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41. Why is Caldari so powerful? - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 22:09:31 Originally by: Elenath Each volley of defenders launched from an NPC is done so on an ROF timer. For example, let's say a Sansha NPC has a % chance to fire a defender every 5 seconds if a m...
- by Aramendel - at 2008.02.03 22:05:00
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42. Deimos and Zealot CHANGES! UNECESSARY! - in Ships and Modules [original thread]
Originally by: Grimpak well just use a tackler then. Which is immune to neuts how exactly?
- by Aramendel - at 2008.02.03 21:59:00
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43. Deimos and Zealot CHANGES! UNECESSARY! - in Ships and Modules [original thread]
Originally by: Grimpak the zealot however can go up to 34km and maintain the same damage, a range where the vaga will struggle to do that kind of damage, even with falloff rigs added. wich means that the point of DPS not being the only num...
- by Aramendel - at 2008.02.03 21:55:00
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44. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 21:48:49 Originally by: Goumindong Originally by: Aramendel I didn't see much people whine about the capuse. That was never a major amarr issue. That isnt quite true. The cap use, especia...
- by Aramendel - at 2008.02.03 21:47:00
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45. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 21:40:19 Originally by: Ariel Dawn You forget Armendel that despite the Curse's lower DPS (or very similar if you fit launchers), by fitting a cap injector the Huginn's tank will melt far before the C...
- by Aramendel - at 2008.02.03 21:38:00
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46. Deimos and Zealot CHANGES! UNECESSARY! - in Ships and Modules [original thread]
Also, the damage of the zealot when it is using heavy pulses instead BS mega pulses might be interesting Anyway, that the zealot has a smaller damage potential than the vaga is quite obvious. - both ships have the same dps bonuses - a 425mm AC...
- by Aramendel - at 2008.02.03 21:22:00
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47. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 20:54:27 Originally by: Dromidas Shadowmoon Sleipnir Cyclone Only if you nano them which is not an optimal setup. When fit for tank they are not worse than the other races field command/tier 1 BCs...
- by Aramendel - at 2008.02.03 20:53:00
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48. Why is Caldari so powerful? - in Ships and Modules [original thread]
Originally by: Elenath I mention that each cycle has a % chance to fire during that ROF. That is why sometimes you'll see multiple defenders out doing nothing, other times you'll see none. Never did happen as well. There were never mor...
- by Aramendel - at 2008.02.03 20:38:00
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49. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 20:23:48 Originally by: Kagura Nikon (I kno w i know jsut random numbers .. so bear with me) Main problem highlighted. This is what you get using actual ingame numbers: Originally by: Ras...
- by Aramendel - at 2008.02.03 20:23:00
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50. Scorpion PvP - in Ships and Modules [original thread]
Originally by: Solomon XI I've been exploring the possibility of getting my feet wet in EWAR for PvP and am not too far off from being able to do this set up. The Scorpions primary offense and only real defense is EWAR. So I decided to pla...
- by Aramendel - at 2008.02.03 20:16:00
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51. Why is Caldari so powerful? - in Ships and Modules [original thread]
Originally by: Elenath Allow me to explain since you're having a hard time. All NPCs firing defenders essentially have a ROF on their missile launchers that are responsible for launching those defender missiles. Each of those volleys has a...
- by Aramendel - at 2008.02.03 19:42:00
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52. Sacrilege setup help - in Ships and Modules [original thread]
Originally by: Sheamis Kast Highs 2x HAM II That is a writing error, right? Quote: w/ a mix of faction ammo and javelins for range I hope that means that you have faction ammo and jav ammo in your carghold? Not that you h...
- by Aramendel - at 2008.02.03 18:40:00
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53. Why is Caldari so powerful? - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 18:34:01 Tested it a while ago, it is not per volley. It is per missile. Go in a belt, kill all rats but one (not necessarily needed, but it makes it easier to test this). Shoot missiles at the remaining rat...
- by Aramendel - at 2008.02.03 18:27:00
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54. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 18:04:38 Originally by: Ariel Dawn I am highly enjoying the Amarr/Gallente pilots who have never flown Minmatar before saying to armor-tank Vagabonds and to try out fighting in web range. The only...
- by Aramendel - at 2008.02.03 18:02:00
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55. Why is Caldari so powerful? - in Ships and Modules [original thread]
Originally by: Solomon XI For PvP, they are totally useless. This are the -worst- in this field. Uhh.. I bed to differ. ECM ships are now the strongest EW ships in the game (saying this as falcon pilot) and in a gang the tackle disadva...
- by Aramendel - at 2008.02.03 17:32:00
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56. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: Corphus someppl fly their ships on their own and not in nano gangs. solopvp is an option in eve. "Hello, my name is Corphus and I have need to train more reading comprehension." Originally by: Trigos Trilobi Ye...
- by Aramendel - at 2008.02.03 16:54:00
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57. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: Reto ..tds are very good. especially vs vagabonds and interceptors. killing tracking alone is insanely effective.. Yes, because the main job of ceptors is tackling and TDs work fine against t..oh, wait. And if hea...
- by Aramendel - at 2008.02.03 16:50:00
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58. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 16:44:54 Originally by: Trigos Trilobi Yes I am aware of that. You claimed that minmatar only rely on AC range against blaster ships, I gave you an example of a minmatar ship that in fact relies on th...
- by Aramendel - at 2008.02.03 16:44:00
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59. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Aramendel on 03/02/2008 15:16:28 Originally by: Trigos Trilobi Originally by: Aramendel You act like every single ship you encounter will have them and minmatar cannot fit them as well. The only ships where minmatar ...
- by Aramendel - at 2008.02.03 15:12:00
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60. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: Nian Banks This buff to TD has massive implications for Minmatar, its going to effectively shut down all AC boats. Not a pleasant thought. Now its true TD's need this buff but lets be honest, do we really want to obsolete t...
- by Aramendel - at 2008.02.03 13:36:00
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