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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:00:00 -
[331] - Quote
Frostys Virpio wrote:Murk Paradox wrote:Frostys Virpio wrote:
It has a risk because the end result is not known. You might have a garantee of losing your ship but unless you can prove that all ganks always turns in favor of the gankers (they do not) then there are risk in ganking since it can fail.
You keep repeating the same thing over and over while not addressing the point. Success and failure in regards to being a profitable suicide ganker has risks. The act of suicide ganking does not. Pass or fail, you die. That ship death is the certainty. Profit has nothing to do with whether you die or not. A suicide gank is only a success if you actaully kill your target. There are chance for that to happen so your gank has risk.
Again, you lose your ship no matter what. It's a cost.
"But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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baltec1
Bat Country
7614
|
Posted - 2013.08.21 21:02:00 -
[332] - Quote
Murk Paradox wrote:
Ok look, that was an obvious troll but still proves the point. Suicide ganking is most usually done for profit, but the only way to assign it as being risky, is if you don't consider doing it at all.
No its risky because there is risk. You can mess up the gank, the target could have stabs, they could have a better than expected tank, they might have logi or ECM, the loot fairy might say no, your salvage ship might get attacked when you scoop the loot and you might get ganked trying to get the goods back to station.
Suicide ganking is infact rather more risky than most activities in high sec.
Murk Paradox wrote:If you buy a ship for the sole purpose of knowing it's going to get blown up at a chance for profit (profit has risk!) then it leaves the realm of risk and enters the realm of cost.
Oh so all of the risk magically goes away because you are willing to lose a ship?
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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:02:00 -
[333] - Quote
Frostys Virpio wrote:
You can still lose that ship for **** all results. There is a risk of that happening. That is a risk in ganking. Your time is also in the balance. It risk being wasted if you didn't actually kill your target.
My point is that there is not a risk of not happening. You shoot a target that's still on grid, you die. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:04:00 -
[334] - Quote
baltec1 wrote:Murk Paradox wrote:
Ok look, that was an obvious troll but still proves the point. Suicide ganking is most usually done for profit, but the only way to assign it as being risky, is if you don't consider doing it at all.
No its risky because there is risk. You can mess up the gank, the target could have stabs, they could have a better than expected tank, they might have logi or ECM, the loot fairy might say no, your salvage ship might get attacked when you scoop the loot and you might get ganked trying to get the goods back to station. Suicide ganking is infact rather more risky than most activities in high sec. Murk Paradox wrote:If you buy a ship for the sole purpose of knowing it's going to get blown up at a chance for profit (profit has risk!) then it leaves the realm of risk and enters the realm of cost.
Oh so all of the risk magically goes away because you are willing to lose a ship?
Yes. It becomes a cost. an integer. A constant.
Are you trying to imply that if you win your ship doesn't get blown up?
Let me ask you something baltec, and I'll be honest and sincere here....
If you, while solo, take a catalyst, and shoot some unknown person out of the blue, is there a way for you to kill him while not losing your ship? [BY YOURSELF!]
"But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:08:00 -
[335] - Quote
It's a simple rule of +/-. If there is a chance to NOT lose it, it is a risk. If there is no chance of NOT losing it, it is a cost.
I mean I can do analogies all day long...
Go to the fair. Spend $3 to enter that fair. Your 3 bucks are gone. It's a cost, you won't see those $3 again. You might get more money down the road, but your entry fee is paid and done. You know this, you know you did not risk it, you spent it intentionally.
Now, you might have risked not having fun or not winning that bright blue panda by going to the fair at all... but that $3 spent on entry?
It's gone. No matter how ****** or fun of a time you had.
EDIT-
I mean, you can RISK going to the fair with no money at all and hope that you can get in for free, but good luck with that.
In the end, it is going to cost you your ship to even attempt to suicide gank. No matter what. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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baltec1
Bat Country
7614
|
Posted - 2013.08.21 21:14:00 -
[336] - Quote
Murk Paradox wrote:
Yes. It becomes a cost. an integer. A constant.
So how do ganks fail if there is no risk then?
Murk Paradox wrote: Are you trying to imply that if you win your ship doesn't get blown up?
No because that's stupid.
Murk Paradox wrote:Let me ask you something baltec, and I'll be honest and sincere here....
If you, while solo, take a catalyst, and shoot some unknown person out of the blue, is there a way for you to kill him while not losing your ship? [BY YOURSELF!]
Get a suspect timer on him or a killright or a wardec or trick them into low/null.
Although I have no idea what your trying to prove with this because it has nothing to do with the list of risks associated with suicide ganking. Those risks don't go away no matter what ship you are willing to sacrifice to concord. |

Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:17:00 -
[337] - Quote
baltec1 wrote:Murk Paradox wrote:
Yes. It becomes a cost. an integer. A constant.
So who do ganks fail if there is no risk then? Murk Paradox wrote: Are you trying to imply that if you win your ship doesn't get blown up?
No because that's stupid. Murk Paradox wrote:Let me ask you something baltec, and I'll be honest and sincere here....
If you, while solo, take a catalyst, and shoot some unknown person out of the blue, is there a way for you to kill him while not losing your ship? [BY YOURSELF!]
Get a suspect timer on him or a killright or a wardec or trick them into low/null. Although I have no idea what your trying to prove with this because it has nothing to do with the list of risks associated with suicide ganking. Those risks don't go away no matter what ship you are willing to sacrifice to concord.
So, you can only supercede not losing your ship by using an entirely different mechanic. I rest my case. Because can flipping is not suicide ganking is it?
Quote:willing to sacrifice to concord
THAT is why it's a cost! "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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baltec1
Bat Country
7614
|
Posted - 2013.08.21 21:23:00 -
[338] - Quote
Murk Paradox wrote:
So, you can only supercede not losing your ship by using an entirely different mechanic. I rest my case. Because can flipping is not suicide ganking is it?
So why are you bringing it up?
Murk Paradox wrote: THAT is why it's a cost!
The risks I listed are still risks. |

Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:30:00 -
[339] - Quote
baltec1 wrote:Murk Paradox wrote:
So, you can only supercede not losing your ship by using an entirely different mechanic. I rest my case. Because can flipping is not suicide ganking is it?
So why are you bringing it up? Murk Paradox wrote: THAT is why it's a cost!
The risks I listed are still risks.
To prove a constant. It isn't a risk if you do not consider it anything more than a cost. If you think it's a risk of NOT losing your ship, you are not doing it right.
The risks you listed have nothing to do with the cost of the ship since you know it's going to get blown up no matter what. Anything else is supposition.
So tell me, is there a chance you might not get your ship blown up? No, you already answered that. So it isn't a risk, because risk is defined by chance. Certainty denotes "chance" and risk is based on uncertainties.
There is nothing uncertain about Concord which you yourself well know.
I brought up the fact that you mentioned canflipping and wardec and yet you used the argument you can't suicide gank in nullsec. You also cannot can flip and wardecs are deemed unnecessary in null. Tit for tat there sir. Eat what you feed and all that ****. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Rekon X
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.08.21 21:31:00 -
[340] - Quote
Frostys Virpio wrote: A suicide gank is only a success if you actaully kill your target. There are chance for that to happen so your gank has risk.
Sorry you feel the need to validate yourself to others as being skilled. You'd never convince me of it, and looks like many more see it as nothing more than mindless and void of any skill.
NPC alt scans the ship down.
Goon plugs the fit into EFT to calculate defense, and how many T1 Meta 0 Catalysts it will take to pop it.
Said NPC alt sits cloaked for warpin to target and make sure no one else is around to attack them.
Goons warp in, destroy the target and run back to their station and hide before anyone else comes along.
I can see a great amount of skill in this procedure. That is if you have none.
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baltec1
Bat Country
7615
|
Posted - 2013.08.21 21:36:00 -
[341] - Quote
Murk Paradox wrote:
To prove a constant. It isn't a risk if you do not consider it anything more than a cost. If you think it's a risk of NOT losing your ship, you are not doing it right.
The risks you listed have nothing to do with the cost of the ship since you know it's going to get blown up no matter what. Anything else is supposition.
So tell me, is there a chance you might not get your ship blown up? No, you already answered that. So it isn't a risk, because risk is defined by chance. Certainty denotes "chance" and risk is based on uncertainties.
There is nothing uncertain about Concord which you yourself well know.
So because I am willing to lose my ship I will enjoy a 100% certainty that my target will die no matter what they and their support do, that everything on their ship will drop, that nobody will attack the ship I use to scoop the loot and that nobody can attack me as I transport it back to station to sell on?
You are honestly sticking with this argument? |

Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:37:00 -
[342] - Quote
Rekon X wrote:Frostys Virpio wrote: A suicide gank is only a success if you actaully kill your target. There are chance for that to happen so your gank has risk.
Sorry you feel the need to validate yourself to others as being skilled. You'd never convince me of it, and looks like many more see it as nothing more than mindless and void of any skill. NPC alt scans the ship down. Goon plugs the fit into EFT to calculate defense, and how many T1 Meta 0 Catalysts it will take to pop it. Said NPC alt sits cloaked for warpin to target and make sure no one else is around to attack them. Goons warp in, destroy the target and run back to their station and hide before anyone else comes along. I can see a great amount of skill in this procedure. That is if you have none.
Well, I'm sure the coordination of doing it all takes some skill and planning, there is that. I absolutely respect my black op FCs because the level of planning all those damned cynos and exit cynos and fuel distribution etc is a pain in the ass. I can only assume the planning involving a suicide gank is much the same thing.
But the fact of calling suicide ganking in my eyes, is only in relation to it being profitable.
It's pretty ******* easy to buy a ship and shoot something you shouldn't. It's a simple spend isk, blow it up. Not alot of risk there. Only cost.
The risk, is when you can spend 5mil isk and come home with 50bil, because that freighter surviving or not, not to mention any other help (and other influences already mentioned) are in fact elements of risk, because of that chance.
But the cost of buying the gank ships is simply a cost, nothing else. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:39:00 -
[343] - Quote
I will however, take the time to applaud all the people who rise to the defense of people, even in fact of them being wrong and trying to circumvent simple fact into fantasy to pretend something is something different than it is.
Tip of my hat indeed.
Now, get the hell over the fact that suicide ganking is in fact riskless pvp since you aren't putting anything on the line and just gank a ship and be done with it.
Your wallet is not gonna flash any less or more because you got proven wrong on the forums. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:42:00 -
[344] - Quote
baltec1 wrote:Murk Paradox wrote:
To prove a constant. It isn't a risk if you do not consider it anything more than a cost. If you think it's a risk of NOT losing your ship, you are not doing it right.
The risks you listed have nothing to do with the cost of the ship since you know it's going to get blown up no matter what. Anything else is supposition.
So tell me, is there a chance you might not get your ship blown up? No, you already answered that. So it isn't a risk, because risk is defined by chance. Certainty denotes "chance" and risk is based on uncertainties.
There is nothing uncertain about Concord which you yourself well know.
So because I am willing to lose my ship I will enjoy a 100% certainty that my target will die no matter what they and their support do, that everything on their ship will drop, that nobody will attack the ship I use to scoop the loot and that nobody can attack me as I transport it back to station to sell on? You are honestly sticking with this argument?
Nono, please I'll rephrase it into something smaller and easier to figure out.
Because you are willing to lose your ship, you can guarantee that you will spend your ship as a cost to try to kill something.
It's pretty ******* simple dude. You know the ship is going to die as soon as you commit it. There is no risk of not losing it, you know you will lose it.
"But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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baltec1
Bat Country
7617
|
Posted - 2013.08.21 21:46:00 -
[345] - Quote
Murk Paradox wrote:
Nono, please I'll rephrase it into something smaller and easier to figure out.
Because you are willing to lose your ship, you can guarantee that you will spend your ship as a cost to try to kill something.
It's pretty ******* simple dude. You know the ship is going to die as soon as you commit it. There is no risk of not losing it, you know you will lose it.
So what about the risk of not killing the target?
What about the risk of the loot not dropping?
What about the risk when scooping the loot?
What about the risk of getting ganked yourself when trying to get the loot to station?
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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:47:00 -
[346] - Quote
I have yet to ever hear anyone ever think they could suicide gank and not get blown up by Concord.
"But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:51:00 -
[347] - Quote
baltec1 wrote:Murk Paradox wrote:
Nono, please I'll rephrase it into something smaller and easier to figure out.
Because you are willing to lose your ship, you can guarantee that you will spend your ship as a cost to try to kill something.
It's pretty ******* simple dude. You know the ship is going to die as soon as you commit it. There is no risk of not losing it, you know you will lose it.
So what about the risk of not killing the target? What about the risk of the loot not dropping? What about the risk when scooping the loot? What about the risk of getting ganked yourself when trying to get the loot to station?
What about any of that? What has any of that to do with whether your ship gets blown up by Concord or not?
But I'll entertain the notion.... let me ask you those same questions...
So what about the risk of not killing the target? Would you still be in the same ship you shot with in the first place?
What about the risk of the loot not dropping? Would you still be in the same ship you shot with in the first place?
What about the risk when scooping the loot? Would you still be in the same ship you shot with in the first place?
What about the risk of getting ganked yourself when trying to get the loot to station? Would you be in the same ship as when you first shot the target? "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
451
|
Posted - 2013.08.21 21:54:00 -
[348] - Quote
You know, come to think of it, I think I'd make an excellent Goon sometimes. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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baltec1
Bat Country
7618
|
Posted - 2013.08.21 21:57:00 -
[349] - Quote
Murk Paradox wrote:
What about any of that?
These are all the risks currently faced by suicide gankers in high sec. Suicide ganking is the most risky activity in high sec right now. |

Arthur Aihaken
The.VOID
127
|
Posted - 2013.08.21 22:00:00 -
[350] - Quote
There's an ice interdiction...?! |

Rekon X
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.08.21 22:05:00 -
[351] - Quote
baltec1 wrote:Murk Paradox wrote:
What about any of that?
These are all the risks currently faced by suicide gankers in high sec. Suicide ganking is the most risky activity in high sec right now.
I had to laugh. |

baltec1
Bat Country
7618
|
Posted - 2013.08.21 22:09:00 -
[352] - Quote
Rekon X wrote:baltec1 wrote:Murk Paradox wrote:
What about any of that?
These are all the risks currently faced by suicide gankers in high sec. Suicide ganking is the most risky activity in high sec right now. I had to laugh.
Go on then, name a more risky activity in high sec to do in ships. |

MeestaPenni
Mercantile and Stuff
270
|
Posted - 2013.08.21 22:21:00 -
[353] - Quote
baltec1 wrote:Rekon X wrote:baltec1 wrote:Murk Paradox wrote:
What about any of that?
These are all the risks currently faced by suicide gankers in high sec. Suicide ganking is the most risky activity in high sec right now. I had to laugh. Go on then, name a more risky activity in high sec to do in ships.
Uh....ice mining during an "interdiction"?
Has anyone really been far even as decided to use even go want to do look more like?
I am not Prencleeve Grothsmore. |

baltec1
Bat Country
7618
|
Posted - 2013.08.21 22:25:00 -
[354] - Quote
MeestaPenni wrote:
Uh....ice mining during an "interdiction"?
Statistically exhumers are among the safest ships to be in. The only ships safer are freighters. |

Rekon X
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.08.21 22:32:00 -
[355] - Quote
baltec1 wrote:Murk Paradox wrote:
What about any of that?
These are all the risks currently faced by suicide gankers in high sec. Suicide ganking is the most risky activity in high sec right now.
Masterminds are another word that comes up all the time. You keep hearing about these terrorists masterminds that get killed in the middle east. Terrorists masterminds. Mastermind is sort of a lofty way to describe what these guys do, don't you think? They're not masterminds. "OK, you take bomb, right? And you put in your backpack. And you get on bus and you blow yourself up. Alright?" "Why do I have to blow myself up? Why can't I just:" "Who's the ******* mastermind here? Me or you?" |

MeestaPenni
Mercantile and Stuff
270
|
Posted - 2013.08.21 22:39:00 -
[356] - Quote
Maybe I should have been more declarative.
Ice mining during an interdiction is more risky (in a ship) than suicide ganking. Has anyone really been far even as decided to use even go want to do look more like?
I am not Prencleeve Grothsmore. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12213
|
Posted - 2013.08.21 22:49:00 -
[357] - Quote
Rekon X wrote:baltec1 wrote:Murk Paradox wrote:
What about any of that?
These are all the risks currently faced by suicide gankers in high sec. Suicide ganking is the most risky activity in high sec right now. Masterminds are another word that comes up all the time. You keep hearing about these terrorists masterminds that get killed in the middle east. Terrorists masterminds. Mastermind is sort of a lofty way to describe what these guys do, don't you think? They're not masterminds. "OK, you take bomb, right? And you put in your backpack. And you get on bus and you blow yourself up. Alright?" "Why do I have to blow myself up? Why can't I just:" "Who's the ******* mastermind here? Me or you?" Being a mastermind is all about getting other people to do the dying, that said, real life terrorism is an inappropriate subject for the thread at hand, pixels dying are nowhere near the same as people dying.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

baltec1
Bat Country
7618
|
Posted - 2013.08.21 22:58:00 -
[358] - Quote
Jonah Gravenstein wrote:Rekon X wrote:baltec1 wrote:Murk Paradox wrote:
What about any of that?
These are all the risks currently faced by suicide gankers in high sec. Suicide ganking is the most risky activity in high sec right now. Masterminds are another word that comes up all the time. You keep hearing about these terrorists masterminds that get killed in the middle east. Terrorists masterminds. Mastermind is sort of a lofty way to describe what these guys do, don't you think? They're not masterminds. "OK, you take bomb, right? And you put in your backpack. And you get on bus and you blow yourself up. Alright?" "Why do I have to blow myself up? Why can't I just:" "Who's the ******* mastermind here? Me or you?" Being a mastermind is all about getting other people to do the dying, that said, real life terrorism is an inappropriate subject for the thread at hand, pixels dying are nowhere near the same as people dying.
I do wonder why people mistake piracy for terrorism. |

S Byerley
The Manhattan Engineer District
119
|
Posted - 2013.08.21 23:01:00 -
[359] - Quote
Tippia wrote:S Byerley wrote:P(B|A) is not dependent on P(A) because it assumes that A happened. GǪso much like it being stolen (or not), assuming that it has dropped, you mean?
Yes? P(B|A) is literally said, "The probability of B given A"
Quote:No. How about instead you prove that you actually know what you're talking about rather than presenting links that only show that you are aware of google.
You seem really defensive about having ****** up highschool level statistics; don't worry about it, most people do.
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Rekon X
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.08.21 23:04:00 -
[360] - Quote
Jonah Gravenstein wrote:Rekon X wrote:baltec1 wrote:
These are all the risks currently faced by suicide gankers in high sec. Suicide ganking is the most risky activity in high sec right now.
Masterminds are another word that comes up all the time. You keep hearing about these terrorists masterminds that get killed in the middle east. Terrorists masterminds. Mastermind is sort of a lofty way to describe what these guys do, don't you think? They're not masterminds. "OK, you take bomb, right? And you put in your backpack. And you get on bus and you blow yourself up. Alright?" "Why do I have to blow myself up? Why can't I just:" "Who's the ******* mastermind here? Me or you?" Being a mastermind is all about getting other people to do the dying, that said, real life terrorism is an inappropriate subject for the thread at hand, pixels dying are nowhere near the same as people dying.
It's in comment to Jonah's statement "These are all risks currently faced by suicide gankers in high sec."
Fact is there are no "risks", it is calculated loses. There is no skill, it is all procedure.
It is carebear pvp. |
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