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Elder TheRock
Bastelrunde EV People in Lousy Ships
0
|
Posted - 2013.07.01 16:09:00 -
[1] - Quote
NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom |

Doc Fury
Furious Enterprises
2699
|
Posted - 2013.07.01 16:10:00 -
[2] - Quote
Look, it's this thread again.
Your stuffs, can I haz them? The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Tippia
Sunshine and Lollipops
15342
|
Posted - 2013.07.01 16:13:00 -
[3] - Quote
Why should they do anything? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Verunae Caseti
Viziam Amarr Empire
9
|
Posted - 2013.07.01 16:14:00 -
[4] - Quote
Elder TheRock wrote:CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!m
Uhh, but this kind of PvP has been going on for all those years, and hasn't stopped the growth at all. So which is it?
Sorry for your troubles, but EVE has clawed and scraped its way into being the game it is today precisely BECAUSE it has not caved to the status quo and made PvP a watered-down, roped-off, optional afterthought but kept it as an integral part of everything that happens in the game.
You are never safe. Your ship is never safe. Your pod is never safe. Your cargo is never safe.
These are the facts that make EVE special, and if EVE ceases to be special it will simply cease to be. Don't fit, haul or pilot what you can't afford to watch go down in flames (or up in smoke).
If 1.2B is really quit-worthy after 8 years then I'm sorry. You should manage your budget more carefully. |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
302
|
Posted - 2013.07.01 16:16:00 -
[5] - Quote
Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears. |

Ramona McCandless
The McCandless Clan Turing Tested
515
|
Posted - 2013.07.01 16:18:00 -
[6] - Quote
I remember when I was last ganked by a freighter
I was flying a carrier and a freighter pushed me into the sun
bastids
Tell The Others |

Sipphakta en Gravonere
4S Corporation RAZOR Alliance
168
|
Posted - 2013.07.01 16:18:00 -
[7] - Quote
If you find yourself no longer in need of any acquired wealth in this game, please consider contracting any items to me. I hope you will find a game that better suits your play style in the near future. Please don't forget to biomass and have a very nice day! I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |

baltec1
Bat Country
7083
|
Posted - 2013.07.01 16:18:00 -
[8] - Quote
Gallowmere Rorschach wrote:Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears.
They come in waves. |

Elder TheRock
Bastelrunde EV People in Lousy Ships
0
|
Posted - 2013.07.01 16:18:00 -
[9] - Quote
its not about the loss of money....
and i don-¦t want a discussion about these...
Its only to give CCP a feedback from faithful players
If you buy a ship to transport things from A to B, but you can-¦t do this while you where killed, also without cargo(see goon kills), then something goes wrong, hopefully you will understand this |

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
423
|
Posted - 2013.07.01 16:20:00 -
[10] - Quote
http://www.youtube.com/watch?v=ygQvB6OjHOU |
|

baltec1
Bat Country
7083
|
Posted - 2013.07.01 16:23:00 -
[11] - Quote
Elder TheRock wrote:its not about the loss of money....
and i don-¦t want a discussion about these...
Its only to give CCP a feedback from faithful players
If you buy a ship to transport things from A to B, but you can-¦t do this while you where killed, also without cargo(see goon kills), then something goes wrong, hopefully you will understand this
You had a billion isk worth of topes along with other things. It wasn't empty. |

Verunae Caseti
Viziam Amarr Empire
10
|
Posted - 2013.07.01 16:23:00 -
[12] - Quote
Elder TheRock wrote:its not about the loss of money....
Yes it is, or you wouldn't have mentioned it at all. It's literally the first thing in your post.
Quote:and i don-¦t want a discussion about these...
This is a discussion forum. If you don't want a dicussion, you're in the wrong place.
Quote:Its only to give CCP a feedback from faithful players
"Faithful" player who threaten to quit if CCP doesn't back down from their game design vision.
Some faith.
Quote:If you buy a ship to transport things from A to B, but you can-¦t do this while you where killed, also without cargo(see goon kills), then something goes wrong
Someone went wrong for YOU. Something went very right for the person who killed you. In EVE for every loser there is a winner. For every tear there is a cheer. For every facepalm there is a high five.
This is what makes EVE great.
If you don't like it, the kindly take your "faithful" leisure time and spend it doing something else.
|

Ramona McCandless
The McCandless Clan Turing Tested
515
|
Posted - 2013.07.01 16:25:00 -
[13] - Quote
Elder TheRock wrote:
and i don-¦t want a discussion about these...
Its only to give CCP a feedback from faithful players
If you buy a ship to transport things from A to B, but you can-¦t do this while you where killed, also without cargo(see goon kills), then something goes wrong, hopefully you will understand this
Oh Im sorry, I didnt realise you were the MASTER OF FORUMS
You don't get to decide who discusses what, sorry old bean
If you can't be bothered defending yourself, then you take the risk
If you get ganked, then its YOUR FAULT
HTFU, as the old saying goes
Tell The Others |

Elder TheRock
Bastelrunde EV People in Lousy Ships
1
|
Posted - 2013.07.01 16:29:00 -
[14] - Quote
...no words...your post is the best answer what happens with eve...
|

Johan Toralen
IIIJIIIITIIII
153
|
Posted - 2013.07.01 16:34:00 -
[15] - Quote
Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char. |

Ramona McCandless
The McCandless Clan Turing Tested
516
|
Posted - 2013.07.01 16:34:00 -
[16] - Quote
Elder TheRock wrote:...no words...your post is the best answer what happens with eve...
Thank you :)
+1
Tell The Others |

Velarra
249
|
Posted - 2013.07.01 16:35:00 -
[17] - Quote
http://wiki.eveonline.com/en/wiki/Jump_Drive_Operation |

Abon
STAHLSTURM Test Alliance Please Ignore
161
|
Posted - 2013.07.01 16:37:00 -
[18] - Quote
I am not really a fan of the bumping mechanics myself but this has been discussed ad infinitum and there won`t be any change to it in the near future.
This means adapt or die...simple as that.  |

Azami Nevinyrall
Carbon Circle Tactical Narcotics Team
1020
|
Posted - 2013.07.01 16:38:00 -
[19] - Quote
Another "CCP please fix stupid" thread.
If people didn't essentially paint bulls-eyes on their hulls, this wouldn't be a problem.
Oh, wait, that requires common sense........IB4L I'm not entirely clear on the point of this, but I do have a sudden urge to jump in a catalyst and blow up a miner. Twitter! - @AzamiNevinyrall I'm half expecting a ban for this post. |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
13884
|
Posted - 2013.07.01 16:47:00 -
[20] - Quote
CCP has started funding my CCP approved Eve training class.
I stand behind you with a 2x4 while you play eve, every time you do something stupid I hit you with it "Little ginger moron" ~David Hasselhoff-á
Want to see what Surf is training or how little isk Surf has?-á http://eveboard.com/pilot/Surfin%27s_PlunderBunny |
|

Tippia
Sunshine and Lollipops
15342
|
Posted - 2013.07.01 16:48:00 -
[21] - Quote
Velarra wrote:http://wiki.eveonline.com/en/wiki/Jump_Drive_Operation To be fair, JFs are excellent for faffing about in highsec (where that particular skill won't do any good) simply due to the much-improved agility that makes the journey almost bearable. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
302
|
Posted - 2013.07.01 16:48:00 -
[22] - Quote
Surfin's PlunderBunny wrote:CCP has started funding my CCP approved Eve training class.
I stand behind you with a 2x4 while you play eve, every time you do something stupid I hit you with it You're gonna need a lot of 2x4s. Those things can only take but so many whacks before they splinter. |

Prince Kobol
818
|
Posted - 2013.07.01 16:48:00 -
[23] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
Whilst I am not the goons biggest fan, I will give them massive credit and applause for harvesting so many tears :) |

Benny Ohu
Chaotic Tranquility Casoff
1155
|
Posted - 2013.07.01 16:54:00 -
[24] - Quote
Elder TheRock wrote:CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago! yes all those vets that joined back when they still called the game "get all your stuff back after your ship explodes online" |

Elvis Fett
Quantum Cats Syndicate Samurai Pizza Cats
201
|
Posted - 2013.07.01 16:56:00 -
[25] - Quote
baltec1 wrote:Elder TheRock wrote:its not about the loss of money....
and i don-¦t want a discussion about these...
Its only to give CCP a feedback from faithful players
If you buy a ship to transport things from A to B, but you can-¦t do this while you where killed, also without cargo(see goon kills), then something goes wrong, hopefully you will understand this You had a billion isk worth of topes along with other things. It wasn't empty.
Is this him? http://eve-kill.net/?a=kill_detail&kll_id=18513144
What was in the plastic wrap? Did he double wrap his package or was it just a plain courier package? |

Soylent Jade
Federal Navy Academy Gallente Federation
8
|
Posted - 2013.07.01 16:56:00 -
[26] - Quote
Are you apoplectic, my brother? Making hisec better...one Catalyst at a time |

Dark Assassin15
Failed Diplomacy
140
|
Posted - 2013.07.01 16:57:00 -
[27] - Quote
10/10, would read again. [img]http://www.invokemethod.com/repo/failedsig.png[/img] |

Ramona McCandless
The McCandless Clan Turing Tested
521
|
Posted - 2013.07.01 16:59:00 -
[28] - Quote
Wait wait wait
Jump
Freighter
Jump
Freighter
Why U not jump away?
Tell The Others |

Othran
Route One
570
|
Posted - 2013.07.01 16:59:00 -
[29] - Quote
Everything explodes sooner or later if you're playing Eve right  |

baltec1
Bat Country
7089
|
Posted - 2013.07.01 16:59:00 -
[30] - Quote
It was a case of "ooh whats in here? what are you trying to hide?" and we whack the pi+¦ata. |
|

Money Makin Mitch
Paid in Full
12
|
Posted - 2013.07.01 17:02:00 -
[31] - Quote
couldn't you just jump out? you know, with that jump drive... on your jump freighter... |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
302
|
Posted - 2013.07.01 17:04:00 -
[32] - Quote
Ramona McCandless wrote:Wait wait wait
Jump
Freighter
Jump
Freighter
Why U not jump away? Can't light cyno in hisec. Pubbies be all scared of lowsec and ****. |

Ramona McCandless
The McCandless Clan Turing Tested
521
|
Posted - 2013.07.01 17:06:00 -
[33] - Quote
Gallowmere Rorschach wrote:Ramona McCandless wrote:Wait wait wait
Jump
Freighter
Jump
Freighter
Why U not jump away? Can't light cyno in hisec. Pubbies be all scared of lowsec and ****.
But he could have lit the Cyno in lowsec and jumped away but then
"why you re so dump and fly in highsec with your Jumpfreighter"
Tell The Others |

Norm Tempesta
The Konvergent League Sev3rance
33
|
Posted - 2013.07.01 17:11:00 -
[34] - Quote
Glad I use contract freighters. That way I don't look very 'dump'. |

Mara Pahrdi
The Order of Anoyia
366
|
Posted - 2013.07.01 17:13:00 -
[35] - Quote
All these tears because it is totally unpredictable where miniluv is operating atm. Also there's no way at all to prepare against this. CCP Ytterbium: You got it wrong people, you're not supposed to be happy!
You're supposed to riot! Set things on fire with the flame wars! Start the threadnaught! Fire ze missiles! Rage! Let the anger consume you! |

Leigh Akiga
State War Academy Caldari State
11
|
Posted - 2013.07.01 17:18:00 -
[36] - Quote
Elder TheRock wrote:Its only to give CCP a feedback from faithful players
If faithful players deserved protection from other faithful players this wouldnt be a pvp game or a sandbox
|

Mr Epeen
It's All About Me
2844
|
Posted - 2013.07.01 17:35:00 -
[37] - Quote
While I have yet to lose a jump freighter, I have lost freighters before.
I feel for people that get bumped of a gate and destroyed.
Not because it's a bad or unneeded mechanic. Quite the contrary. Stupid bump mechanics aside, it is a legitimate use of asset denial or acquisition.
No. What I hate is the inevitability of the whole thing. You know you are going to lose your ship, but you know also that you will have a long time to enjoy watching the destruction as you are slowly whittled down by a bunch of annoying little ships that are only just barely DPSing you beyond your regen rate. It might take a hour before the final blow.
It's just a painful experience.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
309
|
Posted - 2013.07.01 17:37:00 -
[38] - Quote
Mr Epeen wrote:While I have yet to lose a jump freighter, I have lost freighters before. I feel for people that get bumped of a gate and destroyed. Not because it's a bad or unneeded mechanic. Quite the contrary. Stupid bump mechanics aside, it is a legitimate use of asset denial or acquisition. No. What I hate is the inevitability of the whole thing. You know you are going to lose your ship, but you know also that you will have a long time to enjoy watching the destruction as you are slowly whittled down by a bunch of annoying little ships that are only just barely DPSing you beyond your regen rate. It might take a hour before the final blow. It's just a painful experience. Mr Epeen  Call for help? You do have friends, right? Well, if you don't have any, just spare yourself the wasted time, eject, and warp your pod out.
Edit: better yet, self-destruct. That way, no one wins. |

Tippia
Sunshine and Lollipops
15342
|
Posted - 2013.07.01 17:50:00 -
[39] - Quote
At least with a JF, you stand a chance of getting a quick cyno up and get it out of the system. It might not actually be in a safer spot, but a mission kill is a mission killGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Ramona McCandless
The McCandless Clan Turing Tested
522
|
Posted - 2013.07.01 17:52:00 -
[40] - Quote
What's a faithful player anyway?
Tell The Others |
|

baltec1
Bat Country
7104
|
Posted - 2013.07.01 17:54:00 -
[41] - Quote
Ramona McCandless wrote:What's a faithful player anyway?
Amarr. |

Ramona McCandless
The McCandless Clan Turing Tested
523
|
Posted - 2013.07.01 17:57:00 -
[42] - Quote
baltec1 wrote:Ramona McCandless wrote:What's a faithful player anyway? Amarr.
Rolling location....
2
Floating Critial (Critical, roll again)
12
Critical: Head
Nice
+1 " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

War Kitten
Panda McLegion
2249
|
Posted - 2013.07.01 17:59:00 -
[43] - Quote
Dearest Tom,
Thank you for going down in flames and not keeping this all bottled up inside.
Bye.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

BORRIS DEMONTFORD
THE OFFENDERS
17
|
Posted - 2013.07.01 18:04:00 -
[44] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
I am not sure anything can be done in the way you want it to be, I am sure your first choice would be more EHP but what would that change beyond requiring more alpha, back to square one.
The simple solution is not to fly blind, you cant really miss a great big group of gankers in a system tbh. |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
310
|
Posted - 2013.07.01 18:08:00 -
[45] - Quote
BORRIS DEMONTFORD wrote: you cant really miss a great big group of gankers in a system tbh.
You wouldn't think so, but :autopilot: |

Ramona McCandless
The McCandless Clan Turing Tested
524
|
Posted - 2013.07.01 18:12:00 -
[46] - Quote
Gallowmere Rorschach wrote:BORRIS DEMONTFORD wrote: you cant really miss a great big group of gankers in a system tbh.
You wouldn't think so, but :autopilot:
CCP I demand Autopilot is remaned
Selfdestruct Button as it performs the same action " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

wafflethief
Wildly Inappropriate Goonswarm Federation
6
|
Posted - 2013.07.01 18:13:00 -
[47] - Quote
http://www.youtube.com/watch?v=VgvM7av1o1Q |

Tiber Ibis
Republic Military School Minmatar Republic
67
|
Posted - 2013.07.01 19:03:00 -
[48] - Quote
So 11 BCs to gank a jump freighter. I'm guessing that is probably about 600mil vs an almost 9 billion loss. You could have scouted the system though before jumping in, so in a way it is your fault. 11 Goonswarm Bruix's should be enough for anyone to do a double take and hold position until they have gone. It's harsh, but you could have prevented it OP. And don't fly what you can't afford to lose. For an older player you should have known this. |

Ramona McCandless
The McCandless Clan Turing Tested
527
|
Posted - 2013.07.01 19:06:00 -
[49] - Quote
Tiber Ibis wrote:For an older player you should have known this.
Probably wasnt even
Probably a buy-in
Filthy creatures " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

SallyJ
Deep Space 11 Recycling
0
|
Posted - 2013.07.01 19:36:00 -
[50] - Quote
Actually it's about time Jump Freighters had 8 low slots.
..regular freighters some low slots.
It would enhance the challenge in dropping one... that is, unless gankers of this nature like easy kills... in which case i'm flogging a dead horse.
OP : Dont fly what you cant afford to lose.. I have one, i dont use it cos I dont want to lose it. Problem solved.  |
|

Verunae Caseti
Viziam Amarr Empire
13
|
Posted - 2013.07.01 19:59:00 -
[51] - Quote
SallyJ wrote:It would enhance the challenge in dropping one... that is, unless gankers of this nature like easy kills...
Pretty sure gankers like easy kills. That's kind of like the whole point. Ganking is not supposed to be a challenge. Not all PvP is a peen-waving contest. Sometimes people just want to watch ships blow up, and that's fine. |

Ginger Barbarella
Caldari Provisions Caldari State
1372
|
Posted - 2013.07.01 20:04:00 -
[52] - Quote
Quote:Jump Freighter Ganking - CCP what you will do against this???
I asked earlier in another thread if the Search function was broken. Should I ask again here? "Blow it all on Quafe and strippers." --- Sorlac |

Totalrx
NA No Assholes
107
|
Posted - 2013.07.01 20:12:00 -
[53] - Quote
@ original poster:
I've flown 1.2b worth of cargo in a Badger II before (not something I make a habit of!!!)
Your friend was not playing smart and left themselves wide open to the attack simply because they thought they were safe in high sec. Eve is not a safe place. If your friend did not know that, then they know it now. Either they can learn and adapt to this environment, or they can unsub.
|

Obunagawe
156
|
Posted - 2013.07.01 20:12:00 -
[54] - Quote
Jump freighters have crazy EHP with the relevant skills maxed, like 450,000 or something. That's a LOT of nados.
Just train the skill properly and dont fly with JF1 and no tank skills at all. |

Ramona McCandless
The McCandless Clan Turing Tested
535
|
Posted - 2013.07.01 20:25:00 -
[55] - Quote
Obunagawe wrote:That's a LOT of nandos.
http://upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Nandos_world_map.png/640px-Nandos_world_map.png
" Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Logical Chaos
Justmore
12
|
Posted - 2013.07.01 20:58:00 -
[56] - Quote
Obunagawe wrote:Jump freighters have crazy EHP with the relevant skills maxed, like 450,000 or something. That's a LOT of nados.
Just train the skill properly and dont fly with JF1 and no tank skills at all.
All V Anshar (highest EHP) has 363k.
Even with HG Slaves and Akemon it only gets to 414k.
With perfect Legion Links it reaches 514k.
A bit off aren't you? Especially considering that only the purest JF Pilots probably have Jump Freighters to V since it "only" gives you some EHP and less fuel usage as a 50+ day train (with perc/wp mapping). |

E-2C Hawkeye
State War Academy Caldari State
228
|
Posted - 2013.07.01 21:02:00 -
[57] - Quote
Ramona McCandless wrote: I remember when I was last ganked by a freighter
I was flying a carrier and a freighter pushed me into the sun
bastids
I like the sound you make when your lips are pressed tightly together. |

Ramona McCandless
The McCandless Clan Turing Tested
537
|
Posted - 2013.07.01 21:14:00 -
[58] - Quote
E-2C Hawkeye wrote:Ramona McCandless wrote: I remember when I was last ganked by a freighter
I was flying a carrier and a freighter pushed me into the sun
bastids
I like the sound you make when your lips are pressed tightly together.
whut " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
323
|
Posted - 2013.07.01 21:20:00 -
[59] - Quote
Ramona McCandless wrote:
whut
That was either a kidnapping or forcible sex joke...or he was trying to come up with a witty way to tell you to stfu, and failing miserably. vOv |

Ramona McCandless
The McCandless Clan Turing Tested
537
|
Posted - 2013.07.01 21:25:00 -
[60] - Quote
Gallowmere Rorschach wrote:Ramona McCandless wrote:
whut
That was either a kidnapping or forcible sex joke...or he was trying to come up with a witty way to tell you to stfu, and failing miserably. vOv
Ah I see
Humor
Ar-Ar
http://2.bp.blogspot.com/_23aqaejfaXI/TSN8rODkcNI/AAAAAAAAAMc/zMSJ19iBZAI/s1600/mork.jpg " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |
|

Ray Morrison
Center for Advanced Studies Gallente Federation
1
|
Posted - 2013.07.01 23:14:00 -
[61] - Quote
this happened to me in low sec (0.4) no biggie, but why didn't I get kill rights? or her a red flag? Concord never came and she just went on her merry way, leaving me in my pod. explain please?
2013.06.30 04:24:00
Victim: Ray Morrison Corp: Center for Advanced Studies Alliance: Unknown Faction: Unknown Destroyed: Mammoth System: Erstet Security: 0.4 Damage Taken: 2795
Involved parties:
Name: Mrs Lemba (laid the final blow) Security: -0.60 Corp: Dark Knight Legion Alliance: The Hydra Confederacy Faction: None Ship: Tengu Weapon: Scourge Rage Heavy Assault Missile Damage Done: 2795
Destroyed items:
Small Azeotropic Ward Salubrity I Small Capacitor Battery I Small Azeotropic Ward Salubrity I Small Azeotropic Ward Salubrity I Small Capacitor Battery I Expanded Cargohold II Retriever (Cargo) Medium Standard Container (Cargo) Warrior I, Qty: 5 (In Container) Elara Mining Laser Upgrade, Qty: 2 (In Container) Medium Anti-Explosive Screen Reinforcer I, Qty: 6 (In Container) Dual Diode Mining Laser I (In Container) Medium Anti-EM Screen Reinforcer I, Qty: 4 (In Container) Mining Laser Upgrade II, Qty: 2 (In Container) Strip Miner I, Qty: 2 (In Container) Erin Mining Laser Upgrade (In Container)
Dropped items:
Expanded Cargohold II Imicus (Cargo) Expanded Cargohold II Velator (Cargo) Expanded Cargohold II Small Standard Container (Cargo) Small Capacitor Battery I, Qty: 6 (In Container) Faint Warp Disruptor I (In Container) Metal Scraps, Qty: 2 (In Container) Type-D Altered SS Overdrive Injector (In Container) Expanded Cargohold II (In Container) Small Standard Container (Cargo) Omber Mining Crystal I Blueprint (In Container) Salvager I Blueprint (In Container) Exhumers (In Container) Freedom of Operation License, Qty: 2 (In Container) Plagioclase Mining Crystal I Blueprint (In Container) Drone Interfacing (In Container) EMP S Blueprint (Copy) (In Container) True Sansha Copper Tag (In Container) Tribal Sponsorship (In Container) Cap Booster 25 Blueprint (Copy) (In Container) Tormentor Blueprint (In Container) Hobgoblin I Blueprint (In Container) Navitas Blueprint (Copy) (In Container) Infrared S Blueprint (Copy) (In Container) Men's 'Red Star' T-shirt (In Container) Antimatter Charge S Blueprint (Copy) (In Container)
|

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
326
|
Posted - 2013.07.01 23:15:00 -
[62] - Quote
Ray Morrison wrote:this happened to me in low sec (0.4) no biggie, but why didn't I get kill rights? or her a red flag? Concord never came and she just went on her merry way, leaving me in my pod. explain please?
Uhhhhh...what? |

Christie Anna
Science and Trade Institute Caldari State
0
|
Posted - 2013.07.01 23:28:00 -
[63] - Quote
Gallowmere Rorschach wrote:Ray Morrison wrote:this happened to me in low sec (0.4) no biggie, but why didn't I get kill rights? or her a red flag? Concord never came and she just went on her merry way, leaving me in my pod. explain please?
Uhhhhh...what?
Guy has stripes on his jacket, so he can fly haulorz on lo-sec even in AP, noooooo problem. |

SmokinDank
Horizon Research Group
6
|
Posted - 2013.07.01 23:45:00 -
[64] - Quote
Ray Morrison wrote:this happened to me in low sec (0.4) no biggie, but why didn't I get kill rights? or her a red flag? Concord never came and she just went on her merry way, leaving me in my pod. explain please?
2013.06.30 04:24:00
Victim: Ray Morrison Corp: Center for Advanced Studies Alliance: Unknown Faction: Unknown Destroyed: Mammoth System: Erstet Security: 0.4 Damage Taken: 2795
Involved parties:
Name: Mrs Lemba (laid the final blow) Security: -0.60 Corp: Dark Knight Legion Alliance: The Hydra Confederacy Faction: None Ship: Tengu Weapon: Scourge Rage Heavy Assault Missile Damage Done: 2795
Destroyed items:
lots (lol)
Dropped items:
Lots (lol)
You mean this? Is this a real question or are you being sarcastic?
|

Steve WingYip
Lumodynamics Power Control Corp Panda Cave
1105
|
Posted - 2013.07.01 23:50:00 -
[65] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
And old character with this attitude? Good riddance. |

Istyn
Freight Club Whores in space
215
|
Posted - 2013.07.01 23:51:00 -
[66] - Quote
Killing jump freighters is just cowardly. |

Ray Morrison
Center for Advanced Studies Gallente Federation
1
|
Posted - 2013.07.01 23:59:00 -
[67] - Quote
SmokinDank wrote:Ray Morrison wrote:this happened to me in low sec (0.4) no biggie, but why didn't I get kill rights? or her a red flag? Concord never came and she just went on her merry way, leaving me in my pod. explain please?
2013.06.30 04:24:00
Victim: Ray Morrison Corp: Center for Advanced Studies Alliance: Unknown Faction: Unknown Destroyed: Mammoth System: Erstet Security: 0.4 Damage Taken: 2795
Involved parties:
Name: Mrs Lemba (laid the final blow) Security: -0.60 Corp: Dark Knight Legion Alliance: The Hydra Confederacy Faction: None Ship: Tengu Weapon: Scourge Rage Heavy Assault Missile Damage Done: 2795
Destroyed items:
lots (lol)
Dropped items:
Lots (lol) You mean this? Is this a real question or are you being sarcastic?
question, why didn't I get Kill rights? that's all , Hey I was dumb and fly a big slow thing filled with stuff in low sec, my mistake, but just trying to figure out why concord didn't give me kill rights that's all |

Derath Ellecon
Washburne Holdings Situation: Normal
1482
|
Posted - 2013.07.02 00:12:00 -
[68] - Quote
Ray Morrison wrote:SmokinDank wrote:Ray Morrison wrote:this happened to me in low sec (0.4) no biggie, but why didn't I get kill rights? or her a red flag? Concord never came and she just went on her merry way, leaving me in my pod. explain please?
2013.06.30 04:24:00
Victim: Ray Morrison Corp: Center for Advanced Studies Alliance: Unknown Faction: Unknown Destroyed: Mammoth System: Erstet Security: 0.4 Damage Taken: 2795
Involved parties:
Name: Mrs Lemba (laid the final blow) Security: -0.60 Corp: Dark Knight Legion Alliance: The Hydra Confederacy Faction: None Ship: Tengu Weapon: Scourge Rage Heavy Assault Missile Damage Done: 2795
Destroyed items:
lots (lol)
Dropped items:
Lots (lol) You mean this? Is this a real question or are you being sarcastic? question, why didn't I get Kill rights? that's all , Hey I was dumb and fly a big slow thing filled with stuff in low sec, my mistake, but just trying to figure out why concord didn't give me kill rights that's all
In lowsec he would have to pod you to get a kill right.
|

Ray Morrison
Center for Advanced Studies Gallente Federation
1
|
Posted - 2013.07.02 00:22:00 -
[69] - Quote
In lowsec he would have to pod you to get a kill right. [/quote]
ok, never knew that so thx :>)  |

How2FoldSoup
Hull Tanking Elitists
20
|
Posted - 2013.07.02 03:22:00 -
[70] - Quote
Jump freighters ended the era of actually hauling equipment and ships out to null and low sec. It ended a large amount of movement to and from null and lowsec systems by extension removing a huge amount of pvp from the game. I'm sorry your 100% safe jump mechanics doesn't work in high sec. At least something is still being done.
I'm not always a fan of goons, but I still applaud their attitude towards the game and their tenacity to play it the way it's meant to be played.
Never stop the shoosting goons. Never.
Soup |
|

Smohq Anmirorz
State War Academy Caldari State
97
|
Posted - 2013.07.02 03:50:00 -
[71] - Quote
Elder TheRock wrote:
Its only to give CCP a feedback from faithful players
Because GD is the first place to look for helpful feedback for their game.
|

Anna Djan
Banana Corp
19
|
Posted - 2013.07.02 08:13:00 -
[72] - Quote
Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. |

Ace Uoweme
Republic Military School Minmatar Republic
342
|
Posted - 2013.07.02 08:18:00 -
[73] - Quote
Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at.
Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for?
Even WoW rewards hard work better than this.
Put the time in = earned your rewards. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Six Six Six
Republic Military School Minmatar Republic
159
|
Posted - 2013.07.02 08:34:00 -
[74] - Quote
Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards.
Nothing wrong with the skill system or being able to destroy something worth 7 billion with something worth 500 million.
|

0Lona 0ltor
Sebiestor Tribe Minmatar Republic
70
|
Posted - 2013.07.02 08:41:00 -
[75] - Quote
Bye bye and make sure you biomass you useless ****. Go play world of war crack or free lancer. You can reload asave when your cargo ship dies there.
Another. Eve winner. |

Shaden Nightwalker
Tryblium Sanguinis
3295
|
Posted - 2013.07.02 09:17:00 -
[76] - Quote
The real question is; what can YOU do against CCP? No, wait.... What can Jump Freighter ganking do for YOU?
Uuh...forget it. Just don't die in expensive sht you can't replace. |

Thar Saal
Sorry About Your Face Catastrophic Uprising
26
|
Posted - 2013.07.02 09:22:00 -
[77] - Quote
Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at.
God help us if this is applied to all of eve logic.
if there's one thing I dislike more than idiotic goons, it's their victims bitching. |

Ace Uoweme
Republic Military School Minmatar Republic
342
|
Posted - 2013.07.02 09:31:00 -
[78] - Quote
Six Six Six wrote:Nothing wrong with the skill system or being able to destroy something worth 7 billion with something worth 500 million.
http://www.youtube.com/watch?v=nnnDSh8mFow
And nothing is wrong with bots too... http://www.youtube.com/watch?v=r2ruIHd1B9g

Is that what you want to play? A game so easy that IsBox camps, right?
"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Liafcipe9000
Smeghead Empire
6987
|
Posted - 2013.07.02 09:34:00 -
[79] - Quote
after reading the title:
FACK ALL! You may gain the knowledge, but you will lose your belief, with all its mystery and comfort. If there was proof, absolute and certain, there is an afterlife, why not quit this life, and be done with it? Ponder about these things all your life, and you're a philosopher. Compress these ponderings into a couple of pages, and you'll go mad. |

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 09:37:00 -
[80] - Quote
Istyn wrote:Killing jump freighters is just easy without an escort or any thought put into it by the owner.
Fixed that for you
" Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |
|

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 09:38:00 -
[81] - Quote
Johan Toralen wrote:Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char. Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing. |

Ace Uoweme
Republic Military School Minmatar Republic
343
|
Posted - 2013.07.02 09:40:00 -
[82] - Quote
Ramona McCandless wrote:Istyn wrote:Killing jump freighters is just easy without an escort or any thought put into it by the owner -- and by a 2 week skilled player too Fixed that for you
And fixed it for you, too. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 09:40:00 -
[83] - Quote
Infinity Ziona wrote:Johan Toralen wrote:Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char. Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.
How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake? " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 09:42:00 -
[84] - Quote
Ace Uoweme wrote:Ramona McCandless wrote:Istyn wrote:Killing jump freighters is just easy without an escort or any thought put into it by the owner -- and by a 2 week skilled player who actually learns and knows what he's doing and doesnt rely on buying in characters too Fixed that for you And fixed it for you, too.
DOUBLE FIXED
" Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 09:48:00 -
[85] - Quote
Ramona McCandless wrote:Infinity Ziona wrote:Johan Toralen wrote:Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char. Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing. How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake? They likely would have killed it just for the lulz. A billion in isotopes is not a valuable cargo. Do the math how much profit did they make? |

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 09:51:00 -
[86] - Quote
Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote:Johan Toralen wrote:Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char. Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing. How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake? They likely would have killed it just for the lulz. A billion in isotopes is not a valuable cargo. Do the math how much profit did they make?
Is this better?
"How is autoing an undefended Jump Frieghter in High Sec without a jump--out not a noob mistake?"
The OP stated his cargo was valuable to him, but whatever
Still doesn't change the fact that risking a multi-billion Isk ship without the barest of precautions is a noob mistake
EDIT: Now, I may be putting words into your mouth but... are you suggesting that only ships WITH high value cargos should be allowed to be attacked? " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Thar Saal
Sorry About Your Face Catastrophic Uprising
26
|
Posted - 2013.07.02 09:52:00 -
[87] - Quote
All threads like these show, and for that matter people like Ace demonstrate is that playing the game in a manor that allows for such negligence and carelessness has softened those players to a point where any threat or risk that can hurt their little lively hoods can't be dealt with using the mentality they've grown.
If you can't take the steps to defend yourself in such a hostile environment; around hostile people who are all looking to hurt you, then you deserve whatever losses occur. now post that bullshit kumbaya video nonsense crap to me so i can laugh in your face a second time.
excuse me, there are other crying threads which need my attention |

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 09:57:00 -
[88] - Quote
Thar Saal wrote: playing the game in a manor
I wish I was playing the game in a manor
This would be the manor I would choose;
http://i.telegraph.co.uk/multimedia/archive/01528/manor-house_1528936c.jpg " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Thar Saal
Sorry About Your Face Catastrophic Uprising
26
|
Posted - 2013.07.02 09:59:00 -
[89] - Quote
I apologize, I normally keep a pocket dictionary up my ass and forgot to un-wedge for that specfic rant. |

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 10:00:00 -
[90] - Quote
Thar Saal wrote:I apologize, I normally keep a pocket dictionary up my ass and forgot to un-wedge for that specfic rant.
Is it pressing on your sense of humour?
Or just your brain? " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |
|

Dheeradj Nurgle
Hoover Inc. Test Alliance Please Ignore
459
|
Posted - 2013.07.02 10:04:00 -
[91] - Quote
The real question that isn't being asked is; Why is your Jump Freighter in Highsec. They cost so much even an empty one is a good target. |

Thar Saal
Sorry About Your Face Catastrophic Uprising
26
|
Posted - 2013.07.02 10:07:00 -
[92] - Quote
Ramona McCandless wrote:Thar Saal wrote:I apologize, I normally keep a pocket dictionary up my ass and forgot to un-wedge for that specfic rant. Is it pressing on your sense of humour? Or just your brain?
The only thing slightly amusing in this thread was the sentiments of Ace. I wasent concerned with other users attempts at comedy |

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 10:09:00 -
[93] - Quote
Thar Saal wrote:Ramona McCandless wrote:Thar Saal wrote:I apologize, I normally keep a pocket dictionary up my ass and forgot to un-wedge for that specfic rant. Is it pressing on your sense of humour? Or just your brain? The only thing slightly amusing in this thread was the sentiments of Ace. I wasent concerned with other users attempts at comedy
So... on your brain then lol
Go cry about not being able to take a joke elsewhere then
I hear S2N need all the tears they can get
" Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Thar Saal
Sorry About Your Face Catastrophic Uprising
26
|
Posted - 2013.07.02 10:13:00 -
[94] - Quote
I would have hoped someone sharing in the same line of thought regarding the topic wouldn't end up being as disappointingly typical. I'd say something mean, but I have no reason to lower myself. |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 10:14:00 -
[95] - Quote
Ramona McCandless wrote:Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote:Johan Toralen wrote:Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char. Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing. How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake? They likely would have killed it just for the lulz. A billion in isotopes is not a valuable cargo. Do the math how much profit did they make? Is this better? "How is autoing an undefended Jump Frieghter in High Sec without a jump--out not a noob mistake?" The OP stated his cargo was valuable to him, but whatever Still doesn't change the fact that risking a multi-billion Isk ship without the barest of precautions is a noob mistake EDIT: Now, I may be putting words into your mouth but... are you suggesting that only ships WITH high value cargos should be allowed to be attacked? I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free. |

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 10:14:00 -
[96] - Quote
Good comeback, Garth " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Ramona McCandless
The McCandless Clan Turing Tested
542
|
Posted - 2013.07.02 10:16:00 -
[97] - Quote
Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee
It should be easy for one group of players and not another
Got it
" Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

baltec1
Bat Country
7128
|
Posted - 2013.07.02 10:17:00 -
[98] - Quote
Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote:Johan Toralen wrote:Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char. Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing. How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake? They likely would have killed it just for the lulz. A billion in isotopes is not a valuable cargo. Do the math how much profit did they make?
Confiming we have spent over 500 billion on ganking freights just for the "lulz" and not the 4 trillion in cargo over the last year. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
919
|
Posted - 2013.07.02 10:20:00 -
[99] - Quote
Infinity Ziona wrote:Johan Toralen wrote:Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char. Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.
Killing in game characters is fine, killing "people" is not fine at all.
Now about main concern, Freighters are awesome tools and of course they need some tweaks, we're not any longer at that previous period of escorting carriers etc because :jump freighter: then you have high sec mechanics not really helping fleet cooperation to counter these ganks without adding exponential costs for something that shouldn't be an issue in the first place.
And how can this not be an issue in the first place?
Easy, already posted some easy choices players can do to avoid ganks, whenever someone chooses to put him self in danger he must assume the consequences for that choice and not get all butt hurt on others for his own silliness.
A simple Orca can align/warp in about 10sec without much effort or implants/webs, gets easily over 250kEHP without links or simple fleet booster skilled, implants and whatnot. Why do people feel just because a freighter can haul 1M M3 of stuff they should not account value of that cargo and take all required precautions to avoid ganks or at least make it so it's not profitable? *removed inappropriate ASCII art signature* - CCP Eterne |

Kaarous Aldurald
ROC Academy The ROC
360
|
Posted - 2013.07.02 10:22:00 -
[100] - Quote
Quote:I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship
That ship is a niche, non combat ship. It cannot defend itself. What you are asking for is immunity from the actions of others because you have chosen to vastly increase risks to yourself through stupidity. That will never, ever happen.
Quote:Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
So... we should remove the pricetag from wardecs?  Not posting on my main, and loving it.-á Because free speech.-á |
|

Thar Saal
Sorry About Your Face Catastrophic Uprising
28
|
Posted - 2013.07.02 10:22:00 -
[101] - Quote
For 3.5 trillion profit reaped from those such as the op, I can see how lucrative it must be for a entire corp to demean itself in such a way. If the defending party wasent so insufferable, then i could partially frown upon acts like that. |

Ramona McCandless
The McCandless Clan Turing Tested
543
|
Posted - 2013.07.02 10:25:00 -
[102] - Quote
Thar Saal wrote: partially frown.
Do you smell toast? " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Thar Saal
Sorry About Your Face Catastrophic Uprising
28
|
Posted - 2013.07.02 10:27:00 -
[103] - Quote
Ramona McCandless wrote:Thar Saal wrote: partially frown. Do you smell toast?
perhaps some is being made in my manor. |

Ramona McCandless
The McCandless Clan Turing Tested
543
|
Posted - 2013.07.02 10:29:00 -
[104] - Quote
Thar Saal wrote:Ramona McCandless wrote:Thar Saal wrote: partially frown. Do you smell toast? perhaps some is being made in my manor.
*hug*
See, I knew you were a good egg  " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 10:31:00 -
[105] - Quote
Gallowmere Rorschach wrote:Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears.
lol, true.
That thread has something almost philosophical.
There's one side that always claims that Jump freightors or cloaky haulers can never be caught (or that dastardly cloaky Tengu and it's interdiction nullifier) and should be removed or nerved so much they could as well be removed and then there's the other side that claims all freighters are to easy to gank and therefore PVP should be removed entirely.
It's hilarious, really.  There's nothing a million chinese guys can't do cheaper. |

baltec1
Bat Country
7130
|
Posted - 2013.07.02 10:49:00 -
[106] - Quote
Debora Tsung wrote:Gallowmere Rorschach wrote:Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears. lol, true. That thread has something almost philosophical. There's one side that always claims that Jump freightors or cloaky haulers can never be caught (or that dastardly cloaky Tengu and it's interdiction nullifier) and should be removed or nerved so much they could as well be removed and then there's the other side that claims all freighters are to easy to gank and therefore PVP should be removed entirely. It's hilarious, really. 
Well to be fair a blockade runner is damn near impossible to catch in high sec if you do it right. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
919
|
Posted - 2013.07.02 10:51:00 -
[107] - Quote
baltec1 wrote:Debora Tsung wrote:Gallowmere Rorschach wrote:Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears. lol, true. That thread has something almost philosophical. There's one side that always claims that Jump freightors or cloaky haulers can never be caught (or that dastardly cloaky Tengu and it's interdiction nullifier) and should be removed or nerved so much they could as well be removed and then there's the other side that claims all freighters are to easy to gank and therefore PVP should be removed entirely. It's hilarious, really.  Well to be fair a blockade runner is damn near impossible to catch in high sec if you do it right.
High sec doesn't matter anyway therefore no problem or issue to solve.
*removed inappropriate ASCII art signature* - CCP Eterne |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 11:07:00 -
[108] - Quote
baltec1 wrote:Debora Tsung wrote:Gallowmere Rorschach wrote:Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears. lol, true. That thread has something almost philosophical. There's one side that always claims that Jump freightors or cloaky haulers can never be caught (or that dastardly cloaky Tengu and it's interdiction nullifier) and should be removed or nerved so much they could as well be removed and then there's the other side that claims all freighters are to easy to gank and therefore PVP should be removed entirely. It's hilarious, really.  Well to be fair a blockade runner is damn near impossible to catch in high sec if you do it right.
Well, in that case it's the "near pimpossible" I'd focus my attention on, because it means they can still becaught.  There's nothing a million chinese guys can't do cheaper. |

Miilla
Hulkageddon Orphanage
578
|
Posted - 2013.07.02 11:08:00 -
[109] - Quote
Eve, a harsh universe of crime and punishment. Says so on the box.
If you are mad, go out and punish them.
Contrary to common nub belief, there is no ponies in space. |

baltec1
Bat Country
7130
|
Posted - 2013.07.02 11:09:00 -
[110] - Quote
Sergeant Acht Scultz wrote:baltec1 wrote:Debora Tsung wrote:Gallowmere Rorschach wrote:Jesus Christ....how often does this come up? That's twice in one day. I need call MiniLuv and have them fill my swimming pool with some of these tears. lol, true. That thread has something almost philosophical. There's one side that always claims that Jump freightors or cloaky haulers can never be caught (or that dastardly cloaky Tengu and it's interdiction nullifier) and should be removed or nerved so much they could as well be removed and then there's the other side that claims all freighters are to easy to gank and therefore PVP should be removed entirely. It's hilarious, really.  Well to be fair a blockade runner is damn near impossible to catch in high sec if you do it right. High sec doesn't matter anyway therefore no problem or issue to solve. Oh theres no issue, although I still don't know why CCP made them unscannable. We have plenty of bads who transport billions in untanked iterons. |
|

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 11:15:00 -
[111] - Quote
Ramona McCandless wrote:Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee It should be easy for one group of players and not another Got it Should be easy for no one. |

GetSirrus
Imperial Academy Amarr Empire
40
|
Posted - 2013.07.02 11:17:00 -
[112] - Quote
receipe to avoid disaster, needs to be same corp
Condor (race to flavor) High: what ever med: 1mn mwd web II x 2 cap reg low: nanofiber
after gate. commence align/warp freighter order frigate to orbit 2.5, target freighter, activate mwd to close the distance to freighter, under 10km, both webs. freighter insta-warp. shut the gate, the horse has bolted.
by the time the slow warp freighter reaches the next gate, the companion frigate's 60 second global has expired.
repeat as required. |

0Lona 0ltor
Sebiestor Tribe Minmatar Republic
71
|
Posted - 2013.07.02 11:22:00 -
[113] - Quote
Miilla wrote:Eve, a harsh universe of crime and punishment. Says so on the box.
If you are mad, go out and punish them.
Contrary to common nub belief, there is no ponies in space.
Eve was a harsh universe untill the last miner barge HP buff, now it's just a world of war crack clone. The miner buff was an IQ dumb down enougth. Eve would trully die if they buffed freighter HP or made ganking any harder. |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 11:24:00 -
[114] - Quote
Kaarous Aldurald wrote:Quote:I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship That ship is a niche, non combat ship. It cannot defend itself. What you are asking for is immunity from the actions of others because you have chosen to vastly increase risks to yourself through stupidity. That will never, ever happen. Quote:Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free. So... we should remove the pricetag from wardecs?  Im making an observation nothing more. Dont fly indy ships.
And no the pricetag for ganking should be increased in terms of risk / cost. |

Anna Djan
Banana Corp
20
|
Posted - 2013.07.02 11:25:00 -
[115] - Quote
0Lona 0ltor wrote:Miilla wrote:Eve, a harsh universe of crime and punishment. Says so on the box.
If you are mad, go out and punish them.
Contrary to common nub belief, there is no ponies in space. Eve was a harsh universe untill the last miner barge HP buff, now it's just a world of war crack clone. The miner buff was an IQ dumb down enougth. Eve would trully die if they buffed freighter HP or made ganking any harder.
Stop being so dramatic, you attention seeking ***** :) |

baltec1
Bat Country
7131
|
Posted - 2013.07.02 11:27:00 -
[116] - Quote
Infinity Ziona wrote: Should be easy for no one.
Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 11:29:00 -
[117] - Quote
baltec1 wrote:Oh theres no issue, although I still don't know why CCP made them unscannable. We have plenty of bads who transport billions in untanked iterons.
That really is a wee bit strange, I never understood why they did that.
I could have understood it if they had turned it into some kinde of Scan strength versus Scan shield systems mechanic, but that completely unscannable thingy is just strange... There's nothing a million chinese guys can't do cheaper. |

Seven Koskanaiken
Clan Steel Wolves
238
|
Posted - 2013.07.02 11:32:00 -
[118] - Quote
Every. Single. Post.
|

Kaarous Aldurald
ROC Academy The ROC
361
|
Posted - 2013.07.02 11:34:00 -
[119] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:Quote:I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship That ship is a niche, non combat ship. It cannot defend itself. What you are asking for is immunity from the actions of others because you have chosen to vastly increase risks to yourself through stupidity. That will never, ever happen. Quote:Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free. So... we should remove the pricetag from wardecs?  Im making an observation nothing more. Dont fly indy ships. And no the pricetag for ganking should be increased in terms of risk / cost.
Thing is, how do you increase the risk/cost of ganking?
You can't just make catalysts more expensive. They'd just to move to something else. They already removed insurance payouts if you get killed by CONCORD.
They have already been making it harder and more expensive for years. Nerf after nerf.
But apparently it's never enough. It's always one more little bit here, one more little bit there. The kind of people who whine about getting ganked are the people who really do want to have immunity. Those people are wrong, and whether they know it or not, those people are bad for the game.
That is why people jump down their throats on the forums, that is why people laugh at them for their losses. So yeah, to hell with those people. Not posting on my main, and loving it.-á Because free speech.-á |

Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 11:38:00 -
[120] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
Well this is incredible because it's only a couple of weeks since I was told that no one loses JFs ever
1 Kings 12:11
|
|

Ace Uoweme
Republic Military School Minmatar Republic
344
|
Posted - 2013.07.02 11:44:00 -
[121] - Quote
If you don't learn by history, you're doomed to repeat it. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Tippia
Sunshine and Lollipops
15344
|
Posted - 2013.07.02 11:45:00 -
[122] - Quote
Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Not really, no. Being able to gank one ship with 10 or 20 is entirely as it should be. The respective costs are not a factor.
Infinity Ziona wrote:I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. As luck would have it, it does. It requires the co-ordination of dozens of people in purpose-built ships, often in many stages. The numbers inherently increase the cost and the risk, on top of the inherent risks involved and the consequences that need to be paid.
Kaarous Aldurald wrote:Thing is, how do you increase the risk/cost of ganking? Nah. The thing is, why should you increase the risk/cost of ganking? The rest is much the same, though. In the end, it's the victims that determine the risks and costs, and if they think they are too low, they should try to raise them rather than complain about how their actions have made it GÇ£too easyGÇ¥ to gank them. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Kaarous Aldurald
ROC Academy The ROC
361
|
Posted - 2013.07.02 11:51:00 -
[123] - Quote
Ace Uoweme wrote:If you don't learn by history, you're doomed to repeat it.
Especially if you roam around all day with a bullhorn loudly and obnoxiously demanding that the many mistakes of the past be repeated in an entirely different setting.
Quote:Nah. The thing is, why should you increase the risk/cost of ganking? The rest is much the same, though. In the end, it's the victims that determine the risks and costs, and if they think they are too low, they should try to raise them rather than complain about how their actions have made it GÇ£too easyGÇ¥ to gank them.
Oh, very true. But at this point I am arguing on the premise that the whiners have no real idea as to the "how", and that their "why" mostly consists of "I got ganked and it's my fault but I want ganking banned because losing my space pixels hurt my precious feelings!". Since they have neither a solution or actual proof that there is a problem...
Basically, I am attempting to discredit their entire position. Not posting on my main, and loving it.-á Because free speech.-á |

Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 11:51:00 -
[124] - Quote
Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at.
Right because PvP is purely balanced on cost 
2 bill worth of cruisers and BCs would trivially kill a 30 bill supercarrier; why shouldn't the same ratio apply to a JF?
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 11:54:00 -
[125] - Quote
Ace Uoweme wrote:If you don't learn by history, you're doomed to repeat it.
As it seems you're doomed to repeat the same thing over and over. I guess you don't learn...
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 11:58:00 -
[126] - Quote
Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee It should be easy for one group of players and not another Got it Should be easy for no one.
You mean players shouldn't be allowed to make it easy for others to gank them?
So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.?
1 Kings 12:11
|

Turelus
Caldari Independent Navy Reserve The Fourth District
439
|
Posted - 2013.07.02 12:00:00 -
[127] - Quote
I would still personally like to see the Empires react to ganking in their space, people should get some kind of Faction hit for criminal acts with Empire space. It's like you can run around Caldari space causing hell and the State just goes "Oh well CONCORD will sort it out... no need for us to get annoyed he's ruining our trade routes"
Having Faction standing losses added would for me add more feel that the Empires are meaningful as well as another barrier against what has become a far too easy and common profession within EVE. Security Status is far too easy to regain and not a real penalty for suicide ganking, in fact most ganking alts don't even bother to regain the standings because the Faction Police can be avoided long enough to warp to the next gank target and kill them.
Faction standing loss is something which will hurt that character in the long term making suicide ganking a profession with real consequences (although again most people are using alts and don't care about the long term effects).
A solution to this could be to start having Factions deny docking in their stations after your faction standings have dropped low enough, so if you continue to gank in Caldari HighSec you wont be able to use Caldari stations to keep you gank alt in or dock to get new ships. This also add more to the feel that the Empires are doing something and adds more to the Choices Matter which CCP keep saying they want in EVE.
TL;DR: Revamp HighSec to make Factions more alive and mean more than what LP you're getting.
http://themittani.com/features/bringing-life-highsec-tying-worlds-together Svetlana Scarlet also has
Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 12:01:00 -
[128] - Quote
baltec1 wrote:Infinity Ziona wrote: Should be easy for no one.
Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank. Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. You're pretty much identical to the risk averse hi-sec miner except your profit is much higher. The miner has to worry about ganks and performs some effort. You bump a freighter and click a button once or twice.
If high sec pvers were as risk free and profitable as you, you guys would be screaming like little girls for CCP to nerf them. It benefits you, so you defend it. Thats pretty much the facts. |

Benny Ohu
Chaotic Tranquility Casoff
1167
|
Posted - 2013.07.02 12:04:00 -
[129] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Should be easy for no one.
Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank. Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. You're pretty much identical to the risk averse hi-sec miner except your profit is much higher. The miner has to worry about ganks and performs some effort. You bump a freighter and click a button once or twice. If high sec pvers were as risk free and profitable as you, you guys would be screaming like little girls for CCP to nerf them. It benefits you, so you defend it. Thats pretty much the facts. darn you make it sound so easy
perhaps you should try it yourself if it's so simple and profitable |

Tippia
Sunshine and Lollipops
15344
|
Posted - 2013.07.02 12:10:00 -
[130] - Quote
Turelus wrote:I would still personally like to see the Empires react to ganking in their space, people should get some kind of Faction hit for criminal acts with Empire space. It's like you can run around Caldari space causing hell and the State just goes "Oh well CONCORD will sort it out... no need for us to get annoyed he's ruining our trade routes" None of their goods, services, or citizens are being attacked, so why would the State care?
Quote:Having Faction standing losses added would for me add more feel that the Empires are meaningful as well as another barrier against what has become a far too easy and common profession within EVE. Why does it need more barriers? It's rare as hell, and if it were easy and common, stuff would be dying left right and centre like it did in the olden days. Instead, there's only two or three groups doing it. That gives me the impression that it's a pretty difficult and very rare profession.
Infinity Ziona wrote:Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. Then why is it so rare? Why is it that no-one manages to replicate it en masse? Just because it's profitable doesn't mean it's not hard GÇö in fact, I'd venture to guess that it's the opposite: because it is so hard, it has become an exceedingly rare event. That rarity has made freighter pilots uninformed and disinterested about the risks in what they do, and they go scampering around with massively overloaded ships as a result. This, in turn, makes it possible for those who have learned all the required tricks to actually make a profit, but it doesn't mean that anyone can just park on a gate and wait for the cash to roll in.
Difficulty GåÆ Rarity GåÆ Carelessness GåÆ Huge windfall on the few occasions it works. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 12:12:00 -
[131] - Quote
Malcanis wrote:Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee It should be easy for one group of players and not another Got it Should be easy for no one. You mean players shouldn't be allowed to make it easy for others to gank them? So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.? Your analogy doesn't work. Its just obfuscation.
|

Tippia
Sunshine and Lollipops
15344
|
Posted - 2013.07.02 12:13:00 -
[132] - Quote
Infinity Ziona wrote:Malcanis wrote:You mean players shouldn't be allowed to make it easy for others to gank them?
So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.? Your analogy doesn't work. Its just obfuscation. Why doesn't it work? What is it obfuscating?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 12:18:00 -
[133] - Quote
Turelus wrote:I would still personally like to see the Empires react to ganking in their space, people should get some kind of Faction hit for criminal acts with Empire space. It's like you can run around Caldari space causing hell and the State just goes "Oh well CONCORD will sort it out... no need for us to get annoyed he's ruining our trade routes"
They get concordokened and a hit on their sec status, why do You think that wouldn't be enough?
So long as they stay out of their business the empires just don't care about capsuleers, why would that suddenly change when some capsuleers gank some other capsuleers?
And, it's not "their" trade routes. It's our trade routes, I've never seen an NPC hauler on the main trades routes in the last couple of years. There's nothing a million chinese guys can't do cheaper. |

Alpha Taredi
Imperial Academy Amarr Empire
0
|
Posted - 2013.07.02 12:25:00 -
[134] - Quote
Verunae Caseti wrote:Elder TheRock wrote:CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!m Uhh, but this kind of PvP has been going on for all those years, and hasn't stopped the growth at all. So which is it? Sorry for your troubles, but EVE has clawed and scraped its way into being the game it is today precisely BECAUSE it has not caved to the status quo and made PvP a watered-down, roped-off, optional afterthought but kept it as an integral part of everything that happens in the game. You are never safe. Your ship is never safe. Your pod is never safe. Your cargo is never safe. These are the facts that make EVE special, and if EVE ceases to be special it will simply cease to be. Don't fit, haul or pilot what you can't afford to watch go down in flames (or up in smoke). If 1.2B is really quit-worthy after 8 years then I'm sorry. You should manage your budget more carefully. Quote:Cargovalue: 1.2 bil Tearsvalue: priceless
sigh. thinking hurts, doesnt it? obviously he lost the jumpy. 6.5b. 1.2b is a small amount that should not attract attention from suicide gankers. |

Tippia
Sunshine and Lollipops
15344
|
Posted - 2013.07.02 12:35:00 -
[135] - Quote
Oh andGǪAce Uoweme wrote:If you don't learn by history, you're doomed to repeat it. Historical lesson #1: Don't ever try to copy or emulate WoW GÇö it inevitably leads to failure and ruin.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

bloodknight2
Talledega Knights PLEASE NOT VIOLENCE OUR BOATS
100
|
Posted - 2013.07.02 12:40:00 -
[136] - Quote
Buff freighter : +100% structure one low slot for a damage control 8 hi slot Role bonus : 99.9% decrease in CPU, cap usage, tracking and PWG of capital guns
and every 5 minutes, a plex appears in your cargo. |

Bruce Kemp
Autarky The Autonomy
48
|
Posted - 2013.07.02 12:47:00 -
[137] - Quote
That's it goons, separate the seeds from the chafe.  |

baltec1
Bat Country
7131
|
Posted - 2013.07.02 12:50:00 -
[138] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Should be easy for no one.
Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank. Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. You're pretty much identical to the risk averse hi-sec miner except your profit is much higher. The miner has to worry about ganks and performs some effort. You bump a freighter and click a button once or twice. If high sec pvers were as risk free and profitable as you, you guys would be screaming like little girls for CCP to nerf them. It benefits you, so you defend it. Thats pretty much the facts.
Fun fact. You can gank our t2 brutix and make a profit. Its also possible to gank our t2 catalysts for profit too. We also operate while under several wardecs, have countless killrights on us and the freighters tbat scoop the loot can be shot at by everyone with no concord help. So no, we operate at a much greater risk. |

Jorden Ishonen
Kinetic Technologies
0
|
Posted - 2013.07.02 12:51:00 -
[139] - Quote
Tippia wrote:Oh andGǪ Ace Uoweme wrote:If you don't learn by history, you're doomed to repeat it. Historical lesson #1: Don't ever try to copy or emulate WoW GÇö it inevitably leads to failure and ruin.
Now all we need is a time machine and the 2005 personal cell phone numbers of the developers of Star Wars Galaxies. |

Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 12:58:00 -
[140] - Quote
baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Should be easy for no one.
Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank. Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. You're pretty much identical to the risk averse hi-sec miner except your profit is much higher. The miner has to worry about ganks and performs some effort. You bump a freighter and click a button once or twice. If high sec pvers were as risk free and profitable as you, you guys would be screaming like little girls for CCP to nerf them. It benefits you, so you defend it. Thats pretty much the facts. Fun fact. You can gank our t2 brutix and make a profit. Its also possible to gank our t2 catalysts for profit too. We also operate while under several wardecs, have countless killrights on us and the freighters tbat scoop the loot can be shot at by everyone with no concord help. So no, we operate at a much greater risk.
Yes but those are just facts. You can prove anything you want with those things.
1 Kings 12:11
|
|

Vaerah Vahrokha
Vahrokh Consulting
4221
|
Posted - 2013.07.02 12:59:00 -
[141] - Quote
Tippia wrote:on top of the inherent risks involved and the consequences that need to be paid.
Thank you. I needed a good giggle in an otherwise quite bad day  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 12:59:00 -
[142] - Quote
Infinity Ziona wrote:Malcanis wrote:Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee It should be easy for one group of players and not another Got it Should be easy for no one. You mean players shouldn't be allowed to make it easy for others to gank them? So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.? Your analogy doesn't work. Its just obfuscation.
My analogy works perfectly.
(ahh, the power of naked assertion!)
1 Kings 12:11
|

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 13:00:00 -
[143] - Quote
Benny Ohu wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Should be easy for no one.
Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank. Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. You're pretty much identical to the risk averse hi-sec miner except your profit is much higher. The miner has to worry about ganks and performs some effort. You bump a freighter and click a button once or twice. If high sec pvers were as risk free and profitable as you, you guys would be screaming like little girls for CCP to nerf them. It benefits you, so you defend it. Thats pretty much the facts. darn you make it sound so easy perhaps you should try it yourself if it's so simple and profitable If I wanted PvE against unarmed ships. . . Actually I wouldn't want that. |

Malcanis
Vanishing Point. The Initiative.
10492
|
Posted - 2013.07.02 13:02:00 -
[144] - Quote
Vaerah Vahrokha wrote:Tippia wrote:on top of the inherent risks involved and the consequences that need to be paid. Thank you. I needed a good giggle in an otherwise quite bad day 
Indeed. The idea of these whiners actually using the tools they're given and learning to apply them effectively is rather whimsical. They've comprehensively failed to do so for the last 10 years - why on earth would they start now?
Because we have to remember: many people are just born helpless. They're incapable of learning new techniques or changing their methods. All that can possibly be done is to hard-code the game to protect them.
1 Kings 12:11
|

Q 5
Royal Amarr Institute Amarr Empire
93
|
Posted - 2013.07.02 13:05:00 -
[145] - Quote
Hey no freighter troll post, that was my job |

Benny Ohu
Chaotic Tranquility Casoff
1168
|
Posted - 2013.07.02 13:08:00 -
[146] - Quote
Infinity Ziona wrote:Benny Ohu wrote:darn you make it sound so easy
perhaps you should try it yourself if it's so simple and profitable If I wanted PvE against unarmed ships. . . Actually I wouldn't want that. well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain |

Soylent Jade
New Order Logistics CODE.
8
|
Posted - 2013.07.02 13:11:00 -
[147] - Quote
Turelus wrote:I would still personally like to see the Empires react to ganking in their space, people should get some kind of Faction hit for criminal acts with Empire space. It's like you can run around Caldari space causing hell and the State just goes "Oh well CONCORD will sort it out... no need for us to get annoyed he's ruining our trade routes" Having Faction standing losses added would for me add more feel that the Empires are meaningful as well as another barrier against what has become a far too easy and common profession within EVE. Security Status is far too easy to regain and not a real penalty for suicide ganking, in fact most ganking alts don't even bother to regain the standings because the Faction Police can be avoided long enough to warp to the next gank target and kill them. Faction standing loss is something which will hurt that character in the long term making suicide ganking a profession with real consequences (although again most people are using alts and don't care about the long term effects). A solution to this could be to start having Factions deny docking in their stations after your faction standings have dropped low enough, so if you continue to gank in Caldari HighSec you wont be able to use Caldari stations to keep you gank alt in or dock to get new ships. This also add more to the feel that the Empires are doing something and adds more to the Choices Matter which CCP keep saying they want in EVE. TL;DR: Revamp HighSec to make Factions more alive and mean more than what LP you're getting. http://themittani.com/features/bringing-life-highsec-tying-worlds-together Svetlana Scarlet also has
Caldari faction would probably be happy if I gank a Gallente ship and give me a standing increase. 
IIRC most of the stations are owned by corporations, and not government entities, so state faction standing should be irrelevant. If your idea would be implemented, they might as well make all faction navies hunt any non faction citizen. I doubt the Caldari Navy would be keen on letting some random Gallente citizen fly a BB through their space, regardless of standing. Making hisec better...one Catalyst at a time |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 13:12:00 -
[148] - Quote
Tippia wrote:Infinity Ziona wrote:Malcanis wrote:You mean players shouldn't be allowed to make it easy for others to gank them?
So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.? Your analogy doesn't work. Its just obfuscation. Why doesn't it work? What is it obfuscating? Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose. |

baltec1
Bat Country
7131
|
Posted - 2013.07.02 13:12:00 -
[149] - Quote
Benny Ohu wrote:Infinity Ziona wrote:Benny Ohu wrote:darn you make it sound so easy
perhaps you should try it yourself if it's so simple and profitable If I wanted PvE against unarmed ships. . . Actually I wouldn't want that. well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain It would seem the punishment and risk is too high. |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 13:18:00 -
[150] - Quote
Benny Ohu wrote:Infinity Ziona wrote:Benny Ohu wrote:darn you make it sound so easy
perhaps you should try it yourself if it's so simple and profitable If I wanted PvE against unarmed ships. . . Actually I wouldn't want that. well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain Its PvP. Aggressor can not be aggressed. Pilot cannot do anything to avoid aggressor. Pilot is just sitting there non-interactable. May as well not be in the ship. |
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Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 13:20:00 -
[151] - Quote
Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose.
But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand.
And Player A got ganked simply because someone was smarter than him...
And now that I've said that, I think we need to reevaluate who's the idiot in Your post... There's nothing a million chinese guys can't do cheaper. |

baltec1
Bat Country
7132
|
Posted - 2013.07.02 13:25:00 -
[152] - Quote
Infinity Ziona wrote:Benny Ohu wrote:Infinity Ziona wrote:Benny Ohu wrote:darn you make it sound so easy
perhaps you should try it yourself if it's so simple and profitable If I wanted PvE against unarmed ships. . . Actually I wouldn't want that. well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain Its PvP. Aggressor can not be aggressed. Pilot cannot do anything to avoid aggressor. Pilot is just sitting there non-interactable. May as well not be in the ship.
You described a fight involving a falcon. And anything with ECM drones, and instacanes vs frigate, and the driveby titan, and sniping nado fleets, and smartbomb blops gangs and... |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 13:36:00 -
[153] - Quote
Debora Tsung wrote:Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose. But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand. And Player A got ganked simply because someone was smarter than him... And now that I've said that, I think we need to reevaluate who's the idiot in Your post... Player A got ganked because the mechanics are imbalanced.
|

BoBoZoBo
Paragon Fury Tactical Narcotics Team
274
|
Posted - 2013.07.02 13:43:00 -
[154] - Quote
Your attitude sucks - have fun with your other game. Primary Test Subject GÇó SmackTalker Elite |

baltec1
Bat Country
7135
|
Posted - 2013.07.02 13:44:00 -
[155] - Quote
Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 13:49:00 -
[156] - Quote
Infinity Ziona wrote:Debora Tsung wrote:Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose. But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand. And Player A got ganked simply because someone was smarter than him... And now that I've said that, I think we need to reevaluate who's the idiot in Your post... Player A got ganked because the mechanics are imbalanced.
Heh, You make it sound as if 20 guys shouldn't be able to kill the lone freighter. :/
They probably invested hours upon hours just to get that one guy, success (financially) not guaranteed.
Player A (accidentaly) made people work for their KM, he should be proud of himself.
He's still an Idiot tho, he could've travelled with some boosting ships for company, or someone who just webs him for insta warp He can't be completely without friends... I think. There's nothing a million chinese guys can't do cheaper. |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 13:51:00 -
[157] - Quote
baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least.
|

baltec1
Bat Country
7137
|
Posted - 2013.07.02 13:55:00 -
[158] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least. I see you ignored the multple times I said we are at war. |

Soylent Jade
New Order Logistics CODE.
10
|
Posted - 2013.07.02 13:58:00 -
[159] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced. Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least.
Yeah but do LVL 4s drop tears? Making hisec better...one Catalyst at a time
minerbumping.com |

Infinity Ziona
Cloakers
157
|
Posted - 2013.07.02 14:10:00 -
[160] - Quote
Soylent Jade wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced. Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least. Yeah but do LVL 4s drop tears? Yeah they make anti-high sec people cry a lot judging by all the nerf L4 threads n comments. |
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MatrixSkye Mk2
Republic University Minmatar Republic
550
|
Posted - 2013.07.02 14:52:00 -
[161] - Quote
Soylent Jade wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced. Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least. Yeah but do LVL 4s drop tears? In fact, they do. |

Arec Bardwin
972
|
Posted - 2013.07.02 15:09:00 -
[162] - Quote
baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Seriously, at least be honest and say you do it mostly for giggles. Any isk profit is just a nice bonus.
|

baltec1
Bat Country
7144
|
Posted - 2013.07.02 15:13:00 -
[163] - Quote
Arec Bardwin wrote:baltec1 wrote:Infinity Ziona wrote: Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles. Seriously, at least be honest and say you do it mostly for giggles. Any isk profit is just a nice bonus.
We started out on miners for the tears but after making so much isk we decided to make an industry of it. Freighters have always been about the isk and tears second. the best tears come from the scams anyway. |

Tau Cabalander
Retirement Retreat Working Stiffs
1973
|
Posted - 2013.07.02 15:33:00 -
[164] - Quote
Never pilot a JF through hisec. That is a juicy multi-billion ISK killmail even with an empty cargohold!
Instead, dock when you enter a hisec border system and transfer cargo to a freighter(s) to complete the trip. |

Ban Bindy
Bindy Brothers Pottery Association
453
|
Posted - 2013.07.02 15:45:00 -
[165] - Quote
Debora Tsung wrote:Infinity Ziona wrote:Debora Tsung wrote:Infinity Ziona wrote:[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose. But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand. And Player A got ganked simply because someone was smarter than him... And now that I've said that, I think we need to reevaluate who's the idiot in Your post... Player A got ganked because the mechanics are imbalanced. Heh, You make it sound as if 20 guys shouldn't be able to kill the lone freighter. :/ They probably invested hours upon hours just to get that one guy, success (financially) not guaranteed. Player A (accidentaly) made people work for their KM, he should be proud of himself. He's still an Idiot tho, he could've travelled with some boosting ships for company, or someone who just webs him for insta warp He can't be completely without friends... I think.
Oh horse crap. So everything in the game has to be done in a fleet, even one extremely tedious freighter flight to Jita? What a great idea that sounds like. I guess you live for this game and don't think about much else. Sad for you. Some people want to play this game like it's a game, not a stint in the army. |

Debora Tsung
The Investment Bankers Guild
161
|
Posted - 2013.07.02 15:52:00 -
[166] - Quote
Ban Bindy wrote:Oh horse crap. So everything in the game has to be done in a fleet, even one extremely tedious freighter flight to Jita? What a great idea that sounds like. I guess you live for this game and don't think about much else. Sad for you. Some people want to play this game like it's a game, not a stint in the army.
There are plenty of freighters that get to jita safely withoput being in a fleet, You can always take the gamble.
Why Sould a freighter pilot be entitled to more rights than the average non-freighter pilot?
Or to rephrase that last sentence:
If You want to be able to fly to Jita safely without having buddies to guard You, I want a ship that can gank freighters in Highsec before Concord arrives. There's nothing a million chinese guys can't do cheaper. |

Istyn
Freight Club Whores in space
217
|
Posted - 2013.07.02 15:56:00 -
[167] - Quote
Ramona McCandless wrote:Istyn wrote:Killing jump freighters is just easy without an escort or any thought put into it by the owner. Fixed that for you
Woosh?
Malcanis wrote: Well this is incredible because it's only a couple of weeks since I was told that no one loses JFs ever
Confirming |

Chi'Nane T'Kal
Interminatus Aeterna Anima
102
|
Posted - 2013.07.02 16:39:00 -
[168] - Quote
Verunae Caseti wrote:
If 1.2B is really quit-worthy after 8 years then I'm sorry. You should manage your budget more carefully.
I'm pretty sure that was supposed to read as ONLY 1.2B, i.e. certainly not valuable enough to expect a (jump-)freighter gank over.
Tau Cabalander wrote:Never pilot a JF through hisec. That is a juicy multi-billion ISK killmail even with an empty cargohold!
Instead, dock when you enter a hisec border system and transfer cargo to a freighter(s) to complete the trip.
That. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 16:47:00 -
[169] - Quote
http://www.youtube.com/watch?v=0MmIsrAQPM4
Fisrt the 2 machariels bumping a freightor is effectively warp scrambling it.
Add a few trial accounts in noob ships to attack the freighter and keep it aggressed
I never fly freighters i knew they get ganked but unlike when i left the game it only happened in .5 .6 systems with alpha fleets (just started back after new global flagging system didnt fully understand how it wrked in ganking situation)
Then add the fact that it went on for 60ish minutes
Third Goons failed on the first gank attempt and had to wait out global criminal then reship then bump the freightor 250km off concord again before ganking him again !
Fourth i didnt know it could be done in 30 destroyers and 2 (warp scrambling) machariels
http://eve-kill.net/?a=kill_detail&kll_id=18472599
http://eve-kill.net/?a=pilot_detail&view=kills&plt_id=341330&m=6&y=2013 |

Enyeto Perah
10
|
Posted - 2013.07.02 16:48:00 -
[170] - Quote
Just wait for some days, and the new EA monkey will bring you a new Freighter Protection DLC - only 5$!!! http://pastebin.com/B7HCtBUE
Mittani isn't sorry. He's just sorry that he got caught. He didn't step down because of his actions. He stepped down to benefit Goonswarm. He didn't apologize because he meant it. He apologized to save face. |
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Logical Chaos
Justmore
13
|
Posted - 2013.07.02 16:50:00 -
[171] - Quote
Ramona McCandless wrote:Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Oh I seeee It should be easy for one group of players and not another Got it
Point is: it should not be easy for any side. At the moment gankers risk what? If they fail to kill the ship because they did not bring enough DPS they are so terrible that the character should be biomassed in space. |

Mag's
the united Negative Ten.
15059
|
Posted - 2013.07.02 16:59:00 -
[172] - Quote
Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. This is why Eve works so well. New players CAN make a difference and CAN compete. Therefore nothing needs to change in that direction. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Frostys Virpio
Lame Corp Name
528
|
Posted - 2013.07.02 17:19:00 -
[173] - Quote
Dear Baltec1, voice of bat country, I have a request for your wisdom.
Would my charon be able to haul a full load of trit in system 0.9, 0.8, 0.9 or will your britix feast upon my lossmail?
:D |

baltec1
Bat Country
7152
|
Posted - 2013.07.02 17:20:00 -
[174] - Quote
Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. |

baltec1
Bat Country
7152
|
Posted - 2013.07.02 17:23:00 -
[175] - Quote
Frostys Virpio wrote:Dear Baltec1, voice of bat country, I have a request for your wisdom.
Would my charon be able to haul a full load of trit in system 0.9, 0.8, 0.9 or will your britix feast upon my lossmail?
:D
We once feasted upon a pile of trit, it was hidden in plastic wrap and we didn't like the taste. |

Infinity Ziona
Cloakers
161
|
Posted - 2013.07.02 17:26:00 -
[176] - Quote
baltec1 wrote:Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
921
|
Posted - 2013.07.02 17:27:00 -
[177] - Quote
Infinity Ziona wrote:baltec1 wrote:Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp.
And why is that a problem?
The mechanic works, it's a player behavior vs environment/rules = player content, no problem here, working as intended. *removed inappropriate ASCII art signature* - CCP Eterne |

Logical Chaos
Justmore
13
|
Posted - 2013.07.02 17:29:00 -
[178] - Quote
Infinity Ziona wrote:baltec1 wrote:Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp.
Taking precaution saves you from losses. Thats how it should be. |

Tippia
Sunshine and Lollipops
15346
|
Posted - 2013.07.02 17:32:00 -
[179] - Quote
Vaerah Vahrokha wrote:Tippia wrote:on top of the inherent risks involved and the consequences that need to be paid. Thank you. I needed a good giggle in an otherwise quite bad day  I know. Reality can be funny some times. Too bad so many choose to ignore it and spend their lives in some kind of miserable bubble of unreal and imagined powerlessness.
Infinity Ziona wrote:Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.-áPlayer A deliberately decides that this is a good use waste of the space and proceeds to jump blindly and/or AFK through well-known camp spots (suicides). Player A is a moron and not using the right ship for the job.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides) because a bunch of low-skilled cheap BCs costing 20 times less than this ship can kill his highly skilled expensive ship so cheaply (zero cost) that they can do it just for lulz. Player B is a moron and not using [s]his ship for its intended purpose the right ship for the job. Yes? And the analogy doesn't workGǪ why, exactly? What's being obfuscated (aside from the parts you left out)? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
161
|
Posted - 2013.07.02 17:33:00 -
[180] - Quote
Sergeant Acht Scultz wrote:Infinity Ziona wrote:baltec1 wrote:Logical Chaos wrote:
EVERYONE can shoot that freighter? Didn't it use to be only the corp of the first (dead) freighter pilot which was basically useless? Kind of evens the risk-free-PvP thingie!
Swipe from a can and everyone can shoot you for 15 min. Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp. And why is that a problem? The mechanic works, it's a player behavior vs environment/rules = player content, no problem here, working as intended. I didnt say it was a problem. It was a response to a reply pretending the freighter scooping was at risk of getting killed. |
|

baltec1
Bat Country
7155
|
Posted - 2013.07.02 17:34:00 -
[181] - Quote
Infinity Ziona wrote: Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp.
Its funny to think that back when this was announced many anti-gank campaigners got all excited and bounced around celebrating the end of hauler ganking and something about ganker tears.
We adapted before crimewatch even hit. |

Tippia
Sunshine and Lollipops
15346
|
Posted - 2013.07.02 17:34:00 -
[182] - Quote
Infinity Ziona wrote:I didnt say it was a problem. It was a response to a reply pretending the freighter scooping was at risk of getting killed. He is. Just because you can take precautions and mitigate a risk doesn't mean the risk doesn't exist. In fact, it proves it exists, or the precautions and mitigation would not be needed.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
161
|
Posted - 2013.07.02 17:40:00 -
[183] - Quote
baltec1 wrote:Infinity Ziona wrote: Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp.
Its funny to think that back when this was announced many anti-gank campaigners got all excited and bounced around celebrating the end of hauler ganking and something about ganker tears. We adapted before crimewatch even hit. At least thats commendable. |

Infinity Ziona
Cloakers
161
|
Posted - 2013.07.02 17:46:00 -
[184] - Quote
Tippia wrote:Vaerah Vahrokha wrote:Tippia wrote:on top of the inherent risks involved and the consequences that need to be paid. Thank you. I needed a good giggle in an otherwise quite bad day  I know. Reality can be funny some times. Too bad so many choose to ignore it and spend their lives in some kind of miserable bubble of unreal and imagined powerlessness. Infinity Ziona wrote:Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.-áPlayer A deliberately decides that this is a good use waste of the space and proceeds to jump blindly and/or AFK through well-known camp spots (suicides). Player A is a moron and not using the right ship for the job.
Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides) because a bunch of low-skilled cheap BCs costing 20 times less than this ship can kill his highly skilled expensive ship so cheaply (zero cost) that they can do it just for lulz. Player B is a moron and not using his ship for its intended purpose the right ship for the job. Yes? And the analogy doesn't workGǪ why, exactly? What's being obfuscated (aside from the parts you left out)? Using an analogy which was in no way relevent to the topic, shift the focus from what was relevent to that which was not. Its an annoying and dishonest tactic. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 17:59:00 -
[185] - Quote
If you dont understand the mechanics of the way theyre gankling people watch this video. U may want to mute it since the mouse clicks it captured are annoying as fu** http://www.youtube.com/watch?v=0MmIsrAQPM4 Also hit the little gear to set it to HD 720P |

Tippia
Sunshine and Lollipops
15346
|
Posted - 2013.07.02 18:00:00 -
[186] - Quote
Infinity Ziona wrote:Using an analogy which was in no way relevent to the topic, shift the focus from what was relevent to that which was not. Its an annoying and dishonest tactic. The topic is that a particular ship that happens to cost a lot dies easily when faced with the onslaught of a fleet of smaller and cheaper ships.
The analogy shows that this happens all over the place and that no, just because the attackers' fleet cost 5% of the defender's hull doesn't mean there is any kind of balance issue. Trying to foist freighter ganks off as something special and unique that somehow stands out from the overall balance of the game and thus needs to be GÇ£fixedGÇ¥ is far more annoying and dishonest than showing that nothing about this premise is actually trueGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 18:14:00 -
[187] - Quote
Freightors and JF are easy to gank due to them being the only ships in the game (other than a shuttle) that cant add nano/tank mods that said i accept nado alpha fleets as a legitimate gank just like hulkageddon. But when you can warp scramble the freightor for an hr and keep him aggressed for an hour (so he cant log off and disappear) then something has been abused in the game. Bubbles (not catch "drag,sling") were abused on POS's back in the day pulling anyone that warped to the POS in line with the buble through the POS into the bubble (Supers included) and it was deemed an exploit. It worked dam good as it was supposed to. |

Infinity Ziona
Cloakers
161
|
Posted - 2013.07.02 18:16:00 -
[188] - Quote
Tippia wrote:Infinity Ziona wrote:Using an analogy which was in no way relevent to the topic, shift the focus from what was relevent to that which was not. Its an annoying and dishonest tactic. The topic is that a particular ship that happens to cost a lot dies easily when faced with the onslaught of a fleet of smaller and cheaper ships. The analogy shows that this happens all over the place and that no, just because the attackers' fleet cost 5% of the defender's hull doesn't mean there is any kind of balance issue. Trying to foist freighter ganks off as something special and unique that somehow stands out from the overall balance of the game and thus needs to be GǣfixedGǥ is far more annoying and dishonest than showing that nothing about this premise is actually trueGǪ The analogy has nothing to do with highsec freighter ganking. Its based on a fantasty scenario that makes no sense at all. |

Tippia
Sunshine and Lollipops
15346
|
Posted - 2013.07.02 18:21:00 -
[189] - Quote
Callyuk wrote:But when you can warp scramble the freightor for an hr and keep him aggressed for an hour (so he cant log off and disappear) then something has been abused in the game. Neither of those have anything to do with freighters, and both of them are legitimate tactics GÇö in fact, the aggression flagging was explicitly put into place to get rid of certain abuses. Also, being able to do it for an hour doesn't make in any more of an abuse GÇö it all happens in 15-minute portions anyway GÇö it just makes it a complete failure on both sides. 
Quote:Bubbles (not catch "drag,sling") were abused on POS's back in the day pulling anyone that warped to the POS in line with the buble through the POS into the bubble (Supers included) and it was deemed an exploit. It worked dam good as it was supposed to. Eh no. POS shields were not working as they supposed to, which is why that was deemed an exploit. This makes it quite unlike both bumping and aggression-flagging.
Infinity Ziona wrote:The analogy has nothing to do with highsec freighter ganking. It's an analogy. It doesn't have to have anything to do with the case at hand. It just have to provide an illustration that shows the same phenomenon in some other context. It does that quite nicely. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 18:24:00 -
[190] - Quote
Thats not the point . the point is bubbles were working as they were supposed to and GM;s came in local to see if your were doing it in large fleet fights back then. even tho u could do it , it was still deemed as an exploit |
|

ZenSun
Sniggerdly Pandemic Legion
0
|
Posted - 2013.07.02 18:25:00 -
[191] - Quote
such a **** post |

Tippia
Sunshine and Lollipops
15346
|
Posted - 2013.07.02 18:35:00 -
[192] - Quote
Callyuk wrote:The point is bubbles worked just like they were designed to But the designer didnt intend for them to pull people through there POS. GǪin other words, the shields were not working as intended, which makes it completely unlike bumping or aggression flagging, and which made it an exploit (again completely unlike bumping or aggression flagging).
You're still trying to equate using something that's working as intended with exploiting something that wasn't, so no. Still as bad since the comparison is still the same. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Barron Hammerstrike
RISK Inc.
30
|
Posted - 2013.07.02 18:37:00 -
[193] - Quote
Elder TheRock wrote:
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
Hopefully yes they do and no they won't.
Elder TheRock wrote:
I play now over 8 years Eve....but now its over for me....
Sounds like you had a good run and will hopefully only remember the good times when you think back on your time in EVE.
Elder TheRock wrote:
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
Ok-- bye bye now. there is no old system anymore |

Victoria Sin
Center for Advanced Studies Gallente Federation
357
|
Posted - 2013.07.02 18:41:00 -
[194] - Quote
Callyuk wrote:Freightors and JF are easy to gank due to them being the only ships in the game (other than a shuttle) that cant add nano/tank mods that said i accept nado alpha fleets as a legitimate gank just like hulkageddon. But when you can warp scramble the freightor for an hr and keep him aggressed for an hour (so he cant log off and disappear) then something has been abused in the game.
How does that happen in a high-sec ganking scenario? Surely the scramblers would be deleted from grid by concord.
|

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 18:43:00 -
[195] - Quote
Victoria Sin wrote:Callyuk wrote:Freightors and JF are easy to gank due to them being the only ships in the game (other than a shuttle) that cant add nano/tank mods that said i accept nado alpha fleets as a legitimate gank just like hulkageddon. But when you can warp scramble the freightor for an hr and keep him aggressed for an hour (so he cant log off and disappear) then something has been abused in the game. How does that happen in a high-sec ganking scenario? Surely the scramblers would be deleted from grid by concord.
http://www.youtube.com/watch?v=0MmIsrAQPM4 |

Tippia
Sunshine and Lollipops
15346
|
Posted - 2013.07.02 18:45:00 -
[196] - Quote
Victoria Sin wrote:How does that happen in a high-sec ganking scenario? Surely the scramblers would be deleted from grid by concord. It doesn't. He's equating bumping to stop ships from aligning with scrambling.
Yes, trying to scramble someone for an hour straight would result in roughly 600 lost ships and would make the actual gank much harder to doGǪ
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 18:49:00 -
[197] - Quote
U MAD BRO ? |

Zaxix
Long Jump.
144
|
Posted - 2013.07.02 19:09:00 -
[198] - Quote
Lesson learned by OP: Always have an emergency cyno setup in range to reel your ass in if trouble develops. I'm reasonably certain that there is at least one losec station within jump range of every hisec system in EVE. There are definitely jump outs from Niarja and Uedama.
Norm Tempesta wrote:Glad I use contract freighters. That way I don't look very 'dump'. The Frog loves you for it
baltec1 wrote:Infinity Ziona wrote: Except it can be aligned and ready to instawarp the moment it scoops. By the time it turns red its in warp.
Its funny to think that back when this was announced many anti-gank campaigners got all excited and bounced around celebrating the end of hauler ganking and something about ganker tears. We adapted before crimewatch even hit. Makes you wonder why no one thinks to bump it.
***Prodigal Frog***
|

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 19:32:00 -
[199] - Quote
Even if you did bump it theyll just jump out . they always use a jump freightor or 2 |

Zaxix
Long Jump.
144
|
Posted - 2013.07.02 19:43:00 -
[200] - Quote
Callyuk wrote:Even if you did bump it theyll just jump out . they always use a jump freightor or 2 It's almost like they understand the value of a nearby cyno. However, if you bump them before they scoop, they can't scoop and the whole flashy red, must jump situation never arises. Depending on your willingness to sacrifice a ship, you might consider shooting the wreck as well. Just some thoughts. All of which assume you're thinking ahead of the game, rather than theorycrafting after the fact in some GD thread. ***Prodigal Frog***
|
|

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1224
|
Posted - 2013.07.02 19:47:00 -
[201] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
You might be able to pay real money soon to buy protection. P2W - Pay to Win. Pay $5, your "WIN" button goes active for 15 minutes. Pressing it makes you invulnerable for those 15 minutes. Just sayin' Being a bit sarcastic 'n stuff.
Personnel Division Director - Bene Gesserit Chapterhouse CEO Sanctuary Pact Alliance --áSanctuary Pact |

Short Stack122
The Scope Gallente Federation
4
|
Posted - 2013.07.02 19:52:00 -
[202] - Quote
i think i would look good in a JF...
OP, can i buy your account for 1isk? i wont whine if i get ganked, i promise |

Istyn
Freight Club Whores in space
217
|
Posted - 2013.07.02 20:27:00 -
[203] - Quote
Callyuk wrote:Even if you did bump it theyll just jump out . they always use a jump freightor or 2
... so why don't you do that instead of complaining about JFs getting ganked? |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 21:24:00 -
[204] - Quote
Istyn wrote:Callyuk wrote:Even if you did bump it theyll just jump out . they always use a jump freightor or 2 ... so why don't you do that instead of complaining about JFs getting ganked?
The freighter in question that got anked in the video isnt a jf therefore dosent apply to me . however if u were so fortunate not to have a cyno available (fail jf pilot) then the same would apply to him |

Phish
Chaotic Dynamics
0
|
Posted - 2013.07.02 22:17:00 -
[205] - Quote
Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) |

Balthasar Moreq
Ministry of War Amarr Empire
3
|
Posted - 2013.07.02 22:30:00 -
[206] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
0/10 Troll attempt. |

Mark Androcius
156
|
Posted - 2013.07.02 22:38:00 -
[207] - Quote
Dear OP, stop working for TEST, or any of their affiliated high-sec friends, problem solved.
Another thing, you do know ALL null alliances have high sec hauler corp friends or even hauler alt corps, to do their hauling. Why don't you just figure out who they are, where they go and where they come from and return the favor maybe? just a suggestion.
Perhaps a little to much effort though. If a man speaks his mind in the forest and no woman hears him, is he still wrong? |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 22:44:00 -
[208] - Quote
That's definitely a desire . NADO fleet some goon alt JF's empty ones of course . i just don't have a spai in goons . So i don't know who or where to catch em. And i wouldn't sit on a gate all day waiting for one to come through. I suppose the only remedy to that would be to BLAP every one you see and hope that that one belonged to a GOON |

Rath Kelbore
The Six-Pack Syndicate Hashashin Cartel
390
|
Posted - 2013.07.02 22:47:00 -
[209] - Quote
Balthasar Moreq wrote:Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom 0/10 Troll attempt.
this I plan on living forever.......so far, so good. |

Short Stack122
The Scope Gallente Federation
4
|
Posted - 2013.07.02 22:59:00 -
[210] - Quote
Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice)
there is a system, its called having friends. |
|

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 23:30:00 -
[211] - Quote
Short Stack122 wrote:Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) there is a system, its called having friends.
your friends cant hold your hand every step of the way through eve
Get real man. the ganking mechanic for freighters in high sec is broken |

ReZoon
The Arcanum Pwnasaurus.
3
|
Posted - 2013.07.02 23:40:00 -
[212] - Quote
What's the risk of flying a JF in high sec?
What's the risk of attacking a JF in high sec?
BALANCE |

Kult Altol
Confederation Navy Research Epsilon Fleet
545
|
Posted - 2013.07.02 23:40:00 -
[213] - Quote
While I don't condone ganks, I believe everyone should be able to defend them selves. Even a freighter. Easiest solution is giving freighters the option to haul faster and have less Ehp, or Haul slower and have more Ehp. Can't wait untill when Eve online is Freemium. WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ |

Jarod Garamonde
Action Bastards
287
|
Posted - 2013.07.02 23:43:00 -
[214] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
Give me all your stuff. Don't let the door hit you on the way out.
PS: this could have been avoided if you'd used a scout and made instawarp bookmarks. "you can identify eve players by looking at their cars. Since they don't drive what they can't afford to lose."-á --áBienator II |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.02 23:50:00 -
[215] - Quote
Jarod Garamonde wrote:Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom Give me all your stuff. Don't let the door hit you on the way out. PS: this could have been avoided if you'd used a scout and made instawarp bookmarks.
There are no such things as insta warps in a freighter/capitals but when undocking if you jump through a stargate and your 12-15km away from the gate and you been picked you're just fu***d end of story. Thats not the problem though. The problem is the game new mechanics allows gankers to gank 1 billion capitals carrying anything from nothing to 50 billion in 5 seconds with 30 t2 fit t1 destroyers after concord and gate guns are out of the equation due to it being bumped off the grid of the stargate |

Naes Mlahrend
KINGS OF EDEN Sev3rance
108
|
Posted - 2013.07.02 23:57:00 -
[216] - Quote
Freaking Goons....Tear Extraction Professionals |

Tippia
Sunshine and Lollipops
15350
|
Posted - 2013.07.02 23:59:00 -
[217] - Quote
Callyuk wrote:There are no such things as insta warps in a freighter/capitals Yes there is. They behave no differently than any other ship and can use an insta bookmark same as everything else.
Quote:when undocking if you jump through a stargate and your 12-15km away from the gate and you been picked you're just fu***d end of story. GǪunless you use insta-warping webbing ships, in which case you get into warp in, oh, 2s flat.
Quote:The problem is the game new mechanics allows gankers to gank 1 billion capitals carrying anything from nothing to 50 billion in 5 seconds with 30 t2 fit t1 destroyers after concord and gate guns are out of the equation due to it being bumped off the grid of the stargate None of that is true. They can't do it in 5 seconds, especially not with something as puny as 30 destroyers; neither CONCORD nor gate guns are out of the question (in fact, their presence is exactly what they have to compensate for); and none of it is actually a problem since there are plenty of counters to it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Kaarous Aldurald
ROC Academy The ROC
363
|
Posted - 2013.07.03 00:06:00 -
[218] - Quote
Callyuk wrote:The problem is the mechanics allow 30 people to gank 1 person. Also totally obvious lie about how long it takes.
I fixed this for you.
This is what this all boils down to. 30 guys killed one guy, and you think it's unfair because he flew an expensive ship and they didn't. That's all this is.
You are so wrong it's hard to describe it adequately in English. Not posting on my main, and loving it.-á Because free speech.-á |

Short Stack122
The Scope Gallente Federation
4
|
Posted - 2013.07.03 00:08:00 -
[219] - Quote
Kult Altol wrote:While I don't condone ganks, I believe everyone should be able to defend them selves. Even a freighter. Easiest solution is giving freighters the option to haul faster and have less Ehp, or Haul slower and have more Ehp.
dont worry, CCP has thought of that and created the Iteron/baders and the freighter/JF classes...
now i see why tears are so easy to come by, most people dont think too hard
|

Tippia
Sunshine and Lollipops
15350
|
Posted - 2013.07.03 00:13:00 -
[220] - Quote
Short Stack122 wrote:Kult Altol wrote:While I don't condone ganks, I believe everyone should be able to defend them selves. Even a freighter. Easiest solution is giving freighters the option to haul faster and have less Ehp, or Haul slower and have more Ehp. dont worry, CCP has thought of that and created the Iteron/baders and the freighter/JF classes... now i see why tears are so easy to come by, most people dont think too hard GǪnot to mention that, since I suspect that Kult is talking about giving it a lowslot, doing so would mean quite a significant nerf to freighters, and I don't thing anyone is really after that. Well, the gankers might approve, but that's about it.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|

Zane Lowe
Friendship is Podding Test Alliance Please Ignore
15
|
Posted - 2013.07.03 00:29:00 -
[221] - Quote
Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice)
Man, you really know nothing if you think you can kill a freighter with 30m worth of ships. |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.03 01:32:00 -
[222] - Quote
Zane Lowe wrote:Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) Man, you really know nothing if you think you can kill a freighter with 30m worth of ships.
lets be generous here and say 70m
|

Malcolm Shinhwa
Suns Of Korhal Terran Commonwealth
69
|
Posted - 2013.07.03 02:40:00 -
[223] - Quote
Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice)
I totally agree. A single freighter pilot with no friends should definitely be able to take on a coordinated group of pirates and survive 50% of the time.
Oh wait.. no i don't.. that doesn't make any sense.
Also, what has isk got to do with it? Cheaper ships kill expensive ships in Eve all the time. It isn't the ship or the isk, but the pilot and the brains that wins. I have 5 different chars that I play. This may be my main, or maybe not. I have no idea. |

Infinity Ziona
Cloakers
164
|
Posted - 2013.07.03 02:44:00 -
[224] - Quote
ReZoon wrote:What's the risk of flying a JF in high sec?
What's the risk of attacking a JF in high sec?
BALANCE 1. Very highrisk
2. Very low to no risk.
IMBALANCE |

Frostys Virpio
Lame Corp Name
529
|
Posted - 2013.07.03 02:44:00 -
[225] - Quote
Kult Altol wrote:While I don't condone ganks, I believe everyone should be able to defend them selves. Even a freighter. Easiest solution is giving freighters the option to haul faster and have less Ehp, or Haul slower and have more Ehp.
Put less **** in the cargo hold and you will survive more ganks. Low value cargo don't get ganked because it cost too much to pop the damn thing. |

Frostys Virpio
Lame Corp Name
529
|
Posted - 2013.07.03 02:48:00 -
[226] - Quote
Infinity Ziona wrote:
2. Very low to no risk.
Well if you neglect the fact about all the ship used to attack said JF going boom every single time, I guess it's true there is nothing risked...
Facing the loot fairy and potential difference in EHP via implants/links is also a risk. Some freighter/JF leaves the site in structure sometime. |

Tippia
Sunshine and Lollipops
15351
|
Posted - 2013.07.03 02:49:00 -
[227] - Quote
Infinity Ziona wrote:1. Very highrisk LMAO no. If it were, they'd be dying all over the place. They aren't. So we'll put that down as very low to no risk as well.
BALANCE! GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Mourning Souls
RvB - RED Federation
55
|
Posted - 2013.07.03 02:50:00 -
[228] - Quote
Only read OP.
If that is how he feels about JF's with 1.2b in the hold, I wonder how he'd feel about an empty one. |

Freakdevil
Aliastra Gallente Federation
20
|
Posted - 2013.07.03 02:52:00 -
[229] - Quote
Brush yourself off and get back on the horse... oh wait thats the other game. Get back in the ship? Oh wait it blew up...
Best of luck playing Solitaire. |

Zane Lowe
Friendship is Podding Test Alliance Please Ignore
15
|
Posted - 2013.07.03 04:05:00 -
[230] - Quote
Callyuk wrote:Zane Lowe wrote:Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) Man, you really know nothing if you think you can kill a freighter with 30m worth of ships. lets be generous here and say 70m
You missed a zero |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3758
|
Posted - 2013.07.03 04:11:00 -
[231] - Quote
Tippia wrote:Infinity Ziona wrote:1. Very highrisk LMAO no. If it were, they'd be dying all over the place. They aren't. So we'll put that down as very low to no risk as well. BALANCE! Dying at all means it's very risky to autopilot to Jita with a hold of stuff.
VERY RISKY (to autopilot to Jita with a hold of stuff) There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Callyuk
Thundercats The Initiative.
1
|
Posted - 2013.07.03 05:41:00 -
[232] - Quote
http://www.youtube.com/watch?v=wdq5in9fR-Y |

Elecktra Blue
Thunderwaffe Goonswarm Federation
16
|
Posted - 2013.07.03 07:20:00 -
[233] - Quote
Callyuk wrote:http://www.youtube.com/watch?v=wdq5in9fR-Y
At this point, you should stop, all you are doing is spamming YouTube links. Miniluv Minister |

BoSau Hotim
Uitraan Diversified Holdings Incorporated
5861
|
Posted - 2013.07.03 07:35:00 -
[234] - Quote
Infinity Ziona wrote:ReZoon wrote:What's the risk of flying a JF in high sec?
What's the risk of attacking a JF in high sec?
BALANCE 1. Very highrisk 2. Very low to no risk. IMBALANCE
Seriously.... Are you one of those that wants EVERY thing to be balanced cuz It's not fair?
You misunderstand the essence of EvE.
low to no risk? what exactly is the no risk part? Every high sec ganking ship gets concorded. that is not a no risk scenario. Turning criminal is a high risk scenario. Other players can pod you.
What exactly do you believe is fair? That JF are not allowed to be ganked in high sec?
Balanced.... and working as intended. I'm not a carebear... I'm a SPACE BARBIE!-á Now... where's Ken? |

Mag's
the united Negative Ten.
15063
|
Posted - 2013.07.03 08:20:00 -
[235] - Quote
Callyuk wrote:U MAD BRO ? He doesn't get mad, he merely points out the mistakes you constantly make.
You sound butt hurt though, if that helps.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

baltec1
Bat Country
7176
|
Posted - 2013.07.03 09:01:00 -
[236] - Quote
Callyuk wrote:Zane Lowe wrote:Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) Man, you really know nothing if you think you can kill a freighter with 30m worth of ships. lets be generous here and say 70m
Wont even get you two brutix. |

Elecktra Blue
Thunderwaffe Goonswarm Federation
16
|
Posted - 2013.07.03 09:05:00 -
[237] - Quote
baltec1 wrote:Callyuk wrote:Zane Lowe wrote:Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) Man, you really know nothing if you think you can kill a freighter with 30m worth of ships. lets be generous here and say 70m Wont even get you two brutix.
Wait..We pay for ships? Miniluv Minister |

Sobaan Tali
Caldari Quick Reaction Force
165
|
Posted - 2013.07.03 09:23:00 -
[238] - Quote
They should point and giggle themselves to death. What everyone else is doing right now. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
923
|
Posted - 2013.07.03 09:30:00 -
[239] - Quote
Callyuk wrote:Zane Lowe wrote:Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) Man, you really know nothing if you think you can kill a freighter with 30m worth of ships. lets be generous here and say 70m
Wut wut, you can kill a freighter with a Velator if the freighter pilot is dumb enough, undock while in WD and let the Velator pilot achieve this.
Now for regular ganks you need at least 7/8 Talos and 2/3 Brutix all T2 fitted with top skilled pilots.
Knowing a single Talos hull is already far more expensive than 70M do your own calculations. Yes some gangs need less dudes because he freighter pilot was an idiot and did something wrong. And no you can't gant random freighter at the gate full of nice stuff with a 70M fitted ship, not even in gankers dreams. *removed inappropriate ASCII art signature* - CCP Eterne |

baltec1
Bat Country
7176
|
Posted - 2013.07.03 09:40:00 -
[240] - Quote
Elecktra Blue wrote:
Wait..We pay for ships?
Well we spend the isk other people gift us. |
|

Callyuk
Thundercats The Initiative.
3
|
Posted - 2013.07.03 12:52:00 -
[241] - Quote
I got more tears for you today . ;) since im not logging in anymore for now i have time to stay on this forum 24/7 How Freighters are ganked with new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y |

Infinity Ziona
Cloakers
164
|
Posted - 2013.07.03 13:16:00 -
[242] - Quote
Tippia wrote:Infinity Ziona wrote:1. Very highrisk LMAO no. If it were, they'd be dying all over the place. They aren't. So we'll put that down as very low to no risk as well. BALANCE! They die in high a lot. Undocking and using jumpdrive is safe but piloting them around high is very dangerous due to epeen gankers in cheap dessies.
To the poster before you the gank ship is not put at risk - its purpose is to die. |

Ramona McCandless
The McCandless Clan Turing Tested
554
|
Posted - 2013.07.03 13:18:00 -
[243] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:1. Very highrisk LMAO no. If it were, they'd be dying all over the place. They aren't. So we'll put that down as very low to no risk as well. BALANCE! They die in high a lot. Undocking and using jumpdrive is safe but piloting them around high is very dangerous due to epeen gankers in cheap dessies. To the poster before you the gank ship is not put at risk - its purpose is to die.
I might be stupid, in fact assume I am but
Please describe the strategy used to suicide gank a Jump Freighter in High Sec " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Elecktra Blue
Thunderwaffe Goonswarm Federation
19
|
Posted - 2013.07.03 13:21:00 -
[244] - Quote
Ramona McCandless wrote:Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:1. Very highrisk LMAO no. If it were, they'd be dying all over the place. They aren't. So we'll put that down as very low to no risk as well. BALANCE! They die in high a lot. Undocking and using jumpdrive is safe but piloting them around high is very dangerous due to epeen gankers in cheap dessies. To the poster before you the gank ship is not put at risk - its purpose is to die. I might be stupid, in fact assume I am but Please describe the strategy used to suicide gank a Jump Freighter in High Sec
For a live demonstration, please undock in a freighter with valuable cargo, and a Minister will be there shortly to assist you with educational material regarding this phenomenon. Miniluv Minister |

Thugnificent Gangstalicio
Nigerian Drug Manufactory co. xXPlease Pandemic Citizens Reloaded Alliance.Xx
11
|
Posted - 2013.07.03 13:24:00 -
[245] - Quote
Callyuk wrote:I got more tears for you today . ;) since im not logging in anymore for now i have time to stay on this forum 24/7
Cool. Go play WoW or something. |

Ramona McCandless
The McCandless Clan Turing Tested
554
|
Posted - 2013.07.03 13:27:00 -
[246] - Quote
Elecktra Blue wrote:
For a live demonstration, please undock in a freighter with valuable cargo, and a Minister will be there shortly to assist you with educational material regarding this phenomenon.
I have no doubt that your experienced operatives are more than capable of conducting such a mission
But I doubt the person I asked has the first clue about it
Which is what I was asking " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Tippia
Sunshine and Lollipops
15359
|
Posted - 2013.07.03 13:32:00 -
[247] - Quote
Alavaria Fera wrote:Dying at all means it's very risky to autopilot to Jita with a hold of stuff.
VERY RISKY (to autopilot to Jita with a hold of stuff) In other words, very low to no risk (unless you press the suicide button).
Infinity Ziona wrote:They die in high a lot. The gates leading to Jita says otherwise, as do every pipeline between the main hubs. If they died a lot, why on earth is space full of them? Do you have any kind of statistic to show this mass slaughter?
Quote:To the poster before you the gank ship is not put at risk - its purpose is to die. GǪwhich makes it a very very high risk.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Victoria Sin
Center for Advanced Studies Gallente Federation
358
|
Posted - 2013.07.03 13:44:00 -
[248] - Quote
Tippia wrote:GǪwhich makes it a very very high risk.
What is it with you, arguing black is white all the time. Fact is, it's very low risk, because the chance of losing your ship needs to be multiplied by the cost of the stuff you're going to lose. It's stupid to say it's "very high risk". It isn't. It's forthelolz risk.
Yes, it is a broken mechanic. No, there's nothing you can do about it. The only way I know to move value to Jita (not from it), is to take your high value stuff in a warpy/cloaky. Highly unlikely you're going to get caught unless you get stuck on a clusterfail gate at peak time.
|

Ramona McCandless
The McCandless Clan Turing Tested
554
|
Posted - 2013.07.03 13:47:00 -
[249] - Quote
Victoria Sin wrote:Tippia wrote:GǪwhich makes it a very very high risk.
Fact is, it's very low risk
As much as I do want Tippia to be my mom in real life
Im afraid I agree with Victoria on this one, sorry " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Debora Tsung
The Investment Bankers Guild
162
|
Posted - 2013.07.03 13:59:00 -
[250] - Quote
Tippia wrote:Infinity Ziona wrote:They die in high a lot. The gates leading to Jita says otherwise, as do every pipeline between the main hubs. If they died a lot, why on earth is space full of them? Do you have any kind of statistic to show this mass slaughter?
I bet it's all about safety in numbers, if 1000 freighters travel to jita every day, and 2 of them get ganked on the way (every day) then Your average risk to loos a freighter is at 0,002% (every day). :)
Or, if You carry 2bil worth of stuff in Your hold You can calculate an average risk of 400m isk. Cost for the freighter not included ofc. 
Now I wish I had numbers not pulled out of my arse so we could do some risk calculation.  There's nothing a million chinese guys can't do cheaper. |
|

Kaarous Aldurald
ROC Academy The ROC
364
|
Posted - 2013.07.03 14:01:00 -
[251] - Quote
Ramona McCandless wrote:Victoria Sin wrote:Tippia wrote:GǪwhich makes it a very very high risk.
Fact is, it's very low risk As much as I do want Tippia to be my mom in real life Im afraid I agree with Victoria on this one, sorry
I disagree.
It's actually 100% risk, because you will definitely, without question, lose your ship. You might lose your pod too.
But the risk is taken into account by the ganker, and the effects of this risk minimized. Pure planning and preparation. Not posting on my main, and loving it.-á Because free speech.-á |

Victoria Sin
Center for Advanced Studies Gallente Federation
358
|
Posted - 2013.07.03 14:08:00 -
[252] - Quote
Kaarous Aldurald wrote: It's actually 100% risk, because you will definitely, without question, lose your ship. You might lose your pod too.
Like ganking barges, please multiply the "risk" by the cost of what you're risking to come up with a fairer metric for what is actually being "risked" here.
Regardless, one lesson the OP needs to learn early in Eve is that people like ganking expensive stuff and just because it didn't get ganked the first 99 times you did it, doesn't mean it won't be the 100th time. You just kept rolling that 100 sided dice. |

Benny Ohu
Chaotic Tranquility Casoff
1173
|
Posted - 2013.07.03 14:09:00 -
[253] - Quote
yo regarding the 'losing the ganking ship is a high/low risk' horseshit
risk is more like the chance of an undesired outcome. gankers pretty obviously always lose their ship to succeed, it's not a risk because it's an inevitable outcome, success or failure. saying the loss of the gank ship is high or low risk (this happens every damned argument on the subject) is stupid because it's not a risk at all, it's a guaranteed event and foreseen expense or penalty
a risk, as i see it, is the chance of an event or circumstance leading to the failure of the venture. in this case, it is any circumstance or event leading to the outcome of the loss of the ganking fleet without securing the cargo of the freighter over the desired outcome of the loss of the ganking fleet and securing the value of the freighter
it is not correct to say 'the loss of the brutix is a risk', it is only correct to say 'the value of the brutix is put at risk'
there are actual risks associated with ganking for profit, like failing the gank, hitting an empty ship, the ship not dropping anything, the cargo being stolen, the fleet being disorganised, whatev. which are all mitigated by preparation, knowledge and effort, so the idea there is no or little risk is still ridiculous - the risk is there and minimised by the effort of competent, organised and patient gankers
an organised, considered team effort versus the effort and forethought of the lone freighter pilot. the gankers put up the value of their fleet, the freighter puts up the value of their ship and cargo |

Tippia
Sunshine and Lollipops
15359
|
Posted - 2013.07.03 14:13:00 -
[254] - Quote
Victoria Sin wrote:Tippia wrote:GǪwhich makes it a very very high risk. What is it with you, arguing black is white all the time. No, I'm merely arguing that black is the absence of (visible) light.
Risk = cost +ù probability. If the probability of loss is high, then so is the risk.
Fact is, it's almost a 100% risk (there's always the slim chance that the target just insta-dies before you get the chance to activate your guns). What you're talking about is the ability to mitigate this risk: pick a low cost; pick a high-value target; adjust the spawn timers to give you a greater chance of a successful kill; sacrifice a goat to the Random Number God to get a good drop.
None of it removes or chances the fact that the ship is at risk GÇö very very high risk.
Quote:Yes, it is a broken mechanic. In what way is it broken? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Benny Ohu
Chaotic Tranquility Casoff
1173
|
Posted - 2013.07.03 14:16:00 -
[255] - Quote
Benny Ohu wrote:there are actual risks associated with ganking for profit, like failing the gank, hitting an empty ship, the ship not dropping anything, the cargo being stolen, the fleet being disorganised, whatev. which are all mitigated by preparation, knowledge and effort, correction: not even goon sorcery can mitigate the wrath of the loot fairy |

Ramona McCandless
The McCandless Clan Turing Tested
555
|
Posted - 2013.07.03 14:16:00 -
[256] - Quote
Kaarous Aldurald wrote:Ramona McCandless wrote:
As much as I do want Tippia to be my mom in real life
I disagree.
Sorry but this is a scientifically provable fact
" Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Nox Solitudo
Space Ants
22
|
Posted - 2013.07.03 14:21:00 -
[257] - Quote
Verunae Caseti wrote:Quote:and i don-¦t want a discussion about these... This is a discussion forum. If you don't want a dicussion, you're in the wrong place.
Seriously, now how am I supposed to explain my colleagues why I'm laying helplessly on a desk trying to stop my uncontrollable burst of laughter? :( :-D :-D :-D :-D :-D :-D :-D :-D |

baltec1
Bat Country
7182
|
Posted - 2013.07.03 14:27:00 -
[258] - Quote
Debora Tsung wrote:Tippia wrote:Infinity Ziona wrote:They die in high a lot. The gates leading to Jita says otherwise, as do every pipeline between the main hubs. If they died a lot, why on earth is space full of them? Do you have any kind of statistic to show this mass slaughter? I bet it's all about safety in numbers, if 1000 freighters travel to jita every day, and 2 of them get ganked on the way (every day) then Your average risk to loos a freighter is at 0,002% (every day). :) Or, if You carry 2bil worth of stuff in Your hold You can calculate an average risk of 400m isk. Cost for the freighter not included ofc.  Now I wish I had numbers not pulled out of my arse so we could do some risk calculation. 
We did (because we love numbers and facts) and the risk of losing a freighter with a cargo that is not profitable to gank is around the same as being involved in a fatal car crash.
Its most likely much lower as we calculated using the average number of freighters to pass through jita in a day vs EVE wide freighter/JF kills over a month. If you work out freighters killed vs freighter trips EVE wide chances are you will be struck by lightning first unless you do something daft. |

Murk Paradox
Red Tsunami The Cursed Few
419
|
Posted - 2013.07.03 14:31:00 -
[259] - Quote
Tippia wrote:Callyuk wrote:The point is bubbles worked just like they were designed to But the designer didnt intend for them to pull people through there POS. GǪin other words, the shields were not working as intended, which makes it completely unlike bumping or aggression flagging, and which made it an exploit (again completely unlike bumping or aggression flagging). You're still trying to equate using something that's working as intended with exploiting something that wasn't, so no. Still as bad since the comparison is still the same.
Well no. By your own logic a warp bubble should be able to drag into a pos based on the fact when you are in warp you can go through planets.
But it created an unfair advantage and wrongful manipulation of the sandbox tools at our disposal, so CCP did away with that element. Because it wasn't "meant to be used in that way".
/shrug "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Inokuma Yawara
University of Caille Gallente Federation
18
|
Posted - 2013.07.03 14:32:00 -
[260] - Quote
*sigh*
Isn't the whole point of EVE online that "someone is going to blow you up, so look out"? |
|

Ramona McCandless
The McCandless Clan Turing Tested
555
|
Posted - 2013.07.03 14:34:00 -
[261] - Quote
Inokuma Yawara wrote:*sigh*
Isn't the whole point of EVE online that "someone is going to blow you up, so look out"?
THIS " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Murk Paradox
Red Tsunami The Cursed Few
419
|
Posted - 2013.07.03 14:34:00 -
[262] - Quote
Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice)
Whereas the value of a hull should have an idea of how well it can perform... the value of the ships don't really have anything to do with its' roles (in other fields-edit-).
A sentinel can ewar a helluva lot better than an Abaddon for instance.
My pilgrim I use as a fun hostile territory blockade runner can never freight my pi better than a freighter, but it can transverse my movements better and safer, at the cost of more trips.
Point being... cost doesn't have anything to do with this scenario. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Nox Solitudo
Space Ants
23
|
Posted - 2013.07.03 14:39:00 -
[263] - Quote
Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
Then do something and don't be vulnerable?
I believe that EVE should be a difficult game. It should be dangerous to transport anything very valuable in a multi-billion isk ship.
 |

Tippia
Sunshine and Lollipops
15359
|
Posted - 2013.07.03 14:43:00 -
[264] - Quote
Murk Paradox wrote:Well no. By your own my logic a warp bubble should be able to drag into a pos based on the fact when you are in warp you can go through planets. No, based on your logic, it should be able to drag through a POS, not into it GÇö the shields should keep you out. In the case of overlap, you should arrive just outside the shield.
Also, fixed your attribution error.
Quote:But it created an unfair advantage and wrongful manipulation of the sandbox tools at our disposal, so CCP did away with that element. Because it wasn't "meant to be used in that way". WeeeellGǪ It created a situation where one tool completely obliterated one of the key points of another: POS shields were meant to protect the people and stuff inside until the POS was brought down; bubbles circumvented this. Yes, we could get into a semantic argument about the minute differences between GÇ£circumventGÇ¥ and GÇ£counterGÇ¥, but let's not. The counter to POS shields were Dreadnoughts, and they did exactly that: they provided a tool to counter the other side's tool GÇö they did not circumvent it and render it pointless.
Bubbles were not meant to be a circumvention tool for the POS tool, because circumvention is just overall bad GÇö had they merely countered the POS shields in some odd way, it's possible that the tactic could have stayed in. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Maximillian German
Spectres Syndicate
8
|
Posted - 2013.07.03 15:47:00 -
[265] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:1. Very highrisk LMAO no. If it were, they'd be dying all over the place. They aren't. So we'll put that down as very low to no risk as well. BALANCE! They die in high a lot. Undocking and using jumpdrive is safe but piloting them around high is very dangerous due to epeen gankers in cheap dessies. To the poster before you the gank ship is not put at risk - its purpose is to die.
Your definition of risk is so ****** ******* subjective that it physically pains me to read your idiotic posts.
risk [risk] noun 1. exposure to the chance of injury or loss; a hazard or dangerous chance
Just because you plan to suicide you ship when you gank, doesn't mean there is no risk. Allow me to count the ways:
1. You lose your ship. Is it intended? yea. Does it expose you the the chance of injury of loss? No ****, of course it does
2. You lose standing. "B-b-but Max", you whine, "can't you avoid letting your standing drop to a level that will harm you?" Why of course I can, but to do so I must invoke the ancient art of 'Planning' to mitigate my risk. More on that later.
3. Someone gains killrights on you that can be activated at any time. This risk follows you around even after the gank. Can't alts mitigate some of this risk? yes, but you would have to once again invoke the ancient art of 'planning'. Plus, the train to get a new character into a freighter ganking ship(brutix, nado, etc) will cost you in plex
4. And finally, there is the very real risk that the target will escape and you will have lost ships for nothing. This, too, can be mitigated via proper planning.
Now, I know many people say that carebears have lost their ability to invoke the ritual of planning, but I say NAY! I believe in you, carebears! I believe that you can find a friend or an alt to create an escape cyno! I believe that you can scout ahead for gank gangs! I BELIEVE that you can web your freighters to get them off of the gate quicker. I believe. I know that gangers have it easy. After all, all they have to do is put together a fleet of bumpers and gankers, and coordinate them such that they run through the entirety of your hp in the span of about 20 seconds. Easy right? Compared to them, yours is a monumental task. Yet I believe in your ingenuity. YOU CAN DO IT CAREBEARS! I BELIEVE IN YOU! /sarcasm |

Murk Paradox
Red Tsunami The Cursed Few
420
|
Posted - 2013.07.03 15:50:00 -
[266] - Quote
Tippia wrote:Murk Paradox wrote:Well no. By your own my logic a warp bubble should be able to drag into a pos based on the fact when you are in warp you can go through planets. No, based on your logic, it should be able to drag through a POS, not into it GÇö the shields should keep you out. In the case of overlap, you should arrive just outside the shield. Also, fixed your attribution error. Quote:But it created an unfair advantage and wrongful manipulation of the sandbox tools at our disposal, so CCP did away with that element. Because it wasn't "meant to be used in that way". WeeeellGǪ It created a situation where one tool completely obliterated one of the key points of another: POS shields were meant to protect the people and stuff inside until the POS was brought down; bubbles circumvented this. Yes, we could get into a semantic argument about the minute differences between GÇ£circumventGÇ¥ and GÇ£counterGÇ¥, but let's not. The counter to POS shields were Dreadnoughts, and they did exactly that: they provided a tool to counter the other side's tool GÇö they did not circumvent it and render it pointless. Bubbles were not meant to be a circumvention tool for the POS tool, because circumvention is just overall bad GÇö had they merely countered the POS shields in some odd way, it's possible that the tactic could have stayed in.
Almost sounds like you don't like the term sandbox...
Hard for you to admit to anything isn't it?
I simply used your own theories against you and you take them seriously.
You don't need to argue, or even worry about semantics, I'm glad they fixed it. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

darmwand
Repo.
156
|
Posted - 2013.07.03 16:11:00 -
[267] - Quote
I have to admit that I don't care enough to read the whole 14 pages but I would imagine a JF to be pretty much impossible to gank if flown right, i.e. cyno to a low-sec station near your destination and contract the cargo to Black Frog. Of course flying one through ordinary jump gates is very much missing the point of having a JF in the first place.
Also, if you don't think this is "acceptable PvP", what is? The ability to lose your transport ship, mining barge etc. is the "risk" in the whole "risk vs. reward" thing. After all, if there were no risk, why should areas where Jump Freighters make sense come with more / better rewards than high-sec? darmwand Repossession Agent http://www.repo-corp.net/ Recruitment is OPEN |

Tippia
Sunshine and Lollipops
15361
|
Posted - 2013.07.03 16:15:00 -
[268] - Quote
Murk Paradox wrote:Almost sounds like you don't like the term sandbox... How so?
Quote:Hard for you to admit to anything isn't it? Not particularly, no.
Quote:I simply used your own theories against you and you take them seriously. GǪexcept that it wasn't my theory. I pointed out that POS shields were meant to keep people out and that clever bubble placement circumvented this, which they were not meant to do. You added some oddball theory of your own based on the unconnected fact that you can warp through planets (which isn't particularly strange GÇö you can fly through them too). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
165
|
Posted - 2013.07.03 17:04:00 -
[269] - Quote
Murk Paradox wrote:Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) Whereas the value of a hull should have an idea of how well it can perform... the value of the ships don't really have anything to do with its' roles (in other fields-edit-). A sentinel can ewar a helluva lot better than an Abaddon for instance. My pilgrim I use as a fun hostile territory blockade runner can never freight my pi better than a freighter, but it can transverse my movements better and safer, at the cost of more trips. Point being... cost doesn't have anything to do with this scenario. Cost is a big factor in MMOs because it balances the game. Theres a reason freighters were introduced in game with huge (at the time) EHP. They were expensive ships and so to gank one one needed to sacrifice a large number of expensive battleships. If cost wasnt a factor they would have had 10000 EHP and you could have ganked then with a couple of cruisers.
Since they were introduced changes have made them gankable with a lot less ships than originally intended. Changes have also made their contents scannable where before with containers they couldnt be. The cost has been drastically reduced and an imbalance makes them quite pointless to use to transport valusble bulk cargo - the role they are intended to perform. |

Ramona McCandless
The McCandless Clan Turing Tested
567
|
Posted - 2013.07.03 17:05:00 -
[270] - Quote
Any chance you can explain how you gank a freighter without risk please?
" Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |
|

Istyn
Freight Club Whores in space
219
|
Posted - 2013.07.03 17:07:00 -
[271] - Quote
Infinity Ziona wrote:imbalance makes them quite pointless to use to transport valusble bulk cargo - the role they are intended to perform.
That explains why they're so rare nowadays. |

Tippia
Sunshine and Lollipops
15363
|
Posted - 2013.07.03 17:11:00 -
[272] - Quote
Infinity Ziona wrote:Cost is a big factor in MMOs because it balances the game. GǪexcept that cost is not a balancing factor. It is a product of balance, not a factor in it. It might have been in ancient time, back before CCP learned that perennial truth the hard way with Titans, but just because they might have incorrectly believed it was, doesn't mean it actually was.
Quote:The cost has been drastically reduced and an imbalance makes them quite pointless to use to transport valusble bulk cargo - the role they are intended to perform. Close, but not quite. Their role is to transport bulk cargo, not valuable cargo. You have Transports to deal with that particular logistical segment. Freighters are excellent for this particular task. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
165
|
Posted - 2013.07.03 17:13:00 -
[273] - Quote
Maximillian German wrote:Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:1. Very highrisk LMAO no. If it were, they'd be dying all over the place. They aren't. So we'll put that down as very low to no risk as well. BALANCE! They die in high a lot. Undocking and using jumpdrive is safe but piloting them around high is very dangerous due to epeen gankers in cheap dessies. To the poster before you the gank ship is not put at risk - its purpose is to die. Your definition of risk is so ****** ******* subjective that it physically pains me to read your idiotic posts. risk [risk] noun 1. exposure to the chance of injury or loss; a hazard or dangerous chance Just because you plan to suicide you ship when you gank, doesn't mean there is no risk. Allow me to count the ways: 1. You lose your ship. Is it intended? yea. Does it expose you the the chance of injury of loss? No ****, of course it does 2. You lose standing. "B-b-but Max", you whine, "can't you avoid letting your standing drop to a level that will harm you?" Why of course I can, but to do so I must invoke the ancient art of 'Planning' to mitigate my risk. More on that later. 3. Someone gains killrights on you that can be activated at any time. This risk follows you around even after the gank. Can't alts mitigate some of this risk? yes, but you would have to once again invoke the ancient art of 'planning'. Plus, the train to get a new character into a freighter ganking ship(brutix, nado, etc) will cost you in plex 4. And finally, there is the very real risk that the target will escape and you will have lost ships for nothing. This, too, can be mitigated via proper planning. Now, I know many people say that carebears have lost their ability to invoke the ritual of planning, but I say NAY! I believe in you, carebears! I believe that you can find a friend or an alt to create an escape cyno! I believe that you can scout ahead for gank gangs! I BELIEVE that you can web your freighters to get them off of the gate quicker. I believe. I know that gangers have it easy. After all, all they have to do is put together a fleet of bumpers and gankers, and coordinate them such that they run through the entirety of your hp in the span of about 20 seconds. Easy right? Compared to them, yours is a monumental task. Yet I believe in your ingenuity. YOU CAN DO IT CAREBEARS! I BELIEVE IN YOU! /sarcasm Yeah before you start calling people idiots you should try using that little thing inside your skull. Your dictionary definition has the word "chance" in it. When you use a tool (the gank ship in this instance) intending to destroy it, and you accept the resulting sec loss as a given then it becomes an expense, not a risk. Risk is the possibility of, not expense of.
By your own definition firing a weapon and expending ammo, or activating an ASB is a risk. Heres a clue, your wrong. |

Benny Ohu
Chaotic Tranquility Casoff
1176
|
Posted - 2013.07.03 17:15:00 -
[274] - Quote
citation needed on developer intention of need of battleships to gank freighters due to cost of freighter at release, intention of number and type of ships to gank freighter at release, intention of cargo containers to be unscannable (especially since they were either always or have been changed to be scannable) |

Tippia
Sunshine and Lollipops
15365
|
Posted - 2013.07.03 17:18:00 -
[275] - Quote
Infinity Ziona wrote:When you use a tool (the gank ship in this instance) intending to destroy it, and you accept the resulting sec loss as a given then it becomes an expense, not a risk. Risk is the possibility of, not expense of. Expenses are still risks.
Risk is cost +ù probability. Just because the probability happens to be 1 doesn't mean it's not a risk.
GǪoh, and the probability isn't 1. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
165
|
Posted - 2013.07.03 17:23:00 -
[276] - Quote
Benny Ohu wrote:citation needed on developer intention of need of battleships to gank freighters due to cost of freighter at release, intention of number and type of ships to gank freighter at release, intention of cargo containers to be unscannable (especially since they were either always or have been changed to be scannable) No citation needed. You could only gank them with many battleships. EHP has always been a balancing factor. Its why big expensive ships have lots and little inexpensive ships have little.
When freighters were released it was common usage to hide cargo in cans. Cargo containers didn't show contents.
@Tippia - a full freighter with non-faction non-deadspace modules and T1 ships is valuable bulk cargo. Its not that special value of modules that make bulk cargo valuable its the "bulk" part of the cargo that does. |

Benny Ohu
Chaotic Tranquility Casoff
1176
|
Posted - 2013.07.03 17:28:00 -
[277] - Quote
no i'm pretty sure claims need to be backed up. i'm not only asking for an indication bs were needed but intention of bs to be needed and intention of bs requirement to gank due to respective costs of the ships.
and the fact that cargo containers were changed to be scannable indicates that the unscannability of cargo containers was considered to be unbalanced. |

Infinity Ziona
Cloakers
165
|
Posted - 2013.07.03 17:31:00 -
[278] - Quote
Tippia wrote:Infinity Ziona wrote:When you use a tool (the gank ship in this instance) intending to destroy it, and you accept the resulting sec loss as a given then it becomes an expense, not a risk. Risk is the possibility of, not expense of. Expenses are still risks. Risk is cost +ù probability. Just because the probability happens to be 1 doesn't mean it's not a risk. GǪoh, and the probability isn't 1. A risk is only a risk if it has chance in it. A certainty of loss is not a risk its a choice. If I want to gank player A for giggles and I know I will lose 100 mill doing it but ganking player A is worth the loss then I am not taking a risk. I am losing 100 mill in expenses but obviously ganking player A is worth more to me than 100 mill so I choose to do it. I risk nothing unless I fail to gank player A and lose my 100 mill.
Since these ganks cannot fail, EvE is not chance based except for ECM there is no risk or at least its so negligible its not a factor. |

Benny Ohu
Chaotic Tranquility Casoff
1176
|
Posted - 2013.07.03 17:34:00 -
[279] - Quote
Quote:Since these ganks cannot fail, yes they can  |

Tippia
Sunshine and Lollipops
15365
|
Posted - 2013.07.03 17:36:00 -
[280] - Quote
Infinity Ziona wrote:A risk is only a risk if it has chance in it. Nope. A risk is any cost (including negative ones) that can have a probaility value attached to it. If that probability happens to come out as 1, it just makes it a very high risk. The only way for it to be no risk is if we equate zero risk (cost = 0 or probability = 0) with GÇ£noGÇ¥ risk, but strictly speaking, that's still a risk at a value of zero.
Quote:Since these ganks cannot fail GǪexcept that they can. So: since these ganks can fail, and since there's even the chance that you won't lose your ship in the process, the probability isn't 1 to begin with, so even with a limited definition of risk where p<1, it's still a risk.
Oh, and if you think that ECM is the only chance-based mechanic in EVE, you've just disqualified yourself from talking aboutGǪ ohGǪ EVE. Almost all of it. You need to read up a bit first. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|

Infinity Ziona
Cloakers
165
|
Posted - 2013.07.03 17:38:00 -
[281] - Quote
Benny Ohu wrote:no i'm pretty sure claims need to be backed up. i'm not only asking for an indication bs were needed but intention of bs to be needed and intention of bs requirement to gank due to respective costs of the ships.
and the fact that cargo containers were changed to be scannable indicates that the unscannability of cargo containers was considered to be unbalanced. They're not "claims" they're historical facts. As for the devs the intention can be reached by the fact the system of EHP vs DPS has existed since EvE first launched. Again reached by the EHP buff the devs made because ships were popping to quickly in combat. Its not rocket science. |

Benny Ohu
Chaotic Tranquility Casoff
1176
|
Posted - 2013.07.03 17:42:00 -
[282] - Quote
Infinity Ziona wrote:Benny Ohu wrote:no i'm pretty sure claims need to be backed up. i'm not only asking for an indication bs were needed but intention of bs to be needed and intention of bs requirement to gank due to respective costs of the ships.
and the fact that cargo containers were changed to be scannable indicates that the unscannability of cargo containers was considered to be unbalanced. They're not "claims" they're historical facts. As for the devs the intention can be reached by the fact the system of EHP vs DPS has existed since EvE first launched. Again reached by the EHP buff the devs made because ships were popping to quickly in combat. Its not rocket science. you're claiming they are facts, yes. this does not make them facts. |

Ramona McCandless
The McCandless Clan Turing Tested
567
|
Posted - 2013.07.03 17:45:00 -
[283] - Quote
Infinity Ziona wrote:
Since these ganks cannot fail
For the third bloody time
PLEASE EXPLAIN HOW THIS IS SO " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Infinity Ziona
Cloakers
165
|
Posted - 2013.07.03 17:48:00 -
[284] - Quote
Tippia wrote:Infinity Ziona wrote:A risk is only a risk if it has chance in it. Nope. A risk is any cost (including negative ones) that can have a probaility value attached to it. If that probability happens to come out as 1, it just makes it a very high risk. The only way for it to be no risk is if we equate zero risk (cost = 0 or probability = 0) with GǣnoGǥ risk, but strictly speaking, that's still a risk at a value of zero. Quote:Since these ganks cannot fail GǪexcept that they can. So: since these ganks can fail, and since there's even the chance that you won't lose your ship in the process, the probability isn't 1 to begin with, so even with a limited definition of risk where p<1, it's still a risk. Probability and chance are the same thing.
They cant fail if you bring enough ships. Its a mathematical certainty a ship which cannot fit a variable tank with a set max number of hit points will be destroyed if the DPS output exceeds the EHP of the ship and the ship cannot escape.
There maybe a very remote possibility the bumpers may both lose connection at the same time on the off chance someone messed up and the ship didn't pop initially and reshipping is required but thats stretching things a little far. |

Infinity Ziona
Cloakers
165
|
Posted - 2013.07.03 17:53:00 -
[285] - Quote
Ramona McCandless wrote:Infinity Ziona wrote:
Since these ganks cannot fail
For the third bloody time PLEASE EXPLAIN HOW THIS IS SO I explained it above. If you do it right the freighter will pop every time. If you do it wrong you can bump till people reship. |

OldWolf69
IR0N. SpaceMonkey's Alliance
59
|
Posted - 2013.07.03 17:57:00 -
[286] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom After 8 years of playing this game, if you did not learn that autopiloting will hurt your feelings... so i suspect bad troll. 1/10. |

Ramona McCandless
The McCandless Clan Turing Tested
569
|
Posted - 2013.07.03 18:00:00 -
[287] - Quote
Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote:
Since these ganks cannot fail
For the third bloody time PLEASE EXPLAIN HOW THIS IS SO I explained it above. If you do it right the freighter will pop every time. If you do it wrong you can bump till people reship.
Sorry which post number is it? I cant find it
Sorry for shouting if Ive gone temporarily blind " Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Benny Ohu
Chaotic Tranquility Casoff
1176
|
Posted - 2013.07.03 18:04:00 -
[288] - Quote
Infinity Ziona wrote:I explained it above. If you do it right the freighter will pop every time. If you do it wrong you can bump till people reship. if we're balancing on the idea that everyone always does everything perfectly
let's hypothetically give the freighter pilot as many perfectly competent friends in rookie ships as the gankers do taloses and brutixes and catalysts and scouts and bumpers
and balance from there
ps the velators have webs |

Infinity Ziona
Cloakers
165
|
Posted - 2013.07.03 18:12:00 -
[289] - Quote
Benny Ohu wrote:Infinity Ziona wrote:I explained it above. If you do it right the freighter will pop every time. If you do it wrong you can bump till people reship. if we're balancing on the idea that everyone always does everything perfectly let's hypothetically give the freighter pilot as many perfectly competent friends in rookie ships as the gankers do taloses and brutixes and catalysts and scouts and bumpers and balance from there ps the velators have webs We're discussing a gank of a single jump freighter in high sec. Not metagaming fleet freighter warfare.
As for your previous comment on fact - what I described is historical EvE fact. Been playing since 2003 and know this to be accurate. Look up the very first freighter ganks and read corresponding threads comments.
|

Benny Ohu
Chaotic Tranquility Casoff
1176
|
Posted - 2013.07.03 18:30:00 -
[290] - Quote
Infinity Ziona wrote:We're discussing a gank of a single jump freighter in high sec. Not metagaming fleet freighter warfare.
As for your previous comment on fact - what I described is historical EvE fact. Been playing since 2003 and know this to be accurate. Look up the very first freighter ganks and read corresponding threads comments.
i'm trying to compare equal amounts of effort put in by both gankers and target (hypothetically) in an attempt to properly assess balance. we'll assume both sides make absolutely no mistakes as you do when you claim there is no risk in ganking.
i've been thinking a bit and i'd like to add one more fact i'd like you to provide (you have provided none as of yet) - that past freighter balance goals (which we don't actually know what they are yet) are the same as any current freighter balance goals. please write this down wherever you wrote the other facts you need to provide to back up your claims so you don't forget to follow it up.
if you can also comment on why so few organised freighter ganks occur despite it being so simple and riskless that'd also be great |
|

Tippia
Sunshine and Lollipops
15365
|
Posted - 2013.07.03 18:38:00 -
[291] - Quote
Infinity Ziona wrote:Probability and chance are the same thing. No. Chance is the (indeterministic) result of the application of probabilities. Even if you were the equate the two, it doesn't particularly change anything. Just because the probability|chance is 1 doesn't mean that there is no risk GÇö just that the risk is the full value of the cost.
Quote:They cant fail if you bring enough ships. Sure they can. Everyone rolls a 100 on their to-hit rolls, miss completely, and keep doing enough times to not do enough damage before they get shot to pieces themslves. Probability of gank success <1.
Conversely, everyone might roll 1 on their to-hit rolls, getting 3+ù damage crits and miraculously alpha the poor thing with their DPS ships, so by the time the last guy is firing, the target is gone and he has nothing to shoot at. Probability of ship loss <1. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Istyn
Freight Club Whores in space
220
|
Posted - 2013.07.03 18:39:00 -
[292] - Quote
Infinity Ziona wrote:Benny Ohu wrote:Infinity Ziona wrote:I explained it above. If you do it right the freighter will pop every time. If you do it wrong you can bump till people reship. if we're balancing on the idea that everyone always does everything perfectly let's hypothetically give the freighter pilot as many perfectly competent friends in rookie ships as the gankers do taloses and brutixes and catalysts and scouts and bumpers and balance from there ps the velators have webs We're discussing a gank of a single jump freighter in high sec. Not metagaming fleet freighter warfare.
Everyone else replying to you has already gone over how your ideas are bad so I just wondered if, in all your time thinking about risk, you had also thought about effort involved. As you've been claiming that ganks can't fail if they manage to be doing everything perfectly 100% of the time, did you think about how much effort is involved in that in comparison to the effort expended by hitting autopilot?
Just a thought.
edit: Figured it's worth also mentioning that while a gank might 'succeed' and the target die, it can easily fail and lose money if the high value is in a single item/stack/can/plastic wrap and the loot fairy says no. |

Lugia3
End-of-Line
433
|
Posted - 2013.07.03 18:46:00 -
[293] - Quote
You know that a jump freighter is worse than a normal freighter for hauling, right?
HTFU and do what a jump freighter is made for, jumping out. Yarr |

Murk Paradox
Red Tsunami The Cursed Few
421
|
Posted - 2013.07.03 18:50:00 -
[294] - Quote
Infinity Ziona wrote:Murk Paradox wrote:Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice) Whereas the value of a hull should have an idea of how well it can perform... the value of the ships don't really have anything to do with its' roles (in other fields-edit-). A sentinel can ewar a helluva lot better than an Abaddon for instance. My pilgrim I use as a fun hostile territory blockade runner can never freight my pi better than a freighter, but it can transverse my movements better and safer, at the cost of more trips. Point being... cost doesn't have anything to do with this scenario. Cost is a big factor in MMOs because it balances the game. Theres a reason freighters were introduced in game with huge (at the time) EHP. They were expensive ships and so to gank one one needed to sacrifice a large number of expensive battleships. If cost wasnt a factor they would have had 10000 EHP and you could have ganked then with a couple of cruisers. Since they were introduced changes have made them gankable with a lot less ships than originally intended. Changes have also made their contents scannable where before with containers they couldnt be. The cost has been drastically reduced and an imbalance makes them quite pointless to use to transport valusble bulk cargo - the role they are intended to perform.
I'd think that the mineral cost in building such a behemoth would actually attribute to it's cost versus trying to infer it's survivability is based on the amount of isk you spent on it. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
421
|
Posted - 2013.07.03 19:00:00 -
[295] - Quote
I also really hope you guys aren't trying to bring up risk and cost again. That's foolhardy and has been gone over again.
When you buy gas for the intention of putting it in your car, you aren't risking losing that amount of money. You spend it. You know even if you do not put that gas in your car (such as another container) you will lose some of it, simply due to evaporation. Even if the fuel does not get combusted.
It's the nature of the stuff.
Now, you CAN however try to eliminate cost... but you cannot eliminate the waste. It will happen regardless.
If you buy a gank ship, and keep it in your hangar.. you still lost the amount of money spent on it. Whether it gets blown up in a failed gank, a successful gank, or never used again.
That's not risk. That's cost. It's spent. No matter what happens to it.
You risk not getting any reward, but you don't risk the money spent already on it. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Psychotic Monk
Big Red Wardec Co Petition Blizzard
1366
|
Posted - 2013.07.03 19:05:00 -
[296] - Quote
Just a quick thought:
The logic here is apparently that given enough gankers the outcome is inevitable if I'm reading this correctly. Because of this attribute, the outcome is certain. Given this logic, we should be playing in a game where all things are happening simultaneously because of unlimited participants? All freighters are being ganked, all materials are being hauled, all TCUs are being shot, etc.
I mean, given enough gankers, a freighter will die. Given enough freighters, a load will get moved. Given enough shooters, a TCU will be shot.
Thoughts on this? Belligerent Undesirables Selling Griefer Immunity |

Alavaria Fera
GoonWaffe Goonswarm Federation
3758
|
Posted - 2013.07.03 19:09:00 -
[297] - Quote
Psychotic Monk wrote:Just a quick thought:
The logic here is apparently that given enough gankers the outcome is inevitable if I'm reading this correctly. Because of this attribute, the outcome is certain. Given this logic, we should be playing in a game where all things are happening simultaneously because of unlimited participants? All freighters are being ganked, all materials are being hauled, all TCUs are being shot, etc.
I mean, given enough gankers, a freighter will die. Given enough freighters, a load will get moved. Given enough shooters, a TCU will be shot.
Thoughts on this? You only need one Boat to have a TCU shot. One boat and enough time.... There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Tippia
Sunshine and Lollipops
15365
|
Posted - 2013.07.03 19:15:00 -
[298] - Quote
Lugia3 wrote:You know that a jump freighter is worse than a normal freighter for hauling, right? Nah. JFs are worse for hauling tons of stuff, but for just carting around merely a large amount of stuff, they're hellalot better since they're that much more agile (and sturdy). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Murk Paradox
Red Tsunami The Cursed Few
421
|
Posted - 2013.07.03 19:16:00 -
[299] - Quote
Psychotic Monk wrote:Just a quick thought:
The logic here is apparently that given enough gankers the outcome is inevitable if I'm reading this correctly. Because of this attribute, the outcome is certain. Given this logic, we should be playing in a game where all things are happening simultaneously because of unlimited participants? All freighters are being ganked, all materials are being hauled, all TCUs are being shot, etc.
I mean, given enough gankers, a freighter will die. Given enough freighters, a load will get moved. Given enough shooters, a TCU will be shot.
Thoughts on this?
Blob rules? "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Infinity Ziona
Cloakers
166
|
Posted - 2013.07.04 04:38:00 -
[300] - Quote
Tippia wrote:Infinity Ziona wrote:Probability and chance are the same thing. No. Chance is the (indeterministic) result of the application of probabilities. Even if you were the equate the two, it doesn't particularly change anything. Just because the probability|chance is 1 doesn't mean that there is no risk GÇö just that the risk is the full value of the cost. Quote:They cant fail if you bring enough ships. Sure they can. Everyone rolls a 100 on their to-hit rolls, miss completely, and keep doing enough times to not do enough damage before they get shot to pieces themslves. Probability of gank success <1. Conversely, everyone might roll 1 on their to-hit rolls, getting 3+ù damage crits and miraculously alpha the poor thing with their DPS ships, so by the time the last guy is firing, the target is gone and he has nothing to shoot at. Probability of ship loss <1. Nice try but hitting a freighter with light missiles, or even med guns is a certainty.
And the ship popping and not getting concordekened is a moot point.
You're arguing semantics which have no bearing on the discussion. More obfuscation, have an indefensible point of view argue semantic technicalities to avoid the inescapable truth that you're wrong even if that argument is the reverse of what you were originally trying to prove - ie its not 100% certain your ship is an expense because they dont always die.
|
|

Kaarous Aldurald
ROC Academy The ROC
365
|
Posted - 2013.07.04 04:42:00 -
[301] - Quote
Quote:You're arguing semantics which have no bearing on the discussion. More obfuscation, have an indefensible point of view argue semantic technicalities to avoid the inescapable truth that you're wrong even if that argument is the reverse of what you were originally trying to prove - ie its not 100% certain your ship is an expense because they dont always die.
So... CONCORD is not a certainty of death?
Huh, I've been doing this all wrong then. :P
All snark aside, you are 100% guaranteed to lose your ship to CONCORD the moment you commit that particular criminal act in highsec. This is a risk/loss you are prepared to take by suicide ganking, that's why it's called suicide.
Working the smart way to mitigate the losses, is simply good gameplay. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
166
|
Posted - 2013.07.04 05:36:00 -
[302] - Quote
Kaarous Aldurald wrote:Quote:You're arguing semantics which have no bearing on the discussion. More obfuscation, have an indefensible point of view argue semantic technicalities to avoid the inescapable truth that you're wrong even if that argument is the reverse of what you were originally trying to prove - ie its not 100% certain your ship is an expense because they dont always die.
So... CONCORD is not a certainty of death? Huh, I've been doing this all wrong then. :P All snark aside, you are 100% guaranteed to lose your ship to CONCORD the moment you commit that particular criminal act in highsec. This is a risk/loss you are prepared to take by suicide ganking, that's why it's called suicide. Working the smart way to mitigate the losses, is simply good gameplay. I was replying to Tippia who said its not always guaranteed. |

Kaarous Aldurald
ROC Academy The ROC
365
|
Posted - 2013.07.04 05:53:00 -
[303] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:Quote:You're arguing semantics which have no bearing on the discussion. More obfuscation, have an indefensible point of view argue semantic technicalities to avoid the inescapable truth that you're wrong even if that argument is the reverse of what you were originally trying to prove - ie its not 100% certain your ship is an expense because they dont always die.
So... CONCORD is not a certainty of death? Huh, I've been doing this all wrong then. :P All snark aside, you are 100% guaranteed to lose your ship to CONCORD the moment you commit that particular criminal act in highsec. This is a risk/loss you are prepared to take by suicide ganking, that's why it's called suicide. Working the smart way to mitigate the losses, is simply good gameplay. I was replying to Tippia who said its not always guaranteed.
Eh, fair enough.
As to this "risk or no risk" thing about ganking, I think of it this way.
Risk and cost are the same, fundamentally, when you are talking about suicide ganking. You WILL die. CONCORD will get you, if you fire on a non-aggressed ship in highsec.
But, the reason this seems like it's risk free, cost free to the ganked, is because the gankers have made this into a science, to mitigate the risk involved. This is because CCP has, over the years, caved in to the QQ and nerfed ganking over and over again. They've been forced to adapt, to strategize and to micromanage their efforts down to the last Catalyst. They've gotten good at it, and they've spread the word about their successful strategies. That's why they keep on winning, because as a whole, the PvP community is much more tightly knit together than the PvE community (incursions aside, of course. Those guys are some insular people though). Not posting on my main, and loving it.-á Because free speech.-á |

BoSau Hotim
Uitraan Diversified Holdings Incorporated
5894
|
Posted - 2013.07.04 05:53:00 -
[304] - Quote
@Infinity
I've been reading as much as I can, but I want to know this because I haven't seen you post about it:
What exactly do you want CCP to do about this? I'm not a carebear... I'm a SPACE BARBIE!-á Now... where's Ken? |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 06:03:00 -
[305] - Quote
U should quote infinity because who wants to troll thru 16 pages to see what ur talking about . How Freighters are ganked with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
Theres a gear at the bottom right in every YOUTUBE video use it |

Infinity Ziona
Cloakers
166
|
Posted - 2013.07.04 06:20:00 -
[306] - Quote
BoSau Hotim wrote:@Infinity
I've been reading as much as I can, but I want to know this because I haven't seen you post about it:
What exactly do you want CCP to do about this? Nothing. Im just making observations about ganking being too easy, profitable and risk free. I would like to see it revert back to old style. Where a stupidly rich cargo gets ganked because people put in some effort and won the lotto for that. Currently jump freighters and freighters are being ganked by 30 dessies for less profit per hour than they could make in L4s solo.
Even though they gank these lootless ships for giggles they still admit to making trillions for expenditures of half a billion. No one should be making trillions in high sec risk free like this. |

Kaarous Aldurald
ROC Academy The ROC
366
|
Posted - 2013.07.04 06:27:00 -
[307] - Quote
Quote:Nothing. Im just making observations about ganking being too easy, profitable and risk free.
This is a player created problem. Were it not the tendency of people to load their freighters up with enough stuff to make it profitable, this would not happen.
Quote:Where a stupidly rich cargo gets ganked because people put in some effort and won the lotto for that. Currently jump freighters and freighters are being ganked by 30 dessies for less profit per hour than they could make in L4s solo.
At no point is it unfair for a single ship, flown by a single player, to lose to 30 people, flying 30 ships. Nothing you say can make that any less true. Gank originally stood for Gang Kill. Still applies pretty well today.
Quote:Even though they gank these lootless ships for giggles they still admit to making trillions for expenditures of half a billion. No one should be making trillions in high sec risk free like this.
Well, time to ban PI, Ice Mining, Salvaging, BPOs, and about half a dozen other odd highsec activities. Those have less risk than ganking, I mean, afterall, CONCORD doesn't chase you, and every player in the game can't shoot at you if you do those. Not posting on my main, and loving it.-á Because free speech.-á |

Zeus Zed
Federal Navy Academy Gallente Federation
18
|
Posted - 2013.07.04 06:35:00 -
[308] - Quote
Instead of CCP hiring someone to improve on all these issues, they get someone to make their more money. |

Aura of Ice
Garoun Investment Bank Gallente Federation
17
|
Posted - 2013.07.04 06:49:00 -
[309] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Should be easy for no one.
Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank. Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. You're pretty much identical to the risk averse hi-sec miner except your profit is much higher. The miner has to worry about ganks and performs some effort. You bump a freighter and click a button once or twice. If high sec pvers were as risk free and profitable as you, you guys would be screaming like little girls for CCP to nerf them. It benefits you, so you defend it. Thats pretty much the facts.
I <3 you.
Not being sarcastic. I've had enough of the machismo-can't-be-tough-irl-so-gotta-be-tough-on-a-videogame attitude that seems to permeate the EvE elite community.
Well, it's more of an illusory self-projection, but hey, some people need something to feel good about. Sometimes it's "winning" (lol Charlie) over someone else in a spaceship lasers game.
Nauseating at times. Thank you for a dose of fresh air. |

Kaarous Aldurald
ROC Academy The ROC
366
|
Posted - 2013.07.04 07:00:00 -
[310] - Quote
Quote:I <3 you.
Not being sarcastic. I've had enough of the machismo-can't-be-tough-irl-so-gotta-be-tough-on-a-videogame attitude that seems to permeate the EvE elite community.
Well, it's more of an illusory self-projection, but hey, some people need something to feel good about. Sometimes it's "winning" (lol Charlie) over someone else in a spaceship lasers game.
Nauseating at times. Thank you for a dose of fresh air.
"When confronted with their powerlessness, many noobs will attempt an attack on your real life, frequently insinuating that are a pathetic nerd irl. A special favorite of the noob is to question your sexuality, in particular to claim that you are a virgin, and that 'no real woman' would touch you voluntarily. Another popular tactic is to claim that you are/were helpless against physical abuse, and that you take out your frustrations on the innocent in game."
I took that off of a post in the (forgive me) WoW forums. You can replace "noob" with "carebear" and it applies to EVE easily. Aside from calling them all virgins, you pretty much nailed it.
I'd argue, that the kind of person you have to be to derive solace from imagining that someone who defeated you in a video game is actually a pathetic loser irl, would be the kind of person who isn't "winning!" irl themselves.
 Not posting on my main, and loving it.-á Because free speech.-á |
|

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 08:05:00 -
[311] - Quote
I wonder if people really do quit eve after getting ganked ? Im sure some do . How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
Theres a gear at the bottom right in every YOUTUBE video use it |

baltec1
Bat Country
7194
|
Posted - 2013.07.04 08:37:00 -
[312] - Quote
Infinity Ziona wrote:BoSau Hotim wrote:@Infinity
I've been reading as much as I can, but I want to know this because I haven't seen you post about it:
What exactly do you want CCP to do about this? Nothing. Im just making observations about ganking being too easy, profitable and risk free. I would like to see it revert back to old style. Where a stupidly rich cargo gets ganked because people put in some effort and won the lotto for that. Currently jump freighters and freighters are being ganked by 30 dessies for less profit per hour than they could make in L4s solo. Even though they gank these lootless ships for giggles they still admit to making trillions for expenditures of half a billion. No one should be making trillions in high sec risk free like this.
You do realise that it was cheaper to do it in the past right?
Also we have made trillions after investing at least 500 billion in lost ships. The profits are good but not THAT good and we don't do this just for ***** and giggles. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3843
|
Posted - 2013.07.04 09:06:00 -
[313] - Quote
Infinity Ziona wrote:There maybe a very remote possibility the bumpers may both lose connection at the same time on the off chance someone messed up and the ship didn't pop initially and reshipping is required but thats stretching things a little far.
There are any number of things that can go wrong: the gankers warp in too far away, can't get into range quickly enough or start shooting before they are at the appropriate range, or maybe the gankers warp in too close and end up bouncing off the target and landing tens of kilometres away. Then there's the good old loot fairy: each stack of items has a 50% chance to drop, but for whatever reason (mostly gambling psychology) it seems that the loot fairy tends to favour the worthless stacks of carbon and cordite rather than the valuable stacks of PLEX and moon-goo-du-jour.
So as Tippia has pointed out, there is risk involved, where risk is the product of cost and probability of failure. On the flip side is reward, which is value of success times probability of success. The probability of failure of a suicide gank is around 50% (that's the chance of the valuable cargo dropping, plus a teensy bit due to the times that the gankers stuff up).
Suicide ganking today is harder and less profitable than it has ever been. Even so, there are people who don't read the forums, don't understand killboards or have their heads buried in the sand and never heard that rule about never shipping more than 1B ISK worth of goods in a freighter: "it's got 800k m3 of capacity," the pilot thinks, "why shouldn't I fill it all?"
As for your statement about, "no one should be making trillions in high sec risk free like this," the only suggestion I have is that if the income really is so amazingly high and the cost so amazingly low, why isn't everyone doing it?
I have no qualms with suicide ganking per se, but I do have issues with game mechanics which allow someone to be bumped and aggressed indefinitely without any repercussions to the gankers. It's perfectly within the mechanics and rules of the game, but I just can't shake the feeling that it's a cheap tactic that needs to be addressed.
Day 0 advice for new players: Day 0 Advice for New Players |

Warr Akini
Bat Country Goonswarm Federation
61
|
Posted - 2013.07.04 09:50:00 -
[314] - Quote
As the person who caused this and many other highsec-related tempests in a teapot, I am both thrilled and dismayed at the lack of understanding displayed in this thread. Even more shocking is the fact that there are just so many damned pages of it.
Thank you. Thank all of you. |

Kaarous Aldurald
ROC Academy The ROC
373
|
Posted - 2013.07.04 09:52:00 -
[315] - Quote
Warr Akini wrote:As the person who caused this and many other highsec-related tempests in a teapot, I am both thrilled and dismayed at the lack of understanding displayed in this thread. Even more shocking is the fact that there are just so many damned pages of it.
Thank you. Thank all of you.
Details? I'd love to hear the "not whining" side of things. Not posting on my main, and loving it.-á Because free speech.-á |

Elecktra Blue
Thunderwaffe Goonswarm Federation
23
|
Posted - 2013.07.04 09:53:00 -
[316] - Quote
Warr Akini wrote:As the person who caused this and many other highsec-related tempests in a teapot, I am both thrilled and dismayed at the lack of understanding displayed in this thread. Even more shocking is the fact that there are just so many damned pages of it.
Thank you. Thank all of you.
O! Captain My Captain! Miniluv Minister |

Elecktra Blue
Thunderwaffe Goonswarm Federation
23
|
Posted - 2013.07.04 10:04:00 -
[317] - Quote
Kaarous Aldurald wrote:Warr Akini wrote:As the person who caused this and many other highsec-related tempests in a teapot, I am both thrilled and dismayed at the lack of understanding displayed in this thread. Even more shocking is the fact that there are just so many damned pages of it.
Thank you. Thank all of you. Details? I'd love to hear the "not whining" side of things.
How about you take the time to learn through trial and error, and then get back to us? Miniluv Minister |

Infinity Ziona
Cloakers
167
|
Posted - 2013.07.04 10:25:00 -
[318] - Quote
Kaarous Aldurald wrote:Quote:I <3 you.
Not being sarcastic. I've had enough of the machismo-can't-be-tough-irl-so-gotta-be-tough-on-a-videogame attitude that seems to permeate the EvE elite community.
Well, it's more of an illusory self-projection, but hey, some people need something to feel good about. Sometimes it's "winning" (lol Charlie) over someone else in a spaceship lasers game.
Nauseating at times. Thank you for a dose of fresh air. "When confronted with their powerlessness, many noobs will attempt an attack on your real life, frequently insinuating that are a pathetic nerd irl. A special favorite of the noob is to question your sexuality, in particular to claim that you are a virgin, and that 'no real woman' would touch you voluntarily. Another popular tactic is to claim that you are/were helpless against physical abuse, and that you take out your frustrations on the innocent in game." I took that off of a post in the (forgive me) WoW forums. You can replace "noob" with "carebear" and it applies to EVE easily. Aside from calling them all virgins, you pretty much nailed it. I'd argue, that the kind of person you have to be to derive solace from imagining that someone who defeated you in a video game is actually a pathetic loser irl, would be the kind of person who isn't "winning!" irl themselves.  There is truth in the silly machismo stuff. I have ganked people. Suicided barges. Undocked disco battleship in Jita. Really the only thing I enjoy doing in EvE now is often called griefing. Thing is I do it for my own pleasure not to "harvest tears" or any of the childish prattle that comes from most gankers and or people who seem to want to superimpose their in game actions onto their out of game personality.
That does smack of desperation and a low self esteem.
I have this wonky friend. Hes a rl virgin and tall, gangly n nerdish. Those posts, especially the ones calling others "bads" really do conjure hos image in my mind. |

Warr Akini
Bat Country Goonswarm Federation
61
|
Posted - 2013.07.04 10:29:00 -
[319] - Quote
Let me put it this way:
Ganking a freighter is -by no means- easy. Anyone who truthfully says otherwise has not done what I do. Jump freighters are even harder.
Protecting a freighter is incredibly easy. Jump freighters are even easier to protect, for reasons listed in this hilarious thread, and others.
In short, if you were to place the physical representation of the minuscule amount of effort it requires to protect your gigantic beast of a hauler on one end of a seesaw, then drop the Titanic-equivalent amount of effort it takes to actually coordinate and execute a gank on the other end, it would provide that little speck with enough velocity to escape the Earth's atmosphere.
As to ISK discussions and suggestions about what kind of people gank fools, that can fall to people who care about that kind of thing. |

Debora Tsung
The Investment Bankers Guild
163
|
Posted - 2013.07.04 10:30:00 -
[320] - Quote
Kaarous Aldurald wrote:Quote:Nothing. Im just making observations about ganking being too easy, profitable and risk free. This is a player created problem. Were it not the tendency of people to load their freighters up with enough stuff to make it profitable, this would not happen.
See, that's another "problem". :)
If you (the hypothetical hauler) fill You freighter only with goods worth 200m isk, You'll have minimized Your loss in case of a successfull attack.
But see, so long as You don't autopilot around in circles, the chance of You getting ganked in a freighter in highsec is astronomically low because there are so many freighters out there.
But with each trip in succession the risk of getting ganked increases (statistically).
So, it might be downright stupid to not load Your Cargo hold to it's fullest extend(with the most valuable items possible). On the other hand, You could always have a bad day and get ganked three times in a row (provided you have enough freighters).  There's nothing a million chinese guys can't do cheaper. |
|

Kaarous Aldurald
ROC Academy The ROC
374
|
Posted - 2013.07.04 10:33:00 -
[321] - Quote
Quote:There is truth in the silly machismo stuff. I have ganked people. Suicided barges. Undocked disco battleship in Jita. Really the only thing I enjoy doing in EvE now is often called griefing. Thing is I do it for my own pleasure not to "harvest tears" or any of the childish prattle that comes from most gankers and or people who seem to want to superimpose their in game actions onto their out of game personality.
That does smack of desperation and a low self esteem.
Idk, people have been harvesting tears since long before EVE came into being. It's just funny, to be honest with you. Especially when you get that special someone who just explodes and pours all the vitriol he can muster at the person who killed his pixels.
Belan the Noble Looter, Angwe of Menethil Harbor, and more. It's been funny to me at least, for a very long time. I enjoy taking someone's unreasonable expectations and dashing them, typically by ganking them, and I know I'm not the only one.
So I'd say that harvesting tears is my pleasure. It's not to inflate my own sense of self esteem, it's because every time somebody just explodes on me for ganking them, I laugh so hard I fall out of my chair. Not posting on my main, and loving it.-á Because free speech.-á |

Kaarous Aldurald
ROC Academy The ROC
374
|
Posted - 2013.07.04 10:37:00 -
[322] - Quote
Warr Akini wrote:Let me put it this way:
Ganking a freighter is -by no means- easy. Anyone who truthfully says otherwise has not done what I do. Jump freighters are even harder.
Protecting a freighter is incredibly easy. Jump freighters are even easier to protect, for reasons listed in this hilarious thread, and others.
In short, if you were to place the physical representation of the minuscule amount of effort it requires to protect your gigantic beast of a hauler on one end of a seesaw, then drop the Titanic-equivalent amount of effort it takes to actually coordinate and execute a gank on the other end, it would provide that little speck with enough velocity to escape the Earth's atmosphere.
As to ISK discussions and suggestions about what kind of people gank fools, that can fall to people who care about that kind of thing.
Never tried a jump freighter myself. Never got the chance, they always... jump.
Thanks for the perspective! :)
I had kinda figured that coordinating 30 people plus scouts/scanners plus bumpers, could not possibly be easy. The most I've ever even come close is using Tornados. Catalysts much be a far cry. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
167
|
Posted - 2013.07.04 11:00:00 -
[323] - Quote
Warr Akini wrote:Let me put it this way:
Ganking a freighter is -by no means- easy. Anyone who truthfully says otherwise has not done what I do. Jump freighters are even harder.
Protecting a freighter is incredibly easy. Jump freighters are even easier to protect, for reasons listed in this hilarious thread, and others.
In short, if you were to place the physical representation of the minuscule amount of effort it requires to protect your gigantic beast of a hauler on one end of a seesaw, then drop the Titanic-equivalent amount of effort it takes to actually coordinate and execute a gank on the other end, it would provide that little speck with enough velocity to escape the Earth's atmosphere.
As to ISK discussions and suggestions about what kind of people gank fools, that can fall to people who care about that kind of thing. If ganking a freighter is so difficult Ill make you a bet. If I can't ISBox a 5 man freighter gank Ill give you 20 bill. If I can you give me 20 bill. We'll use Chribba to hold the isk? |

Gaara's sniper
Raging Ducks Goonswarm Federation
12
|
Posted - 2013.07.04 11:30:00 -
[324] - Quote
Ganking a freighter with 5 guys is so easy. Even i could do it with just 1. Suicide ganking is harder. thou you can try getting 5 faction fitted talos(or 3 faction fitted vindicators) and just gank the first afk autopilot freighter.
But hey, if we can use mittani as 3rd party, i'm willing to bet. It just that i don't trust Chribba :roll: :badtroll: |

Infinity Ziona
Cloakers
167
|
Posted - 2013.07.04 12:01:00 -
[325] - Quote
Gaara's sniper wrote:Ganking a freighter with 5 guys is so easy. Even i could do it with just 1. Suicide ganking is harder. thou you can try getting 5 faction fitted talos(or 3 faction fitted vindicators) and just gank the first afk autopilot freighter.
But hey, if we can use mittani as 3rd party, i'm willing to bet. It just that i don't trust Chribba :roll: :badtroll: Never heard of mittani, one of your scamming alts? Chribba will be fine. |

S Byerley
The Manhattan Engineer District
75
|
Posted - 2013.07.04 12:05:00 -
[326] - Quote
Infinity Ziona wrote:Never heard of mittani, one of your scamming alts?
I think he's the guy who posts all those LoL reviews. |

Jowen Datloran
Science and Trade Institute Caldari State
552
|
Posted - 2013.07.04 12:47:00 -
[327] - Quote
Regardless of other discussions, I actually think the cost (ISK wise) between a freighter (without cargo) and the ships/equipment you have to buy to suicide gank one is a tad disproportional in favor of the ganker. For industrial and transport ships it feels much better.
Not that I have any hope of any changes in that regard. HTFU and all that jazz. Mr. Science & Trade Institute, EVE Online Lorebook-á |

baltec1
Bat Country
7197
|
Posted - 2013.07.04 12:51:00 -
[328] - Quote
Jowen Datloran wrote:Regardless of other discussions, I actually think the cost (ISK wise) between a freighter (without cargo) and the ships/equipment you have to buy to suicide gank one is a tad disproportional in favor of the ganker. For industrial and transport ships it feels much better.
Not that I have any hope of any changes in that regard. HTFU and all that jazz.
Given enough people you can gank anything for free. |

Doc Spectre
Caldari Provisions Caldari State
12
|
Posted - 2013.07.04 12:56:00 -
[329] - Quote
Elder TheRock wrote:its not about the loss of money....
and i don-¦t want a discussion about these...
Its only to give CCP a feedback from faithful players
If you buy a ship to transport things from A to B, but you can-¦t do this while you where killed, also without cargo(see goon kills), then something goes wrong, hopefully you will understand this You've been playing for 8 years and you don't understand how EVE works?
GTFO...whiner... |

Mii Kro
Pulsar Inc. Goonswarm Federation
0
|
Posted - 2013.07.04 15:11:00 -
[330] - Quote
Yummmy Tears !!! |
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 15:25:00 -
[331] - Quote
Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards.
OP hasn't lost skills though?
Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station. |

Tippia
Sunshine and Lollipops
15375
|
Posted - 2013.07.04 15:29:00 -
[332] - Quote
Infinity Ziona wrote:Nice try but hitting a freighter with light missiles, or even med guns is a certainty. Missiles, maybe. Medium guns, no. The tracking formula doesn't work that way especially not when bumping is involved (and missiles aren't used because their damage methodology sucks for what's needed). So, probability of kill <1 on the hit mechanics alone, before we even get into all the myriad of other things that can go wrong.
Quote:And the ship popping and not getting concordekened is a moot point. No, it isn't. It means probability of loss <1.
This is not semantics. This is to show that even if we apply the incorrect rule that risk = cost +ù [probability <1], there is still risk. As it happens, it would be a risk regardless, and the fact that the probability is never 1 just further cements this. Since the ignorant and uninformed argument that GÇ£there is no risk for the gankersGÇ¥ always come up, it has a fuckton of bearing on the discussion: it shows that people who are complaining about ganking often have no idea how the game works; how ganking works; how risk works; and that their arguments are pretty much completely fallacious in every detail since they are based on misconception, assumption, and ignorance rather than any kind of reality or facts.
Put another way: the moment you say GÇ£ganking is risk freeGÇ¥ you disqualify yourself from discussing ganking because you don't understand any of the involved mechanics or concepts.
This simple fact is further bolstered by the other fact that freighters are not dying by the droves. If ganking were anywhere near as risk-free as these uniformed whingers suggest, there would be CONCORD clouds on every gate between Amarr/Dodixie/Jita/Rens, and the odds of seeing a freighter on the Jita undock would be absolutely minute. Instead, one undocks every couple of seconds and fly away unasailed, safe in the knowledge that the risk of their getting ganked is so close to zero as to make almost no difference at all. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 15:30:00 -
[333] - Quote
Thar Saal wrote:All threads like these show, and for that matter people like Ace demonstrate is that playing the game in a manor that allows for such negligence and carelessness has softened those players to a point where any threat or risk that can hurt their little lively hoods can't be dealt with using the mentality they've grown.
If you can't take the steps to defend yourself in such a hostile environment; around hostile people who are all looking to hurt you, then you deserve whatever losses occur. now post that bullshit kumbaya video nonsense crap to me so i can laugh in your face a second time.
excuse me, there are other crying threads which need my attention
Manner. Livelihood. Assorted punctuation issues.
6/10 Tries hard. Could do better. |

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 15:37:00 -
[334] - Quote
Infinity Ziona wrote: I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.
WAI. No need for my main to skill much beyond Cats for pvp fun enough from ganking rets in hisec with CCP pats on head all round. Same goes for OP pvp encounter, but loser and victor higher reqs and more at stake than cats/rets. WAI. CCP say HTFU, no fly with all balls in undocked basket.
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 15:43:00 -
[335] - Quote
0Lona 0ltor wrote:Miilla wrote:Eve, a harsh universe of crime and punishment. Says so on the box.
If you are mad, go out and punish them.
Contrary to common nub belief, there is no ponies in space. Eve was a harsh universe untill the last miner barge HP buff, now it's just a world of war crack clone. The miner buff was an IQ dumb down enougth. Eve would trully die if they buffed freighter HP or made ganking any harder.
But the tears would then be a veritable niagara.
Question: is origin of tears relevant? Are tears from carebears inherently more valuable than tears from 'no buff hisec AFK hammocks pls!' crowd?
If yes+postulation correct, result: lots of tears but wrong sort oh noes. |

Ace Uoweme
Republic Military School Minmatar Republic
363
|
Posted - 2013.07.04 15:44:00 -
[336] - Quote
Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station.
It's not about losing skills, it's about if you trained enough to fly such ships and all associated to fly them, it should reward the benefits for doing so.
Otherwise, why even level to be a freighter pilot?
And if that's so, there's fewer freighters to gank.
Cause and Effect.
Last time players did this with miners, the mining ships were buffed and changed for the better. Want to do the same with freighters? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Elizabeth Aideron
GoonWaffe Goonswarm Federation
54
|
Posted - 2013.07.04 15:46:00 -
[337] - Quote
Ace Uoweme wrote:Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station. It's not about losing skills, it's about if you trained enough to fly such ships and all associated to fly them, it should reward the benefits for doing so. Otherwise, why even level to be a freighter pilot? And if that's so, there's fewer freighters to gank. Cause and Effect. Last time players did this with miners, the mining ships were buffed and changed for the better. Want to do the same with freighters? Nevermind, it's a Goonie project to change EvE into PvE paradise.
of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability |

S Byerley
The Manhattan Engineer District
77
|
Posted - 2013.07.04 16:03:00 -
[338] - Quote
Tippia wrote:Put another way: the moment you say GÇ£ganking is risk freeGÇ¥ you disqualify yourself from discussing ganking because you don't understand any of the involved mechanics or concepts.
It's risk-free because the costs are certain and relatively low. You (or at least normal people) don't consider shooting ammo risky because while the payout is uncertain, the cost is consistent and known before you start.
Ganking is not risky in the normal sense because there's no collateral, no shiny ship investment that you might lose if things go horribly wrong.
Tippia wrote:This simple fact is further bolstered by the other fact that freighters are not dying by the droves.
I'd wager this is part obscurity, part general decency, and part fun factor. Historically, those become non-factors if someone popularizes the act and forces CCP to adjust things. You could argue it's better for CCP to remain reactionary in these areas (it has merit), but we might as well discuss how best to change things when **** does hit the fan. |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 16:16:00 -
[339] - Quote
Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station.
2 BIL will barely buy you a freighter, it wont touch a Jump freighter
How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Paul Castrin
Legio XX Valeria Victrix
0
|
Posted - 2013.07.04 16:38:00 -
[340] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
Ragequit please.
This is how EVE has always been and will always be. It's not save once you un-dock, get over it.
I don't need your stuff .
Signed, A true faithful player and 8 year veteran. |
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 16:56:00 -
[341] - Quote
Kaarous Aldurald wrote:Quote:I <3 you.
Not being sarcastic. I've had enough of the machismo-can't-be-tough-irl-so-gotta-be-tough-on-a-videogame attitude that seems to permeate the EvE elite community.
Well, it's more of an illusory self-projection, but hey, some people need something to feel good about. Sometimes it's "winning" (lol Charlie) over someone else in a spaceship lasers game.
Nauseating at times. Thank you for a dose of fresh air. "When confronted with their powerlessness, many noobs will attempt an attack on your real life, frequently insinuating that are a pathetic nerd irl. A special favorite of the noob is to question your sexuality, in particular to claim that you are a virgin, and that 'no real woman' would touch you voluntarily. Another popular tactic is to claim that you are/were helpless against physical abuse, and that you take out your frustrations on the innocent in game." I took that off of a post in the (forgive me) WoW forums. You can replace "noob" with "carebear" and it applies to EVE easily. Aside from calling them all virgins, you pretty much nailed it. I'd argue, that the kind of person you have to be to derive solace from imagining that someone who defeated you in a video game is actually a pathetic loser irl, would be the kind of person who isn't "winning!" irl themselves. 
In other words, 'no, u!'
|

Ace Uoweme
Republic Military School Minmatar Republic
363
|
Posted - 2013.07.04 17:01:00 -
[342] - Quote
Elizabeth Aideron wrote:of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability
But it doesn't justify the skill time when it's too easy for someone with less skills to destroy that freighter.
Now if the guy who downs the freighter is equally skilled, no argument. As both chose different "careers" and one was industry and the other combat.
But not for some 30 day wonder doing it.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 17:06:00 -
[343] - Quote
Callyuk wrote:Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station. 2 BIL will barely buy you a freighter, it wont touch a Jump freighter
Forgive me noob still not ofay with prices of stuff.
Motto still stands. Don't shoot your load into space if not enough in bank for second wind, amirite?
2bil, 2tril, 2mil, all same. I no fly Ret if my bank account has less than cost of new one. Makes first ret puppy eyes as it sits in dock waiting for second bankroll to build up, but if it goes bangbangboom, my eyes are dry as badabing badashming, replacement ready in seconds.
JF may be harder to get, though. I have no experience. Hi-level game seems pointless anyway as everything slower. |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
54
|
Posted - 2013.07.04 17:08:00 -
[344] - Quote
Ace Uoweme wrote:Elizabeth Aideron wrote:of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability But it doesn't justify the skill time when it's too easy for someone with less skills to destroy that freighter. Now if the guy who downs the freighter is equally skilled, no argument. As both chose different "careers" and one was industry and the other combat. But not for some 30 day wonder doing it. 
if levels in freighter skills should grant massive ehp buffs i assume levels in destroyer skills should grant massive dps buffs as well |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
9465
|
Posted - 2013.07.04 18:12:00 -
[345] - Quote
Ace Uoweme wrote:Elizabeth Aideron wrote:of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability But it doesn't justify the skill time when it's too easy for someone with less skills to destroy that freighter. Now if the guy who downs the freighter is equally skilled, no argument. As both chose different "careers" and one was industry and the other combat. But not for some 30 day wonder doing it. 
It takes 90 days for a fresh character to get into a freighter, it takes approx 23 days for a fresh character to get into a T2 gankalyst, by your logic 4x 23 day old destroyer pilots should be able to murder a freighter in highsec before Concord turn up, because they have invested an equal amount of time in training.
Using the freighter explosion in this thread it took 29 destroyers and someone in what was presumably a newbie frigate to take him down. Assuming that the destroyer pilots where flying T2 Catalysts (they're Goons, money isn't a problem) then we're looking at a skill training time investment of 667 days on the part of the gankers, vs a skill training time of 90 days on the part of the freighter pilot.
Given the time investment required to carry out the example gank above, it's fairly obvious that the skill investment required to destroy a freighter is an order of magnitude higher than the skill investment required to fly one.
In Eve you're a god, why have morals? |

S Byerley
The Manhattan Engineer District
78
|
Posted - 2013.07.04 18:28:00 -
[346] - Quote
Jonah Gravenstein wrote:Using the freighter explosion in this thread it took 29 destroyers and someone in what was presumably a newbie frigate to take him down. Assuming that the destroyer pilots where flying T2 fit Catalysts (they're Goons, money isn't a problem) then we're looking at a skill training time investment of 667 days (29*23) on the part of the gankers, vs a skill training time of 90 days on the part of the freighter pilot.
The few pilots I looked up use meta 0 fits for the cats, T2 for the brutii
http://eve.battleclinic.com/killboard/killmail.php?id=20006665 |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
9465
|
Posted - 2013.07.04 19:12:00 -
[347] - Quote
S Byerley wrote:Jonah Gravenstein wrote:Using the freighter explosion in this thread it took 29 destroyers and someone in what was presumably a newbie frigate to take him down. Assuming that the destroyer pilots where flying T2 fit Catalysts (they're Goons, money isn't a problem) then we're looking at a skill training time investment of 667 days (29*23) on the part of the gankers, vs a skill training time of 90 days on the part of the freighter pilot. The few pilots I looked up use meta 0 fits for the cats, T2 for the brutii http://eve.battleclinic.com/killboard/killmail.php?id=20006665
It turns out I erred on the cautious side with my 23 days for a T2 Catalyst, you can train the skills necessary for a T2 fit in the 23 days, but you can't fit it because of PG and CPU issues. It's actually nearer 50 days to get from newbie to efficient killing machine in a T2 Catalyst.
The fit in the killmail you linked only requires about 3 days to get the bare skills and then about another 14 to actually get it all to fit because of the PG and CPU issues.
Either way the maths still stands up to scrutiny, 29 pilots in meta 0 Catalysts, fitted as per the killmail you linked still required a total of 493 days training to carry out the gank I used as an example.
In Eve you're a god, why have morals? |

Tubrug1
Wormhole Engineers Greater Realms
211
|
Posted - 2013.07.04 19:14:00 -
[348] - Quote
Ah, this will make a good headline. "Great Goons Gank Greedy Pubbie". Writer of The Eve Onion http://eveion.blogspot.co.uk/
|

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 19:56:00 -
[349] - Quote
This is how it went down. 2 machs bumped the freighter for 10 minutes or so (to get out of range of gate guns) and agressed with a rookie toon before goons showed up. Goons got there regrouped got concord in sys off grid that took em another 5-10 minutes (agressed with another rookie toon) then they warped in i went global just after they landed. Concord came in as they fired on the freighter and Concord insta popped em so they got off one or two volleys the first round (they failed), Then they bumped (just 1 Machariel now) and agressed freighter 2 more times before they came in sys (1more time after they were in sys) with rookie toons to keep timer on it for 30 more minutes (15+15) (60 or so minutes in total) while they deaggressed global and reshipped then they came back in sys for another 5-10 minutes then finished it.
This is the intention of CCP Devs so its ruled as Intended Mechanics All is good Maybe maybe not How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Frostys Virpio
Lame Corp Name
541
|
Posted - 2013.07.04 20:04:00 -
[350] - Quote
baltec1 wrote:Jowen Datloran wrote:Regardless of other discussions, I actually think the cost (ISK wise) between a freighter (without cargo) and the ships/equipment you have to buy to suicide gank one is a tad disproportional in favor of the ganker. For industrial and transport ships it feels much better.
Not that I have any hope of any changes in that regard. HTFU and all that jazz. Given enough people you can gank anything for free.
You are not planning a gank fleet made out of free noob ship right? |
|

baltec1
Bat Country
7201
|
Posted - 2013.07.04 20:05:00 -
[351] - Quote
Ace Uoweme wrote:Elizabeth Aideron wrote:of course you get a benefit, the benefit of being able to sit in a freighter and move piles of **** around the galaxy. it doesnt grant you invulnerability But it doesn't justify the skill time when it's too easy for someone with less skills to destroy that freighter. Now if the guy who downs the freighter is equally skilled, no argument. As both chose different "careers" and one was industry and the other combat. But not for some 30 day wonder doing it. 
The only single pilot that can kill a freighter before concord shows up is a titan pilot.
|

baltec1
Bat Country
7201
|
Posted - 2013.07.04 20:06:00 -
[352] - Quote
Frostys Virpio wrote:baltec1 wrote:Jowen Datloran wrote:Regardless of other discussions, I actually think the cost (ISK wise) between a freighter (without cargo) and the ships/equipment you have to buy to suicide gank one is a tad disproportional in favor of the ganker. For industrial and transport ships it feels much better.
Not that I have any hope of any changes in that regard. HTFU and all that jazz. Given enough people you can gank anything for free. You are not planning a gank fleet made out of free noob ship right?
It would take hundreds |

Frostys Virpio
Lame Corp Name
541
|
Posted - 2013.07.04 20:11:00 -
[353] - Quote
baltec1 wrote:Frostys Virpio wrote:baltec1 wrote:Jowen Datloran wrote:Regardless of other discussions, I actually think the cost (ISK wise) between a freighter (without cargo) and the ships/equipment you have to buy to suicide gank one is a tad disproportional in favor of the ganker. For industrial and transport ships it feels much better.
Not that I have any hope of any changes in that regard. HTFU and all that jazz. Given enough people you can gank anything for free. You are not planning a gank fleet made out of free noob ship right? It would take hundreds 
A velator with 2 civilian light electron blaster (thats after poaching off extra velators) put out an incredible 8 dps at all V. Free is out of the question imo at this point. Too bad...
22524.25 second worth of dps.
1200 player on a node before it become stupid
18 seond of dps without concord intervention
Add 3 velator to cancel the 17 hps of regen.
Maybe...
More edits : We need to move those velator within the 0.6km of optimal. |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 20:18:00 -
[354] - Quote
it would only take 10 velators with all t1 named mods with 2 aggressors and a machariel pilot that smokes crack since he would have to bump him 23 hrs How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Frostys Virpio
Lame Corp Name
541
|
Posted - 2013.07.04 20:20:00 -
[355] - Quote
Callyuk wrote:it would only take 10 velators with all t1 named mods with 2 aggressors and a machariel pilot that smokes crack since he would have to bump him 23 hrs
Those are not free. You are skirting the rules. |

Rasicloud
Helios Alliance Tactical Narcotics Team
3
|
Posted - 2013.07.04 20:33:00 -
[356] - Quote
if u have a motherf*****g urgent transport and want safe travel with your frighter, simply get a buddy/alt in a rapier/huggin/daredevil to instalock+web you.
the whole miniluv ganking needs a ton of preparations and metagaming (buying+fitting+transport ships to target systems, get enough people to fly those ships,coordinate (broadcasts and voicecomms) them so that they fire simultaniously etc. people doing this deserve a reward |

S Byerley
The Manhattan Engineer District
78
|
Posted - 2013.07.04 20:36:00 -
[357] - Quote
Rasicloud wrote:the whole miniluv ganking needs a ton of preparations and metagaming (buying+fitting+transport ships to target systems, get enough people to fly those ships,coordinate (broadcasts and voicecomms) them so that they fire simultaniously etc. people doing this deserve a reward
Sounds like incursions with less risk and better payout.
Oh, I forgot, PVE is always easier because it's PVE. |

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 20:39:00 -
[358] - Quote
a normal propper gank i agree deserves a reward but i dont care how much time you put into abusing a game mechanic it dosent deserve a reward. thats like saying a bot designer deserves a reward because he spent a lot of time making a bot. Its not working as intended How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
54
|
Posted - 2013.07.04 20:42:00 -
[359] - Quote
Callyuk wrote:a normal propper gank i agree deserves a reward but i dont care how much time you put into abusing a game mechanic it dosent deserve a reward. thats like saying a bot designer deserves a reward because he spent a lot of time making a bot. Its not working as intended
again, this is exactly what it was designed for |

Warpshade
Warped Industries
67
|
Posted - 2013.07.04 20:47:00 -
[360] - Quote
Let me get this straight, the OP claims to of played Eve for 8 years, yet still doesn't understand the game? 
|
|

Callyuk
Thundercats The Initiative.
6
|
Posted - 2013.07.04 21:39:00 -
[361] - Quote
Starkiller Lothlorien wrote:Callyuk wrote:Starkiller Lothlorien wrote:Ace Uoweme wrote:Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at. Or rethink our skill system, because what's the point in leveling these skills, when a 2 week player can destroy what took 3+ months to skill for? Even WoW rewards hard work better than this.Put the time in = earned your rewards. OP hasn't lost skills though? Should have backup 2bil for buying replacement JF if ganked before he disembarks it from a station. 2 BIL will barely buy you a freighter, it wont touch a Jump freighter Forgive me noob still not ofay with prices of stuff. Motto still stands. Don't shoot your load into space if not enough in bank for second wind, amirite? 2bil, 2tril, 2mil, all same. I no fly Ret if my bank account has less than cost of new one. Makes first ret puppy eyes as it sits in dock waiting for second bankroll to build up, but if it goes bangbangboom, my eyes are dry as badabing badashming, replacement ready in seconds. JF may be harder to get, though. I have no experience. Hi-level game seems pointless anyway as everything slower.
If every super pilot used your motto we wouldn't have a super fleet now would we How Goons Gank Freighters with the new flagging system.
http://www.youtube.com/watch?v=wdq5in9fR-Y
https://forums.eveonline.com/default.aspx?g=posts&t=254193&p=25
Theres a gear at the bottom right in every YOUTUBE video use it |

Ellendras Silver
Bite Me inc Bitten.
56
|
Posted - 2013.07.04 22:06:00 -
[362] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
i get it being ganked sucks specially if its expensive which a JF loss is by definition. what you could do is be more carefull it sucks but what can you do. its one of the things that makes eve a great game.
goons suck that is true well join the war against them! or support the ones that fight goons  |

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.07.04 22:33:00 -
[363] - Quote
Goons don't suck. Goons flying CCP flag. Parse this, Johnny B Good.
Ganking is emergent gameplay. In olden days MMOs alter this, tweak that when playerbase cries out for halpme when gankers strike. Here in Eve, if mechanics not being broken, anything goes. It's what makes the game the game. It is what it is, as they say in Germany.
Better question maybe is why anyone bothers with 'level progression' in small->medium->big ships that all do same thing but more risk.
Vent mines, cheap to replace. Ret mines more, but risky gank-bait, swishing skirts in belts for Cat kerbcrawlers. Cost a bomb to buy again after podding. What for to get ret? Doing same stuff anyway.
Same for haulers. Oops my rookie hauler disappeared into a wormhole, sorry Johnny it's down the plughole. Wave.
No problemo, here's 300k, get another.
JF gone? Sell the silver, cry on forum. Lesson learned. I will stay small and under the radar and I will be safe. |

Short Stack122
Knights Of The Chloroform
5
|
Posted - 2013.07.05 00:07:00 -
[364] - Quote
sounds like a lot of people are mad that someone used less money and a lot more cunning to take out a larger and more expensive ship. maybe some of the energy expended here complaining was used to think of ways to outsmart the gankers then these threads wouldnt exist.... |

Kaarous Aldurald
ROC Academy The ROC
382
|
Posted - 2013.07.05 00:09:00 -
[365] - Quote
Short Stack122 wrote:sounds like a lot of people are mad that someone used less money and a lot more cunning to take out a larger and more expensive ship. maybe some of the energy expended here complaining was used to think of ways to outsmart the gankers then these threads wouldnt exist....
Or, if they got a single friend to double web their freighters... Not posting on my main, and loving it.-á Because free speech.-á |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
9520
|
Posted - 2013.07.05 00:19:00 -
[366] - Quote
Kaarous Aldurald wrote:Short Stack122 wrote:sounds like a lot of people are mad that someone used less money and a lot more cunning to take out a larger and more expensive ship. maybe some of the energy expended here complaining was used to think of ways to outsmart the gankers then these threads wouldnt exist.... Or, if they got a single friend to double web their freighters...
That requires effort and a knowledge of game mechanics, most of the gank victims can't be arsed to participate in either.
In Eve you're a god, why have morals? |

Tarsas Phage
Freight Club Whores in space
209
|
Posted - 2013.07.05 00:39:00 -
[367] - Quote
The OP is blind idiot;
His JF was ganked in the pipe from zinkon/vehan to amarr. The OP's alliance lives in and around Aridia, next door. This pipe should be very well-known to him, and if he had bothered paying attention to the Big Kills page on eve-kill, he would have known that the pipe was a Danger Zone as plenty of other freighter ganks occurred in that pipe that day, prior to his loss.
Situational awareness, people. If you don't have it and think that paying attention to what's going on by consuming every source of information possible is "something I shouldn't have to do" then you deserve losses like this.
A scout with MinLuv toonies set red could have saved him. Completely skipping over highsec via cyno chain to get him closer to his destination could have saved him. A quick glance at the killboards could have saved him. This "freighters need slots" nonsense is thinking the wrong way - you can't EFT yourself out of laziness, and even if you could, CCP shouldn't be encouraging it.
In addition, a ship's survivability should in no way ever be linked to its cost. Want an example? Titans can cost well over 100bn, yet a lone HIC/dictor - just one! - can completely screw over a Titan pilot's day. This is why you don't move such vulnerable ships without some sort of support appropriate for its role and environment.
|

Infinity Ziona
Cloakers
168
|
Posted - 2013.07.05 03:14:00 -
[368] - Quote
Short Stack122 wrote:sounds like a lot of people are mad that someone used less money and a lot more cunning to take out a larger and more expensive ship. maybe some of the energy expended here complaining was used to think of ways to outsmart the gankers then these threads wouldnt exist.... The issue is its too easy, too risk free and too profitable. It takes no cunning.Bumping ships is basic.Fitting a dessie is basic. |

Jonah Gravenstein
Balius and Xanthus Traditional Gunsmiths
9557
|
Posted - 2013.07.05 03:46:00 -
[369] - Quote
Infinity Ziona wrote:Short Stack122 wrote:sounds like a lot of people are mad that someone used less money and a lot more cunning to take out a larger and more expensive ship. maybe some of the energy expended here complaining was used to think of ways to outsmart the gankers then these threads wouldnt exist.... The issue is its too easy, too risk free and too profitable. It takes no cunning.Bumping ships is basic.Fitting a dessie is basic. Bumping is easy in principle, not quite so easy in practice. Destroyers are easy to fit, in that you are correct, what isn't so easy is organising and coordinating multiple pilots who in general have a very small window of opportunity in which to carry out their task before needing to reship. Using game mechanics, clever tactics and deceit to your advantage in performing a gank adeptly are the very efinition of cunning.
Try it with 15+ pilots, in highsec, with concord and facpo harassment and then get back to us and then tell us how easy it is to carry out a JF gank with Destroyers.
In Eve you're a god, why have morals? |

Shainai
Anomalous Existence
6
|
Posted - 2013.07.05 05:00:00 -
[370] - Quote
Phish wrote:Honestly it is a very stupid mechanic. To let a bunch of ships that total less then 30M kill a freighter. There needs to be a way to fight back on the freighters side, so if your AFK your dead but if your active and there you can so something with at least a chance of saving your ship. (a chance, doesn't have to be 100%, but at least 50% would be nice)
There is a way to save your ship and we have used it to escape a goon gank attempt, recently even. Pilot was on coms, said goons are trying to gank me please send help, we sent help... webbers help a LOT! |
|

baltec1
Bat Country
7205
|
Posted - 2013.07.05 05:29:00 -
[371] - Quote
Infinity Ziona wrote: The issue is its too easy, too risk free and too profitable. It takes no cunning.Bumping ships is basic.Fitting a dessie is basic.
It is only as easy, profitable and risky as the target makes it. |

Andski
GoonWaffe Goonswarm Federation
8357
|
Posted - 2013.07.05 05:34:00 -
[372] - Quote
Anna Djan wrote:Although I see this as a whine post, being able to gank a 7bil ship with 500mil worth in highsec needs looking at.
Since when is "you must lose X amount of ISK to kill X amount of ISK" a rule in highsec?
It was never a rule, it's nonsense Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

cyndrogen
Occultum Scientia Black Flame.
162
|
Posted - 2013.07.05 05:40:00 -
[373] - Quote
I'm sorry for your loss, really I feel bad but did you say goons ganked you???
Seriously, have you not figured out how to set a negative standing on an entire alliance yet? You mark all the goons and you will know how many are in local. If you still decide to move through the system well.... it's your fault. just undock in a shuttle and do a dscan for gank fleets, its not that hard. Plus the fact that you did this TWICE now shows that your corp mates are willing to risk 1.2 billion in one haul even after losing their stuff before.
Your corp mate is lazy and goons only tauht him a valuable lesson, albeit expensive. They outplayed him and he is completely incompetent for flying without intel. I would fire him or her actually from my corp for having this happen twice. |

Marlona Sky
D00M. Northern Coalition.
3983
|
Posted - 2013.07.05 07:06:00 -
[374] - Quote
cyndrogen wrote:I'm sorry for your loss, really I feel bad but did you say goons ganked you???
Seriously, have you not figured out how to set a negative standing on an entire alliance yet? You mark all the goons and you will know how many are in local. If you still decide to move through the system well.... it's your fault. just undock in a shuttle and do a dscan for gank fleets, its not that hard. Plus the fact that you did this TWICE now shows that your corp mates are willing to risk 1.2 billion in one haul even after losing their stuff before.
Your corp mate is lazy and goons only taught him a valuable lesson, albeit expensive. They outplayed him and he is completely incompetent for flying without intel. I would fire him or her actually from my corp for having this happen twice. Haha. You obviously don't know how these things operate do you? Let me help you a bit here.
- They will not be waiting in system for your scout to spot them, local will look normal and friendly.
- You will be perma-bumped by neutrals that are the suicide gankers alts.
- Any attempt to log off to escape the neutral bumpers results in more neutral alts in noob ships shooting you suiciding to cause you to maintain an aggression timer, thus you will never log off because they will always have a fresh alt in an Ibis to re-aggress you.
- Then after you can't warp, can't log, the suicide group logs in or jumps in.
- You die.
I hope this helps. . |

Andski
GoonWaffe Goonswarm Federation
8357
|
Posted - 2013.07.05 07:29:00 -
[375] - Quote
Marlona Sky wrote:You will be perma-bumped by neutrals that are the suicide gankers alts.
yeah if only jump freighters had a way to escape neutral bumpers
hmm Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

M9700 Onzo
Caldari Provisions Caldari State
0
|
Posted - 2013.07.05 08:35:00 -
[376] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom
My friend.... it is for this sweet tears that the ganks happen in the first place... your misplaced anger feeds those who train a day old disposable character into a catalyst and prey on the rich high sec players who are too lazy to jump gate to gate and scout for gate camps and fly on autopilot.
If you played 8 years and you have not learnt this much there is no help for you. |

Marlona Sky
D00M. Northern Coalition.
3983
|
Posted - 2013.07.05 09:22:00 -
[377] - Quote
Andski wrote:Marlona Sky wrote:You will be perma-bumped by neutrals that are the suicide gankers alts. yeah if only jump freighters had a way to escape neutral bumpers hmm Well yes, there is cynoing out, but what about normal freighters? . |

Kaarous Aldurald
ROC Academy The ROC
387
|
Posted - 2013.07.05 09:27:00 -
[378] - Quote
Marlona Sky wrote:Andski wrote:Marlona Sky wrote:You will be perma-bumped by neutrals that are the suicide gankers alts. yeah if only jump freighters had a way to escape neutral bumpers hmm Well yes, there is cynoing out, but what about normal freighters?
The thread is about JFs. There's a whole other thread about regular freighters. Not posting on my main, and loving it.-á Because free speech.-á |

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.07.05 10:17:00 -
[379] - Quote
Marlona Sky wrote:cyndrogen wrote:I'm sorry for your loss, really I feel bad but did you say goons ganked you???
Seriously, have you not figured out how to set a negative standing on an entire alliance yet? You mark all the goons and you will know how many are in local. If you still decide to move through the system well.... it's your fault. just undock in a shuttle and do a dscan for gank fleets, its not that hard. Plus the fact that you did this TWICE now shows that your corp mates are willing to risk 1.2 billion in one haul even after losing their stuff before.
Your corp mate is lazy and goons only taught him a valuable lesson, albeit expensive. They outplayed him and he is completely incompetent for flying without intel. I would fire him or her actually from my corp for having this happen twice. Haha. You obviously don't know how these things operate do you? Let me help you a bit here.
- They will not be waiting in system for your scout to spot them, local will look normal and friendly.
- You will be perma-bumped by neutrals that are the suicide gankers alts.
- Any attempt to log off to escape the neutral bumpers results in more neutral alts in noob ships shooting you suiciding to cause you to maintain an aggression timer, thus you will never log off because they will always have a fresh alt in an Ibis to re-aggress you.
- Then after you can't warp, can't log, the suicide group logs in or jumps in.
- You die.
I hope this helps.
This WAI according to CCP.
CCP approves of hideously boring gameplay. OP and ilk need to man up and self-destruct if in this position. Only honorable way out, deprive gaboons of win.
Seriously, just ctrl-alt-delet and end process, the. go down the pub and sink a few, hours later you'll be laughing off the loss.
Game. |

Ace Uoweme
Republic Military School Minmatar Republic
368
|
Posted - 2013.07.05 10:26:00 -
[380] - Quote
Infinity Ziona wrote:Short Stack122 wrote:sounds like a lot of people are mad that someone used less money and a lot more cunning to take out a larger and more expensive ship. maybe some of the energy expended here complaining was used to think of ways to outsmart the gankers then these threads wouldnt exist.... The issue is its too easy, too risk free and too profitable. It takes no cunning.Bumping ships is basic.Fitting a dessie is basic.
That's where the problem is: it's too easy.
If EvE wants to be considered hard CCP can't just let something this easy exist. My healer in WoW can he harder to play, than this mechanic allows. That's how simple it is.
Defending it as a combat tactic shows the players want a game that is as easy as how they think WoW is. WoW long did away with cheap tactics like Divine Intervention (aggro things on the pally [like using a hunter's misdirect], he dies, so the whole raid can pass through mobs). But EvE players still want DI like tactics, and also want to claim EvE is harder to play???
Trying to force players to play without DI, by using DI as their tactic is beyond weird, especially defending it as legit (DI never was designed to avoid mobs [it was designed to sacrifice yourself so someone else can live, like a tank], why it was eliminated) to try to enforce having a fleet escort freighters. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
|

Nightshade Mary
Sarz'na Khumatari The Unthinkables
19
|
Posted - 2013.07.05 10:43:00 -
[381] - Quote
This really makes me wonder how hard this is. It's a Jumpfreighter.
Burn the isotopes to jump close to where you need to go. Then fly the few remaining jumps.
Keep an exit cyno handy.
Yes, it's "easy" to gank a JF. It does however have a very viable exit strategy. |

Infinity Ziona
Cloakers
169
|
Posted - 2013.07.05 11:14:00 -
[382] - Quote
Nightshade Mary wrote:This really makes me wonder how hard this is. It's a Jumpfreighter.
Burn the isotopes to jump close to where you need to go. Then fly the few remaining jumps.
Keep an exit cyno handy.
Yes, it's "easy" to gank a JF. It does however have a very viable exit strategy. So what your saying is its safer to jump into lowsec and then back into high to move an empty jump freighter than move it through high. . . Seems a tad weird dont you think. . .
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.07.05 11:15:00 -
[383] - Quote
Ace Uoweme wrote:Infinity Ziona wrote:Short Stack122 wrote:sounds like a lot of people are mad that someone used less money and a lot more cunning to take out a larger and more expensive ship. maybe some of the energy expended here complaining was used to think of ways to outsmart the gankers then these threads wouldnt exist.... The issue is its too easy, too risk free and too profitable. It takes no cunning.Bumping ships is basic.Fitting a dessie is basic. That's where the problem is: it's too easy. If EvE wants to be considered hard CCP can't just let something this easy exist. My healer in WoW can he harder to play, than this mechanic allows. That's how simple it is. Defending it as a combat tactic shows the players want a game that is as easy as how they think WoW is. WoW long did away with cheap tactics like Divine Intervention (aggro things on the pally [like using a hunter's misdirect], he dies, so the whole raid can pass through mobs). But EvE players still want DI like tactics, and also want to claim EvE is harder to play??? Trying to force players to play without DI, by using DI as their tactic is beyond weird, especially defending it as legit (DI never was designed to avoid mobs [it was designed to sacrifice yourself so someone else can live, like a tank], why it was eliminated) to try to enforce having a fleet escort freighters.
Ace I like you but stop talking about Wow. Eve not Wow. Thank god.
No need to bring Wow into it. Ganking is easy. Yes nobody disagrees. WAI. Eve hard cold unfair universe. In RL if Bill Gates goes to Times Square, says 'free money and clean hookers, no catch!', people complain too easy? No.
Eve sandbox RL simulator - difficulty irrelevant. The strong survive. Easy peasy gank big kill peenygrow bragrights fine aok as long as not exploiting.
Complain about boring gameplay not rubbish like risk/reward imbalance. Who cares? |

Andski
GoonWaffe Goonswarm Federation
8361
|
Posted - 2013.07.05 11:16:00 -
[384] - Quote
ganking freighters/JFs is easy once you take care of the "little details" like organizing and logistics
it's also completely free of risk because there's no chance of somebody jamming enough of your DPS to deny you the kill or getting the kill and having nothing valuable drop Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
8361
|
Posted - 2013.07.05 11:27:00 -
[385] - Quote
basically anyone who thinks it's too easy has never actually done any freighter ganking and would likely screw up hilariously if they tried it, but even after failing at doing something "easy" they'll just come back and continue saying it's too easy and must be nerfed Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Talon SilverHawk
Ronin Cartel The G0dfathers
612
|
Posted - 2013.07.05 11:35:00 -
[386] - Quote
Obunagawe wrote:Jump freighters have crazy EHP with the relevant skills maxed, like 450,000 or something. That's a LOT of nados.
Just train the skill properly and dont fly with JF1 and no tank skills at all.
Does make you wonder what the point of a freighter is if you cant't use it to its full potentiial as far as cargo hauling is concerned, limits on value due to ganks make this ship a bit pointless tbh.
Tal
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.07.05 11:35:00 -
[387] - Quote
Andski wrote:basically anyone who thinks it's too easy has never actually done any freighter ganking and would likely screw up hilariously if they tried it, but even after failing at doing something "easy" they'll just come back and continue saying it's too easy and must be nerfed
Well you would say that, you're in the goomwaffe. |

Ace Uoweme
Republic Military School Minmatar Republic
368
|
Posted - 2013.07.05 11:35:00 -
[388] - Quote
Starkiller Lothlorien wrote:Ace I like you but stop talking about Wow. Eve not Wow. Thank god.
No need to bring Wow into it. Ganking is easy. Yes nobody disagrees. WAI. Eve hard cold unfair universe. In RL if Bill Gates goes to Times Square, says 'free money and clean hookers, no catch!', people complain too easy? No.
Eve sandbox RL simulator - difficulty irrelevant. The strong survive. Easy peasy gank big kill peenygrow bragrights fine aok as long as not exploiting.
Complain about boring gameplay not rubbish like risk/reward imbalance. Who cares?
All I do is offer the examples, and in this case, a perfect one that fits (and a game doesn't need to be WoW to be the same).
BTW, EvE isn't even a real life simulator. Human interaction via a computer isn't RL, real time (and that's even debatable due to latency) possibly. Even if some thing is player created, the tactics can be so simple to cause so much damage, that it's fair to claim it's broken or plain to easy. If the game never gets updated or fixed, then it's "anything that goes". But if it's expected to be fixed or nerfed or buffed, folks are free to express unfairness. That's how it is in games, no matter what title.
When something is too simple and remains as a tactic, in a game that wants to be known as rougher and tougher, it doesn't jive. And that will be compared to WoW, as you just did.
The point is...it's still too easy...My WoW healer is harder to play.
Get it?
Want fun? Want competitive gameplay? Or ease? What is it? If it's to be always rougher and tougher, the mechanics need to reflect it. Or anything goes and lose that hard edge. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.07.05 11:51:00 -
[389] - Quote
Ace Uoweme wrote:Starkiller Lothlorien wrote:Ace I like you but stop talking about Wow. Eve not Wow. Thank god.
No need to bring Wow into it. Ganking is easy. Yes nobody disagrees. WAI. Eve hard cold unfair universe. In RL if Bill Gates goes to Times Square, says 'free money and clean hookers, no catch!', people complain too easy? No.
Eve sandbox RL simulator - difficulty irrelevant. The strong survive. Easy peasy gank big kill peenygrow bragrights fine aok as long as not exploiting.
Complain about boring gameplay not rubbish like risk/reward imbalance. Who cares? All I do is offer the examples, and in this case, a perfect one that fits (and a game doesn't need to be WoW to be the same..
Relevance of Wow example irrelevant. Problem is, when you bang on about Wow all the daylong time, people think you're a tosspot. Not help your argument.
I really like AM rounds. Anti-Matter super cool sci-fi concept. Mmm. But AM's no good against long-range rats with missiles. Using AM not help me win. Hurt me in fact.
Wow is wrong ammo to use in forum pvp. Change ammo, maybe hit more. Savvy?
I'm on your side, but I don't know what you're blathering on about with Divine intervention.
Please don't explain. |

Andski
GoonWaffe Goonswarm Federation
8362
|
Posted - 2013.07.05 11:52:00 -
[390] - Quote
Starkiller Lothlorien wrote:Andski wrote:basically anyone who thinks it's too easy has never actually done any freighter ganking and would likely screw up hilariously if they tried it, but even after failing at doing something "easy" they'll just come back and continue saying it's too easy and must be nerfed Well you would say that, you're in the goomwaffe.
and i'm also right Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
|

TigerXtrm
Black Thorne Corporation The Cursed Few
80
|
Posted - 2013.07.05 11:54:00 -
[391] - Quote
I can't grasp the notion of someone having the money to not only buy a JF AND load it with 1.2 billion in assets, but also has no clue how to fly it and apparently has no clue about how this game works.
Did you buy your char or something? Because no seasoned EVE vet would ever complain about this ****. http://www.youtube.com/watch?v=UoavH8xbrPE |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
355
|
Posted - 2013.07.05 12:06:00 -
[392] - Quote
Elder TheRock wrote:NEXT sensless Jumpfreighter was ganked by Goons
Cargovalue: 1.2 bil
CCP you want this kind of "pvp"....if yes, you will lost all old players which gave your game the chance to grow 10 years ago!
I play now over 8 years Eve....but now its over for me....
and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"
It was not my, it was only a good friend in my corporation....the second one in the last 2 month....
we will quit now....
THANKYOU CCP Regards Tom Can I have your stuff?
kthxbye |

Ace Uoweme
Republic Military School Minmatar Republic
368
|
Posted - 2013.07.05 12:35:00 -
[393] - Quote
Starkiller Lothlorien wrote:Wow is wrong ammo to use in forum pvp. Change ammo, maybe hit more. Savvy?
I'm on your side, but I don't know what you're blathering on about with Divine intervention.
Please don't explain.
You don't understand it, but a WoW player who played before all the 4.0.1 changes does (a player you would like in EvE). Part of what I also do is breaking down learning barriers. WoW has over 50% of all MMO players. If EvE ever wants to attract players (and players who remember the old days of gaming) it has to attract them from that source. Plain and simple. EvE has to relate to what they know. Showing EvE as is will be Greek, and at the gate why should they come here if they must start anew?
CCP may not understand it, but it shows relation. Either to not repeat history, or not to reinvent the wheel saving time. It has been done before in a game that is 10x larger. Save your resources or expand and not make the same mistakes.
Players don't understand it, but once they see gaming is a vast domain and offers a lot of possibilities, they will see something that interesting that they would like.
Forums are public. They are open to anyone to read.
I want EvE to succeed, if for anything because I'm paying for it (not playing for free), and it's got to be worth the money. Be it in gameplay, assets, and those little details that show a POLISHED game. To also help remove the public perception of sandbox games, because it needs to be done to attract players. And in this industry, if a game doesn't have the players it doesn't have the money, and without the money...the game doesn't become better, it becomes stagnant. Fastest way for players to leave is that they're bored.
Things on this thread is but an example of it. A player who choses to fly freighters as a "career" is now out of the picture. What will he do in the meantime that is fun to hang around? How long will it take for him to generate billions of ISK to play again? And if he's frustrated about it all, will EvE have a player to replace him if he leaves due to it?
One man's fun, is another man's poison. If the poison can be applied too liberally and easily, can you see how and why it can be a problem now? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

baltec1
Bat Country
7209
|
Posted - 2013.07.05 13:02:00 -
[394] - Quote
Riddle me this.
If freighters are so easy to kill and make heaps of isk doing it why is there only a few dosen kills a month? Seems a rather low number given the hundreds of thousands of trips made every month.
Seem like a very rare thing indeed. |

Soylent Jade
New Order Logistics CODE.
21
|
Posted - 2013.07.05 13:03:00 -
[395] - Quote
http://www.quickmeme.com/meme/3v2srn/ Making hisec better...one Catalyst at a time
minerbumping.com |

Ace Uoweme
Republic Military School Minmatar Republic
368
|
Posted - 2013.07.05 13:07:00 -
[396] - Quote
baltec1 wrote:Riddle me this.
If freighters are so easy to kill and make heaps of isk doing it why is there only a few dosen kills a month? Seems a rather low number given the hundreds of thousands of trips made every month.
Seem like a very rare thing indeed.
Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Rebson
Viziam Amarr Empire
0
|
Posted - 2013.07.05 13:14:00 -
[397] - Quote
First thing I learn has a new player: Never haul alone in low sec and always check Dotmap for recent ship kills before moving from zone to zone.
basic rule in this game I am surprise you play this for 8 years and didn't know that |

baltec1
Bat Country
7209
|
Posted - 2013.07.05 13:24:00 -
[398] - Quote
Ace Uoweme wrote:baltec1 wrote:Riddle me this.
If freighters are so easy to kill and make heaps of isk doing it why is there only a few dosen kills a month? Seems a rather low number given the hundreds of thousands of trips made every month.
Seem like a very rare thing indeed. Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about.
So this is not an issue and is a rare, easily avoided thing. |

Tippia
Sunshine and Lollipops
15380
|
Posted - 2013.07.05 13:25:00 -
[399] - Quote
Ace Uoweme wrote:Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about. GǪok, and what's the reason everyone else isn't doing it? After all, if it was easy and bountiful in ISK, people should be flocking to it like crazy.
Or are you saying that it's not actually that easy or profitable, since there would be nothing to brag about if it were and since they have to go for such high-yield targets to make ends meet, and that it is an exceedingly rare event that doesn't particularly stop anyone from doing what they want (since it's so ridiculously easy to avoid)?
Quote:All I do is offer the examples, and in this case, a perfect one that fits (and a game doesn't need to be WoW to be the same. The problem is that your examples are not relevant to this game and fail to actually explain or exemplify anything going on. You're trying to explain Counterstrike in terms of Farmville. People who GÇ£remember the old days of gamingGÇ¥ and who will enjoy EVE don't relate to WoW GÇö they relate to Ultima Online. So you're already using the wrong language.
Quote:I want EvE to succeed Good news: it already has, and it continues to. It does so by doing nothing that is in any way related to WoW because that segment of the market is spoken for and those players are not interested in a game such as EVE. That's ok. Tastes vary. There are piles upon piles of game-corpses strewn along the road to show that you cannot and should not try to take players away from WoW GÇö the games that have succeeded have done so by being nothing like WoW and by appealing to a different audience. This audience does not speak WoW and probably prefer not to be spoken to in those terms even if they do, since what they're looking for is something completely different.
Quote:Things on this thread is but an example of it. A player who choses to fly freighters as a "career" is now out of the picture. No. He really isn't. A player who chooses to fly freighters as a career also chooses a set of obstacles that come with that career. He is only out of the picture if he decides that he doesn't want to work around those obstacles and learn to be good at his job. This is no different than any other career in EVE. The only thing that puts you out of the picture is your own decisions and choices. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
392
|
Posted - 2013.07.05 13:27:00 -
[400] - Quote
Ace Uoweme wrote:baltec1 wrote:Riddle me this.
If freighters are so easy to kill and make heaps of isk doing it why is there only a few dosen kills a month? Seems a rather low number given the hundreds of thousands of trips made every month.
Seem like a very rare thing indeed. Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about.
So what people have been saying all along about the freighter pilots making themselves into targets by hauling massive amounts of expensive **** all at once is actually correct, whoda thunk it. Pirates - The Invisible Fist of Darwin
you're welcome |
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Nightshade Mary
Sarz'na Khumatari The Unthinkables
19
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Posted - 2013.07.05 13:42:00 -
[401] - Quote
Infinity Ziona wrote:Nightshade Mary wrote:This really makes me wonder how hard this is. It's a Jumpfreighter.
Burn the isotopes to jump close to where you need to go. Then fly the few remaining jumps.
Keep an exit cyno handy.
Yes, it's "easy" to gank a JF. It does however have a very viable exit strategy. So what your saying is its safer to jump into lowsec and then back into high to move an empty jump freighter than move it through high. . . Seems a tad weird dont you think. . .
To be honest, if done properly, it probably is a lot safer.
If you insist on going gate by gate; keep the exit cyno on standby. |

Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.07.05 13:49:00 -
[402] - Quote
Cannot operate frieghter in Wow either. No haulage at all if I understand correctly. Auction House instant teleport thing?
Now you got me doing it. |

Tippia
Sunshine and Lollipops
15380
|
Posted - 2013.07.05 13:55:00 -
[403] - Quote
Infinity Ziona wrote:So what your saying is its safer to jump into lowsec and then back into high to move an empty jump freighter than move it through high. . . Seems a tad weird dont you think. . . Setting aside for a moment that, unless we're talking about wars and denial of strategic assets, no-one attacks a jump freighterGǪ
Bypassing known and obvious choke points being safer than flying straight through them doesn't seem particularly weird, no.
Nightshade Mary wrote:To be honest, if done properly, it probably is a lot safer. Empty systems are always safer. Low has plenty of those, and bottleneck systems GÇö almost by definition GÇö aren't empty.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Andski
GoonWaffe Goonswarm Federation
8362
|
Posted - 2013.07.05 14:03:00 -
[404] - Quote
Ace Uoweme wrote:I want EvE to succeed
EVE has steadily grown over the last 10 years and has not experienced any significant drops in subscribers on the way. I don't think anyone here who doesn't want EVE to succeed, but you don't do that by making it attractive to WoW trash who will play it for a while until Blizzard releases new content. There's a difference between accessibility and safety. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Infinity Ziona
Cloakers
169
|
Posted - 2013.07.06 00:08:00 -
[405] - Quote
Tippia wrote:Ace Uoweme wrote:Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about. GǪok, and what's the reason everyone else isn't doing it? After all, if it was easy and bountiful in ISK, people should be flocking to it like crazy. I think its because most people prefer to play EvE, not game EvE.
Also since this thread is about ganking an empty jump freighter I dont think your last post claiming noone ganks empty JFs |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.06 00:26:00 -
[406] - Quote
Anyone know what the average salvage from a freighter/JF is? |

Short Stack122
Knights Of The Chloroform
5
|
Posted - 2013.07.06 01:37:00 -
[407] - Quote
N00b tears x 1,000,000,000
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Oxandrolone
Bite Me inc Bitten.
204
|
Posted - 2013.07.06 04:45:00 -
[408] - Quote
have you considered carrying less valuble loot so that you are less of a target? or webbing yourself on an alt? or watch listing the known culprits? or avoiding the known systems?
|

Maria212
Reliables Inc The Unthinkables
3
|
Posted - 2013.07.06 07:53:00 -
[409] - Quote
How about yall get some ******* and stop acting like children that someone stole a candy from..
You act as highec is a perfectly safe place for you to haul expensive stuff around and think noone can take it away from you?
Well the real life is just the same as high sec... Laws protect you from being robbed by measures taken against thiefs.. But that still doesnt mean someone wont go for it and steal your wallet in the middle of the day, just couse constitution and laws said so...
And what the hell does CCP have to do with your inability of scouting/gathering intel before you haul expensive crap? You blame others for your loss.. The only person here to blame is you.. You know ganks happen since there was EvE.... Scout the gates? Check dotlan for for recent kills? Check if there is alot of faction military ships on gate? Meh....
EvE comunity does not need likes of you that only know to blame others for stupid mistakes they made..
You play EvE for 8 years and still dont know how to avoid getting ganked... GG
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Mag's
the united Negative Ten.
15093
|
Posted - 2013.07.06 08:04:00 -
[410] - Quote
Infinity Ziona wrote:Tippia wrote:Ace Uoweme wrote:Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about. GǪok, and what's the reason everyone else isn't doing it? After all, if it was easy and bountiful in ISK, people should be flocking to it like crazy. I think its because most people prefer to play EvE, not game EvE. Also since this thread is about ganking an empty jump freighter I dont think your last post claiming noone ganks empty JFs So shooting ships is now gaming Eve, not playing it? Does this mean if you play chess you wouldn't dream of taking someone's queen, as that would be gaming chess?
Oh and Tippia actually said if they at war or are trying to deny others strategic assets, then people would gank empty jump freighters. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
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Starkiller Lothlorien
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.07.06 12:29:00 -
[411] - Quote
Ganking empty shipf all fine, no complaints from CCP only carebears no scout first.
No-score empty gank even better some as forthcoming gankolympics show - less at risk, less prior intel so easier gank.
Still boring though. |

Istyn
Freight Club Whores in space
223
|
Posted - 2013.07.06 23:08:00 -
[412] - Quote
S Byerley wrote:Anyone know what the average salvage from a freighter/JF is?
Freighter = metal scraps or something equally worthless.
JF, it depends on which one, but can max out around 1bil if you're very lucky but nobody is ever going to run the risk of ganking for salvage (500m+ drops are really quite rare), and even if you do get a good drop, your entire gank fleet is rendered useless for 15 minutes, so you have nothing to use when something actually worth money passes by. |
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