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Thread Statistics | Show CCP posts - 2 post(s) |

AlleyKat
The Unwanted.
205
|
Posted - 2012.03.25 22:17:00 -
[151] - Quote
This video doesn't prove much more than a corp that http link weird fuckin' stuff with each other straight into a tactics channel.
If a player is no longer on grid, regardless, you move onto the next task.
You want to sit there are whine about it like children? go ahead - better FC's would have moved you on before the first tear hit your belly, and then rolled onto your keyboard.
Unless you can prove your claims, don't even try.
If you need the entire player-base to explain that to you, potential logoffskis' are the least of your mother fuckin' problems.
AK GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥
Reynir Hardarson, founding member of CCP Games, 2002. |

Tetragammatron Prime
Pink Sockers
28
|
Posted - 2012.03.25 22:26:00 -
[152] - Quote
Vaal Erit wrote:Let's try this another way. I am playing a 1v1 match in Starcraft 2. My opponent is down to his last SCV and I am just about to kill it, when my opponent disconnects.
EVE would record this as no win for me , no loss for my opponent and basically as if nothing has ever happened Every other "real" competitive game on the planet records this as a win for me and a loss for my opponent
ah no...because your opponent aggressed you would get a "win".. if he logged off before aggression then it is like he quit at lobby before your game even started :)
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Lithalnas
Privateers Privateer Alliance
111
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Posted - 2012.03.25 22:31:00 -
[153] - Quote
you can force a logoffski by just logging in an alt on the same account. because you have 2 people in space on one account the server disappears the non logged in character from space. Privateer Alliance, rebuilding a not so safe High Sec.-á
Want to assist in this endevor? (contract wars, corp/pilot recrutment) Contact one of our directors. |

RougeOperator
Autocannons Anonymous Late Night Alliance
171
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Posted - 2012.03.25 22:44:00 -
[154] - Quote
Tetragammatron Prime wrote:Vaal Erit wrote:Let's try this another way. I am playing a 1v1 match in Starcraft 2. My opponent is down to his last SCV and I am just about to kill it, when my opponent disconnects.
EVE would record this as no win for me , no loss for my opponent and basically as if nothing has ever happened Every other "real" competitive game on the planet records this as a win for me and a loss for my opponent ah no...because your opponent aggressed you would get a "win".. if he logged off before aggression then it is like he quit at lobby before your game even started :)
The flaw here is the lobby is the log in screen. Not someone already in space. |

Ocih
Space Mermaids Somethin Awfull Forums
123
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Posted - 2012.03.25 22:55:00 -
[155] - Quote
Lithalnas wrote:you can force a logoffski by just logging in an alt on the same account. because you have 2 people in space on one account the server disappears the non logged in character from space.
Now that, that I can see being something effective. More so with the new loader. Setting up a second client will get you a drop if it lasts more than a minute or so but if I know I am going to jump in to a low sec I can load the client before I jump, if it's camped I can log the account in and be in game before you pop any kind of ship with a tank. |

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.25 23:07:00 -
[156] - Quote
Ocih wrote:Lithalnas wrote:you can force a logoffski by just logging in an alt on the same account. because you have 2 people in space on one account the server disappears the non logged in character from space. Now that, that I can see being something effective. More so with the new loader. Setting up a second client will get you a drop if it lasts more than a minute or so but if I know I am going to jump in to a low sec I can load the client before I jump, if it's camped I can log the account in and be in game before you pop any kind of ship with a tank.
This is even more messed up and more proof that the current way the timers work is incorrect.
|

Ocih
Space Mermaids Somethin Awfull Forums
123
|
Posted - 2012.03.25 23:55:00 -
[157] - Quote
RougeOperator wrote:Ocih wrote:Lithalnas wrote:you can force a logoffski by just logging in an alt on the same account. because you have 2 people in space on one account the server disappears the non logged in character from space. Now that, that I can see being something effective. More so with the new loader. Setting up a second client will get you a drop if it lasts more than a minute or so but if I know I am going to jump in to a low sec I can load the client before I jump, if it's camped I can log the account in and be in game before you pop any kind of ship with a tank. This is even more messed up and more proof that the current way the timers work is incorrect.
And there is no easy button fix. They could put in a session timer that makes you wait to log the account back in but the truth, like it or not is that most genuine deconnects happen in mission PvE. If they add a session timer, mission runners are booked, they have no option but to wait untill thier ship dies before they can log back in. From a selfish perspective you could say screw mission runners, let them lose thier ships to diconnects but really thats a road CCP won't take. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1079
|
Posted - 2012.03.26 00:10:00 -
[158] - Quote
If a ship gets disconnected before it escapes gate cloak, was it ever really there?
You are chasing ghosts and apparitions. |

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.26 01:45:00 -
[159] - Quote
Ocih wrote:RougeOperator wrote:Ocih wrote:Lithalnas wrote:you can force a logoffski by just logging in an alt on the same account. because you have 2 people in space on one account the server disappears the non logged in character from space. Now that, that I can see being something effective. More so with the new loader. Setting up a second client will get you a drop if it lasts more than a minute or so but if I know I am going to jump in to a low sec I can load the client before I jump, if it's camped I can log the account in and be in game before you pop any kind of ship with a tank. This is even more messed up and more proof that the current way the timers work is incorrect. And there is no easy button fix. They could put in a session timer that makes you wait to log the account back in but the truth, like it or not is that most genuine deconnects happen in mission PvE. If they add a session timer, mission runners are booked, they have no option but to wait untill thier ship dies before they can log back in. From a selfish perspective you could say screw mission runners, let them lose thier ships to diconnects but really thats a road CCP won't take.
No there is this thing called warping off when you dc, you wont get killed by the rats unless your tank is really bad. Kill the rats that might point.
Also getting DCed in a mission is part of the risk. There are ships that can cover that problem if it happens. So yeah by all means screw mission runners if thats the argument you are trying to make.
The OH NO i dced argument is really a non starter and terrible standpoint. Dont play online MMOs if its that much of an issue for you. End of story. |

Ganagati
Perkone Caldari State
82
|
Posted - 2012.03.26 01:51:00 -
[160] - Quote
RougeOperator wrote:Vaal Erit wrote:It's quite possibly the lamest thing in EVE and should have been changed years ago. There's really no words to describe. It it the single lamest and most broken log off mechanic I've ever seen in a MMORPG.
CCP should be embarrassed for letting this stay in the game for so long. It's really that bad. It really freaking is isnt it. This is just mindbogglingly bad over site as far as I can tell. If i dont have 50 guys in BCs and BSes that can tank gate guns we cant gank a freighter is what it comes down too. Laying the trap like we did was worthless cause we had to be right there on gate from the start to make sure it died before the timer. That window of opportunity is freaking too small. Its just asinine to say the least cause it basically prevents us from setting up any traps. All your DPS must be on gate when it jumps through basically. We even avoided the scout of the guy by moving around a lot so he would feel safe enough to jump in! Its utter rubbish that this is in game and possible.
Hey, did you know the forum mods can see IP addresses? I bet it looks pretty goofy to them seeing some guy talk to himself on a alt. =D Proof Titans are rare (just another null battle): http://i.imgur.com/CY6x4.jpg-áBattles in EVE can look kinda silly sometimes, huh? |
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Mfume Apocal
Origin. Black Legion.
359
|
Posted - 2012.03.26 02:06:00 -
[161] - Quote
Hey, you realize the pic from your sig is 1) not a battle and 2) taken in lowsec, right? |

Stella SGP
62
|
Posted - 2012.03.26 02:15:00 -
[162] - Quote
RougeOperator wrote:Also getting DCed in a mission is part of the risk. There are ships that can cover that problem if it happens. So yeah by all means screw mission runners if thats the argument you are trying to make.
The OH NO i dced argument is really a non starter and terrible standpoint. Dont play online MMOs if its that much of an issue for you. End of story. People should be allowed log off from the game any time they wish and it was within the game mechanic that he disappeared cause he was agressed after he logged off and you missed the kill.
If you don't like people logging off, then don't play online MMOs if its that much of an issue for you. End of story.
Stop being a baby, deal with it and move on.
|

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.26 02:55:00 -
[163] - Quote
Stella SGP wrote:RougeOperator wrote:Also getting DCed in a mission is part of the risk. There are ships that can cover that problem if it happens. So yeah by all means screw mission runners if thats the argument you are trying to make.
The OH NO i dced argument is really a non starter and terrible standpoint. Dont play online MMOs if its that much of an issue for you. End of story. People should be allowed log off from the game any time they wish and it was within the game mechanic that he disappeared cause he was agressed after he logged off and you missed the kill. If you don't like people logging off, then don't play online MMOs if its that much of an issue for you. End of story. Stop being a baby, deal with it and move on.
Yeah Cheating with Exploits is totally cool guys. They should never have stopped the moon goo and orca tricks cause they were totally in game things that worked according to the mechanics.
Yeah how about NO, get real. |

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.26 02:57:00 -
[164] - Quote
Ganagati wrote:RougeOperator wrote:Vaal Erit wrote:It's quite possibly the lamest thing in EVE and should have been changed years ago. There's really no words to describe. It it the single lamest and most broken log off mechanic I've ever seen in a MMORPG.
CCP should be embarrassed for letting this stay in the game for so long. It's really that bad. It really freaking is isnt it. This is just mindbogglingly bad over site as far as I can tell. If i dont have 50 guys in BCs and BSes that can tank gate guns we cant gank a freighter is what it comes down too. Laying the trap like we did was worthless cause we had to be right there on gate from the start to make sure it died before the timer. That window of opportunity is freaking too small. Its just asinine to say the least cause it basically prevents us from setting up any traps. All your DPS must be on gate when it jumps through basically. We even avoided the scout of the guy by moving around a lot so he would feel safe enough to jump in! Its utter rubbish that this is in game and possible. Hey, did you know the forum mods can see IP addresses? I bet it looks pretty goofy to them seeing some guy talk to himself on a alt. =D
Good point. So there is nothing to worry about on my end of things.
You on the other hand....
|

N3oXr2ii
the united Negative Ten.
8
|
Posted - 2012.03.26 03:00:00 -
[165] - Quote
People should not be allowed to log off to save their ship end of
you know at downtime it says please make yourself safe etc etc
i see lots of whiners about this but its clear that you are the ones doing it and and thast why you are disagreeing or your just that sad you like to argue
i know its hard to work around it and find a fix but it needs done i have seen peopel log off to save them selves hundreds of times over the years its used as a tatic a dev actually explained to me how a frighetr pilot done it to me
logging off and fagwarp need to be fixed you don't want to pvp don't play eve -áplease don't take out your real life issues out on me not my fault if your fat ugly bullied divorced broke or-á have a pimple thats big and red maybe your mom wants you out her basement or a jock has gave you a wedgie your flames only make me laff at your sadness your hidden tears are as juicy as the whiners i blob or the blobs i hide-áfrom |

NightmareX
Rebirth. THE GOD SQUAD
66
|
Posted - 2012.03.26 03:06:00 -
[166] - Quote
RougeOperator wrote:Stella SGP wrote:RougeOperator wrote:Also getting DCed in a mission is part of the risk. There are ships that can cover that problem if it happens. So yeah by all means screw mission runners if thats the argument you are trying to make.
The OH NO i dced argument is really a non starter and terrible standpoint. Dont play online MMOs if its that much of an issue for you. End of story. People should be allowed log off from the game any time they wish and it was within the game mechanic that he disappeared cause he was agressed after he logged off and you missed the kill. If you don't like people logging off, then don't play online MMOs if its that much of an issue for you. End of story. Stop being a baby, deal with it and move on. Yeah Cheating with Exploits is totally cool guys. They should never have stopped the moon goo and orca tricks cause they were totally in game things that worked according to the mechanics.Yeah how about NO, get real. Why are you saying it's an exploit when CCP have CLEARLY said it NOT an exploit since it's normal game mechanics on what you did do and what the Freighter pilot did do?
And the fact that the Freighter is available for one minute anyways, that says he's not invinsible at all. He would die in a fire no matter what he would do if you could have used more DPS. |

Stella SGP
62
|
Posted - 2012.03.26 03:09:00 -
[167] - Quote
N3oXr2ii wrote:you don't want to pvp don't play eve Did I tell you about the time I pwned this newbie flying his Ibis while I was in my freighter? |

Stella SGP
62
|
Posted - 2012.03.26 03:12:00 -
[168] - Quote
RougeOperator wrote:Stella SGP wrote:People should be allowed log off from the game any time they wish and it was within the game mechanic that he disappeared cause he was agressed after he logged off and you missed the kill. Yeah Cheating with Exploits is totally cool guys. They should never have stopped the moon goo and orca tricks cause they were totally in game things that worked according to the mechanics.Yeah how about NO, get real. I've highlighted the important part.
|

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.26 03:12:00 -
[169] - Quote
NightmareX wrote: Why are you saying it's an exploit when CCP have CLEARLY said it NOT an exploit since it's normal game mechanics on what you did do and what the Freighter pilot did do?
And the fact that the Freighter is available for one minute anyways, that says he's not invinsible at all. He would die in a fire no matter what he would do if you could have used more DPS.
CCP Goliath wrote:Things are getting a bit heated in this thread, so I wanted to say that while I can't give a definitive answer to the question of this behaviour changing or not, I can promise to raise it tomorrow morning with the design guys and get an answer for you.
Seems they did not know it was being used in this way. They have not decided yet. But its clearly an exploit of the rules in a way they were not intended. |

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.26 03:13:00 -
[170] - Quote
N3oXr2ii wrote:People should not be allowed to log off to save their ship end of
you know at downtime it says please make yourself safe etc etc
i see lots of whiners about this but its clear that you are the ones doing it and and thast why you are disagreeing or your just that sad you like to argue
i know its hard to work around it and find a fix but it needs done i have seen peopel log off to save them selves hundreds of times over the years its used as a tatic a dev actually explained to me how a frighetr pilot done it to me
logging off and fagwarp need to be fixed you don't want to pvp don't play eve
Odds are they have been abusing this exploit and are afraid it will go away now to me. |
|

FT Diomedes
Factio Paucorum
14
|
Posted - 2012.03.26 03:18:00 -
[171] - Quote
I'm a big believer that things should never get better for you when you lose your connection to the game.
If you are that worried about it for PvE, there are fits that literally can tank any mission forever.
Better luck next time, OP. And hopefully they change this lame ass mechanic. |

NightmareX
Rebirth. THE GOD SQUAD
66
|
Posted - 2012.03.26 03:19:00 -
[172] - Quote
RougeOperator wrote:NightmareX wrote: Why are you saying it's an exploit when CCP have CLEARLY said it NOT an exploit since it's normal game mechanics on what you did do and what the Freighter pilot did do?
And the fact that the Freighter is available for one minute anyways, that says he's not invinsible at all. He would die in a fire no matter what he would do if you could have used more DPS.
CCP Goliath wrote:Things are getting a bit heated in this thread, so I wanted to say that while I can't give a definitive answer to the question of this behaviour changing or not, I can promise to raise it tomorrow morning with the design guys and get an answer for you. Seems they did not know it was being used in this way. They have not decided yet. But its clearly an exploit of the rules in a way they were not intended. He didn't by ANY means says that's an exploit with his comment, and thus, you can't say it's an exploit either.
Does this current mechanic needs to be changed?
Maybe, but calling it an exploit by current mechanics isn't right. |

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.26 03:25:00 -
[173] - Quote
NightmareX wrote:RougeOperator wrote:NightmareX wrote: Why are you saying it's an exploit when CCP have CLEARLY said it NOT an exploit since it's normal game mechanics on what you did do and what the Freighter pilot did do?
And the fact that the Freighter is available for one minute anyways, that says he's not invinsible at all. He would die in a fire no matter what he would do if you could have used more DPS.
CCP Goliath wrote:Things are getting a bit heated in this thread, so I wanted to say that while I can't give a definitive answer to the question of this behaviour changing or not, I can promise to raise it tomorrow morning with the design guys and get an answer for you. Seems they did not know it was being used in this way. They have not decided yet. But its clearly an exploit of the rules in a way they were not intended. He didn't by ANY means says that's an exploit with his comment, and thus, you can't say it's an exploit either. Does this current mechanic needs to be changed? Maybe, but calling it an exploit by current mechanics isn't right.
I said its an exploit. He said they will look at it.
CLOSE ENOUGH.
Odds are they didnt know you cheating losers were using it like this.
And exploit is when you take advantage of the rules in a way they were not intended.
This is very much and exploit. |

Lexmana
Imperial Stout
270
|
Posted - 2012.03.26 03:32:00 -
[174] - Quote
NightmareX wrote:Maybe, but calling it an exploit by current mechanics isn't right. It is an exploit if the end result is contrary to what what the game designers intended with the mechanic. That is why webing someone so they can't warp is an exploit but MWD+cloak is not. It is that simple really.
|

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.26 03:34:00 -
[175] - Quote
Lexmana wrote:NightmareX wrote:Maybe, but calling it an exploit by current mechanics isn't right. It is an exploit if the end result is contrary to what what the game designers intended with the mechanic. That is why webing someone so they can't warp is an exploit but MWD+cloak is not. It is that simple really.
And im pretty sure most logoffski stuff is frowned upon. |

NightmareX
Rebirth. THE GOD SQUAD
66
|
Posted - 2012.03.26 03:38:00 -
[176] - Quote
RougeOperator wrote:NightmareX wrote:RougeOperator wrote:NightmareX wrote: Why are you saying it's an exploit when CCP have CLEARLY said it NOT an exploit since it's normal game mechanics on what you did do and what the Freighter pilot did do?
And the fact that the Freighter is available for one minute anyways, that says he's not invinsible at all. He would die in a fire no matter what he would do if you could have used more DPS.
CCP Goliath wrote:Things are getting a bit heated in this thread, so I wanted to say that while I can't give a definitive answer to the question of this behaviour changing or not, I can promise to raise it tomorrow morning with the design guys and get an answer for you. Seems they did not know it was being used in this way. They have not decided yet. But its clearly an exploit of the rules in a way they were not intended. He didn't by ANY means says that's an exploit with his comment, and thus, you can't say it's an exploit either. Does this current mechanic needs to be changed? Maybe, but calling it an exploit by current mechanics isn't right. I said its an exploit. He said they will look at it. CLOSE ENOUGH. Odds are they didnt know you cheating losers were using it like this. And exploit is when you take advantage of the rules in a way they were not intended. This is very much and exploit. There is 2 totally different things than calling something an exploit just because things didn't work your way than saying CCP will look into it to improve it or make it better. |

RougeOperator
Autocannons Anonymous Late Night Alliance
171
|
Posted - 2012.03.26 03:42:00 -
[177] - Quote
NightmareX wrote: There is 2 totally different things than calling something an exploit just because things didn't work your way than saying CCP will look into it to improve it or make it better.
I dont need their conformation to know its an Exploit. Just the fact that they have to LOOK AT IT says a lot in regards.
Even if they say its OK later. Still is an exploitation of the games mechanics.
It never stops being an exploit. |

NightmareX
Rebirth. THE GOD SQUAD
66
|
Posted - 2012.03.26 03:47:00 -
[178] - Quote
RougeOperator wrote:NightmareX wrote: There is 2 totally different things than calling something an exploit just because things didn't work your way than saying CCP will look into it to improve it or make it better.
I dont need their conformation to know its an Exploit. Just the fact that they have to LOOK AT IT says a lot in regards. Even if they say its OK later. Still is an exploitation of the games mechanics. It never stops being an exploit. Ehm, so just because it's an exploit to you, it is an exploit to CCP to even when they havent said a single word about being an exploit?
And the fact that this mechanic have been like this for ages (yes i know how most of the game mechanics works since i have been playing EVE since early 2004), it would absolutely have been decleared an exploit a long long time ago IF this had been an exploit since this kind of things about the log off mechanics was being talked about many many times earlier until CCP changed it and everyone was happy about it.
And if someone like you would take that as an exploit long time ago, then why would no one declear that as an exploit earlier when it's so obvious by you that it's an exploit now?
Do you really think that you are the only one to know how those mechanics works just out of the blue sky? |

Sobach
Fourth Circle Total Comfort
4
|
Posted - 2012.03.26 03:56:00 -
[179] - Quote
the rage and tears over semantics in here is hilarious 
just throwing this out there, logoffski have been around longer than your character have been around the game rouge, to say that CCP doesn't know how it has been used until now is like saying CCP doesn't know suicide ganks exists.
Nothing wrong with arguing your point, but really, try to stay within the bounds of reality  |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1083
|
Posted - 2012.03.26 04:00:00 -
[180] - Quote
RougeOperator wrote:Yeah Cheating with Exploits is totally cool guys. They should never have stopped the moon goo and orca tricks cause they were totally in game things that worked according to the mechanics.
Guaranteed if too many people abuse the disconnect-on-jump mechanics, CCP will not look on as favourably. In the meantime while the majority of disconnects are due to crash-to-desktop or other session change nuisances, expect CCP to lean closer to the "let it slide" side of the argument.
Getting upset about it and launching into a foaming-at-the-mouth rant about how this is "unfair" to honest gate campers who have to wait around for the freighter to log back in before they can shoot it, is not going to win you any favours with the folks at CCP. If you can stick to reasonable, thought-out comments, you'll have a greater chance of people taking you seriously (instead of, for example, this thread being passed around the CCP offices with devs chuckling, "HE MAD? HE MAD!").
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