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Thread Statistics | Show CCP posts - 19 post(s) |
Duchess Starbuckington
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Posted - 2010.04.20 12:41:00 -
[481]
Ok, the bumping of this thread is handy, but as we're hoping CCP will notice - how about we try contributing some constructive feedback on how to go about this fix based on what we know and the list of ships a page or two back?
The amounts to tweak rockets by are fairly obvious so instead let's look at fixes that may need to be done on the ships themselves. Here are a few of mine:
Hawk - it needs more fitting, and the active tank bonus needs a re-think imo.
Kestrel - lose the 50% bonus and make it 25% to all types, and add a second bonus either to shields or missile velocity. Shields would make it more Merlin-like while missile velocity would open up interesting possibilities for a kitemobile.
Breacher - 4/2/2 slot layout - was this a typo when they entered the ship info in? Give it a third mid to bring it up to par with other frigates of that tier and boost its PG/CPU appropriately. Change bonus to a flat 25% to all types and give a second bonus to... actually I'm not sure. Speed? Less shooty than a Kestrel but much more mobile.
Inquisitor - 4/2/3 layout is workable, sort of, but like the Kestrel I propose giving it a flat 25% all round damage and a second bonus to armour. Less versatile than a Kestrel but tougher. Also the fitting could really use a boost as with the others.
These are the three that spring to mind that have issues going deeper than just rockets, but other contributions are welcome. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.04.20 13:03:00 -
[482]
Heretic - needs more fitting (mostly cpu but also some grid)
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Captain Muscles
Caldari Clan Farthammer
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Posted - 2010.04.20 13:31:00 -
[483]
Did they fixed rockets today?
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J1LT
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Posted - 2010.04.20 15:03:00 -
[484]
Originally by: Captain Muscles Did they fixed rockets today?
not yet :(
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2010.04.20 18:29:00 -
[485]
Originally by: J1LT
Originally by: Captain Muscles Did they fixed rockets today?
not yet :(
Now?
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lost marble
Caldari
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Posted - 2010.04.21 00:09:00 -
[486]
Originally by: Duchess Starbuckington
Hawk - it needs more fitting, and the active tank bonus needs a re-think imo.
This is a common request in terms of the hawk however a little analysis of AF slot layouts reveals a deeper problem, the hawk and vengeance both have one less slot than their turret based counterparts. Rocket AF's need 4 launcher hard points where turret AF's get 3 but instead of adding a slot the vengeance lost its utility high and the hawk lost a mid slot.
All tackle AF's have 7 mid/low slots apart from the hawk and ishkur which have to make do with 6, in the case of the ishkur this is justified because of its high DPS but it utterly cripples the hawk.
td:dr I want my feking midslot back.
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Number 17
Caldari COLD-Wing
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Posted - 2010.04.21 08:41:00 -
[487]
I had a frig fight yesterday, checked logs, came to the conclusion that rockets didn't get fixed!!!
PLEASE INCREASE LOAD ON ROCKET LAUNCHER II to 80 !!!!!
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Darcon Kylote
Terminal Impact On the Rocks
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Posted - 2010.04.21 11:23:00 -
[488]
The Tyranis feature page is missing the info about the rocket fix, please update, thx. -- Terminal Impact is recruiting PVPers for fun ops in lowsec/0.0/wormhole space. Visit our website or join ingame channel "the tict pub". |
HeliosGal
Caldari
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Posted - 2010.04.21 11:33:00 -
[489]
Originally by: Darcon Kylote The Tyranis feature page is missing the info about the rocket fix, please update, thx.
yes it seems ccp has forgotten to change the patch notes on the rocket fix Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
Duchess Starbuckington
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Posted - 2010.04.21 14:22:00 -
[490]
Originally by: HeliosGal
Originally by: Darcon Kylote The Tyranis feature page is missing the info about the rocket fix, please update, thx.
yes it seems ccp has forgotten to change the patch notes on the rocket fix
You just don't understand, there's no way they could work it into Tyrannis. They're too busy making alienware stuff flash pretty colours when their shields get low. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Captain Muscles
Caldari Clan Farthammer
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Posted - 2010.04.21 16:48:00 -
[491]
Originally by: Duchess Starbuckington
Originally by: HeliosGal
Originally by: Darcon Kylote The Tyranis feature page is missing the info about the rocket fix, please update, thx.
yes it seems ccp has forgotten to change the patch notes on the rocket fix
You just don't understand, there's no way they could work it into Tyrannis. They're too busy making alienware stuff flash pretty colours when their shields get low.
Why not implement both at once? http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1303162
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Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.04.21 17:04:00 -
[492]
Originally by: Captain Muscles
Originally by: Duchess Starbuckington
Originally by: HeliosGal
Originally by: Darcon Kylote The Tyranis feature page is missing the info about the rocket fix, please update, thx.
yes it seems ccp has forgotten to change the patch notes on the rocket fix
You just don't understand, there's no way they could work it into Tyrannis. They're too busy making alienware stuff flash pretty colours when their shields get low.
Why not implement both at once? http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1303162
Because it takes manpower. You know someone has to stop playing with flashy keyboard lights and random vindicator buffs and actually fix what was broken for 1,5 year now. But as everyone is SO BUSY right now we wont get any fix soon. Sigh. Seriously i think ill give up on this...
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Krennel Darius
Caldari Nova Security Systems
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Posted - 2010.04.21 19:28:00 -
[493]
Originally by: Deva Blackfire
Because it takes manpower. You know someone has to stop playing with flashy keyboard lights and random vindicator buffs and actually fix what was broken for 1,5 year now. But as everyone is SO BUSY right now we wont get any fix soon. Sigh. Seriously i think ill give up on this...
Never Give up! Never Surrender!
_________________________________________________ If at first you don't succeed, you're not Chuck Norris |
Doctor Mabuse
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Posted - 2010.04.22 11:54:00 -
[494]
Nobody has bumped this thread today?
Does this mean rockets are fixed??!!! |
Mohenna
Caldari Knights of the Dark
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Posted - 2010.04.22 12:50:00 -
[495]
You Want To Believe too I see
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Captain Muscles
Caldari Clan Farthammer
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Posted - 2010.04.22 16:59:00 -
[496]
Originally by: Deva Blackfire
Originally by: Captain Muscles
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1303162
Because it takes manpower. You know someone has to stop playing with flashy keyboard lights and random vindicator buffs and actually fix what was broken for 1,5 year now. But as everyone is SO BUSY right now we wont get any fix soon. Sigh. Seriously i think ill give up on this...
I guess you either didn't check out the thread I linked, or I didn't get my point across very well in it. Oh well.
So... did they fixed rockets today?
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Krennel Darius
Caldari Nova Security Systems
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Posted - 2010.04.22 18:06:00 -
[497]
OMG OMG.. they DID NOT FIXED ROCKETS TODAY!!
_________________________________________________ If at first you don't succeed, you're not Chuck Norris |
Deva Blackfire
Shut Up And Play WE FORM VOLTRON
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Posted - 2010.04.22 18:07:00 -
[498]
Originally by: Captain Muscles I guess you either didn't check out the thread I linked, or I didn't get my point across very well in it. Oh well.
So... did they fixed rockets today?
Heh true i didnt read it :P my bad. But again - CCP would prolly add flashy lights and totally ignore the more imporant part due to lack of time ;p
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S'qarpium D'igil
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Posted - 2010.04.23 01:02:00 -
[499]
I am SHOCKED that CCP did not fix rockets today. Proof that CCP doesn't give a damn about their loyal customers.
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Tanaka Reina
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Posted - 2010.04.23 04:31:00 -
[500]
I manufactured me some shuttles so I can get my hookbill from highsec to low sec hangout when rockets are fixed...
They did say that they will fix them on the summer patch, I think that means Tyranis then, im just fitting my Hawk/Hookbill/Kestrel until that day :/ give hookbill more cpu plz :/
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Rico Lobo
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Posted - 2010.04.23 06:11:00 -
[501]
not yet
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Duchess Starbuckington
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Posted - 2010.04.23 06:45:00 -
[502]
Originally by: Tanaka Reina
They did say that they will fix them on the summer patch
Source? _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Vanden
Duty. Duty. Private Security
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Posted - 2010.04.23 09:28:00 -
[503]
A bit vague, but I thought you lot might be interested:
Originally by: CCP Soundwave
Originally by: fuxinos And what about rockets?
There will be rockets.
link
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Yankunytjatjara
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Posted - 2010.04.23 11:24:00 -
[504]
Heh just a bit. Vague promises such as this have been a reoccurring ccp troll.
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Doctor Mabuse
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Posted - 2010.04.23 23:33:00 -
[505]
Its all OK!
Henri Rearden says rockets will be fixed for Tyrannis - linkage
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Who's trip-trapping on my bridge? |
Phantom Slave
Universal Pest Exterminators
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Posted - 2010.04.24 02:46:00 -
[506]
Originally by: Vanden A bit vague, but I thought you lot might be interested:
Pretty sure that quote has been taken out of context. There are rockets in planetary interaction that bring the goods from the surface out to orbit. These are the rockets that CCP is talking about there, not our craptastic weapon system.
Unless he really meant our rockets, and not the other rockets. But I doubt that because it's a thread for the PI dev blog, and not a thread asking for AF/Rocket fixes.
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Tau Cabalander
Caldari
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Posted - 2010.04.24 17:23:00 -
[507]
Edited by: Tau Cabalander on 24/04/2010 17:25:44
Originally by: Number 17 I had a frig fight yesterday, checked logs, came to the conclusion that rockets didn't get fixed!!!
PLEASE INCREASE LOAD ON ROCKET LAUNCHER II to 80 !!!!!
Heavy Assault Missile Launcher II * 0.99 m3 * 6.4 sec RoF Terror Assault Missile: 0.015 m3 Launcher Capacity: 0.99 / 0.015 = 66 missiles
Rocket Launcher II * 0.2 m3 * 3.2 sec RoF Thorn Rocket: 0.005 m3 Launcher Capacity: 0.2 / 0.005 = 40 rockets
Doubling the capacity of rocket launchers is a good start, but I think it should be 66 * 2 = 132 rockets, for an equivalent time between reloads.
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Allen Ramses
Caldari Zombicidal Mania Reckoning.
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Posted - 2010.04.25 13:48:00 -
[508]
I'm beginning to wonder if CCP is going to be 'fixing' rocket explosion velocities and ignoring the needed 50% boost to rocket/light DPS, the needed 100% boost to velocity and 50% flight time reduction in rockets and HAMs (300% boost to velocity and 75% time reduction for torps), the flawed skills, the absurd fitting differences between rockets and lights as well as cruise and torps, precision missiles, the broken tracking mechanics, evolutionary scale inconsistencies...
Yeah, I could go on for hours. ____________ I'd make a forum signature that didn't suck, but I'm restricted by a character limit that does. |
Duchess Starbuckington
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Posted - 2010.04.26 10:16:00 -
[509]
back to the top _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Captain Muscles
Caldari Clan Farthammer
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Posted - 2010.04.26 14:49:00 -
[510]
Is today a good day to start training Rockets V? ____________________ Captain Muscles sez:
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