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| Author |
Thread Statistics | Show CCP posts - 14 post(s) |

Michael Harari
Genos Occidere HYDRA RELOADED
657
|
Posted - 2013.10.02 17:00:00 -
[31] - Quote
Crusader is ok with 2 mids because of how lasers work. The claw does not have lasers. |

Kagura Nikon
Mentally Assured Destruction
534
|
Posted - 2013.10.02 17:01:00 -
[32] - Quote
Helicity Boson wrote:I'd love it if I could actually use interceptors.
Sadly however I am -10.0 and cannot ever use an interceptor to catch enemy fleets (which are always on gates/stations), because gateguns will blap me, and fozzie doesn't care because he is not a pirate.
my 0.02 isk.
The gun are there for a reason. |

Junko Sideswipe
Love Squad Confederation of xXPIZZAXx
184
|
Posted - 2013.10.02 17:02:00 -
[33] - Quote
It's all about
  MR CROW   Confederation of xXPIZZAXx CEO Watch PIZZA Videos NYC Bi-Monthly Meetup |

Harvey James
Deep Core Mining Inc. Caldari State
520
|
Posted - 2013.10.02 17:04:00 -
[34] - Quote
a little disappointed by the decision to keep the combat and fleet versions... not sure how it helps either and what the point is?
Roden shipyards should be exclusively missiles ... it starts looking more like minnie fleet ships otherwise and dilutes the flavour of Roden shipyards.. and what will be the difference between Roden and Duvolle at that point??? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Peaceful Surrender
Love Squad Confederation of xXPIZZAXx
1
|
Posted - 2013.10.02 17:05:00 -
[35] - Quote
I for one welcome our new MR CROW overlord. I was bored of Stilettos anyway.
I wonder what Bubanni will do. |

Bagehi
Sniggerdly Pandemic Legion
219
|
Posted - 2013.10.02 17:07:00 -
[36] - Quote
Lock range. Interceptors need more of it. |

Naomi Anthar
120
|
Posted - 2013.10.02 17:07:00 -
[37] - Quote
Michael Harari wrote:Crusader is ok with 2 mids because of how lasers work. The claw does not have lasers.
You are bad. And you should feel bad. And how lasers work ? That if you orbit coercer that got 50% tracking bonus with web and scram it cannot hit frig even with downgraded guns with perfect tracking skills and 3% tracking implant. And no you dont even need td.
The only way for laser boat to work WITHOUT 3rd mid is optimal range bonus and kite outside of web / scram range with scorch.
Imagine slicer without optimal bonus or retribution or coercer.
Damn dude you are terrible at this game. |

Grath Telkin
Sniggerdly Pandemic Legion
1769
|
Posted - 2013.10.02 17:08:00 -
[38] - Quote
Looks good, most will function better with the fitting space and they'll have to give up something to get max range, or fly really well if they don't want to make that sacrafice |

Aiseth Devona
Wildly Inappropriate Goonswarm Federation
6
|
Posted - 2013.10.02 17:09:00 -
[39] - Quote
What did they forget to install radars into them and now we have to establish locks by line of sight out the windows?
I have a t2 Disruptor that works OH at nearly 30km. I don't want to have to train my all to be falcon pilot AND off grid booster Loki. Otherwise I like the changes. |

Goldensaver
Personal Defense LtD.
242
|
Posted - 2013.10.02 17:10:00 -
[40] - Quote
Michael Harari wrote:Crusader is ok with 2 mids because of how lasers work. The claw does not have lasers. I don't get how this changes anything. If you mean that it can get by on a scram with scram kiting... doesn't work without a web! If you mean it can brawl, you're completely wrong (poor pulse tracking, low EHP of ceptors, low DPS of pulses compared to other brawling weapons, lack of web to help the guns track). But perhaps you mean it can beam kite. Well sure, it can, but if you're just going to keep range, you'll just use the Slicer and Pulses and get more DPS and better tracking thanks to Pulses. |

Liang Nuren
Heretic Army Heretic Initiative
3789
|
Posted - 2013.10.02 17:14:00 -
[41] - Quote
CCP Fozzie wrote: CRUSADER - The Crusader's changes mainly revolve around fittings. Lots more fitting room allows a lot of options for more damage and tank. We're shaving a bit of HP off the top but the Crusader remains one of the beefiest interceptors (for all that's worth).
=============================================================================
MALEDICTION - Big change for the Malediction is moving one highslot to a low, providing a lot more options for either damage mods, tank or fitting mods. The rocket damage bonus is also being converted to small missile RoF, increasing dps slightly and allowing the effective use of light missiles. A bit of HP shifted to armor allows it to more easily take advantage of the resist bonus.
This is the most disappointing news I've seen to date. The Crusader's problem is that small pulse doesn't have enough range to be really useful without a utility high for a nos. Then you go and kill the utility high (for a nos) from the Malediction too. Seriously man, why do you ******* hate utility highs?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Naomi Anthar
120
|
Posted - 2013.10.02 17:16:00 -
[42] - Quote
I have set my mind on Crusader.
Either give it 3rd mid or optimal bonus instead of tracking. If not - remove this ship completly as it will be total garbage as it always was. |

Scatim Helicon
GoonWaffe Goonswarm Federation
2386
|
Posted - 2013.10.02 17:16:00 -
[43] - Quote
Split weapon bonuses on the Ares..... ugh.
Please get rid of that. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Harvey James
Deep Core Mining Inc. Caldari State
521
|
Posted - 2013.10.02 17:17:00 -
[44] - Quote
CCP - perhaps give double damage bonuses out like the taranis has so you can swap some highs for mids so inties can actually tackle would be nice Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Grarr Dexx
Snuff Box
263
|
Posted - 2013.10.02 17:24:00 -
[45] - Quote
These changes are very much meh, aside from bubble immunity. The combat ceptors already get their asses kicked by a number of T1 frigs and all the assault frigates, I have no idea why they needed EHP reduction. |

Captain Organs
Veldspar Industries Brave Collective
3
|
Posted - 2013.10.02 17:31:00 -
[46] - Quote
Amazing changes, however I would have liked to see a longer lock range. At the speeds these ships move that lock range is very, very short. I guess it's balanced by the scan res? |

Capqu
Love Squad
292
|
Posted - 2013.10.02 17:33:00 -
[47] - Quote
Captain Organs wrote:Amazing changes, however I would have liked to see a longer lock range. At the speeds these ships move that lock range is very, very short. I guess it's balanced by the scan res?
in theory it should be yeah, but in practice server ticks mean scan res that high isn't all that useful and you still need to use mods (usually ionic rigs) on lock range http://pizza.eve-kill.net |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
376
|
Posted - 2013.10.02 17:35:00 -
[48] - Quote
I forgot to complain about fitting. My ares currently has a mwd, a nos, a 200mm meta plate, and the rest of the slots are either offline or 1pg mods, leaving me with 0.5 spare. I don't quite get how I'm supposed to fit split weapons in the highs when I have no grid. I'd also quite like to be able to fit an ancillary rep along with the plate, so it's usable without logistics, like the shield buffer inties are. |

Helicity Boson
Immortalis Inc. Shadow Cartel
569
|
Posted - 2013.10.02 17:36:00 -
[49] - Quote
The summary here, is that no pirate will be able to catch a smaller vessel once it warps to a gate/far away point
And no pirate fleet will ever escape a FW blob again, due to the fact FW can deploy interceptors to tackle them on gate, and pirates can not.
This seems a bit lopsided to me. |

Thorvik
Minmatar Ship Construction Services Ushra'Khan
88
|
Posted - 2013.10.02 17:37:00 -
[50] - Quote
Echoing above sentiments: Lockrange
Take a closer look at this please. Large fleet you can have a booster but low sec small gang and solo inty pilots don't want (and shouldn't need) to have an off grid booster - That's the whole point of solo..... You may remember some time ago about solo and small gangs...
I saw one suggestion for rockets on Claws? Not a bad idea? Even with a lower HP and a higher speed, it would be nice to be able to hold down an opponent at arms length and pound him with rockets. The Claw should be able to go up against another T1 frig without necessarily being a guaranteed loss.
|

Michael Harari
Genos Occidere HYDRA RELOADED
661
|
Posted - 2013.10.02 17:45:00 -
[51] - Quote
Helicity Boson wrote:The summary here, is that no pirate will be able to catch a smaller vessel once it warps to a gate/far away point
And no pirate fleet will ever escape a FW blob again, due to the fact FW can deploy interceptors to tackle them on gate, and pirates can not.
This seems a bit lopsided to me.
Again, 17k ehp maledictions |

GeeShizzle MacCloud
364
|
Posted - 2013.10.02 17:45:00 -
[52] - Quote
i guess im gonna have to join the growing chants of moar cowbell... i mean more lock range!
maybe not as much as some say but plz appreciate that we're going hella fast at targets and as soon as we've finished locking the increased point range means pretty much nothing. |

Naomi Anthar
120
|
Posted - 2013.10.02 17:48:00 -
[53] - Quote
Michael Harari wrote:Helicity Boson wrote:The summary here, is that no pirate will be able to catch a smaller vessel once it warps to a gate/far away point
And no pirate fleet will ever escape a FW blob again, due to the fact FW can deploy interceptors to tackle them on gate, and pirates can not.
This seems a bit lopsided to me. Again, 17k ehp maledictions
And this is where you are right once. Malediction this , malediction that - screw Crusader right ?
Vengance this , vengance that - screw Retribution ?
Same scheme all the time. GIVE SOME LOVE TO AMARR SHIPS AKA THOSE WITH LASERS.
Funny Fozzie talks how beefy Crusader is when Malediction is the one with 4% armor resist bonus...
|

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1449
|
Posted - 2013.10.02 17:49:00 -
[54] - Quote
Now the following will probably sound slightly hostile at times. Sorry about that, at least i liked the warp changes?
I hate just about everything here.. I don't even know where to begin.
Crusader has 2 midlots ergo it is **** no matter what else it does. Its like a ****** slicer with no range (And i'm pretty sure that even with the tracking bonus it still doesn't track as well as blasters.. and does less damage.. Why is scorch still the only thing lasers are good for?)
Maledictionnot absolutely awful but fittings are still a lot too tight if you want to actually fit a tank on it. There is a difference between meaningful fitting choices and needing to gimp the damn thing.
Raptor, 3 mids and shield tanking.. So either i don't fit a web.. Or i don't fit a tank? Great, that basically means that this will be a kiter 100% of the time. Well that is if you ignore the fact that ALL lml ships are better at kiting than this.
Crow Well i'm glad to see you're finally accepting that utility high slots are the worst slots.
Taranis fittings are still pretty awful.. I don't really see a point in the slight HP nerf seeing how its hardly overpowered as it is.
AresWhat the flying ****? like, i don't even know what to say... Why? like.. i don't even know... lml Ares... i hate this idea ALMOST as much as i hated t2 res marauders... Just.. Don't do this, its awful.. Also 30 powergrid.. I have a saved fit that has 0.5pg left over without any guns and a ******* festival launcher.. Just.. What the ****?
Claw Ok are you just ******* with me now? The claw.. a ship that gets bonuses to AC's.. has 45 PWG? So.. The Ares.. that uses blasters... where the smallest ones use 4 pg.. has 30.. But this.. that can use AC's that require 1 god damn powergrid has 45? No, this is not ok. You can't just give AC fitted minmatar INFINTE fittings so that they can use artillery.. Decrease the ******* stupid fitting gap between Arties and AC's so that a ship can fit Arties without having ALL the fittings with AC's
A Claw with a full rack of 200's will have 40 pg left over... meaning that with minor fitting implants you could fit a full rack of AC's.. and a 400mm plate.. Yes having only 2 midslots is terrible but unlike the Crusader this will actually have GOOD tracking.
(for those who are interested a Taranis with a full rack of neutrons has around 19.5 pg left over.. less than 50% of what the Claw will have.. And the Ares has even LESS.. I have no words.. really..)
Stiletto4 mids, still probably the best of the bunch when it comes to the general role of being an interceptor and it even has sensible fittings. I have no real problems with this one. BYDI recruitment closed-ish |

Bubanni
ElitistOps Pandemic Legion
779
|
Posted - 2013.10.02 17:51:00 -
[55] - Quote
Lock range has always been my only problem with the basestats of the interceptors
if you ask me, all the fleet tackler interceptors should have 30-32.5km lock range as base, while all the combat interceptors should have 22.5-25km base lock range.
I also always been of the opinion that 30pg was too little for the interceptors, that they could benefit from 1-5 extra (on those that are that low) and sacrifice a bunch of cpu. Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

Harvey James
Deep Core Mining Inc. Caldari State
521
|
Posted - 2013.10.02 17:55:00 -
[56] - Quote
perhaps you could also buff the fittings so you can actually put some tank mods on these aswell as guns/launchers Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
376
|
Posted - 2013.10.02 17:59:00 -
[57] - Quote
Michael Harari wrote:Helicity Boson wrote:The summary here, is that no pirate will be able to catch a smaller vessel once it warps to a gate/far away point
And no pirate fleet will ever escape a FW blob again, due to the fact FW can deploy interceptors to tackle them on gate, and pirates can not.
This seems a bit lopsided to me. Again, 17k ehp maledictions
This number sounds made up. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1449
|
Posted - 2013.10.02 18:06:00 -
[58] - Quote
TrouserDeagle wrote:Michael Harari wrote:Helicity Boson wrote:The summary here, is that no pirate will be able to catch a smaller vessel once it warps to a gate/far away point
And no pirate fleet will ever escape a FW blob again, due to the fact FW can deploy interceptors to tackle them on gate, and pirates can not.
This seems a bit lopsided to me. Again, 17k ehp maledictions This number sounds made up.
http://my.jetscreenshot.com/demo/20131002-n0wm-135kb
Depends on your grasp of reality i guess. BYDI recruitment closed-ish |

Kadesh Priestess
Scalding Chill
342
|
Posted - 2013.10.02 18:08:00 -
[59] - Quote
Naomi Anthar wrote:I cannot believe you are all that bad that you don't complain about crusader. Tell me more. While i agree that claw somewhat needs it, the crusader with his damage projections is perfectly fine with just 2 mids.
|

Ju0ZaS
Shoulda Checked Local Break-A-Wish Foundation
26
|
Posted - 2013.10.02 18:11:00 -
[60] - Quote
Oh finally the crow will be what it should had been. :) Are you going to fight me or do you expect to bore me to death with your forum pvp? |
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