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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Pipa Porto
1531
|
Posted - 2014.01.13 01:55:00 -
[541] - Quote
Hasikan Miallok wrote:However forcing them to PvP is not likely to encourage more than the occasional person to stay longer.
Good thing nobody's suggesting anything of the sort.
The problem that needs solving is the fact that people who live in nullsec have no incentive to make their ISK where they live, because they can make more ISK for less risk and effort in HS. EvE: Everyone vs Everyone
-RubyPorto |

MatrixSkye Mk2
Republic University Minmatar Republic
664
|
Posted - 2014.01.13 02:06:00 -
[542] - Quote
Pipa Porto wrote:Hasikan Miallok wrote:However forcing them to PvP is not likely to encourage more than the occasional person to stay longer. Good thing nobody's suggesting anything of the sort.
Kaarous Aldurald wrote:I want to introduce more risk into their lives.
Make wardecs generate killrights on anyone who leaves corp during a war. That'll do for starters.
|

EI Digin
Sniggerdly Pandemic Legion
1652
|
Posted - 2014.01.13 02:25:00 -
[543] - Quote
Don't join a player run corporation and eat the tax rate if you can't handle the chance of being wardecced. |

Caleb Seremshur
Gladiators of Rage Fidelas Constans
192
|
Posted - 2014.01.13 02:36:00 -
[544] - Quote
Lipbite wrote:Competing games will get a hundred of thousands new players.
Well that's not really true is it? Seeing as a lot of accounts are just alts. I personally know someone with 11 alt accounts making a total of 12 for just ONE person.
What kind of nerf could possibly be introduced to highsec? POCOs in high was made as a way to get people interested in pvping in highsec for territory... from what I've seen though the same groups of organised pirates or whatever went in and stomped everything and took it all for themselves. The same people are benefitting from these changes as they were before and still there is no incentive for highsec people to group together and do something meaningful.
I suggest everyone read the minutes again - carefully this time - this kind of topic is discussed. By hamstringing highsec players that aren't already involved in pvp you accelerate their rate of decline.
In my mind if you want to nerf highsec: cut the number of highsec systems to 80. That's 20 systems per empire, take all ex-HS systems and make them lowsec. Null is a huge wasteland already so it can just stay stagnant. Noone cares anyway.
Lowsec contains 8% of the game population and accounts for 24% of all kills in the universe. Giving a bit more room and fewer ******** chokepoints should be considered. If you want people to play in the sandbox might I recommend not throwing sand in their eyes before they climb in? LP store weapon cost rebalance |

Kaarous Aldurald
ROC Academy The ROC
2080
|
Posted - 2014.01.13 03:13:00 -
[545] - Quote
MatrixSkye Mk2 wrote:Pipa Porto wrote:Hasikan Miallok wrote:However forcing them to PvP is not likely to encourage more than the occasional person to stay longer. Good thing nobody's suggesting anything of the sort. Kaarous Aldurald wrote:I want to introduce more risk into their lives.
Make wardecs generate killrights on anyone who leaves corp during a war. That'll do for starters.
I said "introduce more risk", not "force to them fight".
It's quite simple. If you don't want to deal with war, you flat out don't belong in a player corp. My suggestion wouldn't really change anything for a lot of people, it just reinforces what's already there.
But it would make player corps actually mean something. This could be implemented alongside some changes that encourage player corps in highsec to actually take an interest in their corp, to have assets, to have a reason to actually have a player corp besides a different banner.
Because there's no denying that aside from a corp hangar, a lot of highsec corps don't really have much reason to exist. I say we give them one, and something to defend while they're at it. Not posting on my main, and loving it.-á Because free speech.-á |

baltec1
Bat Country Goonswarm Federation
9814
|
Posted - 2014.01.13 08:12:00 -
[546] - Quote
Caleb Seremshur wrote:Lipbite wrote:Competing games will get a hundred of thousands new players. Well that's not really true is it? Seeing as a lot of accounts are just alts. I personally know someone with 11 alt accounts making a total of 12 for just ONE person. What kind of nerf could possibly be introduced to highsec? POCOs in high was made as a way to get people interested in pvping in highsec for territory... from what I've seen though the same groups of organised pirates or whatever went in and stomped everything and took it all for themselves. The same people are benefitting from these changes as they were before and still there is no incentive for highsec people to group together and do something meaningful. I suggest everyone read the minutes again - carefully this time - this kind of topic is discussed. By hamstringing highsec players that aren't already involved in pvp you accelerate their rate of decline. In my mind if you want to nerf highsec: cut the number of highsec systems to 80. That's 20 systems per empire, take all ex-HS systems and make them lowsec. Null is a huge wasteland already so it can just stay stagnant. Noone cares anyway. Lowsec contains 8% of the game population and accounts for 24% of all kills in the universe. Giving a bit more room and fewer ******** chokepoints should be considered. If you want people to play in the sandbox might I recommend not throwing sand in their eyes before they climb in?
Your plan is one that WOULD drive players from the game.
What we want is to get several areas balanced so that null sec, low sec and WH are viable options to everyone. No nerf to high sec rewards has ever resulted in people quitting the game. Join Bat Country today and defend the Glorious Socialist Dictatorship |

TharOkha
0asis Group
758
|
Posted - 2014.01.13 08:13:00 -
[547] - Quote
Pipa Porto wrote:TharOkha wrote:May i ask why? Trit. Among so many other reasons.
So there are no veldspar roids in null? . |

Cyndrogen
Someone Else's Problem Greater Western Co-Prosperity Sphere
472
|
Posted - 2014.01.13 08:22:00 -
[548] - Quote
Diamond Zerg wrote:Hello.
My prediction: Suddenly EVE becomes much more fun, and a better game in general.
Bots are no longer worthwhile as they make easy targets for PvPers. The EVE economy becomes dominated by intelligent humans, not machines or "bot aspirant" grinders.
Due to the rapid deflation of the market, low and nullsec players find it much easier to use ingame methods to make ISK (as their main competition, the botting/multiboxing afk/semi afk hisec players' advantage has been nullified.)
Solo and small gang pvp can now be found in abundance as there are targets and organisations of varying sizes everywhere.
Politics and the metagame get a lot deeper as even PvE focused gamers would have to consider how other players affect their gameplay.
What are your thoughts on what would happen if CCP finally nerfed hisec?
Edit:
Hold on a minute guys, I'm getting a lot of replies about how the hisec PvE population will quit.
To me, this doesn't make much sense. There are many other games with a much more focused, sophisticated PVE experience.
Why would many PvE gamers play a game that doesn't have much PvE content?
I think February should be nerf highsec month. Its shorter and would be a fun experiment.
|

Josef Djugashvilis
Acme Mining Corporation
1951
|
Posted - 2014.01.13 08:31:00 -
[549] - Quote
James Amril-Kesh wrote:ZynnLee Akkori wrote:Can't seem to have a civil discourse? Can't you have an intelligent one?
Why are very young people so obsessed with 'intelligence'?
Once you are about 25 or so, you will realize that being a 'nice' person is far more important.
This is not a signature. |

baltec1
Bat Country Goonswarm Federation
9814
|
Posted - 2014.01.13 08:37:00 -
[550] - Quote
TharOkha wrote:
So there are no veldspar roids in null?
Its a question of scale. We can supply the high ends just fine but we dont have the numbers to mine enough low ends, these need to be imported. When we add the cost of importing low ends along with the costs of transporting our minerals to a refinery(which is worse than high sec) then to a production outpost or POS costs and then transport the product to the market we end up with much higher costs. And this is before we add on the costs of the outposts, system upgrades and POS.
High sec has near zero costs so they will always beat null, low and WH industry on price which is why we simply import everything we need from high sec, its cheaper. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Diamond Zerg
Taking Solo Away.
35
|
Posted - 2014.01.13 10:45:00 -
[551] - Quote
Josef Djugashvilis wrote:James Amril-Kesh wrote:ZynnLee Akkori wrote:Can't seem to have a civil discourse? Can't you have an intelligent one? Why are very young people so obsessed with 'intelligence'? Once you are about 25 or so, you will realize that being a 'nice' person is far more important.
They're both important, but I wouldn't say being nice is more so. Unless the lack of said entity's niceness lead to the destruction of intelligence, but then we're still considering the preservation and cultivation of intelligence (and of course other things like knowledge) the primary goals.
Intelligence is darn interesting, I'd say it's worth a lot. |

Kimmi Chan
Tastes Like Purple
530
|
Posted - 2014.01.13 11:04:00 -
[552] - Quote
Diamond Zerg wrote:They're both important, but I wouldn't say being nice is more so. Unless the lack of said entity's niceness lead to the destruction of intelligence, but then we're still considering the preservation and cultivation of intelligence (and of course other things like knowledge) the primary goals.
Intelligence is darn interesting, I'd say it's worth an enormous amount.
In fact, it may be one of the most important things in the universe.
But be serious man! You can not just nerf niceness without also buffing intelligence! "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

TharOkha
0asis Group
758
|
Posted - 2014.01.13 11:14:00 -
[553] - Quote
baltec1 wrote:TharOkha wrote:
So there are no veldspar roids in null?
Its a question of scale. We can supply the high ends just fine but we dont have the numbers to mine enough low ends, these need to be imported.
But thats your internal problems in alliance. You cannot blame hisec that it has superior market (both in quantity and quality) while your stations are locked to neutrals or that you don't have enough miners in ali to supply you.
There are some solutions for this, like to allow renters to dock in VFK so they can supply you with minerals. (reduce or remove rental bills under the condition that they will mine XY tritanium per month and deliver it to your trade hub). Price of the trit would only depend on how many miner renters would you hire. More miner renters, more trit in your local market=cheap minerals. That-¦s the beauty of EVE, you can outsource almost anything.
But blaming and calling for nerf hisec just because your ali leaders doesnt have this covered? WTF man?!
Quote:When we add the cost of importing low ends along with the costs of transporting our minerals to a refinery (which is worse than high sec) then to a production outpost or POS costs and then transport the product to the market we end up with much higher costs.
Yes, outposts should have 100% efficient refine. It also needs more manufacturing slots so they should be as good or better than hisec stations. This buff is needed.
Your problem is that you are trying to do industry with too wide production line. Make it narrow. Everything else..outsource.
Quote:And this is before we add on the costs of the outposts, system upgrades....
Please dont mix alliance expenses with your personal expenses. Those named expenses should be covered by your alliance tax and rental income. If not, blame your ali top management.
Quote: High sec has near zero costs so they will always beat null, low and WH industry on price which is why we simply import everything we need from high sec, its cheaper.
Well, if you want to manufacture such basic goods like T1 battle ships the its true. But this is not problem of game mechanics but problem of your common sense.
Again. You are trying to do something in null what is absolutely unprofitable no mater how do you nerf hisec. Making basic industry in nullsec is like trying to make cars in Antarctica and complete it with production costs in China.
But there are other industry activities in null that cannot be done in hisec. For example supercapital construction or advanced T2 industry. You ali management is making a big mistake that moongoo is transporting directly to Jita.
They should sell some small part of it it to your local market to support local industrialist like you (also that would mean cheaper moon goo for you because "minus" transportation costs to jita). So you could manufacture advanced T2 materials like Titanium carbide etc.. Something that cannot be done in hisec. This would support local ali industrialists and also it would motivate ali industrialists to stay in null. Such steps would make environment for development in null.
So yes. There is need for some buffs to outposts. But thats is only minor problem Major problem why null industry sucks is on the shoulders of you aliance management, because they sucks in developing sustainable environment for null industry, and supply chains. . |

Kira Enomoto
State War Academy Caldari State
16
|
Posted - 2014.01.13 11:29:00 -
[554] - Quote
Kimmi Chan wrote:Diamond Zerg wrote:They're both important, but I wouldn't say being nice is more so. Unless the lack of said entity's niceness lead to the destruction of intelligence, but then we're still considering the preservation and cultivation of intelligence (and of course other things like knowledge) the primary goals.
Intelligence is darn interesting, I'd say it's worth an enormous amount.
In fact, it may be one of the most important things in the universe. But be serious man! You can not just nerf niceness without also buffing intelligence!
The result equals me. Social and Niceness at level 1 but Intelligece at level 5. (I have Aspergers ) |

MatrixSkye Mk2
Republic University Minmatar Republic
664
|
Posted - 2014.01.13 12:05:00 -
[555] - Quote
baltec1 wrote:TharOkha wrote:
So there are no veldspar roids in null?
Its a question of scale. We can supply the high ends just fine but we dont have the numbers to mine enough low ends, these need to be imported. Instead of suicide-ganking and scamming them, have you considered recruiting the very hi sec miners you target? Perhaps we have found a use for these 'pubbies' in your game? |

GetSirrus
Imperial Academy Amarr Empire
78
|
Posted - 2014.01.13 12:18:00 -
[556] - Quote
baltec1 wrote:Its a question of scale. some of the mid high end ores were revised to refine into significant volumes of trit and pyer. that patch echoed the sentiment of mynnna. guess mynnna was wasting time with that direction?
baltec1 wrote:we dont have the numbers to mine enough low ends what an unusual statement coming from a player belonging to a 10k player alliance and 40k player coalition. you can ping hundreds of pilots to form for a combat fleet but not an industrial op? shall I point out that rorq boosts outweigh orca boosts by a significant factor? what numbers are needed?
baltec1 wrote:And this is before we add on the costs of the outposts, system upgrades and POS. but you can shrug the loss of a gallente outpost, but effort into an industrial section is a foreign language. not to mention the, what is it these days, naglfar for everybody.
baltec1 wrote:High sec has near zero costs well you could do industry for 12 months and see if that statement bears revision there after. |

Kaarous Aldurald
ROC Academy The ROC
2081
|
Posted - 2014.01.13 12:49:00 -
[557] - Quote
MatrixSkye Mk2 wrote:baltec1 wrote:TharOkha wrote:
So there are no veldspar roids in null?
Its a question of scale. We can supply the high ends just fine but we dont have the numbers to mine enough low ends, these need to be imported. Instead of suicide-ganking and scamming them, have you considered recruiting the very hi sec miners you target? Perhaps we have found a use for these 'pubbies' in your game?
Psh.
Have you ever actually tried dealing with those freaking people? Believe me on this one, because I've been doing this since Ultima Online(although I was a lot better at it back then, that game was awesome).
But some people will always be little better than food. It's not the wolves who make them into sheep. Not posting on my main, and loving it.-á Because free speech.-á |

Kira Enomoto
State War Academy Caldari State
16
|
Posted - 2014.01.13 13:04:00 -
[558] - Quote
Kaarous Aldurald wrote: Psh.
Have you ever actually tried dealing with those freaking people? Believe me on this one, because I've been doing this since Ultima Online(although I was a lot better at it back then, that game was awesome).
But some people will always be little better than food. It's not the wolves who make them into sheep.
Translation: No I cba to actually DO something about whatever it is I am complaining about. |

Kaarous Aldurald
ROC Academy The ROC
2081
|
Posted - 2014.01.13 13:12:00 -
[559] - Quote
Kira Enomoto wrote:Kaarous Aldurald wrote: Psh.
Have you ever actually tried dealing with those freaking people? Believe me on this one, because I've been doing this since Ultima Online(although I was a lot better at it back then, that game was awesome).
But some people will always be little better than food. It's not the wolves who make them into sheep.
Translation: No I cba to actually DO something about whatever it is I am complaining about.
Oh? Well, since I'm sure you bothered to read what I was replying to, why don't you tell me your thoughts on the matter? Not posting on my main, and loving it.-á Because free speech.-á |

Kira Enomoto
State War Academy Caldari State
16
|
Posted - 2014.01.13 13:33:00 -
[560] - Quote
Kaarous Aldurald wrote:Kira Enomoto wrote:Kaarous Aldurald wrote: Psh.
Have you ever actually tried dealing with those freaking people? Believe me on this one, because I've been doing this since Ultima Online(although I was a lot better at it back then, that game was awesome).
But some people will always be little better than food. It's not the wolves who make them into sheep.
Translation: No I cba to actually DO something about whatever it is I am complaining about. Oh? Well, since I'm sure you bothered to read what I was replying to, why don't you tell me your thoughts on the matter?
With a large corp or alliance you should be able to field a mining fleet in low/null.
If you are willing to put the effort into it you can help the miners from HS to make the transition. Yes, it will require work, but it could even save you ISK since you mine directly to the corp instead of buying it in HS. The reduced cost could even pay for he protection of the fleet. From what I can tell, you should also have sufficient ship to launch a fair size fleet should they be attacked, which means you save even more money.
I guess that there are several solo miners in NPC corps who might be willing to join you. (Me being one of them.)
Instead of mocking the "carebears", help them make the transition. |
|

Victor Andall
Complexes and Abaddons
2
|
Posted - 2014.01.13 13:51:00 -
[561] - Quote
What other sources of raw ISK in game are there except for NPC Mission Rewards? What I mean to say is where does all the ISK enter the economic system from? |

MatrixSkye Mk2
Republic University Minmatar Republic
665
|
Posted - 2014.01.13 13:57:00 -
[562] - Quote
Kaarous Aldurald wrote:Kira Enomoto wrote:Kaarous Aldurald wrote: Psh.
Have you ever actually tried dealing with those freaking people? Believe me on this one, because I've been doing this since Ultima Online(although I was a lot better at it back then, that game was awesome).
But some people will always be little better than food. It's not the wolves who make them into sheep.
Translation: No I cba to actually DO something about whatever it is I am complaining about. Oh? Well, since I'm sure you bothered to read what I was replying to, why don't you tell me your thoughts on the matter? It rather elegantly highlights their hypocrisy.
Instead of organizing ops to mine the trit they claim to be short on, or properly recruiting low-end miners, you know, instead of scamming, killing and mocking them for being useless whiny 'pubbies' , they themselves whine to CCP to have the game mechanics changed.
It could very well be that attempting to recruit hi sec miners is a difficult task. But you know what doesn't help? Their grief campaigns against them for cheap lulz (remember "jihadswarm"?). Ever heard of the saying "you reap what you sow"? They've made their bed, but now they don't want to lie on it. But in this game actions have consequences. |

ZynnLee Akkori
Perkone Caldari State
39
|
Posted - 2014.01.13 14:23:00 -
[563] - Quote
Kira Enomoto wrote:
With a large corp or alliance you should be able to field a mining fleet in low/null.
If you are willing to put the effort into it you can help the miners from HS to make the transition. Yes, it will require work, but it could even save you ISK since you mine directly to the corp instead of buying it in HS. The reduced cost could even pay for he protection of the fleet. From what I can tell, you should also have sufficient ship to launch a fair size fleet should they be attacked, which means you save even more money.
I guess that there are several solo miners in NPC corps who might be willing to join you. (Me being one of them.)
Instead of mocking the "carebears", help them make the transition.
This. I'm on record hating ganking in highsec. And being unintelligent, apparently. But if I found a nullsec corp that had a system in place to provide protecting for miner and other industrialists, I would be out there. I KNOW I'm not alone. What do carebears like me like to do?! We like to sell stuff. I don't really care where I sell it, as long as the reward is equal to or greater than the asshattery needed to sell. Right now now and null sec asshattery is way overbalanced to the reward I would get for my time and effort. Ganking would still be a risk, but with a corp at my back, I would probably be a little safer that I am in highsec.
Selling/working in null, I could be a small fish in a small pond. In highsec I am a tiny fish in a vast ocean. |

Kaarous Aldurald
ROC Academy The ROC
2081
|
Posted - 2014.01.13 14:24:00 -
[564] - Quote
Quote:But in this game actions have consequences.
Not really.
The miners sell their ore to... somebody, lol. I wonder if they really know who?
As for "wanting game mechanics changed", idk where that's actually being discussed. Most of what I've been hearing is that nullsec industry cannot compete because outposts can't match the refine and research capabilities of highsec.
Trit *might* be part of that, but I genuinely doubt it.
That's the thing, though.
It's genuinely easier to just buy things off the open market. It doesn't matter to nullsec players whether miners hate them or not. Because the miners truly don't matter to them one way or another. Not posting on my main, and loving it.-á Because free speech.-á |

Kira Enomoto
State War Academy Caldari State
18
|
Posted - 2014.01.13 14:25:00 -
[565] - Quote
MatrixSkye Mk2 wrote:It rather elegantly highlights their hypocrisy. Instead of organizing ops to mine the trit they claim to be short on, or properly recruiting low-end miners, you know, instead of scamming, killing and mocking them for being useless whiny 'pubbies'  , they themselves whine to CCP to have the game mechanics changed. It could very well be that attempting to recruit hi sec miners is a difficult task. But you know what doesn't help? Their grief campaigns against them for cheap lulz (remember "jihadswarm"?). Ever heard of the saying "you reap what you sow"? They've made their bed, but now they don't want to lie on it. But in this game actions have consequences.
I imagine that some of the large null/low corps and allianses would be able to field some rather large mining ops. They even have the added benefit of having some skilled PvP pilots defend them from ganks and rats. |

ZynnLee Akkori
Perkone Caldari State
39
|
Posted - 2014.01.13 14:26:00 -
[566] - Quote
MatrixSkye Mk2 wrote:Instead of organizing ops to mine the trit they claim to be short on, or properly recruiting low-end miners, you know, instead of scamming, killing and mocking them for being useless whiny 'pubbies'  , they themselves whine to CCP to have the game mechanics changed. It could very well be that attempting to recruit hi sec miners is a difficult task. But you know what doesn't help? Their grief campaigns against them for cheap lulz (remember "jihadswarm"?). Ever heard of the saying "you reap what you sow"? They've made their bed, but now they don't want to lie on it. But in this game actions have consequences. Deserves a repeat. |

baltec1
Bat Country Goonswarm Federation
9815
|
Posted - 2014.01.13 14:35:00 -
[567] - Quote
TharOkha wrote: So yes. Some buffs are needed to outposts. But thats is only minor problem. Major problem why null industry sucks is on the shoulders of you alliance management, because they sucks in developing sustainable environment for null industry, and supply chains.
We would have to double our population with just miners to supply the amount of trit we would go through. We also would still have the trasport costs due to the distances involved and the fact that we can only put one outpost down per system.
Alliance management has nothing at all to do with the poor state of industry in null. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kira Enomoto
State War Academy Caldari State
18
|
Posted - 2014.01.13 14:36:00 -
[568] - Quote
Kaarous Aldurald wrote:Quote:But in this game actions have consequences. Not really. The miners sell their ore to... somebody, lol. I wonder if they really know who? As for "wanting game mechanics changed", idk where that's actually being discussed. Most of what I've been hearing is that nullsec industry cannot compete because outposts can't match the refine and research capabilities of highsec. Trit *might* be part of that, but I genuinely doubt it. That's the thing, though. It's genuinely easier to just buy things off the open market. It doesn't matter to nullsec players whether miners hate them or not. Because the miners truly don't matter to them one way or another.
It does matter. You could (with a large investment) save possibly billions of ISK.
Kaarous Aldurald wrote:Because the miners truly don't matter to them one way or another.
But this is really what it is all about, isn't it....? You do really don't give a flying F***.
Except oddly enough, you care enough to complain on the forums.
|

Kaarous Aldurald
ROC Academy The ROC
2081
|
Posted - 2014.01.13 14:37:00 -
[569] - Quote
So, you're all saying that you think miners could be rehabilitated, brought into a nullsec alliance, guarded while they do their thing...
and then all the ore has to be shipped back to highsec anyway to be refined without losing enough to make it all pointless anyway.
And you think any nullsec alliance would go for this... why?
Quote:But this is really what it is all about, isn't it....? You do really don't give a flying F***.
Except oddly enough, you care enough to complain on the forums.
I'm not a nullsec player, of course I don't give a flying ****. I'm just curious why you think you can really bring more to the table than combat pilots, especially because you would require combat pilots to babysit you while you do your thing.
I mean, if anything you would be a negative contribution. Not posting on my main, and loving it.-á Because free speech.-á |

Serrberus
Forever Winter
1
|
Posted - 2014.01.13 14:49:00 -
[570] - Quote
Pretty tough for new players running around in T1 frigates getting popped by faction, and interceptors piloted by veterans with a massive SP advantage. |
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