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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Jenn aSide
Smokin Aces.
1128
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Posted - 2013.01.09 17:39:00 -
[421] - Quote
Exterminatus Illexis wrote:Jenn aSide wrote:Edward Pierce wrote:Hans Jagerblitzen wrote:But Fozzie, 7.5% bonus to armor repair amount on both Gallente Battlecruisers?? But we all know how much active armor tanking sucks!! Whatever will you do about this dilemma..... Until they make these bonuses apply on all reps (remote reps too), the rep bonus will always be inferior to the passive tank since it can't scale in gangs. Rather than rep bonus, I'd rather see "armor amount" bonuses . you're right, without the bonus applying to incoming remote reps, it doesn't scale, where as armor amount bonus would be on par with armor resistance bonuses. I can't tell if that's stupidity or you're actually oblivious. A single augoror with 3 reps can RR 800dps A Myrmidon with 2 local can rep 340 ish as a norm. that's 1140 dps tanked right there if you include local ability. Not only that an augoror can switch to combat cap teammates, meaning that the Myrm can perma run its local reppers. Now if you have two augorors, that's 1940 dps tanked. Three, that's 3740. Four, that's 4040. Math, use it.
Someone has never ever been in a fleet fight I see. How good is that local rep when you are MWDing and getting neuted? Do you even understand why active tanks (of either kind) aren't used in fleet engagements at all?
Wow, 1940 dps, thats like what 4 or 5 fleet abaddons worth of dps! , so it only takes 3 ships and a local rep to tank 4-5 ships when the FLLEt your fighting has about 50 of them.
Brilliant.
Amount and resistance bonuses are the fleet fight bonuses, the discussion was about making more BCs useful to fleets, active tanking is and has always been useless in fleet warfare.
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Zi'el Aubaris
The Phantom Regiment THE ROYAL NAVY
0
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Posted - 2013.01.09 17:40:00 -
[422] - Quote
On the Hurricane, I cant say anything else anyone else must have already said in the previous 21 pages.
but why, god, why? the hurricane was BEAUTIFUL. For lowsec solo'ing it was the only ship that could take on your standard OP drake, for small gang fights it was the only thing that could take on the OP drakefleets. For giant ass faction warfare hundreds aside. You could fit all the weapon slots with weapons, and not be 2 guns worth of powergrid short, even WITHOUT Any kind of utility or missile launcher in the high. You could fit a full rack of 425mm autocannon II's, WMD with web, long point & scan res loaded sensor booster, AND one (or two) 1600mm's with 2EANM's and a few gyrostabilisers.... as I said, was basically the only thing could take on a drake, while taking f*cking gate guns. Why nerf it so damn hard, it wasnt THAT overpowered! |
Mire Stoude
Antelope with Night Vision Goggles
72
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Posted - 2013.01.09 17:44:00 -
[423] - Quote
Can you please take away the armor repair bonus of the brutix and give it something else? Nobody armor tanks a brutix. |
Exterminatus Illexis
Vrtra Armamentarium
16
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Posted - 2013.01.09 17:46:00 -
[424] - Quote
Jenn aSide wrote:Exterminatus Illexis wrote:Jenn aSide wrote:Edward Pierce wrote:Hans Jagerblitzen wrote:But Fozzie, 7.5% bonus to armor repair amount on both Gallente Battlecruisers?? But we all know how much active armor tanking sucks!! Whatever will you do about this dilemma..... Until they make these bonuses apply on all reps (remote reps too), the rep bonus will always be inferior to the passive tank since it can't scale in gangs. Rather than rep bonus, I'd rather see "armor amount" bonuses . you're right, without the bonus applying to incoming remote reps, it doesn't scale, where as armor amount bonus would be on par with armor resistance bonuses. I can't tell if that's stupidity or you're actually oblivious. A single augoror with 3 reps can RR 800dps A Myrmidon with 2 local can rep 340 ish as a norm. that's 1140 dps tanked right there if you include local ability. Not only that an augoror can switch to combat cap teammates, meaning that the Myrm can perma run its local reppers. Now if you have two augorors, that's 1940 dps tanked. Three, that's 3740. Four, that's 4040. Math, use it. Someone has never ever been in a fleet fight I see. How good is that local rep when you are MWDing and getting neuted? Do you even understand why active tanks (of either kind) aren't used in fleet engagements at all? Wow, 1940 dps, thats like what 4 or 5 fleet abaddons worth of dps! , so it only takes 3 ships and a local rep to tank 4-5 ships when the FLLEt your fighting has about 50 of them. Brilliant. Amount and resistance bonuses are the fleet fight bonuses, the discussion was about making more BCs useful to fleets, active tanking is and has always been useless in fleet warfare.
In a fleet scenario, yeah the active rep bonus is pretty useless. The area that I was pointing out was more of a small gang scenario.
The Myrmidon however can get a universal 60%+ on its resists fit right, and in a fleet you'd have guardians which can rep around twice as much also a lot more of them. Without combat caps usually since they need those to counter neuts within their chain.
Gallente I feel is much more at home for solo/small gang engagements than fleet fights(mostly because they have no range at all ever always). Amarr doctrines are TOTALLY NOT COMMON HAHAHAHA.(Hell cat, panic geddon, abaddons. There's totally not permaburning zealot fleets either. Or legions. Also pulse lasers are definitely not amazing for damage projection with that huge optimal.) |
Mund Richard
244
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Posted - 2013.01.09 17:52:00 -
[425] - Quote
Exterminatus Illexis wrote:In a fleet scenario, yeah the active rep bonus is pretty useless. The area that I was pointing out was more of a small gang scenario.
The Myrmidon however can get a universal 60%+ on its resists fit right, and in a fleet you'd have guardians which can rep around twice as much also a lot more of them. Without combat caps usually since they need those to counter neuts within their chain. Mhm, small gang with 4 logis having spare time to rep you, because you are primary over them, or any other fleetmate of yours. Mhm.
And you still haven't mentioned anything the Prophecy doesn't do better (maybe except become a primary). Wish there was a Rogue Drone Faction Battleship... Infested Domi! Including all the wiggly bits to tend to your swarm, droneboat role bonus, and ofc with turrets. |
Taritura
Unseen Nomads Exiled Ones
0
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Posted - 2013.01.09 17:52:00 -
[426] - Quote
I don't know what you smoke but making cyclone a missile boat is a sick ........ |
Doddy
Dark-Rising
827
|
Posted - 2013.01.09 17:52:00 -
[427] - Quote
These changes are generally good but you really need to accept you killed the ferox's sniper role when you made the naga and just give it the damage bonus already. Also one of a races ships having an active bonus is fine, both is limiting. Give the brutix a tracking bonus instead. The harbinger buff, new prophecy and new cyclone all look good though. |
Exterminatus Illexis
Vrtra Armamentarium
16
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Posted - 2013.01.09 17:57:00 -
[428] - Quote
Mund Richard wrote:Exterminatus Illexis wrote:In a fleet scenario, yeah the active rep bonus is pretty useless. The area that I was pointing out was more of a small gang scenario.
The Myrmidon however can get a universal 60%+ on its resists fit right, and in a fleet you'd have guardians which can rep around twice as much also a lot more of them. Without combat caps usually since they need those to counter neuts within their chain. Mhm, small gang with 4 logis having spare time to rep you, because you are primary over them, or any other fleetmate of yours. Mhm. And you still haven't mentioned anything the Prophecy doesn't do better.
This is why I am advocating the Prophecy getting nerfed rather than buffed. If you look about two pages back I've made a post on that.
And yeah, a myrmidon being primary over some logi's isn't terribly likely. Unless the opposing FC is ********, which is often the case these days.
Basically yeah, Nerf the proph a bit. Give it EM damage bonuses so that, like said before, it isn't super overpowered. Nerf its tank to get it in line with the Drake.
Also slaves. I shouldn't need to say more than that. |
Korsanz
Tormentum Insomniae Raiden.
0
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Posted - 2013.01.09 17:59:00 -
[429] - Quote
Sup with mr Fozzie making all gallente ships totally useless? Why put crappy repper bonuses on every gallente ship when it kinda sucks for fleets?
And giving them structure and removing armor.. Is this guy a Dev or just a blonde joke? |
fenistil
Defensive Parameter The Mandalorians
67
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Posted - 2013.01.09 18:02:00 -
[430] - Quote
CCP, Gallente IS the drone, race!
What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix.
Suggested Changes to Drone Bays:
Prophecy: 175 Myrm: 225 Harb: 50 Brutix: 75 -á. |
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Tennessee Jack
Blac-x
6
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Posted - 2013.01.09 18:06:00 -
[431] - Quote
Exterminatus Illexis wrote:Mund Richard wrote:Exterminatus Illexis wrote:In a fleet scenario, yeah the active rep bonus is pretty useless. The area that I was pointing out was more of a small gang scenario.
The Myrmidon however can get a universal 60%+ on its resists fit right, and in a fleet you'd have guardians which can rep around twice as much also a lot more of them. Without combat caps usually since they need those to counter neuts within their chain. Mhm, small gang with 4 logis having spare time to rep you, because you are primary over them, or any other fleetmate of yours. Mhm. And you still haven't mentioned anything the Prophecy doesn't do better. This is why I am advocating the Prophecy getting nerfed rather than buffed. If you look about two pages back I've made a post on that. And yeah, a myrmidon being primary over some logi's isn't terribly likely. Unless the opposing FC is ********, which is often the case these days. Basically yeah, Nerf the proph a bit. Give it EM damage bonuses so that, like said before, it isn't super overpowered. Nerf its tank to get it in line with the Drake. Also slaves. I shouldn't need to say more than that.
Leave the prophecy. Its now a ship you need a brain to fly (monitor your drones, monitor your weapons, rechange ammo and change drones when the damage type changes, etc). You cannot directly compare the Myrmidon to the Prophecy. Different ships that do different things, and we are all theorizing here at the moment. We'll know more once we fly them.
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Exterminatus Illexis
Vrtra Armamentarium
16
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Posted - 2013.01.09 18:06:00 -
[432] - Quote
fenistil wrote:CCP, Gallente IS the drone, race!What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix. Suggested Changes to Drone Bays: Prophecy: 175 Myrm: 225 Harb: 50 Brutix: 75
Funny seeing you here Fen, but the track they were taking with the ships was that Gallente could put out bigger and more drones while Amarr could put out more replacements but not as large. I'm a heavy advocate of the Brutix being able to carry a flight of lights, because as is the thing is vulnerable to... every kiting ship out there.
Basically Amarr = Redundancy Gallente = facepunchingmachine |
Mund Richard
244
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Posted - 2013.01.09 18:07:00 -
[433] - Quote
fenistil wrote: What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix. It's the same deal as with the new destroyers and the drone cruisers were always like that (well, maybe not THIS sharply)... Wish there was a Rogue Drone Faction Battleship... Infested Domi! Including all the wiggly bits to tend to your swarm, droneboat role bonus, and ofc with turrets. |
Tennessee Jack
Blac-x
7
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Posted - 2013.01.09 18:09:00 -
[434] - Quote
Exterminatus Illexis wrote:fenistil wrote:CCP, Gallente IS the drone, race!What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix. Suggested Changes to Drone Bays: Prophecy: 175 Myrm: 225 Harb: 50 Brutix: 75 Funny seeing you here Fen, but the track they were taking with the ships was that Gallente could put out bigger and more drones while Amarr could put out more replacements but not as large. I'm a heavy advocate of the Brutix being able to carry a flight of lights, because as is the thing is vulnerable to... every kiting ship out there. Basically Amarr = Redundancy Gallente = facepunchingmachine
.... this is true and makes sense.
Harb: 50 Brutix: 75 |
4LeafClover
Republic Military School Minmatar Republic
20
|
Posted - 2013.01.09 18:09:00 -
[435] - Quote
So you have a 5 bay Cyclone with a 5% ROF bonus....Why would anyone choose to fly that over a 7 bay Drake? Maybe CCP is hoping that racial allegiance is stronger than simple math?
Two extra turrets more than makes up for a 5% ROF bonus....plus you have the luxury of actually being able to fit a substantial tank on the Drake. For a shield tanking ship you need Midslots, the Cyclone has one fewer than the Drake.
Not to mention if you want to solo in this ship, where would you put scram and web? Basically solo pvp is out of the question. CCP why are you so intent on pigeonholing every ship in EVE into what YOU choose? Why not give us the flexability to decide for ourselves?
CCP, here was your promise when you introduced these changes:
Quote:"As usual, we would like to keep up with the ship line classification we have been using for frigate, destroyer and cruisers so far. This is not designed to arbitrarily pigeon-hole vessels into narrow roles, but to provide a basic line of operation for anyone to understand and follow through. The ship role and purpose on the battlefield will still greatly be influenced by the choice of modules, rigs and ammunitions you make." http://community.eveonline.com/devblog.asp?a=blog&nbid=73530
Now it seems that is exactly what you are trying to do....pigeon-hole vessels into narrow roles. If you remove the ability for ships to fit, various mods, rigs and ammunitions due to capacitor and/or powergrid reductions. |
Doddy
Dark-Rising
828
|
Posted - 2013.01.09 18:11:00 -
[436] - Quote
fenistil wrote:CCP, Gallente IS the drone, race!What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix. Suggested Changes to Drone Bays: Prophecy: 175 Myrm: 225 Harb: 50 Brutix: 75
No, it is one of the drone races, there have been two since RMR.
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
403
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Posted - 2013.01.09 18:18:00 -
[437] - Quote
Tennessee Jack wrote:Exterminatus Illexis wrote:fenistil wrote:CCP, Gallente IS the drone, race!What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix. Suggested Changes to Drone Bays: Prophecy: 175 Myrm: 225 Harb: 50 Brutix: 75 Funny seeing you here Fen, but the track they were taking with the ships was that Gallente could put out bigger and more drones while Amarr could put out more replacements but not as large. I'm a heavy advocate of the Brutix being able to carry a flight of lights, because as is the thing is vulnerable to... every kiting ship out there. Basically Amarr = Redundancy Gallente = facepunchingmachine .... this is true and makes sense. Harb: 50 Brutix: 75
Harb needs it waaaaay more.. it has loltracking
a flight of lights wont save you from a kiting frig anyways.
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Random McNally
Red Federation RvB - RED Federation
156
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Posted - 2013.01.09 18:18:00 -
[438] - Quote
Kind of disappointed with the proposal for the Ferox. Haven't flown one in a while because it was kind of crap. If the proposed changes go through, they'll still be kind of crap.
Doesn't it make more sense to send the Ferox down the line of the Caldari brawlers (i.e. Merlin/Moa)? You are planning on giving it shield resist bonuses so it would behoove it to give it a damage bonus and make it a close range scrapper. |
4LeafClover
Republic Military School Minmatar Republic
20
|
Posted - 2013.01.09 18:19:00 -
[439] - Quote
CCP wrote:"As usual, we would like to keep up with the ship line classification we have been using for frigate, destroyer and cruisers so far. This is not designed to arbitrarily pigeon-hole vessels into narrow roles, but to provide a basic line of operation for anyone to understand and follow through. The ship role and purpose on the battlefield will still greatly be influenced by the choice of modules, rigs and ammunitions you make." http://community.eveonline.com/devblog.asp?a=blog&nbid=73530
Also what EVE pilot buys a ship contemplating the "basic line of operation"? This may be something that old bitter vets pontificate about, but for a new capsuleer, all they are worried about is which ship will allow me to spew death, and survive as long as I can? 99.9% of EVE pilots could give a rats behind about your "basic line of operation...that pilots can understand and follow"..... ugh really? Quit forcing your players to acquiesce to your view of how things should be done.
Yes I am bitter about the changes made to the Hurricane. |
Gypsio III
Chemikals Ministry of Inappropriate Footwork
484
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Posted - 2013.01.09 18:20:00 -
[440] - Quote
A Ferox with optimal and resist bonuses is hopelessly obsoleted by the Naga. But giving it damage instead of optimal means that it'll have the same bonuses as the Moa - instead making the Moa hopelessly obsolete as the Ferox effectively becomes a high-tier cruiser, expressly counter to the principle of tiericide.
Good luck solving that conundrum. Switching the Moa to optimal and damage is about the only solution I can think of, and even that doesn't sound very attractive.
Well, nerfing the t3s into the ground might work too. |
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Exterminatus Illexis
Vrtra Armamentarium
16
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Posted - 2013.01.09 18:20:00 -
[441] - Quote
Garviel Tarrant wrote:Tennessee Jack wrote:Exterminatus Illexis wrote:fenistil wrote:CCP, Gallente IS the drone, race!What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix. Suggested Changes to Drone Bays: Prophecy: 175 Myrm: 225 Harb: 50 Brutix: 75 Funny seeing you here Fen, but the track they were taking with the ships was that Gallente could put out bigger and more drones while Amarr could put out more replacements but not as large. I'm a heavy advocate of the Brutix being able to carry a flight of lights, because as is the thing is vulnerable to... every kiting ship out there. Basically Amarr = Redundancy Gallente = facepunchingmachine .... this is true and makes sense. Harb: 50 Brutix: 75 Harb needs it waaaaay more.. it has loltracking a flight of lights wont save you from a kiting frig anyways.
No but it might make them pull a bit more range so you can sling them and then murderfuckize them.
I think the brutix should either have 75mb/s with a 75m^3 bay to focus on drone dps or modularity with. The harb should have 50mb/s with a 75^3 drone bay so it can carry a flight of lights but not use it for a heavy dps source or something.
Requires more math. I'll do it later. |
Karti Aivo
Carnivore Company
14
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Posted - 2013.01.09 18:24:00 -
[442] - Quote
Please give the Projectile Bonus back to the Clone and exchange both Hurricane Bonuses with Missile crap. I think we all read now that u want the old hurricane dead, so at least make something useful/different out of it. |
Ixtelle
Dreddit Test Alliance Please Ignore
0
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Posted - 2013.01.09 18:25:00 -
[443] - Quote
fenistil wrote:CCP, Gallente IS the drone, race!
What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix.
(...snip...)
More variety, less power. The idea, to me at least, would be that Myrm would be able to put out more drone damage and carry primarily combat drones. Prophecy would have maybe a flight of lights and / or mediums, and rest be a mix of different types of EWar drones. More versatility in what is obviously (to me) meant to be a support / utility role ship, without making it a contender as a brawler. Works for me. |
GreenSeed
145
|
Posted - 2013.01.09 18:27:00 -
[444] - Quote
the drake changes are really bad... the old announced changes were better. losing the shield resists in exchange for damage selection was way better.
the way it is there, nothing changes, except losing the utility high. the drake continues to be a fat low dps ship, except after the changes to the other ships the low dps part will be even more noticeable, to the point where it will be useless for anything but low SP pve... specially if we need to give up a launcher for RR on pve scenarios.
honestly, reduce the tank a LOT more, remove the 5% resist bonus, and make the 5% kin into a 10% all damage per lvl. the drake needs to stop being the fat bastard of the BC lineup. |
Kaz Mafaele
EVE University Ivy League
0
|
Posted - 2013.01.09 18:29:00 -
[445] - Quote
Please if you can't stop yourself from forcing minmatar pilots to skill into another weapon system at least dont nerf the ship while doing so. Why is the cyclone the only ship that has only one bonus and five turrets to its main way of doing damage and what exzactly do you think we will use two utility highs on a missile boat for? |
fenistil
Defensive Parameter The Mandalorians
67
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Posted - 2013.01.09 18:31:00 -
[446] - Quote
Garviel Tarrant wrote:Tennessee Jack wrote:Exterminatus Illexis wrote:fenistil wrote:CCP, Gallente IS the drone, race!What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix. Suggested Changes to Drone Bays: Prophecy: 175 Myrm: 225 Harb: 50 Brutix: 75 Funny seeing you here Fen, but the track they were taking with the ships was that Gallente could put out bigger and more drones while Amarr could put out more replacements but not as large. I'm a heavy advocate of the Brutix being able to carry a flight of lights, because as is the thing is vulnerable to... every kiting ship out there. Basically Amarr = Redundancy Gallente = facepunchingmachine .... this is true and makes sense. Harb: 50 Brutix: 75 Harb needs it waaaaay more.. it has loltracking a flight of lights wont save you from a kiting frig anyways.
Brutix is not much used for kiting and won't be afterwards either. Shield fitted brutix: separate DPS, get in face, MELT! get out if you can. +25m3 drone bay is 5 ec-300 drones... Might be just enough for certain situations, better chances than without them anyway. -á. |
Exterminatus Illexis
Vrtra Armamentarium
16
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Posted - 2013.01.09 18:34:00 -
[447] - Quote
fenistil wrote:Garviel Tarrant wrote:Tennessee Jack wrote:Exterminatus Illexis wrote:fenistil wrote:CCP, Gallente IS the drone, race!What's up with Prophecy having more Drone Bay than Myrm and almost as much bandwith? Also it's a JOKE! that Harb will have more dronebay then the brutix. Suggested Changes to Drone Bays: Prophecy: 175 Myrm: 225 Harb: 50 Brutix: 75 Funny seeing you here Fen, but the track they were taking with the ships was that Gallente could put out bigger and more drones while Amarr could put out more replacements but not as large. I'm a heavy advocate of the Brutix being able to carry a flight of lights, because as is the thing is vulnerable to... every kiting ship out there. Basically Amarr = Redundancy Gallente = facepunchingmachine .... this is true and makes sense. Harb: 50 Brutix: 75 Harb needs it waaaaay more.. it has loltracking a flight of lights wont save you from a kiting frig anyways. Brutix is not much used for kiting and won't be afterwards either. Shield fitted brutix: separate DPS, get in face, MELT! get out if you can. +25m3 drone bay is 5 ec-300 drones... Might be just enough for certain situations, better chances than without them anyway.
My point was that the brutix is vulnerable to kiters not is one. I would rip my eyeballs out if I saw someone trying to kite in a brutix. Both out of shame that I saw it, and out of the sheer stupidity that they didn't just use a Talos instead. |
Drew Solaert
Wildcard Inc.
253
|
Posted - 2013.01.09 18:37:00 -
[448] - Quote
Massive fan of the the Ferox and Brutix, happy you kept the flavour of those ships alive, can't wait to try flying them with the new stats I lied :o
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Liang Nuren
Heretic Army Heretic Nation
2597
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Posted - 2013.01.09 18:40:00 -
[449] - Quote
I just want to pipe up and say that I like active armor tank bonuses - in theory. The problems with rig bonuses, lack of oversizing, etc are all very valid, but are not insurmountable. I believe we'll see some changes on this front, and that will make all the difference to these active tanked ships.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Kraschyn Thek'athor
Asgard Ammunitions
6
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Posted - 2013.01.09 18:44:00 -
[450] - Quote
Caldari: Either the Drake or the Ferox should be defensive. Give Drake RoF, Ferox with Missiles instead of Rails and an 10% Missilespeed. There are too many Caldari-Rail ships.These tend to be ignored, since people have to focus skill points.
Gallente: Same like Caldari, both ships have got an defensive boni. I wish for something more creative with the Gallente Drone Boats. Like an 1 Ewar/Utility Drone/Level Role Boni. Even Fighter-Drones as an new Boni would bring some diversity. For Myrms/Domi's using 5x Fighter instead of Drones.
Brutix: Fix this ship or make here an Industrial. I would call for RoF to make her an DPS-Hammer.
Cyclone: Mix-Damageslots doesn't work. I refer to the postings 00001 to10000 about this.
Mix-Weapon ships should have generic ship damage boni.The specialisation for the one, or other, should go with the low slots
Prophecy: Please switch Prophecy stats with Harbinger. Prophecies are iconic, often seen in CCP Videos. They should be typical Amarr designed. I would love to see them with RoF and Damage Boni. Geared for full DPS with Med-Slots with Cap-Booster to keep her going. Give us an ship that is not comfortable and is highly cap problematic. . |
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