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Thread Statistics | Show CCP posts - 1 post(s) |
Riedle
Minmatar Raptus Regalitor Black Legion.
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Posted - 2010.02.11 16:02:00 -
[241]
Edited by: Riedle on 11/02/2010 16:02:31 There ain't no cure for dumb
Edit: Edit snypa
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Raydeus
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Posted - 2010.02.11 16:08:00 -
[242]
Originally by: idiot Cornermonkey I think that we should be able to buy subscription time retroactively, limited to the quantity of inactive time on the account back to the point of game launch.. the time being added as a positive balance to the training que.
That way, nobody would have a reason to whine about being so many SP behind, and if they are still a pinnacle of Suck, it would be purely their own fault.
*chomps a banana and prepares to fling poo*
This is actually a very good idea.
SP calculation per month/year would be bit tricky because of stats and implants, but other than that it would be a pretty awesome way to shut them up.
Not to mention whining threads about CCP "selling" SP would be epic.
PS > Man how much money would CCP make from something like this? |
MrBinary
Minmatar Binary Systems
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Posted - 2010.02.11 16:39:00 -
[243]
Originally by: Chesterr theMolester go ahead and send me the 600mil isk i would send it back
I wouldn't...and I'd send you a huge thank you letter in return, and prolly send you a free BS as well...as I'm currently getting my son started in the game and could really use a HUGE boost to my wallet right now.
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |
Taua Roqa
Minmatar Rainbow Road
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Posted - 2010.02.11 16:49:00 -
[244]
i used to be a newbie with no sp and now i can wtfpwn other ships with vollies of arties and suicide BS into gates and die gloriously.
in otherwords stfu, you'll get there. [ |
Orree
Dynaverse Corporation Vertigo Coalition
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Posted - 2010.02.11 18:37:00 -
[245]
Originally by: Akita T Edited by: Akita T on 10/02/2010 06:04:27
Originally by: Chesterr theMolester quack, quack, quack
<snip>
Basically, you're trying to solve a problem that doesn't actually exist anywhere except your mind because you lack the game experience to realize just how little you know, at the same time proposing a solution that would create far more problems you were not even aware of. Just drop it. Seriously.
This pretty much sums this thread up in my view.
There are plenty of MMOs that work the way the OP wants. EVE is different. People play EVE for what it is, not what it isn't.
---------- "How much easier it is to be critical than to be correct." ---Benjamin Disraeli |
Aerilis
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Posted - 2010.02.11 18:48:00 -
[246]
WHY DO WE STILL REPLY TO THESE THREADS.
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Mashie Saldana
Red Federation
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Posted - 2010.02.11 18:52:00 -
[247]
Originally by: Chesterr theMolester Ya i am waiting on a full on good reason why my idea is a bad one other than people thinking its unfair for a new player to gain a edge on a so called vet player.
Back in beta you could gain SP from activity, CCP removed it.
This post sent from an iPad. Does it look cool? |
Von Mukesh
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Posted - 2010.02.11 18:52:00 -
[248]
Originally by: Aerilis WHY DO WE STILL REPLY TO THESE THREADS.
I'm sure this has been said before, but I seriously think CCP should just make a sticky relating to this subject and not ever allow any new threads about it again. EVER.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2010.02.11 20:44:00 -
[249]
I can't believe I missed the opportunity to respond to this thread with perposterously long, overly detailed arguments interspersed with barbed personal commentary and laced with my trademark old school humor.
Curses!!! ===== If you go to Za'Ha'Dum I will gank you. |
Raydeus
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Posted - 2010.02.11 20:49:00 -
[250]
Originally by: Aerilis WHY DO WE STILL REPLY TO THESE THREADS.
Probably boredom.
In my case being a newbie the subject was pretty fresh to me... until page 3 or so. |
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Yuki Kulotsuki
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Posted - 2010.02.11 21:28:00 -
[251]
Originally by: Ranger 1 I can't believe I missed the opportunity to respond to this thread with perposterously long, overly detailed arguments interspersed with barbed personal commentary and laced with my trademark old school humor.
Curses!!!
You should really train your forum ***** skill to V. It's worth it.
Originally by: CCP Lemur THIS IS GOD: ... IF YOU HAVE ANY MORE REQUESTS I'M AVAILABLE SUNDAY FROM 10:30 TO 12:00 TO RECEIVE YOUR PRAYERS.
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Gladys Pank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.02.11 21:45:00 -
[252]
Originally by: Raydeus
Originally by: Aerilis WHY DO WE STILL REPLY TO THESE THREADS.
Probably boredom.
In my case being a newbie the subject was pretty fresh to me... until page 3 or so.
Yeah, this is an amusing angry noob / troll and by trying to reason here, I hoped the more rational inquirers would at least be able to have some info. Mainly because the OP is funny. ~ Soar Like a Penguin |
Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2010.02.11 22:06:00 -
[253]
I'll let you fly my 6-year old main and I'll murder you in my 1-year old alt. Why? Because it takes about a year to max out a few PvP battlecruiser/cruiser builds. There is little to no SP advantage on my 6-year old toon because my 1-year old was trained to be a pure pvp pilot and the number of skills that comes to play in a 1v1 is surprisingly low for cruiser/battlecruiser hulls.
So why will I murder you? Easy. 6-years of PvP experience. Something no amount of SP training can make up for.
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.02.11 22:18:00 -
[254]
To the OP:
Ya, well, babies don't know as much as adults when they're born, they have to learn it as they grow up.
Eventually, those who were significantly older than we were when we were born will die before we do. Meanwhile lots and lots of babies will have been born after us as we've aged. After a certain period of time we'll be the folks who know a whole lot while babies and children know very little.
Does any of this sound familiar?
There's nothing "fair" or "unfair" about the fact that older players have more skills and are more able. Do you think it's fair that we should be able to join the game 5 years after it's launched and be on par with folks who've been here the entire duration? I sure as **** don't.
Get over it. --- Fergus McRae
Cerebral Mastication |
Yamadori
Minmatar
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Posted - 2010.02.11 22:34:00 -
[255]
100% agree with OP
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Martini20
RiotDay
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Posted - 2010.02.11 22:40:00 -
[256]
Originally by: Jerid Verges
[...] Unlike those games, in this game, Skillpoints do not make the difference in a fight. They help, they do tip things in the higher SP account's favor.
What a load of bull****. Sp make a big difference in any fight you don't get blobbed.
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Kristoph Syn
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Posted - 2010.02.11 22:43:00 -
[257]
I respond to this topic the same way every time. I will do so again.
I have a butt load of SP. I would guess that 80-90% of the time I use less than 9 million SP to do what I'm doing. The other 50 million - in a PvP sense- do me no good what-so-ever. What I'm doing is flying a 'cepter of Cov-Op frigate. All those medium/large/Cap turret/missile skills are for naught. All those ship skills Cruiser and above do me no good. [ Yes we could quibble that by knowing how to fly the larger ships I know their strengths/weaknesses better than the 9 M SP player, but this is a minor point and anyone in a decent corp could pick up the knowledge]
I'd guess that a brand new character just hatched out of the clone vat could match my skills in 6-8 months for flying the ships I usually fly. They would have all the skills, though not the experience, to duplicate my Interceptor abilities. During this 6-8 month period my skills to fly an Interceptor would not improve one iota. If they happened to be more astute than myself they might very well best me in a 1v1, or out perform me in fleet operations.
Battleships would take a while longer.
To the OP, FWIW - I tried using the same argument 5 years ago.
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Meredith Midnight
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Posted - 2010.02.12 01:07:00 -
[258]
Edited by: Meredith Midnight on 12/02/2010 01:06:58 Honestly though, I'm willing to bet that most of the trial-ers (including myself at the time) thought like the OP (troll or not). After all, coming from any other MMO, they've grown accustomed to the fact that the higher level (SP, exp, w/e) you are, the more powerful you are. Why would they think EVE different?
Many of my friends would try out pvp, get blobbed/ganked several times, and just leave the game, citing SP difference as one of the reasons they left. "Its too established, can't compete". Were they wrong? Depends on who you're asking.
I've seen alot of vets here saying they can compete just fine starting anew when they rolled alts. Well, they've failed to accomodate the 'new EVE experience'. Where trial-ers are convinced to install deathclones in 0.0 space then kicked by their CEOs for lulz (true story) and other things people do to mislead/deceive new players; or maybe they just had incompetent CEOs and the new players never knew better.
Sure doesn't help that rookie chat is full of people with bad advice and also telling you MUST train all your learning skills to 5/5 first before training anything else, and that if you pvp starting out you'll just fail and everyone will laugh at you.
If you were able to get a decent start in EVE, then I must say that you were very lucky.
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Zartanic
Red Federation
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Posted - 2010.02.12 02:14:00 -
[259]
In EVE you must expect and learn from failure. Many players simply can't handle that, especially as other games never allow failure (so success is meaningless but they are very good at emulating it so players believe it happens) so they blame some game mechanic or some bad CEO or whatever. It's all just an excuse. I don't care about that until someone spouts off nonsense due to their failures and blames the game. In EVE this is very common and its just a symptom of how many players are not gamers these days and therefore have a low grasp that other's play styles are valid and a high intolerance to losing. That's why most of us post here as we expect new players to read this. I personally don't give a damn about the Op as he is either a troll or incapable of learning.
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Regenerix
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Posted - 2010.02.12 02:26:00 -
[260]
New player here, just finished my first month+2 weeks trial. Lots of questions/thoughts about this topic.
I'll admit to being ex wow. Did some research before starting that game, so thanks to interface addons etc, hit 70 (max level then) in 3 weeks of semi-casual play. Within 3 months, I was in the top 2% rank wise in my battlegroup, and had all the pvp toys one could want, random nice title, armored netherdrake, what have you.
Until the goalpost was moved.
I was really bummed, but realized that, heck, if you can do it the first time, 2nd time must be easier. Sure enough hit an extremely high pvp rating in 2 weeks. (The next season) I was content, no more treadmilling for a few months.
Why did I quit? To see if I could, that's all, really.
Now I play EVE, and really like it. Curious though about a few new vs old things:
Looking purely at statistics, how often does a newish player make it to the top tier? Glancing at the top 10 on the Battleclinic boards, the lowest estimated sp total for a top 10 character is 30m (Rico)
Due to the specialization aspect, It won't take *too* long for me to say, master say, 1 weapon system on a single ship class and take it into pvp, and that you'd be basically be on par with anyone flying that ship class. That's pretty cool, to me. Each ship to me is like...multiclassing!
Final question: Are killboards equivalent to say, wow arena ratings?
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Mr Epeen
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Posted - 2010.02.12 03:13:00 -
[261]
Originally by: Chesterr theMolester
OP WOT
This, Chesterr, is what it boils down to.
Old players sit in blobs in Capital ships waiting to be called primary.
New players run around having fun.
I know which I prefer and that is why I sell my characters when they get over 40M SP.
Mr Epeen
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northwesten
Amarr Trinity Corporate Services
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Posted - 2010.02.12 03:28:00 -
[262]
Originally by: Martini20
Originally by: Jerid Verges
[...] Unlike those games, in this game, Skillpoints do not make the difference in a fight. They help, they do tip things in the higher SP account's favor.
What a load of bull****. Sp make a big difference in any fight you don't get blobbed.
why in EVE it's more of a team player game than a solo! so in a way he is right!
Trinity Corporate Services |
Mark Mustang
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Posted - 2010.02.12 03:50:00 -
[263]
Good news. CCP is making changes tomorrow so you'll be able to play the way you want to. Congrats!
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Apoctasy
Deskira Industries G String University
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Posted - 2010.02.12 05:00:00 -
[264]
YO IM POSTING
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Viktor Fyretracker
Caldari Fyretracker Heavy Industries
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Posted - 2010.02.12 05:51:00 -
[265]
eve seems to be more new player friendly then any level based MMO, think of this take 10 new players who have their **** in gear but are only a few months old. if they setup right and did their "homework" they could still take down a player of several years. one good field leveler i hear is ECM.
try that in say WoW, a bunch of lvl 60s in greens wont even be noticed by an 80 in whatever is the latest season arena gear.
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Krennel Darius
Caldari Nova Security Systems
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Posted - 2010.02.12 05:58:00 -
[266]
Actually, its a common misconception that new players can never catch up to older players in terms of skillpoints. Once the older players completely max out the sp available, then the new players are free to catch up at any time.
In all reality however, there is only so much a person can train in a certain field, and if a newer player concentrates on a certain field at the beginning of his EVE life, then he can be as skilled in that area as an older player in a few months. Older players just have the advantage of being skilled in multiple areas.
_________________________________________________ If at first you don't succeed, you're not Chuck Norris |
Chesterr theMolester
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Posted - 2010.02.12 06:30:00 -
[267]
So i went and loaded up my eve mon and mind you i am already in tech 2 shields and in a drake with some missile skills up to 3 so far usings hams. And from this point to max out my shields and HAMS being able to use tech two drones maxed out nav skills relevent to pvp proper rigging ect with a head full of +3's already and its still 451 days off So who ever said a 1 year toon ve a 6 year toon is = your wrong go open evemon your self and test it out .
And i think my point was lost in this mess i can tell some of you didn't read it well what i had said about it being unfair is a 5 year player who logs on 5 hours a week should not be bale to stay ahead in SP vs a player who loges 40+ hours. At no point did i ever say i wanted to start with the sp of a year player please read more before you stick your foot in your mouth.
example i gave was a 2 year player who has logged 40+ hours a week of play time vs a 4 year player who has logged only 15 hours a week since he started the 2 year player should be able to make up some ground on the 4 year player. the unfairness is pointed at a carebear skilling system.
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Zartanic
Red Federation
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Posted - 2010.02.12 06:37:00 -
[268]
Edited by: Zartanic on 12/02/2010 06:43:45
Originally by: Chesterr theMolester So i went and loaded up my eve mon and mind you i am already in tech 2 shields and in a drake with some missile skills up to 3 so far usings hams. And from this point to max out my shields and HAMS being able to use tech two drones maxed out nav skills relevent to pvp proper rigging ect with a head full of +3's already and its still 451 days off So who ever said a 1 year toon ve a 6 year toon is = your wrong go open evemon your self and test it out .
And i think my point was lost in this mess i can tell some of you didn't read it well what i had said about it being unfair is a 5 year player who logs on 5 hours a week should not be bale to stay ahead in SP vs a player who loges 40+ hours. At no point did i ever say i wanted to start with the sp of a year player please read more before you stick your foot in your mouth.
example i gave was a 2 year player who has logged 40+ hours a week of play time vs a 4 year player who has logged only 15 hours a week since he started the 2 year player should be able to make up some ground on the 4 year player. the unfairness is pointed at a carebear skilling system.
You really still do not get that time in game, if used properly, gives a massive advantage already? When you are online you learn the game and that's VERY important to a player. That's why those that station spin waiting to skill up always get their asses kicked. Why do you keep thinking SP's defines a player or is relevant to enjoyment? People are explaining it to you clearly. Why do you either ignore the points made or change your story every time?
Your just talking to yourself and sticking your fingers in your ears.
You're looking at EVE as a level based grinding game and its NOT. Those games suck. You have been given ample evidence of that. What bit can't you grasp?
Also its obvious to anyone that even if such a system were introduced it would be abused mercilessly, impossible to monitor and record with any semblances of fairness and **** off the majority of players who hate grinding games.
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Tesma Valdir
Caldari State War Academy
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Posted - 2010.02.12 06:46:00 -
[269]
Originally by: Tippia Edited by: Tippia on 11/02/2010 10:23:57No no no no no NO NO! Don't wait for ****s sake! Go out and do it. This is the problem with your entire attitude: you think SP matters. It does not. Skill matters, and you won't accumulate that by sitting around and waiting for some silly numbers to tick up. If you wait to fight until you have a full T2 setup, all that will happen is that you will lose a full T2 setup, over and over again, because you don't know how it works. You may have the skill points, but they are worthless without the skill to use them. If there's anything you need to start training, it's how to fly your ship and how to lose your ship without it hurting your wallet û this will not happen if you go out and do it in T2 fits because you will lose a metric ****ton of them, you will go broke, and you will quit the game.
You can dent their tank just fine without T2, and likewise, they could survive that T2 fit you're dreaming out just fine without using T2 themselves. There are so many ways to increase your damage output and your tank that have nothing to do with T2.
Since you clearly overlooked this piece of gold again (or didn't care, didn't believe, comes to mind, you know ), I quote it again. Hopefully you do read and understand it know. It's not that hard.
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Chesterr theMolester
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Posted - 2010.02.12 06:50:00 -
[270]
Giving a 10-15% increase to active players in sp gains still doesnt make it a grind game. If sp dont matter and its only skil that matters why do people bother training up for the larger ships why dont you all just fly around in tech 1 frigates with all tech 1 fits and **** all over ships.
I like what the larger ships have to offer and im held away from them due to a carebear ass system for skiling up and oh poor me i dont got that kind of time to play. Your doing teh same **** your accusing me of doing. You dont like my ideas i dont like yours so i have ever bit of a right to state that.
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