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Thread Statistics | Show CCP posts - 1 post(s) |

Pointless Vengence
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Posted - 2005.02.19 06:20:00 -
[721]
Originally by: Lorth
The Devs have not replyed because even something as simple as "I like cake" would be instantly flamed in such a heated discussion such as this.
CAKE!?!??! What bloody cake!!! *flame* *flame* *flame*

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Gierling
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Posted - 2005.02.19 06:27:00 -
[722]
NERF CAKE!
Bastards we are lest Bastards we become. |

Noriath
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Posted - 2005.02.19 08:35:00 -
[723]
Well, they announced a change to the Celestis to make it a EW ship with bonuses on remote sensor dampers, I think that's pretty nifty, because the Celestis really is the most useless bucket in the Gallante arsenal right now... So that's at least one Gallante ship that will go from "What's a Celestis?" to acctually usable.
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Jayad
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Posted - 2005.02.19 11:44:00 -
[724]
Edited by: Jayad on 19/02/2005 11:45:50 ONLY ONE CHANGE IS NEEDED
MWD bonus for megathron - thats it
edit: and loose the damage bonus, one fixed megathron 
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sableye
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Posted - 2005.02.19 11:46:00 -
[725]
Originally by: Noriath Well, they announced a change to the Celestis to make it a EW ship with bonuses on remote sensor dampers, I think that's pretty nifty, because the Celestis really is the most useless bucket in the Gallante arsenal right now... So that's at least one Gallante ship that will go from "What's a Celestis?" to acctually usable.
except it only has 3 mid slots which makes it kinda useless for EW anyway.
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Darken Two
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Posted - 2005.02.19 12:21:00 -
[726]
Originally by: sableye
Originally by: Noriath Well, they announced a change to the Celestis to make it a EW ship with bonuses on remote sensor dampers, I think that's pretty nifty, because the Celestis really is the most useless bucket in the Gallante arsenal right now... So that's at least one Gallante ship that will go from "What's a Celestis?" to acctually usable.
except it only has 3 mid slots which makes it kinda useless for EW anyway.
They are givin it a fouth mid slot so thats that. Now can we please get back on topic you guys before this thread gets locked.
Why dont you just DIE DIE DIE !!!!
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Aoun
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Posted - 2005.02.19 13:43:00 -
[727]
If the thron got the Thorax's MWD bonus, i would be a very happy bunny.
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Baun
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Posted - 2005.02.19 21:54:00 -
[728]
So still no dev reply i guess.
The Enemy's Gate is Down
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theRaptor
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Posted - 2005.02.19 23:31:00 -
[729]
Originally by: Baun So still no dev reply i guess.
Well they just did proj, and are doing EW and looking at pulse.
I guess us gall flyers will have to wait our turn. --------------------------------------------------
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Kublai Khan
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Posted - 2005.02.20 01:48:00 -
[730]
Originally by: Jayad edit: and loose the damage bonus, one fixed megathron 
Are you nuts?!?
I don't think i even need to explain why this would be such a very silly thing to do. ---
Follow me if I advance, Kill me if i retreat, Avenge me if i fall. |

Dianabolic
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Posted - 2005.02.20 03:00:00 -
[731]
Originally by: Kublai Khan
Originally by: Jayad edit: and loose the damage bonus, one fixed megathron 
Are you nuts?!?
I don't think i even need to explain why this would be such a very silly thing to do.
Agreed.
Leave my megathron bonuses' alone, please, they're the only things that are preventing it from being the bastard child of a reborn afterbirth.
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Rod Blaine
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Posted - 2005.02.20 10:03:00 -
[732]
The ship is fine, we've said it and illustrated it with teh uber numbers.
The guns are reasonably fine in loght of changing pulses and missiles. Blasters need to use less cap, rails might need to have a slightly higher damage long range ammo. That should be about it.
Don;t forget Hammer said he was looking at ammo in general as well. There might be changes in there that will affect rails and blasters in a positive way. (cap use saving, damage increase ?) _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

fisho
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Posted - 2005.02.20 10:07:00 -
[733]
Wait till after the pulse changes, i think alot of our problems might dissapear, and our poor gallente ships my not seem so bad any more.
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Jayad
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Posted - 2005.02.20 11:45:00 -
[734]
Originally by: Dianabolic
Originally by: Kublai Khan
Originally by: Jayad edit: and loose the damage bonus, one fixed megathron 
Are you nuts?!?
I don't think i even need to explain why this would be such a very silly thing to do.
Agreed.
Leave my megathron bonuses' alone, please, they're the only things that are preventing it from being the bastard child of a reborn afterbirth.
i see the MWD bonus significant for the fight style of the megathron. this does mean however, to equip that bonus you would have to loose another, thats what i was getting at.
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Lugash
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Posted - 2005.02.20 12:16:00 -
[735]
the only thing that currently keeps the mega alive is the damage and tracking bonus loose one and you can also selfdestruct the ship as soon as you buy it.
(atleast for pvp)
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Jayad
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Posted - 2005.02.20 13:04:00 -
[736]
well i think its just the conflict of 'close combat' fighters and 'long range' fighters. ive pretty much made it clear what i do.
where i stand i can only understand fitting the thron with blasters, which case tracking and speed is ultimate. On the other hand blasterthrons arnt great fleet ships, better equip long range and stay with your mates.
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0seeker0
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Posted - 2005.02.20 13:20:00 -
[737]
A question for you all! ive had an idea that i think is good. here it is..
What about having a largish pool of bonuses, from wich you can pick 2 before you undock, or even when you buy it? so if you want a blasterthron, you can drop the damage bonus and take a mwd bonus...
If you want to be a rail pilot, you can pick the damage bonus and also a 10% optimal range bonus..
The possibilities are large.
San.
Character "Widescreen" is a scammer; beware.
Check my bio for a list of known scammers.
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Jayad
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Posted - 2005.02.20 20:42:00 -
[738]
Originally by: 0seeker0 A question for you all! ive had an idea that i think is good. here it is..
What about having a largish pool of bonuses, from wich you can pick 2 before you undock, or even when you buy it? so if you want a blasterthron, you can drop the damage bonus and take a mwd bonus...
If you want to be a rail pilot, you can pick the damage bonus and also a 10% optimal range bonus..
The possibilities are large.
San.
that could work well 
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Ka Dargo
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Posted - 2005.02.21 02:35:00 -
[739]
Originally by: Jayad well i think its just the conflict of 'close combat' fighters and 'long range' fighters. ive pretty much made it clear what i do.
where i stand i can only understand fitting the thron with blasters, which case tracking and speed is ultimate. On the other hand blasterthrons arnt great fleet ships, better equip long range and stay with your mates.
As mentioned many times before, blasters are too dificult to fit (unless you use electrons) and their tracking is sub par when you consider their effecive range. - Ka Dargo. [ 2005.04.10 14:41:05 ] Your 425mm Railgun II perfectly strikes Dread Pith Massacrer, wrecking for 1271.6 damage.
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Vigilante
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Posted - 2005.02.21 06:25:00 -
[740]
740 Posts in around a month and still no help to the Megathron 
I have recently just got the skills for blasters. Not too long before, my friend and I purchased enough modal neutrons for multiple Megathrons in hope that we could use them... You can barely fit a few if you want other modules! After fitting the only blasters I could- which wasn't even a full set of ions with my skills - I tested the damage. It wasn't too terribly bad... but when I dueled a friend I was destroyed. Like earlier said by everyone else, by the time I reached the Apoc I was to structure and nearly out of cap from all that MWDing. Luckily it wasn't an enemy, or I would have lost my new ship... 
What I'm getting out of the other ships is that they have the versatility of both 425mm's and blasters. The Raven doesn't even need to move to deal the same damage at 50km as 5km... Crazy! With the limited time it takes to change lenses in an Apoc, you might as well have a menu pop up that says something along the lines of ôWhat range do you want?ö
I've read more posts on the Megathron than anyone ever should, and I'd have to agree that most of the objections to the Megathron- Range, Cap, Powergrid, Damage, Tanking- are all obvious, but what about the damage types? Anyone knowingly attacking a Megathron (or any Gallente ship) knows that thermal and kinetic hardeners would be a smart idea. Being able to use different types of damages would be helpful. Blasters already have so many disadvantages to other weapons, just trying to toss around different possibilities. Of course, though, you would have to figure out some other way for this to work; everyone knows that only one ammo type is useful: antimatter with the range problems, for there is really no point in changing ammo with the times it takes to change.
You all have to admit, though, that Gallente ships are HOTT! Dang, while youÆre at it why donÆt you make them do some cool stuff at least, like make blasters fire in a spread angle from the barrelà like maybe area of effect or something. Yes, this is just a stupid idea but something needs to be done. And whatÆs cooler than a shotgun in space? Other than Jews in Space (History of the World, Part II ), nothing.
It seems that what everyone else is doing is basically scrapping their accounts and going Amarr/Caldari, soon probably to Minmatar- for they aren't too terrible now. This might be a good idea, at least then I can get a working race (and get lower charisma and a base perception of higher than three!) Sadly though, I made a promise that I would never turn my back on Gallente, I'll probably just look at the bigger picture and turn my back on EVE. Yep, I know how much I'm going to be yelled at for saying this, but other things are slowly looking more appealing- let it be other MMORPG's or *gasp* real life!
Please, CCP... before making new changes/problems, you might think about fixing the current ones. I'm not the game designer, though, just a paying customer...
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Fillmeup
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Posted - 2005.02.21 09:51:00 -
[741]
/begin rant Well, personally I amazed. This is on the 37th page and not a peep from the Dev's. Then I open up the forums and .... whoa .... the much needed EW changes - NOT! Why change something like EW when other things seriously need attention - this absolutely floored me CCP as it was the one part of the game people AREN'T complaining about currently. /end rant
I have been a Megathron pilot for over a year, and can only barely fly an Apoc and no other battleships. I am a Gallente through and through, besides they are damm sexy.
Now I may not have a lot of experience across the board, but really, the Mega needs some loving. Cap has been a constant thorn in my side forever, to the degree that these days I don't bother fighting anything that I don't know I can beat. Try loosing a couple of megas a week for months, it soon teaches you that as it stands the ship is simply not comparable to other ships. I watch 3 month old newbies taking on things in a Raven with a higher degree of success than anyone can in a mega. I have a friend who is a fantastic apoc pilot, and he just got his first mega and couldn't believe how ridiculously gimped it is by comparison.
Basically increase the cap/cap recharge and leave the rest alone. I couldn't care less about MWD improvements, as this will restrict the ship to being ONLY a blasterthron - no sense in that. I want to have the same versatility in a mega as others do in their respective ship classes.
I think Gallente pilots have been very patient - time to treat the players with some respect. Fix the problem.
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Bad'Boy
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Posted - 2005.02.21 11:00:00 -
[742]
I love my blastrthron
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Kristoffer
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Posted - 2005.02.21 19:22:00 -
[743]
Sign.
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Vasq
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Posted - 2005.02.21 19:35:00 -
[744]
Edited by: Vasq on 21/02/2005 19:35:55
Originally by: fisho Wait till after the pulse changes, i think alot of our problems might dissapear, and our poor gallente ships my not seem so bad any more.
The boost to the pulse is just one of the many probs faced by Gallante BS (namely the mega) i agree that the pulse is far too strong giving it supream dmg and tracking over a medium distance, but even at long range an apoc can out tank a mega (beam/tach v rail) so easily its rediculous (sp) the prob is that amarr ships and guns got boosted at the same time. these r the changes over the last 12 mths AFAIR
Amarr
Pulse dmg mod increased from 2.0 to 3.0
Tach powergrid reduced from 4,250 to 3,950
Tach cap useage reduced from 125 to 95
Amarr ship bonus of less cap for lasers increased from 5% per lvl to 10%
Gallante
incease of cap for 425 rails from 32 to 34 (i think)
a bit one sided u might say
CCP said the wanted to stop amarr pilots using rail guns in their ships, so they boosted them. well it worked. prob is they gave way to many boost (IMO). it worked too well. Amarr ship now have way too much cap and powergrid (if the pulse is fitted)
I still use my megathron for npc huntin mainly cause of the skills i have invested in it. but if i'm goin PvP or in a complex i use my apoc, which does almost everything better even though i have lower skills.
that just about sums it up
Smoke me a kipper, i'll be back for breakfast! |

Naos Zapatero
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Posted - 2005.02.22 00:31:00 -
[745]
*crickets*

/Signed
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Sethon
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Posted - 2005.02.22 01:34:00 -
[746]
Perhaps the reason the "offical peeps" have not commented on this thread, is they realize Gallente BS are F***ed up, and none of them have the balls to step up to the plate.
Sethon CEO and Founder Universal Trade Inc.
----- Kind Regards, Sethon |

Ange1
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Posted - 2005.02.22 02:04:00 -
[747]
Give the Deimos a 4th Med Slot and I'll be happy ;) -------------------------
 Proud Warrior of Shinra |

Hyey
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Posted - 2005.02.22 06:56:00 -
[748]
Originally by: Ange1 Give the Deimos a 4th Med Slot and I'll be happy ;)
Only if you give my muninn/Cyclone 5 midslots a piece ~~ Hyey
I just payed 15 dollars this month just to be able to respond on the forums... stupid cancellation error.
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Hyey
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Posted - 2005.02.22 07:01:00 -
[749]
Originally by: 0seeker0 A question for you all! ive had an idea that i think is good. here it is..
What about having a largish pool of bonuses, from wich you can pick 2 before you undock, or even when you buy it? so if you want a blasterthron, you can drop the damage bonus and take a mwd bonus...
If you want to be a rail pilot, you can pick the damage bonus and also a 10% optimal range bonus..
The possibilities are large.
San.
Good Idea in theory, but CCP has enough trouble balancing out SET BONUSES. Changing ones might very well cause a systimatic overlord of CCP servers and sink iceland.
Guns need to use less cap, and blasters need less friggen fitting reqs. Besides that the ship is actually BALANCED as balanced can be.(You cant do damage and tanking as it should be IMO...) ~~ Hyey
I just payed 15 dollars this month just to be able to respond on the forums... stupid cancellation error.
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Captin Zoom
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Posted - 2005.02.22 12:03:00 -
[750]
Gallente Battleship / Rank 8 / SP: 362039 of 2048000 ÀCurrently training to: level 5 ÀTime left: 36 days, 17 hours, 10 minutes, 49 seconds ÀSP done: 30047 of 1685961 
All things have already been said in this thread. We love the game and still have hope that you (dev reading this) will get balance sorted out. But the silence treatment from CCP to this topic does not solve the problem.
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