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Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 15:25:00 -
[331] - Quote
Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards.
OP hasn't lost skills though?
Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station. |

Tippia
Sunshine and Lollipops
15375
|
Posted - 2013.07.04 15:29:00 -
[332] - Quote
Infinity Ziona wrote:Nice try but hitting a freighter with light missiles, or even med guns is a certainty. Missiles, maybe. Medium guns, no. The tracking formula doesn't work that way especially not when bumping is involved (and missiles aren't used because their damage methodology sucks for what's needed). So, probability of kill <1 on the hit mechanics alone, before we even get into all the myriad of other things that can go wrong.
Quote:And the ship popping and not getting concordekened is a moot point. No, it isn't. It means probability of loss <1.
This is not semantics. This is to show that even if we apply the incorrect rule that risk = cost +ù [probability <1], there is still risk. As it happens, it would be a risk regardless, and the fact that the probability is never 1 just further cements this. Since the ignorant and uninformed argument that GÇ£there is no risk for the gankersGÇ¥ always come up, it has a fuckton of bearing on the discussion: it shows that people who are complaining about ganking often have no idea how the game works; how ganking works; how risk works; and that their arguments are pretty much completely fallacious in every detail since they are based on misconception, assumption, and ignorance rather than any kind of reality or facts.
Put another way: the moment you say GÇ£ganking is risk freeGÇ¥ you disqualify yourself from discussing ganking because you don't understand any of the involved mechanics or concepts.
This simple fact is further bolstered by the other fact that freighters are not dying by the droves. If ganking were anywhere near as risk-free as these uniformed whingers suggest, there would be CONCORD clouds on every gate between Amarr/Dodixie/Jita/Rens, and the odds of seeing a freighter on the Jita undock would be absolutely minute. Instead, one undocks every couple of seconds and fly away unasailed, safe in the knowledge that the risk of their getting ganked is so close to zero as to make almost no difference at all. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 15:30:00 -
[333] - Quote
Thar Saal wrote:All threads like these show, and for that matter people like Ace demonstrate is that playing the game in a manor that allows for such negligence and carelessness has softened those players to a point where any threat or risk that can hurt their little lively hoods can't be dealt with using the mentality they've grown.
If you can't take the steps to defend yourself in such a hostile environment; around hostile people who are all looking to hurt you, then you deserve whatever losses occur. now post that bullshit kumbaya video nonsense crap to me so i can laugh in your face a second time.
excuse me, there are other crying threads which need my attention
Manner. Livelihood. Assorted punctuation issues.
6/10 Tries hard. Could do better. |

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 15:37:00 -
[334] - Quote
Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
WAI. No need for my main to skill much beyond Cats for pvp fun enough from ganking rets in hisec with CCP pats on head all round. Same goes for OP pvp encounter, but loser and victor higher reqs and more at stake than cats/rets. WAI. CCP say HTFU, no fly with all balls in undocked basket.
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Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 15:43:00 -
[335] - Quote
0Lona 0ltor wrote:Miilla wrote:Eve, a harsh universe of crime and punishment. Says so on the box.
If you are mad, go out and punish them.
Contrary to common nub belief, there is no ponies in space. Eve was a harsh universe untill the last miner barge HP buff, now it's just a world of war crack clone. The miner buff was an IQ dumb down enougth. Eve would trully die if they buffed freighter HP or made ganking any harder.
But the tears would then be a veritable niagara.
Question: is origin of tears relevant? Are tears from carebears inherently more valuable than tears from 'no buff hisec AFK hammocks pls!' crowd?
If yes+postulation correct, result: lots of tears but wrong sort oh noes. |

Ace Uoweme
Republic Military School Minmatar Republic
363
|
Posted - 2013.07.04 15:44:00 -
[336] - Quote
Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station.
It's not about losing skills, it's about if you trained enough to fly such ships and all associated to fly them, it should reward the benefits for doing so.
Otherwise, why even level to be a freighter pilot?
And if that's so, there's fewer freighters to gank.
Cause and Effect.
Last time players did this with miners, the mining ships were buffed and changed for the better. Want to do the same with freighters? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Elizabeth Aideron
GoonWaffe Goonswarm Federation
54
|
Posted - 2013.07.04 15:46:00 -
[337] - Quote
Ace Uoweme wrote:Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station. It's not about losing skills, it's about if you trained enough to fly such ships and all associated to fly them, it should reward the benefits for doing so. Otherwise, why even level to be a freighter pilot? And if that's so, there's fewer freighters to gank. Cause and Effect. Last time players did this with miners, the mining ships were buffed and changed for the better. Want to do the same with freighters? Nevermind, it's a Goonie project to change EvE into PvE paradise.
of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability |

S Byerley
The Manhattan Engineer District
77
|
Posted - 2013.07.04 16:03:00 -
[338] - Quote
Tippia wrote:Put another way: the moment you say GÇ£ganking is risk freeGÇ¥ you disqualify yourself from discussing ganking because you don't understand any of the involved mechanics or concepts.
It's risk-free because the costs are certain and relatively low. You (or at least normal people) don't consider shooting ammo risky because while the payout is uncertain, the cost is consistent and known before you start.
Ganking is not risky in the normal sense because there's no collateral, no shiny ship investment that you might lose if things go horribly wrong.
Tippia wrote:This simple fact is further bolstered by the other fact that freighters are not dying by the droves.
I'd wager this is part obscurity, part general decency, and part fun factor. Historically, those become non-factors if someone popularizes the act and forces CCP to adjust things. You could argue it's better for CCP to remain reactionary in these areas (it has merit), but we might as well discuss how best to change things when **** does hit the fan. |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 16:16:00 -
[339] - Quote
Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station.
2 BIL will barely buy you a freighter, it wont touch a Jump freighter
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Paul Castrin
Legio XX Valeria Victrix
0
|
Posted - 2013.07.04 16:38:00 -
[340] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
Ragequit please.
This is how EVE has always been and will always be. It's not save once you un-dock, get over it.
I don't need your stuff .
Signed, A true faithful player and 8 year veteran. |
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Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 16:56:00 -
[341] - Quote
Kaarous Aldurald wrote:Quote:I <3 you.
Not being sarcastic. I've had enough of the machismo-can't-be-tough-irl-so-gotta-be-tough-on-a-videogame attitude that seems to permeate the EvE elite community.
Well, it's more of an illusory self-projection, but hey, some people need something to feel good about. Sometimes it's "winning" (lol Charlie) over someone else in a spaceship lasers game.
Nauseating at times. Thank you for a dose of fresh air. "When confronted with their powerlessness, many noobs will attempt an attack on your real life, frequently insinuating that are a pathetic nerd irl. A special favorite of the noob is to question your sexuality, in particular to claim that you are a virgin, and that 'no real woman' would touch you voluntarily. Another popular tactic is to claim that you are/were helpless against physical abuse, and that you take out your frustrations on the innocent in game." I took that off of a post in the (forgive me) WoW forums. You can replace "noob" with "carebear" and it applies to EVE easily. Aside from calling them all virgins, you pretty much nailed it. I'd argue, that the kind of person you have to be to derive solace from imagining that someone who defeated you in a video game is actually a pathetic loser irl, would be the kind of person who isn't "winning!" irl themselves. 
In other words, 'no, u!'
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Ace Uoweme
Republic Military School Minmatar Republic
363
|
Posted - 2013.07.04 17:01:00 -
[342] - Quote
Elizabeth Aideron wrote:of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability
But it doesn't justify the skill time when it's too easy for someone with less skills to destroy that freighter.
Now if the guy who downs the freighter is equally skilled, no argument. As both chose different "careers" and one was industry and the other combat.
But not for some 30 day wonder doing it.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 17:06:00 -
[343] - Quote
Callyuk wrote:Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station. 2 BIL will barely buy you a freighter, it wont touch a Jump freighter
Forgive me noob still not ofay with prices of stuff.
Motto still stands. Don't shoot your load into space if not enough in bank for second wind, amirite?
2bil, 2tril, 2mil, all same. I no fly Ret if my bank account has less than cost of new one. Makes first ret puppy eyes as it sits in dock waiting for second bankroll to build up, but if it goes bangbangboom, my eyes are dry as badabing badashming, replacement ready in seconds.
JF may be harder to get, though. I have no experience. Hi-level game seems pointless anyway as everything slower. |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
54
|
Posted - 2013.07.04 17:08:00 -
[344] - Quote
Ace Uoweme wrote:Elizabeth Aideron wrote:of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability But it doesn't justify the skill time when it's too easy for someone with less skills to destroy that freighter. Now if the guy who downs the freighter is equally skilled, no argument. As both chose different "careers" and one was industry and the other combat. But not for some 30 day wonder doing it. 
if levels in freighter skills should grant massive ehp buffs i assume levels in destroyer skills should grant massive dps buffs as well |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
9465
|
Posted - 2013.07.04 18:12:00 -
[345] - Quote
Ace Uoweme wrote:Elizabeth Aideron wrote:of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability But it doesn't justify the skill time when it's too easy for someone with less skills to destroy that freighter. Now if the guy who downs the freighter is equally skilled, no argument. As both chose different "careers" and one was industry and the other combat. But not for some 30 day wonder doing it. 
It takes 90 days for a fresh character to get into a freighter, it takes approx 23 days for a fresh character to get into a T2 gankalyst, by your logic 4x 23 day old destroyer pilots should be able to murder a freighter in highsec before Concord turn up, because they have invested an equal amount of time in training.
Using the freighter explosion in this thread it took 29 destroyers and someone in what was presumably a newbie frigate to take him down. Assuming that the destroyer pilots where flying T2 Catalysts (they're Goons, money isn't a problem) then we're looking at a skill training time investment of 667 days on the part of the gankers, vs a skill training time of 90 days on the part of the freighter pilot.
Given the time investment required to carry out the example gank above, it's fairly obvious that the skill investment required to destroy a freighter is an order of magnitude higher than the skill investment required to fly one.
In Eve you're a god, why have morals? |

S Byerley
The Manhattan Engineer District
78
|
Posted - 2013.07.04 18:28:00 -
[346] - Quote
Jonah Gravenstein wrote:Using the freighter explosion in this thread it took 29 destroyers and someone in what was presumably a newbie frigate to take him down. Assuming that the destroyer pilots where flying T2 fit Catalysts (they're Goons, money isn't a problem) then we're looking at a skill training time investment of 667 days (29*23) on the part of the gankers, vs a skill training time of 90 days on the part of the freighter pilot.
The few pilots I looked up use meta 0 fits for the cats, T2 for the brutii
http://eve.battleclinic.com/killboard/killmail.php?id=20006665 |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
9465
|
Posted - 2013.07.04 19:12:00 -
[347] - Quote
S Byerley wrote:Jonah Gravenstein wrote:Using the freighter explosion in this thread it took 29 destroyers and someone in what was presumably a newbie frigate to take him down. Assuming that the destroyer pilots where flying T2 fit Catalysts (they're Goons, money isn't a problem) then we're looking at a skill training time investment of 667 days (29*23) on the part of the gankers, vs a skill training time of 90 days on the part of the freighter pilot. The few pilots I looked up use meta 0 fits for the cats, T2 for the brutii http://eve.battleclinic.com/killboard/killmail.php?id=20006665
It turns out I erred on the cautious side with my 23 days for a T2 Catalyst, you can train the skills necessary for a T2 fit in the 23 days, but you can't fit it because of PG and CPU issues. It's actually nearer 50 days to get from newbie to efficient killing machine in a T2 Catalyst.
The fit in the killmail you linked only requires about 3 days to get the bare skills and then about another 14 to actually get it all to fit because of the PG and CPU issues.
Either way the maths still stands up to scrutiny, 29 pilots in meta 0 Catalysts, fitted as per the killmail you linked still required a total of 493 days training to carry out the gank I used as an example.
In Eve you're a god, why have morals? |

Tubrug1
Wormhole Engineers Greater Realms
211
|
Posted - 2013.07.04 19:14:00 -
[348] - Quote
Ah, this will make a good headline. "Great Goons Gank Greedy Pubbie". Writer of The Eve Onion http://eveion.blogspot.co.uk/
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Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 19:56:00 -
[349] - Quote
This is how it went down. 2 machs bumped the freighter for 10 minutes or so (to get out of range of gate guns) and agressed with a rookie toon before goons showed up. Goons got there regrouped got concord in sys off grid that took em another 5-10 minutes (agressed with another rookie toon) then they warped in i went global just after they landed. Concord came in as they fired on the freighter and Concord insta popped em so they got off one or two volleys the first round (they failed), Then they bumped (just 1 Machariel now) and agressed freighter 2 more times before they came in sys (1more time after they were in sys) with rookie toons to keep timer on it for 30 more minutes (15+15) (60 or so minutes in total) while they deaggressed global and reshipped then they came back in sys for another 5-10 minutes then finished it.
This is the intention of CCP Devs so its ruled as Intended Mechanics All is good Maybe maybe not How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Frostys Virpio
Lame Corp Name
541
|
Posted - 2013.07.04 20:04:00 -
[350] - Quote
baltec1 wrote:Jowen Datloran wrote:Regardless of other discussions, I actually think the cost (ISK wise) between a freighter (without cargo) and the ships/equipment you have to buy to suicide gank one is a tad disproportional in favor of the ganker. For industrial and transport ships it feels much better.
Not that I have any hope of any changes in that regard. HTFU and all that jazz. Given enough people you can gank anything for free.
You are not planning a gank fleet made out of free noob ship right? |
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baltec1
Bat Country
7201
|
Posted - 2013.07.04 20:05:00 -
[351] - Quote
Ace Uoweme wrote:Elizabeth Aideron wrote:of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability But it doesn't justify the skill time when it's too easy for someone with less skills to destroy that freighter. Now if the guy who downs the freighter is equally skilled, no argument. As both chose different "careers" and one was industry and the other combat. But not for some 30 day wonder doing it. 
The only single pilot that can kill a freighter before concord shows up is a titan pilot.
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baltec1
Bat Country
7201
|
Posted - 2013.07.04 20:06:00 -
[352] - Quote
Frostys Virpio wrote:baltec1 wrote:Jowen Datloran wrote:Regardless of other discussions, I actually think the cost (ISK wise) between a freighter (without cargo) and the ships/equipment you have to buy to suicide gank one is a tad disproportional in favor of the ganker. For industrial and transport ships it feels much better.
Not that I have any hope of any changes in that regard. HTFU and all that jazz. Given enough people you can gank anything for free. You are not planning a gank fleet made out of free noob ship right?
It would take hundreds |

Frostys Virpio
Lame Corp Name
541
|
Posted - 2013.07.04 20:11:00 -
[353] - Quote
baltec1 wrote:Frostys Virpio wrote:baltec1 wrote:Jowen Datloran wrote:Regardless of other discussions, I actually think the cost (ISK wise) between a freighter (without cargo) and the ships/equipment you have to buy to suicide gank one is a tad disproportional in favor of the ganker. For industrial and transport ships it feels much better.
Not that I have any hope of any changes in that regard. HTFU and all that jazz. Given enough people you can gank anything for free. You are not planning a gank fleet made out of free noob ship right? It would take hundreds 
A velator with 2 civilian light electron blaster (thats after poaching off extra velators) put out an incredible 8 dps at all V. Free is out of the question imo at this point. Too bad...
22524.25 second worth of dps.
1200 player on a node before it become stupid
18 seond of dps without concord intervention
Add 3 velator to cancel the 17 hps of regen.
Maybe...
More edits : We need to move those velator within the 0.6km of optimal. |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 20:18:00 -
[354] - Quote
it would only take 10 velators with all t1 named mods with 2 aggressors and a machariel pilot that smokes crack since he would have to bump him 23 hrs How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Frostys Virpio
Lame Corp Name
541
|
Posted - 2013.07.04 20:20:00 -
[355] - Quote
Callyuk wrote:it would only take 10 velators with all t1 named mods with 2 aggressors and a machariel pilot that smokes crack since he would have to bump him 23 hrs
Those are not free. You are skirting the rules. |

Rasicloud
Helios Alliance Tactical Narcotics Team
3
|
Posted - 2013.07.04 20:33:00 -
[356] - Quote
if u have a motherf*****g urgent transport and want safe travel with your frighter, simply get a buddy/alt in a rapier/huggin/daredevil to instalock+web you.
the whole miniluv ganking needs a ton of preparations and metagaming (buying+fitting+transport ships to target systems, get enough people to fly those ships,coordinate (broadcasts and voicecomms) them so that they fire simultaniously etc. people doing this deserve a reward |

S Byerley
The Manhattan Engineer District
78
|
Posted - 2013.07.04 20:36:00 -
[357] - Quote
Rasicloud wrote:the whole miniluv ganking needs a ton of preparations and metagaming (buying+fitting+transport ships to target systems, get enough people to fly those ships,coordinate (broadcasts and voicecomms) them so that they fire simultaniously etc. people doing this deserve a reward
Sounds like incursions with less risk and better payout.
Oh, I forgot, PVE is always easier because it's PVE. |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 20:39:00 -
[358] - Quote
a normal propper gank i agree deserves a reward but i dont care how much time you put into abusing a game mechanic it dosent deserve a reward. thats like saying a bot designer deserves a reward because he spent a lot of time making a bot. Its not working as intended How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
54
|
Posted - 2013.07.04 20:42:00 -
[359] - Quote
Callyuk wrote:a normal propper gank i agree deserves a reward but i dont care how much time you put into abusing a game mechanic it dosent deserve a reward. thats like saying a bot designer deserves a reward because he spent a lot of time making a bot. Its not working as intended
again, this is exactly what it was designed for |

Warpshade
Warped Industries
67
|
Posted - 2013.07.04 20:47:00 -
[360] - Quote
Let me get this straight, the OP claims to of played Eve for 8 years, yet still doesn't understand the game? 
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