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Author |
Thread Statistics | Show CCP posts - 37 post(s) |
PotatoOverdose
Handsome Millionaire Playboys
888
|
Posted - 2014.01.15 04:09:00 -
[571] - Quote
Selnix wrote: TL:DR = Super Friends have created a mobile deployable bubble with comparable range to a medium T2, smaller cargo volume requirements, around triple the raw EHP, half the onlining time without the need to stick around to anchor it, a vast skill requirement reduction to Anchoring II, a beacon that will allow your friends to warp in on the target even if you were to be explodified, and a shiny notification to let you know when there is someone inbound to it (mother of drag bubbles).
This bit is quite amusing though. I wonder what they were doing the entire time they were developing it. Its stuff like this that makes me think it might not be bad if the development process was a bit more transparent to the community at large. Well, this and the SoE BS. |
Thatt Guy
Republic Military School Minmatar Republic
60
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Posted - 2014.01.15 04:12:00 -
[572] - Quote
Relavent |
qu1ckkkk
The Warp Core Stabilizers Tactical Narcotics Team
2
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Posted - 2014.01.15 04:32:00 -
[573] - Quote
So like, I think I get the idea behind this ESS thing. But did you honestly think the 5% global reduction was a good plan and wont get you pleeeenty of angry & negative responses? This is the part almost everyone is looking at and you will not get any constructive criticism because of this. Personally I don't care, 5% is nothing, but this is not the case for the general capsuleer. 5% matters enough that most will call this a crap idea and not try and see what the goals are.
Anyways, my 2c:
Remove the 5% global bounty reduction. Make it that once a ESS is present, only then does a % bounty reduction (how much ever you decide it to be) occurs and is placed in this ESS thing with its potential for more rewards. This semi keeps your original idea intact. Ratters that don't want it, can go shoot it down, and a fight can start. Face it, hardly anyone will willingly use these as ratters cant find ***** to give about these things. However to spark the potential conflicts that I think is intended, these can be deployed in hostile space, reducing their income and achieving the said goal. Those that willingly want to risk the reduction for more gain in the longer term can deploy them to their hearts content. Higher risk higher reward anyone?
High fives all round. |
Onslaughtor
Alexylva Paradox
72
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Posted - 2014.01.15 04:32:00 -
[574] - Quote
I think that everyone before me has laid out all the flaws with the ESS. It is a bad idea and I don't think I'd be wrong in saying that the teams working on this should have been put to work on something useful. I for one would much rather see CCP spend a year on POSes than this useless stuff. |
Dinsdale Pirannha
Pirannha Corp
1933
|
Posted - 2014.01.15 05:29:00 -
[575] - Quote
I wonder if this team talked to Team Security when designing this mess. Going to be a lovely way to skim off a chunk of bot profits, and launder them.
Put one of these puppies deep in the blue blanketed area. (away from neutral inties). Bot away for some period, then have an "unaffiliated" pilot loot the ESS, and cash those in.
If the bot gets busted, the pilot who looted the ESS never will.
Everything about this idea screams "badly thought-out". Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Antihrist Pripravnik
Direwolf-Rayet skylian Verge
172
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Posted - 2014.01.15 05:30:00 -
[576] - Quote
Quote:Why this is a thing is due to an on-going and ever-growing feud between the empires and Concord. Concord has decided that monitoring these bounty-generating activities (i.e. killing pirates) outside of their jurisdiction is becoming too expensive, especially with the lost income from high-sec Custom Offices. As a result, they will no longer pay the full bounty amount.
Hahaha...
Damage control for a bad game design decision, that had an impact on ISK sinks, implemented as a nerf to another area of the game. But it's not a flat over the board nerf - it's a nerf in a form of a pointlessly complicated new game mechanic that mimics... waaait for it... Tax return forms!!!
This is simply hilarious.
edit: And don't blame Team Super Friends. They are doing pretty good job. Finding a way to implement tax return forms into an internet spaceships game needs a lot of creativity. Those who gave the task of creating RL bureaucracy forms into the game to the team should reconsider what they are doing. CCP Ytterbium: Yarrblblbgrlblbgrlblblblbblbgrlblblbgrblblyarrrrdrooooooolonthekeyboardlikealunatic |
Selnix
North Eastern Swat Pandemic Legion
15
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Posted - 2014.01.15 05:40:00 -
[577] - Quote
TD746 wrote:Selnix wrote:All hail the newest meta in Interceptors online!
TL:DR = Super Friends have created a mobile deployable bubble with comparable range to a medium T2, smaller cargo volume requirements, around triple the raw EHP, half the onlining time without the need to stick around to anchor it, a vast skill requirement reduction to Anchoring II, a beacon that will allow your friends to warp in on the target even if you were to be explodified, and a shiny notification to let you know when there is someone inbound to it (mother of drag bubbles).
Thank you Super Friends!
[b]P.S. CCP Fozzie - Please give us those mobile drug labs you mentioned. ^this^this^this^
I just can't decide if I'd rather use this with a blapnado or a discoscorp to camp random gates using it as an innocuous pull bubble. |
Faydhe
SECURITY SQUAD N.O.B.O.D.Y.
2
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Posted - 2014.01.15 05:49:00 -
[578] - Quote
Nice idea. Best of all mobile structure. More PvP. Pay 20% or Fight. SSQ - -¥-¦-¦-+-Ç -Ü-Ç-¦-¦-+-+-+-Ç-¦-é-+-¦ |
IrJosy
Club 1621 Goonswarm Federation
97
|
Posted - 2014.01.15 05:53:00 -
[579] - Quote
Selnix wrote:All hail the newest meta in Interceptors online!
[Malediction, suicide cyno] Micro Auxiliary Power Core II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
Limited 1MN Microwarpdrive I Medium F-S9 Regolith Shield Induction Warp Disruptor II
Cynosural Field Generator I [empty high slot] [empty high slot]
Small Cargohold Optimization I Small Cargohold Optimization I
So why, you might ask, am I posting such a thing in this feedback thread? To put it simply, CCP are giving us an Easter Egg, a hidden gift that is shiny and good. While the ability to cyno fit an interceptor that can disregard bubbles has been around for a while now, the ability to act as a slow interdictor is just around the corner.
With the above cargo expansion fit you will now be able to warp onto that pesky ratting carrier, point them and drop your ESS deployable bubble while scooting out to a respectable distance that puts you just out of neut range with your cap stable point for the nice short 60 second activation timer. Naturally, dropping cyno is your single most vulnerable moment while bringing in the cavalry so having the fiend stuck well within a bubble as your cyno vessel is rendered to spacedust is quite beneficial. The baiting and drag bubbling options that it opens up are also nice.
TL:DR = Super Friends have created a mobile deployable bubble with comparable range to a medium T2, smaller cargo volume requirements, around triple the raw EHP, half the onlining time without the need to stick around to anchor it, a vast skill requirement reduction to Anchoring II, a beacon that will allow your friends to warp in on the target even if you were to be explodified, and a shiny notification to let you know when there is someone inbound to it (mother of drag bubbles).
Thank you Super Friends!
P.S. CCP Fozzie - Please give us those mobile drug labs you mentioned.
You won the thread. |
Erien Rand
The Dark Space Initiative Scary Wormhole People
13
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Posted - 2014.01.15 06:12:00 -
[580] - Quote
I only go to null sec to roam for targets, I typically have no sympathy for them and their null-bear issues but these ESS seem like an unecessary Nerf to their income. We don't want to see them being reduced to pvping in rag tag cruiser fleets. Or do we... |
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Ms Michigan
Aviation Professionals for EVE The Diogenes Club
23
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Posted - 2014.01.15 06:28:00 -
[581] - Quote
Ugg.... I have to chime in on this dev blog.
The mobile siphon...fine.
The ESS - LAME and COMPLEX.
I get that it is a terrain thing and conflict driver....but couldn't you think up something else?
Why not an item that just nerfs bounties in system when it is dropped by hostiles?
CCP you guys are spending DEV time on this #$@@ when you should be fixing coding, POSs, Corp. Permissions/interface or making other deployables and rebalancing Pirate ships and caps so we can finally check that box off. THEN you need to move on to INCARNA and the DUST and VALKYRIE LINKS.
But no...lets devote superfriends to this project.... Sorry guys. This is lame and I am not usually the nay-sayer.
So close to unsubbing it is not even funny.
LoL, and Steam games are far more entertaining and less #@$#^ time consuming.
P.S. If your subscription base is dwindling, I wonder if you have yet to figure out the direct correlation between the EVE learning curve pissing new players off and lower numbers? This sort of stuff fits in that bill too.
I.E All your ideas to make Hi-sec this non-safe place are misguided. Like I said before...you NEED to leave hi-sec for new players to learn the game and cut their teeth. Not buy an account, lose tons of ships to lame griefing mechanics you refuse to fix, and leave. Then they tell their friends how much EVE sucks and we all lose. I have had 4 RL friends try EVE and leave or refuse to try EVE because of this sort of stuff.
Get back in touch CCP - you guys are really starting to agitate me with this lack of vision and understanding of all players (carebears matter). The money they generate makes the game better for all of us. Trebor gets this...listen to him. |
Jessica Danikov
Clan Shadow Wolf Fatal Ascension
225
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Posted - 2014.01.15 06:33:00 -
[582] - Quote
I'm seriously perplexed by the strong outcry against this.
Is it the ESS module? You don't have to use it, they're not cheap so it's unlikely they'll be dropped like candy when they can be cleared out if unwanted. If that's really the case, the ESS needs to be balanced so that there's an incentive to using them (what is that, 20% more income, 30%, 50%?).
Is it the 5% nerf to base bounties? If 5% is such a big loss, why aren't people rejoicing in the possibility of 10% more if you use the ESS correctly?
Is it the balance of cashing out from the ESS? That can be worked on, it isn't really cause to say CCP have lost the plot- in its current state, I wouldn't say interceptors are an instant 'I steal' or 'free income' button, but further iteration may occur to further prevent this.
All I see is a bunch of stubborn assholes who believe that they're entitled to the 100% income they currently receive via ratting and anoms, made practically 100% safe by virtue of intel channels and attentiveness to local (is that really a skill?). Somehow vast swathes of EVE players have arrived at the conclusion that PVE in null is a masochistic activity for which they should be rewarded and any attempt to change it is an assault on their ability to martyr themselves as the ISK miners of EVE.
I'm also surprised that the big blocs are reacting so negatively to it- are your ratters not coddled enough? Do you even see much of that 5% (do the math- average tax rate is 10%, so that's only 0.5% reduction to what corps get)? Do you doubt your ability to police your own space and make policy on the usage of ESSs in your space?
The purpose of the ESS is to force a portion of that income to be made available to fight over by anyone who cares to turn up and try and take it and to push nullsec PVE to have some PVP elements to it- a refreshing and laudable aim.
Rubicon is meant to be shaking things up and this threadnaught seems to me like CCP have finally found a pain-point for which people will go up in arms about. I hope that they'll continue to push it and force people to fight for their income in-game rather than caving to the initial entitled outrage reaction. |
RDevz
GoonWaffe Goonswarm Federation
155
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Posted - 2014.01.15 06:58:00 -
[583] - Quote
A minor point, but I feel the need to sperg out a little:
Jessica Danikov wrote: (do the math- average tax rate is 10%, so that's only 0.5% reduction to what corps get)
I just did the maths, and it's a 5% reduction in corporate income. Income before: [rate]% of 100% of [bounty]. Income after: [rate]% of 95% of [bounty].
Reduction in income = 1 - Income after / Income before = [rate] * 95% * [bounty] / ([rate] * 100% * [bounty]) *100 = 1-95/100 = 5% ~ |
Neotin Nahrain
The Praxis Initiative Gentlemen's Agreement
41
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Posted - 2014.01.15 07:26:00 -
[584] - Quote
With a hefty corp tax over the ratting income already in effect, removing additional 5% or choosing the big hassle of putting 30 mil in space , coping with risk of losing additional 15% AND having to haul your **** tags to high sec to sell them ... This will make ratting even less desired as it is now. The ordinary ratting is mind numbing, repetitive and boring activity. But many do it to earn a living. Now this is simply placing a tax on already heavy taxed activity.
I stopped ratting when i found that doing space plexes is way more lucrative opportunity. And i dropped hunting for officers, those do not exist in the normal space continuum after the "reboot fix". All in all the ESS will simply be ignored by most of the population , its overly too complicated and requires logistics expenses and risks for almost negligible rewards.
By the way the SHARE option - how does it work , do the guy doing a anomalies in 5b ship gets as much as the passing ceptor that shot a frigate in belts ?
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Hi O
Galactic Organization of Tariff and Trade.
10
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Posted - 2014.01.15 07:46:00 -
[585] - Quote
You implemented into the game yet another thing that is:
1. Shockingly stupid.
2. Worthless in all regards.
3. Nurtures sociopaths.
4. Supremely over complicated for a thing no one gives two $&!*s about.
Is this a joke? CCP, are you trolling us? |
Jasmine Assasin
State War Academy Caldari State
147
|
Posted - 2014.01.15 08:13:00 -
[586] - Quote
Hatsumi Kobayashi wrote:You're supposed to make people want to live in nullsec more, not less.
This. |
Milton Middleson
Rifterlings Point Blank Alliance
441
|
Posted - 2014.01.15 08:16:00 -
[587] - Quote
The ESS has problems, but I am perplexed by how people who find its operation complicated or confusing manage to play EVE. |
Quinn Corvez
Probe Patrol Polarized.
168
|
Posted - 2014.01.15 08:19:00 -
[588] - Quote
Interceptors really need to be nerfed if deployables like the EES are going to be viable. Interceptors are just going to be able to role through system after system looting these things virtually risk free. |
voetius
Caldari Provisions Caldari State
176
|
Posted - 2014.01.15 08:19:00 -
[589] - Quote
Jenn aSide wrote:Tauranon wrote:Marlona Sky wrote:Tauranon wrote:Its a 30m isk structure. 105% ratting @ 60m/hr (Ishtar - hub) = 10 hours of -full- bonus ratting to pay back the cost of the stupid structure if it gets blown up, and in order to leave it running at full bonus, I'd have to let 150m isk build up in the thing.
If I don't let 150m isk build up in the thing, then I keep doing overhead tasks (warp to pos, reship to interceptor, warp to structure, wait doing nothing for a timer), that bring the net effect of the structure back down to nil benefit over the base 95%
ie if I don't leave giant piles of isk in it, then it will probably have to survive 100 hours (of ratting, not elapsed 100 hours) to make -any- isk. Get friends instead of trying to solo the system? I would but they are all shooting sisters at 100m isk/hr (which isn't exactly going to go away now that a BS is being added to the LP pool), and in any case, my system has 2 hubs at military 4, which is enough for me, and me only. (Most of null is after all, flyover country). I also have downtime in the middle of my play session, which isn't exactly conducive to building up a lot of players. Why this is so hard for some people to understand bewliders me. This is why history keeps repeating itself (the original anom buff drove a lot of us out of null to high sec pve), beause people just don't pay attention and are to bound by their biases and limited perspective . It's also CCP displaying the bad thinking that led to the "rapid launcher" fiasco. Likewise their were people saying "oh this will be great, you just need to adapt to it and stop being afraid of change". We weren't afraid of change, we could see that it just wouldn't work. End result? Rapid launchers "aren't where CCP wants them to be" (corporate speak for "they suck and we know they suck") and they will be "looked at again". Maybe look at things the 1st time and listen to feed back and they won't have to "look at it again" all the time.
A minor point but the underlined is one of those statements that seems obvious at first sight and much harder to implement at second sight.
Unfortunately the feedback comprises conflicting and contradictory statements motivated by stupidity, disingenuousness, failure to read, hidden agendas, schadenfreude and so on.
On a more positive note maybe CCP could use focus groups, the CSM or the F&I forum better. |
RumpenII
85
|
Posted - 2014.01.15 08:37:00 -
[590] - Quote
Expansion are becoming more boring and useless... |
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Qual
Infinity Engine Sleeping Dragons
46
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Posted - 2014.01.15 08:39:00 -
[591] - Quote
Quinn Corvez wrote:Interceptors really need to be nerfed if deployables like the EES are going to be viable. Interceptors are just going to be able to role through system after system looting these things virtually risk free.
The inty have to stay there for 60 seconds. On word for you: Smartbombs! |
Scatim Helicon
GoonWaffe Goonswarm Federation
2952
|
Posted - 2014.01.15 08:54:00 -
[592] - Quote
Qual wrote:Quinn Corvez wrote:Interceptors really need to be nerfed if deployables like the EES are going to be viable. Interceptors are just going to be able to role through system after system looting these things virtually risk free. The inty have to stay there for 60 seconds. On word for you: Smartbombs!
Sitting in your own ESS bubble 24/7 waiting for an interceptor to show up, whilst hoping that it blunders directly into smartbomb range and doesn't just warp in at 10km and point you, is almost as spectacular a waste of time as the man-hours that CCP spent developing this nonsense in the first place. Post on the Eve-o forums with a Goonswarm Federation character that drinking bleach is bad for you, and 20 forum warriors will hospitalise themselves trying to prove you wrong. |
Neuroxer
Brutor Tribe Minmatar Republic
0
|
Posted - 2014.01.15 08:55:00 -
[593] - Quote
Hi CCP! Are you crazy? Go sleep and don't touch EVE online! EVE online not need this stupid update and this stupid structures!!! |
Antihrist Pripravnik
Direwolf-Rayet skylian Verge
172
|
Posted - 2014.01.15 09:07:00 -
[594] - Quote
Hi O wrote:You implemented into the game yet another thing that is:
1. Shockingly stupid.
2. Worthless in all regards.
3. Nurtures sociopaths.
4. Supremely over complicated for a thing no one gives two $&!*s about.
Is this a joke? CCP, are you trolling us?
Dude... your neck CCP Ytterbium: Yarrblblbgrlblbgrlblblblbblbgrlblblbgrblblyarrrrdrooooooolonthekeyboardlikealunatic |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1444
|
Posted - 2014.01.15 09:12:00 -
[595] - Quote
People like to assume that that ESS will be placed in every system all the time, same as they assumed that Siphons would be placed on all the moon mining POSes all the time. |
DeadDuck
Macabre Votum Northern Coalition.
69
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Posted - 2014.01.15 09:38:00 -
[596] - Quote
Akrasjel Lanate wrote:People like to assume that that ESS will be placed in every system all the time, same as they assumed that Siphons would be placed on all the moon mining POSes all the time.
You right they will not be deployable in all the systems... but what annoys me is to see the CCP focus on useless content instead on focusing in what really needs to be fixed.
0.0 SOV mechanics need a total revamp... full of timmers, and structure shooting and what is CCP does ? Let's put up some more structures to "induce fights" in 0.0.
HEY CCP WHAT ABOUT PUT A REINFORCER TIMMER ALSO ON THIS ESS CRAP you will increase the odds of provoking a fight in 100%... better yet why not put a shield and armor reinforcer timmer ? Odds will increase at 200%...
Hey I have other idea that just came from my ass... what about making it that you can only shoot it with frigates... that way the time to destroying these things will be boosted and will again induce the fights... those fights that you want to induce so much and that after Dominion are became rarer and rarer... |
Greygal
Redemption Road
201
|
Posted - 2014.01.15 09:43:00 -
[597] - Quote
These will make the most awesome catch and drag bubbles ever.
Deploy at gates, get immediate notification anytime someone is caught in your bubble. Can cover a system without having to keep eyes on every gate to know when your bubble caught someone.
Bubble-camping just got a heck of a buff! What you do for yourself dies with you, what you do for others is immortal.
Free public roams! Visit http://www.redemption-road.com or join mailing list REDEMPTION ROAMS for more information! |
Vicar2008
Royal Black Watch Highlanders Northern Associates.
72
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Posted - 2014.01.15 09:48:00 -
[598] - Quote
Reason's to stay in 0.0 these days are becoming less and less desirable, much like like logging into the game these days. In all seriousness CCP I am already looking at hovering over the unsubcribe button on 3 accounts, this just made that decision easier. |
Thatt Guy
Republic Military School Minmatar Republic
60
|
Posted - 2014.01.15 09:52:00 -
[599] - Quote
Whoever @ CCP thought this was a good idea needs to be drug screened. |
Agnes Carlson
Krynka
0
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Posted - 2014.01.15 09:59:00 -
[600] - Quote
Its a simple null sec income nerf, that could've been done without using this piece of crap.
No ESS in space means -5% income, where does the money go then if empire is not watching with ESS?
CCP has no plans for getting more ppl into the game, instead they have a solid plan for getting rid of active players, nicely done. |
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