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Grath Telkin
Sniggerdly Pandemic Legion
1524
|
Posted - 2013.05.14 05:27:00 -
[301] - Quote
Gimme more Cynos wrote:
In PvE - you can on BS/BC's (if you can't, learn to fit a missile boat), and everything smaller than that will get one-volley'ed once the changes are through (except elite frigs/cruisers).
.
Alexander Renoir wrote:
Yeah.. OK. Please do not misunderstand me. But I use CCC rigs and with my outskilled char with All Level 5 I do not recognize the speed of my enemy MISSION-NPC anymore. Perhaps the influence of Speed is something which will work for enemy frigates. But with my current skillset I even shoot frigates with my Cruise Missiles. Sure not the elite ones. But therefore I have drones. Cruiser size is absolute NO problem for me (in missions). If they use a AB or MWD.. ist equal. Two or three salves (depending on NPC type) and they are gone. I just recognized that I will miss the 25% rate of fire Bonus. I kill Frigates with CM. I have no Problem with explo Velo. Absolute null Problems. But I have a Problem with NO Rate Of Fire Bonus. Thats all. With my skillset; a ROF has much more influence than the laughable explo Velo or Speed of my NPC's. I have done missions nearly more than 5 years. And I know what I am talking about.
Like I said, you're not hitting them for full damage, you're hitting them hard, I'm not denying that, but its still not full damage.
You will in fact hit them HARDER now, and your missiles will go farther faster than before, somewhere in the neighborhood of 10,000 m/s meaning that even targets at range will die faster.
You'll still volley BC's and BS like you're used to, but you'll also kill smaller craft faster.
You wont burn more ammo because the 1 extra launcher will be mitigated by a slightly lower RoF, so ammo usage will be about the same, if not less as you use less on smaller targets.
Go find the EFT mock up with these numbers, install it, and judge for yourself, stop trying to do math in your head when you dont have all the math in your head to do.
|

Dr Ngo
JESUS CHRIST IT'S A LION GET IN THE CAR WE FORM VOLTRON
5
|
Posted - 2013.05.14 05:31:00 -
[302] - Quote
Oh wow this thread is beautiful.
Just the amount of mission running baddies who have no idea how eve works...keep up the good work rise |

Gimme more Cynos
Science and Trade Institute Caldari State
30
|
Posted - 2013.05.14 05:37:00 -
[303] - Quote
Grath Telkin wrote:
Like I said, you're not hitting them for full damage, you're hitting them hard, I'm not denying that, but its still not full damage.
+
You'll still volley BC's and BS like you're used to,
But I'm not hitting them for full dmg... sure
Quote: but you'll also kill smaller craft faster.
Yup, I will kill them in one volley because of the 25% more volley damage, and with one more TP and one more Rigor, the bonus just won't help with killing them faster, as it doesn't matter if I hit them for 110% of their HP or for 115% because of the ships-bonus. And no, I don't have any other use for the rig-slots or the additional med. Yes, I would have applied more dmg if the target had more HP (!), not denying that, but the fact that it doesn't makes your argument invalid.
Quote: Go find the EFT mock up with these numbers, install it, and judge for yourself, stop trying to do math in your head when you dont have all the math in your head to do.
Go fly the ship first, thank you. |

Avald Midular
Republic Military School Minmatar Republic
167
|
Posted - 2013.05.14 05:41:00 -
[304] - Quote
Grath Telkin wrote: Are you asking me why better range and tracking are bad right now?
No I'm asking you why they are "amazing" or in any way better than an Abaddon since the two ships mods and fitting are largely the same.
Grath Telkin wrote: Better tracking means more dps applied to the target, better range means farther reach before damage starts to decrease or stop all together.
No it doesn't, beams already have the best long range weapon tracking and don't have a lot of trouble hitting cruiser targets at their optimal as long as their not at perfect orbit. What will this tracking bonus allow you to hit that you weren't hitting before? On the other side, if you're pulse fit and need the tracking, then why is an optimal range bonus useful, great another 8km of optimal or way less with IN MF crystal.
Grath Telkin wrote: Its not like a little bit more tracking, with BS 5 you're looking at 37.5% more tracking, no matter what geniuses in that thread are telling you that is a relatively HUGE increase in overall tracking, that would require about 4+ fitting mods to achieve, essentially between the two bonuses you're getting 4 free tracking enhances on your ship that you wont have to fit in the slightest way.
Lol 4 fitting mods? It's a single scripted faction tracking computer or only 7% more than a scripted TC II. Lets not go overboard. Those "geniuses" in the other thread actually backed up their claim with math while you're saying "omg noobs tracking is awesome".
Even if you thought you needed that much tracking to go after BC's why would you not use an Oracle? It can fit and fire a full rack of tach's that would cripple an Apoc's fit and do it at half the price. |

mama guru
Thundercats The Initiative.
111
|
Posted - 2013.05.14 05:46:00 -
[305] - Quote
Avald Midular wrote:Grath Telkin wrote: Are you asking me why better range and tracking are bad right now?
No I'm asking you why they are "amazing" or in any way better than an Abaddon since the two ships mods and fitting are largely the same. Grath Telkin wrote: Better tracking means more dps applied to the target, better range means farther reach before damage starts to decrease or stop all together.
No it doesn't, beams already have the best long range weapon tracking and don't have a lot of trouble hitting cruiser targets at their optimal as long as their not at perfect orbit. What will this tracking bonus allow you to hit that you weren't hitting before? On the other side, if you're pulse fit and need the tracking, then why is an optimal range bonus useful, great another 8km of optimal or way less with IN MF crystal. Again, I'm not saying they're completely worthless, just inferior to both of the Abaddon's. Grath Telkin wrote: Its not like a little bit more tracking, with BS 5 you're looking at 37.5% more tracking, no matter what geniuses in that thread are telling you that is a relatively HUGE increase in overall tracking, that would require about 4+ fitting mods to achieve, essentially between the two bonuses you're getting 4 free tracking enhances on your ship that you wont have to fit in the slightest way.
Lol 4 fitting mods? It's a single scripted faction tracking computer or only 7% more than a scripted TC II. Lets not go overboard. Those "geniuses" in the other thread actually backed up their claim with math while you're saying "omg noobs tracking paired with range for BS's is awesome". Even if you thought you needed that much tracking to go after BC's why would you not use an Oracle? It can fit and fire a full rack of tach's that would cripple an Apoc's fit and do it at half the price.
Grath is right you know.
Anyone who has flown the apoc in fleets knows that the tracking bonus is basically godsend. ______
EVE online is the fishermans friend of MMO's. If it's too hard you are too weak. |

Grath Telkin
Sniggerdly Pandemic Legion
1524
|
Posted - 2013.05.14 05:54:00 -
[306] - Quote
Gimme more Cynos wrote:
But I'm not hitting them for full dmg... sure
Correct, you're not hitting them for full damage. I understand that you don't understand the missile damage formula but I'm trying to explain it in the terms that might get through to you
Gimme more Cynos wrote:
Yup, I will kill them in one volley because of the 25% more volley damage,
No, thats not why you'll hit them harder, and I honestly can't see how you get out of bed in the morning and dress yourself since you literally have no idea how your own ship works.
Gimme more Cynos wrote:Go fly the ship first, thank you. I own one, of just about every BS, currently missing a Navy Scorp, Bhaalgorn and Nightmare, thanks for the suggestion I can't wait to use it after these changes as it will literally be a monster, you know, like everybody who isn't a mission running clueless pubbie |

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:00:00 -
[307] - Quote
Doctor Carbonatite wrote:Malcanis wrote:
Can you propose a scenario where the CNR will be worse on June 5th than it is right now?
POS-bashing with torps. 8 effective launchers vs. previous 9.3.
Wrong. Those 8 effective launchers will each be doing 30% more DPS because of the cruise missile changes, meaning the ship will do 11.4% more DPS to structures on June 5th than it does now.
1 Kings 12:11
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Grath Telkin
Sniggerdly Pandemic Legion
1524
|
Posted - 2013.05.14 06:03:00 -
[308] - Quote
Avald Midular wrote:
Lol 4 fitting mods? It's a single scripted faction tracking computer or only 7% more than a scripted TC II. Lets not go overboard. .
T2 tracking enhancer (the mod I quoted) gives you 9.5% tracking, this bonus will be stacking penalized with each new tracking enhancer you put on.
Meaning to get near 37.5% you will need a MINIMUM OF FIVE FITTINGS TO EQUAL THIS BONUS.
You see a Tracking Enhancer is the only thing that gives BOTH bonuses (tracking and optimal) so its the one I used for the comparison, those "geniuses" in the other thread simply don't understand what the hell they're talking about.
Why an optimal bonus? How about pushing scorch out to 90km? And while your out there tracking nearly as good as medium guns while applying BS gun sized DPS? (medium pulse lasar tracking .08 napoc MP II tracking will be around .04)
Also just because you were hitting doesn't mean you were hitting near hard enough with beams, imagine hitting hard even IF they have a perfect orbit, probably near doubling your applied dps.
Lastly, everything you're posting about seems to assume that you MUST balance a ship around PVE, whereas the Navy Apoc is VERY popular in PVP, as a fleet line battleship, this just made it better.
|

Destoya
Sniggerdly Pandemic Legion
88
|
Posted - 2013.05.14 06:04:00 -
[309] - Quote
Kind of sad my torp CNR got murdered; no longer any good as a herocat capital killer.
Still, I can switch right over to the navy phoon so it's not a huge deal to me. |

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:07:00 -
[310] - Quote
Destoya wrote:Kind of sad my torp CNR got murdered; no longer any good as a herocat capital killer.
Still, I can switch right over to the navy phoon so it's not a huge deal to me.
If by "murdered" you mean "got an 11% DPS boost compared to how it is now", I guess.
I mean I don't know maybe 11% more DPS is bad in your worldview?
1 Kings 12:11
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James Amril-Kesh
4S Corporation RAZOR Alliance
5047
|
Posted - 2013.05.14 06:08:00 -
[311] - Quote
Marlona Sky wrote:James Amril-Kesh wrote:CCP Rise wrote:Quote:This list. I don't suppose we can get any sneak peeks at what's in store for rebalance in the near future? Not in any order, obviously, but just to see what's on the menu. Of course, no promises in terms of order or anything - but the short list includes things like medium rails, hacs, eafs, beams, some other t2 classes like inties/maurders, and some other mods which i don't want to name atm incase they get pushed back awhile. =) Beams need to be the absolute first thing on your list. Wrong. Medium rails. All beams are terrible. Large rails are fine. Therefore beams take priority, with medium rails close to follow. |

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:09:00 -
[312] - Quote
Grath Telkin wrote:Crash Lander wrote:So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc.
I think we all understand the meaning of asking for feedback a little better now. No, its called ignoring you because you have no idea what you're talking about, the changes to both the Apoc and the Napoc are amazing, and its literally dudes like the idiot a few posts above me who's pissed he can't fit a tractor beam and you who want a cap use bonus or some crap like that on the Apoc, or even worse, the CVA guy asking for falloff on lasers
wait what? 
1 Kings 12:11
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Dr Ngo
JESUS CHRIST IT'S A LION GET IN THE CAR WE FORM VOLTRON
6
|
Posted - 2013.05.14 06:12:00 -
[313] - Quote
Malcanis wrote:Grath Telkin wrote:Crash Lander wrote:So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc.
I think we all understand the meaning of asking for feedback a little better now. No, its called ignoring you because you have no idea what you're talking about, the changes to both the Apoc and the Napoc are amazing, and its literally dudes like the idiot a few posts above me who's pissed he can't fit a tractor beam and you who want a cap use bonus or some crap like that on the Apoc, or even worse, the CVA guy asking for falloff on lasers wait what? 
Be nice guys, the poor roleplayer just really wants to know what it feels like to fly minmatar  |

Grath Telkin
Sniggerdly Pandemic Legion
1524
|
Posted - 2013.05.14 06:16:00 -
[314] - Quote
Malcanis wrote:Grath Telkin wrote:Crash Lander wrote:So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc.
I think we all understand the meaning of asking for feedback a little better now. No, its called ignoring you because you have no idea what you're talking about, the changes to both the Apoc and the Napoc are amazing, and its literally dudes like the idiot a few posts above me who's pissed he can't fit a tractor beam and you who want a cap use bonus or some crap like that on the Apoc, or even worse, the CVA guy asking for falloff on lasers wait what? 
Yea its in there, you couldn't make up the stuff that they're flinging in this thread.
Like the guy who swears his missiles always hit for full damage, or the other guy who jumped in some dudes butt because TD's work on missiles and have since retribution or the fact that tracking on BS guns is a wasted bonus or OH MY GOD IT FEELS LIKE MY HEAD MIGHT EXPLODE FROM THE HEAPING MOUNDS OF BULLSHIT
|

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:16:00 -
[315] - Quote
Dr Ngo wrote:Malcanis wrote:Grath Telkin wrote:Crash Lander wrote:So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc.
I think we all understand the meaning of asking for feedback a little better now. No, its called ignoring you because you have no idea what you're talking about, the changes to both the Apoc and the Napoc are amazing, and its literally dudes like the idiot a few posts above me who's pissed he can't fit a tractor beam and you who want a cap use bonus or some crap like that on the Apoc, or even worse, the CVA guy asking for falloff on lasers wait what?  Be nice guys, the poor roleplayer just really wants to know what it feels like to fly minmatar 
Maybe he's roleplaying a numerical dyslexic.
Like quite a few other people in this thread...
1 Kings 12:11
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Astirit
24th Imperial Crusade Amarr Empire
0
|
Posted - 2013.05.14 06:20:00 -
[316] - Quote
Navy, similar to the bonus of T1? Not interested.
Quote:ARMAGEDDON NAVY ISSUE
Amarr Battleship Skill Bonuses: +5% Large Energy Turret rate of fire -10% Large Energy Turret cap use
fixed |

Avald Midular
Republic Military School Minmatar Republic
169
|
Posted - 2013.05.14 06:21:00 -
[317] - Quote
Grath Telkin wrote:Avald Midular wrote:
Lol 4 fitting mods? It's a single scripted faction tracking computer or only 7% more than a scripted TC II. Lets not go overboard. .
T2 tracking enhancer (the mod I quoted) gives you 9.5% tracking, this bonus will be stacking penalized with each new tracking enhancer you put on. Meaning to get near 37.5% you will need a MINIMUM OF FIVE FITTINGS TO EQUAL THIS BONUS. You see a Tracking Enhancer is the only thing that gives BOTH bonuses (tracking and optimal) so its the one I used for the comparison, those "geniuses" in the other thread simply don't understand what the hell they're talking about. Why an optimal bonus? How about pushing scorch out to 90km? And while your out there tracking nearly as good as medium guns while applying BS gun sized DPS? (medium pulse lasar tracking .08 napoc MP II tracking will be around .04) Also just because you were hitting doesn't mean you were hitting near hard enough with beams, imagine hitting hard even IF they have a perfect orbit, probably near doubling your applied dps. Lastly, everything you're posting about seems to assume that you MUST balance a ship around PVE, whereas the Navy Apoc is VERY popular in PVP, as a fleet line battleship, this just made it better.
Just not for PL though right? I can't seem to find a BS battle on your killboards where an Apoc or Napoc were used even once (checked the most recent 10 large BS battles). Lots of Abaddons and Geddons though, but what do I know.
First, I never mentioned anything about PvE. You said 4 tracking mods at first so I quoted you TC's number and why you only need 1. How 37.5% on 0.04 tracking gets you anywhere close to 0.08 for medium is beyond me or why you'd consistently want that at 90km over a straight damage bonus.
|

Dr Ngo
JESUS CHRIST IT'S A LION GET IN THE CAR WE FORM VOLTRON
6
|
Posted - 2013.05.14 06:22:00 -
[318] - Quote
Avald Midular wrote:Grath Telkin wrote:Avald Midular wrote:
Lol 4 fitting mods? It's a single scripted faction tracking computer or only 7% more than a scripted TC II. Lets not go overboard. .
T2 tracking enhancer (the mod I quoted) gives you 9.5% tracking, this bonus will be stacking penalized with each new tracking enhancer you put on. Meaning to get near 37.5% you will need a MINIMUM OF FIVE FITTINGS TO EQUAL THIS BONUS. You see a Tracking Enhancer is the only thing that gives BOTH bonuses (tracking and optimal) so its the one I used for the comparison, those "geniuses" in the other thread simply don't understand what the hell they're talking about. Why an optimal bonus? How about pushing scorch out to 90km? And while your out there tracking nearly as good as medium guns while applying BS gun sized DPS? (medium pulse lasar tracking .08 napoc MP II tracking will be around .04) Also just because you were hitting doesn't mean you were hitting near hard enough with beams, imagine hitting hard even IF they have a perfect orbit, probably near doubling your applied dps. Lastly, everything you're posting about seems to assume that you MUST balance a ship around PVE, whereas the Navy Apoc is VERY popular in PVP, as a fleet line battleship, this just made it better. Just not for PL though right? I can't seem to find a BS battle on your killboards where an Apoc or Napoc were used even once (checked the most recent 10 large BS battles). Lots of Abaddons and Geddons though, but what do I know. First, I never mentioned anything about PvE. You said 4 tracking mods at first so I quoted you TC's number and why you only need 1. How 37.5% on 0.04 tracking gets you anywhere close to 0.08 for medium is beyond me or why you'd consistently want that at 90km over a straight damage bonus.
I'm not sure if you're trolling or not  |

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:24:00 -
[319] - Quote
Grath Telkin wrote:Malcanis wrote:Grath Telkin wrote:Crash Lander wrote:So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc.
I think we all understand the meaning of asking for feedback a little better now. No, its called ignoring you because you have no idea what you're talking about, the changes to both the Apoc and the Napoc are amazing, and its literally dudes like the idiot a few posts above me who's pissed he can't fit a tractor beam and you who want a cap use bonus or some crap like that on the Apoc, or even worse, the CVA guy asking for falloff on lasers wait what?  Yea its in there, you couldn't make up the stuff that they're flinging in this thread. Like the guy who swears his missiles always hit for full damage, or the other guy who jumped in some dudes butt because TD's work on missiles and have since retribution or the fact that tracking on BS guns is a wasted bonus or OH MY GOD IT FEELS LIKE MY HEAD MIGHT EXPLODE FROM THE HEAPING MOUNDS OF BULLSHIT
Oh well I suppose it helps to take a long perspective on these things?
Remember when the nanonerf was going to end all PvP forever and lead to utter uniformity of fitting doctrines?
*Fit doctrines explode in diversity
*No retraction from the Chicken Littles
*In fact some of them are still saying it.
For the record I will say that the CSM did have input into these changes. Concerns were voiced, and some were taken into account by CCP and resulted in modications to he proposals. The request was also made that these changes be reviewed in a few months to make sure that they didn't result in overpowered ships.
The criticisms I've read in this thread mostly seem to revolve around a single theme "If I keep fitting and flying my ship in exactly the same way after it gets changed, I'm going to have problem x, and I'm not going to waste a single second trying to think of ways to mitigate that problem and leverage buffs y and z that the hull has just received"
Now don't get us wrong: we're still your CSM and we still represent you. We are passing threse concerns back to the 5-0 team in the CSM channel. However concerns structured in that way are prefaced with "OMG look at what this windowlicker just said? Can you even believe this?"
1 Kings 12:11
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Cpt Gulag
Terrortronfleet
0
|
Posted - 2013.05.14 06:25:00 -
[320] - Quote
Why dont you just remove amarr from the game=?
i have been on singularity testing amarr tier..
they are horrible. compared to other races not alone amarr has just as many hitpoints as other but 3-400 dps less then their gallente counterpart..
i dont see any logic in this as apocalypse being an attact battleships this is ridicoulus.. less ehp then a geddon you can add 300 dps alone by fitting neutron on it witch usses less cap and has better tracking anyways...
i,m a really the only one seeing the issue here? |
|

Jose Montalvo
TSOE Po1ice TSOE Consortium
5
|
Posted - 2013.05.14 06:26:00 -
[321] - Quote
Good day CCP Rise, so far great balancing changes done a good job. I only got one question: Why make the t1 dominix superior to the navy version in the drone department??? It seems to me that you can operate drones more effectively with the t1 version rather than the faction. Almost everybody that flys a dominix knows that the main weapon system will be drones not the hybrids. Guns can applied supplemental damage but the main weapon will always be drones. Why not transfer the t1 changes to the navy version, I'm sure many will agreed on that one. Please give a chance to the Navy Dominix to truly shine and excel just like you did with the navy apoc which rocks btw, excelent job on that one. |

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:27:00 -
[322] - Quote
Sorry I can't hear you over my Geddon's massive drone bay and superior range and being able to instantly switch ammo type and having a utility high slot.
1 Kings 12:11
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James Amril-Kesh
4S Corporation RAZOR Alliance
5050
|
Posted - 2013.05.14 06:27:00 -
[323] - Quote
Grath Telkin wrote:Malcanis wrote:Grath Telkin wrote:Crash Lander wrote:So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc.
I think we all understand the meaning of asking for feedback a little better now. No, its called ignoring you because you have no idea what you're talking about, the changes to both the Apoc and the Napoc are amazing, and its literally dudes like the idiot a few posts above me who's pissed he can't fit a tractor beam and you who want a cap use bonus or some crap like that on the Apoc, or even worse, the CVA guy asking for falloff on lasers wait what?  Yea its in there, you couldn't make up the stuff that they're flinging in this thread. Like the guy who swears his missiles always hit for full damage, or the other guy who jumped in some dudes butt because TD's work on missiles and have since retribution or the fact that tracking on BS guns is a wasted bonus or OH MY GOD IT FEELS LIKE MY HEAD MIGHT EXPLODE FROM THE HEAPING MOUNDS OF BULLSHIT Well I've been moderately converted. I do believe (which I didn't before) that the tracking bonus on the Apoc and Napoc is an improvement over what we had before. I still believe however that lasers are in need of a lot of work. -áMy (mostly boring) Youtube channel. |

Grath Telkin
Sniggerdly Pandemic Legion
1524
|
Posted - 2013.05.14 06:33:00 -
[324] - Quote
Avald Midular wrote:
Just not for PL though right? I can't seem to find a BS battle on your killboards where an Apoc or Napoc were used even once (checked the most recent 10 large BS battles). Lots of Abaddons and Geddons though, but what do I know.
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2012-10-15%2010:52:00&end_time=2012-10-15%2020:19:00&system=GE-8JV
We call them Foxcats, they're used against sig tanking cruisers to great effect, we basically invented them to deal with the t3 cruiser menace, but yea, what do you know
Avald Midular wrote:First, I never mentioned anything about PvE. You said 4 tracking mods at first so I quoted you TC's number and why you only need 1.
No, I said TRACKING ENHANCES, see, here, I quoted myself for you:
Grath Telkin wrote: you're getting 4 free tracking enhances on your ship
1 Tracking computer only gives you 30%, and only if you script it, otherwise its nowhere near that high, and if you script it, you get NO bonus to optimal.
Avald Midular wrote:How 37.5% on 0.04 tracking gets you anywhere close to 0.08 for medium is beyond me or why you'd consistently want that at 90km over a straight damage bonus.
And thus we have the problem. If you want to know what a 37.5% tracking bonus looks like on a napoc, fit 5 tracking enhancers and look at the tracking on a mega pulse two. Its not that hard, this isn't quantum physics here, and if you can't see why you'd want damage projection and tracking out to 90km then I firmly believe there might not be any saving you. If the idea of applying DPS from 0-90+km (with 2 optimal range scripted TC's you'll actually break 100km) with great tracking doesn't make sense to you then you have literally no idea what you're doing.
|

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:33:00 -
[325] - Quote
James Amril-Kesh wrote:
Well I've been moderately converted. I do believe (which I didn't before) that the tracking bonus on the Apoc and Napoc is an improvement over what we had before. I still believe however that lasers are in need of a lot of work.
I'm glad you've taken that perspective. CCP Rise has already definitely assered that lasers are going to get a balancing pass (I hope this rsults in lasers being the prototype for tierciding modules).
For the record, we voiced concerns that a ship with a tracking bonus AND a range bonus was a significant risk to balance.
1 Kings 12:11
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Grath Telkin
Sniggerdly Pandemic Legion
1524
|
Posted - 2013.05.14 06:36:00 -
[326] - Quote
Ok then Malcanis just made my enemy list.
FOREVER MALCANIS, YOU HEAR ME, FOREVER. |

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:36:00 -
[327] - Quote
Grath Telkin wrote:
And thus we have the problem. If you want to know what a 37.5% tracking bonus looks like on a napoc, fit 5 tracking enhancers and look at the tracking on a mega pulse two. Its not that hard, this isn't quantum physics here, and if you can't see why you'd want damage projection and tracking out to 90km then I firmly believe there might not be any saving you. If the idea of applying DPS from 0-90+km (with 2 optimal range scripted TC's you'll actually break 100km) with great tracking doesn't make sense to you then you have literally no idea what you're doing.
It's actually a lot better than "5 tracking enhancers", because there's no stacking penalty on ship bonuses. You get the +37.5% tracking AND you can still actually fit the tracking enhancers as well.
Basically the Napoc has been turned into a battleship-sized faction Destroyer. If people could do maths, Tengu hull prices would have fallen 10% overnight just on the announcement of this change.
1 Kings 12:11
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Grath Telkin
Sniggerdly Pandemic Legion
1524
|
Posted - 2013.05.14 06:41:00 -
[328] - Quote
Yea i know its better but I'm trying to put these changes into terms the lvl 4 mission runners and mechanic nubbin crowd might understand because one guy literally honest to go was mad that its not a fall off bonus....on lasars. |

Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:42:00 -
[329] - Quote
Grath Telkin wrote:Ok then Malcanis just made my enemy list.
FOREVER MALCANIS, YOU HEAR ME, FOREVER.
I hope the evident fact that we didn't voice them very effectively will one day give me a chance for redemption.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
9325
|
Posted - 2013.05.14 06:43:00 -
[330] - Quote
Grath Telkin wrote:Yea i know its better but I'm trying to put these changes into terms the lvl 4 mission runners and mechanic nubbin crowd might understand because one guy literally honest to go was mad that its not a fall off bonus....on lasars.
And what makes you think that a person like that would understand any argument that wasn't constructed of colours and smells?
1 Kings 12:11
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