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1581. Shield flux coils? - in Ships and Modules [original thread]
Originally by: Akita T Shield Flux Coils are practically useless compared to the alternatives, only good for " comedy recharge " setups (think negligible recharge times on ships with normally quite large recharge times - not a better tank,...
- by Shereza - at 2008.11.07 18:11:00
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1582. Shield flux coils? - in Ships and Modules [original thread]
So if, for whatever reason, someone wanted to do a passively shield-tanked nightmare set for close-range combat and used 4 mega pulse lasers and an afterburner, how would you "never use shield flux coils" types recommend fitting it? Cap injector?...
- by Shereza - at 2008.11.07 16:16:00
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1583. Best way to make a once-and-for-all omni-tank? - in Ships and Modules [original thread]
Post attempt #2. This post attempt brought to you by the insanely hard to post with forum mechanics. Using shield rechargers over shield extenders has only one advantage. Rechargers don't boost your signature radius. I do not pesonally feel that ...
- by Shereza - at 2008.11.07 16:08:00
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1584. Empire Fleet Strengths Estimates - in Ships and Modules [original thread]
Originally by: Warrio Given the information from the RP stories, we can assume that each Empire far exceeds all of the alliances in the game in both pilot numbers, ships and industrial capacity. Then there's the literally hundreds of a...
- by Shereza - at 2008.11.07 08:27:00
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1585. ravens ship bonus and fitting change pls - in Ships and Modules [original thread]
cianide, I'll let you in on a little secret. The raven already has a gun bonus. Yup, just like you're asking for it's a T1 ship with 3 bonuses. There's just one small problem. The raven was CCP's first attempt at making a marauder so it's third ...
- by Shereza - at 2008.11.07 08:21:00
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1586. Shield flux coils? - in Ships and Modules [original thread]
Posting attempt #2 with, this time without ship setups for examples. Shield Power Relays, in addition to killing your cap regen, give a 50% better boost to your tank than Shield Flux Coils do. Ships like the drake, nighthawk, myrmidon, dominix, ...
- by Shereza - at 2008.11.07 08:19:00
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1587. logistic ships question - in Ships and Modules [original thread]
If you're looking at using two ships in missions and having one of them be a support ship I would suggest against using logistics ships. They're fantastic at keeping you alive but they aren't versatile enough in my opinion. A typhoon with 5 heavy...
- by Shereza - at 2008.11.07 05:26:00
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1588. Empire Fleet Strengths Estimates - in Ships and Modules [original thread]
Anyone know if there are any estimates of the actual strength of the main empires' fleets? I ask because the video for the coronation shows at least 20 avatar class titans plus various other combat ships. The main row of "crossed sword" ships, th...
- by Shereza - at 2008.11.07 04:19:00
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1589. Laser Raven? - in Ships and Modules [original thread]
Personally, the rokh would be a better choice than the raven for a laser ship. The rokh is not only much better looking, and in fact it really is along the ferox's and cormorant's style of design, it's also the ship of the two that has one weapon-...
- by Shereza - at 2008.11.07 04:06:00
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1590. Nightmare: Tach, MBeam, or MPulse lasers? - in Ships and Modules [original thread]
Second posting attempt in less than 60 seconds: I never really gave tachyons a try and I wasn't very impressed with mega beams. I do, however, like mega pulse lasers and use a republic fleet 100mn afterburner to keep in range. Of course I had th...
- by Shereza - at 2008.11.07 03:50:00
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1591. cloaking in missions - in Ships and Modules [original thread]
Structures are nifty things too. Acceleration gates you warp in on top of or under 2500m from, asteroids, mining colonies, pleasure hubs, port-a-potties, and so on. ____________________ Minmatar in Fantasy or Duct Tape Goes Medieval.
- by Shereza - at 2008.11.06 15:31:00
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1592. Whats the biggest miner out there - in Ships and Modules [original thread]
Okay, the damn boards ate my post again. I'm really getting sick and tired of having to log in every time I quote someone or every time I try to post a reply that takes me longer than 2 minutes to write. To recap the boring crap. Titans are the...
- by Shereza - at 2008.11.06 09:43:00
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1593. whats this i herd bout missle nerf?? - in Ships and Modules [original thread]
Well, I just looked at thunderbolts on Singularity and the base stat for explosion velocity isn't 100-110m/s. It's 81m/s. And there's some new stat in the mix called damage reduction or somesuch which is set at 3.2 for the missile. So basically...
- by Shereza - at 2008.11.05 06:51:00
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1594. Nighthawk fitting problem - in Ships and Modules [original thread]
You could fit 2 LSE IIs on a nighthawk with 6 T2 heavy launchers if you didn't have the gang link With the link you'll need a PDS to even fit 1 without the power grid implant. [Nighthawk, Test] Power Diagnostic System II Shield Power Relay II Shi...
- by Shereza - at 2008.11.05 00:35:00
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1595. BS V or Command Ship? - in Ships and Modules [original thread]
Originally by: Cpt Branko Ooooh, Damnation. Makes you want to cross-train for Amarr T2 ships... Already am. My primary alt does assault, heavy assault, and carriers for amarr and my main does.. Well, every sub-1b T1 combat ship, ev...
- by Shereza - at 2008.11.04 01:13:00
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1596. whats this i herd bout missle nerf?? - in Ships and Modules [original thread]
Originally by: RedSplat Wouldn't it be terrible if frigate class missiles were most effective vs' frigates, heavies best against cruisers and BC's and torps best against BS and BC's. Assuming that I understand missile mechanics correc...
- by Shereza - at 2008.11.04 01:10:00
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1597. BS V or Command Ship? - in Ships and Modules [original thread]
Given the choice between *amarr* battleship level 5 and going for an amarr command ship, specifically the absolution, I'd have to say go for battleship 5. I don't really like the absolution at all. If it was a choice between amarr battleship 5 an...
- by Shereza - at 2008.11.04 00:15:00
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1598. Nighthawk Navy Issue - in Ships and Modules [original thread]
Originally by: Gneeznow a faction t2 ship special for caldari mission runners! just what eve needs! Hey, it'd be the same as a caldari navy drake. ____________________ Minmatar in Fantasy or Duct Tape Goes Medieval.
- by Shereza - at 2008.11.03 19:17:00
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1599. New patch : PvE Pardigm Shift? End of the NPC'ing Raven? - in Ships and Modules [original thread]
Originally by: GateScout I prefer the following: 1. Warp to mission. 2. Hit 'pause' on the movie you're watching. 3. Get aggro. 4. Launch Drones. 5. Start Tank. 6. Press 'play' and continue watching move. 7. If necessary, go to step 2 and...
- by Shereza - at 2008.11.03 19:15:00
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1600. New patch : PvE Pardigm Shift? End of the NPC'ing Raven? - in Ships and Modules [original thread]
Originally by: Zionysus Originally by: Andrue It could be the time of the Nightmare . From what I can tell it's largely unaffected by these changes and it was already in the same ballpark as the CNR/Golem fixed that for you ...
- by Shereza - at 2008.11.03 18:04:00
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