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Thread Statistics | Show CCP posts - 0 post(s) |

Squirrel
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Posted - 2004.07.02 17:15:00 -
[241]
Josh... 10 km is a HUGE difference from 1 km... you cant put 7500m scramblers on the target at 10km..
you cant hit them with large smartbombs ( 5km range)
you cant run into the middle of an enemy fleet to give your gang mates a target to warp to..as you will be decloaked and easily destroyed...
you cant cloak at a gate and have a chance to get around the gate camp... 10km is MASSIVE if there are 2 people camping a gate.. 1 on top and 1 below... and you cloak when u jump in.. guess what your going to just decloak again..which is totally useless....
CCP has just made the cloaking device _only_ viable for frigate use for scouting...i didnt pay 100 M so i could spy on some lame target from far away...i bought it so i could smartbomb the crap out of targets... give gangmates a perfect target to warp to etc...i mean honestly...i want my money back 
_______________________________________________ Carfax > guys, please dont pvp here, it messes up the avoid pd kill zones autopilot option |

Squirrel
|
Posted - 2004.07.02 17:15:00 -
[242]
Josh... 10 km is a HUGE difference from 1 km... you cant put 7500m scramblers on the target at 10km..
you cant hit them with large smartbombs ( 5km range)
you cant run into the middle of an enemy fleet to give your gang mates a target to warp to..as you will be decloaked and easily destroyed...
you cant cloak at a gate and have a chance to get around the gate camp... 10km is MASSIVE if there are 2 people camping a gate.. 1 on top and 1 below... and you cloak when u jump in.. guess what your going to just decloak again..which is totally useless....
CCP has just made the cloaking device _only_ viable for frigate use for scouting...i didnt pay 100 M so i could spy on some lame target from far away...i bought it so i could smartbomb the crap out of targets... give gangmates a perfect target to warp to etc...i mean honestly...i want my money back 
_______________________________________________ Carfax > guys, please dont pvp here, it messes up the avoid pd kill zones autopilot option |

CT BadIronTree
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Posted - 2004.07.02 17:16:00 -
[243]
puting the range at 10 KM is the same as disable them
       ============================================ Colossus Technologies The first and oldest corp in eve! BadIronTree Head of Production
CSM Chat Log September 25, 2003: Fuhry> Some things we simply cannot test, and therefore we just put it on Tranq. cross our fingers and then get into panic mode. --------------------------------------- playing (or beta testing)since Sat, 2 Nov 2002 16:06 (beta 5) ---------------------------------------
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CT BadIronTree
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Posted - 2004.07.02 17:16:00 -
[244]
puting the range at 10 KM is the same as disable them
       ============================================ Colossus Technologies The first and oldest corp in eve! BadIronTree Head of Production
CSM Chat Log September 25, 2003: Fuhry> Some things we simply cannot test, and therefore we just put it on Tranq. cross our fingers and then get into panic mode. --------------------------------------- playing (or beta testing)since Sat, 2 Nov 2002 16:06 (beta 5) ---------------------------------------
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Joshua Calvert
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Posted - 2004.07.02 17:16:00 -
[245]
Originally by: Squirrel Josh... 10 km is a HUGE difference from 1 km... you cant put 7500m scramblers on the target at 10km..
you cant hit them with large smartbombs ( 5km range)
you cant run into the middle of an enemy fleet to give your gang mates a target to warp to..as you will be decloaked and easily destroyed...
you cant cloak at a gate and have a chance to get around the gate camp... 10km is MASSIVE if there are 2 people camping a gate.. 1 on top and 1 below... and you cloak when u jump in.. guess what your going to just decloak again..which is totally useless....
CCP has just made the cloaking device _only_ viable for frigate use for scouting...i didnt pay 100 M so i could spy on some lame target from far away...i bought it so i could smartbomb the crap out of targets... give gangmates a perfect target to warp to etc...i mean honestly...i want my money back 
You cant target for 10 seconds anyway, right?
So why does 2.5km difference between the 10km range and the 7.5km scrambler matter to a frigate which can cover that distance without an mwd anyway?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.02 17:16:00 -
[246]
Originally by: Squirrel Josh... 10 km is a HUGE difference from 1 km... you cant put 7500m scramblers on the target at 10km..
you cant hit them with large smartbombs ( 5km range)
you cant run into the middle of an enemy fleet to give your gang mates a target to warp to..as you will be decloaked and easily destroyed...
you cant cloak at a gate and have a chance to get around the gate camp... 10km is MASSIVE if there are 2 people camping a gate.. 1 on top and 1 below... and you cloak when u jump in.. guess what your going to just decloak again..which is totally useless....
CCP has just made the cloaking device _only_ viable for frigate use for scouting...i didnt pay 100 M so i could spy on some lame target from far away...i bought it so i could smartbomb the crap out of targets... give gangmates a perfect target to warp to etc...i mean honestly...i want my money back 
You cant target for 10 seconds anyway, right?
So why does 2.5km difference between the 10km range and the 7.5km scrambler matter to a frigate which can cover that distance without an mwd anyway?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Xavier Cardde
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Posted - 2004.07.02 17:16:00 -
[247]
essentaily the general agreement is that this nerf makes the cloak absolutely useless.... more so than a shield recharge buffing module... claoking becomes an expensive useless toy...why even have them in the game?
yes you are in one hell of a spot hehe...
I dont know the exploit but what about chaging the mechanics of CONCORD with regards to the cloaker.... the second you mount a cloak on thes hip weather cloaked or not you are no longer protected by concord at all...would that work?
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Xavier Cardde
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Posted - 2004.07.02 17:16:00 -
[248]
essentaily the general agreement is that this nerf makes the cloak absolutely useless.... more so than a shield recharge buffing module... claoking becomes an expensive useless toy...why even have them in the game?
yes you are in one hell of a spot hehe...
I dont know the exploit but what about chaging the mechanics of CONCORD with regards to the cloaker.... the second you mount a cloak on thes hip weather cloaked or not you are no longer protected by concord at all...would that work?
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Discorporation
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Posted - 2004.07.02 17:17:00 -
[249]
Originally by: Joshua Calvert
Why is the 10km range so different to the 1km one?
It is. Trust me. There's a number of combat manouvres that are infinately easier if a cloaked frigate performs the initial setup.
Naturally, I'm not gonna tell you 
[Heterocephalus glaber]
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Discorporation
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Posted - 2004.07.02 17:17:00 -
[250]
Originally by: Joshua Calvert
Why is the 10km range so different to the 1km one?
It is. Trust me. There's a number of combat manouvres that are infinately easier if a cloaked frigate performs the initial setup.
Naturally, I'm not gonna tell you 
[Heterocephalus glaber]
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Neorocke
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Posted - 2004.07.02 17:17:00 -
[251]
Josh, do you have a cloak?
Do you know how it works?
Can you argue why 10km isnt too far? I mean a flawless arguement that cant even be rebutted, otherwise... dont attack us here
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Neorocke
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Posted - 2004.07.02 17:17:00 -
[252]
Josh, do you have a cloak?
Do you know how it works?
Can you argue why 10km isnt too far? I mean a flawless arguement that cant even be rebutted, otherwise... dont attack us here
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Squirrel
|
Posted - 2004.07.02 17:17:00 -
[253]
josh the 7500m scrambler was more aimed at frigate use.. and trust me.. 10 seconds is nothing if your target is unaware that anything is going on in the first place...
_______________________________________________ Carfax > guys, please dont pvp here, it messes up the avoid pd kill zones autopilot option |

Squirrel
|
Posted - 2004.07.02 17:17:00 -
[254]
josh the 7500m scrambler was more aimed at frigate use.. and trust me.. 10 seconds is nothing if your target is unaware that anything is going on in the first place...
_______________________________________________ Carfax > guys, please dont pvp here, it messes up the avoid pd kill zones autopilot option |

fairimear
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Posted - 2004.07.02 17:18:00 -
[255]
from whats been said i get the feeling its temp, so im only flaming cus i wana know how temp.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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fairimear
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Posted - 2004.07.02 17:18:00 -
[256]
from whats been said i get the feeling its temp, so im only flaming cus i wana know how temp.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
|

Greenpeace
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Posted - 2004.07.02 17:18:00 -
[257]
Originally by: CT BadIronTree puting the range at 10 KM is the same as disable them
      
what he said^^^^^ 
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Greenpeace
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Posted - 2004.07.02 17:18:00 -
[258]
Originally by: CT BadIronTree puting the range at 10 KM is the same as disable them
      
what he said^^^^^ 
|

Target
|
Posted - 2004.07.02 17:18:00 -
[259]
Originally by: Greenpeace
Originally by: CT BadIronTree puting the range at 10 KM is the same as disable them
      
what he said^^^^^ 
what they said    Practise Target |

Target
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Posted - 2004.07.02 17:18:00 -
[260]
Originally by: Greenpeace
Originally by: CT BadIronTree puting the range at 10 KM is the same as disable them
      
what he said^^^^^ 
what they said    Practise Target |

Joshua Calvert
|
Posted - 2004.07.02 17:20:00 -
[261]
Originally by: Discorporation
Originally by: Joshua Calvert
Why is the 10km range so different to the 1km one?
It is. Trust me. There's a number of combat manouvres that are infinately easier if a cloaked frigate performs the initial setup.
Naturally, I'm not gonna tell you 
Then forgive my continued ignorance at the reasons behind the whining 
I don't care if the range is 1km or 10km, tbh.
Fixing CONCORD seems to be a more difficult solution than fixing the cloaking range. I guess that's why CCP has done it that way.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.02 17:20:00 -
[262]
Originally by: Discorporation
Originally by: Joshua Calvert
Why is the 10km range so different to the 1km one?
It is. Trust me. There's a number of combat manouvres that are infinately easier if a cloaked frigate performs the initial setup.
Naturally, I'm not gonna tell you 
Then forgive my continued ignorance at the reasons behind the whining 
I don't care if the range is 1km or 10km, tbh.
Fixing CONCORD seems to be a more difficult solution than fixing the cloaking range. I guess that's why CCP has done it that way.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.02 17:21:00 -
[263]
Originally by: Neorocke Josh, do you have a cloak?
Do you know how it works?
Can you argue why 10km isnt too far? I mean a flawless arguement that cant even be rebutted, otherwise... dont attack us here
I'm not arguing that 10km isn't too far.
I'm arguing that there's a lot of whining without anyone saying why 10km is too far.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.02 17:21:00 -
[264]
Originally by: Neorocke Josh, do you have a cloak?
Do you know how it works?
Can you argue why 10km isnt too far? I mean a flawless arguement that cant even be rebutted, otherwise... dont attack us here
I'm not arguing that 10km isn't too far.
I'm arguing that there's a lot of whining without anyone saying why 10km is too far.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Neorocke
|
Posted - 2004.07.02 17:21:00 -
[265]
Edited by: Neorocke on 02/07/2004 17:24:49 stop flaming, we dont want this to be temp. we dont want the temp fix AT ALL. We are trying to stop this quick hotnerf by using negative player feedback. If they go ahead with it, amidst all of this, it only shows that they dont care as much as they show.
*Josh, 10km from 1km is .... a 1000% increase of volume of detection. The whole point of cloak is to not be detected.. "
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Neorocke
|
Posted - 2004.07.02 17:21:00 -
[266]
Edited by: Neorocke on 02/07/2004 17:24:49 stop flaming, we dont want this to be temp. we dont want the temp fix AT ALL. We are trying to stop this quick hotnerf by using negative player feedback. If they go ahead with it, amidst all of this, it only shows that they dont care as much as they show.
*Josh, 10km from 1km is .... a 1000% increase of volume of detection. The whole point of cloak is to not be detected.. "
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Origim
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Posted - 2004.07.02 17:21:00 -
[267]
Originally by: Joshua Calvert Edited by: Joshua Calvert on 02/07/2004 17:09:32 Cloaking is a scouting/recon unit by nature. It's not really maeant for offensive actions.
You can see as much from 10km as 60km so all the whining about the increased range seems rather silly.
Why is the 10km range so different to the 1km one?
Because you can't buypass blockades with 10 km range...? One thinks that for scouting, you would have to enter the enemy territory, but how are you going to do it? Yes, you CAN do it, but not taking advantage of cloaks at all. And if you can't take advantage of them, why the heck were they implemented then? --------------
Posting Efficiency / Rank 1 / SP: 68542 of 256000 | 
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Origim
|
Posted - 2004.07.02 17:21:00 -
[268]
Originally by: Joshua Calvert Edited by: Joshua Calvert on 02/07/2004 17:09:32 Cloaking is a scouting/recon unit by nature. It's not really maeant for offensive actions.
You can see as much from 10km as 60km so all the whining about the increased range seems rather silly.
Why is the 10km range so different to the 1km one?
Because you can't buypass blockades with 10 km range...? One thinks that for scouting, you would have to enter the enemy territory, but how are you going to do it? Yes, you CAN do it, but not taking advantage of cloaks at all. And if you can't take advantage of them, why the heck were they implemented then? --------------
Posting Efficiency / Rank 1 / SP: 68542 of 256000 | 
|

Joshua Calvert
|
Posted - 2004.07.02 17:22:00 -
[269]
Originally by: Origim
Originally by: Joshua Calvert Edited by: Joshua Calvert on 02/07/2004 17:09:32 Cloaking is a scouting/recon unit by nature. It's not really maeant for offensive actions.
You can see as much from 10km as 60km so all the whining about the increased range seems rather silly.
Why is the 10km range so different to the 1km one?
Because you can't buypass blockades with 10 km range...? One thinks that for scouting, you would have to enter the enemy territory, but how are you going to do it? Yes, you CAN do it, but not taking advantage of cloaks at all. And if you can't take advantage of them, why the heck were they implemented then?
so, like, what is to stop a BS sitting on a gate with smartbombs?
He'd still get you whether or not the range was 1km or 10km.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.02 17:22:00 -
[270]
Originally by: Origim
Originally by: Joshua Calvert Edited by: Joshua Calvert on 02/07/2004 17:09:32 Cloaking is a scouting/recon unit by nature. It's not really maeant for offensive actions.
You can see as much from 10km as 60km so all the whining about the increased range seems rather silly.
Why is the 10km range so different to the 1km one?
Because you can't buypass blockades with 10 km range...? One thinks that for scouting, you would have to enter the enemy territory, but how are you going to do it? Yes, you CAN do it, but not taking advantage of cloaks at all. And if you can't take advantage of them, why the heck were they implemented then?
so, like, what is to stop a BS sitting on a gate with smartbombs?
He'd still get you whether or not the range was 1km or 10km.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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