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541. Rubicon, High sec, and covert cynos - in Player Features and Ideas Discussion [original thread]
I think this would make a decent addition to the game with the following caveats: Empires disapprove of cyno usage, therefore anyone lighting cyno, opening bridge or jumping gets a suspect tag
Anyone who lights the cyno, opens the bridge or...
- by Swiftstrike1 - at 2014.02.04 12:12:00
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542. Bring back the old crucifier hull - in Player Features and Ideas Discussion [original thread]
The new crucifier model is very cool, but it does seem a little beefy for such a fragile little frigate.
- by Swiftstrike1 - at 2014.02.04 10:54:00
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543. T1 "hunter killer" cruiser - in Player Features and Ideas Discussion [original thread]
The "hunter killer" cruiser already exists in Eve. Unfortunately it is currently limited to Tech 3 cruisers. They are the only ships that are able to adequately fit an Expanded Probe Launcher and a combat loadout at the same time. There are a coup...
- by Swiftstrike1 - at 2014.02.03 10:24:00
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544. Counterfeit PLEX (C-PLEX) - in Player Features and Ideas Discussion [original thread]
Secret Squirrell wrote: Your numbers are pretty weak... 15% base chance, +2%/level, = 21% max chance. 5 per plex, so to get an extra month of game time, I would need to run 20 plexes through it. I don't follow your math. 15% plus 5 x 2% equal...
- by Swiftstrike1 - at 2014.02.02 18:09:00
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545. Counterfeit PLEX (C-PLEX) - in Player Features and Ideas Discussion [original thread]
Pilot's License Extensions (PLEX) are official documents that must be in order otherwise CONCORD will not allow you to fly around as a capsuleer. I propose an addition to the game whereby pilots are able to attempt to fool CONCORD with counterfeit...
- by Swiftstrike1 - at 2014.02.02 17:33:00
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546. [Idea] Medical Clones 2.0 - in Player Features and Ideas Discussion [original thread]
Altrue wrote: Good idea :) I believe that a midlink implant slot should appear earlier in the chain, but overall, +1 ! Thanks Having thought about it a little bit more, I see no reason why the order of slot unlocks has to be fixed/pre-defi...
- by Swiftstrike1 - at 2014.02.01 07:54:00
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547. [Idea] Comets: the new Gravimetric scan sites. - in Player Features and Ideas Discussion [original thread]
Derka McDerk wrote: I like the idea, but Im not sure how it would really work out.. PI interface, so everyone planting stuff on the same comet? Who drills with what programs? How fast can people deplete this thing? Could someone potentially le...
- by Swiftstrike1 - at 2014.02.01 07:12:00
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548. Link Kill Mails in Bounty Claimed Notifications - in Player Features and Ideas Discussion [original thread]
I don't recall ever reading anything like this on the forums before, but I really like this idea. +1
- by Swiftstrike1 - at 2014.02.01 02:25:00
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549. Devs: A Request / Tweak for POS & Corporate Access Privledges - in Player Features and Ideas Discussion [original thread]
It's been a while since I managed a POS, but from what I recall you can edit the roles required to use each array. Go to the control tower 'configure' menu, structures tab and there will be a huge long list of all your module with a dropdown for...
- by Swiftstrike1 - at 2014.01.31 11:22:00
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550. Sticky:[Future Rubicon Point Release] Hull Repair Drones - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: We'll let you guys know when these hit SISI for your testing pleasure. It will be a few weeks since our testing priority right now is the new Universe Data changes that are on SISI as we speak. Universe Data changes??? What ...
- by Swiftstrike1 - at 2014.01.30 22:22:00
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551. "you may not be able to dock here" - in Player Features and Ideas Discussion [original thread]
When you buy something on the market in nullsec, there is a warning that says you may not be able to dock in the station where the item you just purchased is located. I propose a similar warning in Faction Warfare.
- by Swiftstrike1 - at 2014.01.28 19:56:00
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552. Announcement:EVE Online: Rubicon 1.1 Issues Thread - in EVE Information Portal [original thread]
Character information sheets are broken. They are not displaying the row of tabs or any of the fields beneath it. On a similar note, standings colourtags are not showing up in the local chat member list.
- by Swiftstrike1 - at 2014.01.28 19:46:00
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553. Tractoring Capital Wrecks - in Player Features and Ideas Discussion [original thread]
It would also be very cool if subsequent salvagers that you activate on the new capital wrecks strike the wreck at different points.
- by Swiftstrike1 - at 2014.01.26 22:41:00
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554. AWOX'ing boot mechanic - in Player Features and Ideas Discussion [original thread]
If you had to be in a fleet with the person who entered the plex 1st, how would war targets get in there to... you know... do war related stuff.
- by Swiftstrike1 - at 2014.01.26 16:04:00
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555. Restriction on Corp Creation - in Player Features and Ideas Discussion [original thread]
I'm of the opinion that CCP should endorse new player corps run by GMs. Running those corps would be the GM's "job" in the same way that most of them answer petitions.
- by Swiftstrike1 - at 2014.01.24 23:48:00
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556. Make warp disruption probability-based - in Player Features and Ideas Discussion [original thread]
"Make warp disruption probability based" hahahahah.. No.
- by Swiftstrike1 - at 2014.01.24 15:32:00
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557. Projected Electronic Immunity - in Player Features and Ideas Discussion [original thread]
Aurora Fatalis wrote: It's actually omgwtfbbqop. Blap enemy HICs by denying remote reps, then use it to break point on friendlies so they can warp off. EWAR would be utterly useless. Gizznitt Malikite wrote: The ability to prevent a targe...
- by Swiftstrike1 - at 2014.01.23 23:04:00
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558. Projected Electronic Immunity - in Player Features and Ideas Discussion [original thread]
Noxisia Arkana wrote: I would be happier with a remote boost to your target ships radar / ladar / magnometric strength, not just an I win against ECM. Those already exist, they are called "Projected ECCM" and can be used by any ship from Roo...
- by Swiftstrike1 - at 2014.01.23 21:19:00
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559. Projected Electronic Immunity - in Player Features and Ideas Discussion [original thread]
A capital ship module that can induce "electronic warfare immunity" on a target just like siege, triage and bastion modules do locally. Naturally, this would be a double edged sword that also comes with the "prevents remote assistance" debuff. T...
- by Swiftstrike1 - at 2014.01.23 19:36:00
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560. [New Tech 2 Frigates] Remote Assistance Frigates - in Player Features and Ideas Discussion [original thread]
Electronic Attack Frigates received a well deserved buff in Rubicon 1.0. They were hardly used before then and now I see at least one every time I fly through FW space. The EAF changes were a resounding success. Now that we have a group of frigate...
- by Swiftstrike1 - at 2014.01.21 18:10:00
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