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Thread Statistics | Show CCP posts - 1 post(s) |

Chesterr theMolester
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Posted - 2010.02.10 08:28:00 -
[61]
But you are put into a certain play style your forced to be more casual then hard core.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.02.10 08:31:00 -
[62]
You know, you are either a pretty damn good troll or a complete jerkwad. Either way, go back to wherever it is you came from. EVE is not for you. We do not like nor desire your presence.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Chesterr theMolester
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Posted - 2010.02.10 08:35:00 -
[63]
Yes i lash out ask people telling me to buy isk and characters i don't care if that is CCP approved or not its CHEATING .
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Sturmwolke
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Posted - 2010.02.10 08:48:00 -
[64]
Cheating is bad in EVE !???  Quick! Find me a priest! I need to confess  |

Chesterr theMolester
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Posted - 2010.02.10 08:52:00 -
[65]
Cheating someone out of something in game is not the same kind of cheating as buying characters and isk..
And a few things to add if SP points are not the big of a deal then why such harsh replies to wanting a SP bonus of some kind? Also Why do people say no SP bonus you need really work for those gain like we did then go off and say well buy some plex sell plex buy a character that you put no time into. .
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Wesfahrn
WESCORP 2.0
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Posted - 2010.02.10 08:56:00 -
[66]
You have to seperate your character and your goals from everyone elses so to speak. Dont compare characters/players skill point wise, but perhaps the way they play the game and the entertainment they get out of it. The game progresses in your pace, its not a race to final SP amount or Max Level. There is nothing there waiting anyway. What is EVE is about is what you do, what you decide to do with your skill points. You can look at SirMolle for example, i dont think this guy spent much time worrying about SP amount in order to attain his position in the game.
Also, I really dont understand what you have against players that have more SP than you. For like i said they have been playing the game longer, and they havent robbed you of anything that you cant take back -that is another beauty of the game.
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Butzewutze
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Posted - 2010.02.10 09:02:00 -
[67]
Another Moron who knows "nothing" about the game but thinks everyone has to agree to his stupid design ideas. Maybe Hello Kitty online would be something good for you. If you dont like EVE like it is then dont play it.
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Zartanic
Red Federation
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Posted - 2010.02.10 09:07:00 -
[68]
Edited by: Zartanic on 10/02/2010 09:10:34
Originally by: Chesterr theMolester Cheating someone out of something in game is not the same kind of cheating as buying characters and isk..
And a few things to add if SP points are not the big of a deal then why such harsh replies to wanting a SP bonus of some kind? Also Why do people say no SP bonus you need really work for those gain like we did then go off and say well buy some plex sell plex buy a character that you put no time into. .
I consider buying characters cheating as well and it's dumb when people say that as a solution as its a crap one. But it's allowed and that's that. It's also irrelevant. You still have not shown at all that characters with a high SP have an unfair advantage over newer characters. The skill system ensures that and it's obvious how it does it. Your whole premise is false.
I know if some more SP's are given to players for activity the game would break. This is because you would then have a whole new class of players who can be moaned about and how would you distribute those points? It's impossible while truly reflecting what they do in the game. How would you distribute or earn points for skills with no direct ingame link, like core skills or marketing? What a mess it would be. And would you force players to use Tech 1 before Tech 2. If so, how much should they be using Tech 1. What ships will they be forced to fly before they can get into bigger ships? And how do you deal with them being hacked off as they have to grind away to get Tech 2? What precise activities will give you extra skill points? How will the server handle this additional load? And what a waste of time for CCP, what other projects should they drop to do this?
The system as it is is not perfect (learning skills suck, they are the only skills that do not reflect directly into the game world) but to change the fundamental basis of it would break the game in many ways. It would also stop players playing elements of the game as they would have to GRIND and in EVE you do not have to grind right now, why introduce a crap requirement like that, especially as other MMORPG's are trying to get away from that model? It would kill player choice as they would be forced into a certain play style, just like all those other games out there.
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Exordium8
Minmatar Dead poets society The Laughing Men
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Posted - 2010.02.10 09:09:00 -
[69]
Successful troll is successful. Also, if you are serious and want a game where everyone is equal and has the best skills and items given to them without putting in any effort, WoW is that way -->. If you want a game where you are rewarded for your patience and skill is more valuable than talents, HTFU --------------------------------- Pillage, then burn. Everything is air-droppable at least once. There is no 'overkill.' There is only 'open fire' and 'time to reload.
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Sturmwolke
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Posted - 2010.02.10 09:13:00 -
[70]
Originally by: Chesterr theMolester Cheating someone out of something in game is not the same kind of cheating as buying characters and isk..
Well then, in that case, assuming you get your SP levelling mechanism approved by CCP ... shall we expect another post from you asking CCP to stop character selling, GTC selling and scrap the PLEX scheme?
Cheating is such a terrible sin. I hope you will be able to convince CCP that it is the right thing to do, for the sake of their souls. |
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Zartanic
Red Federation
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Posted - 2010.02.10 09:13:00 -
[71]
Originally by: Exordium8 Successful troll is successful. Also, if you are serious and want a game where everyone is equal and has the best skills and items given to them without putting in any effort, WoW is that way -->. If you want a game where you are rewarded for your patience and skill is more valuable than talents, HTFU
What's ironic is that in WOW its MUCH more of a grind to get what you want. You then have to have several characters grinding their way up levels to get the full experience, it sucks. You are forced into doing 'dailies' and other crap. In EVE 90% of the game is open to me at a level I can compete. I made money trading with no trade skills and did PVP with no combat skills. What other game offers you that?
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.02.10 09:17:00 -
[72]
Edited by: Akita T on 10/02/2010 09:23:51
Originally by: Chesterr theMolester Yes i lash out ask people telling me to buy isk and characters i don't care if that is CCP approved or not its CHEATING
And we lash out at people telling us that some of the things only present in EVE (out of any reasonable MMOs alive today accessible to a western audience, anyway) that make the game special for us (and have been making it special for years upon years) make him feel "unjustly wronged" (or whatever bloody hell of a sense you tried to give to your ranting), and that his "massive" one-month experience with EVE somehow makes him not just a master of game design in general, but for that of EVE in particular, feeling entitled to an unshakable, final opinion about what "SHOULD" be done to "IMPROVE" the game.
EDIT : I'm not saying the game is perfect, far from it. It's just all your arguments so far were total junk, and your so-called solutions downright monumental disasters if somebody in a position of power at CCP suddenly lost 3/4 of their brain and decided to go ahead and implement them.
OF COURSE we tell you that if you feel at such a great disadvantage (which we tried to explain only exists in your mind), then you should simply buy a truckload of ISK then also a damn character with some of that ISK... precisely because we know IT IS NOT REALLY CHEATING, as the first few things that will be happening to you after you buy the ISK/char will be: * purchasing a ship you have no idea how to fly (even if you think "well, it's about the same for all ships, how hard can it be") * spending excessive amounts of ISK on subpar fittings for it (since, well, if it's more expensive it has to be better) * going out in search of PvP and promptly losing your new expensive ship (probably not immediately, but soon) * and last but not least, optionally/possibly, an expensive lesson into why high-SP characters don't usually PvP on THAT specific character too much
The mere fact you consider ISK/char purchases "cheating" (as opposed to a minor nuisance, yet one NECESSARY for the greater good) shows just how much you DON'T really understand what EVE is all about yet.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Exordium8
Minmatar Dead poets society The Laughing Men
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Posted - 2010.02.10 09:23:00 -
[73]
Originally by: Zartanic Edited by: Zartanic on 10/02/2010 09:19:57
Originally by: Exordium8 Successful troll is successful. Also, if you are serious and want a game where everyone is equal and has the best skills and items given to them without putting in any effort, WoW is that way -->. If you want a game where you are rewarded for your patience and skill is more valuable than talents, HTFU
What's ironic is that in WOW its MUCH more of a grind to get what you want. You then have to have several characters grinding their way up levels to get the full experience, it sucks. You can't decide you want your main character to become something else whenever you want as you can do in EVE. In fact WOW has changed the game mechanics a lot recently to try and address this game flaw but it still exists. And the Op want that? You are forced into doing 'dailies' and other crap too. In EVE 90% of the game is open to me at a level I can compete. I made money trading with no trade skills and did PVP with no PVP combat skills. What other game offers you that? I can mine, process, manufacture, trade, mission, PVP, research, do exploration, make my own house (pos) and all the other activities any time I want. I can live in a safe area or a dangerous one. I can switch that at any time. I do not want that to change.
My point was more that no skill is required to be good, just time. OP seems to think he should be rewarded or putting in 40 hours a week. Grinding is for WoW. --------------------------------- Pillage, then burn. Everything is air-droppable at least once. There is no 'overkill.' There is only 'open fire' and 'time to reload.
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Baneken
Gallente
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Posted - 2010.02.10 09:24:00 -
[74]
Let's get a fact straight buying a plex is not the same as buying ISK neither is selling character.
When you sell a plex it has been created from the sellers game time which can be sold to other players for a price that they ask (usually +250mil). Essentially this means that even if you'd never again buy game time with RL cash someone still pays it with RL cash to CCP, just the recipient of game time changes. Same goes for characters sales someone is cashing out that extra year spent on plex/RL money to train that character online, so it's definitely not the same as buying ISK or do the math your self -> 2x12x250mil -> 3bil spent to keep that character & main in training. Then you sell the training char for like maybe 2bil(likely a lot less) not exactly an ISK faucet here is it ?
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Zartanic
Red Federation
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Posted - 2010.02.10 09:33:00 -
[75]
Edited by: Zartanic on 10/02/2010 09:34:53
Originally by: Exordium8
Originally by: Zartanic Edited by: Zartanic on 10/02/2010 09:19:57
Originally by: Exordium8 Successful troll is successful. Also, if you are serious and want a game where everyone is equal and has the best skills and items given to them without putting in any effort, WoW is that way -->. If you want a game where you are rewarded for your patience and skill is more valuable than talents, HTFU
What's ironic is that in WOW its MUCH more of a grind to get what you want. You then have to have several characters grinding their way up levels to get the full experience, it sucks. You can't decide you want your main character to become something else whenever you want as you can do in EVE. In fact WOW has changed the game mechanics a lot recently to try and address this game flaw but it still exists. And the Op want that? You are forced into doing 'dailies' and other crap too. In EVE 90% of the game is open to me at a level I can compete. I made money trading with no trade skills and did PVP with no PVP combat skills. What other game offers you that? I can mine, process, manufacture, trade, mission, PVP, research, do exploration, make my own house (pos) and all the other activities any time I want. I can live in a safe area or a dangerous one. I can switch that at any time. I do not want that to change.
My point was more that no skill is required to be good, just time. OP seems to think he should be rewarded or putting in 40 hours a week. Grinding is for WoW.
Yes I was agreeing with you, just highlighting how WOW is the ultimate grind fest which is what the Op seems to be wanting. When I did high level raids I still spent 90% of my time keeping my character fit for those raids and you also needed more than one character. It was crap and eventually why I left the game, I felt I was being deliberately blocked every step of the way (as all players are when they realise it, they even have timers now on content) What WOW also does is move the gaol posts every few months as well so the treadmill keeps going and you never feel satisfied. EVE design is much smarter and less lazy than that.
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2010.02.10 09:35:00 -
[76]
Originally by: Chesterr theMolester No my level 5 skills are not worthless how ever say we are both flying frigates tech two tech two fits and its a stale mate and you dock up. Now you come out and undock in a domi tech tech 2 drones now my frigate is not gonna win.
Now lets say i do the same it becomes a stale mate you dock up undock in an other ship suited to take out the domi with drones ect ect in the end the more versatile play will have the upper hand is all i'm saying.
Many domi pilots have tried this on my retribution and lost all their drones in the process.
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Tippia
Reikoku IT Alliance
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Posted - 2010.02.10 09:40:00 -
[77]
Edited by: Tippia on 10/02/2010 09:43:06
Originally by: Chesterr theMolester My point being if armor tanking is better in 00 then shield tanking and turrents are better then missiles and as caldari im mainly missiles and shields is it wise to specialize in one area without cross training as a caldari?
That's a big "if", and it's entirely contingent on the type of combat you find yourself in.
A PvP Drake will make people run away screaming… for a little while until they explode. A PvP Raven will melt your face before the screaming even has a chance to begin.
But both of these are contingent on the right tool being used for the right job, and one size (shields + missiles) does not fit all. That's why people are telling you to cross-train: to expand the number of situations where you can put your skills (not SP) to good use. The number of SP is almost entirely decoupled from this – there are some skills that will prove useful no matter what, but most of them won't.
That's why the whole notions of "catching up" and "having more/less SP" is almost entirely irrelevant and inapplicable to EVE. Those ideas stem from a class/level-based kind of game mechanic that EVE simply does not have. It doesn't work that way here. The rules are completely different. I'm closing in on 40M SP as we speak, and you can "catch up" to me in less than a month because "catching up" is such a narrow concept that it doesn't describe anything in the game in a useful manner.
Catching up in domain-relevant SP can already be done and is actually a very quick process. Catching up in overall SP is more difficult, but also entirely irrelevant. Catching up in game skill can be done here just like everywhere else: by playing the game. Catching up in ISK can be done in numerous ways – grinding is one of them if you're so inclined.
In short: "catching up" in EVE is a simpler process than you'll find in almost any other game.
The reason your idea is being criticised is because it serves absolutely no purpose, and is based on a deeply flawed idea of how the game works. What you actually want already exists in the game, and what you claim you want isn't needed (and will most likely hurt the game by fooling new players into believing things works in ways they actually don't). ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Chesterr theMolester
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Posted - 2010.02.10 09:40:00 -
[78]
Yet all of you are fine with being rewarded for not even logging into the game and as far as fitting an expensive ship jee ill load up battle clinic and find my self a fit because that takes zomg so much leet skills.
And yes buying into isk and characters is damn cheating keep lying to your self if you must and that's what makes you feel better about cheating your way though a game fine.
And to all the wow talk i quit wow after 5 years of playing and 6 lvl 80s (4 of them in icc 10/25 gear) because it was to damn easy.
Want Skill trying playing lineage 2 for 6 years or ultima online in fel for 9 years and come talk to me about skill.
Where you can't replace your what you have lost buy logging onto the games web site and buying in game money (cheating)
I would be willing to bet i got more MMO exp than any three of you people combined. So yes i do have an understanding of game mechanics no matter what game it is. A game that rewards its players for not even playing the game and getting people to think its this super complex uber hard core game while mildly difficult yes but no means a super hard core game. It is no more a game of dedication and rewarding lazy people who cry about players like my self given to option to gain some extra sp bonus and not wanting to cheat my way into a game by buying isk and a character.
No matter what you say or think someone who plays more should be rewarded more in every aspect of the game or anything else he or she does for that matter.
If someone puts the damn time into it they deserve a greater out come and if you think otherwise im pretty sure you think this way in real life hence the reason you're at a dead end job and can't afford to put 40 + hours ito recreation like i can.
I work for what i have and damn well deserve greater rewards for putting in greater amount of effort and time.
SO take you own advise and HTFU
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Zartanic
Red Federation
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Posted - 2010.02.10 09:41:00 -
[79]
Edited by: Zartanic on 10/02/2010 09:45:52
Originally by: baltec1
Originally by: Chesterr theMolester No my level 5 skills are not worthless how ever say we are both flying frigates tech two tech two fits and its a stale mate and you dock up. Now you come out and undock in a domi tech tech 2 drones now my frigate is not gonna win.
Now lets say i do the same it becomes a stale mate you dock up undock in an other ship suited to take out the domi with drones ect ect in the end the more versatile play will have the upper hand is all i'm saying.
Many domi pilots have tried this on my retribution and lost all their drones in the process.
Well the Op made up that anecdote as it's rubbish unless both players are stupid, there are many ways to skin a cat which he can't seem to grasp.
He also can't grasp that time in EVE DOES reward you assuming it's time well spent and you learn from it. He's ignoring all the posts anyway and latched onto the buying characters which is irrelevant.
Op, I wish CCP would give you 100 million SP in any skills you want. Then go out and try and beat experienced players. You will still lose but I bet you will never learn.
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Tippia
Reikoku IT Alliance
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Posted - 2010.02.10 09:48:00 -
[80]
Originally by: Chesterr theMolester I would be willing to bet i got more MMO exp than any three of you people combined.
Lol no.
Quote: So yes i do have an understanding of game mechanics no matter what game it is.
Apparently not.
Quote: A game that rewards its players for not even playing the game and getting people to think its this super complex uber hard core game while mildly difficult yes but no means a super hard core game.
Except that, since you don't understand the mechanics, you mistakenly believe that SP = reward. This is not the case. EVE rewards you for playing.
Quote: No matter what you say or think someone who plays more should be rewarded more in every aspect of the game or anything else he or she does for that matter.
First of all, why? Second of all, EVE already does this. If you don't understand this, even after what everyone has told you, then no, you don't understand the mechanics, and your experience from completely unrelated games is worth squat. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Ben Derindar
Dirty Deeds Corp.
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Posted - 2010.02.10 09:52:00 -
[81]
Originally by: Chesterr theMolester So I will start by saying I am new player about a month old and the game is pretty good. The only flaw is this skill system that's in place don't bother saying "it's worked this long just fine" or "if you don't like it go play something else" I've seen that on every post about this subject that I can find.
But the fact of the matter is the game is so far along that it creates an imbalance to the game for new players vs. old players in terms of no matter what we do (as a new player) we will never catch up in skill points sure we will catch up in player skill in time but since equips are based on time lots and lots of time the older player will always have the ability to fit his ship better. Now I do not mind putting time into games I've played MomĘs since 1998 And have put in no less than 5 years to each game that I've really gotten into. Everything from care bear games like WOW to UO staying on the pvp side of the world for 9 years and being in lineage 2 and eq 1 on pvp servers and many others.
This is your first problem. Eve is not like any other MMO. You must unlearn what you have learned from them. You speak of fairness like you are entitled to it. Maybe in other MMOs, but not here. Luckily for you though, the more SP you have, the less they matter. Others have explained this already.
Secondly, it's been said by CCP in the past that the average Eve player's sub lasts something like 7 or 9 months. Therefore, if you play that long, you'll have at least as many SP as half the entire playerbase. Considering the game's been going since 2003, that's a pretty good rate of catch up if you ask me. And even then, that's assuming that the value of each SP remains constant as they accumulate. Which again, they don't.
Thirdly, you assume that everybody who started the game at its launch is still playing. Many vets have moved on and are no longer playing the game, and what happens when their accounts' subscriptions expire? That's right, they stop accumulating SP. Your argument is like saying you want to be the oldest person in the world and it's unfair that others were born before you. Well guess what, people die, you'll get your chance to be the oldest eventually.
Fourthly, allowing newer players to catch up with vets on SP might be attractive for newer players to keep playing, but it's one direct disincentive for vets to be doing the same. If you measure your success in Eve by how many SP you have, and a limit is introduced that you can one day reach, what's the point of continuing? Player numbers wouldn't grow because vets would quit sooner, so the player churn would simply increase.
Finally, you're pretty nanve to think that this topic hasn't already been discussed to death over the years. You say you're about a month old, fine. Well, CCP have had *years* to think about what you're proposing, and I'm pretty sure they've got it right in this instance. Otherwise how do you explain the continued growth of the game, sustained over such a long period of time?
It's worked this long just fine, if you don't like it go play something else. 
/Ben
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Chesterr theMolester
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Posted - 2010.02.10 09:56:00 -
[82]
Fine if SP isn't that big of a deal than why doe's it take so long to train them all up why not have faster training and let skill work it self out.
I don't give a damn how much skill you have if my drake if fitted with tech 2 extenders tech 2 damage controls ect ect i dont give a damn how much skill you think you have if you don't the SP to use the proper weapons to break my shield tank you can have all the skill in the world you will lose.
Same goes for anything else tank a fully tech two armor tank if the DPS isn't there due to lack of SP you will not be breaking that tank and again you could have all the skill in the damn world your not breaking those tanks down.
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JitaSchnitte
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Posted - 2010.02.10 09:59:00 -
[83]
Originally by: Chesterr theMolester load up battle clinic and find my self a fit because that takes zomg so much leet skills.
Fitting a ship != Knowing how to fly it.
Quote: And to all the wow talk i quit wow after 5 years of playing and 6 lvl 80s (4 of them in icc 10/25 gear) because it was to damn easy.
And u needed 5 years to understand that this is a damn easy game? Can someone say "slooooooooooow".
Quote: Want Skill trying playing lineage 2 for 6 years
See, you are comparing some of the worst korean-grinder to eve and u still feel like u are right. Hint: You are not.
Quote: I would be willing to bet i got more MMO exp than any three of you people combined. So yes i do have an understanding of game mechanics no matter what game it is.
You wasted half or your life with MMO's and that makes u an expert eh?
Quote: No matter what you say or think someone who plays more should be rewarded more in every aspect of the game or anything else he or she does for that matter.
You get more rewards if u play more, all the people in here told you that allready. ISK = better imps = more skillpoints.
Quote: I work for what i have and damn well deserve greater rewards for putting in greater amount of effort and time.
Then go back to WOW or Lineage.
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baltec1
Antares Shipyards Phalanx Alliance
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Posted - 2010.02.10 10:00:00 -
[84]
Originally by: Chesterr theMolester Fine if SP isn't that big of a deal than why doe's it take so long to train them all up why not have faster training and let skill work it self out.
I don't give a damn how much skill you have if my drake if fitted with tech 2 extenders tech 2 damage controls ect ect i dont give a damn how much skill you think you have if you don't the SP to use the proper weapons to break my shield tank you can have all the skill in the world you will lose.
Same goes for anything else tank a fully tech two armor tank if the DPS isn't there due to lack of SP you will not be breaking that tank and again you could have all the skill in the damn world your not breaking those tanks down.
Depends upon the tank tbh. If your active tanked or buffer tanked with turrets my little sentinel would most likely eat you alive...slowly..and inevetably no matter how many skills you have.
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Tarhim
Caldari
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Posted - 2010.02.10 10:04:00 -
[85]
Originally by: Mr M In short, my 15,524,275 skill points in Science wont help me in a fight.
Actually, some of them will. Thermodynamics is a science skill. 
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Chesterr theMolester
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Posted - 2010.02.10 10:05:00 -
[86]
how do i explain the continued growth of the game, sustained over such a long period of time? It's simple this game requires you to have more than one account to be fully effective and since they require such a TIME grind people will continue to have multi accounts geared towards certain things like a pvp account a indy account ect ect. The player base as in the ammount of human players isn't growing as fast as they might like you to think whats growing is the amount of accounts per human player.
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Tippia
Reikoku IT Alliance
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Posted - 2010.02.10 10:06:00 -
[87]
Edited by: Tippia on 10/02/2010 10:08:30
Originally by: Chesterr theMolester Fine if SP isn't that big of a deal than why doe's it take so long to train them all up why not have faster training and let skill work it self out.
Begging the question: it takes a while because it's not that big of a deal.  More sensibly, though, it's actually quite helpful since it lets you learn the skills needed to use those SP.
Quote: I don't give a damn how much skill you have if my drake if fitted with tech 2 extenders tech 2 damage controls ect ect i dont give a damn how much skill you think you have if you don't the SP to use the proper weapons to break my shield tank you can have all the skill in the world you will lose.
Funnily enough, the most powerful stuff you'd want to fit on that ship is also the stuff that requires the least amount of SP. And again, you're still referring to SP as some universally relevant game score when in fact it is not. SP matters within a specific domain, and within that domain, it is a (very) limited amount that's needed to get ze goodz – limited, incidentally, also means easy to "catch up" with. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Tarhim
Caldari
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Posted - 2010.02.10 10:20:00 -
[88]
Originally by: Chesterr theMolester Edited by: Chesterr theMolester on 10/02/2010 06:29:41 Chances are noob players won't have neuts
Oh geez, if they are clueless than they won't have ammo with them. You can't dumb down game enough so cluelesness won't be pus
Basically, it looks to me like you have a) prejudices carried over from other MMOs, b) set of wrong ideas about how Eve is played.
For example, neither me personally or people I play with feel that Caldari have no place in pvp. I scored my first kill in Caracal.
And another thing for you to think about: consider that experienced player are generally very good in understanding how game mechanics works and working that out to their advantage. So they will gain far more from any "activity" SP bonuses than new players. You saw few ideas in this thread already.
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Lexx Khadar
Minmatar Free Minmatar Union
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Posted - 2010.02.10 10:23:00 -
[89]
You can catch up with a veteran player in a certain area pretty fast if you specialize. Find something you enjoy. Research it and focus on it and the skills/ship involved. Within months you can pretty much be on equal footing skill-wise with someone having played 5 years. The only advantage they have over you is that they can be more flexible. What your asking is against the way the core games been designed. Plus how are they losing players? This is one of a handful of mmos that the subscribed accounts number actually GROWS over time rather than steadily declines.
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Shiratori Ryuuji
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Posted - 2010.02.10 10:26:00 -
[90]
ok guys what the F... please dont get trolled, akita... i thou higher of you...
just reply with a nice
"COOL STORY BRO!"
and move along... obviously this guy is either trolling or just an idiot.
COOL STORY BRO!
btw: lineage 2 suck.. i bought adena TONS of adena in my time, so i cheated so wut... i still managed to "pwn zome newbz" with my l33t bought noble and its tons of adena..... having just 1 month of gameplay on my shoulders
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