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Barrogh Habalu
Imperial Shipment Amarr Empire
0
|
Posted - 2012.08.08 06:08:00 -
[421] - Quote
Tippia wrote:Fortunately, they're smart enough to already starting to backpedal on this hugely counter-productive idea. Nice to hear that tbh. Even though I don't have relations with lowsec, you guys were fast to explain how shallow the idea is. Really, bringing people to lowsec should be done, but the idea of "suspect" flagging is just ridiculous.
I support the idea of bringing better exploration rewards to lowsec. People who do exploration aren't the same as typical L4 highsec mission runner, it's not uncommon for them to roam in losec (typically in something like Pilgrim, but still). It's completely doable to increase amount of people like that by making it viable to do lowsec gang exploration (making said gang legit PvP gang that is there for certain goal, not bad for free PvP environement lowsec is supposed to be) by maniplating rewards and other simple measures. At least, that's how I see it.
As it was said already, camps will go nowhere with those changes. Tackling frigs with ASB or something like that will still be able to do their job, and off-grid warps with F1 massive alpha and stuff like that is exactly why people would prefer lowsec to null - they don't like this style. But then this idea... Derp.
You know, when my toon will grow up, I want to have a choice of gameplay, not just hisec style vs null style (stay off from WHs please, dear game design geniuses out there).
Oh, almost forgot: /signed |

darkenspace
Perkone Caldari State
1
|
Posted - 2012.08.08 07:35:00 -
[422] - Quote
let me just say that if you patch out are fix any type of game play in eve might be a bad idea you have feed that type of player too long over the many years that eve has been out it is the only kind of player that you have left in game ganking camping easy pvp kills high skill vs low skill kind of too late to fix that uneven type of pvp might as well keep the game as it is real pvp like tribes mw3 has to do with reflex speed hand eye skill mmo type pvp is about getting the upper hand in a fight you can not fix mmo type pvp in any mmo . just keep as it is and make eve 2 that way poeple that like it the way it is can play the ones want a more wow type game can play the new one all are happy then |

TheGunslinger42
Bite Me inc Elysian Empire
225
|
Posted - 2012.08.08 09:41:00 -
[423] - Quote
Herping yourDerp wrote:want to kill someone in lowsec? do it off a gate... now you will have to find the miners mining, the people running scan sites and missions ect.
Spoken like someone who doesn't understand typical lowsec gameplay. |

Raeza
Beyond Divinity Inc Shadow Cartel
0
|
Posted - 2012.08.08 11:05:00 -
[424] - Quote
/signed
anyone who doesn't sign and is for the changes is either an idiot or knows nothing about this game and / or low sec.
|

RazorDreamz
Infestation Inc
2
|
Posted - 2012.08.08 11:56:00 -
[425] - Quote
/signed
Low sec is gimped enough already thanks to everyone from null just using jump clones and such to avoid it all together. |

Alara IonStorm
2913
|
Posted - 2012.08.08 12:44:00 -
[426] - Quote
Herping yourDerp wrote:want to kill someone in lowsec? do it off a gate... now you will have to find the miners mining, the people running scan sites and missions ect. No you won't. This is the absolute biggest misunderstanding of this change. It doesn't stop gate camps from offing a couple of people, bring those mission ships through the gate and they are more likely to be grabbed by a Ceptor and have a pre-aligned just off grid fleet wipe them out. Or if a roaming gang finds them just bursts them down before the Sentries ramp up.
The gradual increase of DPS of Sentries instead kills larger groups who hang out under the guns for say a real fight not gankers popping targets. This intern makes it impossible to have a drawn out small gang fight under said guns.
It doesn't hurt ganking it hurts fleet fights for no apparent gain whatsoever. So why do it if it doesn't help the people your post trumpets and hurts the people who break up camps or run into each other roaming? |

Sung Lie
Crepuscular Paradox United
0
|
Posted - 2012.08.08 18:37:00 -
[427] - Quote
Carebear safari into lowsec shooting remaining and endangered species also known as pirates...nice. Perhaps I retrain for tour guide -.- |

Broadsyde
Heretic Army Heretic Nation
9
|
Posted - 2012.08.08 23:10:00 -
[428] - Quote
/SIGNED You don't adjust. You just dominate. |

Broadsyde
Heretic Army Heretic Nation
9
|
Posted - 2012.08.08 23:11:00 -
[429] - Quote
Herping yourDerp wrote:want to kill someone in lowsec? do it off a gate... now you will have to find the miners mining, the people running scan sites and missions ect.
Obviously you don't pvp in lowsec You don't adjust. You just dominate. |

Oki Riverson
FLA5HY RED
0
|
Posted - 2012.08.08 23:45:00 -
[430] - Quote
I'm not signing this and I'm a pirate...Have been since a month into the game. I've flown with the original poster, and, frankly he's a skill-less gate camper (sorry Tara.) I actually think this should not only be implemented but taken further...The sooner the current low sec "play-style" of camping is changed, the better. It is utterly horrid, stale and boring. It's not "piracy" its just camping.
We need people into low sec to do other things, industry, exploration, missions, whatever tbh. Why? because we need to hunt them down properly and not just shoot their hauler in the face because the gate was camped for 3 hours. I'm not saying this will happen just by changing the way gate guns work, but it's a step in the right direction of pulling down that high sec player wall.
Oki |

Altrue
Exploration Frontier inc
22
|
Posted - 2012.08.09 00:11:00 -
[431] - Quote
Oki Riverson wrote:I'm not signing this and I'm a pirate...Have been since a month into the game. I've flown with the original poster, and, frankly he's a skill-less gate camper (sorry Tara.) I actually think this should not only be implemented but taken further...The sooner the current low sec "play-style" of camping is changed, the better. It is utterly horrid, stale and boring. It's not "piracy" its just camping.
We need people into low sec to do other things, industry, exploration, missions, whatever tbh. Why? because we need to hunt them down properly and not just shoot their hauler in the face because the gate was camped for 3 hours. I'm not saying this will happen just by changing the way gate guns work, but it's a step in the right direction of pulling down that high sec player wall.
Oki
I couldn't say something better. Death to trees !!! *Axe* *Chop, chop, chop...* You may understand what I'm talking about ;) |

Eddie Monaghan
The Generic Pirate Corporation Fusion.
8
|
Posted - 2012.08.09 07:08:00 -
[432] - Quote
/ Signed
I say this is BS. Most my play time in Eve has been in low sec. Most that time I've also been a Pirate. I enjoy it. As for camping? It passes time and can gain some decent Isk, but that's all it is for me. However, I DO love targets of opportunity and a hauler coming through a gate should not be safe in Low Sec. It's fine the way it is, why screw it up?
Oki's comment about no skill holds no water with me. I've only flown with Tara a handful of times and it was fun. I don't know about his skill in PvP, I haven't flown with him enough to. But then, WHO CARES? It's a GAME, it's MEANT to be FUN!
I don't mind losing ships due to my own mediocre PvP skills, but because CCP made it a PITA to have a good fight on a gate is just plain stupid.
- Lo they do call to me. They bid me take my place among them, in the halls of Valhalla. Where the brave may live forever.
|

Frying Doom
Zat's Affiliated Traders
472
|
Posted - 2012.08.09 07:16:00 -
[433] - Quote
Eddie Monaghan wrote:
Oki's comment about no skill holds no water with me. I've only flown with Tara a handful of times and it was fun. I don't know about his skill in PvP, I haven't flown with him enough to. But then, WHO CARES? It's a GAME, it's MEANT to be FUN!
I don't mind losing ships due to my own mediocre PvP skills, but because CCP made it a PITA to have a good fight on a gate is just plain stupid.
Yes Just plain stupid. Thats how it is now. It makes no sense that you can commit criminal acts right in front of the authorities and get away with it.
You say The game is meant to be fun, for who? Everyone or just you.
The easiest way to look at is CCP made an Error when they set up gate guns as they are now and they are just re-balancing an old error. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Pipa Porto
653
|
Posted - 2012.08.09 07:17:00 -
[434] - Quote
Just had a big fight on a gate that would not have been possible if the gate gun changes happened.
Tons of fun, lasted for quite a while, and it's all because Pro Chimera's gate camping erryday .
Was actually a 3 way fight. We killed off Chimera's allies pretty quick, then were waiting around for backup to kill it when another gang jumped in on us to try to kill it. So we were fighting the other gang with the Chimera kill as the prize. At the end, we drove off the other fleet and killed the Chimera.
With the Gate Gun changes, none of this would have been possible. First, the Chimera wouldn't be able to hang out on gate. Second, we wouldn't have been able to kill his support (we're roaming, so we're all GCC). Third, we wouldn't have been able to hang around holding the Chimera while waiting for backup. Fourth, we wouldn't have been able to fight the other gang at all. Finally, we wouldn't have been able to kill off the Chimera in the end. EvE: Everyone vs Everyone
-RubyPorto |

Oki Riverson
FLA5HY RED
2
|
Posted - 2012.08.09 13:54:00 -
[435] - Quote
Pipa Porto wrote:Just had a big fight on a gate that would not have been possible if the gate gun changes happened. Tons of fun, lasted for quite a while, and it's all because Pro Chimera's gate camping erryday  . Was actually a 3 way fight. We killed off Chimera's allies pretty quick, then were waiting around for backup to kill it when another gang jumped in on us to try to kill it. So we were fighting the other gang with the Chimera kill as the prize. At the end, we drove off the other fleet and killed the Chimera. With the Gate Gun changes, none of this would have been possible. First, the Chimera wouldn't be able to hang out on gate. Second, we wouldn't have been able to kill his support (we're roaming, so we're all GCC). Third, we wouldn't have been able to hang around holding the Chimera while waiting for backup. Fourth, we wouldn't have been able to fight the other gang at all. Finally, we wouldn't have been able to kill off the Chimera in the end.
This sort of thing happens maybe...once a month (That's pushing it.) My corp had a similar experience with a Revelation about 3 weeks ago where the guys forced it to self-destruct on a gate; Anyway, This isn't everyday gameplay now is it? And that's the issue. |

Pipa Porto
654
|
Posted - 2012.08.09 17:36:00 -
[436] - Quote
Oki Riverson wrote:This sort of thing happens maybe...once a month (That's pushing it.) My corp had a similar experience with a Revelation about 3 weeks ago where the guys forced it to self-destruct on a gate; Anyway, This isn't everyday gameplay now is it? And that's the issue.
Fights on gates happen every day. Most of them take a lot longer than 5 minutes (except for the ganks that gate camps do). Usually, someone's going GCC on the gate during the fight.
So the Second reason the fight couldn't happen is the most important one. If you're GCC you won't be able to fight at all on a gate, you'll only be able to run fast ganks there (Arty Nados + a rotating wing of fast tackle who'll shed their GCC between victims). EvE: Everyone vs Everyone
-RubyPorto |

Tara Read
The Generic Pirate Corporation Fusion.
133
|
Posted - 2012.08.10 07:51:00 -
[437] - Quote
Oki Riverson wrote:I'm not signing this and I'm a pirate...Have been since a month into the game. I've flown with the original poster, and, frankly he's a skill-less gate camper (sorry Tara.) I actually think this should not only be implemented but taken further...The sooner the current low sec "play-style" of camping is changed, the better. It is utterly horrid, stale and boring. It's not "piracy" its just camping.
We need people into low sec to do other things, industry, exploration, missions, whatever tbh. Why? because we need to hunt them down properly and not just shoot their hauler in the face because the gate was camped for 3 hours. I'm not saying this will happen just by changing the way gate guns work, but it's a step in the right direction of pulling down that high sec player wall.
Oki
What are you sorry for? At least your opinion is an honest one just not valid. How many other irons in the fire did other people in FLASHY have besides Piracy? Quite a few to be honest. Whenever I'd log it would either be people doing something else thus can't roam or it was at odd times due to work. So why not snag a few easy things then head to sleep?
I'll admit my time in FLASHY although brief enlightened me to the plight of Low Sec. Unless you have dedicated people to bust some ass hardly anything will get done and people won't be motivated. Such was the issues with FLASHY. Well that and being on call 24/7 real life does come first right?
But I digress. I won't sit here and sling mud at you calling you unskilled (btw what is Eve now Call Of Duty?) and I won't bullshit my way out of anything. Yes camping was one of my main ways of racking up kills while in FLASHY but what did you expect?
Hell there were so few of us online at a given time it's about all people could do. Unless of course you wanted to run around in a solo frig or something of that nature. And if you asked others for a roam it was nothing but excuses or bad timing.
I will say though my time with Fusion has led to some GREAT ops, roams, etc and luckily showed me that low sec luckily isn't (quite) dead.
Now onto the issue at hand with why you think these changes good. Let me ask you how many decent fights have you had where such fights were off a gate? A random number perhaps? 35? 70?
My point being is that with these changes implemented that number will plummet to ZERO. Why? because no one can sustain 5 minutes of sentry aggression enough to kill a triaged carrier and no one would dare to risk it.
Instead you'll have more of these "skillless" gate camps with alpha Tornado's and Interceptor's catching anything that moves.
These changes Oki, will not only strangle any true fights to be had off gate they sure as hell do not provide an adequate solution to the traffic issues with Low Sec as a whole.
|

Tara Read
The Generic Pirate Corporation Fusion.
133
|
Posted - 2012.08.10 07:57:00 -
[438] - Quote
Eddie Monaghan wrote:/ Signed
I say this is BS. Most my play time in Eve has been in low sec. Most that time I've also been a Pirate. I enjoy it. As for camping? It passes time and can gain some decent Isk, but that's all it is for me. However, I DO love targets of opportunity and a hauler coming through a gate should not be safe in Low Sec. It's fine the way it is, why screw it up?
Oki's comment about no skill holds no water with me. I've only flown with Tara a handful of times and it was fun. I don't know about his skill in PvP, I haven't flown with him enough to. But then, WHO CARES? It's a GAME, it's MEANT to be FUN!
I don't mind losing ships due to my own mediocre PvP skills, but because CCP made it a PITA to have a good fight on a gate is just plain stupid.
I don't have any skill. I'm just a meat shield for Holy's Crusade against the universe... Do I have a basic knowledge of pvp combat? yes. Am I some red eyed egghead that would love to paint themselves as something of an "uber" player? Nope.
In the time I've played Eve I do however know one thing, You never stop learning and asking questions is the best way to improve your ability as a pilot. Not smack talk someone on a forum. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
124
|
Posted - 2012.08.10 08:37:00 -
[439] - Quote
+1, signed etc etc
I can think of at least 5 ways to game this system already. |

Oki Riverson
FLA5HY RED
3
|
Posted - 2012.08.10 08:45:00 -
[440] - Quote
Tara Read wrote:Oki Riverson wrote:I'm not signing this and I'm a pirate...Have been since a month into the game. I've flown with the original poster, and, frankly he's a skill-less gate camper (sorry Tara.) I actually think this should not only be implemented but taken further...The sooner the current low sec "play-style" of camping is changed, the better. It is utterly horrid, stale and boring. It's not "piracy" its just camping.
We need people into low sec to do other things, industry, exploration, missions, whatever tbh. Why? because we need to hunt them down properly and not just shoot their hauler in the face because the gate was camped for 3 hours. I'm not saying this will happen just by changing the way gate guns work, but it's a step in the right direction of pulling down that high sec player wall.
Oki What are you sorry for? At least your opinion is an honest one just not valid. How many other irons in the fire did other people in FLASHY have besides Piracy? Quite a few to be honest. Whenever I'd log it would either be people doing something else thus can't roam or it was at odd times due to work. So why not snag a few easy things then head to sleep? I'll admit my time in FLASHY although brief enlightened me to the plight of Low Sec. Unless you have dedicated people to bust some ass hardly anything will get done and people won't be motivated. Such was the issues with FLASHY. Well that and being on call 24/7 real life does come first right? But I digress. I won't sit here and sling mud at you calling you unskilled (btw what is Eve now Call Of Duty?) and I won't bullshit my way out of anything. Yes camping was one of my main ways of racking up kills while in FLASHY but what did you expect? Hell there were so few of us online at a given time it's about all people could do. Unless of course you wanted to run around in a solo frig or something of that nature. And if you asked others for a roam it was nothing but excuses or bad timing. I will say though my time with Fusion has led to some GREAT ops, roams, etc and luckily showed me that low sec luckily isn't (quite) dead. Now onto the issue at hand with why you think these changes good. Let me ask you how many decent fights have you had where such fights were off a gate? A random number perhaps? 35? 70? My point being is that with these changes implemented that number will plummet to ZERO. Why? because no one can sustain 5 minutes of sentry aggression enough to kill a triaged carrier and no one would dare to risk it. Instead you'll have more of these "skillless" gate camps with alpha Tornado's and Interceptor's catching anything that moves. These changes Oki, will not only strangle any true fights to be had off gate they sure as hell do not provide an adequate solution to the traffic issues with Low Sec as a whole.
Wow I guess that struck a chord, Anyway, essentially what you are saying here is "I'm casual, I want easy kills and can't be bothered looking for them." What the f*ck gives you the right to an easy kill while the rest of the game suffers because of a half arsed weak punishment mechanic?
|

Hannibal Vexor
FLA5HY RED
1
|
Posted - 2012.08.10 12:06:00 -
[441] - Quote
first off although this character is known as hannibal vexor to current/former corpies im hattori
1 tara your **** at pvp the only way you would ever do anything in fla5hy was in a bs
2 havent read the changes dont care gc is a skill destroying social activity for when numbers are low and brain is switched off or not needed (tara you were one of our most consistent campers what does that say?)
3 oki unless sec changes are being implemented to the mechanic on gates that fight would have happened cos all involved parties were pirates(havent read changes not interested again)
4 tara your ****
5 from the little i do know this wont mean much difference to pirate life beyond freighters being a little safer because campers are neg sec people who bust camps will have more fun with pointing campers and letting sentries pop gcc campers and pirate/pvp corps who want to fight will just do it off gate which happens quite regular tbh
6 tara your ****
7 neg ten and a few other big pirate groups may have to rethink the way they play the game with the static gatecamps that never move
8 i quite liked tara btw and this isnt a personal attack just an assessment on his pvp skills in the game you can blame this on time constraints real life personal problems or whatever but end result is the same op is just a gatecamper who could never adjust to life in fast agile small gangs
if im wrong on the way things are gonna work flame away and f**k it who cares
|

Anslo
The Scope Gallente Federation
67
|
Posted - 2012.08.10 12:20:00 -
[442] - Quote
No. No one likes pirates. -1 |

Lexmana
675
|
Posted - 2012.08.10 12:59:00 -
[443] - Quote
Anslo wrote:No. No one likes pirates. -1 I like pirates. In the game that is. They make it more fun and interesting. But if you don't like them they are much easier to deal with in highsec.
|

Halcyon Ingenium
Dreddit Test Alliance Please Ignore
160
|
Posted - 2012.08.10 13:17:00 -
[444] - Quote
Tara Read wrote: You clearly failed to read a later post in which I described the two primary methods of travel in Eve. As far as the interpretation of "suspect" that has yet to be defined in black and white by any CCP Dev since it is in the "tweaking" and "speculation" phase. So for now we'll assume the worst possible scenario until Dev's step up and flatly put something in their next minutes or something more concrete.
Also I find it rather ironic you blame JD ships for the "reason" to bypass Low Sec. In actuality JD (jump drive) ships have created more flexibility and ease of travel throughout New Eden. So you'd assume that with less of a burden more people would set up shop.
That clearly is not the case and JD ships are not the problem. BTW my day wouldn't be ruined. It would just turn into "Hurry! shoot the fish in the barrel before we're shot ourselves!" Online.
Lol, JD, no. No you got it all wrong, sorry.
As far as worst possible scenario (and still, who is "we"?), I'll keep doing the not ******** thing, which is waiting for something to actually happen and then take useful action, if any useful action is to be taken. I'll leave the scurrying and flailing to those who either are still new enough at life to not know how avoid wasting effort, or those who are incapable of learning such a skill.
They say that in learning the game Go, it is best to lose your first 50 games as soon as possible. This is because Go is complex, and the only way you will start to get an idea of strategy and play is by first sucking and failing as hard as you can. So...In EVE, it is best to get your first 50 deaths by combat as soon as possible. |

XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
7
|
Posted - 2012.08.10 13:34:00 -
[445] - Quote
Lexmana wrote:Anslo wrote:No. No one likes pirates. -1 I like pirates. In the game that is. They make it more fun and interesting. But if you don't like them they are much easier to deal with in highsec.
I like Pirates the adult film. Jesse Jane and Jenaveve were smokin hot in that movie ;-) |

Kingston Black
Hostile. PURPLE HELMETED WARRIORS
35
|
Posted - 2012.08.10 14:04:00 -
[446] - Quote
signed
best fights ive had in eve are where we find a large group camping and bait them, then escalate with carriers and dreads as they escalate. Ive had fights last an hour this way with carnage on both sides these changes would remove this gameplay as well as make lowsec gates hell with dramiel decloak tackle on every region gate ccp greyscale needs to play being a pirate before coming up with more lowsec ideas...
why not talk about the whole viceroy thingy that was discussed before where a pirate group who squats a system can gain a kind of mini ownership of it and some shines kinda like faction war lite?
TBH its takes balls or stupidity to camp gates as your painting a big fat comeatmebro sign on yourselves and every bored pirate group worth its salt within 10 jumps will probably make a bee line to you... |

Homo Jesus
The LGBT Last Supper
33
|
Posted - 2012.08.10 15:04:00 -
[447] - Quote
Oki Riverson wrote:
We need people into low sec to do other things, industry, exploration, missions, whatever tbh. Why? because we need to hunt them down properly and not just shoot their hauler in the face because the gate was camped for 3 hours. I'm not saying this will happen just by changing the way gate guns work, but it's a step in the right direction of pulling down that high sec player wall.
Oki
Well, at least you have things for people to do after making past the gate but why would they come to low for those activities. All of those are available in high sec under Concord protection.
When the docking timer was changed it made it damn near impossible to gank a transport at an undock. I didn't notice any change in the traffic at all. Mod lag caused by the server timing thing makes it hard as hell to make split second activations but that didn't increase small ship traffic at all. This change with no additions to attract people is a waste of time.
What is the next change in the right direction after making the gates safer? You need a maxed prober to find ships in missions? Once someone warps into a 5/10 it's considered claimed and only fleet members can enter? Support this to our own peril they aren't just going to feed us bears... |

Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
17
|
Posted - 2012.08.10 18:15:00 -
[448] - Quote
outlaws demanding righteousness!
(cerebellum explodes)
I always thought outlaws dun give a flyin' crap?! |

lag kills
The Generic Pirate Corporation Fusion.
3
|
Posted - 2012.08.10 19:58:00 -
[449] - Quote
why are there still people chiming into this thread without using their brains, thinking this is a good thing? so clueless.
you don't need to sit on a gate to camp it. you only need to be there when someone comes through and you can get off the gate again after the mere seconds it takes to blow the thing up. if you don't like camps, this will only make it easier to catch things for petty ganks. all it allows is petty ganks.
no real fights will be able to happen on gates. this is where real fights happen too, believe it or not. telling people to get off the gate and fight is so ignorant and naive, i'm amazed. finding someone stupid enough to get caught with their pants down doing something off the gate in low sec is not common. those people are in high sec, or even null. i look for those kills, i don't like camping, but people are scared shitless of low sec and know the risks and their heads are full of tales from their noob corps about gate camps being EVERYWHERE ALL THE TIME. you think more people will start coming here when they learn how much more at risk their transport ships and cloaky T3s are to being ganked?
if you are in a roaming gang and you scout another roaming gang, would you not want to hide your numbers so they don't get spooked [even if it's even numbers they get spooked] and catch them by surprise, while guaranteeing they'll be in point range all at the same time? well, guess what? the best place to do that is at a gate whether you're in a high sec war, low sec or null. do you think we should just sit at a planet like dumbasses, giving up a tactical advantage, letting people scout us, gather an overwhelming force and/or hot drop us? the only way to have any semblance of a 'fair fight' is for two groups to happen upon each other at a gate without any prior intel, otherwise one gang gets intel on the numbers of the other, they either bring a greater force to secure victory with minimal losses, or they'll avoid it and this isn't exclusive to low sec. tired of complaining about gate camps? get some bait, get some friends and stomp them. it's easy, but i guess it's hard to find reliable friends when you're a socially inept hermit, plinking away at level 4s in high sec.
anyone with experience in low sec should know these things already. i know the eve population is chock-full of ********, ignorant, misinformed grumpy old men, but damn, it's starting to get a little out of hand. you need to learn how this game works before you start thinking you know what's wrong with it. and that goes for greyscale too. |

Hannibal Vexor
FLA5HY RED
1
|
Posted - 2012.08.10 21:17:00 -
[450] - Quote
lag kills wrote:why are there still people chiming into this thread without using their brains, thinking this is a good thing? so clueless.
you don't need to sit on a gate to camp it. you only need to be there when someone comes through and you can get off the gate again after the mere seconds it takes to blow the thing up. if you don't like camps, this will only make it easier to catch things for petty ganks. all it allows is petty ganks.
no real fights will be able to happen on gates. this is where real fights happen too, believe it or not. telling people to get off the gate and fight is so ignorant and naive, i'm amazed. finding someone stupid enough to get caught with their pants down doing something off the gate in low sec is not common. those people are in high sec, or even null. i look for those kills, i don't like camping, but people are scared shitless of low sec and know the risks and their heads are full of tales from their noob corps about gate camps being EVERYWHERE ALL THE TIME. you think more people will start coming here when they learn how much more at risk their transport ships and cloaky T3s are to being ganked?
if you are in a roaming gang and you scout another roaming gang, would you not want to hide your numbers so they don't get spooked [even if it's even numbers they get spooked] and catch them by surprise, while guaranteeing they'll be in point range all at the same time? well, guess what? the best place to do that is at a gate whether you're in a high sec war, low sec or null. do you think we should just sit at a planet like dumbasses, giving up a tactical advantage, letting people scout us, gather an overwhelming force and/or hot drop us? the only way to have any semblance of a 'fair fight' is for two groups to happen upon each other at a gate without any prior intel, otherwise one gang gets intel on the numbers of the other, they either bring a greater force to secure victory with minimal losses, or they'll avoid it and this isn't exclusive to low sec. tired of complaining about gate camps? get some bait, get some friends and stomp them. it's easy, but i guess it's hard to find reliable friends when you're a socially inept hermit, plinking away at level 4s in high sec.
anyone with experience in low sec should know these things already. i know the eve population is chock-full of ********, ignorant, misinformed grumpy old men, but damn, it's starting to get a little out of hand. you need to learn how this game works before you start thinking you know what's wrong with it. and that goes for greyscale too.
what a complete load of **** |
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