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Author |
Thread Statistics | Show CCP posts - 57 post(s) |
Angelica Dreamstar
Epic Boo Bees
91
|
Posted - 2014.01.07 18:42:00 -
[3421] - Quote
WiS would help me melt the brains of men even easier.... I like it! New player feeling neglected? You're important from day 1!!! Join the Epic Boo Bees! (female chars only, RP!)
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Trii Seo
Sabotage Incorporated Executive Outcomes
447
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Posted - 2014.01.07 19:20:00 -
[3422] - Quote
Funny thing, interpretation - it seems CCP meant "Jesus Feature" as something along the lines of a feature that's meant to redeem everything and be important enough to neglect core aspects of the game in favour of it. Which was what sparked the riots of Incarna - it wasn't the fact WiS is a bad idea, it was the fact CCP neglected old issues in favour of a shoddily implemented, hardware-melting pointless feature.
Of course, such is the fate of definitions not set in stone - they are prone to being wrapped the way most fitting one's point of view. Meh, c'est la vie. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |
Angelica Dreamstar
Epic Boo Bees
92
|
Posted - 2014.01.07 19:24:00 -
[3423] - Quote
Trii Seo wrote:Funny thing, interpretation - it seems CCP meant "Jesus Feature" as something along the lines of a feature that's meant to redeem everything and be important enough to neglect core aspects of the game in favour of it. Which was what sparked the riots of Incarna - it wasn't the fact WiS is a bad idea, it was the fact CCP neglected old issues in favour of a shoddily implemented, hardware-melting pointless feature.
Of course, such is the fate of definitions not set in stone - they are prone to being wrapped the way most fitting one's point of view. Meh, c'est la vie. CCP Seagull herself said that there will be no more Jesus features. Ever. New player feeling neglected? You're important from day 1!!! Join the Epic Boo Bees! (female chars only, RP!)
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
900
|
Posted - 2014.01.07 19:39:00 -
[3424] - Quote
Trii Seo wrote:Funny thing, interpretation - it seems CCP meant "Jesus Feature" as something along the lines of a feature that's meant to redeem everything and be important enough to neglect core aspects of the game in favour of it. Which was what sparked the riots of Incarna - it wasn't the fact WiS is a bad idea, it was the fact CCP neglected old issues in favour of a shoddily implemented, hardware-melting pointless feature.
Of course, such is the fate of definitions not set in stone - they are prone to being wrapped the way most fitting one's point of view. Meh, c'est la vie.
It seems that CCP are doomed to keep on repeating the mistakes of the past. I mean will these guys ever learn.
The other question we all need to ask is are we receiving good value for money out of our monthly subscription payment or plex or whatever for our preferred play style.
I personally don't think I am at the moment as I'm not seeing any WIS development. I also don't care about POS's as our alliance only runs a handful and the funny mechanics are not a big issue for us. I also operate in NPC Null/Highsec and occasionally WH space where sov is not an issue and in doing so I tend to fly solo or in small gangs with a handful of good friends. I admit we've had some nice modules created that are simple to deploy in the field whilst you can also argue that ship balancing benefits everybody but I'm not feeling the value for money or customer satisfaction that I used to have.
Now I wouldn't mind betting that the Nullbears that clash daily in big fleets are also getting the shaft from CCP as all they've had at the moment is ship balancing when they want SOV overhauled. What about the low sec guys? Other than ship balancing they haven't had much attention from CCP just like the folks in HighSec who apart from ship balancing and recent buffs to mining barges also haven't had much love from CCP. Where's the much needed PVE overhaul? That would benefit about 70% of the game's population immediately.
Yes there's been some minor improvements and quite a lot of dumbing down (exploration anybody) but when I first Joined EVE online nearly 7 years ago, we would have all of the above in a patch. Expansions were something really special. So whether you support WIS or whether you want to see it die in a fire the question you should ask yourself is 'Am I getting good value from CCP' I would say that whatever your preferred gameplay you probably are not.
It's obvious where all of CCP's cash, energy and value is going though and that's on Dust, WOD (a turkey), mobile apps, Valkyrie and other secret stuff we're not allowed to know about as evidenced in the heavily NDA's and deliberately delayed CSM minutes. With Jesus features underdevelopment despite CCP promising not to until the game was fixed we can all take comfort in the fact that everybody has been lied to and none of us are doing well out of the present EVE experience. Dumbing down of Eve Online will result in it's destruction... |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
900
|
Posted - 2014.01.07 19:45:00 -
[3425] - Quote
Trii Seo wrote:Funny thing, interpretation - it seems CCP meant "Jesus Feature" as something along the lines of a feature that's meant to redeem everything and be important enough to neglect core aspects of the game in favour of it. Which was what sparked the riots of Incarna - it wasn't the fact WiS is a bad idea, it was the fact CCP invested all of the time energy and cash in Dust and WOD development whilst using the same development resources to create a shoddily implemented, hardware-melting starter feature that has yet to have any further development due to the angry fallout over the 'Greed is Good' memo and the Nex Store.
Of course, such is the fate of definitions not set in stone - they are prone to being wrapped the way most fitting one's point of view. Meh, That's Life!.
Fixed that for you.
On account of the fact that I was there, I rioted in Jita, Rens, Dodixie and Amarr.
I shot the statue and at the time was thinking of 'No Pay To Win in Eve Online'. Dumbing down of Eve Online will result in it's destruction... |
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ISD Tyrozan
ISD Community Communications Liaisons
352
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Posted - 2014.01.07 22:44:00 -
[3426] - Quote
Post containing no content has been removed. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
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Nyancat Audeles
Center for Advanced Studies Gallente Federation
733
|
Posted - 2014.01.09 23:38:00 -
[3427] - Quote
This is the reason we can't have nice things.
Whiners that are afraid to try any new or interesting ideas. |
Rhes
GoonWaffe Goonswarm Federation
534
|
Posted - 2014.01.11 02:34:00 -
[3428] - Quote
Nyancat Audeles wrote:This is the reason we can't have nice things.
Whiners that are afraid to try any new or interesting ideas.
When the WiS fetishists have some new and interesting ideas we can talk.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Johan Civire
The Lyran Empire
812
|
Posted - 2014.01.11 03:53:00 -
[3429] - Quote
Rhes wrote:Nyancat Audeles wrote:This is the reason we can't have nice things.
Whiners that are afraid to try any new or interesting ideas. When the WiS fetishists have some new and interesting ideas we can talk.
Still trolling dude? You don`t quit it do you. O wait ignore nah this guy made my day lmfao when he post here again with his flag in his hand NO WIS NO WIS NO WIS project. |
Arduemont
The State of War.
2904
|
Posted - 2014.01.11 09:58:00 -
[3430] - Quote
Rhes wrote:Nyancat Audeles wrote:This is the reason we can't have nice things.
Whiners that are afraid to try any new or interesting ideas. When the WiS fetishists have some new and interesting ideas we can talk.
No one wants to talk with you Rhes. "In the age of information, ignorance is a choice." www.stateofwar.co.nf |
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Ubat Batuk
Garoun Investment Bank Gallente Federation
114
|
Posted - 2014.01.11 10:38:00 -
[3431] - Quote
OK. Dear CCP, this may sound stupid but I assure you that is a good marketing practice, e.g. check your market. Run a few surveys and find out really what people want and if there is a business case for WIS.
Gather information on features posted by EVE players in the forums. Play them back to them into surveys.
1. Run a survey internally within CCP personnel. This will help you to check how much internal support you have.
2. Run a survey with your current users. This will help to gauge if people will use it and what features people value mostly
3. Run a few surveys in the gaming community and see what people out there are looking for in next generation Sci-fi MMO
Then collate the results and see if there is an economical case for this to be implemented:
- Additional subscriptions? - Retain subscriptions? - Implementation cost?
In surveys you can also ask if people would accept this as an unlockable feature for PLEX. Nobody should think that access to stations is supposed to be free. So could be for a permanent upgrade to your clones cognitive system to allow you to pilot the ship manually.
Most importantly ensure that the results are shared with the community. This will shut up the minority, whatever that is. |
Ishtanchuk Fazmarai
3304
|
Posted - 2014.01.11 10:50:00 -
[3432] - Quote
Ubat Batuk wrote:OK. Dear CCP, this may sound stupid but I assure you that is a good marketing practice, e.g. check your market. Run a few surveys and find out really what people want and if there is a business case for WIS.
Gather information on features posted by EVE players in the forums. Play them back to them into surveys.
1. Run a survey internally within CCP personnel. This will help you to check how much internal support you have.
2. Run a survey with your current users. This will help to gauge if people will use it and what features people value mostly
3. Run a few surveys in the gaming community and see what people out there are looking for in next generation Sci-fi MMO
Then collate the results and see if there is an economical case for this to be implemented:
- Additional subscriptions? - Retain subscriptions? - Implementation cost?
In surveys you can also ask if people would accept this as an unlockable feature for PLEX. Nobody should think that access to stations is supposed to be free. So could be for a permanent upgrade to your clones cognitive system to allow you to pilot the ship manually.
Most importantly ensure that the results are shared with the community. This will shut up the minority, whatever that is.
I would second that, but not just a "theme" project, but as a recurrent way to deal with EVE's massive complexity.
Of course, CCP already haves some surveying procedures, which rely on number crunching from the servers and asking whoever 14% of the playerbase gets to elect as CSM, and they are quite content with it. The idea of engaging the passive anonymous uninvested masses is not exactly popular anywhere in CCP.
So, all in all: good post, good idea, wrong company. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Ubat Batuk
Garoun Investment Bank Gallente Federation
115
|
Posted - 2014.01.11 11:04:00 -
[3433] - Quote
Ishtanchuk Fazmarai wrote:Ubat Batuk wrote:OK. Dear CCP, this may sound stupid but I assure you that is a good marketing practice, e.g. check your market. Run a few surveys and find out really what people want and if there is a business case for WIS.
Gather information on features posted by EVE players in the forums. Play them back to them into surveys.
1. Run a survey internally within CCP personnel. This will help you to check how much internal support you have.
2. Run a survey with your current users. This will help to gauge if people will use it and what features people value mostly
3. Run a few surveys in the gaming community and see what people out there are looking for in next generation Sci-fi MMO
Then collate the results and see if there is an economical case for this to be implemented:
- Additional subscriptions? - Retain subscriptions? - Implementation cost?
In surveys you can also ask if people would accept this as an unlockable feature for PLEX. Nobody should think that access to stations is supposed to be free. So could be for a permanent upgrade to your clones cognitive system to allow you to pilot the ship manually.
Most importantly ensure that the results are shared with the community. This will shut up the minority, whatever that is. I would second that, but not just a "theme" project, but as a recurrent way to deal with EVE's massive complexity. Of course, CCP already haves some surveying procedures, which rely on number crunching from the servers and asking whoever 14% of the playerbase gets to elect as CSM, and they are quite content with it. The idea of engaging the passive anonymous uninvested masses is not exactly popular anywhere in CCP. So, all in all: good post, good idea, wrong company.
If you look at new features that are aimed at increasing market share you should be looking outward as well. More players available in EVE means more fun and a gain for all parties. In that case handle the internal view through CSM, which represent the old, the unchangeable, the interest of the large alliances. We should never forget that after 10 years, new players are a whole new generation. |
Ishtanchuk Fazmarai
3308
|
Posted - 2014.01.11 17:37:00 -
[3434] - Quote
Ubat Batuk wrote:Ishtanchuk Fazmarai wrote:Ubat Batuk wrote:OK. Dear CCP, this may sound stupid but I assure you that is a good marketing practice, e.g. check your market. Run a few surveys and find out really what people want and if there is a business case for WIS.
Gather information on features posted by EVE players in the forums. Play them back to them into surveys.
1. Run a survey internally within CCP personnel. This will help you to check how much internal support you have.
2. Run a survey with your current users. This will help to gauge if people will use it and what features people value mostly
3. Run a few surveys in the gaming community and see what people out there are looking for in next generation Sci-fi MMO
Then collate the results and see if there is an economical case for this to be implemented:
- Additional subscriptions? - Retain subscriptions? - Implementation cost?
In surveys you can also ask if people would accept this as an unlockable feature for PLEX. Nobody should think that access to stations is supposed to be free. So could be for a permanent upgrade to your clones cognitive system to allow you to pilot the ship manually.
Most importantly ensure that the results are shared with the community. This will shut up the minority, whatever that is. I would second that, but not just a "theme" project, but as a recurrent way to deal with EVE's massive complexity. Of course, CCP already haves some surveying procedures, which rely on number crunching from the servers and asking whoever 14% of the playerbase gets to elect as CSM, and they are quite content with it. The idea of engaging the passive anonymous uninvested masses is not exactly popular anywhere in CCP. So, all in all: good post, good idea, wrong company. If you look at new features that are aimed at increasing market share you should be looking outward as well. More players available in EVE means more fun and a gain for all parties. In that case handle the internal view through CSM, which represent the old, the unchangeable, the interest of the large alliances. We should never forget that after 10 years, new players are a whole new generation.
Actual new, 100% inexpert players are becoming more of a rare sight than a generation thing. And the plans to change that are nebulous at best.
But anyway, whatever happens to EVE it's not in our hands. We are mere bystanders, for as much as we care, it's not our business nor our way to earn a living.
I personally will be taking a break when my PLEX expires tomorrow; have been playing the game for like 9 months since I returned from my previous break and it's been enough for now. As I said a few times, one can only bang her head on a door that many times... The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
912
|
Posted - 2014.01.11 23:16:00 -
[3435] - Quote
Ishtanchuk Fazmarai wrote:Ubat Batuk wrote:Ishtanchuk Fazmarai wrote:Ubat Batuk wrote:OK. Dear CCP, this may sound stupid but I assure you that is a good marketing practice, e.g. check your market. Run a few surveys and find out really what people want and if there is a business case for WIS.
Gather information on features posted by EVE players in the forums. Play them back to them into surveys.
1. Run a survey internally within CCP personnel. This will help you to check how much internal support you have.
2. Run a survey with your current users. This will help to gauge if people will use it and what features people value mostly
3. Run a few surveys in the gaming community and see what people out there are looking for in next generation Sci-fi MMO
Then collate the results and see if there is an economical case for this to be implemented:
- Additional subscriptions? - Retain subscriptions? - Implementation cost?
In surveys you can also ask if people would accept this as an unlockable feature for PLEX. Nobody should think that access to stations is supposed to be free. So could be for a permanent upgrade to your clones cognitive system to allow you to pilot the ship manually.
Most importantly ensure that the results are shared with the community. This will shut up the minority, whatever that is. I would second that, but not just a "theme" project, but as a recurrent way to deal with EVE's massive complexity. Of course, CCP already haves some surveying procedures, which rely on number crunching from the servers and asking whoever 14% of the playerbase gets to elect as CSM, and they are quite content with it. The idea of engaging the passive anonymous uninvested masses is not exactly popular anywhere in CCP. So, all in all: good post, good idea, wrong company. If you look at new features that are aimed at increasing market share you should be looking outward as well. More players available in EVE means more fun and a gain for all parties. In that case handle the internal view through CSM, which represent the old, the unchangeable, the interest of the large alliances. We should never forget that after 10 years, new players are a whole new generation. Actual new, 100% inexpert players are becoming more of a rare sight than a generation thing. And the plans to change that are nebulous at best. But anyway, whatever happens to EVE it's not in our hands. We are mere bystanders, for as much as we care, it's not our business nor our way to earn a living. I personally will be taking a break when my PLEX expires tomorrow; have been playing the game for like 9 months since I returned from my previous break and it's been enough for now. As I said a few times, one can only bang her head on a door that many times...
I took a couple of breaks from eve myself after 7 years of subscriptions. It does help to get away and try something else, Chribba also takes the same view. Thing is though ccp should actually be trying to prevent older players from leaving at all as there's a chance that they may not come back. SC and Elite Dangerous are quality projects built around avatar content which incidentally has been shown to be the best game format to overcome the social wall that CCP seagull is worried about and create new customers that remain customers. For any business it has to be easier to keep an existing customer than to go chasing new ones all of the time. I'm just amazed that ccp can't see that. Dumbing down of Eve Online will result in it's destruction... |
Ishtanchuk Fazmarai
3313
|
Posted - 2014.01.12 10:27:00 -
[3436] - Quote
Little Dragon Khamez wrote:Ishtanchuk Fazmarai wrote:Ubat Batuk wrote:Ishtanchuk Fazmarai wrote:Ubat Batuk wrote:OK. Dear CCP, this may sound stupid but I assure you that is a good marketing practice, e.g. check your market. Run a few surveys and find out really what people want and if there is a business case for WIS.
Gather information on features posted by EVE players in the forums. Play them back to them into surveys.
1. Run a survey internally within CCP personnel. This will help you to check how much internal support you have.
2. Run a survey with your current users. This will help to gauge if people will use it and what features people value mostly
3. Run a few surveys in the gaming community and see what people out there are looking for in next generation Sci-fi MMO
Then collate the results and see if there is an economical case for this to be implemented:
- Additional subscriptions? - Retain subscriptions? - Implementation cost?
In surveys you can also ask if people would accept this as an unlockable feature for PLEX. Nobody should think that access to stations is supposed to be free. So could be for a permanent upgrade to your clones cognitive system to allow you to pilot the ship manually.
Most importantly ensure that the results are shared with the community. This will shut up the minority, whatever that is. I would second that, but not just a "theme" project, but as a recurrent way to deal with EVE's massive complexity. Of course, CCP already haves some surveying procedures, which rely on number crunching from the servers and asking whoever 14% of the playerbase gets to elect as CSM, and they are quite content with it. The idea of engaging the passive anonymous uninvested masses is not exactly popular anywhere in CCP. So, all in all: good post, good idea, wrong company. If you look at new features that are aimed at increasing market share you should be looking outward as well. More players available in EVE means more fun and a gain for all parties. In that case handle the internal view through CSM, which represent the old, the unchangeable, the interest of the large alliances. We should never forget that after 10 years, new players are a whole new generation. Actual new, 100% inexpert players are becoming more of a rare sight than a generation thing. And the plans to change that are nebulous at best. But anyway, whatever happens to EVE it's not in our hands. We are mere bystanders, for as much as we care, it's not our business nor our way to earn a living. I personally will be taking a break when my PLEX expires tomorrow; have been playing the game for like 9 months since I returned from my previous break and it's been enough for now. As I said a few times, one can only bang her head on a door that many times... I took a couple of breaks from eve myself after 7 years of subscriptions. It does help to get away and try something else, Chribba also takes the same view. Thing is though ccp should actually be trying to prevent older players from leaving at all as there's a chance that they may not come back. SC and Elite Dangerous are quality projects built around avatar content which incidentally has been shown to be the best game format to overcome the social wall that CCP seagull is worried about and create new customers that remain customers. For any business it has to be easier to keep an existing customer than to go chasing new ones all of the time. I'm just amazed that ccp can't see that.
Well, the current trend is that that inbreed growth is slowly overtaking natural growth. Numbers show how PCU climbs up along the way to a expansion, then declines back, and the pattern is quite evident. People comes back for the expansion, trys it, don't like it, leave, and PCU returns to normality. It's a very unstable situation as it would take a single failed expansion to crash the PCU.
I rejoined for the CSM elections and Fanfest, and have stayed until the summer minutes. Probably will be back for Fanfest, or sooner, or later, don't know and don't care.
In a strategic sense, we can't do anyhting but tell CCP how and where to spend the Valkyrie money faucet in case that it materialyzes, because they already are doing everything they can/want to do for EVE.
We may agree upon ourselves and shout about how incredibly ret'd is to focus on a minoritary feature for three years, but, it's not our business, nor are our careers, nor anything ours but a passtime.
If they're willing to bet that everyone not in a nullsec uberalliance will wait until they are in the mood or the shape or the capability to please them, well, let them have it that way.
We told them so, all the way from the appaling Sisi disclosure of the first CQ in 2011 to the avatar-free CSM summer rminutes of 2013. And probably we will keep saying it no matter the odds. Being silent is not an option. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Dorijan
Bat Country Goonswarm Federation
40
|
Posted - 2014.01.12 11:17:00 -
[3437] - Quote
The one thing I absolutely hated about Star Trek Online were the ground missions. Let's see if it'll be the same with EVA. |
Rek Seven
Probe Patrol Polarized.
1274
|
Posted - 2014.01.12 11:47:00 -
[3438] - Quote
EVE has a great story behind it that unfortunately isn't told by shooting red crosses in space. I believe that developing avatar based game play would help create a more immersive experience which would attract new player and retain them.
I was open minded about ccp's plans to improve the space ship experience in EVE but a year down the line, they haven't really added anything new and exciting to the game. I think it would be better for EVE in the long run if they split their development team and put half on fixing and improving spaceships, while the other half implemented RPG style avatar based gameplay. +1 |
Arduemont
The State of War.
2907
|
Posted - 2014.01.12 12:36:00 -
[3439] - Quote
Rek Seven wrote:EVE has a great story behind it that unfortunately isn't told by shooting red crosses in space. I believe that developing avatar based game play would help create a more immersive experience which would attract new player and retain them.
I was open minded about ccp's plans to improve the space ship experience in EVE but a year down the line, they haven't really added anything new and exciting to the game. I think it would be better for EVE in the long run if they split their development team and put half on fixing and improving spaceships, while the other half implemented RPG style avatar based gameplay.
I agree with the sentiment completely, except I would make a small amendment. I wouldn't cut their current Eve resources in half, I would reallocate all the Valkyrie team back to Eve and get that proportion of development working on Avatar content. "In the age of information, ignorance is a choice." www.stateofwar.co.nf |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
914
|
Posted - 2014.01.12 16:42:00 -
[3440] - Quote
Arduemont wrote:Rek Seven wrote:EVE has a great story behind it that unfortunately isn't told by shooting red crosses in space. I believe that developing avatar based game play would help create a more immersive experience which would attract new player and retain them.
I was open minded about ccp's plans to improve the space ship experience in EVE but a year down the line, they haven't really added anything new and exciting to the game. I think it would be better for EVE in the long run if they split their development team and put half on fixing and improving spaceships, while the other half implemented RPG style avatar based gameplay. I agree with the sentiment completely, except I would make a small amendment. I wouldn't cut their current Eve resources in half, I would reallocate all the Valkyrie team back to Eve and get that proportion of development working on Avatar content. They're running too many projects. Go back to working on Valkyrie after some of the others are pulling in an income. Dust and WoD are a long way from holding their own weight.
Couldn't have said it better myself. It's the side projects that have put Eve in maintenance mode. Dumbing down of Eve Online will result in it's destruction... |
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Crasniya
Strange Energy Gentlemen's Agreement
356
|
Posted - 2014.01.14 22:49:00 -
[3441] - Quote
http://themittani.com/features/falling-subscription-numbers-what-can-be-done
The answer: CCP actually working on this. Incarna is likely to be the number one piece of content that attracts new players. Deployable structures will not attract new players. Rebalancing capital ships will not attract new players.
THIS WILL ATTRACT NEW PLAYERS. |
Crasniya
Strange Energy Gentlemen's Agreement
356
|
Posted - 2014.01.14 22:53:00 -
[3442] - Quote
Trii Seo wrote:With CSM remaining rather focused on the matters that actually matter, I guess one of the NDA features could be a long-term sov revamp or changes to POSes. Which is, pretty much, the next thing we need.
Right after another round of what amusingly mostly forumgoers cry about - rebalancing. A chunk of T2 ships is still waiting for their turn..
None of the things on this list attract new players. That's what you aren't understanding. |
Sura Sadiva
Entropic Tactical Crew
1024
|
Posted - 2014.01.15 00:54:00 -
[3443] - Quote
Crasniya wrote:http://themittani.com/features/falling-subscription-numbers-what-can-be-done
Lol, that article is hylarious and out of touch with the real world. That's sad cause that guy, on the countrary, often write intelligent stuff.
|
Sirinda
Oberon Incorporated RAZOR Alliance
291
|
Posted - 2014.01.15 02:01:00 -
[3444] - Quote
Sura Sadiva wrote:Crasniya wrote:http://themittani.com/features/falling-subscription-numbers-what-can-be-done Lol, that article is hylarious and out of touch with the real world. That's sad cause that guy, on the countrary, often write intelligent stuff.
Well, feel free to substantiate your opinion with facts at your leisure.
Also:
hilarious because contrary writes |
Flamespar
Woof Club
1010
|
Posted - 2014.01.20 04:10:00 -
[3445] - Quote
Crasniya wrote:http://themittani.com/features/falling-subscription-numbers-what-can-be-done
The answer: CCP actually working on this. Incarna is likely to be the number one piece of content that attracts new players. Deployable structures will not attract new players. Rebalancing capital ships will not attract new players.
THIS WILL ATTRACT NEW PLAYERS.
Incarna, rightly done, would help.
If I had it my way. I would be getting CCP to prioritise modular POS's with interiors. Let players build a real home in space. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Arduemont
The State of War.
2914
|
Posted - 2014.01.20 11:43:00 -
[3446] - Quote
Flamespar wrote:Crasniya wrote:http://themittani.com/features/falling-subscription-numbers-what-can-be-done
The answer: CCP actually working on this. Incarna is likely to be the number one piece of content that attracts new players. Deployable structures will not attract new players. Rebalancing capital ships will not attract new players.
THIS WILL ATTRACT NEW PLAYERS. Incarna, rightly done, would help. If I had it my way. I would be getting CCP to prioritise modular POS's with interiors. Let players build a real home in space.
I've asserted something similar to this before, but not in so few words. Modular POSes with Interiors is more or less exactly the direction I would want Eve moving towards. "In the age of information, ignorance is a choice." www.stateofwar.co.nf |
Flamespar
Woof Club
1013
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Posted - 2014.01.22 07:55:00 -
[3447] - Quote
Arduemont wrote:Flamespar wrote:Crasniya wrote:http://themittani.com/features/falling-subscription-numbers-what-can-be-done
The answer: CCP actually working on this. Incarna is likely to be the number one piece of content that attracts new players. Deployable structures will not attract new players. Rebalancing capital ships will not attract new players.
THIS WILL ATTRACT NEW PLAYERS. Incarna, rightly done, would help. If I had it my way. I would be getting CCP to prioritise modular POS's with interiors. Let players build a real home in space. I've asserted something similar to this before, but not in so few words. Modular POSes with Interiors is more or less exactly the direction I would want Eve moving towards.
It's a shame that modular POS's seem to be on a slow burn at the moment. If you think about it, a POS revamp could meet the needs of multiple groups in EVE. From Deathstars for the alliances, to the clubhouse in space for the avatar and social types, to industrial powerhouse for the industrialists, to a resupply and storehouse for the solo types. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Angelica Dreamstar
Epic Boo Bees
263
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Posted - 2014.01.22 14:07:00 -
[3448] - Quote
We need more underwear!!! Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |
Sarah Nalelmir
Imperial Academy Amarr Empire
9
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Posted - 2014.01.22 14:27:00 -
[3449] - Quote
How about finally allowing us to walk around inside a station, how long does it take to decontaminate station air for capsuleers huh ? |
Sarah Nalelmir
Imperial Academy Amarr Empire
9
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Posted - 2014.01.22 14:27:00 -
[3450] - Quote
Angelica Dreamstar wrote:We need more underwear!!!
You mean less |
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