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Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 13:20:00 -
[151] - Quote
Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose.
But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand.
And Player A got ganked simply because someone was smarter than him...
And now that I've said that, I think we need to reevaluate who's the idiot in Your post... There's nothing a million chinese guys can't do cheaper. |

baltec1
Bat Country
7132
|
Posted - 2013.07.02 13:25:00 -
[152] - Quote
Infinity Ziona wrote:Benny Ohu wrote:Infinity Ziona wrote:Benny Ohu wrote:darn you make it sound so easy
perhaps you should try it yourself if it's so simple and profitable If I wanted PvE against unarmed ships. . . Actually I wouldn't want that. well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain Its PvP. Aggressor can not be aggressed. Pilot cannot do anything to avoid aggressor. Pilot is just sitting there non-interactable. May as well not be in the ship.
You described a fight involving a falcon. And anything with ECM drones, and instacanes vs frigate, and the driveby titan, and sniping nado fleets, and smartbomb blops gangs and... |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 13:36:00 -
[153] - Quote
Debora Tsung wrote:Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose. But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand. And Player A got ganked simply because someone was smarter than him... And now that I've said that, I think we need to reevaluate who's the idiot in Your post... Player A got ganked because the mechanics are imbalanced.
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BoBoZoBo
Paragon Fury Tactical Narcotics Team
274
|
Posted - 2013.07.02 13:43:00 -
[154] - Quote
Your attitude sucks - have fun with your other game. Primary Test Subject GÇó SmackTalker Elite |

baltec1
Bat Country
7135
|
Posted - 2013.07.02 13:44:00 -
[155] - Quote
Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 13:49:00 -
[156] - Quote
Infinity Ziona wrote:Debora Tsung wrote:Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose. But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand. And Player A got ganked simply because someone was smarter than him... And now that I've said that, I think we need to reevaluate who's the idiot in Your post... Player A got ganked because the mechanics are imbalanced.
Heh, You make it sound as if 20 guys shouldn't be able to kill the lone freighter. :/
They probably invested hours upon hours just to get that one guy, success (financially) not guaranteed.
Player A (accidentaly) made people work for their KM, he should be proud of himself.
He's still an Idiot tho, he could've travelled with some boosting ships for company, or someone who just webs him for insta warp He can't be completely without friends... I think. There's nothing a million chinese guys can't do cheaper. |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 13:51:00 -
[157] - Quote
baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least.
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baltec1
Bat Country
7137
|
Posted - 2013.07.02 13:55:00 -
[158] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least. I see you ignored the multple times I said we are at war. |

Soylent Jade
New Order Logistics CODE.
10
|
Posted - 2013.07.02 13:58:00 -
[159] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced. Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least.
Yeah but do LVL 4s drop tears? Making hisec better...one Catalyst at a time
minerbumping.com |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 14:10:00 -
[160] - Quote
Soylent Jade wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced. Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least. Yeah but do LVL 4s drop tears? Yeah they make anti-high sec people cry a lot judging by all the nerf L4 threads n comments. |
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MatrixSkye Mk2
Republic University Minmatar Republic
550
|
Posted - 2013.07.02 14:52:00 -
[161] - Quote
Soylent Jade wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced. Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least. Yeah but do LVL 4s drop tears? In fact, they do. |

Arec Bardwin
972
|
Posted - 2013.07.02 15:09:00 -
[162] - Quote
baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Seriously, at least be honest and say you do it mostly for giggles. Any isk profit is just a nice bonus.
|

baltec1
Bat Country
7144
|
Posted - 2013.07.02 15:13:00 -
[163] - Quote
Arec Bardwin wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Seriously, at least be honest and say you do it mostly for giggles. Any isk profit is just a nice bonus.
We started out on miners for the tears but after making so much isk we decided to make an industry of it. Freighters have always been about the isk and tears second. the best tears come from the scams anyway. |

Tau Cabalander
Retirement Retreat Working Stiffs
1973
|
Posted - 2013.07.02 15:33:00 -
[164] - Quote
Never pilot a JF through hisec. That is a juicy multi-billion ISK killmail even with an empty cargohold!
Instead, dock when you enter a hisec border system and transfer cargo to a freighter(s) to complete the trip. |

Ban Bindy
Bindy Brothers Pottery Association
453
|
Posted - 2013.07.02 15:45:00 -
[165] - Quote
Debora Tsung wrote:Infinity Ziona wrote:Debora Tsung wrote:Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose. But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand. And Player A got ganked simply because someone was smarter than him... And now that I've said that, I think we need to reevaluate who's the idiot in Your post... Player A got ganked because the mechanics are imbalanced. Heh, You make it sound as if 20 guys shouldn't be able to kill the lone freighter. :/ They probably invested hours upon hours just to get that one guy, success (financially) not guaranteed. Player A (accidentaly) made people work for their KM, he should be proud of himself. He's still an Idiot tho, he could've travelled with some boosting ships for company, or someone who just webs him for insta warp He can't be completely without friends... I think.
Oh horse crap. So everything in the game has to be done in a fleet, even one extremely tedious freighter flight to Jita? What a great idea that sounds like. I guess you live for this game and don't think about much else. Sad for you. Some people want to play this game like it's a game, not a stint in the army. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 15:52:00 -
[166] - Quote
Ban Bindy wrote:Oh horse crap. So everything in the game has to be done in a fleet, even one extremely tedious freighter flight to Jita? What a great idea that sounds like. I guess you live for this game and don't think about much else. Sad for you. Some people want to play this game like it's a game, not a stint in the army.
There are plenty of freighters that get to jita safely withoput being in a fleet, You can always take the gamble.
Why Sould a freighter pilot be entitled to more rights than the average non-freighter pilot?
Or to rephrase that last sentence:
If You want to be able to fly to Jita safely without having buddies to guard You, I want a ship that can gank freighters in Highsec before Concord arrives. There's nothing a million chinese guys can't do cheaper. |

Istyn
Freight Club Whores in space
217
|
Posted - 2013.07.02 15:56:00 -
[167] - Quote
Ramona McCandless wrote:Istyn wrote:Killing jump freighters is just easy without an escort or any thought put into it by the owner. Fixed that for you
Woosh?
Malcanis wrote: Well this is incredible because it's only a couple of weeks since I was told that no one loses JFs ever
Confirming |

Chi'Nane T'Kal
Interminatus Aeterna Anima
102
|
Posted - 2013.07.02 16:39:00 -
[168] - Quote
Verunae Caseti wrote:
If 1.2B is really quit-worthy after 8 years then I'm sorry. You should manage your budget more carefully.
I'm pretty sure that was supposed to read as ONLY 1.2B, i.e. certainly not valuable enough to expect a (jump-)freighter gank over.
Tau Cabalander wrote:Never pilot a JF through hisec. That is a juicy multi-billion ISK killmail even with an empty cargohold!
Instead, dock when you enter a hisec border system and transfer cargo to a freighter(s) to complete the trip.
That. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 16:47:00 -
[169] - Quote
http://www.youtube.com/watch?v=0MmIsrAQPM4
Fisrt the 2 machariels bumping a freightor is effectively warp scrambling it.
Add a few trial accounts in noob ships to attack the freighter and keep it aggressed
I never fly freighters i knew they get ganked but unlike when i left the game it only happened in .5 .6 systems with alpha fleets (just started back after new global flagging system didnt fully understand how it wrked in ganking situation)
Then add the fact that it went on for 60ish minutes
Third Goons failed on the first gank attempt and had to wait out global criminal then reship then bump the freightor 250km off concord again before ganking him again !
Fourth i didnt know it could be done in 30 destroyers and 2 (warp scrambling) machariels
http://eve-kill.net/?a=kill_detail&kll_id=18472599
http://eve-kill.net/?a=pilot_detail&view=kills&plt_id=341330&m=6&y=2013 |

Enyeto Perah
10
|
Posted - 2013.07.02 16:48:00 -
[170] - Quote
Just wait for some days, and the new EA monkey will bring you a new Freighter Protection DLC - only 5$!!! http://pastebin.com/B7HCtBUE
Mittani isn't sorry. He's just sorry that he got caught. He didn't step down because of his actions. He stepped down to benefit Goonswarm. He didn't apologize because he meant it. He apologized to save face. |
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Logical Chaos
Justmore
13
|
Posted - 2013.07.02 16:50:00 -
[171] - Quote
Ramona McCandless wrote:Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee It should be easy for one group of players and not another Got it
Point is: it should not be easy for any side. At the moment gankers risk what? If they fail to kill the ship because they did not bring enough DPS they are so terrible that the character should be biomassed in space. |

Mag's
the united Negative Ten.
15059
|
Posted - 2013.07.02 16:59:00 -
[172] - Quote
Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. This is why Eve works so well. New players CAN make a difference and CAN compete. Therefore nothing needs to change in that direction. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Frostys Virpio
Lame Corp Name
528
|
Posted - 2013.07.02 17:19:00 -
[173] - Quote
Dear Baltec1, voice of bat country, I have a request for your wisdom.
Would my charon be able to haul a full load of trit in system 0.9, 0.8, 0.9 or will your britix feast upon my lossmail?
:D |

baltec1
Bat Country
7152
|
Posted - 2013.07.02 17:20:00 -
[174] - Quote
Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. |

baltec1
Bat Country
7152
|
Posted - 2013.07.02 17:23:00 -
[175] - Quote
Frostys Virpio wrote:Dear Baltec1, voice of bat country, I have a request for your wisdom.
Would my charon be able to haul a full load of trit in system 0.9, 0.8, 0.9 or will your britix feast upon my lossmail?
:D
We once feasted upon a pile of trit, it was hidden in plastic wrap and we didn't like the taste. |

Infinity Ziona
Cloakers
161
|
Posted - 2013.07.02 17:26:00 -
[176] - Quote
baltec1 wrote:Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
921
|
Posted - 2013.07.02 17:27:00 -
[177] - Quote
Infinity Ziona wrote:baltec1 wrote:Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp.
And why is that a problem?
The mechanic works, it's a player behavior vs environment/rules = player content, no problem here, working as intended. *removed inappropriate ASCII art signature* - CCP Eterne |

Logical Chaos
Justmore
13
|
Posted - 2013.07.02 17:29:00 -
[178] - Quote
Infinity Ziona wrote:baltec1 wrote:Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp.
Taking precaution saves you from losses. Thats how it should be. |

Tippia
Sunshine and Lollipops
15346
|
Posted - 2013.07.02 17:32:00 -
[179] - Quote
Vaerah Vahrokha wrote:Tippia wrote:on top of the inherent risks involved and the consequences that need to be paid. Thank you. I needed a good giggle in an otherwise quite bad day  I know. Reality can be funny some times. Too bad so many choose to ignore it and spend their lives in some kind of miserable bubble of unreal and imagined powerlessness.
Infinity Ziona wrote:Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.-áPlayer A deliberately decides that this is a good use waste of the space and proceeds to jump blindly and/or AFK through well-known camp spots (suicides). Player A is a moron and not using the right ship for the job.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides) because a bunch of low-skilled cheap BCs costing 20 times less than this ship can kill his highly skilled expensive ship so cheaply (zero cost) that they can do it just for lulz. Player B is a moron and not using [s]his ship for its intended purpose the right ship for the job. Yes? And the analogy doesn't workGǪ why, exactly? What's being obfuscated (aside from the parts you left out)? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
161
|
Posted - 2013.07.02 17:33:00 -
[180] - Quote
Sergeant Acht Scultz wrote:Infinity Ziona wrote:baltec1 wrote:Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp. And why is that a problem? The mechanic works, it's a player behavior vs environment/rules = player content, no problem here, working as intended. I didnt say it was a problem. It was a response to a reply pretending the freighter scooping was at risk of getting killed. |
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