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MatrixSkye Mk2
Republic University Minmatar Republic
676
|
Posted - 2014.01.14 14:17:00 -
[721] - Quote
Prince Kobol wrote:Been there and done that and surprise surprise it didn't work, why, because who the hell wants to log onto to a game and watch somebody mine for a few hours not getting any isk?
Why should people spend hours watching other people mine (earn isk) when they have not?
You know, it's funny you should say this, because this is an advice that is provided to hi sec miners ad nauseum during hulkageddon- and jihadswarm-like events. I'm curious as to why is it good for the goose but not the gander to get protection while mining? |

Benny Ohu
Chaotic Tranquility Casoff
2225
|
Posted - 2014.01.14 14:19:00 -
[722] - Quote
ZynnLee Akkori wrote:I am itching to see null. Never even been close to it before. It's a part of the game that is walled off to me due to the fact that I am unwilling to allow other gamers to ruin my fun. you're already allowing it |

Benny Ohu
Chaotic Tranquility Casoff
2225
|
Posted - 2014.01.14 14:21:00 -
[723] - Quote
it occurs to me that this discussion would go so much more smoothly if every single ignorant highseccer didn't insist that the situation be explained in full specially just for him yet again |

Kira Enomoto
State War Academy Caldari State
24
|
Posted - 2014.01.14 14:24:00 -
[724] - Quote
Benny Ohu wrote:it occurs to me that this discussion would go so much more smoothly if every single ignorant highseccer didn't insist that the situation be explained in full specially just for him yet again
Perhaps because they have yet to explain it for the first time.....? |

Kaarous Aldurald
ROC Academy The ROC
2092
|
Posted - 2014.01.14 14:32:00 -
[725] - Quote
Kira Enomoto wrote:Benny Ohu wrote:it occurs to me that this discussion would go so much more smoothly if every single ignorant highseccer didn't insist that the situation be explained in full specially just for him yet again Perhaps because they have yet to explain it for the first time.....?
Ok.
It is harder, more expensive, and slower to manufacture things in nullsec. It also has a much higher opportunity cost for the actual people involved.
It is literally cheaper to just use the personnel you have to grind isk and buy the stuff you need. Not posting on my main, and loving it.-á Because free speech.-á |

Pinky Hops
Spartan's DNA
215
|
Posted - 2014.01.14 14:34:00 -
[726] - Quote
Kaarous Aldurald wrote:It is harder
In what way?
Kaarous Aldurald wrote:more expensive
Which additional costs do you incur? The only one I can think of is fuel for the jump freighter.
Kaarous Aldurald wrote:and slower to manufacture things in nullsec.
Can't see how it would be slower. Amarr factory outposts have the same 30% bonus as the highsec ones...
|

Kira Enomoto
State War Academy Caldari State
26
|
Posted - 2014.01.14 14:37:00 -
[727] - Quote
Kaarous Aldurald wrote:Kira Enomoto wrote:Benny Ohu wrote:it occurs to me that this discussion would go so much more smoothly if every single ignorant highseccer didn't insist that the situation be explained in full specially just for him yet again Perhaps because they have yet to explain it for the first time.....? Ok. It is harder, more expensive, and slower to manufacture things in nullsec. It also has a much higher opportunity cost for the actual people involved. It is literally cheaper to just use the personnel you have to grind isk and buy the stuff you need.
But you are still missing the "because"...
1. It is harder because...
2. It is more expensive because...
3. It is slower because...
If you need additional help with the formatting, I will be glad to help. Or perhaps look at some of the other posters post. There have been some nice counter posts to your standpoint that have contained a lot of statistics and numbers as to why they have a certain standpoint. |

Benny Ohu
Chaotic Tranquility Casoff
2225
|
Posted - 2014.01.14 14:37:00 -
[728] - Quote
Kira Enomoto wrote:Benny Ohu wrote:it occurs to me that this discussion would go so much more smoothly if every single ignorant highseccer didn't insist that the situation be explained in full specially just for him yet again Perhaps because they have yet to explain it for the first time.....? personally to you? what makes you so special you need a private briefing
Quote: You know, it's funny you should say this, because this is an advice that is provided to hi sec miners ad nauseum during hulkageddon- and jihadswarm-like events. I'm curious as to why is it good for the goose but not the gander to get protection while mining?
Depends. That advice is given to Hulkageddon victims when they whine "there's no defence against gankers" when there clearly is. If your only option in mining is to mine with protection, you take the protection. When we're dicussing the feasibility of mining in lowsec with protection versus highsec where's you're unlikely to need it, it's usually far better to mine in highsec with all the pilots who would have been flying protection sitting in barges instead. Also, if there's combat ships nearby, you're basically broadcasting "anyone who wants a scrap just needs to come over here and aggro a barge and they'll get it" |

Ramona McCandless
Epic Boo Bees
2271
|
Posted - 2014.01.14 14:40:00 -
[729] - Quote
Constant attrition generally makes all activity harder, slower and more expensive to do.
*** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Kaarous Aldurald
ROC Academy The ROC
2092
|
Posted - 2014.01.14 14:41:00 -
[730] - Quote
Quote:Can't see how it would be slower.
You really don't understand why buying something instantly is faster than making it yourself? Not posting on my main, and loving it.-á Because free speech.-á |

Pinky Hops
Spartan's DNA
216
|
Posted - 2014.01.14 14:41:00 -
[731] - Quote
lol, and it always comes back to mining, as if you actually need to mine in nullsec to participate in industry.
1) there exists a thing called mineral compression
2) there are plenty of things you can make that don't even COST minerals. see: rigs.
are relic/data sites profitable to run? Yes. do people in nullsec alliances run them? Yes.
Bingo -- now you have all the resources on hand to produce T1/T2 rigs. Congrats.
Kaarous Aldurald wrote:Quote:Can't see how it would be slower. You really don't understand why buying something instantly is faster than making it yourself?
By that logic it's never worth it to produce, not even in highsec. Just buy it instead. |

Kira Enomoto
State War Academy Caldari State
26
|
Posted - 2014.01.14 14:43:00 -
[732] - Quote
Benny Ohu wrote: personally to you? what makes you so special you need a private briefing
Well, I am ME. So that is also a good reason.
The other might be that, as I said, they still haven't said anything else than: "Because I say so". While this may work in kindergarden, among adults it is really not a sound argument to make. |

Ramona McCandless
Epic Boo Bees
2271
|
Posted - 2014.01.14 14:43:00 -
[733] - Quote
Pinky Hops wrote:lol, and it always comes back to mining
There is no activity that will not be hampered by constant attrition
It doesnt make industry impossible, it makes it harder *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Benny Ohu
Chaotic Tranquility Casoff
2225
|
Posted - 2014.01.14 14:45:00 -
[734] - Quote
Pinky Hops wrote:1) there exists a thing called mineral compression you don't even comprehend the problem |

Kira Enomoto
State War Academy Caldari State
26
|
Posted - 2014.01.14 14:46:00 -
[735] - Quote
Kaarous Aldurald wrote:Quote:Can't see how it would be slower. You really don't understand why buying something instantly is faster than making it yourself?
Hmm... Lets see... What is the fastest thing to do...?
1. Fly several jumps to purchase what you need.
2. Purchase what you need right at the station where you spend most of your time.
|

Pinky Hops
Spartan's DNA
216
|
Posted - 2014.01.14 14:48:00 -
[736] - Quote
Ramona McCandless wrote:Pinky Hops wrote:lol, and it always comes back to mining There is no activity that will not be hampered by constant attrition It doesnt make industry impossible, it makes it harder
The core of industry only comes down to three things.
1) Hauling goods around.
2) Clicking through the cluster-**** of a UI to make things whilst sitting at a station.
3) Occasionally fiddling with a POS. In nullsec you might not even need one considering how many slots there are.
So as for 1), I don't think JF'ing goods in nullsec is more dangerous than freightering goods in highsec. Red Frog loses freighters on a regular basis in highsec, as do many others.
JF is inherently faster/safer than a traditional freighter. If you don't agree, you've probably never flown a freighter through highsec before -- experiencing the thrill of getting cargo scanned every other gate.
As for 2) Sitting in a station clicking through UI does not have any inherent danger associated with it.
For 3), POS's are definitely more at risk in nullsec than in highsec, but that's about the only aspect of increased risk I'll grant you. |

Kaarous Aldurald
ROC Academy The ROC
2092
|
Posted - 2014.01.14 14:50:00 -
[737] - Quote
Pinky Hops wrote:lol, and it always comes back to mining, as if you actually need to mine in nullsec to participate in industry.
1) there exists a thing called mineral compression
2) there are plenty of things you can make that don't even COST minerals. see: rigs.
are relic/data sites profitable to run? Yes. do people in nullsec alliances run them? Yes.
Bingo -- now you have all the resources on hand to produce T1/T2 rigs. Congrats.
I really do think you're trolling at this point.
Why on God's Green Earth would I bother shipping minerals in a jump freighter, then take the time to cook the blueprints myself(in a facility that is vulnerable to attack no less), when I can just buy the finished product?
It's not like I can possibly make it any cheaper than the guy selling it in Jita.
Same number of jumps.
Quote:By that logic it's never worth it to produce, not even in highsec. Just buy it instead.
If you intend to actually use it, that is pretty close to true. Not posting on my main, and loving it.-á Because free speech.-á |

Ramona McCandless
Epic Boo Bees
2271
|
Posted - 2014.01.14 14:51:00 -
[738] - Quote
Pinky Hops wrote:Ramona McCandless wrote:Pinky Hops wrote:lol, and it always comes back to mining There is no activity that will not be hampered by constant attrition It doesnt make industry impossible, it makes it harder The core of industry only comes down to three things. 1) Hauling goods around. 2) Clicking through the cluster-**** of a UI to make things whilst sitting at a station. 3) Occasionally fiddling with a POS. In nullsec you might not even need one considering how many slots there are. So as for 1), I don't think JF'ing goods in nullsec is more dangerous than freightering goods in highsec. Red Frog loses freighters on a regular basis in highsec, as do many others. JF is inherently faster/safer than a traditional freighter. If you don't agree, you've probably never flown a freighter through highsec before -- experiencing the thrill of getting cargo scanned every other gate. As for 2) Sitting in a station clicking through UI does not have any inherent danger associated with it. For 3), POS's are definitely more at risk in nullsec than in highsec, but that's about the only aspect of increased risk I'll grant you.
Cool materials magically appear in Jump freighters and Jump freighters never die, thats good to know
Also; Jump freghters are free to purchase and operate *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Prince Kobol
1342
|
Posted - 2014.01.14 14:52:00 -
[739] - Quote
MatrixSkye Mk2 wrote:Prince Kobol wrote:Been there and done that and surprise surprise it didn't work, why, because who the hell wants to log onto to a game and watch somebody mine for a few hours not getting any isk?
Why should people spend hours watching other people mine (earn isk) when they have not? You know, it's funny you should say this, because this is an advice that is provided to hi sec miners ad nauseum during hulkageddon- and jihadswarm-like events. I'm curious as to why is it good for the goose but not the gander to get protection while mining?
Why no as they are 2 different things.
The easiest way to protect against ganking is to fit a decent tank, set standings to known gankers so they show red in local.
Chances are they will gank the poor unsuspecting sod next to you with zero tank.
If a gankers want to kill you they will, it is something that you have to accept.
I know as I have ganked and had ganks attempted on me.
Most ganks were successful and all attempts on me failed.
As for mining in null, it is different as with ganking its all about the Alpha, in null alpha does not matter.
A Defence Fleet is not going to stop you getting ganked.
Another issue is say you have a 15 man defence fleet to protect your mining fleet in null.
Say the Op is to last 2 hours. During those 2 hours those guys in the defence fleet could be out ratting / running anons earning isk, instead you are asking them to watch people mine for 2 hours.
Yay.. watching somebody mine for 2 hours, not boring or tedious at all.
Do they not deserve to earn isk or have fun during those 2 hours? Now if you are going to pay them its an additional cost, if you don't they simply will not log on for that Op and you can't blame them.
So mine without a defence fleet, possible, sure, just go don't afk to watch a film or a bio break, nip to the shops to get some beer / ciggies, grab a shower etc whilst your mining because if you miss that Intel report or a red logging on in your system your dead.
In null there is no concord to blap the guy shooting you. |

Pinky Hops
Spartan's DNA
216
|
Posted - 2014.01.14 14:52:00 -
[740] - Quote
Kaarous Aldurald wrote:Pinky Hops wrote:lol, and it always comes back to mining, as if you actually need to mine in nullsec to participate in industry.
1) there exists a thing called mineral compression
2) there are plenty of things you can make that don't even COST minerals. see: rigs.
are relic/data sites profitable to run? Yes. do people in nullsec alliances run them? Yes.
Bingo -- now you have all the resources on hand to produce T1/T2 rigs. Congrats. I really do think you're trolling at this point. Why on God's Green Earth would I bother shipping minerals in a jump freighter, then take the time to cook the blueprints myself(in a facility that is vulnerable to attack no less), when I can just buy the finished product?
So your response to to me giving an example of something you can produce at a high profit without shipping in minerals -- is that you will need to ship minerals to do so.
You don't know anything about industry, clearly. You can make rigs without minerals. All they take is the salvage that you can pick up from relic/data sites.
|

Pinky Hops
Spartan's DNA
216
|
Posted - 2014.01.14 14:53:00 -
[741] - Quote
Ramona McCandless wrote:Pinky Hops wrote:Ramona McCandless wrote:Pinky Hops wrote:lol, and it always comes back to mining There is no activity that will not be hampered by constant attrition It doesnt make industry impossible, it makes it harder The core of industry only comes down to three things. 1) Hauling goods around. 2) Clicking through the cluster-**** of a UI to make things whilst sitting at a station. 3) Occasionally fiddling with a POS. In nullsec you might not even need one considering how many slots there are. So as for 1), I don't think JF'ing goods in nullsec is more dangerous than freightering goods in highsec. Red Frog loses freighters on a regular basis in highsec, as do many others. JF is inherently faster/safer than a traditional freighter. If you don't agree, you've probably never flown a freighter through highsec before -- experiencing the thrill of getting cargo scanned every other gate. As for 2) Sitting in a station clicking through UI does not have any inherent danger associated with it. For 3), POS's are definitely more at risk in nullsec than in highsec, but that's about the only aspect of increased risk I'll grant you. Cool materials magically appear in Jump freighters and Jump freighters never die, thats good to know Also; Jump freghters are free to purchase and operate
I never said either of those things. Straw man less, it doesn't become you. |

Kira Enomoto
State War Academy Caldari State
26
|
Posted - 2014.01.14 14:54:00 -
[742] - Quote
Kaarous Aldurald wrote:Pinky Hops wrote:lol, and it always comes back to mining, as if you actually need to mine in nullsec to participate in industry.
1) there exists a thing called mineral compression
2) there are plenty of things you can make that don't even COST minerals. see: rigs.
are relic/data sites profitable to run? Yes. do people in nullsec alliances run them? Yes.
Bingo -- now you have all the resources on hand to produce T1/T2 rigs. Congrats. I really do think you're trolling at this point. Why on God's Green Earth would I bother shipping minerals in a jump freighter, then take the time to cook the blueprints myself(in a facility that is vulnerable to attack no less), when I can just buy the finished product? It's not like I can possibly make it any cheaper than the guy selling it in Jita. Same number of jumps. Quote:By that logic it's never worth it to produce, not even in highsec. Just buy it instead. If you intend to actually use it, that is pretty close to true.
Point -----> You
By getting the people who mine, manufacture and sell the goods to you to come to you.
Here is a little hint: STOP KILLING THOSE WHO WANT TO SELL YOU THE STUFF YOU USE TO KILL OTHERS WITH: |

Prince Kobol
1342
|
Posted - 2014.01.14 14:56:00 -
[743] - Quote
Pinky Hops wrote:Ramona McCandless wrote:Pinky Hops wrote:lol, and it always comes back to mining There is no activity that will not be hampered by constant attrition It doesnt make industry impossible, it makes it harder The core of industry only comes down to three things. 1) Hauling goods around. 2) Clicking through the cluster-**** of a UI to make things whilst sitting at a station. 3) Occasionally fiddling with a POS. In nullsec you might not even need one considering how many slots there are. So as for 1), I don't think JF'ing goods in nullsec is more dangerous than freightering goods in highsec. Red Frog loses freighters on a regular basis in highsec, as do many others. JF is inherently faster/safer than a traditional freighter. If you don't agree, you've probably never flown a freighter through highsec before -- experiencing the thrill of getting cargo scanned every other gate. As for 2) Sitting in a station clicking through UI does not have any inherent danger associated with it. For 3), POS's are definitely more at risk in nullsec than in highsec, but that's about the only aspect of increased risk I'll grant you.
1. Trying flying a JF and then tell me it is not dangerous. Also a JF is worth about 6bil where as a freighter is worth about a bil. I have flown both JF's and freighters many times and I was no near as worried about flying my freighters as I was my JF because I knew my JF was on the watch list of a lot of cyno pilots where I lived.
2. Your right, it isnt, thing is in HS you never need to leave that station, in null you do.
3. PoS are more at risk, correct. |

Ramona McCandless
Epic Boo Bees
2271
|
Posted - 2014.01.14 14:56:00 -
[744] - Quote
Pinky Hops wrote:
I never said either of those things. Straw man less, it doesn't become you.
Then explain yourself. Where do these materials come from?
You avoid answering and turn to insults because you cant give a proper answer.
There is no resource gathering activity in Null that is not at risk from attrition. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

ZynnLee Akkori
Perkone Caldari State
41
|
Posted - 2014.01.14 14:56:00 -
[745] - Quote
Too much defensive circling. Here is what I have taken from the thread so far: The refining efficiency % is less in null than highsec. You can get perfect refining percentages in highsec, but not in Null.
The number of manufacturing slots in high *could* be exceeded in Null if stations were set up to do so. Amarr stations are the equal to highsec in some/all ways for manufacturing. There is a massive buff to hull production in Null that Highsec does not have.
Null has all the ore in game, in higher percentages and density. Highsec does not have all ore, and it is in lower density.
Highsec miners can mine for long stretches at a time and if ATK, should take few losses. Null miners would need a guard to mine for any length of time, and ATK would likely still take losses from time to time, even with guards.
Each Null system where mining is going on would need a fairly strong fleet available for defense at all times. Scouting, scanning, and intel would need to be ramped up in the industrial and connecting systems.
Goods produced under these conditions may be competitive to highsec, if the risk and cost of travelling to and from highsec is accounted for.
Alternately, an actively defended JF route could be used to import. This is pretty much the status quo option. I consider the first option to be the one with the most potential fun PGC. |

Prince Kobol
1342
|
Posted - 2014.01.14 15:00:00 -
[746] - Quote
ZynnLee Akkori wrote:Too much defensive circling. Here is what I have taken from the thread so far:
The refining efficiency % is less in null than highsec. You can get perfect refining percentages in highsec, but not in Null.
The number of manufacturing slots in high *could* be exceeded in Null if stations were set up to do so. Amarr stations are the equal to highsec in some/all ways for manufacturing. There is a massive buff to hull production in Null that Highsec does not have.
Null has all the ore in game, in higher percentages and density. Highsec does not have all ore, and it is in lower density.
Highsec miners can mine for long stretches at a time and if ATK, should take few losses. Null miners would need a guard to mine for any length of time, and ATK would likely still take losses from time to time, even with guards.
Each Null system where mining is going on would need a fairly strong fleet available for defense at all times. Scouting, scanning, and intel would need to be ramped up in the industrial and connecting systems.
Goods produced under these conditions may be competitive to highsec, if the risk and cost of travelling to and from highsec is accounted for.
Alternately, an actively defended JF route could be used to import. This is pretty much the status quo option. I consider the first option to be the one with the most potential fun PGC.
The only thing you need to add is the massive up front cost in isk, time and effort it takes to actually build a station. |

Kira Enomoto
State War Academy Caldari State
27
|
Posted - 2014.01.14 15:01:00 -
[747] - Quote
ZynnLee Akkori wrote:
The refining efficiency % is less in null than highsec.
Refining
75% refining yield.....
Am I missing something completely? |

Kaarous Aldurald
ROC Academy The ROC
2093
|
Posted - 2014.01.14 15:02:00 -
[748] - Quote
Quote:By getting the people who mine, manufacture and sell the goods to you to come to you.
Even if those people come to me, the minerals still have to be shipped back to highsec to be refined, so I am making the same number of jump freighter trips than if I just bought it.
But I'm also saddled with a bunch of non combat characters who have to be protected, and saddled with vulnerable manufacturing infrastructure.
There are no positives. You don't bring anything to the table.
Quote:here is a little hint: STOP KILLING THOSE WHO WANT TO SELL YOU THE STUFF YOU USE TO KILL OTHERS WITH:
Why? You want to sell your stuff in the first place.
Guess who buys it? Not posting on my main, and loving it.-á Because free speech.-á |

Pinky Hops
Spartan's DNA
216
|
Posted - 2014.01.14 15:04:00 -
[749] - Quote
Ramona McCandless wrote:Pinky Hops wrote:
I never said either of those things. Straw man less, it doesn't become you.
Then explain yourself. Where do these materials come from? You avoid answering and turn to insults because you cant give a proper answer. There is no resource gathering activity in Null that is not at risk from attrition.
People farm relics and data sites regardless of the risk in nullsec because it is profitable to do so.
The farm you get from them can directly be used to manufacture goods in nullsec without bringing in any additional materials (well - besides blueprints, but that's a one time deal)
Just an example.  |

ZynnLee Akkori
Perkone Caldari State
41
|
Posted - 2014.01.14 15:04:00 -
[750] - Quote
For mining, I am just going by what was posted. There are plenty others who can correct or confirm.
As for stations, I thought it had been established, that for Goons at least, the stations were already in place? Maybe not all Amarr, but good enough to start. |
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