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Sista Jaxx
Pator Tech School
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Posted - 2010.02.14 13:13:00 -
[391]
I think i remember this thread from a couple of days ago.
Chesterr sure likes to argue into oblivion.
Good luck Ches.
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Mashie Saldana
Red Federation
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Posted - 2010.02.14 14:14:00 -
[392]
Chester, are you related to Praleon by any chance? I would say you are twins by the posting style.
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Zartanic
Red Federation
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Posted - 2010.02.14 15:07:00 -
[393]
Originally by: Atticus Fynch I haven't read the whole thread, but one thing old players have over new ones: T2 BPOs.
Once given out by lottery, now only available (for billions) by purchase only.
This alone gives old players a BIG advantage.
Many have been destroyed or sold and Invention has made many of them useless (production times means these BPO's cannot produce items fast enough to make much decent profit, with Invention you can) Also many 'old' players never got T2 anyway. The T2 lottery sucked but really it's no big deal, you can still compete with invention.
But that is nothing to do with what the Op said anyway and its been addressed elsewhere on many occasions. The Op simply thinks a player should be able to grind SP's. He also overstates the use of SP's to a player's success and ignores all the other factors entirely. Factors which have been proved time and time again as far more relevant. That's his loss though, most of us are replying because new players may completely misunderstand how the game works if they listen to him.
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Zartanic
Red Federation
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Posted - 2010.02.14 15:44:00 -
[394]
Edited by: Zartanic on 14/02/2010 15:46:55
Originally by: Mashie Saldana Chester, are you related to Praleon by any chance? I would say you are twins by the posting style.
I sometimes wonder if these people are paid shills for other games. It's hard to be totally incapable of presenting an argument that isn't fatally flawed yet stick to it despite all the evidence presented to you.
The EVE skill system is apparent after a few days play, when you realise how long it takes to train level 5 over level 1-4. You fast realise SP's are nice to have but far from crucial in enjoyment, other factors far outweigh them. I remember being annoyed about Tech 2 until I found out Meta 4 was often better (less fitting needs and no fitting penalties) and could be fit with a few hours training. It's easy to grasp its no good learning a specialised ship unless you have the personal knowledge to fly it. Its also easy to grasp Tech 2 is not required for PVP as Meta items balance it out and, again, personal skills count for a lot more.
The op is wilfully ignorant. He needs to post less and play more. He will then find playing will give him the knowledge he so desperately needs. Some people grasp this after a few days, some never do.
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Alhambra Trellane
Harbingers of Chaos Inc. Gentlemen's Club
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Posted - 2010.02.14 16:16:00 -
[395]
Originally by: Zartanic
The op is wilfully ignorant. He needs to post less and play more. He will then find playing will give him the knowledge he so desperately needs. Some people grasp this after a few days, some never do.
^ This. Also:
Originally by: Jon Bartos
Millennials are an entirely new generation, born into the lap of convenience and fed from the spoon of immediate gratification. TheyÆve never had to roll down a car window or hear a busy signal on a phone. They were raised by parents who provided all they needed and more. They are, as much as it makes me feel old to say it, very different from Boomers and Gen Xers.
Ref: http://www.fordyceletter.com/2008/03/01/its-a-brave-new-world-understanding-millennials-is-key-to-recruiting-success/
I unfortunately posit that this is more of a "new (young) vs. old (not 20)" player problem, not one to do with mechanics.
So to reiterate my earlier position:
is bad thread imo
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Serge Bastana
Gallente GWA Corp
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Posted - 2010.02.14 16:39:00 -
[396]
It's a terrible thread. I thought the point of EVE was just to enjoy playing the game, I get a great deal of enjoyment out of figuring things out and learning new tactics to achieve particular goals.
When I joined last year, shortly after Apocrypha was released, I was in awe of people with the skills to fly all those big ships and such, but it didn't make me think 'it's unfair that they have so many more sp than me, I should have the same as they do' simply because I realised that they'd been playing for a good while longer than me and if I kept playing that I'd eventually have the same sort of skills and toys as them.
But then I'm an older player and see the benefits of being more patient and not being such a pathetic little 'I wan't it now' millenial brat who has a bloated sense of self entitlement and would prefer to ruin the game for so many people who don't like to grind for skills like you have to in other games just so they can feel like they are equal to others who have been playing longer.
Every counter argument this dolt makes is utterly self serving and not very bright which is why it's obviously a troll. I'm just glad, from reading one or two of the responses, that plenty of other new players actually get what EVE is about. ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |
Zartanic
Red Federation
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Posted - 2010.02.14 18:00:00 -
[397]
One other thing I think has not been mentioned, as a pacing mechanism SP's have their use although other mechanisms are far more important in EVE, as already said. Speed it up and you end up with a game like WOW. They dumbed it down so much they could not keep up with the content as even brain dead monkeys were getting to the end game, so they had to introduce artificial ways to slow players down (like limited attempt content and gates blocking off content) EVE is all about freedom and it would be a terrible day if that was ever required.
And damned if I want a another grinding game, been there, done that. I came to EVE because it was not. Wits and practise is what counts and it's why I play it.
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Spurty
Caldari Rionnag Alba Triumvirate.
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Posted - 2010.02.14 18:03:00 -
[398]
Someone got kicked from their wow clan as they didn't have enough pink items on their cow tipper plus 5 character so came to try Eve out?
Originally by: Hurley I WAS NOT QUITTING SoT AND WAS NOT THINKING ABOUT JOINING IT. PL/SoT MADE A MISTAKE AND ARE NOT MAN ENOUGH TO ADMIT IT OR FIX IT.
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Zartanic
Red Federation
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Posted - 2010.02.14 18:07:00 -
[399]
Edited by: Zartanic on 14/02/2010 18:13:42
Originally by: Spurty Someone got kicked from their wow clan as they didn't have enough pink items on their cow tipper plus 5 character so came to try Eve out?
Yes sounds about right
To be fair though, I suspect there are a lot of ex WOW players in EVE (including me) A lot of us left because the high end content and the need to study your character and practise was largely removed. Characters were homogenised and dumbed down too. EVE is everything we want and the fact CCP loath dumbing down is a great incentive to play. What the Op wants will go against everything EVE stands for. It may simply be not a game for him. Not all games try and please everyone and they should not try. I don't want every food outlet to be McDonalds but that is exactly what some people seem to want. What I find funny is they actually demand it, seems to think a game sucks if it does not comply with their way of thinking, that they have come up with a new and clever idea and then get upset when people tell them to sod off.
There is a lot of EVE that may need fixing but SP's is not one of them except maybe for subtle adjustments as content is introduced (like WH's required scanning and exploration to have lower SP's)
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.02.14 19:45:00 -
[400]
Originally by: Tippia
Why do assume that you'll be alone?
In fairness this assumption at least seems likely.
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Chesterr theMolester
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Posted - 2010.02.14 20:03:00 -
[401]
What I find funny is you accuse me of the one being on the offensive When peoples ideas don't mesh. How ever there has been 14 pages of bombardment over something that you people claim is not a big deal. I have asked many times within this thread if you would bother to read. If the high sp is no big deal why is everyone fighting to keep the current system that favors someone based on when the account was created vs mine? Why is it such a big deal to want higher sp without buying a character? Why is it such a big deal for a new player to be able to close a total sp gap?
Keeping everything else is the game the way it is as far as required skill to play. (and btw you over state this way to much it is not that hard of a game skill wise maybe because for some of you this is your first mmo as many have stated.) This game IMO is slightly more difficult at best than some of the other games out there
So with keeping the current play mechanics in play and only allowing for a gap in SP to be closed by a newer more active player. I ask you again if it is no big deal why the hell are there 14 pages to make sure it doesn't change like i stated before your more "leet" skills would surly make sure i do not have a good time in the larger more expensive ships right?
Until someone can tell me why closing a TOTAL sp gap is such a bad thing while at the same time telling me its no big deal anyways to have those sp my point of this thread is still relevant and you have done nothing more then whine about your sense of "entitlement" just for having an older account.
GTFO you still lose and think you have won by doing nothing more then filling my thread with 300 some replies of its not sp its skill while at the same time saying sp is not a big deal but we want to make sure you don't close the total sp gap.
Keep failing you guys its fun
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yourdoingitwrong
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Posted - 2010.02.14 20:11:00 -
[402]
only thing I see is 13 pages of people saying your wrong and you in epic denial mode. Kudos on the troll and all but the self serving I should be as skilled as people who have been playing for 5 years obviously doesn't fly here like it does in WoW. You already know it you just don't want to admit it, and thats fine. Its pretty funny to see you keep getting owned like this I hope it goes on another 13 pages.
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Zartanic
Red Federation
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Posted - 2010.02.14 20:15:00 -
[403]
Edited by: Zartanic on 14/02/2010 20:17:25
Your questions have been answered numerous times. The fact you do not accept the answers is irrelevant. It means you don't like the game as it is. Either play it that way or not, up to you.
You seem to have a physiological disjoint where only what you think matters. You seem incapable of accepting that something you dislike is acceptable or enjoyable to others. Really, please, grow up and learn life is not like that. Life does not revolve around what you want. That means most of us accept there will always be elements of life we do not like but we accept they are valid, especially when explained. EVE is so diverse you have to have that mental attitude or you will hate it.
You are just clutching at straws and have been for a long time. Try and think about how others perceive the world.
Life is a matter of degrees, it's been explained why SP's, while very useful and so have value, are not that important in this game. Take it or leave it.
EDIT: TLDR version..most of us have elements of the game we dislike yet would never want it changed as we know they are valid. You can't grasp that.
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Tason Hyena
Minmatar Brutor tribe
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Posted - 2010.02.14 20:32:00 -
[404]
Sad thing is the trolling misses a lot the legitimate reasons why the skill system sucks.
-it's entirely hands off, and robs the game of any meaningful group advancement to build your character.
-its obtuse and padded, to the point where people recommend a third party program just to cut through the bs and learn the skills you actually need to be effective for any specific ship.
-it encourages not playing the game. A person who logs on once a week to manage skills will progress the same way as someone who plays a lot.
-The "shinies" suck. By that I mean advancement really gives crap rewards. You spend months queueing your skills to finally get a ship a different color than the one you already had, then spend months queueing skills to be able to fly the thing without getting torn up.
-"ransom" skills that force you to take weeks to months to fulfill just to be able to achieve a necessary skill.
If you are going to failtroll the skill system, at least work on things that actually suck about it, not some nonexistent idea of "catching up." For all the hate about WoW at least it manages to make a player feel involved in his advancement. Skill training in "hardcore" EVE is like watching a download bar fill to completion.
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Xzar Fyrarr
Minmatar Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.02.14 21:25:00 -
[405]
because 7 ate 9.
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Daemonspirit
Redhawk Tribal Trust
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Posted - 2010.02.14 21:33:00 -
[406]
Originally by: Chesterr theMolester If the high sp is no big deal why is everyone fighting to keep the current system that favors someone based on when the account was created vs mine?
No one is fighting. Disagreeing. And the answer to your question is because this is not any other game you've played - there is no level cap. There is no catching up.
Originally by: Chesterr theMolester Why is it such a big deal to want higher sp without buying a character?
Because its stupid on the face of it, and (from the evidence) CCP doesn't want to go that way.
Originally by: Chesterr theMolester Why is it such a big deal for a new player to be able to close a total sp gap?
It isn't. I does however take away a portion of the game many people (myself included) find enjoyable. Planning a skill out, gaining that achievement, and learning to fly/use/do the new ship/process/skill...
Originally by: Chesterr theMolester Keeping everything else is the game the way it is as far as required skill to play. (and btw you over state this way to much it is not that hard of a game skill wise maybe because for some of you this is your first mmo as many have stated.) This game IMO is slightly more difficult at best than some of the other games out there
"Slightly more difficult" still = more difficult.
Originally by: Chesterr theMolester So with keeping the current play mechanics in play and only allowing for a gap in SP to be closed by a newer more active player.
Because CCP apparently doesn't want that.
Originally by: Chesterr theMolester I ask you again if it is no big deal why the hell are there 14 pages to make sure it doesn't change like i stated before your more "leet" skills would surly make sure i do not have a good time in the larger more expensive ships right?
There are not 14 pages to make sure it doesn't happen... You've made sure it won't happen by posting a suggested change to the game in the wrong forum. CCP & the CSM read the "features and Ideas" forum and the "Jita Park Speakers Corner". GD is the wrong forum for suggesting changes.
Originally by: Chesterr theMolester Until someone can tell me why closing a TOTAL sp gap is such a bad thing while at the same time telling me its no big deal anyways to have those sp my point of this thread is still relevant and you have done nothing more then whine about your sense of "entitlement" just for having an older account.
Its a bad idea because you can suggest no change that wouldn't get "gamed" by those older toons, thereby negating any benefit to those players you think it would help.
Originally by: Chesterr theMolester GTFO you still lose and think you have won by doing nothing more then filling my thread with 300 some replies of its not sp its skill while at the same time saying sp is not a big deal but we want to make sure you don't close the total sp gap.
I don't care how many SP you have. You would still loose to myself and many others, because you want things the way you want them, not the way they are.
There is no level cap, you can't catch up, you will always have fewer SP than anyone older (in game)
Quit now!
(please).
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |
Zartanic
Red Federation
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Posted - 2010.02.14 21:49:00 -
[407]
Originally by: Tason Hyena Sad thing is the trolling misses a lot the legitimate reasons why the skill system sucks.
-it's entirely hands off, and robs the game of any meaningful group advancement to build your character.
-its obtuse and padded, to the point where people recommend a third party program just to cut through the bs and learn the skills you actually need to be effective for any specific ship.
-it encourages not playing the game. A person who logs on once a week to manage skills will progress the same way as someone who plays a lot.
-The "shinies" suck. By that I mean advancement really gives crap rewards. You spend months queueing your skills to finally get a ship a different color than the one you already had, then spend months queueing skills to be able to fly the thing without getting torn up.
-"ransom" skills that force you to take weeks to months to fulfill just to be able to achieve a necessary skill.
If you are going to failtroll the skill system, at least work on things that actually suck about it, not some nonexistent idea of "catching up." For all the hate about WoW at least it manages to make a player feel involved in his advancement. Skill training in "hardcore" EVE is like watching a download bar fill to completion.
Yes and I see your point on those ones
As you say the Op is making possibly a valid point for completely the wrong reason.
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Ben Derindar
Dirty Deeds Corp.
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Posted - 2010.02.14 21:50:00 -
[408]
Originally by: Chesterr theMolester If the high sp is no big deal why is everyone fighting to keep the current system that favors someone based on when the account was created vs mine?
Your question cannot be answered directly as it is based on a flawed premise. I have three characters from 2004, yet two of them have only 45mil and 33mil SP. Your continued assumption that everyone who started before you is still playing and has always been playing without anyone ever having taken a break during that time, is patently false.
Let me ask you a question: since the high SP is no big deal, why are you fighting against the current system?
Originally by: Chesterr theMolester Why is it such a big deal to want higher sp without buying a character?
Why are you making it one? Spend the money or spend the time, it's that simple. In your case, since you made it clear to us earlier on that you believe spending the money is OMGCHEATING, your only option is the latter. That's your problem, not ours.
Originally by: Chesterr theMolester Why is it such a big deal for a new player to be able to close a total sp gap?
Why are you incapable of understanding that it's actually not a big deal at all?
Originally by: Chesterr theMolester (and btw you over state this way to much it is not that hard of a game skill wise maybe because for some of you this is your first mmo as many have stated.) This game IMO is slightly more difficult at best than some of the other games out there
Again with the comparisons to other games. Again, Eve is nothing like those other MMOs. Again, how little you know.
Originally by: Chesterr theMolester Until someone can tell me why closing a TOTAL sp gap is such a bad thing while at the same time telling me its no big deal anyways to have those sp my point of this thread is still relevant and you have done nothing more then whine about your sense of "entitlement" just for having an older account.
Of course I'm entitled to have more SP than you, I've been here longer than you, I've spent the time. If you're so obsessed by the SP gap that you feel you can't achieve anything without skills, you can always spend the mon... oh wait.
Originally by: Chesterr theMolester GTFO
NOU.
/Ben
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.02.14 22:15:00 -
[409]
Originally by: Mashie Saldana Chester, are you related to Praleon by any chance? I would say you are twins by the posting style.
There is a certain similarity in his sheer, raw obtuseness. But Praleon's English was considerably better.
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2010.02.14 22:26:00 -
[410]
I take it the OP still sucks and is blaming eveything but himself.
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Wakboth
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Posted - 2010.02.15 00:59:00 -
[411]
Originally by: Chesterr theMolester I have already addressed this falsehood it is becoming more and more of a need to have multi accounts like I already stated before one player with 5 accounts is still one player this is falsified growth.
Look who is ignoring logic now /facepalm
Originally by: Akita T The average accounts-per-player number has remained relatively steady at somewhere between 1.2-1.3 accounts per player for several years now. Look who's ignoring FACTS now /facepalm
Originally by: Chesterr theMolester AHAHAHAHA Epic fail No when your confronted with something such as this entire thread the burden of proof is on you I say there is a problem you say there isn't you have to be able to falsify my statement. If you knew anything about proving a theory you would know you have to work backwards trying to falsify in every manor to prove the theory right or wrong.
I think you failed Chesterr, here's the truth about your trolling, you claim about epic fail, but Akita is right and your source is screwed (if you ever had one....) :
Quote: 51,5% of the accepted applicants have more than one account, making the ratio more than double of what goes for the entire EVE player base.
That means alts accounts are less than 25% of total base players, so basically 1.2 to 1.3 account per player. It didn't change much since 2004.
Source : Stuff for CSM (official source from CCP)
Kthxbye dear troll....
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Tau Cabalander
Caldari
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Posted - 2010.02.15 03:17:00 -
[412]
I've recently begun training *drum roll* FRIGATES!
Yes, I've been playing almost a year and I have bigger ships, but I want to move into smaller ships.
Insanity!
I have level 2 turret skills (level 4 gunnery) and level 3 frigate. I spent about 2 days training on this. I plan to PvP in my T1-fitted wtfomgbbq pwnmobiles that cost under 2m before insurance.
Ya, a new player doesn't stand a chance against me. If I get blown-up I'll undock my Charon and teach them some manners.
Skill points mean little. Experience and a desire to have fun mean a lot more.
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Rosenoern
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Posted - 2010.02.15 03:40:00 -
[413]
In case anyone hasn't noticed then a huge chunk of EVE players are rookies. This is due to the fact that most players simply give up/get bored with trying to reach some unreachable goal. They will never be able to reach the level that the oldest players are at. They will never be able to lead a big 0.0 alliance. It's simply out of reach in most peoples eyes.
And to some extent this is a very important part of EVE.
EVE lives off n00bs/rookies/new players. How do i know? Because most of the veteran players get by buying PLEX. If the majority of EVE's players suddenly became able to provide PLEX for themselves and didn't have to pay CCP would crash and burn. That's how i know that the low-level players are important to the game. They pay for it...
Just to get back on topic. Yes, older players have an "unfair" advantage over new players because they play for free and they have all the skills. And the elite of the old players really run the game world. Getting into the game as a player not knowing all the exploits and shortcuts is pretty much like stepping into a dark room in which you know there's something trying to get you. And nobody needs the stress from that...
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.15 03:55:00 -
[414]
Originally by: Chesterr theMolester What I find funny is you accuse me of the one being on the offensive When peoples ideas don't mesh. How ever there has been 14 pages of bombardment over something that you people claim is not a big deal. I have asked many times within this thread if you would bother to read. If the high sp is no big deal why is everyone fighting to keep the current system that favors someone based on when the account was created vs mine? Why is it such a big deal to want higher sp without buying a character? Why is it such a big deal for a new player to be able to close a total sp gap?
Keeping everything else is the game the way it is as far as required skill to play. (and btw you over state this way to much it is not that hard of a game skill wise maybe because for some of you this is your first mmo as many have stated.) This game IMO is slightly more difficult at best than some of the other games out there
So with keeping the current play mechanics in play and only allowing for a gap in SP to be closed by a newer more active player. I ask you again if it is no big deal why the hell are there 14 pages to make sure it doesn't change like i stated before your more "leet" skills would surly make sure i do not have a good time in the larger more expensive ships right?
Until someone can tell me why closing a TOTAL sp gap is such a bad thing while at the same time telling me its no big deal anyways to have those sp my point of this thread is still relevant and you have done nothing more then whine about your sense of "entitlement" just for having an older account.
GTFO you still lose and think you have won by doing nothing more then filling my thread with 300 some replies of its not sp its skill while at the same time saying sp is not a big deal but we want to make sure you don't close the total sp gap.
Keep failing you guys its fun
how would it benefit players to switch to a system where players advance due to time spent in game vs the current system with liner progression over time? sure you can catch up to some people, but will still be years behind others...
and what about players who have limited play time? it is nice knowing you don't need to log in and grind for hours to advance a little.
and eh I was pretty happy with my character progression.
and yes people overstate the difficulty a bit much.
and well it isn't fair, get over it, welcome to the universe.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.15 04:11:00 -
[415]
Originally by: Tason Hyena Sad thing is the trolling misses a lot the legitimate reasons why the skill system sucks.
-it's entirely hands off, and robs the game of any meaningful group advancement to build your character.
-its obtuse and padded, to the point where people recommend a third party program just to cut through the bs and learn the skills you actually need to be effective for any specific ship.
-it encourages not playing the game. A person who logs on once a week to manage skills will progress the same way as someone who plays a lot.
-The "shinies" suck. By that I mean advancement really gives crap rewards. You spend months queueing your skills to finally get a ship a different color than the one you already had, then spend months queueing skills to be able to fly the thing without getting torn up.
-"ransom" skills that force you to take weeks to months to fulfill just to be able to achieve a necessary skill.
If you are going to failtroll the skill system, at least work on things that actually suck about it, not some nonexistent idea of "catching up." For all the hate about WoW at least it manages to make a player feel involved in his advancement. Skill training in "hardcore" EVE is like watching a download bar fill to completion.
what would be better about hands on? we would have 200mil sp pilots running around, cry about the gap now
where do they recommend that? I know people recommend evemon to work out a plan but I don't think it is to figure out what to train for a ship. and things like eft are useful for sharing fits, and checking that they fit. main thing I have used evemon for was to know when skills finished, and with the queue now that isn't important, usually just use it to check my wallet balance now to see how my orders are going.
and a person who logs in once a week likely wont be making very much isk. have fun with your massive sp and no ships to fly. and/or complete lack of knowledge about the game.
hmmm last I looked ships with a "different color" got some massive bonuses. for some ships I guess you have a point, lol diemost, but I'd like to see people fly the vexor like it was an ishtar. or a stabber like a vaga.
"ransom skills" I like how you named them yea they are a pain in the ass.
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Chesterr theMolester
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Posted - 2010.02.15 04:47:00 -
[416]
So now that a couple people have gotten behind this post no one has anything to say now?
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Ba'Rumph
The Really Awesome Players
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Posted - 2010.02.15 04:53:00 -
[417]
Originally by: Rosenoern In case anyone hasn't noticed then a huge chunk of EVE players are rookies. This is due to the fact that most players simply give up/get bored with trying to reach some unreachable goal. They will never be able to reach the level that the oldest players are at. They will never be able to lead a big 0.0 alliance. It's simply out of reach in most peoples eyes.
And to some extent this is a very important part of EVE.
EVE lives off n00bs/rookies/new players. How do i know? Because most of the veteran players get by buying PLEX. If the majority of EVE's players suddenly became able to provide PLEX for themselves and didn't have to pay CCP would crash and burn. That's how i know that the low-level players are important to the game. They pay for it...
Just to get back on topic. Yes, older players have an "unfair" advantage over new players because they play for free and they have all the skills. And the elite of the old players really run the game world. Getting into the game as a player not knowing all the exploits and shortcuts is pretty much like stepping into a dark room in which you know there's something trying to get you. And nobody needs the stress from that...
And yet, this has applied to everyone joining EVE after 2005. Starting up in EVE today is 100 times easier than it was back in 05-06. You now have at least 20 times the starting SP, better tutorials, player organizations willing to teach you and loads of easy ways to make isk.
There is nothing "unfair" about the advantage of older players now that wasn't "unfair" when 05-06 players started. They pushed through, and EVE has continued growing. Now, quit complaining and either play the game or don't. EVE will manage with or without you.
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Chesterr theMolester
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Posted - 2010.02.15 05:23:00 -
[418]
See now that noone has been able to tell me why it would be such a big deal to allow newer players to close a total SP gap I now know what it really is. its your damn ego thats why you hate thi sidea so much.
Not one of you has given me a reason a real reason to why its such a bad idea what would it do to the game how would it effect the current staus of the game. If they implemented said plan ccp couldnt handle the pay load so they sucker people into the game untill they realize what i have and quit . that is how ccp keeps going. That and making it almost a need to have more than one account.
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Samantha U
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Posted - 2010.02.15 05:39:00 -
[419]
Originally by: Chesterr theMolester See now that noone has been able to tell me why it would be such a big deal to allow newer players to close a total SP gap I now know what it really is. its your damn ego thats why you hate thi sidea so much.
Not one of you has given me a reason a real reason to why its such a bad idea what would it do to the game how would it effect the current staus of the game. If they implemented said plan ccp couldnt handle the pay load so they sucker people into the game untill they realize what i have and quit . that is how ccp keeps going. That and making it almost a need to have more than one account.
Yes, that's obviously CCP's business model. Well done 'Ding' you have reached 80th level forum troll. I wish I'd seen it earlier, it's all so obvious really.
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Ba'Rumph
The Really Awesome Players
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Posted - 2010.02.15 05:57:00 -
[420]
Originally by: Chesterr theMolester See now that noone has been able to tell me why it would be such a big deal to allow newer players to close a total SP gap I now know what it really is. its your damn ego thats why you hate thi sidea so much.
Not one of you has given me a reason a real reason to why its such a bad idea what would it do to the game how would it effect the current staus of the game. If they implemented said plan ccp couldnt handle the pay load so they sucker people into the game untill they realize what i have and quit . that is how ccp keeps going. That and making it almost a need to have more than one account.
That's it. Claim victory for maximum trollage.
Now, go back to WOW.
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