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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

RougeOperator
Autocannons Anonymous Late Night Alliance
165
|
Posted - 2012.03.24 09:28:00 -
[1] - Quote
http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA
Guy jumps a freighter into low sec.
He logs out before even loading the system.
His freighter decloaks.
One of our guys point it. Thinking we have 15 min to kill it.
Warp in and start shooting it and less the a minute with only 15% hull or so left if that, it just vanishes.
If this is working as intended CCP can get bent.
From the wiki
PvP Log Off Timer (15 Minutes)
The PvP log off timer is triggered by any aggressive action a pilot takes or is taken against him. If a pilot with an active PvP log off timer logs out from the game, his ship will remain in space for at least 15 minutes afterward. If the pilot is shot again after logging off within the 15 minutes, the timer will reset to 15 minutes. This timer will renew for the capsule, should the ship be destroyed.
The wiki indicates its an exploit. |

Benny Ohu
The Lazy Dragoons True Apathy
20
|
Posted - 2012.03.24 09:34:00 -
[2] - Quote
http://wiki.eveonline.com/en/wiki/Logging_out
"Please note that if a player logs out of the game without an aggression timer/PvP logout timer and is shot at or aggressed in other ways before his ship disappears from space, he will not be given an aggression timer (unless the player logs in again within 15 minutes), which in turn leads to his ship disappearing exactly one minute after the time which he logged out of the game. The ship will still take damage as normal however, so if you are packing enough firepower to destroy the ship before the one minute timer is over, it will be destroyed. "
So yeah, working as intended, I guess. I suggest bringing more lazorz |

RougeOperator
Autocannons Anonymous Late Night Alliance
165
|
Posted - 2012.03.24 09:40:00 -
[3] - Quote
Benny Ohu wrote:http://wiki.eveonline.com/en/wiki/Logging_out
"Please note that if a player logs out of the game without an aggression timer/PvP logout timer and is shot at or aggressed in other ways before his ship disappears from space, he will not be given an aggression timer (unless the player logs in again within 15 minutes), which in turn leads to his ship disappearing exactly one minute after the time which he logged out of the game. The ship will still take damage as normal however, so if you are packing enough firepower to destroy the ship before the one minute timer is over, it will be destroyed. "
So yeah, working as intended, I guess. I suggest bringing more lazorz
Jump gate log out to cheat on timers.
Seems pretty much like an exploit and not the intent of the rule.
Logging off to avoid timers to get away is not how this stuff is supposed to work. If it is supposed to work that way a CCP DEV better speak up and say so now. |

Vaal Erit
Science and Trade Institute Caldari State
66
|
Posted - 2012.03.24 09:42:00 -
[4] - Quote
It's quite possibly the lamest thing in EVE and should have been changed years ago. There's really no words to describe. It it the single lamest and most broken log off mechanic I've ever seen in a MMORPG.
CCP should be embarrassed for letting this stay in the game for so long. It's really that bad. |

RougeOperator
Autocannons Anonymous Late Night Alliance
165
|
Posted - 2012.03.24 09:47:00 -
[5] - Quote
Vaal Erit wrote:It's quite possibly the lamest thing in EVE and should have been changed years ago. There's really no words to describe. It it the single lamest and most broken log off mechanic I've ever seen in a MMORPG.
CCP should be embarrassed for letting this stay in the game for so long. It's really that bad.
It really freaking is isnt it.
This is just mindbogglingly bad over site as far as I can tell.
If i dont have 50 guys in BCs and BSes that can tank gate guns we cant gank a freighter is what it comes down too.
Laying the trap like we did was worthless cause we had to be right there on gate from the start to make sure it died before the timer. That window of opportunity is freaking too small. Its just asinine to say the least cause it basically prevents us from setting up any traps. All your DPS must be on gate when it jumps through basically. We even avoided the scout of the guy by moving around a lot so he would feel safe enough to jump in!
Its utter rubbish that this is in game and possible. |

Benny Ohu
The Lazy Dragoons True Apathy
20
|
Posted - 2012.03.24 09:51:00 -
[6] - Quote
So how would you fix it so that the mechanic doesn't screw over Joe Average, who has to log his BS off now (in space) to get to work in the morning?
At least you can't log out from combat any more.
I agree this freighter being able to log off to avoid the OP is a bit dumb. I do not think he logged off before loading the system, though, just while he was under cloak. (Do these ships cloak after jumping, like subcaps?) |

Aethlyn
102
|
Posted - 2012.03.24 09:54:00 -
[7] - Quote
Freighters work exactly like any other smaller ship. They're classified as capitals, but fly like any other ship (only exception being the "can't pickup anything in space other than freighter wreck contents"). Looking for more thoughts? Read my blog or follow me on Twitter. |

RougeOperator
Autocannons Anonymous Late Night Alliance
165
|
Posted - 2012.03.24 09:55:00 -
[8] - Quote
Benny Ohu wrote:So how would you fix it so that the mechanic doesn't screw over Joe Average, who has to log his BS off now (in space) to get to work in the morning?
At least you can't log out from combat any more.
I agree this freighter being able to log off to avoid the OP is a bit dumb. I do not think he logged off before loading the system, though, just while he was under cloak. (Do these ships cloak after jumping, like subcaps?)
Simple make such things petionable action and destroy the guys ship and items for using the exploit and give the players he cheated the isk value of the items destroyed split amongst those the logs show shooting it.
There are a million ways to fix this.
There are many things in the past CCP said were exploits they could take action against without having to do any special coding. Such as putting to many cans out on a gate being and exploit etc.
|

Spectre80
The Knights Templar GIANTSBANE.
52
|
Posted - 2012.03.24 09:56:00 -
[9] - Quote
RougeOperator wrote:Benny Ohu wrote:http://wiki.eveonline.com/en/wiki/Logging_out
"Please note that if a player logs out of the game without an aggression timer/PvP logout timer and is shot at or aggressed in other ways before his ship disappears from space, he will not be given an aggression timer (unless the player logs in again within 15 minutes), which in turn leads to his ship disappearing exactly one minute after the time which he logged out of the game. The ship will still take damage as normal however, so if you are packing enough firepower to destroy the ship before the one minute timer is over, it will be destroyed. "
So yeah, working as intended, I guess. I suggest bringing more lazorz Jump gate log out to cheat on timers. Seems pretty much like an exploit and not the intent of the rule. Logging off to avoid timers to get away is not how this stuff is supposed to work. If it is supposed to work that way a CCP DEV better speak up and say so now.
shut up you big baby. bring more firepower |

RougeOperator
Autocannons Anonymous Late Night Alliance
165
|
Posted - 2012.03.24 09:58:00 -
[10] - Quote
Spectre80 wrote:
shut up you big baby. bring more firepower
Yeah cause 20 guys taking it to 15% hull in less then 30 seconds is not enough firepower.......
Thats clearly a ridiculous burden to put on the players.
You know what all log offs should have the 15 min rule cause this is freaking broken.
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Steve Celeste
Nex Exercitus Raiden.
239
|
Posted - 2012.03.24 09:59:00 -
[11] - Quote
While that was a mildly interesting story, the real question here is: what exactly is a rouge operator?
Is it a make-up artist? Maybe someone operating a machine that makes cosmetic products?
Or is it slang for someone who puts on his wife's clothes and make-up when she is away from home? |

Vaal Erit
Science and Trade Institute Caldari State
66
|
Posted - 2012.03.24 10:02:00 -
[12] - Quote
Easy, you have to do a 5-10 second log off process before your ship leaves space. You decloak and slow down during these 5-10 seconds and if you get attacked, you cancel your log off process. You know, like how camping works in every other mmorpg. Apparently every other MMORPG is hardcore while EVE is a joke.
And yes I understand there are people who crash when they jump into a gate. Too bad. I don't get invulnerability if I crash or my router drops me during pvp. |

RougeOperator
Autocannons Anonymous Late Night Alliance
165
|
Posted - 2012.03.24 10:10:00 -
[13] - Quote
Vaal Erit wrote:Easy, you have to do a 5-10 second log off process before your ship leaves space. You decloak and slow down during these 5-10 seconds and if you get attacked, you cancel your log off process. You know, like how camping works in every other mmorpg. Apparently every other MMORPG is hardcore while EVE is a joke.
And yes I understand there are people who crash when they jump into a gate. Too bad. I don't get invulnerability if I crash or my router drops me during pvp.
Nails it.
This is really freaking pathetic.
I want a dev in here to explain this craptastic bull. |

Sidrun
Life sucks then you die Ltd.
2
|
Posted - 2012.03.24 10:29:00 -
[14] - Quote
How do you know the guys' client didn't crash while trying to load system? |

RougeOperator
Autocannons Anonymous Late Night Alliance
165
|
Posted - 2012.03.24 10:32:00 -
[15] - Quote
Sidrun wrote:How do you know the guys' client didn't crash while trying to load system?
Why would that matter. He decided to jump to low sec. He new or should know the risks.
If you got a bad connection that's not my fault. If you got such a bad connection that it crashes when you jump to a system you deserve to have your stuff blown up.
You really made a weak and silly point. Its a non starter. |

seany1212
eXceed Inc. No Holes Barred
112
|
Posted - 2012.03.24 10:34:00 -
[16] - Quote
RougeOperator wrote:Sidrun wrote:How do you know the guys' client didn't crash while trying to load system? Why would that matter. He decided to jump to low sec. He new or should know the risks. If you got a bad connection that's not my fault. If you got such a bad connection that it crashes when you jump to a system you deserve to have your stuff blown up.
QFT, and Sidrun's really going to take that approach... really..? Even if the guy didn't disconnect you think he's going to make it back to gate?  |

Gorki Andropov
Kerensky Initiatives
262
|
Posted - 2012.03.24 10:38:00 -
[17] - Quote
My tear cup is 1% full ... are you the 99%, OP? |

Spectre80
The Knights Templar GIANTSBANE.
53
|
Posted - 2012.03.24 10:43:00 -
[18] - Quote
RougeOperator wrote:Spectre80 wrote:
shut up you big baby. bring more firepower
Yeah cause 20 guys taking it to 15% hull in less then 30 seconds is not enough firepower....... Thats clearly a ridiculous burden to put on the players. You know what all log offs should have the 15 min rule cause this is freaking broken.
you are jus full oft fail. 10 tornados suicidegank freighters in higsec...
|

Benny Ohu
The Lazy Dragoons True Apathy
21
|
Posted - 2012.03.24 10:50:00 -
[19] - Quote
Spectre80 wrote: you are jus full oft fail. 10 tornados suicidegank freighters in higsec...
Yeah, it turns out, like, in lowsec, right, you know, in a real fight, or on a gate, you need this thing, right, called tanking, and if you're moving around, right, like these guys, like, you need, like, not a battleship, because it's slow as arse, like. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1072
|
Posted - 2012.03.24 11:03:00 -
[20] - Quote
The guy has to log back in again sometime.
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Spectre80
The Knights Templar GIANTSBANE.
53
|
Posted - 2012.03.24 11:07:00 -
[21] - Quote
Benny Ohu wrote:Spectre80 wrote: you are jus full oft fail. 10 tornados suicidegank freighters in higsec...
Yeah, it turns out, like, in lowsec, right, you know, in a real fight, or on a gate, you need this thing, right, called tanking, and if you're moving around, right, like these guys, like, you need, like, not a battleship, because it's slow as arse, like.
oh. cripes im sure all of them 10+ tornados would get instapopped by lowsec gateguns in that time of 15 seconds it takes to gank that freighter (really?). or maybe they can do that allready in highsec in that same time sacrificing all the ships at same time but still getting the kill? |

Ptraci
3 R Corporation The Irukandji
428
|
Posted - 2012.03.24 11:10:00 -
[22] - Quote
RougeOperator wrote:http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA
Lol pirate tears.
But seriously, the guy was already logged off before you aggroed him, therefore it's working as designed according to the Wiki. He would only get the 15 min timer if pointed BEFORE logging. Exactly how do you suppose CCP should guess that someone will be attacked after logged off?
Moral of the story, keep camping until he logs back in. Oh wait, that would be work, amirite? You just want free kills. |

lanyaie
1
|
Posted - 2012.03.24 11:20:00 -
[23] - Quote
If that happened to me i'd just get a ******* group of people and camp there for 24hrs....No doubt he'll come back
either way you guys just fail m8 all you guys need is about 3k DPS and if you cant even get that well..... ughhh that means you only need 10 people in fleet with 300dps ships (t1 fitted ships work) or 5 people with 600 dps etc. and if thats not possible for you guys to do well ddaaaamn you guys :) I dont post often, but when I do i'm probably trolling you |

RougeOperator
Autocannons Anonymous Late Night Alliance
165
|
Posted - 2012.03.24 11:27:00 -
[24] - Quote
Ptraci wrote:RougeOperator wrote:http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA
Lol pirate tears. But seriously, the guy was already logged off before you aggroed him, therefore it's working as designed according to the Wiki. He would only get the 15 min timer if pointed BEFORE logging. Exactly how do you suppose CCP should guess that someone will be attacked after logged off? Moral of the story, keep camping until he logs back in. Oh wait, that would be work, amirite? You just want free kills.
Yeah cause that video totally shows us not working to get that kill..... Oh no wait it shows the OPPOSITE of that.
Simple you should not get the Log off timer shield if its from jumping a gate.
This is a clear exploit and not working as intended.
If CCP says its is working as intended they need to watch the video and realize they have gone off the deep end.
I challenge a dev to defend what this Freighter pilot did. It runs counter to everything that is eve and all the hype that is eve.
This is a black eye for CCP. |

Sneakybustard
Native Freshfood Minmatar Republic
0
|
Posted - 2012.03.24 11:41:00 -
[25] - Quote
RougeOperator wrote:Ptraci wrote:RougeOperator wrote:http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA
Lol pirate tears. But seriously, the guy was already logged off before you aggroed him, therefore it's working as designed according to the Wiki. He would only get the 15 min timer if pointed BEFORE logging. Exactly how do you suppose CCP should guess that someone will be attacked after logged off? Moral of the story, keep camping until he logs back in. Oh wait, that would be work, amirite? You just want free kills. Yeah cause that video totally shows us not working to get that kill..... Oh no wait it shows the OPPOSITE of that. Simple you should not get the Log off timer shield if its from jumping a gate. This is a clear exploit and not working as intended. If CCP says its is working as intended they need to watch the video and realize they have gone off the deep end. I challenge a dev to defend what this Freighter pilot did. It runs counter to everything that is eve and all the hype that is eve. This is a black eye for CCP.
HOW IS IT GAMES FAULT THAT YOU SUCK? get more dps nabs
|

Im Super Gay
Hedion University Amarr Empire
26
|
Posted - 2012.03.24 11:44:00 -
[26] - Quote
If you spot a freighter coming to a lowsc gate keep your forces off the gate except for a cloakey black ops. Wait for the freighter to start aligning and then declak and point it. Problem solved. |

dethleffs
Immortalis Inc. Shadow Cartel
27
|
Posted - 2012.03.24 11:49:00 -
[27] - Quote
next time bring one more blastertalos and you'll be sorted :P
Eve is a hard mistress - sometimes you catch that cloaky tengu and sometimes you fail, sometimes you gank that freighter, sometimes you don't.
Why do you want to change the gamemechanics for lack of luck? It's just tough luck dude. |

Andrea Roche
State War Academy Caldari State
53
|
Posted - 2012.03.24 11:50:00 -
[28] - Quote
lol cry babies. You can clearly see that more than half the fleet wasnt even shooting at the freighter cos they werent in range. I count 13 people in grid and 6 people shooting in range and some of those shots clearly can be seen missing. You were so confident "Trust me, its melting!". Time expired, working as intended! Better luck next time  |

dischordia
Knights Of Anarchy CORE Alliance
3
|
Posted - 2012.03.24 11:59:00 -
[29] - Quote
RougeOperator wrote:Ptraci wrote:RougeOperator wrote:http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA]http://www.youtube.com/watch?v=USepJOINZKk&feature=g-u-u&context=G2a828a3FUAAAAAAAAAA
Lol pirate tears. But seriously, the guy was already logged off before you aggroed him, therefore it's working as designed according to the Wiki. He would only get the 15 min timer if pointed BEFORE logging. Exactly how do you suppose CCP should guess that someone will be attacked after logged off? Moral of the story, keep camping until he logs back in. Oh wait, that would be work, amirite? You just want free kills. Yeah cause that video totally shows us not working to get that kill..... Oh no wait it shows the OPPOSITE of that. Simple you should not get the Log off timer shield if its from jumping a gate. This is a clear exploit and not working as intended. If CCP says its is working as intended they need to watch the video and realize they have gone off the deep end. I challenge a dev to defend what this Freighter pilot did. It runs counter to everything that is eve and all the hype that is eve. This is a black eye for CCP.
Not watched your video BUT as everyone else has said and i will now say "GET A BIGGER STICK TO HIT PEOPLE WITH" |

Sidrun
Life sucks then you die Ltd.
2
|
Posted - 2012.03.24 12:07:00 -
[30] - Quote
RougeOperator wrote:Sidrun wrote:How do you know the guys' client didn't crash while trying to load system? Why would that matter. He decided to jump to low sec. He new or should know the risks. If you got a bad connection that's not my fault. If you got such a bad connection that it crashes when you jump to a system you deserve to have your stuff blown up. You really made a weak and silly point. Its a non starter.
No it does matter. Because that's the entire point of why CCP created the mechanic. It's what it's there for. Is this how it happened in this instance? Maybe not, but I saw no evidence to the contrary. And sorry, but someone who's client crashes, doesn't mean they deserve to have their stuff blown up. Does it raise the likelihood in certain circumstances? Sure.
All I see from you is a bunch of whining about a bunch of pirates who didn't couldn't bring enough firepower to kill the freighter. Oh and watching the video, I was rooting for you guys even though I knew it wasn't going to work. But thats totally besides my point.
The fact of the matter is **** happens sometimes with people client, and CCP has to have 'some' sort of measure in place. |
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