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Thread Statistics | Show CCP posts - 37 post(s) |

Rekkr Nordgard
The Ardency of Faith
267
|
Posted - 2014.01.14 19:16:00 -
[301] - Quote
Hatsumi Kobayashi wrote:Rekkr Nordgard wrote:Hatsumi Kobayashi wrote:Gizznitt Malikite wrote:First off, the locals generally won't hit the "take all" button, but will hit the "share bounties" button. They will then pay corp taxes while still benefiting from the enhanced income of the ESS. You have more faith in human nature than I do It depends on whether or not there is a record generated when someone hits the take all button. If there isn't one, then that's even more incentive not to use these deployables. If there is one, then I'm pretty sure blatantly stealing from your alliance mates will get you kicked. There is one, but nothing prevents you from using an alt.
An alt who would be treated by everyone else exactly like any other neutral or red entering the system and we run into all the negatives brought up previously in this thread. |

Reinforced Metal Scrap
Center for Advanced Studies Gallente Federation
7
|
Posted - 2014.01.14 19:17:00 -
[302] - Quote
The ESS "take all" option seems like a wasted opportunity to make the hacking game more relevant. It sure feels like hacking an ATM. While I can't say I'm a fan of the mechanic it's more engaging than twiddling your thumbs for 40 seconds. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3356
|
Posted - 2014.01.14 19:18:00 -
[303] - Quote
Rekkr Nordgard wrote:Hatsumi Kobayashi wrote:Rekkr Nordgard wrote:Hatsumi Kobayashi wrote:Gizznitt Malikite wrote:First off, the locals generally won't hit the "take all" button, but will hit the "share bounties" button. They will then pay corp taxes while still benefiting from the enhanced income of the ESS. You have more faith in human nature than I do It depends on whether or not there is a record generated when someone hits the take all button. If there isn't one, then that's even more incentive not to use these deployables. If there is one, then I'm pretty sure blatantly stealing from your alliance mates will get you kicked. There is one, but nothing prevents you from using an alt. An alt who would be treated by everyone else exactly like any other neutral or red entering the system and we run into all the negatives brought up previously in this thread.
Gun diplomacy best diplomacy! |

IrJosy
Club 1621 Goonswarm Federation
89
|
Posted - 2014.01.14 19:20:00 -
[304] - Quote
ESS is literally the worst thing since Walking in stations |

Kotori
Sacred Templars Fatal Ascension
2
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Posted - 2014.01.14 19:20:00 -
[305] - Quote
Bagehi wrote:Three and a half minutes... in a bubble... in hostile space... not shooting a spaceship. For, what? A couple million isk, spread over 10 people? I repeat, no roaming gang would do that. Ratters wouldn't grind a structure with a quarter of that EHP for that kind of income, you can best bet a roaming gang (looking for a person to kill) wouldn't take the time to do it.
A roaming gang, looking to cause problems, roaming through space looking for ratters that dock up.... comes across a module, that gets them a little payout for their sins, a killmail, and causes a small amount of pain to the ratter sat at a pos or in a station, laughing at them cos they didn't get to kill his shiny ship?
Also, potentially generating a small response fleet from said ratter/their corp, to try and defend their (minimum) 30 million, probably a fair bit more investment (if the bounty bonus was to increase over time, and has been there a while).
In them 3 minutes or so, an allaince fleet isnt going to form, but the corp, who are already chatting on teamspeak, and nearby to each other, may form to defend it. Resutling in a fight for both side, and more isk lost!
I don't see the problem, it should probably be longer!
Anything less though, and there is no chance at ALL for the defender to actually do anything about it! |

Drakast
Native Freshfood Minmatar Republic
1
|
Posted - 2014.01.14 19:23:00 -
[306] - Quote
Bagehi wrote:Reading these comments gives me the impression that the CFC has hoovered up a lot of risk adverse carebears over the years and become the thing they used to despise. and they call hisec dwellers carebears.
+1 for anything that makes the goons cry. |

Thatt Guy
Republic Military School Minmatar Republic
57
|
Posted - 2014.01.14 19:23:00 -
[307] - Quote
Dumb idea. As if anom chain farmers in null need better isk income |

Innominate
GoonWaffe Goonswarm Federation
411
|
Posted - 2014.01.14 19:24:00 -
[308] - Quote
Bagehi wrote:Please explain who would drop on and destroy a structure like that. 500k EHP is far more than a roaming gang would be able to burn through. That would be a flat buff to null income. Might as well just boost ratting income and save the extra step. I do agree that the benefit from deploying one of these is a bit underwhelming. So, I'm not sure how widely used they will be.
It's less than half the ehp of a ratting carrier, without the active tank yet carriers are far from immune to roaming gangs. If the value of blowing them up is too low(and yea, actually looking at it I do think that's the case), make it 25% of six hours of ratting income.
|

Leigh Akiga
Laissez-faire Economics
491
|
Posted - 2014.01.14 19:26:00 -
[309] - Quote
Nirnaeth Ornoediad wrote:Just what null-sec needs: another nerf to ratting.
Solo interceptors are just going to flit around null-sec picking up money tags from people foolish enough to deploy these. The bubble won't even slow them down: they'll be able to warp to zero at the ESS.
Just when I thought they couldnt possibly beat down and nerf 0.0 PVE anymore they go ahead and surprise me
by beating down and nerfing it even more
Do they actually ever play this game? Do they not see the gangs of immortal interceptors in every region? |

Berluth Luthian
Meltdown.
172
|
Posted - 2014.01.14 19:29:00 -
[310] - Quote
Can you put them inside other mobile warp disruptors? |

IrJosy
Club 1621 Goonswarm Federation
91
|
Posted - 2014.01.14 19:29:00 -
[311] - Quote
Cool I can buy a thing, pay someone to ship it to me, drop it, rat for 7 hours to make the isk I spent on buying it and shipping it back.
Sure hope in those 7 hours of ratting no one blows it up or hits the steal button....
This is basically just a 5% nerf to null sec ratting.
PVP players are already complaining about people not ratting in null why not make ratting in null worse so fewer people rat in null! :ccp: |

IrJosy
Club 1621 Goonswarm Federation
91
|
Posted - 2014.01.14 19:30:00 -
[312] - Quote
Berluth Luthian wrote:Can you put them inside other mobile warp disruptors?
No, the mobile warp disruptor is built into the ESS so naturally the ratter trying to scoop up his 30 mil deployable has to bubble himself if he wants to save it from a gang that is about to blow it up! |

Mirthander Kane
The Warp Core Stabilizers Tactical Narcotics Team
10
|
Posted - 2014.01.14 19:31:00 -
[313] - Quote
iskflakes wrote: Then there's the obvious elephant in the room. Why is this even needed? What's the intention behind the ESS? Sovereign space is already in a shaky enough position, I truly hope this new deployable isn't introduced merely to shake things up because without meaning to be a doomsayer, if there aren't worthy compensations coming with it things may just crash down.
I thought about this, and i think it might have to do with the fact that people buy plex with ratting isk, thus taking away from CCP's monthly income - now they introduce this to lower the isk gains, meaning less plex and (hopefully) more subs.
So by making this deployable's mechanics as complex as it currently seems, they try to make it look 'justified'. Thus the concept of 'shaking things up' with this device, is just a ruse to hide/justify an isk nerf, thus forcing more subs than plex use. Could be, could be not... still a dumb-ass idea to release this. |

Marlona Sky
D00M. Northern Coalition.
4734
|
Posted - 2014.01.14 19:31:00 -
[314] - Quote
Oh and the ESS should be deployable in all space. Go suspect if you get within 20 km of one.  . |

Kadl
Imperial Academy Amarr Empire
65
|
Posted - 2014.01.14 19:31:00 -
[315] - Quote
Gizznitt Malikite wrote:Increasing the drop-isk-tag window from 40 seconds to 3-5 minutes will give the locals plenty of time to react and blap theives.
You seem to have an estimate of 3-5 minutes for a defensive response. I am guessing that is based on current defensive tactics and positions. Some things which might reduce the required response time are: ESS placed on station eject path, ESS placed near ratter's staging pos, assigned bookmarks for response fleet, additional reasons to watch intel channels, and additional reasons to rat while aligned. Having the times set for a specific number of seconds may favor certain system sizes. Perhaps 3-5 minutes is the time needed, but given these possible advantages it might be shorter. |

Jason Redfort
State War Academy Caldari State
5
|
Posted - 2014.01.14 19:31:00 -
[316] - Quote
I heard CCP want that Null sec becomes like Providence, full of players.
Why you invent then the ESS?
That thing will make null sec more empty then its still is. The most systems will be ESS free maybe not the botting systems because everybody can access and anchor the ESS. This ESS wont generate more pvp only more killmails (ESS km).
Instead invest time to improve/overhaul things likes POS system, Corp right managment, fixing Caps/Supers, low sec or a better/more Incursion (faction) you (CCP) invest it to crap ideas likes the ESS. But what i expect when i see the crap you launch with the last 2 Expesions and then you wonder why more and more players gets inactive or left Eve.
I dont know what the Devs are currently do or thinking but they should change it fast. If not the next Incarna comes soon. |

mynnna
GoonWaffe Goonswarm Federation
2811
|
Posted - 2014.01.14 19:33:00 -
[317] - Quote
Mirthander Kane wrote:iskflakes wrote: Then there's the obvious elephant in the room. Why is this even needed? What's the intention behind the ESS? Sovereign space is already in a shaky enough position, I truly hope this new deployable isn't introduced merely to shake things up because without meaning to be a doomsayer, if there aren't worthy compensations coming with it things may just crash down.
I thought about this, and i think it might have to do with the fact that people buy plex with ratting isk, thus taking away from CCP's monthly income - now they introduce this to lower the isk gains, meaning less plex and (hopefully) more subs. So by making this deployable's mechanics as complex as it currently seems, they try to make it look 'justified'. Thus the concept of 'shaking things up' with this device, is just a ruse to hide/justify an isk nerf, thus forcing more subs than plex use. Could be, could be not... still a dumb-a$$ idea to release this.
You...
uh...
you....
You DO realize that all PLEX are ultimately purchased with real money from CCP, right?
I mean I don't know why I'm asking if you do, because you clearly don't. Member of the Goonswarm Economic Warfare Cabal |

Butzewutze
Imperial Academy Amarr Empire
27
|
Posted - 2014.01.14 19:34:00 -
[318] - Quote
I sometimes really wonder where ccp wants to go with eve. You are developing stuff that nobody asked for and wants and ignoring constantly what has to be done to give this universe any kind of future. ->HIGHSEC<-
Let us put those things there and let the players fight in highsec again. |

Snowflake Tem
The Order of Symbolic Measures
101
|
Posted - 2014.01.14 19:34:00 -
[319] - Quote
MasterAsher wrote:Why not share this awesome feature with other areas of space? Why must only 0.0 get such awesome mechanics? Seems a little unfair to me that 0.0 is getting singled out.
I wondered about that too. I think I detected a touch of Azeriah in the blog's lore explanation. Expanding the influence of the deployable will take some real fast-talk. Not everybody cares about these things but I do. If I was sitting CCP side I'd be thinking maybe it's would make more sense to issue these suckers in lowsec. |

MasterAsher
Sons of The Forge SpaceMonkey's Alliance
4
|
Posted - 2014.01.14 19:34:00 -
[320] - Quote
Marlona Sky wrote:Oh and the ESS should be deployable in all space. Go suspect if you get within 20 km of one. 
I AGREE WITH THIS!
please F*** everyone equally please. |

Batelle
Komm susser Tod
1239
|
Posted - 2014.01.14 19:37:00 -
[321] - Quote
Re-posting.
This does beg the question though, a DESTROYED ESS will "remember" the distribution when a new one is dropped. But if a new one is dropped of a different faction, how exactly is it supposed to "remember?" "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Milton Middleson
Rifterlings Point Blank Alliance
441
|
Posted - 2014.01.14 19:39:00 -
[322] - Quote
The ESS should probably have a moderately larger effect. This looks like a ratting upgrade, but how many people are going to put their isk at risk of being stolen for an extra 5-10%? Let it start at 10% and wind up to 20%. |

Bagehi
Sniggerdly Pandemic Legion
237
|
Posted - 2014.01.14 19:43:00 -
[323] - Quote
Kotori wrote:Bagehi wrote:Three and a half minutes... in a bubble... in hostile space... not shooting a spaceship. For, what? A couple million isk, spread over 10 people? I repeat, no roaming gang would do that. Ratters wouldn't grind a structure with a quarter of that EHP for that kind of income, you can best bet a roaming gang (looking for a person to kill) wouldn't take the time to do it. A roaming gang, looking to cause problems, roaming through space looking for ratters that dock up.... comes across a module, that gets them a little payout for their sins, a killmail, and causes a small amount of pain to the ratter sat at a pos or in a station, laughing at them cos they didn't get to kill his shiny ship? Also, potentially generating a small response fleet from said ratter/their corp, to try and defend their (minimum) 30 million, probably a fair bit more investment (if the bounty bonus was to increase over time, and has been there a while). In them 3 minutes or so, an allaince fleet isnt going to form, but the corp, who are already chatting on teamspeak, and nearby to each other, may form to defend it. Resutling in a fight for both side, and more isk lost! I don't see the problem, it should probably be longer! Anything less though, and there is no chance at ALL for the defender to actually do anything about it! It holds 25% of bounties. Ticks are, what, around 30m if you're cranking. Ticks come every 20 minutes. A human can rat for a couple hours before taking a break. It would be rational to empty it at that point. So, call it 3 hours. Max take would be just shy of 70m in the deployable. Divided between 10 people is 7m a person. The take would statistically be in the 3-4m per person range though. Some gangs who are out for the tears might do it, especially if the deployable was annoyingly big (1000+ m3). Most wouldn't though. |

Genoa Al Salam
I Sneezed Nerfed Alliance Go Away
0
|
Posted - 2014.01.14 19:45:00 -
[324] - Quote
100% of my nullsec ratting income goes to my pvp ships. This ESS thing has potential, but don't try and sneak in another BS income nerf. Either go F2P and make us buy PLEX all the time, or be content with subs. Stop trying to have our cake and eat it too. Greedy bastards. |

Dave Stark
4176
|
Posted - 2014.01.14 19:47:00 -
[325] - Quote
never mind me, i'm lazy, answer found. |

Sephira Galamore
Inner Beard Society
244
|
Posted - 2014.01.14 19:47:00 -
[326] - Quote
Batelle wrote:Re-posting. This does beg the question though, a DESTROYED ESS will "remember" the distribution when a new one is dropped. But if a new one is dropped of a different faction, how exactly is it supposed to "remember?" Because the ESS is just the interface & token printer, the actual data is stored on Empire servers. That is, stored in CCPs database linked to the solar system not the ESS. Like: SystemID (PK); PlayerID (PK); ISK or something like that |

Gizznitt Malikite
Agony Unleashed Agony Empire
3357
|
Posted - 2014.01.14 19:47:00 -
[327] - Quote
Kadl wrote:Gizznitt Malikite wrote:Increasing the drop-isk-tag window from 40 seconds to 3-5 minutes will give the locals plenty of time to react and blap theives. You seem to have an estimate of 3-5 minutes for a defensive response. I am guessing that is based on current defensive tactics and positions. Some things which might reduce the required response time are: ESS placed on station eject path, ESS placed near ratter's staging pos, assigned bookmarks for response fleet, additional reasons to watch intel channels, and additional reasons to rat while aligned. Having the times set for a specific number of seconds may favor certain system sizes. Perhaps 3-5 minutes is the time needed, but given these possible advantages it might be shorter.
I've formed up many a response gangs, and a 3-5 minute response is extraordinarily fast (unless your just warping in ships kitchen sink like, or already have a response fleet formed). Really, you want a 6-10 minute window for a proper response fleet to form up. (this is why I requested a 3-5 minutes to activate the ESS, and 3-5 minutes for the ESS to process your drop-isk-tag request). Then these will be conflict drivers.
Putting them on a station, or on a deathstar POS will destroy the conflict driver potential of these, because the homefield advantage of engaging on these grids essentially means it is suicide for a small gang to engage. Pull it away from POSes and Stations and Gates, and more ships die, which is a good thing!
|

stelios102
The Legion of Spoon Curatores Veritatis Alliance
0
|
Posted - 2014.01.14 19:49:00 -
[328] - Quote
This is by far one of the most insane things i've ever heard. This has nothing to do with Small Gang Warfare and if CCP actually cared about Small Gang they would fix the mess they made with the Interceptors. It has to do with CCP trying to drive us to buy PLEX imo. Ratting has been nerfed several times as it is so at the end of the day further nerfs do nothing but force players to buy PLEX. I pay 3 Subs for EVE as it is and CCP need to decide if they want to go F2P with Microtransaction or keep the Subscription model because they simply can't do both.
I would also like to point out how the only real positive remarks on the subject are by CCP Devs.
|

Bagehi
Sniggerdly Pandemic Legion
237
|
Posted - 2014.01.14 19:49:00 -
[329] - Quote
Innominate wrote:Bagehi wrote:Please explain who would drop on and destroy a structure like that. 500k EHP is far more than a roaming gang would be able to burn through. That would be a flat buff to null income. Might as well just boost ratting income and save the extra step. I do agree that the benefit from deploying one of these is a bit underwhelming. So, I'm not sure how widely used they will be. It's less than half the ehp of a ratting carrier, without the active tank yet carriers are far from immune to roaming gangs. That's also the total EHP, the amount required to reinforce vs kill can be shifted as desired between easier reinforcement and easier killing. If the value of blowing them up is too low(and yea, actually looking at it I do think that's the case), make it 25% of six hours of ratting income. Except a carrier would get tackled, then have a reinforcement fleet rushed in to kill it. A carrier would drop hundreds of millions in loot and leave a big happy killmail and a fondly recounted story for all involved in the kill. This structure wouldn't come close to providing any of these benefits to make it worth the time and effort. Again, a ratter wouldn't put the effort in, why would anyone expect a roaming gang to? |

Tankn00blicus
sleep Deprivation INC. LLC Brothers of Tangra
29
|
Posted - 2014.01.14 19:52:00 -
[330] - Quote
ESS: Biggest buff to awoxers ever. Additional awoxing toons require additional accounts. Additional accounts make additional money for CCP.
That is surely the entire reason for it. Remember, when I doubt, I'm right. |
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