and damp the crap out of it so it just spinning around doing buggery all  |

Larkonis Trassler
Neo Spartans
|
Posted - 2008.06.13 01:16:00 -
[32]
ECM Remote reps Heavy neuts Overload MWD and Web Light drones Flying nano yourself Minmatar Recons Webbing inties
The list goes on. |

Novemb3r
Vale Heavy Industries Molotov Coalition
|
Posted - 2008.06.13 01:38:00 -
[33]
Originally by: mentalmonkey
Originally by: Novemb3r I can confirm that it is true. I have a nano ship and it has never died. Therefore it must be true.
This is not true, people like you lead me to believe nano was invincible so I trained it and nanoed everything I flew. Yesterday I lost my Arby, it had nano mods fitted and was only about 10 fights old yet it died to <5 V 1 at a station undock, I demand an explanation, I invested nearly 5 mill in that ship, it even had some T2 fittings! 
Seriously nano is a really fun way to fly even if its just 2Km/s, not that I wouldn't mind a nos re-buf. Hey if the gallente recons were buffed they would be a good nano counter (forcing them into close range, and ishtar's drones can be popped anyway), but thats not gunna happen.
If nano is so overpowered, train it.
I think you need to check your sarcasm detector. It appears to be broken |

Lyria Skydancer
Eve Defence Force Insurgency
|
Posted - 2008.06.13 01:44:00 -
[34]
Originally by: Podruski End nanos, now. Enuf ****ing around. Ohh, were going to make them expensive.. ohhh were going to increase mass. Remove Polycarbons from the game entirely and put a stacking penalty on overdrives.
Theres a reason everyone flies them... because you cannot kill them. This has been an issue for over a year I think? and what have you done about it? Introduced new ships.... slow ones, like interdictors... Nerfed nos too, remember?
Oh... and undo the nos nerf ^^^ watch how much better pvp gets.
This. |

Wendat Huron
Stellar Solutions
|
Posted - 2008.06.13 01:47:00 -
[35]
Fit the Dominix with a ****load of drone modules and the dual neutralizers and zap them broomstick *****es. |

Hannobaal
Shadow Forces Inc.
|
Posted - 2008.06.13 01:57:00 -
[36]
Originally by: Podruski put a stacking penalty on overdrives.
Allready the case. |

Hrkljus
|
Posted - 2008.06.13 01:58:00 -
[37]
I think what many ppl dont understand or think about main problem off nano ships. Its not that there are no countermeasures against it, as many off u mentioned there are a lot off them : web recons, heavy neutralizers, couple off coordinanet snipers using painters and alpha strike, group off logistics etc etc.
problem with nano becomes serious not with single nano ship or small gangs, but when those gangs get bigger. And eve is sadly becoming blob blob blob. Most off those mentioned anti nano countameasures get primaried fast ( huggins etc ) and after those are gone nano gang is mostly safe. So basicly u are forsing evryone to use nanos in order to have fair fights, that way limiting and monopolising nano ships that suit those purposes best.
Ofc there are still tactics out there how to beat even such big nano gangs but way to complicated for ordinary pvpTrs to use effective enough.
Main point like it or not is that nano is how ever u turn it limiting pvp, unnatural speed off hacs, recons even bc¦s are forsing all other ship classes in fiting exclusivly vs such setups. And not many off those are effective against it, leading to selective, predicted and boring pvp.
Some nano is fine, ships that are supossed to be much faster then others ( ceptors/frigs/vagas )but those are fast enough even without all those nano modules out there. Nano modules need to be stacking nerfed like anything else.
|

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.06.13 02:29:00 -
[38]
Originally by: Lyria Skydancer
Originally by: Podruski End nanos, now. Enuf ****ing around. Ohh, were going to make them expensive.. ohhh were going to increase mass. Remove Polycarbons from the game entirely and put a stacking penalty on overdrives.
Theres a reason everyone flies them... because you cannot kill them. This has been an issue for over a year I think? and what have you done about it? Introduced new ships.... slow ones, like interdictors... Nerfed nos too, remember?
Oh... and undo the nos nerf ^^^ watch how much better pvp gets.
This.
No u.
|

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.06.13 02:37:00 -
[39]
Originally by: Podruski they still beat my 130m/s bs without cap.
MWD fit on battleships crew checkin' in. :awesome:
|

Hellaciouss
Genco Interstellar Alcohol Conglomerate
|
Posted - 2008.06.13 02:40:00 -
[40]
Quote: 2008.06.12 22:50:00
Victim: Rid****'s Corp: D00M. Alliance: NONE Faction: NONE Destroyed: Vagabond System: Security: 0.0 Damage Taken: 14742 Isk Lost: 658,595,818 (Total for this kill)
Wut lulz. Though to give credit there was 4 rapiers/huggins on him.
I do hate nano's though.
|
|

Hannobaal
Shadow Forces Inc.
|
Posted - 2008.06.13 02:45:00 -
[41]
Originally by: Hrkljus Nano modules need to be stacking nerfed like anything else.
They allready do have stacking penalties.
|

Evita Achura
Science and Trade Institute
|
Posted - 2008.06.13 03:03:00 -
[42]
Originally by: Novemb3r
Originally by: Dianeces
Originally by: Podruski because you cannot kill them.
I'd like to quote this, because I wish it were so.
I can confirm that it is true. I have a nano ship and it has never died. Therefore it must be true.
I must refute this. I do not have a nano ship because it did die. |

zulumcar
|
Posted - 2008.06.13 03:23:00 -
[43]
Originally by: Hannobaal
Originally by: Hrkljus Nano modules need to be stacking nerfed like anything else.
They allready do have stacking penalties.
Yes they do, but there is fundamental diffrence with nano modules vs other ones in term off stacking. U have more then one atribute effecting speed. U have stacking penalty on overdrives/its rigs yes but u aditional gain speed at lowering mass with nanos/polys as well. Those two dont interact with eachother and that makes nano stacking diffrent that fex, damage mods who have bouth rof/damage on same module, armor and shield reisist effected by only 1 atribute as well etc.
MWD thrust vs mass + aditional higher manouverbility with inertias which also gain on bouth mass reductions and own atributes. Clearly nano stacking is a seperate story vs anything else.
|

Terianna Eri
Scrutari
|
Posted - 2008.06.13 03:41:00 -
[44]
Heavy Pulse Laser II + Scorch M? __________________________________
|

ceyriot
Induseng Enterprises R0ADKILL
|
Posted - 2008.06.13 03:52:00 -
[45]
Originally by: Podruski I actually am not bitter because I died, im bitter because it has been over a year and the problem persists. I really didnt die too unfairly.. its the fact that when you hear people calling off enemy fleets in militia chan and it follows, ishtar, huginn, huginn, ishtar, zealot, crow, crow, ishtar, huginn, vagabond, crow, huginn, ishtar, zealot, ishtar, crow, claw, rapier, ishtar, ishtar, huginn, it kind of hits you that this game has balance problems.
Whoever made the web comment, I hope you arent that ********, but I am 100% sure you are.... sure, its possible to kill a nano ship, if you have a nanoed rapier or huginn... Neuting does not work, do not suggest it. so they cant run their mwd? they still beat my 130m/s bs without cap. It is the only ship in the game that is unkillable without 1 type of ship. It is totally immune to every kind of warfare except a ranged web. Name one non-nano ship that is like this?
yeah, **** off. its unbalanced. Stop appeasing the ****** movement, delete it.
Loving the fact that CCP's loved empire dwellers are now seeing the problem that has been in 0.0 for...well how long as it been exactly...? |

Surfin's PlunderBunny
Metafarmers
|
Posted - 2008.06.13 04:40:00 -
[46]
I miss my nanophoon! 
() () (â;..;)â (")(") |

Luke Lor'aul
Minmatar Ship Construction Services Ushra'Khan
|
Posted - 2008.06.13 04:44:00 -
[47]
Why not use a hyena? It's cheap, and easy to train for.
|

soldieroffortune 258
|
Posted - 2008.06.13 04:58:00 -
[48]
oi, not complaining about hella fast ships, but i hate those things, lol i was just in a FW system and got killed by an inty (good thing i was only in a frig) but still, hate those things
all ships have advantagese and disadvantages, in this case, nano fitted ships, in other cases, really strong tanked BS's, then stealth bombers can cloak and fire Cruise missiles, just have to find out anti nano tactics
|

Ulic Vos
Invicta.
|
Posted - 2008.06.13 05:14:00 -
[49]
all the tears and whining make baby jesus cry so please stop it. |

Podruski
Cosmic Fusion
|
Posted - 2008.06.13 06:04:00 -
[50]
You guys are missing the point. this game is not about nano ships and rapiers. it should not be 100% necessary to field a rapier in order to pvp. every race should have the ability to kill the other.
____________________________________________
Pirating sucks. |
|

Euriti
SniggWaffe
|
Posted - 2008.06.13 06:21:00 -
[51]
Originally by: Podruski End nanos, now. Enuf ****ing around. Ohh, were going to make them expensive.. ohhh were going to increase mass. Remove Polycarbons from the game entirely and put a stacking penalty on overdrives.
Theres a reason everyone flies them... because you cannot kill them. This has been an issue for over a year I think? and what have you done about it? Introduced new ships.... slow ones, like interdictors... Nerfed nos too, remember?
Oh... and undo the nos nerf ^^^ watch how much better pvp gets.
Learn to play, honestly.
USE NEUTS.
Now if you complain about them drifting out on their last mwd pulse I'll come slap you with a large trout.
NEUT THEM WHEN THEY DONT MWD.
This is getting annoying.
|

Euriti
SniggWaffe
|
Posted - 2008.06.13 06:24:00 -
[52]
Originally by: Podruski You guys are missing the point. this game is not about nano ships and rapiers. it should not be 100% necessary to field a rapier in order to pvp. every race should have the ability to kill the other.
Hahaha you are really funny.
If you expect to kill nanos in your BC you can p*ss off really, they cost more than you, take more training than you.
The only non t2 ship you should be 100% able to kill a nano ship in is a BS.
Now this is possible if you bother fitting the following:
WEB
MWD
HEAVY ENERGY NEUT
If you fail to fit above you deserve to die horribly.
|

Euriti
SniggWaffe
|
Posted - 2008.06.13 06:39:00 -
[53]
Originally by: Podruski Whoever made the web comment, I hope you arent that ********, but I am 100% sure you are.... sure, its possible to kill a nano ship, if you have a nanoed rapier or huginn... Neuting does not work, do not suggest it. so they cant run their mwd? they still beat my 130m/s bs without cap. It is the only ship in the game that is unkillable without 1 type of ship. It is totally immune to every kind of warfare except a ranged web. Name one non-nano ship that is like this?
Here is your massive fail, i'll try to post this as constructively as I can but I have difficulties holding myself back, the stupidity is strong in this one.
Ok, neuting does work, stop failing.
Second, get overloading, I see that you fly so many ships (nanos too I might add ) so you must surely have it.
Also, fit an MWD and a web, if you expect to kill a nano without this you are an idiot, period.
Now, the nano is whizzing around being a****got, according to you, now what you do is to try and wait for him to slow down, many will do this if you sit still and dont try hitting them or anything, make them believe its an easy kill, if this doesn't work then go to step 2. Ok, so now they've either slowed down or in few cases, they haven't.
Now you begin moving about 120 degrees infront of their orbit, hit the mwd, overload it, hit the neut, overload the web and web them.
|

FlameGlow
State Protectorate
|
Posted - 2008.06.13 06:56:00 -
[54]
Edited by: FlameGlow on 13/06/2008 06:56:38
Originally by: Euriti Now you begin moving about 120 degrees infront of their orbit, hit the mwd, overload it, hit the neut
And the nanofag warps out as soon as he sees you're neuting him and closing distance. Yay, well done, you scared him off for a whole minute; nowhere near a nice killmail though 
|

Euriti
SniggWaffe
|
Posted - 2008.06.13 07:01:00 -
[55]
Originally by: FlameGlow Edited by: FlameGlow on 13/06/2008 06:56:38
Originally by: Euriti Now you begin moving about 120 degrees infront of their orbit, hit the mwd, overload it, hit the neut
And the nanofag warps out as soon as he sees you're neuting him and closing distance. Yay, well done, you scared him off for a whole minute; nowhere near a nice killmail though 
What about fitting a warp disruptor? Maybe overloading that. Then he has no cap to get out of range, you go faster than him and he's in disruptor range.
|

Rawr Cristina
Naqam
|
Posted - 2008.06.13 07:02:00 -
[56]
Nanofaggotary is the only way to avoid certain death by hotdrop these days.
Everyone uses bait tactics. If you're webbed you're dead. ...
|

Euriti
SniggWaffe
|
Posted - 2008.06.13 07:09:00 -
[57]
Originally by: Rawr Cristina Nanofaggotary is the only way to avoid certain death by hotdrop these days.
Everyone uses bait tactics. If you're webbed you're dead.
Also this, I cannot stress how much of a pain in the rear it is to fly plated ships in 0.0.
|

Rakshasa Taisab
Sane Industries Inc. Ursa Stellar Initiative
|
Posted - 2008.06.13 07:10:00 -
[58]
Originally by: mentalmonkey This is not true, people like you lead me to believe nano was invincible so I trained it and nanoed everything I flew. Yesterday I lost my Arby, it had nano mods fitted and was only about 10 fights old yet it died to <5 V 1 at a station undock, I demand an explanation, I invested nearly 5 mill in that ship, it even had some T2 fittings! 
Are you sure you're not missing atleast one or two zeros behind that '5' of yours? Else it doesn't count.
|

Hirana Yoshida
Behavioral Affront
|
Posted - 2008.06.13 07:34:00 -
[59]
Originally by: Armoured C .... and damp the crap out of it so it just spinning around doing buggery all 
Don't underestimate the value of a good spin, it's the poor mans high :)
When fighting nanos remember that they are trading a lot of damage for speed so in most cases repair drones on your mate can keep up with the damage. If he slows down or closes to deal more damage you toast him.
Nano ships are generally very pricey. I see a lot of t2 cruiser names being thrown around - not cheap and have crappy insurance. Add polycarbs for the nano-connoisseur and price approaches faction fitted mission ravens.
The new ships on the block being the navy cruisers, low mass, high base speeds and plenty of low slots. Their prices are higher than the HACs/Recons so an even more expensive taste.
PS: If you think nano gangs are annoying you should try going against a 10+ man remote-repair BS gang .. now those things are effing annoying  |

Lilith Velkor
Oyster Colors
|
Posted - 2008.06.13 07:55:00 -
[60]
Originally by: Podruski You guys are missing the point. this game is not about nano ships and rapiers. it should not be 100% necessary to field a rapier in order to pvp. every race should have the ability to kill the other.
You are missing the point, you dont need a rapier at all.
Or lets say it this way, in a decent blob you need it as much as you need 2-3 falcons and a few carriers ready to hot-drop.
|
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 .. 15 :: one page |
First page | Previous page | Next page | Last page |