Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 50 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Dorian Mirror
Glovis Corporation
24
|
Posted - 2013.05.13 21:47:00 -
[181] - Quote
I like the changes! Especially the Raven will be a lot more flexible!
Would it be possible to give the CNR additional dedicated Launcher Hardpoints? It already looks a bit strange on the current CNR and will be even more strange with the additional Launcher... |
Malcanis
Vanishing Point. The Initiative.
9319
|
Posted - 2013.05.13 21:47:00 -
[182] - Quote
MeBiatch wrote:Fonac wrote:Is there any plans on the torpedo's ? As Liang has already "proved" .. the raven is put up for being a cruise missile ship, and torpedos are still bad. torps are not bad on a raven or stealth bombers... cuss of the range bonus they get but on a phoon... i am not sure i would use them mainly because they lack critical range to be usefull for a large weapon. if it were up to me i would just increase flight time for torps so they can hit up to 35ish km on unbonused ships... then reduce the bonus on the stealth bombers so they dont get too much of a boost... i would not mind a raven that can shoot torps out to 52km...
The Raven gets an extra 9Km torp range over the phoon. A boosted, heated phoon can cover that distance in under 12 seconds.
1 Kings 12:11
|
Gabriel Karade
Noir. Noir. Mercenary Group
97
|
Posted - 2013.05.13 21:48:00 -
[183] - Quote
Jonas Sukarala wrote: Mega ... make it a shield tanker 8-6-6 less drones
Kindly shut up, seriously.... infact, just stop posting.
It was a crappy idea when you posted it in the T1 Battleship thread, it's still a crappy idea now. Go fly a Rokh if your have that much of a hard-on for a shield hybrid boat.
Gallente MkII: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1227770 War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293 |
cryingblood
I N E X T R E M I S Fidelas Constans
2
|
Posted - 2013.05.13 21:51:00 -
[184] - Quote
Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat. |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
106
|
Posted - 2013.05.13 21:52:00 -
[185] - Quote
HEEEERRRRMMMMAAAAGGGGEEEERRRRDDDD!!!!!!! EIGHT LAUNCHER SLOT RAVEN NAVY ISSUE I THOUGHT I WOULD DIE BEFORE THIS DAY WOULD COME!!!! WOOOOOOOOOOOOO!!! AND THE SCORPION NAVY ISSUE, THAT THING IS GOING TO BE A MONSTER!!!
OMG OMG OMG TYPHOON FLEET ISSUE, MINI PANTHER, AUTOCANNONS!!!
TY CCP you are now forgiven for anything you have done that I am not happy with!!! Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
1esus isa4abdul
COMMUNISTS
2
|
Posted - 2013.05.13 21:53:00 -
[186] - Quote
Yeah navy Tempest definitely needs something more...
As a long term Minmatar/Caldari ships pilot i confirm this.
And thx for making Caldari missile-boats again viable even for pvp.
PS. plz make new navy cane even a bit better than original cane before nerf, just makes sence as price is gonna be much higher |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
106
|
Posted - 2013.05.13 21:53:00 -
[187] - Quote
cryingblood wrote:Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat.
Touch the Scorpion Navy Issue and you Die FOOL!!! Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
106
|
Posted - 2013.05.13 21:54:00 -
[188] - Quote
Gabriel Karade wrote:Jonas Sukarala wrote: Mega ... make it a shield tanker 8-6-6 less drones
Kindly shut up, seriously.... infact, just stop posting. It was a crappy idea when you posted it in the T1 Battleship thread, it's still a crappy idea now. Go fly a Rokh if your have that much of a hard-on for a shield hybrid boat.
He just wants a Cheap Vindicator thats not as skill intensive as one, see? Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
106
|
Posted - 2013.05.13 21:55:00 -
[189] - Quote
Dorian Mirror wrote:I like the changes! Especially the Raven will be a lot more flexible!
Would it be possible to give the CNR additional dedicated Launcher Hardpoints? It already looks a bit strange on the current CNR and will be even more strange with the additional Launcher...
Of this I approve!!! Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
Doctor Carbonatite
Enlightened Industries Test Alliance Please Ignore
0
|
Posted - 2013.05.13 21:56:00 -
[190] - Quote
Malcanis wrote:[quote=Liang Nuren][quote=Malcanis]
Can you propose a scenario where the CNR will be worse on June 5th than it is right now?
POS-bashing. 8 effective launchers vs. previous 9.3. |
|
Pattern Clarc
Aperture Harmonics
529
|
Posted - 2013.05.13 21:56:00 -
[191] - Quote
Gabriel Karade wrote:Jonas Sukarala wrote: Mega ... make it a shield tanker 8-6-6 less drones
Kindly shut up, seriously.... infact, just stop posting. It was a crappy idea when you posted it in the T1 Battleship thread, it's still a crappy idea now. Go fly a Rokh if your have that much of a hard-on for a shield hybrid boat. Or...
It kinda puts what some of us have said about the tempest in perspective.,,, Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
Onnen Mentar
Murientor Tribe Defiant Legacy
57
|
Posted - 2013.05.13 22:05:00 -
[192] - Quote
Overall the changes look ok to me. Still sad to lose the swiss-knife phoon obviously. :( In case you wonder where the swiss-knife aspect came from: 3 unbonused high slots to do with as you please ;) |
Liang Nuren
Heretic Army Heretic Initiative
3442
|
Posted - 2013.05.13 22:07:00 -
[193] - Quote
Malcanis wrote:Liang Nuren wrote:Malcanis wrote:Smoking Blunts wrote:
the cnr having the same base dps as the raven isn't a good thing imo, ok I know it will be better applied in this version but forcing it to use 8 launchers instead of the 6 of the raven to get the same result is painful.
It's not the same result, though: it's qualitatively superior in damage application and alpha. They'll both be equally good for shooting structures and capitals, I suppose. For anything else, the CNR will be a quantum step ahead. I dunno man. Stop and think about it this way. The damage application on the CNR is already good enough that people weren't clamoring to use Cruise Golems despite the dramatically superior damage application. The new bonus is extremely underwhelming and an outright nerf to the CNR. -Liang Can you propose a scenario where the CNR will be worse on June 5th than it is right now?
You lose the utility high, so pretty much all of them.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
106
|
Posted - 2013.05.13 22:07:00 -
[194] - Quote
Onnen Mentar wrote:Overall the changes look ok to me. Still sad to lose the swiss-knife phoon obviously. :( In case you wonder where the swiss-knife aspect came from: 3 unbonused high slots to do with as you please ;)
Dude Split Weapons for the Win!!!, or fly with 6 Autos and Neutsand Violla a non-cloaky more Tanky Panther Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
Aemonchichi
Limited Access Guardian Society
50
|
Posted - 2013.05.13 22:12:00 -
[195] - Quote
great work caldari fanbois ^^
btw how can the dominix be a better drone carrier than the navy dominix ? why does the navy dominix not inherit the basic bonus of the t1 basic variat dominix ?
|
Maximus Andendare
Future Corps Sleeper Social Club
152
|
Posted - 2013.05.13 22:18:00 -
[196] - Quote
cryingblood wrote:Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat. This would be awesome, but if their Navy cruisers are any indication, unlikely. The Osprey and Caracal Navies both use missiles to some effect, when certainly, as is the case with the Battleships as well, could well be served by becoming a hybrid boat. TBH, "close range missiles" vs. "long range missiles" isn't enough distinction to make the ships all that different.
|
cryingblood
I N E X T R E M I S Fidelas Constans
3
|
Posted - 2013.05.13 22:25:00 -
[197] - Quote
Maximus Andendare wrote:cryingblood wrote:Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat. This would be awesome, but if their Navy cruisers are any indication, unlikely. The Osprey and Caracal Navies both use missiles to some effect, when certainly, as is the case with the Battleships as well, could well be served by becoming a hybrid boat. TBH, "close range missiles" vs. "long range missiles" isn't enough distinction to make the ships all that different.
There is a ton of overlap between CNS / CNR / Rattlesnake. The only non t1 gun boat that we have is the nightmare which is lazor, so why train hybrids as a caldari pilot? Seriously, hybrid faction battleship makes for more of a distinction. |
MeBiatch
Republic University Minmatar Republic
970
|
Posted - 2013.05.13 22:30:00 -
[198] - Quote
Malcanis wrote:MeBiatch wrote:Fonac wrote:Is there any plans on the torpedo's ? As Liang has already "proved" .. the raven is put up for being a cruise missile ship, and torpedos are still bad. torps are not bad on a raven or stealth bombers... cuss of the range bonus they get but on a phoon... i am not sure i would use them mainly because they lack critical range to be usefull for a large weapon. if it were up to me i would just increase flight time for torps so they can hit up to 35ish km on unbonused ships... then reduce the bonus on the stealth bombers so they dont get too much of a boost... i would not mind a raven that can shoot torps out to 52km... The Raven gets an extra 9Km torp range over the phoon. A boosted, heated phoon can cover that distance in under 12 seconds.
so what make a torp raven shoot to 60 like a sb?
so that would be taking flight time and increasing it to 18 seconds...
i would then remove the flight time bonus from sb and reduce the velocity bonus to 10%...
so sb and raven can shoot torps to 60km and a phoon to 40km Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
MeBiatch
Republic University Minmatar Republic
970
|
Posted - 2013.05.13 22:31:00 -
[199] - Quote
cryingblood wrote:Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat.
thats what the rokh navy is will be for. Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
Liang Nuren
Heretic Army Heretic Initiative
3443
|
Posted - 2013.05.13 22:32:00 -
[200] - Quote
cryingblood wrote:Maximus Andendare wrote:cryingblood wrote:Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat. This would be awesome, but if their Navy cruisers are any indication, unlikely. The Osprey and Caracal Navies both use missiles to some effect, when certainly, as is the case with the Battleships as well, could well be served by becoming a hybrid boat. TBH, "close range missiles" vs. "long range missiles" isn't enough distinction to make the ships all that different. There is a ton of overlap between CNS / CNR / Rattlesnake. The only non t1 gun boat that we have is the nightmare which is lazor, so why train hybrids as a caldari pilot? Seriously, hybrid faction battleship makes for more of a distinction.
I don't see a lot of overlap between the CNR/CNS/Rattlesnake, personally. The RS in particular is very very different.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|
|
cryingblood
I N E X T R E M I S Fidelas Constans
3
|
Posted - 2013.05.13 22:38:00 -
[201] - Quote
Liang Nuren wrote:cryingblood wrote:Maximus Andendare wrote:cryingblood wrote:Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat. This would be awesome, but if their Navy cruisers are any indication, unlikely. The Osprey and Caracal Navies both use missiles to some effect, when certainly, as is the case with the Battleships as well, could well be served by becoming a hybrid boat. TBH, "close range missiles" vs. "long range missiles" isn't enough distinction to make the ships all that different. There is a ton of overlap between CNS / CNR / Rattlesnake. The only non t1 gun boat that we have is the nightmare which is lazor, so why train hybrids as a caldari pilot? Seriously, hybrid faction battleship makes for more of a distinction. I don't see a lot of overlap between the CNR/CNS/Rattlesnake, personally. The RS in particular is very very different. -Liang
I agree that they are not completely overlapping, and the RS does have a good drone bonus to differentiate it. That being said, which is more diverse, the current prospect for a CNS or the possibility of a Hybrid platform CNS? It just doesn't seem logical to me that the ONLY faction/pirate bs with caldari skills uses lasers not hybrids. |
Jason Sirober
The Riot Formation Unclaimed.
12
|
Posted - 2013.05.13 22:41:00 -
[202] - Quote
All I see here is WIN for Caldari, tears for Amarr, Ho-hum for Minimtar and more hate for Gallente....
CCP Rise, your Battleship changes suck donkeyballs.... please bring back CCP Fozzie |
Liang Nuren
Heretic Army Heretic Initiative
3443
|
Posted - 2013.05.13 22:46:00 -
[203] - Quote
cryingblood wrote:Liang Nuren wrote:cryingblood wrote:Maximus Andendare wrote:cryingblood wrote:Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat. This would be awesome, but if their Navy cruisers are any indication, unlikely. The Osprey and Caracal Navies both use missiles to some effect, when certainly, as is the case with the Battleships as well, could well be served by becoming a hybrid boat. TBH, "close range missiles" vs. "long range missiles" isn't enough distinction to make the ships all that different. There is a ton of overlap between CNS / CNR / Rattlesnake. The only non t1 gun boat that we have is the nightmare which is lazor, so why train hybrids as a caldari pilot? Seriously, hybrid faction battleship makes for more of a distinction. I don't see a lot of overlap between the CNR/CNS/Rattlesnake, personally. The RS in particular is very very different. -Liang I agree that they are not completely overlapping, and the RS does have a good drone bonus to differentiate it. That being said, which is more diverse, the current prospect for a CNS or the possibility of a Hybrid platform CNS? It just doesn't seem logical to me that the ONLY faction/pirate bs with caldari skills uses lasers not hybrids.
Ask for a Navy Rokh. The Scorp already exists.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|
Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
174
|
Posted - 2013.05.13 22:52:00 -
[204] - Quote
Luscius Uta wrote:Arline Kley wrote:
+7.5% to Large Energy Turret falloff range
Jesus, no. Falloff bonuses on anything but projectiles are hardly useful. Better give 10% bonus to optimal, like Rokh has.
Problem is, what do then give it in the 5% field? (since most ships tend to have a split 15% bonus) At least with falloff, the range is extended a little further. Blessed are those that carry the Empress' Light; with it they destroy the shadows |
MeBiatch
Republic University Minmatar Republic
971
|
Posted - 2013.05.13 22:52:00 -
[205] - Quote
Liang Nuren wrote:cryingblood wrote:Maximus Andendare wrote:cryingblood wrote:Can we reconsider the Navy Scorpion and make it a rail/blaster ship? Caldari have enough shield/missile combo but no strong navy/pirate caldari based gunboat. This would be awesome, but if their Navy cruisers are any indication, unlikely. The Osprey and Caracal Navies both use missiles to some effect, when certainly, as is the case with the Battleships as well, could well be served by becoming a hybrid boat. TBH, "close range missiles" vs. "long range missiles" isn't enough distinction to make the ships all that different. There is a ton of overlap between CNS / CNR / Rattlesnake. The only non t1 gun boat that we have is the nightmare which is lazor, so why train hybrids as a caldari pilot? Seriously, hybrid faction battleship makes for more of a distinction. I don't see a lot of overlap between the CNR/CNS/Rattlesnake, personally. The RS in particular is very very different. -Liang
it would be nifty if the guiritas line of pirate bs's lost the velocity bonus for missiles and adopted the new secondary bonus for the tech I domi... i.e tracking and optimal range. Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
106
|
Posted - 2013.05.13 22:54:00 -
[206] - Quote
Jason Sirober wrote:All I see here is WIN for Caldari, tears for Amarr, Ho-hum for Minimtar and more hate for Gallente....
CCP Rise, your Battleship changes suck donkeyballs.... please bring back CCP Fozzie
It's about f u c k i n g time, Caldari had almost 0 love in the t1 battleship rebalance!!!
Now it think they should maybe release Navy Versions of the Teir 3 Battleships, as I will not stand for the Scorpion Navy Issue being changed to a Hybrid Gunboat The Rokh is that way guys for those who vote the SNI be Hybrid -------> Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
667
|
Posted - 2013.05.13 23:06:00 -
[207] - Quote
The N.apoc will have the very same problems driving anything without a 3-5 piece slot tax just have cap for anything resembling a medium duration engagement, never mind the actual slugfests. You really need to push the main laser revisions before or at the same time as you axe the cap bonus .. or find a solution to it.
N.Geddon is pretty good as is, granted, but it is nowhere near good enough to justify letting it stand still while all its main dps competitor gets buffed .. RoF change on Mega translates to a massive dps increase especially when it is combined with the tracking bonus .. can your detractors really be correct when they claim you have a heavy Gallente bias? Honestly don't see what purpose the N.Geddon is supposed to have, Cruise Raven will dominate medium/long range and Megathron will be untouchable at short range while the Geddon gets spare drones .. what!? Move high to mid, increase RoF bonus to 7.5% and take away 100m3 drone bay .. it will be sporting lasers so tracking is going to be in the dumps right off the bat .. that alone balances out any paper-dps it might present.
Good call on the Typhoon, absolutely adore the Scythe solution to the dual-weapon conundrum .. we need more ships capable of making people go 'WTF!?!' when the lead starts flying Tempest not so much, it is going to benefit enormously from your inability to balance projectile fittings and/or "force" the issue by having low fittings .. it has same grid and more CPU than the N.Geddon for Goddess sake .. you have no problems gimping Amarr hulls should they be dumb enough to be nostalgic and run beams ... increase AC requirements already and save yourself a lot of pain down the road.
Also, why on Earth do you insist on giving Minmatar (and a lesser degree Caldari) hulls strong capacitors when they have capless weapons and active tanks on BC up (except for Gall BCs) are suicide. Amarr/Gallente NEED more cap, period whereas Caldari/Minmatar does not Giving free neuting cap to capless ships is a very real and direct nerf to any attempt to active tank not to mention shoot when it comes to Amarr/Gallente .. if they want to expend cap they should bloody well have to inject like everyone else. That is unless you are paving the way for an ASB fix that will make it function in a similar fashion to the AAR (ie. cap drain), in which case good on you!
All in all a good first pass, but you still need to figure out if the races are to have flavours because if not you need to account for difference in gameplay, particularly cap-less vs. cap-hungry. |
Kagura Nikon
Mentally Assured Destruction Whores in space
245
|
Posted - 2013.05.13 23:13:00 -
[208] - Quote
I think the give capacitor to minmatar came with the same idea of makign minmatar into slugish ships to align. This is very wrong. Minmatar shoudl have good align time m better speed, LESS EHP and LESS CAPACITOR. |
Grath Telkin
Sniggerdly Pandemic Legion
1518
|
Posted - 2013.05.13 23:28:00 -
[209] - Quote
Arline Kley wrote:
In reply to your issues with my concerns about the tracking bonus, it has been proven to be a pointless bonus, so if you read the rest of my post (which apparently you didn't) I suggested that the falloff bonus would be a better ideal, to which I have replied to above.
I can't believe a CVA guy is as clueless about Amarr ships as you are.
Did you just call a tracking bonus useless? How do you even manage to tie your own shoes? Falloff? On lasers? ....
Ok, so, really slow so you might follow along, Tracking, owns, it owns har,d, 37% tracking owns super super hard. How hard? Harder than woodpecker lips hard. Literally every BS with a tracking bonus is generally considered best in class because in a non shocker you need less tracking mods to apply DPS on target.
On the other hand, you're asking for a FALL OFF bonus for LASERS....which if you didn't know is actually useless. Like, super useless, the guns with the least fall off you want to give a paltry 37% increase to fall off. WHOP DE FRIGGIN DO. Here, let me help you, that would bring the Napoc with MP II's up to about 14km fall off, or in laymans terms, NOBODY CARES AT ALL because in that last brand spanking new 4km your dps is so weak that its almost like it doesn't even matter.
I'm not sure who taught you eve mechanics but you might want to go and get your money back. Lasers want optimal and Tracking, Projectiles want Fall Off and Tracking, Blasters want Fall Off and Tracking, and thats pretty much the exact way it is short round.
|
Grath Telkin
Sniggerdly Pandemic Legion
1518
|
Posted - 2013.05.13 23:29:00 -
[210] - Quote
man, going through this thread it seems to be a CVA/PIE theme'd handicapped event of people that understand little to nothing about battleship combat. |
|
|
|
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 50 :: one page |
First page | Previous page | Next page | Last page |