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Thread Statistics | Show CCP posts - 4 post(s) |
Tara Read
The Generic Pirate Corporation Fusion.
133
|
Posted - 2012.08.10 21:18:00 -
[451] - Quote
Oki Riverson wrote:Tara Read wrote:Oki Riverson wrote:I'm not signing this and I'm a pirate...Have been since a month into the game. I've flown with the original poster, and, frankly he's a skill-less gate camper (sorry Tara.) I actually think this should not only be implemented but taken further...The sooner the current low sec "play-style" of camping is changed, the better. It is utterly horrid, stale and boring. It's not "piracy" its just camping.
We need people into low sec to do other things, industry, exploration, missions, whatever tbh. Why? because we need to hunt them down properly and not just shoot their hauler in the face because the gate was camped for 3 hours. I'm not saying this will happen just by changing the way gate guns work, but it's a step in the right direction of pulling down that high sec player wall.
Oki What are you sorry for? At least your opinion is an honest one just not valid. How many other irons in the fire did other people in FLASHY have besides Piracy? Quite a few to be honest. Whenever I'd log it would either be people doing something else thus can't roam or it was at odd times due to work. So why not snag a few easy things then head to sleep? I'll admit my time in FLASHY although brief enlightened me to the plight of Low Sec. Unless you have dedicated people to bust some ass hardly anything will get done and people won't be motivated. Such was the issues with FLASHY. Well that and being on call 24/7 real life does come first right? But I digress. I won't sit here and sling mud at you calling you unskilled (btw what is Eve now Call Of Duty?) and I won't bullshit my way out of anything. Yes camping was one of my main ways of racking up kills while in FLASHY but what did you expect? Hell there were so few of us online at a given time it's about all people could do. Unless of course you wanted to run around in a solo frig or something of that nature. And if you asked others for a roam it was nothing but excuses or bad timing. I will say though my time with Fusion has led to some GREAT ops, roams, etc and luckily showed me that low sec luckily isn't (quite) dead. Now onto the issue at hand with why you think these changes good. Let me ask you how many decent fights have you had where such fights were off a gate? A random number perhaps? 35? 70? My point being is that with these changes implemented that number will plummet to ZERO. Why? because no one can sustain 5 minutes of sentry aggression enough to kill a triaged carrier and no one would dare to risk it. Instead you'll have more of these "skillless" gate camps with alpha Tornado's and Interceptor's catching anything that moves. These changes Oki, will not only strangle any true fights to be had off gate they sure as hell do not provide an adequate solution to the traffic issues with Low Sec as a whole. Wow I guess that struck a chord, Anyway, essentially what you are saying here is "I'm casual, I want easy kills and can't be bothered looking for them." What the f*ck gives you the right to an easy kill while the rest of the game suffers because of a half arsed weak punishment mechanic?
I never stated anyone deserves "easy kills" so don't try to twist things. I'm saying it will be even easier especially if Interceptors can tackle off gates. Or did you forget that little tidbit? |
Tara Read
The Generic Pirate Corporation Fusion.
133
|
Posted - 2012.08.10 21:28:00 -
[452] - Quote
Hannibal Vexor wrote:first off although this character is known as hannibal vexor to current/former corpies im hattori
1 tara your **** at pvp the only way you would ever do anything in fla5hy was in a bs
2 havent read the changes dont care gc is a skill destroying social activity for when numbers are low and brain is switched off or not needed (tara you were one of our most consistent campers what does that say?)
3 oki unless sec changes are being implemented to the mechanic on gates that fight would have happened cos all involved parties were pirates(havent read changes not interested again)
4 tara your ****
5 from the little i do know this wont mean much difference to pirate life beyond freighters being a little safer because campers are neg sec people who bust camps will have more fun with pointing campers and letting sentries pop gcc campers and pirate/pvp corps who want to fight will just do it off gate which happens quite regular tbh
6 tara your ****
7 neg ten and a few other big pirate groups may have to rethink the way they play the game with the static gatecamps that never move
8 i quite liked tara btw and this isnt a personal attack just an assessment on his pvp skills in the game you can blame this on time constraints real life personal problems or whatever but end result is the same op is just a gatecamper who could never adjust to life in fast agile small gangs
if im wrong on the way things are gonna work flame away and f**k it who cares
EDIT: beyond gate camping what does this affect? nothing the recent fw changes and the ship classes that it brings to various sites and plexes means there will always be fights upto and including dreads attacking hubs for the people with balls enough to attack em good pvp groups will still get more than their fair share of fights and kills just not on gates all this really does is move the battleground to fw areas , badgers and sub bs ships will still melt under the perennial campers that never learn
1. I flew Drakes and Canes multiple times. Need further proof? Check battleclinic.
2. It says what I already pointed out in an earlier post. That unless there were adequate people roams never took place. Stop trying to turn this thread into something about me. You already stated you didn't even read the changes in mechanics.
3. So you aren't interested in reading changes yet make 8 bullet points criticizing those against them?
4. Uhuh.
5. Unless of course said engagements happen on a gate. Unpredictability is a factor in Eve. Like it or not that is what keeps things interesting. Pre conditioned fights? May as well have WoW arenas in Eve as well...
6. Uhuh.
7. I don't know much about them yet if they do have such "big" alliances why not roam and have fun?
8. Your kidding right? I think I handle myself quite well in small gang warfare as my records with Fusion should shed some light on things. If you really think "camping" is my forte you are sadly mistaken.
I've partaken in OPs flying capitals, POS bashes, small gang, large gang, roams, scams, scouting etc. I even tried my hand in null combat and found it dull so I went back to low sec...
Don't try to blame FLASHY's stagnation on the majority of my kills being from camps. If anything this should show you that maybe some fresh blood and more activity is needed?
Funny. I never have these issues with Fusion...
|
Tara Read
The Generic Pirate Corporation Fusion.
133
|
Posted - 2012.08.10 21:32:00 -
[453] - Quote
And before I forget here is my record with Fusion. But that's right I'm Sh*# at small gang warfare correct?
http://evefusion.com/?a=pilot_detail&plt_ext_id=1599839901&view=recent |
Lin-Young Borovskova
Science and Trade Institute Caldari State
630
|
Posted - 2012.08.10 21:36:00 -
[454] - Quote
Tara Read wrote:But that's right I'm Sh*# at small gang warfare correct?
The first wise thing you've said in this thread. brb |
Tara Read
The Generic Pirate Corporation Fusion.
133
|
Posted - 2012.08.10 21:37:00 -
[455] - Quote
Lin-Young Borovskova wrote:Tara Read wrote:But that's right I'm Sh*# at small gang warfare correct? The first wise thing you've said in this thread.
I'm sure. |
Holy8th
The Generic Pirate Corporation Fusion.
0
|
Posted - 2012.08.10 21:51:00 -
[456] - Quote
Hannibal Vexor wrote:first off although this character is known as hannibal vexor to current/former corpies im hattori
1 tara your **** at pvp the only way you would ever do anything in fla5hy was in a bs
2 havent read the changes dont care gc is a skill destroying social activity for when numbers are low and brain is switched off or not needed (tara you were one of our most consistent campers what does that say?)
3 oki unless sec changes are being implemented to the mechanic on gates that fight would have happened cos all involved parties were pirates(havent read changes not interested again)
4 tara your ****
5 from the little i do know this wont mean much difference to pirate life beyond freighters being a little safer because campers are neg sec people who bust camps will have more fun with pointing campers and letting sentries pop gcc campers and pirate/pvp corps who want to fight will just do it off gate which happens quite regular tbh
6 tara your ****
7 neg ten and a few other big pirate groups may have to rethink the way they play the game with the static gatecamps that never move
8 i quite liked tara btw and this isnt a personal attack just an assessment on his pvp skills in the game you can blame this on time constraints real life personal problems or whatever but end result is the same op is just a gatecamper who could never adjust to life in fast agile small gangs
if im wrong on the way things are gonna work flame away and f**k it who cares
EDIT: beyond gate camping what does this affect? nothing the recent fw changes and the ship classes that it brings to various sites and plexes means there will always be fights upto and including dreads attacking hubs for the people with balls enough to attack em good pvp groups will still get more than their fair share of fights and kills just not on gates all this really does is move the battleground to fw areas , badgers and sub bs ships will still melt under the perennial campers that never learn
Awww thats cute, someone with a **** pvp record calling tara **** at pvp.
Taras http://eve-kill.net/?a=pilot_detail&plt_id=4006
Hannibals http://eve-kill.net/?a=pilot_detail&plt_id=190401
Seriously, get a few more kills under your belt before you start calling someone **** at pvp. You havent even broken 200 kills. Pathetic. |
Xenomorphea
Black Rise Angels
0
|
Posted - 2012.08.10 23:18:00 -
[457] - Quote
/signed
Low Sec is INTENDED as dangerous place to be in and fly through. Sentries already give a good advantage to anti-pirates when fighting pirates at gates or station. They also severely limit the type of ships pirates and outlaws can use in combat near gates or stations (basically, anything sub-BC or sub-HAC tank cannot be used efficiently). Making sentries untankable even by a triage carrier is f***ing ridiculous. CCP Greyscale, honestly, do you even play this game?
I remember the times where high sec police could be tanked for a while (and before that, even CONCORD...), provided you had a kickass ship or enough support ... that was fun, and more in line with the "sandbox" principle of EVE than the current "dumbing down", "noob friendly", "WOW-ish" approach.
Also, if sentries would simply start shooting a player because of his/her negative sec status ... well, you would force all pirates and outlaws"out of Low-Sec, obviously. Which is SO stupid, as Low sec is EXACTLY where they are supposed to live in!
Some of those players might move to 0,0, some might unsubscirbe. Either way, the population in Low Sec would likely halve. Great work, CCP.
Cheers,
-Xeno |
Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
18
|
Posted - 2012.08.10 23:19:00 -
[458] - Quote
just to get back on track.....
Correct me if i'm wrong please, but didn't a dev or a GM mention that ganking wasn't intended to be profitable? |
Tara Read
The Generic Pirate Corporation Fusion.
133
|
Posted - 2012.08.11 01:45:00 -
[459] - Quote
Bommel McMurdoc wrote:pardon on me on my last message (the one i just deleted) i was half joking, it is low sec, people should fight against each other. However, Low sec is still enforced by some "rules" or laws whatever you want to call it. The gate guns are that.... I don't think CCP had it in mind for the gates to be a shooting gallery.
which brings me to another point, I'm quite concerned... why wasn't I told in the game description or the game introduction tutorials that High Sec was where you learn how to play the game and low sec was where you learn how to sit around for a while and pick off players at a stargate, and that null was complete anarchy and completely player controlled.
I always thought high sec was supposed to prepare you for what lies beyond the security of concord and faction police, so that I could use the skills I learned in high sec, to take the next step in low security systems and then the ultimate step was to fight for resources and space bounty in null. Guess I got it all wrong, I'm really supposed to sit around and shoot freighters!
I'll have to slightly correct you on a couple points. Low Sec is about truly lawless space. Not about "picking off" players on a Stargate. Back in early 2005-2007 Low Sec had some brilliant and ruthless gangs like the Black Rabbits and M00.
Low Sec was an entirely different dynamic (and a lot more ruthless than it is now) simply because the environment and the game play of Eve was a LOT more difficult than it is today.
Not only that but Low Sec used to be a place to turn a pretty good profit if not just on ransoms. If done correctly, you could make quite a pretty bit.
Now it's different. You have myself and (other) people debating simply what may or may not be best for Low Sec at this time. They see the Sentry changes as a carrot to dangle in front of Carebears and the like saying "We'll protect you come here!" thus gambling on a mechanic to provide more traffic.
The only issue(s) are that this mechanic doesn't provide more content for those players and detracts the content in which Low Sec is known for. Good combat.
So it's actually not only a risk to implement this change in hopes it will make low sec populations high it also hinders the biggest draw to low sec by a lot of people anyways.
Onto null sec. Null Sec is NOT "player" controlled. Oh sure these people may think they control Null Sec because their Alliance has a stamp in the upper left hand corner but that's simply not true. It's controlled by those who have the roles and decision making ability within those entities that truly control Null Sec.
Not the players. Also might I point out that 1100 man fights with 30% time dilation is not the "ultimate" form of Eve combat in my eyes. Which is why changes likes these effect a lot of us who are voicing our opinions. |
Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
18
|
Posted - 2012.08.11 02:26:00 -
[460] - Quote
Tara Read wrote: long block corrections towards me.....
okay, if low sec is "truly lawless" why do you get security status hits and consequences such as retaliatory attacks from station/gate guns?
I respect your thoughts regardingf null sec, but nothing really is regulated out there except by the players (corporations) that "control" that space.
the above points, notwithstanding, I'll buy the "ransom" part, that's pirating and certainly should be a part of the low sec community, if anything, it prepares and teaches you how to deal with the "ultimate next step" (null sec.) the part i'm not really "ooogoo gaga" about is spending all my time waiting at gates and spending hours on end in roams just to kill a feeble target. After a while it seems kind of pointless, no? I'd imagine all the pvp, as goons have done to high sec, was to tip the balances on trade and manufacturing resources. The whole gate camping thing has given me the whole "hee hee I took my daddy's car keys and went for a joy ride." point of view.
I've mentioned before, pvp is a part of the game, there's no arguing that, but there's also bigger rocks, better complex's, planets, anomolies, etc etc out in null sec that i would consider "the ultimate step." |
|
Hannibal Vexor
FLA5HY RED
1
|
Posted - 2012.08.11 10:04:00 -
[461] - Quote
Holy8th wrote:Hannibal Vexor wrote:first off although this character is known as hannibal vexor to current/former corpies im hattori
1 tara your **** at pvp the only way you would ever do anything in fla5hy was in a bs
2 havent read the changes dont care gc is a skill destroying social activity for when numbers are low and brain is switched off or not needed (tara you were one of our most consistent campers what does that say?)
3 oki unless sec changes are being implemented to the mechanic on gates that fight would have happened cos all involved parties were pirates(havent read changes not interested again)
4 tara your ****
5 from the little i do know this wont mean much difference to pirate life beyond freighters being a little safer because campers are neg sec people who bust camps will have more fun with pointing campers and letting sentries pop gcc campers and pirate/pvp corps who want to fight will just do it off gate which happens quite regular tbh
6 tara your ****
7 neg ten and a few other big pirate groups may have to rethink the way they play the game with the static gatecamps that never move
8 i quite liked tara btw and this isnt a personal attack just an assessment on his pvp skills in the game you can blame this on time constraints real life personal problems or whatever but end result is the same op is just a gatecamper who could never adjust to life in fast agile small gangs
if im wrong on the way things are gonna work flame away and f**k it who cares
EDIT: beyond gate camping what does this affect? nothing the recent fw changes and the ship classes that it brings to various sites and plexes means there will always be fights upto and including dreads attacking hubs for the people with balls enough to attack em good pvp groups will still get more than their fair share of fights and kills just not on gates all this really does is move the battleground to fw areas , badgers and sub bs ships will still melt under the perennial campers that never learn Awww thats cute, someone with a **** pvp record calling tara **** at pvp. Taras http://eve-kill.net/?a=pilot_detail&plt_id=4006Hannibals http://eve-kill.net/?a=pilot_detail&plt_id=190401Seriously, get a few more kills under your belt before you start calling someone **** at pvp. You havent even broken 200 kills. Pathetic.
at the top of my post you will notice my corpies refer to me as hattori now if you wanna really do a **** poor measurement of pvp record on lame ass kb stats please do it on a toon i used for a period of time , hattori yasunaga and irtehazn being the 2 main pvp toons i had in fa5hy please feel free to trawl through bc and manually count up kills and losses then compare em to taras you may even include the 6-9 month period where ivee not played the game |
Tara Read
The Generic Pirate Corporation Fusion.
133
|
Posted - 2012.08.11 19:27:00 -
[462] - Quote
Hannibal Vexor wrote:Holy8th wrote:Hannibal Vexor wrote:first off although this character is known as hannibal vexor to current/former corpies im hattori
1 tara your **** at pvp the only way you would ever do anything in fla5hy was in a bs
2 havent read the changes dont care gc is a skill destroying social activity for when numbers are low and brain is switched off or not needed (tara you were one of our most consistent campers what does that say?)
3 oki unless sec changes are being implemented to the mechanic on gates that fight would have happened cos all involved parties were pirates(havent read changes not interested again)
4 tara your ****
5 from the little i do know this wont mean much difference to pirate life beyond freighters being a little safer because campers are neg sec people who bust camps will have more fun with pointing campers and letting sentries pop gcc campers and pirate/pvp corps who want to fight will just do it off gate which happens quite regular tbh
6 tara your ****
7 neg ten and a few other big pirate groups may have to rethink the way they play the game with the static gatecamps that never move
8 i quite liked tara btw and this isnt a personal attack just an assessment on his pvp skills in the game you can blame this on time constraints real life personal problems or whatever but end result is the same op is just a gatecamper who could never adjust to life in fast agile small gangs
if im wrong on the way things are gonna work flame away and f**k it who cares
EDIT: beyond gate camping what does this affect? nothing the recent fw changes and the ship classes that it brings to various sites and plexes means there will always be fights upto and including dreads attacking hubs for the people with balls enough to attack em good pvp groups will still get more than their fair share of fights and kills just not on gates all this really does is move the battleground to fw areas , badgers and sub bs ships will still melt under the perennial campers that never learn Awww thats cute, someone with a **** pvp record calling tara **** at pvp. Taras http://eve-kill.net/?a=pilot_detail&plt_id=4006Hannibals http://eve-kill.net/?a=pilot_detail&plt_id=190401Seriously, get a few more kills under your belt before you start calling someone **** at pvp. You havent even broken 200 kills. Pathetic. at the top of my post you will notice my corpies refer to me as hattori now if you wanna really do a **** poor measurement of pvp record on lame ass kb stats please do it on a toon i used for a period of time , hattori yasunaga and irtehazn being the 2 main pvp toons i had in fa5hy please feel free to trawl through bc and manually count up kills and losses then compare em to taras you may even include the 6-9 month period where ivee not played the game
Yet that is not entirely accurate since you sold that toon to someone now in Goonswarm. How do I know this? Because I originally tried to get in touch with you to say hello and he told me. Funny how peoples attitudes change on forums over epeen and who is more "skilled".
Last time I checked Eve to me was about playing with good people in a tight knit group and having fun. Piracy in its truest form is small close groups. You relying on that person next to you or vise versa is what makes Eve imo fun and worthwhile.
But by all means continue this bs and derailing the thread just to talk smack instead of forming an informed opinion of why these changes are positive in any way. If anything they are counter productive to the type of fighting you want to eliminate off gate.
|
James 315
Caldari Provisions Caldari State
2290
|
Posted - 2012.08.11 19:30:00 -
[463] - Quote
Bommel McMurdoc wrote:okay, if low sec is "truly lawless" why do you get security status hits and consequences such as retaliatory attacks from station/gate guns? There's a case to be made that they should remove sec status hits in lowsec.
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |
Bloodpetal
Mimidae Risk Solutions
780
|
Posted - 2012.08.11 20:03:00 -
[464] - Quote
The sentry gun changes are pretty bad recommendations. Instead of more disruptive behavior, I was hoping for more generous behavior in promoting different types of setups on gates and discouraging some of the more obnoxious behavior that does arrive from perma camps.
The arrangement is basically an idea formed in an ivory tower. "We want Triage Carriers to die at 4.5minutes", Who the hell puts Triage carriers on low sec gates like that? They didn't before, and they sure as hell aren't gonna even consider it when you give them a "Prepare to die button" on it.
Escalating DPS on gates should be targeted at Supercaps and perhaps after the 15 minute mark of sitting on a gate for logistics chains it becomes "Pepare to Die" to discourage the non-stop perma-camping.
However, I prefer these landmarks of Piracy, scum and villainy retain their personality. These are the things that make EVE unique. Making Low Sec Less scary isn't gonna bring in the population. And even if it does, it just means they're gonna die even more absurd deaths when they think they are "Safe" when they aren't. What discourages people from low sec is Sec Status Loss and the inability to go back into empire space for having an aggressive attitude. Fix the Sec Status system so that it promotes low sec activities and the low sec options will open up.
Mimidae Risk Solutions Recruiting |
Kambiri Zoltana
the united Negative Ten.
158
|
Posted - 2012.08.11 20:13:00 -
[465] - Quote
Pirates should be given a bonus because of their niche gameplay style.
Pirates are already nerfed, they have to fit 300 dps tanks, cant use frigates interceptors and assault frigates, cant use speed setups.
I like to live in lowsec because nullsec just doens't appeal to me. Lowsec reminds me in a way of the old days.
I may be from a gatecamper corp. But the truth is almost ALL non wardec fights happen on gates and stations in lowsec, some at POS's.
Its easy for me, I quit eve when they pull this through in its current state. |
Hannibal Vexor
FLA5HY RED
3
|
Posted - 2012.08.11 20:15:00 -
[466] - Quote
sorry tara let me clarify for your freind : if you wanna do a comparison of irrelevant stats do it on either of the 2 main pvp toons i had up until the point where either left fla5hy red
wasnt meant to imply i still own the toon but my bad |
Maximillian Dragonard
Caldari Provisions Caldari State
229
|
Posted - 2012.08.11 21:38:00 -
[467] - Quote
/signed
And for those that think this will end low sec gate camping, all I can say is say hello to the alpha fleets again. All it would effectively do is eliminate the real fights that occur on low sec gates. THAT is the most fun to be had in low sec imho. Reactivated in response to the change in direction.....-á |
Geertruida Zelle
Quantum Wake The Fendahlian Collective
22
|
Posted - 2012.08.12 14:20:00 -
[468] - Quote
tl;dr thread, but
Greyscale, Why fix something that isn't really broke? Haven't you got better things to do?
If someone wants to drop a carrier on a gate, GOOD. If you can't take it on, you have plenty of time to warp out when you see the cyno go up, but moreover, its exposed, it can't play station games and dock up when about to die and someone can come along and whelp it. even the noobs in the Uni
As for small ships, the balance is right as it is. If you want go GCC and tackle small stuff on gates, then you can bring a Recon, or a sebo'd cruiser and some logi. Other wise you can get around low-sec in your frigate as long as you ain't dumb. Solo-roamers who want fights just do it at belts and POCO's
With these changes, no one will drop a carrier on a gate, preventing opportunities for nice juicy carrier kills, and low-sec traffic will drop - most of it the crying pubbies you think you're trying to help - because the frigate dash will be too risky for them.
You pushed Incarna trying to make Eve fit your aspirations for WOD, and nearly lost both. Now you're trying to wowify eve to fit the profile of potential Dust-ers. Don't you ever learn?
|
Mallak Azaria
554
|
Posted - 2012.08.12 14:37:00 -
[469] - Quote
/signed
I don't hang out in lowsec all that much, but I do travel through it on a regular basis. These changes appear to be aimed at gatecamps to make it easier for random travelers to pass through unhindered. The fact is that most lowsec fights happen on gates & these changes would end that aspect of the game. Half the fun of lowsec travel is doing a little research on the available routes you can take & having an idea of where a gatecamp may be, or using a ship that is tailored to getting through relatively safely.
CCP Greyscale, do you even play this game anymore? Because if these changes to go through... Well lets just say that MWO is a pretty cool game. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
Geertruida Zelle
Quantum Wake The Fendahlian Collective
22
|
Posted - 2012.08.12 14:44:00 -
[470] - Quote
Oki Riverson wrote:I'm not signing this and I'm a pirate...Have been since a month into the game. I've flown with the original poster, and, frankly he's a skill-less gate camper (sorry Tara.) I actually think this should not only be implemented but taken further...The sooner the current low sec "play-style" of camping is changed, the better. It is utterly horrid, stale and boring. It's not "piracy" its just camping.
We need people into low sec to do other things, industry, exploration, missions, whatever tbh. Why? because we need to hunt them down properly and not just shoot their hauler in the face because the gate was camped for 3 hours. I'm not saying this will happen just by changing the way gate guns work, but it's a step in the right direction of pulling down that high sec player wall.
Oki
You don't really know how this game works do you?
These changes will cut low-sec pve and increase your "high sec player wall" as it it make it more difficult for small stuff travelling through low sec - all them carebears in frigs shifting skill books and BP's for example.
Most gate camps stay out of Gate gun range at a close safe and warp in when their eyes spot a target landing on the other side of the gate. Now they can have an inty sitting on the gate that won't insta-die when it puts a tackle in. Its made it even easier for them.
Where else do you "Hunt" a hauler. While he is sightseeing at a belt? Even if your logic is correct, you've just moved the gate camp to a station camp.
Where you a successful pirate?
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Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
18
|
Posted - 2012.08.12 16:24:00 -
[471] - Quote
station camp? I thought the stations also have guns. unless the gateguns are completely different from the guns at the stations. I never took the time to put the guns under a microscope.
can someone please verify for me that the guns are different at stations? =) |
ShadowNeo29
TunDraGon
0
|
Posted - 2012.08.13 03:33:00 -
[472] - Quote
Bommel McMurdoc wrote:station camp? I thought the stations also have guns. unless the gateguns are completely different from the guns at the stations. I never took the time to put the guns under a microscope.
can someone please verify for me that the guns are different at stations? =)
same guns.
I have other idea, let's concord pop in low sec ... police too ... and kill every things unders -5 ss. up custom HP to 500M.
after uped mining ships HPs, up hauller HP, increase resists and guns able.
maybe all players skills for mining now =D, it's the best job in eve now.
CCP need to find new modules for new fit concept.
They actually thing about protect players ... if you want protection, stay in high sec systems, your mining ships have great amount of HP now. |
Tara Read
The Generic Pirate Corporation Fusion.
134
|
Posted - 2012.08.13 03:54:00 -
[473] - Quote
Hannibal Vexor wrote:sorry tara let me clarify for your freind : if you wanna do a comparison of irrelevant stats do it on either of the 2 main pvp toons i had up until the point where either left fla5hy red
wasnt meant to imply i still own the toon but my bad
That's fine just stop insulting others over a damned video game. It's seriously making me sad considering the good fights we DID have in FLASHY. |
Ultimate Gunpower
Knysna Grim Reapers Absolute Darkness
0
|
Posted - 2012.08.14 11:01:00 -
[474] - Quote
I must agree, I am not in favour of this change at all. Depending on how this plays out I may unsubscribe my accounts too :( |
MakStar FreeMasons
Free Masons Inc.
0
|
Posted - 2012.08.14 11:06:00 -
[475] - Quote
As a care bear I am against this change too... Sentry gun mechnic works fine as is, dont change it if aint broken...All we need now is the interceptors on gate or for the pirates not to want to engage something bigger because of the sentry guns. CCP dont do it!!! |
KristinaGiraffe
University of Caille Gallente Federation
1
|
Posted - 2012.08.14 11:26:00 -
[476] - Quote
/signed |
Amymuffmuff
CTRL-Q Iron Oxide.
21
|
Posted - 2012.08.14 11:32:00 -
[477] - Quote
/signed. i'd very much like to lose my triage carrier in actual fights due to the enemy dropping dreads or something and not just because im flashy and the sentries are shooting me Iron Oxide. 2IC & Diplomat Minmatar Milita KB & TS Lead Admin Queen of the Channel Operators Amarr Surplus Equipment Manager-á |
Janus Varg
Smoke Jaguars
11
|
Posted - 2012.08.14 12:10:00 -
[478] - Quote
I'm not going to stay subscribed to a game that keeps bouncing between really bad decisions, and making up for really bad decisions. Just putting that out there. |
Il Reverendo
Brutor Tribe Minmatar Republic
5
|
Posted - 2012.08.14 14:13:00 -
[479] - Quote
Awesome, another utterly horrible idea about to forced upon us for no good reason. |
Lennox Dantes
Fleshbag Mauraders
0
|
Posted - 2012.08.14 14:23:00 -
[480] - Quote
With the mining barge's ore bay sizes and EHP increases, with the gate gun mechanics being "fixed"... Eve is going down the NO NO path of every MMO before it that has failed. I realize this is all many of you have so you will defend CCP to the hilt, but I can assure you that attitude is only making matters worse.
The sooner we start getting CCPs dirty hands off our game, the sooner we will save it from oblivion. IF CCP want to segregate the carebears from the PvPers and completely demolish our "Sandbox" experience, they might as well just make two servers so I don't have to witness this sin everytime I D-Scan a system.
No low sec will be a friendly little howdy-doodie pass through instead of a scary place for all those greedy ratters and haulers on their way to pickup expensive goods. Oh joy! A sandbox with a gigantic safety net for all those cyber-industrialists... Making all that fake money!
Thanks for nothing CCP. You are just like all the rest. I guess no good thing can last forever. |
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