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Thread Statistics | Show CCP posts - 19 post(s) |

Dengen Krastinov
Navy of Xoc Wildly Inappropriate.
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Posted - 2009.11.10 12:06:00 -
[181]
Rockets are a sad sad story. I'm tired friends.... I'm tired...

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Ebrey mark2
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Posted - 2009.11.10 12:38:00 -
[182]
Yeah! Fix the rockets! Vengeance could be the coolest frigate in the game if rockets worked well!
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CCP WeirdFish

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Posted - 2009.11.10 13:45:00 -
[183]
Rockets and there balance is being looked into at the moment have no fear ! :)
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Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2009.11.10 15:47:00 -
[184]
YAY!!! At last!! Are they going to be in Dominion? It's not that huge of a fix (3 numbers in DB can be changed within a DT if you need to tweak even a bit).
Remember, it is buff they need.
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CCP WeirdFish

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Posted - 2009.11.10 16:02:00 -
[185]
Probably not in time for dominion but we are working on it.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.11.10 18:06:00 -
[186]
Although rockets could be fixed just by changing a could of DB numbers, the fix for AFs will take a lot more work, as seen by the failure of the AB speed boost. And since any change to AF speed will directly affect rocket balance, it makes sense to do both changes at the same time.
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Duchess Starbuckington
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Posted - 2009.11.10 20:12:00 -
[187]
Originally by: CCP WeirdFish Probably not in time for dominion but we are working on it.
Because changing two numbers by fairly obvious amounts takes months of meditation and spiritual cleansing.
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Vincent Gaines
Dirt Nap Squad
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Posted - 2009.11.10 20:33:00 -
[188]
Originally by: CCP WeirdFish Probably not in time for dominion but we are working on it.
you're joking right? to change radius and velocity numbers to what the playerbase has already calculated?
THIS is too much to do in a month's time, to make at least 2 ships (vengence and crow) actually playable again? |

Duchess Starbuckington
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Posted - 2009.11.11 20:41:00 -
[189]
Back to page 1.
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CCP WeirdFish

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Posted - 2009.11.12 15:11:00 -
[190]
Originally by: Duchess Starbuckington
Originally by: CCP WeirdFish Probably not in time for dominion but we are working on it.
Because changing two numbers by fairly obvious amounts takes months of meditation and spiritual cleansing.
Not at all but getting someone to sit down and change them means stopping them working on what they are doing.
Its not a case of the task requiring 5 hail Mary's its just that we are all extremely busy.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.11.12 15:36:00 -
[191]
Edited by: An Anarchyyt on 12/11/2009 15:40:59
Originally by: CCP WeirdFish
Originally by: Duchess Starbuckington
Originally by: CCP WeirdFish Probably not in time for dominion but we are working on it.
Because changing two numbers by fairly obvious amounts takes months of meditation and spiritual cleansing.
Not at all but getting someone to sit down and change them means stopping them working on what they are doing.
Its not a case of the task requiring 5 hail Mary's its just that we are all extremely busy.
Every post on this forum:
Why aren't you fixing ___ random feature that I want fixed?
Why did you touch that instead of doing ___ other random feature I want fixed?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Mohenna
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Posted - 2009.11.13 11:36:00 -
[192]
Edited by: Mohenna on 13/11/2009 11:36:57 A dev answer! \o/
Originally by: CCP WeirdFish Rockets and there balance is being looked into at the moment have no fear ! :)
Could you elaborate a bit more on the direction of the fix? Is the explosion speed simply lacking 200 (somebody not typing it in) as it looks like comparing the different missiles?
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CCP WeirdFish

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Posted - 2009.11.13 11:53:00 -
[193]
Originally by: Mohenna
Could you elaborate a bit more on the direction of the fix? Is the explosion speed simply lacking 200 (somebody not typing it in) as it looks like comparing the different missiles?
I'm afraid i cant, you would need to talk to a game designer about the specifics of the change. Just telling you what i know :)
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Mohenna
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Posted - 2009.11.13 14:12:00 -
[194]
Originally by: CCP WeirdFish I'm afraid i cant, you would need to talk to a game designer about the specifics of the change. Just telling you what i know :)
Yes I'll phone one - could you give me his number? 
Seriously, in this thread there have been some well thought out observations, if you could point the relevant person here it would be great. Thanks!
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Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2009.11.13 16:36:00 -
[195]
Yeah, CCP Weirdfish, just have someone from DB management spend 2 hours reading this thread and changing the numbers in the Master table.
If it is a matter of overtime, tell us so, we'll do a collection and pay the poor bustard.
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Duchess Starbuckington
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Posted - 2009.11.13 17:31:00 -
[196]
Other player figures vary of course but here are the ones I came up with and the reasoning:
Explosion velocity: 151 (226 at TNP V) - the HAM => Torpedo gap is an increment of 30, 50 in this case to accomodate for the fact it's a frigate weapon, and as such deals almost exclusively with ships designed specifically for speed.
Damage: 25-30% boost. The Kestrel puts out reasonable dps with a 50% boost, so this would bring up the other exclusive rocket using ships (Hawk, Retri, etc.) to more or less acceptable levels, and the Kestrel to being sort of on par with the Incursus as a glass cannon ship. (Plus the Crow possibly being able to compete with other interceptors.)
The resulting damage figures may appear below average on paper but consistancy of their hits will even it out in practice.
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Yankunytjatjara
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Posted - 2009.11.14 11:36:00 -
[197]
Originally by: Duchess Starbuckington The resulting damage figures may appear below average on paper but consistancy of their hits will even it out in practice.
In theory. The fast orbiting ships problem persists...
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Deva Blackfire
24th Imperial Crusade
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Posted - 2009.11.14 12:23:00 -
[198]
Originally by: Yankunytjatjara
Originally by: Duchess Starbuckington The resulting damage figures may appear below average on paper but consistancy of their hits will even it out in practice.
In theory. The fast orbiting ships problem persists...
With 226 explo velocity and web+scram on frigate only AB ceptors would be a big problem (and boosted AB AFs). If s1 has missile explo velocity/radius vs target velocity/radius spreadsheets can he run some numbers? Im just interested in % dps reduction against MWD ceptor, webbed MWD ceptor, AB ceptor, webbed AB ceptor and base speed (both webbed and not).
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Duchess Starbuckington
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Posted - 2009.11.14 13:01:00 -
[199]
Originally by: Deva Blackfire (and boosted AB AFs).
This buff is no longer happening. Thank God.
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Deva Blackfire
24th Imperial Crusade
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Posted - 2009.11.14 13:11:00 -
[200]
Originally by: Duchess Starbuckington
Originally by: Deva Blackfire (and boosted AB AFs).
This buff is no longer happening. Thank God.
It was postponed, so not happening now. It "might" happen later (or not at all). So just covering all bases :)
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Sathiran Endis
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Posted - 2009.11.16 19:16:00 -
[201]
So I tried out the roflkets and yes, the explosion velocity really is an issue as OP and many of you claim.
+1 for rocket fix
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Rook Mallard
Gallente
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Posted - 2009.11.18 18:55:00 -
[202]
Rockets suck and need fixing! (which will incidentally fix a couple of ship classes that rely on them). Please, please, please look into them!
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Mohenna
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Posted - 2009.11.20 12:09:00 -
[203]
This thread is both the third and fifth result googling for eve rockets, on these forums and on eve search.
The rockets wiki entry is at the 8th place... 
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HeliosGal
Caldari
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Posted - 2009.11.20 12:25:00 -
[204]
obviously something that needs attention Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

Killmeded
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Posted - 2009.11.20 21:03:00 -
[205]
Originally by: CCP WeirdFish Rockets and there balance is being looked into at the moment have no fear ! :)
Im new and like using missiles -- I want to get a vengance but everyone says rockets are HORRIBLE -- So thank you for looking into this issue ---
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Farganth
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Posted - 2009.12.01 15:04:00 -
[206]
What is doing here post? +not in first page?!
PULL!!
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Ancy Denaries
Forever Unbound
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Posted - 2009.12.02 10:28:00 -
[207]
Originally by: Rook Mallard Rockets suck and need fixing! (which will incidentally fix a couple of ship classes that rely on them). Please, please, please look into them!
Some reading in this thread would've helped you.
Originally by: CCP WeirdFish Rockets and there balance is being looked into at the moment have no fear ! :)
:D ---- The Demigodess with a Conscience - An EVE IC Blog Personal Killboard |

Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2009.12.06 14:03:00 -
[208]
Won't let this die.
FIX ROCKETS! My Crow cries.
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Yhael Xeal
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Posted - 2009.12.07 13:18:00 -
[209]
so....devs still working on dominion? rockets meanwhile, still broken....
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Patri Andari
Thukker Tribe Antiquities Importer
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Posted - 2009.12.08 04:10:00 -
[210]
Originally by: Yhael Xeal so....devs still working on dominion? rockets meanwhile, still broken....
Meanwhile....Hey, we have voice fonts!
Patri
I'll Roshambo you for that Titan? |
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