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Thread Statistics | Show CCP posts - 4 post(s) |

TheGunslinger42
Bite Me inc Elysian Empire
180
|
Posted - 2012.08.03 10:11:00 -
[61] - Quote
Cyprus Black wrote:Finally! Trade can finally come to lowsec. Players can enter in ship sizes larger than frigates. EVERY lowsec access point will no longer be permacamped. Corporations now have a legitimate reason to live in lowsec. Miners and explorers now have an acceptable margin of risk. The most unbalanced risk/reward area of space is finally seeing balance. PI can really take off now. Corporations are more inclined to moon mine lesser materials. There will be a massive influx of players for pirates to shoot at.
Finally! The most neglected aspect of this game is finally starting to receive love. You bitter vets who hate change of any kind, you're welcome to cancel all five million of your accounts. The game will be changing and your inability/unwillingness to adapt is your own fault. Good riddance.
Are you dense? If anything this is a buff to gate camps - interceptors and frigs now being able to hang around and get initial tackles is something that is explicitly stated as a goal. The only thing that this prevents is bigger, more meaningful conflict. As has already been pointed out, but you keep purposefully ignoring those posts and just screaming about "bitter vets who hate change" and lazy pirates after "easy kills", etc.
PS: Hisec baddies don't avoid lowsec because of gate camps, they avoid lowsec because all of lowsec poses a danger to their little carebear ships, not just the entrance. This won't rejuvenate lowsec, it'll just make it more dead. |

Shalua Rui
FEROX AQUILA
106
|
Posted - 2012.08.03 10:12:00 -
[62] - Quote
Aruken Marr wrote:You really thing carebears will move to losec with the suppression of gatecamps? The mere possibility of getting shot at keeps these guys wrapped up in hisec
Oh come one, that's jung chi duh go-se dway, and you know it... people just have accepted that going into low is out of the question for anything other then PvP these days, cause almost all gates from 0.4 down are perma camped 24/7.
That's half of the game not accessable to non combateers... "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

TheGunslinger42
Bite Me inc Elysian Empire
180
|
Posted - 2012.08.03 10:13:00 -
[63] - Quote
Shalua Rui wrote:[quote=Aruken Marr]cause almost all gates from 0.4 down are perma camped 24/7.
6/10 would lol again
|

Thor Kerrigan
Guardians of Asceticism
174
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Posted - 2012.08.03 10:14:00 -
[64] - Quote
Shalua Rui wrote: cause almost all gates from 0.4 down are perma camped 24/7.
Is your source wikipedia? |

Alara IonStorm
2861
|
Posted - 2012.08.03 10:18:00 -
[65] - Quote
Thor Kerrigan wrote:Shalua Rui wrote: cause almost all gates from 0.4 down are perma camped 24/7.
Is your source wikipedia? Wikipedia has never been that inaccurate.
|

Shalua Rui
FEROX AQUILA
106
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Posted - 2012.08.03 10:21:00 -
[66] - Quote
Alara IonStorm wrote:Wikipedia has never been that inaccurate.
My impression, nothing more... I'm back in the game for what? 3 weeks now, and lost every single ship I took to 0.4 since then... "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Kuehnelt
Devoid Privateering
159
|
Posted - 2012.08.03 10:22:00 -
[67] - Quote
A recap and a reemphasizing of some points:
1. To even desire to nerf Rancer or Amamake is just wrongheaded. These system names have a weight to them, they're meaningful, like Jita or Arnon are meaningful, they're names worth remembering and fearing and they're systems which are sharply differentiated from other lowsec systems. Successfully nerfing them would make the game more boring, would just turn them into Yet Another Empty Lowsec System; Who Even Cares What It's Called - of which we have plenty already.
2. This plan, which carebears praise for its potential to reduce Rancer/Amamake to boring space, actually fails to do that; instead, it nerfs all of lowsec, making all of lowsec in ways much more dangerous to travel through for those of us who've decided to learn the bloody game, and in other ways making it less hospitable to gang pvp. You can gank - but you can't fight!
3. If you want a more populated lowsec, teach people how to play the game. If you try to people the game as it is right now, prior to this proposal, then at some point you'll explain why frigates are so great for moving around lowsec, you'll point out some problems with how the "grind highsec missions from L1 to L4" experience makes people think that they should wait to bring BCs or BSes into lowsec, you'll... realize that this proposal would destroy all of that advice.
Cyprus Black wrote:EVERY lowsec access point will no longer be permacamped.
This is the kind of person this change would appear to benefit: someone who has never once used a map to detect and avoid a camp. Pelayers could learn space, could learn that some areas are more dangerous than others, are inhabited by dangerous people whereas others have friendlier locals. Could learn through experience that you don't fly to your pod to Oso gate in Amamake. Players could see space as interesting, and be able to draw maps like this one of Stain.
Or you could buff people like Cyprus Black. If this measure fails, just keep trying, and one day totally clueless people will be able to fly blindly through lowsec -- but only from highsec to highsec, because the rewards for carebearing in lowsec will be the same rewards that never motivated Cyprus Black to learn how to use the map, and because cluelessly carebearing in lowsec will still get you killed.
Are tutorials really that hard to write? |

TheGunslinger42
Bite Me inc Elysian Empire
181
|
Posted - 2012.08.03 10:23:00 -
[68] - Quote
Shalua Rui wrote:Alara IonStorm wrote:Wikipedia has never been that inaccurate. My impression, nothing more... I'm back in the game for what? 3 weeks now, and lost every single ship I took to 0.4 since then...
Then stop being terrible / jumping into amamake. |

Misanth
RABBLE RABBLE RABBLE
681
|
Posted - 2012.08.03 10:30:00 -
[69] - Quote
Tara Read wrote:What does this mean? Essentially it is led up to interpretation but anyone "suspect" hence anyone with negative sec status will essentially be fired upon in low sec. GCC no longer becomes applicable and fights on gates now will be reduced to under 5 minutes or until all aggressor's are destroyed.
CCP want to force all lowsec inhibitants into FW. Welcome to Blob Online, where smallscale gameplay is hated by the devs. shiptoastin' liek a baws |

Shalua Rui
FEROX AQUILA
106
|
Posted - 2012.08.03 10:31:00 -
[70] - Quote
TheGunslinger42 wrote:Then stop being terrible / jumping into amamake.
So it's my fault that LOWsec essentially means NOsec these days? Sure... "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

TheGunslinger42
Bite Me inc Elysian Empire
181
|
Posted - 2012.08.03 10:35:00 -
[71] - Quote
Shalua Rui wrote:TheGunslinger42 wrote:Then stop being terrible / jumping into amamake. So it's my fault that LOWsec essentially means NOsec these days? Sure...
Except it doesn't. Last time I checked there's still quite significant differences between camping a gate in null and one in lowsec. This is besides the point anyway, pvp is an intended part of EVE. Crying because you ran face first into some, rather than taking the time and effort to prepare or avoid it, is stupid. You're at fault here. |

Kuehnelt
Devoid Privateering
159
|
Posted - 2012.08.03 10:36:00 -
[72] - Quote
Shalua Rui wrote:So it's my fault that LOWsec essentially means NOsec these days? Sure...
There are no bubbles or bombs. Sentry guns discourage fast tackle. Look at how 'dangerous' this space is. Be sure to compare that against its traffic.
People who think LOWsec means NOsec are not lowsec dwellers or people who would like to dwell there. They're people who want to make safer shortcuts through lowsec from one highsec trade hub to another highsec trade hub. |

Misanth
RABBLE RABBLE RABBLE
681
|
Posted - 2012.08.03 10:44:00 -
[73] - Quote
Soi Mala wrote:MY CAMPING BACKBONE!
There are plenty of other ways/places to get a fight. HTFU.
There are plenty of other ways/places to get a fight. There is too much of blobbing, buffing of anti-combat, and this suggestion even flat out kills stuff like: ransoming, and combat escalation (hold down a target to have his friends come in and escalate the fight).
Basicly the OP is right. This is no whining. It is a direct attack on combat in EVE, and a minor buff to quick gatekills. That's it. But for proper combat, for ransoms, for escalations etc.. this is unecessary and directly detrimental for combat. shiptoastin' liek a baws |

Darius Brinn
Iberians Iberians.
76
|
Posted - 2012.08.03 10:44:00 -
[74] - Quote
Shalua Rui wrote:TheGunslinger42 wrote:Then stop being terrible / jumping into amamake. So it's my fault that LOWsec essentially means NOsec these days? Sure...
I could point out a couple of systems in nullsec where you will learn, in epiphany form, the difference between a 0.0 camp and a Low Sec one.
The amount of things you are NOT allowed to do in Low Sec, now when you know what you CAN do in Null Sec, is amazing.
|

Malcanis
Vanishing Point. The Initiative.
4383
|
Posted - 2012.08.03 10:49:00 -
[75] - Quote
Cyprus Black wrote:Finally! EVERY lowsec access point will no longer be permacamped.
I literally can't remember the last time I saw a lo-sec enterence point "permacamped". Or even camped at all. And I go through Rancer fairly often at EU peak TZ.
You are straight up lying. Deliberately telling an untruth. Making **** up.
Aren't you ashamed to attempt to win some kind of rhetorical victory with such naked dishonesty? Would you like to take a step back for a moment and consider that you are a person who publically tells lies about a video game in order to "win" an argument?
What kind of person would you call that?
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Lucy Oreless
Raptus-Regaliter EntroPraetorian Aegis
15
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Posted - 2012.08.03 10:52:00 -
[76] - Quote
Misanth wrote: and this suggestion even flat out kills stuff like: ransoming, and combat escalation (hold down a target to have his friends come in and escalate the fight).
Basicly the OP is right. This is no whining. It is a direct attack on combat in EVE, and a minor buff to quick gatekills. That's it. But for proper combat, for ransoms, for escalations etc.. this is unecessary and directly detrimental for combat.
Quoted for truth!
|

Malcanis
Vanishing Point. The Initiative.
4383
|
Posted - 2012.08.03 10:52:00 -
[77] - Quote
Shalua Rui wrote:TheGunslinger42 wrote:Then stop being terrible / jumping into amamake. So it's my fault that LOWsec essentially means NOsec these days? Sure...
It's absurdly easy and safe to travel through lo-sec these days. I moved a god damb Noctis through Rancer this wee for christ's sake.
FIT CLOAK
FIT MWD
JUMP IN
HIT ALIGN, MWD, CLOAK VERY CLOSE TOGETHER
UNCLOAK WHEN MWD STOPS
INSTAWARP
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Kuehnelt
Devoid Privateering
160
|
Posted - 2012.08.03 10:54:00 -
[78] - Quote
Malcanis wrote:HIT ALIGN, MWD, CLOAK VERY CLOSE TOGETHER
*twitch*
http://www.youtube.com/watch?v=edPO32jgcfc |

Kaeda Maxwell
Black Rebel Rifter Club The Devil's Tattoo
170
|
Posted - 2012.08.03 10:56:00 -
[79] - Quote
Sorry for the x-post but;
Ok just to clarify;
'suspect' is a new thing introduced under the new crimewatch it's not the same as being below -5.0.
From what I understood (at fanfest) 'suspect' is a flag that occurs when you do something that would currently give somebody else aggression on you (like you loot their can).
Under the new crimewatch as explained at fanfest you will be one of three states at all times;
* neutral (done nothing) * suspect (theft, neutral repping) * criminal (anything that currently incurs GCC)
Which is not related to security status. So you might want to hold off on the wild speculation till you read up on the new crimewatch system. |
|

CCP Greyscale
C C P C C P Alliance
1469

|
Posted - 2012.08.03 10:58:00 -
[80] - Quote
Sure, I'll make a note to have another look at this and get some more player feedback when we start finalizing the designs. |
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Shalua Rui
FEROX AQUILA
110
|
Posted - 2012.08.03 11:01:00 -
[81] - Quote
Malcanis wrote:It's absurdly easy and safe to travel through lo-sec these days. I moved a god damb Noctis through Rancer this wee for christ's sake.
Ok, sorry if I gave you the impression that I know abso-fing-lutely nothing about this game...
My point beeing: A few years back, I didn*t have to take extra precautions if I had to make a quick trip to 0.4 to shortcut for a mission, or to pickup some merchandise. Not that there where no gate camps back then, mind you, they just didn't pop any T1 frig our hauler back then, just for the heck of it... same with suicide gankers... what shee-niou practice is that? "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

TheGunslinger42
Bite Me inc Elysian Empire
185
|
Posted - 2012.08.03 11:02:00 -
[82] - Quote
Kaeda Maxwell wrote:Sorry for the x-post but;Ok just to clarify; 'suspect' is a new thing introduced under the new crimewatch it's not the same as being below -5.0. From what I understood (at fanfest) 'suspect' is a flag that occurs when you do something that would currently give somebody else aggression on you (like you loot their can). Under the new crimewatch as explained at fanfest you will be one of three states at all times; * neutral (done nothing) * suspect (theft, neutral repping) * criminal (anything that currently incurs GCC) Which is not related to security status. So you might want to hold off on the wild speculation till you read up on the new crimewatch system.
Loot from a wreck and then die from overpowered gate guns. Welcome to New Eve. Any none fluffeh bunnies in space actions will not be tolerated. |

Eugene Kerner
TunDraGon
80
|
Posted - 2012.08.03 11:04:00 -
[83] - Quote
TheGunslinger42 wrote:
Loot from a wreck and then die from overpowered gate guns. Welcome to New Eve. Any none fluffeh unicorns in space actions will not be tolerated.
|

Misanth
RABBLE RABBLE RABBLE
682
|
Posted - 2012.08.03 11:06:00 -
[84] - Quote
Irony. When I wanted to increase my smallscale PvP activity, I went with an alt and popped as many cyno/pods as I could to drop to -10 ASAP. When I was low enough security, people would actually start engage me on the gates and I'd get great smallscale fights.
So with Greyscales changes, that door is completely closed. Now it's actually bad to be -10, and all those opportunity fights you'd get will be gone. In fact, you rather would not be -10 so you could travel under guns, while looking for.. well what? People that drop cans in belts? Travel to null? Join FW? Wardec people in low? The only summary I can come forward with when thinking about this, is that it's a major combat nerf, nothing else. It just makes it harder to fight. shiptoastin' liek a baws |

Keno Skir
Vectis Covert Solutions
154
|
Posted - 2012.08.03 11:08:00 -
[85] - Quote
Signed.
Why not just have concord slowly upgrade or downgrade the police / deffensive structures over time depending on number of kills on that gate each day or week 
Gates that were permacamped would be eventually re-inforced and the camps would be forced to roam. Hmm, i actually think thats an idea that could work  The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |

Shalua Rui
FEROX AQUILA
110
|
Posted - 2012.08.03 11:10:00 -
[86] - Quote
Keno Skir wrote:Why not just have concord slowly upgrade or downgrade the police / deffensive structures over time depending on number of kills on that gate each day or week 
Uh, now that's a shiny idea there... problem is, EVE is not that flexible. "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Keno Skir
Vectis Covert Solutions
154
|
Posted - 2012.08.03 11:17:00 -
[87] - Quote
Cyprus Black wrote:I would like to start a petition that cancels out this petition. A game change that's actually an improvement to lowsec is a good thing and these morons want to keep the currently broken status quo?
Nay I say. Give a like and quote this post to show that common sense triumphs over stupid lowsec morons who are just in it for easy kills (I'm also a like *****).
Isn't you blog all about cheap hisec corp kills Cyprus? I actually liked your blog a lot, especially about the mining corps who's orca's you killed right after you joined them 
But really now, you've not got a leg to stand on as far as PvP integrity :P The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |

Orthan
TunDraGon
5
|
Posted - 2012.08.03 11:18:00 -
[88] - Quote
SIGNED
I have been playing eve since 2003 with all its changes, some good - some bad ... I also call Low-Sec my 'Home' - I am not interested in any High-Sec or Null-Sec activity.
So ... If this modification to sentry-mechanics comes I will unsubscribe my 5 accounts and selfdestruct my titan, fraps it and put it to u-tube with the proper comment to this sentry-modification.
If CCP wants to modify Eve to get more like WOW - do it - but without me and without my money for it. |

Misanth
RABBLE RABBLE RABBLE
682
|
Posted - 2012.08.03 11:19:00 -
[89] - Quote
Kuehnelt wrote:Are tutorials really that hard to write?
CCP want players to teach players, they want corporations to do that job for them, simply put. Unfortunately, there are entire alliances of people who still don't know how to move around in low- or null, even when they live there, so one could argue that CCP at this time should've learned.. but nopes, they keep promote the 'people teach people'-way.
I have to say tho, I think I learned alot in my early years from my corp, but I learned even more from going out and exploring/learning by my mistakes. People now seems so damn afraid of dying tho, not sure what is up with that. *cough* crappy mentality. 
Good post tho, rest of your stuff, gave you +1. shiptoastin' liek a baws |

Misanth
RABBLE RABBLE RABBLE
682
|
Posted - 2012.08.03 11:23:00 -
[90] - Quote
CCP Greyscale wrote:Sure, I'll make a note to have another look at this and get some more player feedback when we start finalizing the designs.
Start by bookmarking this thread, already some excellent feedback.  shiptoastin' liek a baws |
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